Merge pull request #650 from pret/audio-macros

Update audio macros and arguments
This commit is contained in:
Rangi 2020-02-05 18:51:20 -05:00 committed by GitHub
commit fb9cbe7d1e
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GPG Key ID: 4AEE18F83AFDEB23
117 changed files with 18695 additions and 18128 deletions

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@ -7,19 +7,19 @@ Drumkits:
dw Drumkit5
Drumkit0:
dw Drum00 ; rest
dw Snare1 ; c
dw Snare2 ; c#
dw Snare3 ; d
dw Snare4 ; d#
dw Drum05 ; e
dw Triangle1 ; f
dw Triangle2 ; f#
dw HiHat1 ; g
dw Snare5 ; g#
dw Snare6 ; a
dw Snare7 ; a#
dw HiHat2 ; b
dw Drum00
dw Snare1
dw Snare2
dw Snare3
dw Snare4
dw Drum05
dw Triangle1
dw Triangle2
dw HiHat1
dw Snare5
dw Snare6
dw Snare7
dw HiHat2
Drumkit1:
dw Drum00
dw HiHat1
@ -92,170 +92,169 @@ Drumkit5:
dw Kick2
Drum00:
; unused
noise C#, 1, $11, $00
endchannel
noise_note 32, 1, 1, 0
sound_ret
Snare1:
noise C#, 1, $c1, $33
endchannel
noise_note 32, 12, 1, 51
sound_ret
Snare2:
noise C#, 1, $b1, $33
endchannel
noise_note 32, 11, 1, 51
sound_ret
Snare3:
noise C#, 1, $a1, $33
endchannel
noise_note 32, 10, 1, 51
sound_ret
Snare4:
noise C#, 1, $81, $33
endchannel
noise_note 32, 8, 1, 51
sound_ret
Drum05:
noise C#, 8, $84, $37
noise C#, 7, $84, $36
noise C#, 6, $83, $35
noise C#, 5, $83, $34
noise C#, 4, $82, $33
noise C#, 3, $81, $32
endchannel
noise_note 39, 8, 4, 55
noise_note 38, 8, 4, 54
noise_note 37, 8, 3, 53
noise_note 36, 8, 3, 52
noise_note 35, 8, 2, 51
noise_note 34, 8, 1, 50
sound_ret
Triangle1:
noise C#, 1, $51, $2a
endchannel
noise_note 32, 5, 1, 42
sound_ret
Triangle2:
noise C#, 2, $41, $2b
noise C#, 1, $61, $2a
endchannel
noise_note 33, 4, 1, 43
noise_note 32, 6, 1, 42
sound_ret
HiHat1:
noise C#, 1, $81, $10
endchannel
noise_note 32, 8, 1, 16
sound_ret
Snare5:
noise C#, 1, $82, $23
endchannel
noise_note 32, 8, 2, 35
sound_ret
Snare6:
noise C#, 1, $82, $25
endchannel
noise_note 32, 8, 2, 37
sound_ret
Snare7:
noise C#, 1, $82, $26
endchannel
noise_note 32, 8, 2, 38
sound_ret
HiHat2:
noise C#, 1, $a1, $10
endchannel
noise_note 32, 10, 1, 16
sound_ret
HiHat3:
noise C#, 1, $a2, $11
endchannel
noise_note 32, 10, 2, 17
sound_ret
Snare8:
noise C#, 1, $a2, $50
endchannel
noise_note 32, 10, 2, 80
sound_ret
Triangle3:
noise C#, 1, $a1, $18
noise C#, 1, $31, $33
endchannel
noise_note 32, 10, 1, 24
noise_note 32, 3, 1, 51
sound_ret
Triangle4:
noise C#, 3, $91, $28
noise C#, 1, $71, $18
endchannel
noise_note 34, 9, 1, 40
noise_note 32, 7, 1, 24
sound_ret
Snare9:
noise C#, 1, $91, $22
endchannel
noise_note 32, 9, 1, 34
sound_ret
Snare10:
noise C#, 1, $71, $22
endchannel
noise_note 32, 7, 1, 34
sound_ret
Snare11:
noise C#, 1, $61, $22
endchannel
noise_note 32, 6, 1, 34
sound_ret
Drum20:
noise C#, 1, $11, $11
endchannel
noise_note 32, 1, 1, 17
sound_ret
Drum21:
endchannel
sound_ret
Snare12:
noise C#, 1, $91, $33
endchannel
noise_note 32, 9, 1, 51
sound_ret
Snare13:
noise C#, 1, $51, $32
endchannel
noise_note 32, 5, 1, 50
sound_ret
Snare14:
noise C#, 1, $81, $31
endchannel
noise_note 32, 8, 1, 49
sound_ret
Kick1:
noise C#, 1, $88, $6b
noise C#, 1, $71, $00
endchannel
noise_note 32, 8, 8, 107
noise_note 32, 7, 1, 0
sound_ret
Triangle5:
noise D_, 1, $91, $18
endchannel
noise_note 48, 9, 1, 24
sound_ret
Drum27:
noise C#, 8, $92, $10
endchannel
noise_note 39, 9, 2, 16
sound_ret
Drum28:
noise D_, 4, $91, $00
noise D_, 4, $11, $00
endchannel
noise_note 51, 9, 1, 0
noise_note 51, 1, 1, 0
sound_ret
Drum29:
noise D_, 4, $91, $11
noise D_, 4, $11, $00
endchannel
noise_note 51, 9, 1, 17
noise_note 51, 1, 1, 0
sound_ret
Crash1:
noise D_, 4, $88, $15
noise C#, 1, $65, $12
endchannel
noise_note 51, 8, 8, 21
noise_note 32, 6, 5, 18
sound_ret
Drum31:
noise D_, 4, $51, $21
noise D_, 4, $11, $11
endchannel
noise_note 51, 5, 1, 33
noise_note 51, 1, 1, 17
sound_ret
Drum32:
noise D_, 4, $51, $50
noise D_, 4, $11, $11
endchannel
noise_note 51, 5, 1, 80
noise_note 51, 1, 1, 17
sound_ret
Drum33:
noise C#, 1, $a1, $31
endchannel
noise_note 32, 10, 1, 49
sound_ret
Crash2:
noise C#, 1, $84, $12
endchannel
noise_note 32, 8, 4, 18
sound_ret
Drum35:
noise D_, 4, $81, $00
noise D_, 4, $11, $00
endchannel
noise_note 51, 8, 1, 0
noise_note 51, 1, 1, 0
sound_ret
Drum36:
noise D_, 4, $81, $21
noise D_, 4, $11, $11
endchannel
noise_note 51, 8, 1, 33
noise_note 51, 1, 1, 17
sound_ret
Kick2:
noise C#, 1, $a8, $6b
noise C#, 1, $71, $00
endchannel
noise_note 32, 10, 8, 107
noise_note 32, 7, 1, 0
sound_ret

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@ -1,64 +1,65 @@
Music_AfterTheRivalFight:
musicheader 4, 1, Music_AfterTheRivalFight_Ch1
musicheader 1, 2, Music_AfterTheRivalFight_Ch2
musicheader 1, 3, Music_AfterTheRivalFight_Ch3
musicheader 1, 4, Music_AfterTheRivalFight_Ch4
channel_count 4
channel 1, Music_AfterTheRivalFight_Ch1
channel 2, Music_AfterTheRivalFight_Ch2
channel 3, Music_AfterTheRivalFight_Ch3
channel 4, Music_AfterTheRivalFight_Ch4
Music_AfterTheRivalFight_Ch1:
tempo 112
volume $77
dutycycle $0
tone $0001
vibrato $8, $14
stereopanning $f0
notetype $c, $b2
volume 7, 7
duty_cycle 0
pitch_offset 1
vibrato 8, 1, 4
stereo_panning TRUE, FALSE
note_type 12, 11, 2
octave 2
note G#, 4
note G#, 4
intensity $82
volume_envelope 8, 2
octave 3
note G#, 2
note G#, 2
note G#, 2
note G#, 2
loopchannel 0, Music_LookRival_Ch1.mainloop
sound_loop 0, Music_LookRival_Ch1.mainloop
Music_AfterTheRivalFight_Ch2:
dutycycle $1
vibrato $6, $35
stereopanning $f
notetype $c, $c2
duty_cycle 1
vibrato 6, 3, 5
stereo_panning FALSE, TRUE
note_type 12, 12, 2
octave 4
note G#, 4
note G#, 4
intensity $a2
volume_envelope 10, 2
note G#, 2
note G#, 2
note G#, 2
note G#, 2
loopchannel 0, Music_LookRival_Ch2.mainloop
sound_loop 0, Music_LookRival_Ch2.mainloop
Music_AfterTheRivalFight_Ch3:
notetype $c, $28
note_type 12, 2, 8
octave 3
note D#, 2
note __, 2
rest 2
note D#, 2
note __, 2
rest 2
note G#, 2
note F#, 2
note F_, 2
note D#, 2
loopchannel 0, Music_LookRival_Ch3.mainloop
sound_loop 0, Music_LookRival_Ch3.mainloop
Music_AfterTheRivalFight_Ch4:
togglenoise $3
stereopanning $f
notetype $c
note D_, 4
note D_, 4
note D#, 2
note D_, 2
note D_, 2
note D_, 2
loopchannel 0, Music_LookRival_Ch4.mainloop
toggle_noise 3
stereo_panning FALSE, TRUE
drum_speed 12
drum_note 3, 4
drum_note 3, 4
drum_note 4, 2
drum_note 3, 2
drum_note 3, 2
drum_note 3, 2
sound_loop 0, Music_LookRival_Ch4.mainloop

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@ -1,22 +1,23 @@
Music_BattleTowerLobby:
musicheader 4, 1, Music_BattleTowerLobby_Ch1
musicheader 1, 2, Music_BattleTowerLobby_Ch2
musicheader 1, 3, Music_BattleTowerLobby_Ch3
musicheader 1, 4, Music_BattleTowerLobby_Ch4
channel_count 4
channel 1, Music_BattleTowerLobby_Ch1
channel 2, Music_BattleTowerLobby_Ch2
channel 3, Music_BattleTowerLobby_Ch3
channel 4, Music_BattleTowerLobby_Ch4
Music_BattleTowerLobby_Ch1:
tempo 152
volume $77
dutycycle $3
tone $0001
vibrato $8, $22
stereopanning $f0
notetype $c, $72
volume 7, 7
duty_cycle 3
pitch_offset 1
vibrato 8, 2, 2
stereo_panning TRUE, FALSE
note_type 12, 7, 2
.mainloop:
notetype $c, $72
note_type 12, 7, 2
octave 3
note G#, 2
notetype $c, $73
note_type 12, 7, 3
octave 2
note B_, 2
octave 3
@ -28,9 +29,9 @@ Music_BattleTowerLobby_Ch1:
octave 3
note E_, 2
note G#, 2
notetype $c, $72
note_type 12, 7, 2
note F#, 2
notetype $c, $73
note_type 12, 7, 3
octave 2
note B_, 2
octave 3
@ -42,9 +43,9 @@ Music_BattleTowerLobby_Ch1:
octave 3
note D#, 2
note F#, 2
notetype $c, $72
note_type 12, 7, 2
note G#, 2
notetype $c, $73
note_type 12, 7, 3
octave 2
note B_, 2
octave 3
@ -57,9 +58,9 @@ Music_BattleTowerLobby_Ch1:
note B_, 2
octave 4
note E_, 2
notetype $c, $72
note_type 12, 7, 2
note F#, 3
notetype $c, $73
note_type 12, 7, 3
note D_, 1
note E_, 2
octave 3
@ -68,32 +69,32 @@ Music_BattleTowerLobby_Ch1:
note E_, 2
note G#, 2
note B_, 2
notetype $c, $72
note_type 12, 7, 2
note C#, 2
notetype $c, $73
note_type 12, 7, 3
note D#, 2
note E_, 2
note C#, 1
octave 2
note B_, 1
note A_, 4
notetype $c, $62
note_type 12, 6, 2
note A_, 4
notetype $c, $72
note_type 12, 7, 2
note B_, 2
notetype $c, $73
note_type 12, 7, 3
octave 3
note C#, 2
note D#, 2
note E_, 1
note F#, 1
note G#, 4
notetype $c, $62
note_type 12, 6, 2
octave 2
note G#, 4
notetype $c, $72
note_type 12, 7, 2
note A_, 2
notetype $c, $73
note_type 12, 7, 3
note B_, 2
octave 3
note C#, 2
@ -103,26 +104,26 @@ Music_BattleTowerLobby_Ch1:
note E_, 2
note F#, 2
note A_, 2
notetype $c, $72
note_type 12, 7, 2
note B_, 2
notetype $c, $73
note_type 12, 7, 3
note B_, 4
note A_, 1
note G#, 1
notetype $c, $72
note_type 12, 7, 2
note F#, 4
notetype $c, $75
note_type 12, 7, 5
octave 2
note B_, 4
loopchannel 0, .mainloop
sound_loop 0, .mainloop
Music_BattleTowerLobby_Ch2:
dutycycle $2
vibrato $10, $34
stereopanning $f
notetype $c, $82
duty_cycle 2
vibrato 16, 3, 4
stereo_panning FALSE, TRUE
note_type 12, 8, 2
.mainloop:
notetype $c, $82
note_type 12, 8, 2
octave 4
note E_, 2
note E_, 4
@ -137,11 +138,11 @@ Music_BattleTowerLobby_Ch2:
note E_, 1
octave 3
note B_, 4
notetype $c, $65
note_type 12, 6, 5
note F#, 4
octave 2
note B_, 4
notetype $c, $82
note_type 12, 8, 2
octave 4
note E_, 2
note E_, 4
@ -154,96 +155,96 @@ Music_BattleTowerLobby_Ch2:
note G#, 2
note A_, 3
note F#, 1
notetype $c, $87
note_type 12, 8, 7
note G#, 12
notetype $c, $82
note_type 12, 8, 2
octave 3
note A_, 2
notetype $c, $84
note_type 12, 8, 4
note A_, 4
note F#, 1
note G#, 1
note A_, 4
notetype $c, $82
note_type 12, 8, 2
note C#, 4
octave 4
note G#, 2
notetype $c, $84
note_type 12, 8, 4
note G#, 4
note F#, 1
note G#, 1
note E_, 4
notetype $c, $82
note_type 12, 8, 2
octave 3
note E_, 4
octave 4
note F#, 2
notetype $c, $84
note_type 12, 8, 4
note F#, 4
note A_, 1
note G#, 1
note A_, 4
note D_, 4
notetype $c, $82
note_type 12, 8, 2
note E_, 2
notetype $c, $84
note_type 12, 8, 4
note E_, 4
note F#, 1
note E_, 1
note D#, 4
notetype $c, $73
note_type 12, 7, 3
octave 3
note D#, 1
note F#, 1
note B_, 1
octave 4
note D#, 1
loopchannel 0, .mainloop
sound_loop 0, .mainloop
Music_BattleTowerLobby_Ch3:
notetype $c, $11
note_type 12, 1, 1
.mainloop:
octave 2
note B_, 2
octave 3
note E_, 2
note __, 2
rest 2
note E_, 2
note __, 2
rest 2
note E_, 2
note __, 2
rest 2
note E_, 2
octave 2
note B_, 2
octave 3
note E_, 2
note __, 2
rest 2
note E_, 2
note __, 2
rest 2
note D#, 2
note __, 2
rest 2
note D#, 2
octave 2
note B_, 2
octave 3
note E_, 2
note __, 2
rest 2
note E_, 2
note __, 2
rest 2
note E_, 2
note __, 2
rest 2
note E_, 2
octave 2
note A_, 2
octave 3
note D_, 2
note __, 2
rest 2
octave 2
note A_, 2
note B_, 2
octave 3
note E_, 2
note __, 2
rest 2
note E_, 2
octave 2
note A_, 2
@ -258,7 +259,7 @@ Music_BattleTowerLobby_Ch3:
octave 3
note C#, 2
note E_, 2
note __, 2
rest 2
octave 2
note B_, 2
octave 3
@ -272,7 +273,7 @@ Music_BattleTowerLobby_Ch3:
note B_, 2
octave 3
note E_, 2
note __, 2
rest 2
note D_, 2
octave 2
note F#, 2
@ -294,15 +295,15 @@ Music_BattleTowerLobby_Ch3:
note E_, 2
note D#, 2
note F#, 2
loopchannel 0, .mainloop
sound_loop 0, .mainloop
Music_BattleTowerLobby_Ch4:
togglenoise $0
toggle_noise 0
.mainloop:
notetype $c
note __, 2
note F_, 4
note F_, 4
note F_, 2
note F_, 4
loopchannel 0, .mainloop
drum_speed 12
rest 2
drum_note 6, 4
drum_note 6, 4
drum_note 6, 2
drum_note 6, 4
sound_loop 0, .mainloop

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@ -1,152 +1,153 @@
Music_BurnedTower:
musicheader 4, 1, Music_BurnedTower_Ch1
musicheader 1, 2, Music_BurnedTower_Ch2
musicheader 1, 3, Music_BurnedTower_Ch3
musicheader 1, 4, Music_BurnedTower_Ch4
channel_count 4
channel 1, Music_BurnedTower_Ch1
channel 2, Music_BurnedTower_Ch2
channel 3, Music_BurnedTower_Ch3
channel 4, Music_BurnedTower_Ch4
Music_BurnedTower_Ch1:
tempo 168
volume $77
dutycycle $1
tone $0004
vibrato $8, $45
stereopanning $f0
notetype $c, $91
note __, 2
volume 7, 7
duty_cycle 1
pitch_offset 4
vibrato 8, 4, 5
stereo_panning TRUE, FALSE
note_type 12, 9, 1
rest 2
octave 2
note A_, 4
note A_, 4
note A_, 2
intensity $80
volume_envelope 8, 0
octave 3
note D#, 6
intensity $91
volume_envelope 9, 1
note D_, 4
note D_, 4
note D_, 2
intensity $80
volume_envelope 8, 0
note C#, 6
.loop1:
intensity $91
volume_envelope 9, 1
octave 2
note A_, 4
note A_, 4
note A_, 2
intensity $80
volume_envelope 8, 0
note A#, 6
loopchannel 2, .loop1
sound_loop 2, .loop1
tempo 150
.mainloop:
intensity $b1
volume_envelope 11, 1
octave 2
note A_, 4
note A_, 4
note A_, 2
intensity $a0
volume_envelope 10, 0
octave 3
note D#, 6
intensity $b1
volume_envelope 11, 1
note D_, 4
note D_, 4
note D_, 2
intensity $a0
volume_envelope 10, 0
note C#, 6
intensity $b1
volume_envelope 11, 1
octave 2
note A_, 4
note A_, 4
note A_, 2
intensity $a0
volume_envelope 10, 0
note A#, 6
intensity $b1
volume_envelope 11, 1
note A_, 4
note A_, 4
note A_, 2
intensity $b3
volume_envelope 11, 3
note A#, 16
note A#, 16
note A#, 16
note G#, 6
intensity $b1
volume_envelope 11, 1
note A_, 4
note A_, 4
note A_, 2
intensity $a0
volume_envelope 10, 0
note A#, 6
intensity $b1
volume_envelope 11, 1
note B_, 4
note B_, 4
note B_, 2
intensity $a0
volume_envelope 10, 0
octave 3
note F_, 6
intensity $b1
volume_envelope 11, 1
note E_, 4
note E_, 4
note E_, 2
intensity $a0
volume_envelope 10, 0
note D#, 6
.loop2:
intensity $b1
volume_envelope 11, 1
octave 2
note B_, 4
note B_, 4
note B_, 2
intensity $a0
volume_envelope 10, 0
octave 3
note C_, 6
loopchannel 2, .loop2
loopchannel 0, .mainloop
sound_loop 2, .loop2
sound_loop 0, .mainloop
Music_BurnedTower_Ch2:
dutycycle $2
vibrato $20, $82
tone $0002
notetype $c, $70
callchannel .sub1
intensity $c5
duty_cycle 2
vibrato 32, 8, 2
pitch_offset 2
note_type 12, 7, 0
sound_call .sub1
volume_envelope 12, 5
.mainloop:
callchannel .sub1
intensity $c1
dutycycle $3
note __, 2
sound_call .sub1
volume_envelope 12, 1
duty_cycle 3
rest 2
octave 2
note A_, 4
note A_, 4
note A_, 2
intensity $b0
volume_envelope 11, 0
octave 3
note D#, 6
intensity $c1
volume_envelope 12, 1
note D_, 4
note D_, 4
note D_, 2
intensity $b0
volume_envelope 11, 0
note C#, 6
intensity $c1
volume_envelope 12, 1
octave 2
note A_, 4
note A_, 4
note A_, 2
intensity $b0
volume_envelope 11, 0
note A#, 4
intensity $c1
intensity $c2
volume_envelope 12, 1
volume_envelope 12, 2
octave 3
note A_, 1
note G_, 1
note A_, 1
octave 4
note C_, 1
vibrato $0, $0
intensity $3d
vibrato 0, 0, 0
volume_envelope 3, -5
note E_, 8
vibrato $20, $83
intensity $b0
vibrato 32, 8, 3
volume_envelope 11, 0
octave 2
note G_, 4
dutycycle $2
intensity $b0
duty_cycle 2
volume_envelope 11, 0
octave 3
note F#, 4
note E_, 2
@ -165,9 +166,9 @@ Music_BurnedTower_Ch2:
note F#, 2
note G_, 4
note E_, 4
intensity $b7
volume_envelope 11, 7
note F#, 16
loopchannel 0, .mainloop
sound_loop 0, .mainloop
.sub1:
octave 3
@ -189,15 +190,15 @@ Music_BurnedTower_Ch2:
note F_, 4
note D_, 4
note E_, 16
endchannel
sound_ret
Music_BurnedTower_Ch3:
stereopanning $f
notetype $c, $14
note __, 16
note __, 16
note __, 16
note __, 12
stereo_panning FALSE, TRUE
note_type 12, 1, 4
rest 16
rest 16
rest 16
rest 12
octave 3
note D#, 4
.mainloop:
@ -206,55 +207,55 @@ Music_BurnedTower_Ch3:
note A_, 2
octave 3
note E_, 2
note __, 2
rest 2
note E_, 2
note __, 2
rest 2
note E_, 2
note F_, 4
octave 2
note A_, 2
octave 3
note E_, 2
note __, 2
rest 2
note E_, 2
note __, 2
rest 2
note E_, 2
note D#, 4
loopchannel 4, .loop1
sound_loop 4, .loop1
.loop2:
octave 2
note B_, 2
octave 3
note F#, 2
note __, 2
rest 2
note F#, 2
note __, 2
rest 2
note F#, 2
note G_, 4
octave 2
note B_, 2
octave 3
note F#, 2
note __, 2
rest 2
note F#, 2
note __, 2
rest 2
note F#, 2
note F_, 4
loopchannel 2, .loop2
loopchannel 0, .mainloop
sound_loop 2, .loop2
sound_loop 0, .mainloop
Music_BurnedTower_Ch4:
togglenoise $0
notetype $c
toggle_noise 0
drum_speed 12
.loop1:
note __, 16
loopchannel 4, .loop1
note __, 2
rest 16
sound_loop 4, .loop1
rest 2
.mainloop:
stereopanning $f0
note G_, 2
note G#, 2
note G_, 4
note G#, 2
note G_, 4
loopchannel 0, .mainloop
stereo_panning TRUE, FALSE
drum_note 8, 2
drum_note 9, 2
drum_note 8, 4
drum_note 9, 2
drum_note 8, 4
sound_loop 0, .mainloop

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@ -1,24 +1,25 @@
Music_CeladonCity:
musicheader 3, 1, Music_CeladonCity_Ch1
musicheader 1, 2, Music_CeladonCity_Ch2
musicheader 1, 3, Music_CeladonCity_Ch3
channel_count 3
channel 1, Music_CeladonCity_Ch1
channel 2, Music_CeladonCity_Ch2
channel 3, Music_CeladonCity_Ch3
Music_CeladonCity_Ch1:
tempo 146
volume $77
tone $0001
volume 7, 7
pitch_offset 1
.mainloop:
stereopanning $f
notetype $c, $a6
stereo_panning FALSE, TRUE
note_type 12, 10, 6
octave 3
note A_, 7
intensity $a1
volume_envelope 10, 1
note G#, 1
note A_, 1
note D_, 3
note E_, 2
note F#, 2
callchannel .sub1
sound_call .sub1
.loop1:
note D_, 2
note F#, 1
@ -27,7 +28,7 @@ Music_CeladonCity_Ch1:
note F#, 1
note A_, 1
note F#, 1
loopchannel 3, .loop1
sound_loop 3, .loop1
note D_, 2
note G_, 1
note B_, 1
@ -37,7 +38,7 @@ Music_CeladonCity_Ch1:
octave 3
note B_, 1
note G_, 1
callchannel .sub1
sound_call .sub1
note D_, 1
note C#, 1
note D_, 1
@ -51,8 +52,8 @@ Music_CeladonCity_Ch1:
note F#, 2
note E_, 2
note F#, 16
callchannel .sub2
callchannel .sub3
sound_call .sub2
sound_call .sub3
octave 2
note B_, 2
note A#, 1
@ -72,8 +73,8 @@ Music_CeladonCity_Ch1:
octave 3
note B_, 1
note A_, 1
callchannel .sub2
callchannel .sub3
sound_call .sub2
sound_call .sub3
note D_, 2
note C#, 1
note D_, 1
@ -82,7 +83,7 @@ Music_CeladonCity_Ch1:
note A_, 1
note G_, 1
note A_, 8
loopchannel 0, .mainloop
sound_loop 0, .mainloop
.sub1:
.sub1loop1:
@ -93,7 +94,7 @@ Music_CeladonCity_Ch1:
note G_, 1
note B_, 1
note G_, 1
loopchannel 3, .sub1loop1
sound_loop 3, .sub1loop1
note D_, 2
note F#, 1
note A_, 1
@ -103,7 +104,7 @@ Music_CeladonCity_Ch1:
note D_, 1
octave 3
note A_, 1
endchannel
sound_ret
.sub2:
.sub2loop1
@ -112,7 +113,7 @@ Music_CeladonCity_Ch1:
note B_, 1
octave 3
note D_, 1
loopchannel 4, .sub2loop1
sound_loop 4, .sub2loop1
note C_, 2
octave 2
note B_, 1
@ -132,21 +133,21 @@ Music_CeladonCity_Ch1:
note D_, 1
octave 3
note B_, 1
endchannel
sound_ret
.sub3:
.sub3loop1:
note D_, 2
note F#, 1
note A_, 1
loopchannel 4, .sub3loop1
endchannel
sound_loop 4, .sub3loop1
sound_ret
Music_CeladonCity_Ch2:
vibrato $12, $34
dutycycle $2
stereopanning $f0
notetype $c, $b7
vibrato 18, 3, 4
duty_cycle 2
stereo_panning TRUE, FALSE
note_type 12, 11, 7
octave 4
note D_, 1
note C#, 1
@ -158,7 +159,7 @@ Music_CeladonCity_Ch2:
note G_, 1
note A_, 8
.mainloop:
callchannel .sub1
sound_call .sub1
note A_, 4
note F#, 4
note A_, 2
@ -171,8 +172,8 @@ Music_CeladonCity_Ch2:
note B_, 2
note G_, 4
note B_, 4
callchannel .sub1
intensity $c1
sound_call .sub1
volume_envelope 12, 1
note A_, 2
note G_, 2
note F#, 2
@ -186,13 +187,13 @@ Music_CeladonCity_Ch2:
note E_, 1
note F#, 1
note A_, 1
intensity $b3
volume_envelope 11, 3
octave 5
note D_, 6
intensity $a2
volume_envelope 10, 2
octave 1
note F#, 2
callchannel .sub2
sound_call .sub2
octave 1
note G_, 3
note B_, 1
@ -202,23 +203,23 @@ Music_CeladonCity_Ch2:
octave 1
note A_, 6
note F#, 2
callchannel .sub2
sound_call .sub2
octave 1
note A_, 3
octave 2
note D_, 1
note A_, 4
note D_, 6
intensity $97
volume_envelope 9, 7
octave 4
note F#, 1
note A_, 1
octave 5
note D_, 16
loopchannel 0, .mainloop
sound_loop 0, .mainloop
.sub1:
intensity $b2
volume_envelope 11, 2
octave 4
note B_, 4
note G_, 4
@ -233,7 +234,7 @@ Music_CeladonCity_Ch2:
octave 4
note B_, 2
note A_, 8
endchannel
sound_ret
.sub2:
note G_, 3
@ -265,66 +266,66 @@ Music_CeladonCity_Ch2:
octave 2
note D_, 2
note F#, 4
endchannel
sound_ret
Music_CeladonCity_Ch3:
vibrato $12, $24
vibrato 18, 2, 4
.mainloop:
notetype $c, $25
note_type 12, 2, 5
octave 3
note A_, 2
note __, 2
rest 2
note F#, 2
note __, 2
rest 2
note D_, 8
callchannel .sub1
sound_call .sub1
.loop1:
octave 2
note A_, 2
note __, 2
rest 2
octave 3
note D_, 4
loopchannel 3, .loop1
sound_loop 3, .loop1
octave 2
note G_, 1
note __, 1
rest 1
note B_, 1
note __, 1
rest 1
octave 3
note D_, 3
octave 2
note F#, 1
callchannel .sub1
sound_call .sub1
note A_, 1
note __, 1
rest 1
octave 3
note D_, 1
note __, 1
rest 1
octave 3
note F#, 3
octave 2
note G#, 1
note A_, 1
note __, 1
rest 1
octave 3
note C#, 1
note __, 1
rest 1
note E_, 2
note C#, 2
note D_, 2
note __, 6
rest 6
octave 2
note A_, 2
note __, 6
intensity $10
callchannel .sub2
rest 6
volume_envelope 1, 0
sound_call .sub2
octave 5
note E_, 2
note __, 2
rest 2
note F#, 2
note __, 2
rest 2
note D_, 4
note __, 4
rest 4
note C_, 8
octave 4
note A_, 2
@ -333,19 +334,19 @@ Music_CeladonCity_Ch3:
note C_, 2
note D_, 2
note E_, 2
note __, 2
rest 2
note D_, 2
note E_, 2
note D_, 4
note __, 4
callchannel .sub2
rest 4
sound_call .sub2
octave 5
note E_, 2
note __, 2
rest 2
note D_, 2
note E_, 2
note D_, 4
note __, 4
rest 4
note C_, 8
note A_, 2
note G_, 2
@ -356,27 +357,27 @@ Music_CeladonCity_Ch3:
note D_, 2
note E_, 2
note D_, 2
note __, 6
loopchannel 0, .mainloop
rest 6
sound_loop 0, .mainloop
.sub1:
.sub1loop1:
octave 2
note G_, 2
note __, 2
rest 2
octave 3
note D_, 4
loopchannel 3, .sub1loop1
sound_loop 3, .sub1loop1
octave 2
note A_, 1
note __, 1
rest 1
octave 3
note D_, 1
note __, 1
rest 1
note F#, 3
octave 2
note G#, 1
endchannel
sound_ret
.sub2:
octave 5
@ -386,4 +387,4 @@ Music_CeladonCity_Ch3:
note B_, 2
note A_, 2
note B_, 2
endchannel
sound_ret

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@ -1,18 +1,19 @@
Music_CherrygroveCity:
musicheader 4, 1, Music_CherrygroveCity_Ch1
musicheader 1, 2, Music_CherrygroveCity_Ch2
musicheader 1, 3, Music_CherrygroveCity_Ch3
musicheader 1, 4, Music_CherrygroveCity_Ch4
channel_count 4
channel 1, Music_CherrygroveCity_Ch1
channel 2, Music_CherrygroveCity_Ch2
channel 3, Music_CherrygroveCity_Ch3
channel 4, Music_CherrygroveCity_Ch4
Music_CherrygroveCity_Ch1:
tempo 152
volume $77
dutycycle $3
tone $0001
vibrato $8, $15
stereopanning $f0
notetype $c, $b5
note __, 10
volume 7, 7
duty_cycle 3
pitch_offset 1
vibrato 8, 1, 5
stereo_panning TRUE, FALSE
note_type 12, 11, 5
rest 10
octave 3
note C_, 2
note D_, 2
@ -48,7 +49,7 @@ Music_CherrygroveCity_Ch1:
note A_, 2
octave 3
note C_, 2
intensity $b7
volume_envelope 11, 7
octave 2
note A#, 6
octave 3
@ -61,7 +62,7 @@ Music_CherrygroveCity_Ch1:
note A#, 6
octave 3
note D_, 6
intensity $b5
volume_envelope 11, 5
note A_, 4
note G_, 4
note E_, 4
@ -90,13 +91,13 @@ Music_CherrygroveCity_Ch1:
note A_, 4
octave 3
note C_, 4
loopchannel 0, .mainloop
sound_loop 0, .mainloop
Music_CherrygroveCity_Ch2:
dutycycle $3
vibrato $10, $36
stereopanning $f
notetype $c, $c3
duty_cycle 3
vibrato 16, 3, 6
stereo_panning FALSE, TRUE
note_type 12, 12, 3
octave 3
note C_, 2
note D_, 2
@ -107,53 +108,53 @@ Music_CherrygroveCity_Ch2:
note A_, 2
note A#, 2
.mainloop:
intensity $c6
volume_envelope 12, 6
octave 4
note C_, 6
note D_, 4
intensity $b3
volume_envelope 11, 3
note D_, 2
note C_, 2
octave 3
note A#, 2
intensity $c7
volume_envelope 12, 7
octave 4
note C_, 6
octave 3
note A_, 2
note F_, 8
intensity $c6
volume_envelope 12, 6
note A#, 6
octave 4
note C_, 4
intensity $b3
volume_envelope 11, 3
note C_, 2
octave 3
note A#, 2
note A_, 2
intensity $c7
volume_envelope 12, 7
note A#, 6
note G_, 2
note E_, 8
intensity $a0
volume_envelope 10, 0
note D_, 6
note F_, 6
octave 4
note D_, 4
note C_, 6
intensity $a5
volume_envelope 10, 5
octave 3
note A_, 2
intensity $c7
volume_envelope 12, 7
note F_, 8
intensity $a0
volume_envelope 10, 0
note D_, 6
note F_, 6
octave 4
note D_, 4
intensity $c7
volume_envelope 12, 7
note C_, 16
intensity $b5
volume_envelope 11, 5
octave 3
note D_, 6
note F_, 6
@ -166,15 +167,15 @@ Music_CherrygroveCity_Ch2:
note C#, 6
note F_, 6
note G_, 4
intensity $a0
volume_envelope 10, 0
note F_, 8
intensity $a7
volume_envelope 10, 7
note F_, 8
loopchannel 0, .mainloop
sound_loop 0, .mainloop
Music_CherrygroveCity_Ch3:
notetype $c, $16
note __, 4
note_type 12, 1, 6
rest 4
octave 4
note C_, 2
octave 3
@ -280,26 +281,26 @@ Music_CherrygroveCity_Ch3:
note A_, 2
note F_, 2
note A_, 2
loopchannel 0, .mainloop
sound_loop 0, .mainloop
Music_CherrygroveCity_Ch4:
togglenoise $3
notetype $c
note __, 16
toggle_noise 3
drum_speed 12
rest 16
.mainloop:
note C#, 2
note __, 2
note G_, 2
note C#, 2
note C#, 2
note F#, 2
note C#, 4
note C#, 2
note __, 2
note G_, 2
note C#, 1
note C#, 1
note F#, 4
note C#, 2
note G_, 2
loopchannel 0, .mainloop
drum_note 2, 2
rest 2
drum_note 8, 2
drum_note 2, 2
drum_note 2, 2
drum_note 7, 2
drum_note 2, 4
drum_note 2, 2
rest 2
drum_note 8, 2
drum_note 2, 1
drum_note 2, 1
drum_note 7, 4
drum_note 2, 2
drum_note 8, 2
sound_loop 0, .mainloop

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@ -1,137 +1,138 @@
Music_ContestResults:
musicheader 4, 1, Music_ContestResults_Ch1
musicheader 1, 2, Music_ContestResults_Ch2
musicheader 1, 3, Music_ContestResults_Ch3
musicheader 1, 4, Music_ContestResults_Ch4
channel_count 4
channel 1, Music_ContestResults_Ch1
channel 2, Music_ContestResults_Ch2
channel 3, Music_ContestResults_Ch3
channel 4, Music_ContestResults_Ch4
Music_ContestResults_Ch1:
tempo 144
volume $77
notetype $c, $51
volume 7, 7
note_type 12, 5, 1
.mainloop:
note __, 2
rest 2
octave 2
note G_, 1
note __, 3
rest 3
note G_, 1
note __, 3
rest 3
note G_, 1
note __, 3
rest 3
note G_, 1
note __, 1
note __, 2
rest 1
rest 2
note A_, 1
note __, 3
rest 3
note A_, 1
note __, 3
rest 3
note A_, 1
note __, 3
rest 3
note A_, 1
note __, 1
note __, 2
rest 1
rest 2
note A_, 1
note __, 3
rest 3
note A_, 1
note __, 3
rest 3
note A_, 1
note __, 3
rest 3
note A_, 1
note __, 1
note __, 2
rest 1
rest 2
note B_, 1
note __, 3
rest 3
note A#, 1
note __, 3
rest 3
note A_, 1
note __, 3
rest 3
note G_, 1
note __, 1
loopchannel 0, .mainloop
rest 1
sound_loop 0, .mainloop
Music_ContestResults_Ch2:
notetype $c, $61
note_type 12, 6, 1
.mainloop:
octave 2
note C_, 2
octave 3
note E_, 1
note __, 1
rest 1
octave 1
note G_, 2
octave 3
note E_, 1
note __, 1
rest 1
octave 1
note A_, 2
octave 3
note E_, 1
note __, 1
rest 1
octave 1
note B_, 2
octave 3
note E_, 1
note __, 1
rest 1
octave 2
note D_, 2
octave 3
note F_, 1
note __, 1
rest 1
octave 1
note A_, 2
octave 3
note F_, 1
note __, 1
rest 1
octave 1
note B_, 2
octave 3
note F_, 1
note __, 1
rest 1
octave 2
note C#, 2
octave 3
note F_, 1
note __, 1
rest 1
.loop1:
octave 2
note D_, 2
octave 3
note F_, 1
note __, 1
rest 1
octave 1
note A_, 2
octave 3
note F_, 1
note __, 1
loopchannel 2, .loop1
rest 1
sound_loop 2, .loop1
octave 2
note G_, 2
octave 3
note G_, 1
note __, 1
rest 1
octave 2
note D_, 2
octave 3
note F#, 1
note __, 1
rest 1
octave 2
note G_, 2
octave 3
note F_, 1
note __, 1
rest 1
octave 2
note D_, 2
octave 3
note D_, 1
note __, 1
loopchannel 0, .mainloop
rest 1
sound_loop 0, .mainloop
Music_ContestResults_Ch3:
vibrato $8, $24
notetype $c, $23
vibrato 8, 2, 4
note_type 12, 2, 3
.mainloop:
octave 4
note E_, 5
note __, 1
rest 1
note E_, 1
note F_, 1
note G_, 4
@ -141,33 +142,33 @@ Music_ContestResults_Ch3:
note B_, 8
note A_, 8
note D_, 5
note __, 1
rest 1
note D_, 1
note E_, 1
note F_, 4
note B_, 4
note A_, 8
note G_, 8
loopchannel 0, .mainloop
sound_loop 0, .mainloop
Music_ContestResults_Ch4:
togglenoise $4
notetype $6
toggle_noise 4
drum_speed 6
.mainloop:
note C#, 4
note C#, 4
note C#, 2
note C#, 2
note C#, 2
note C#, 2
note C#, 4
note C#, 4
note G_, 1
note G_, 1
note G_, 1
note G_, 1
note G_, 1
note G_, 1
note G_, 1
note G_, 1
loopchannel 0, .mainloop
drum_note 2, 4
drum_note 2, 4
drum_note 2, 2
drum_note 2, 2
drum_note 2, 2
drum_note 2, 2
drum_note 2, 4
drum_note 2, 4
drum_note 8, 1
drum_note 8, 1
drum_note 8, 1
drum_note 8, 1
drum_note 8, 1
drum_note 8, 1
drum_note 8, 1
drum_note 8, 1
sound_loop 0, .mainloop

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@ -1,17 +1,18 @@
Music_CrystalOpening:
musicheader 4, 1, Music_CrystalOpening_Ch1
musicheader 1, 2, Music_CrystalOpening_Ch2
musicheader 1, 3, Music_CrystalOpening_Ch3
musicheader 1, 4, Music_CrystalOpening_Ch4
channel_count 4
channel 1, Music_CrystalOpening_Ch1
channel 2, Music_CrystalOpening_Ch2
channel 3, Music_CrystalOpening_Ch3
channel 4, Music_CrystalOpening_Ch4
Music_CrystalOpening_Ch1:
tempo 136
volume $77
tone $0002
vibrato $10, $34
dutycycle $3
stereopanning $f0
notetype $c, $92
volume 7, 7
pitch_offset 2
vibrato 16, 3, 4
duty_cycle 3
stereo_panning TRUE, FALSE
note_type 12, 9, 2
octave 2
note F#, 2
note F#, 4
@ -24,7 +25,7 @@ Music_CrystalOpening_Ch1:
note F#, 2
note F#, 2
note F#, 6
notetype $c, $b4
note_type 12, 11, 4
octave 2
note B_, 2
note F#, 2
@ -111,20 +112,20 @@ Music_CrystalOpening_Ch1:
note F#, 2
octave 4
note C_, 2
notetype $c, $a0
note_type 12, 10, 0
note D_, 8
note D_, 8
notetype $c, $a7
note_type 12, 10, 7
note D_, 8
notetype $c, $b2
note_type 12, 11, 2
octave 2
note D_, 16
endchannel
sound_ret
Music_CrystalOpening_Ch2:
notetype $c, $a2
dutycycle $3
vibrato $8, $44
note_type 12, 10, 2
duty_cycle 3
vibrato 8, 4, 4
octave 2
note B_, 2
note B_, 4
@ -137,50 +138,50 @@ Music_CrystalOpening_Ch2:
note B_, 2
note B_, 2
note B_, 2
notetype $c, $a2
note_type 12, 10, 2
octave 2
note E_, 1
note B_, 1
octave 3
note E_, 1
note F#, 1
notetype $c, $c7
note_type 12, 12, 7
note E_, 8
note F#, 8
octave 2
note B_, 8
notetype $c, $b0
note_type 12, 11, 0
octave 3
note B_, 8
notetype $c, $c7
note_type 12, 12, 7
note B_, 16
note __, 16
rest 16
note G_, 8
note A_, 8
note D_, 8
notetype $c, $c7
note_type 12, 12, 7
octave 4
note D_, 8
notetype $c, $7c
note_type 12, 7, -4
note D_, 8
notetype $c, $c7
note_type 12, 12, 7
note D_, 8
note G_, 8
notetype $c, $b0
note_type 12, 11, 0
note F#, 8
note F#, 8
notetype $c, $c7
note_type 12, 12, 7
note F#, 8
notetype $c, $c2
note_type 12, 12, 2
octave 3
note D_, 16
endchannel
sound_ret
Music_CrystalOpening_Ch3:
notetype $c, $16
note_type 12, 1, 6
octave 1
note B_, 4
notetype $6, $16
note_type 6, 1, 6
note B_, 1
note A#, 1
note A_, 1
@ -189,11 +190,11 @@ Music_CrystalOpening_Ch3:
note F#, 1
note F_, 1
note E_, 1
notetype $c, $16
note_type 12, 1, 6
note B_, 4
note B_, 4
note B_, 4
notetype $6, $16
note_type 6, 1, 6
note B_, 1
note A#, 1
note A_, 1
@ -202,7 +203,7 @@ Music_CrystalOpening_Ch3:
note F#, 1
note F_, 1
note E_, 1
notetype $c, $16
note_type 12, 1, 6
note B_, 4
note B_, 4
octave 2
@ -237,123 +238,123 @@ Music_CrystalOpening_Ch3:
note D_, 16
octave 2
note D_, 1
note __, 15
endchannel
rest 15
sound_ret
Music_CrystalOpening_Ch4:
stereopanning $f
togglenoise $3
notetype $c
note __, 16
note __, 12
stereo_panning FALSE, TRUE
toggle_noise 3
drum_speed 12
rest 16
rest 12
octave 2
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note D_, 4
notetype $8
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note D_, 6
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note D_, 3
notetype $c
note C#, 1
note C#, 1
note G_, 1
note G_, 1
note C#, 1
note C#, 1
note C#, 2
note C#, 1
note C#, 1
note G_, 2
note D_, 1
note C#, 1
note A_, 1
note G_, 1
note D_, 1
note D_, 1
note G_, 1
note __, 1
note C#, 1
note C#, 1
note A_, 1
note G_, 1
note C#, 1
note D_, 1
note G_, 1
note G_, 1
note D_, 1
note D_, 1
note A_, 2
note C#, 2
note C#, 2
note C#, 2
note A_, 2
note D_, 2
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note D_, 4
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note D_, 4
note C#, 1
note C#, 1
note C#, 1
note C#, 1
note A_, 1
note G_, 1
note D_, 1
note C#, 1
note G_, 1
note G_, 1
note C#, 1
note C#, 1
note A_, 1
note G_, 1
note D_, 1
note C#, 1
note G_, 1
note G_, 1
note D_, 1
note C#, 1
note A_, 1
note G_, 1
note C#, 1
note C#, 1
note D_, 1
note C#, 1
note C#, 1
note D_, 1
note A_, 1
note G_, 1
note D_, 1
note C#, 1
note C#, 1
note G_, 1
note D_, 1
note C#, 1
note C#, 2
note D_, 2
note __, 2
note D_, 2
note D_, 2
note __, 6
note __, 16
note __, 16
endchannel
drum_note 2, 1
drum_note 2, 1
drum_note 2, 1
drum_note 2, 1
drum_note 3, 4
drum_speed 8
drum_note 2, 1
drum_note 2, 1
drum_note 2, 1
drum_note 2, 1
drum_note 2, 1
drum_note 2, 1
drum_note 3, 6
drum_note 2, 1
drum_note 2, 1
drum_note 2, 1
drum_note 2, 1
drum_note 2, 1
drum_note 2, 1
drum_note 3, 3
drum_speed 12
drum_note 2, 1
drum_note 2, 1
drum_note 8, 1
drum_note 8, 1
drum_note 2, 1
drum_note 2, 1
drum_note 2, 2
drum_note 2, 1
drum_note 2, 1
drum_note 8, 2
drum_note 3, 1
drum_note 2, 1
drum_note 10, 1
drum_note 8, 1
drum_note 3, 1
drum_note 3, 1
drum_note 8, 1
rest 1
drum_note 2, 1
drum_note 2, 1
drum_note 10, 1
drum_note 8, 1
drum_note 2, 1
drum_note 3, 1
drum_note 8, 1
drum_note 8, 1
drum_note 3, 1
drum_note 3, 1
drum_note 10, 2
drum_note 2, 2
drum_note 2, 2
drum_note 2, 2
drum_note 10, 2
drum_note 3, 2
drum_note 2, 1
drum_note 2, 1
drum_note 2, 1
drum_note 2, 1
drum_note 3, 4
drum_note 2, 1
drum_note 2, 1
drum_note 2, 1
drum_note 2, 1
drum_note 3, 4
drum_note 2, 1
drum_note 2, 1
drum_note 2, 1
drum_note 2, 1
drum_note 10, 1
drum_note 8, 1
drum_note 3, 1
drum_note 2, 1
drum_note 8, 1
drum_note 8, 1
drum_note 2, 1
drum_note 2, 1
drum_note 10, 1
drum_note 8, 1
drum_note 3, 1
drum_note 2, 1
drum_note 8, 1
drum_note 8, 1
drum_note 3, 1
drum_note 2, 1
drum_note 10, 1
drum_note 8, 1
drum_note 2, 1
drum_note 2, 1
drum_note 3, 1
drum_note 2, 1
drum_note 2, 1
drum_note 3, 1
drum_note 10, 1
drum_note 8, 1
drum_note 3, 1
drum_note 2, 1
drum_note 2, 1
drum_note 8, 1
drum_note 3, 1
drum_note 2, 1
drum_note 2, 2
drum_note 3, 2
rest 2
drum_note 3, 2
drum_note 3, 2
rest 6
rest 16
rest 16
sound_ret

View File

@ -1,26 +1,27 @@
Music_DancingHall:
musicheader 3, 1, Music_DancingHall_Ch1
musicheader 1, 2, Music_DancingHall_Ch2
musicheader 1, 3, Music_DancingHall_Ch3
channel_count 3
channel 1, Music_DancingHall_Ch1
channel 2, Music_DancingHall_Ch2
channel 3, Music_DancingHall_Ch3
db $3 ; unused
Music_DancingHall_Ch1:
tempo 208
volume $77
stereopanning $f
notetype $6, $b7
note __, 3
dutycycle $0
volume 7, 7
stereo_panning FALSE, TRUE
note_type 6, 11, 7
rest 3
duty_cycle 0
.mainloop:
notetype $c, $b7
callchannel .sub1
note __, 16
callchannel .sub1
note __, 16
note __, 16
note __, 16
intensity $b1
note_type 12, 11, 7
sound_call .sub1
rest 16
sound_call .sub1
rest 16
rest 16
rest 16
volume_envelope 11, 1
octave 2
note B_, 1
octave 3
@ -33,75 +34,75 @@ Music_DancingHall_Ch1:
octave 4
note D_, 1
note F_, 2
notetype $8, $b1
note_type 8, 11, 1
note D_, 1
note E_, 1
note D_, 1
octave 3
note B_, 3
note A_, 3
notetype $c, $b1
note_type 12, 11, 1
note B_, 1
note A_, 1
note D_, 1
note E_, 1
octave 4
note F_, 2
notetype $8, $b1
note_type 8, 11, 1
octave 3
note B_, 1
octave 4
note D_, 1
octave 3
note B_, 1
notetype $c, $b5
note_type 12, 11, 5
note A_, 1
note __, 1
rest 1
note B_, 1
note B_, 1
note A_, 1
note __, 1
rest 1
note F_, 2
loopchannel 0, .mainloop
sound_loop 0, .mainloop
.sub1:
octave 3
note B_, 1
note __, 1
rest 1
note A_, 1
note __, 1
rest 1
note B_, 1
note __, 1
rest 1
note A_, 1
note __, 1
rest 1
octave 4
note E_, 1
note __, 1
rest 1
note D_, 1
note __, 1
rest 1
octave 3
note B_, 1
note __, 1
rest 1
octave 4
note D_, 1
note __, 1
endchannel
rest 1
sound_ret
Music_DancingHall_Ch2:
stereopanning $f0
notetype $6, $a1
dutycycle $0
vibrato $10, $24
note __, 3
stereo_panning TRUE, FALSE
note_type 6, 10, 1
duty_cycle 0
vibrato 16, 2, 4
rest 3
.mainloop:
notetype $6, $a2
callchannel .sub1
callchannel .sub1
intensity $a7
note_type 6, 10, 2
sound_call .sub1
sound_call .sub1
volume_envelope 10, 7
octave 2
note D_, 16
note F_, 16
notetype $c, $a7
note_type 12, 10, 7
note E_, 16
octave 3
note F_, 1
@ -114,13 +115,13 @@ Music_DancingHall_Ch2:
note E_, 1
note A_, 1
note B_, 2
notetype $8, $a7
note_type 8, 10, 7
note A_, 1
note B_, 1
note A_, 1
note F_, 3
note D_, 3
notetype $c, $a7
note_type 12, 10, 7
note E_, 1
note D_, 1
octave 3
@ -128,22 +129,22 @@ Music_DancingHall_Ch2:
note B_, 1
octave 4
note A_, 2
notetype $8, $a7
note_type 8, 10, 7
note F_, 1
note A_, 1
note F_, 1
notetype $c, $a7
note_type 12, 10, 7
note E_, 1
note __, 1
rest 1
note F_, 1
note F_, 1
note E_, 1
note __, 1
rest 1
note D_, 2
loopchannel 0, .mainloop
sound_loop 0, .mainloop
.sub1:
intensity $a1
volume_envelope 10, 1
octave 4
note E_, 4
octave 2
@ -157,72 +158,72 @@ Music_DancingHall_Ch2:
note A_, 4
note F_, 4
note A_, 4
intensity $33
volume_envelope 3, 3
note D_, 1
note F_, 1
intensity $63
volume_envelope 6, 3
note D_, 1
note F_, 1
intensity $93
volume_envelope 9, 3
note D_, 1
note F_, 1
intensity $c3
volume_envelope 12, 3
note D_, 1
note F_, 1
intensity $e3
volume_envelope 14, 3
note D_, 1
note F_, 1
intensity $a3
volume_envelope 10, 3
note D_, 1
note F_, 1
intensity $83
volume_envelope 8, 3
note D_, 1
note F_, 1
intensity $53
volume_envelope 5, 3
note D_, 1
note F_, 1
intensity $73
volume_envelope 7, 3
octave 3
note B_, 1
octave 4
note E_, 1
intensity $a3
volume_envelope 10, 3
octave 3
note B_, 1
octave 4
note E_, 1
intensity $b3
volume_envelope 11, 3
octave 3
note A_, 1
octave 4
note D_, 1
intensity $c3
volume_envelope 12, 3
octave 3
note A_, 1
octave 4
note D_, 1
intensity $d3
volume_envelope 13, 3
octave 3
note E_, 1
note B_, 1
intensity $e3
volume_envelope 14, 3
note E_, 1
note B_, 1
intensity $f3
volume_envelope 15, 3
note A_, 1
octave 4
note D_, 1
intensity $f3
volume_envelope 15, 3
octave 3
note A_, 1
octave 4
note D_, 1
endchannel
sound_ret
Music_DancingHall_Ch3:
stereopanning $ff
vibrato $16, $24
notetype $6, $10
stereo_panning TRUE, TRUE
vibrato 22, 2, 4
note_type 6, 1, 0
octave 5
note A_, 1
note B_, 1
@ -234,11 +235,11 @@ Music_DancingHall_Ch3:
note E_, 1
note A_, 1
note B_, 16
intensity $14
volume_envelope 1, 4
octave 3
note F_, 16
note E_, 14
intensity $10
volume_envelope 1, 0
octave 6
note E_, 1
note F_, 1
@ -247,11 +248,11 @@ Music_DancingHall_Ch3:
note E_, 1
note A_, 1
note B_, 16
intensity $14
volume_envelope 1, 4
octave 3
note F_, 16
note E_, 16
intensity $13
volume_envelope 1, 3
octave 4
note F_, 2
note A_, 2
@ -264,13 +265,13 @@ Music_DancingHall_Ch3:
note A_, 2
note A#, 1
note B_, 3
notetype $8, $13
note_type 8, 1, 3
note A_, 1
note B_, 1
note A_, 1
note F_, 3
note D_, 3
notetype $c, $13
note_type 12, 1, 3
note E_, 1
note D_, 1
octave 4
@ -278,11 +279,11 @@ Music_DancingHall_Ch3:
note B_, 1
octave 5
note A_, 2
notetype $8, $13
note_type 8, 1, 3
note F_, 1
note A_, 1
note F_, 1
notetype $6, $13
note_type 6, 1, 3
note D#, 1
note E_, 3
note D_, 4
@ -290,16 +291,16 @@ Music_DancingHall_Ch3:
note B_, 4
octave 5
note D_, 4
intensity $14
volume_envelope 1, 4
octave 3
note D_, 16
note F_, 16
note E_, 16
note E_, 13
intensity $10
volume_envelope 1, 0
octave 5
note A_, 1
note B_, 1
octave 6
note D_, 1
loopchannel 0, .mainloop
sound_loop 0, .mainloop

View File

@ -1,31 +1,32 @@
Music_DarkCave:
musicheader 4, 1, Music_DarkCave_Ch1
musicheader 1, 2, Music_DarkCave_Ch2
musicheader 1, 3, Music_DarkCave_Ch3
musicheader 1, 4, Music_DarkCave_Ch4
channel_count 4
channel 1, Music_DarkCave_Ch1
channel 2, Music_DarkCave_Ch2
channel 3, Music_DarkCave_Ch3
channel 4, Music_DarkCave_Ch4
Music_DarkCave_Ch1:
tempo 128
volume $77
dutycycle $3
tone $0001
vibrato $11, $15
stereopanning $f0
notetype $c, $a7
loop1:
note __, 16
loopchannel 4, loop1
volume 7, 7
duty_cycle 3
pitch_offset 1
vibrato 17, 1, 5
stereo_panning TRUE, FALSE
note_type 12, 10, 7
.loop1:
rest 16
sound_loop 4, .loop1
octave 3
note D#, 16
note D_, 16
note C#, 16
note C_, 16
intensity $a3
volume_envelope 10, 3
.mainloop:
.loop2:
callchannel .sub1
loopchannel 3, .loop2
intensity $b7
sound_call .sub1
sound_loop 3, .loop2
volume_envelope 11, 7
note G#, 8
note D#, 8
note G_, 8
@ -42,20 +43,20 @@ loop1:
note C#, 8
note D#, 8
note C_, 8
intensity $a3
volume_envelope 10, 3
.loop3:
callchannel .sub1
loopchannel 2, .loop3
note __, 16
note __, 8
intensity $b7
sound_call .sub1
sound_loop 2, .loop3
rest 16
rest 8
volume_envelope 11, 7
octave 2
note F_, 2
note G_, 2
note G#, 4
octave 3
note D#, 16
note __, 8
rest 8
octave 2
note G#, 2
note G_, 2
@ -63,21 +64,21 @@ loop1:
octave 3
note D#, 16
note G_, 2
note __, 6
rest 6
note F_, 2
note G_, 2
note G#, 4
note G_, 16
note F_, 2
note __, 6
rest 6
note G#, 2
note G_, 2
note G#, 4
intensity $a3
volume_envelope 10, 3
.loop4:
callchannel .sub1
loopchannel 2, .loop4
loopchannel 0, .mainloop
sound_call .sub1
sound_loop 2, .loop4
sound_loop 0, .mainloop
.sub1:
octave 4
@ -134,16 +135,16 @@ loop1:
note C_, 2
octave 3
note A#, 2
endchannel
sound_ret
Music_DarkCave_Ch2:
dutycycle $1
vibrato $12, $36
stereopanning $f
notetype $c, $a7
duty_cycle 1
vibrato 18, 3, 6
stereo_panning FALSE, TRUE
note_type 12, 10, 7
.loop1:
note __, 16
loopchannel 4, .loop1
rest 16
sound_loop 4, .loop1
octave 3
note G_, 16
note A#, 16
@ -151,14 +152,14 @@ Music_DarkCave_Ch2:
note G_, 16
.mainloop:
.loop2:
note __, 16
loopchannel 4, .loop2
note __, 8
stereopanning $ff
intensity $c7
rest 16
sound_loop 4, .loop2
rest 8
stereo_panning TRUE, TRUE
volume_envelope 12, 7
octave 5
note C_, 8
intensity $c4
volume_envelope 12, 4
note D_, 2
note C_, 2
octave 4
@ -167,18 +168,18 @@ Music_DarkCave_Ch2:
note A#, 2
octave 5
note D_, 4
intensity $b0
volume_envelope 11, 0
note C#, 4
intensity $b7
volume_envelope 11, 7
note C#, 12
intensity $59
volume_envelope 5, -1
note C_, 8
intensity $c7
volume_envelope 12, 7
note C_, 8
note __, 8
intensity $c7
rest 8
volume_envelope 12, 7
note C_, 8
intensity $c4
volume_envelope 12, 4
note D_, 2
note C_, 2
octave 4
@ -188,17 +189,17 @@ Music_DarkCave_Ch2:
note A#, 2
octave 5
note D_, 4
intensity $c7
volume_envelope 12, 7
note C#, 12
intensity $c3
volume_envelope 12, 3
note C_, 2
note C#, 2
intensity $b0
volume_envelope 11, 0
note D#, 10
intensity $b7
volume_envelope 11, 7
note D#, 6
stereopanning $f
intensity $c4
stereo_panning FALSE, TRUE
volume_envelope 12, 4
octave 4
note F_, 4
note D#, 2
@ -220,7 +221,7 @@ Music_DarkCave_Ch2:
note C#, 8
octave 3
note A#, 8
intensity $b0
volume_envelope 11, 0
octave 4
note D#, 2
note D_, 2
@ -255,16 +256,16 @@ Music_DarkCave_Ch2:
note A#, 2
octave 4
note C#, 2
intensity $b0
volume_envelope 11, 0
note C_, 8
intensity $b7
volume_envelope 11, 7
note C_, 8
intensity $c7
stereopanning $ff
note __, 8
volume_envelope 12, 7
stereo_panning TRUE, TRUE
rest 8
octave 5
note C_, 8
intensity $c4
volume_envelope 12, 4
note D_, 2
note C_, 2
octave 4
@ -273,18 +274,18 @@ Music_DarkCave_Ch2:
note A#, 2
octave 5
note D_, 4
intensity $49
volume_envelope 4, -1
note C#, 8
intensity $c7
volume_envelope 12, 7
note C#, 8
intensity $b0
volume_envelope 11, 0
note C_, 8
intensity $b7
volume_envelope 11, 7
note C_, 8
note __, 8
intensity $c7
rest 8
volume_envelope 12, 7
note C_, 8
intensity $c4
volume_envelope 12, 4
note D_, 2
note C_, 2
octave 4
@ -294,69 +295,69 @@ Music_DarkCave_Ch2:
note A#, 2
octave 5
note D_, 4
intensity $b0
volume_envelope 11, 0
note C#, 8
intensity $b7
volume_envelope 11, 7
note C#, 8
intensity $b0
volume_envelope 11, 0
note C_, 8
intensity $b7
volume_envelope 11, 7
note C_, 8
intensity $c7
note __, 16
stereopanning $f
note __, 8
volume_envelope 12, 7
rest 16
stereo_panning FALSE, TRUE
rest 8
octave 3
note A#, 2
octave 4
note C_, 2
note C#, 4
note C_, 16
note __, 8
rest 8
note C#, 2
note C_, 2
note C#, 4
note C_, 16
intensity $c2
volume_envelope 12, 2
note D#, 8
intensity $c7
volume_envelope 12, 7
octave 3
note A#, 2
octave 4
note C_, 2
note C#, 4
note C_, 16
intensity $c2
volume_envelope 12, 2
octave 3
note A#, 8
intensity $c7
volume_envelope 12, 7
octave 4
note C#, 2
note C_, 2
intensity $c4
volume_envelope 12, 4
note C#, 16
note __, 4
note __, 16
note __, 16
note __, 16
intensity $b7
rest 4
rest 16
rest 16
rest 16
volume_envelope 11, 7
octave 5
note D#, 16
note D_, 16
note F_, 16
note D#, 16
loopchannel 0, .mainloop
sound_loop 0, .mainloop
Music_DarkCave_Ch3:
notetype $c, $27
note_type 12, 2, 7
.loop1:
callchannel .sub3
loopchannel 2, .loop1
sound_call .sub3
sound_loop 2, .loop1
.mainloop:
.loop2:
callchannel .sub3
loopchannel 7, .loop2
callchannel .sub2
sound_call .sub3
sound_loop 7, .loop2
sound_call .sub2
octave 3
note C_, 4
note G_, 2
@ -364,10 +365,10 @@ Music_DarkCave_Ch3:
note G_, 2
note D#, 4
note F_, 2
note __, 2
rest 2
octave 2
note A#, 12
callchannel .sub2
sound_call .sub2
octave 3
note C_, 4
note G_, 2
@ -375,16 +376,16 @@ Music_DarkCave_Ch3:
note G_, 2
note D#, 4
note F_, 2
note __, 2
rest 2
octave 2
note A#, 4
octave 3
note C#, 2
note C_, 2
note C#, 4
callchannel .sub1
callchannel .sub1
loopchannel 0, .mainloop
sound_call .sub1
sound_call .sub1
sound_loop 0, .mainloop
.sub1:
octave 3
@ -394,7 +395,7 @@ Music_DarkCave_Ch3:
note G_, 2
note F_, 4
note D#, 2
note __, 2
rest 2
octave 2
note A#, 4
note A#, 2
@ -407,14 +408,14 @@ Music_DarkCave_Ch3:
note G_, 2
note D#, 4
note F_, 2
note __, 2
rest 2
octave 2
note A#, 4
octave 3
note C#, 2
note C_, 2
note C#, 4
endchannel
sound_ret
.sub2:
octave 3
@ -424,10 +425,10 @@ Music_DarkCave_Ch3:
note G_, 2
note F_, 4
note D#, 2
note __, 2
rest 2
octave 2
note A#, 12
endchannel
sound_ret
.sub3:
octave 2
@ -437,7 +438,7 @@ Music_DarkCave_Ch3:
note G_, 2
note F_, 4
note D#, 2
note __, 2
rest 2
octave 1
note A#, 4
note A#, 2
@ -450,37 +451,37 @@ Music_DarkCave_Ch3:
note G_, 2
note D#, 4
note F_, 2
note __, 2
rest 2
octave 1
note A#, 4
octave 2
note C#, 2
note C_, 2
note C#, 4
endchannel
sound_ret
Music_DarkCave_Ch4:
togglenoise $3
notetype $c
toggle_noise 3
drum_speed 12
.mainloop:
stereopanning $ff
note D#, 8
note D#, 8
note D#, 4
stereopanning $f0
note C#, 4
stereopanning $f
note C#, 2
note C#, 2
stereopanning $f0
note C#, 4
stereopanning $ff
note D#, 8
note D#, 8
note D#, 4
stereopanning $f
note C#, 8
stereopanning $f0
note C#, 2
note C#, 2
loopchannel 0, .mainloop
stereo_panning TRUE, TRUE
drum_note 4, 8
drum_note 4, 8
drum_note 4, 4
stereo_panning TRUE, FALSE
drum_note 2, 4
stereo_panning FALSE, TRUE
drum_note 2, 2
drum_note 2, 2
stereo_panning TRUE, FALSE
drum_note 2, 4
stereo_panning TRUE, TRUE
drum_note 4, 8
drum_note 4, 8
drum_note 4, 4
stereo_panning FALSE, TRUE
drum_note 2, 8
stereo_panning TRUE, FALSE
drum_note 2, 2
drum_note 2, 2
sound_loop 0, .mainloop

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