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https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
Rename OBJECT_LENGTH to MAPOBJECT_LENGTH and OBJECT_STRUCT_LENGTH to OBJECT_LENGTH
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@ -34,7 +34,7 @@
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const OBJECT_1F ; 1f
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const OBJECT_RANGE ; 20
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; 21-27 are not used
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OBJECT_STRUCT_LENGTH EQU 40
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OBJECT_LENGTH EQU 40
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NUM_OBJECT_STRUCTS EQU 13 ; see wObjectStructs
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; object_struct OBJECT_FACING values
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@ -114,7 +114,7 @@ ABSOLUTE_TILE_ID EQU 1 << ABSOLUTE_TILE_ID_F
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const MAPOBJECT_FLAG_HI ; d
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const MAPOBJECT_E ; unused
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const MAPOBJECT_F ; unused
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OBJECT_LENGTH EQU const_value
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MAPOBJECT_LENGTH EQU const_value
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; SpriteMovementData struct members (see data/sprites/map_objects.asm)
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const_def
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@ -1626,7 +1626,7 @@ CmdQueue_StoneTable:
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jr c, .fall_down_hole
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.next
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ld hl, OBJECT_STRUCT_LENGTH
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ld hl, OBJECT_LENGTH
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add hl, de
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ld d, h
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ld e, l
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@ -10,7 +10,7 @@ DeleteMapObject::
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push af
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ld h, b
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ld l, c
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ld bc, OBJECT_STRUCT_LENGTH
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ld bc, OBJECT_LENGTH
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xor a
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call ByteFill
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pop af
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@ -2082,11 +2082,11 @@ DespawnEmote:
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jr z, .next
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push bc
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xor a
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ld bc, OBJECT_STRUCT_LENGTH
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ld bc, OBJECT_LENGTH
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call ByteFill
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pop bc
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.next
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ld hl, OBJECT_STRUCT_LENGTH
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ld hl, OBJECT_LENGTH
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add hl, de
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ld d, h
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ld e, l
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@ -2149,7 +2149,7 @@ Function55e0::
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jr z, .ok
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call Function565c
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.ok
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ld hl, OBJECT_STRUCT_LENGTH
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ld hl, OBJECT_LENGTH
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add hl, bc
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ld b, h
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ld c, l
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@ -2205,7 +2205,7 @@ Function5645:
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.loop
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ldh [hMapObjectIndexBuffer], a
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call SetFacing_Standing
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ld hl, OBJECT_STRUCT_LENGTH
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ld hl, OBJECT_LENGTH
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add hl, bc
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ld b, h
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ld c, l
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@ -2421,7 +2421,7 @@ HandleNPCStep::
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jr z, .next
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call Function437b
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.next
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ld hl, OBJECT_STRUCT_LENGTH
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ld hl, OBJECT_LENGTH
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add hl, bc
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ld b, h
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ld c, l
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@ -2582,7 +2582,7 @@ Function587a:
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add hl, bc
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set OBJ_FLAGS2_5, [hl]
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.next
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ld hl, OBJECT_STRUCT_LENGTH
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ld hl, OBJECT_LENGTH
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add hl, bc
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ld b, h
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ld c, l
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@ -2625,7 +2625,7 @@ Function58b9::
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add hl, bc
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res OBJ_FLAGS2_5, [hl]
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.next
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ld hl, OBJECT_STRUCT_LENGTH
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ld hl, OBJECT_LENGTH
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add hl, bc
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ld b, h
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ld c, l
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@ -2750,7 +2750,7 @@ ApplyBGMapAnchorToObjects:
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add e
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ld [hl], a
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.skip
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ld hl, OBJECT_STRUCT_LENGTH
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ld hl, OBJECT_LENGTH
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add hl, bc
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ld b, h
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ld c, l
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@ -2809,7 +2809,7 @@ InitSprites:
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jr .add
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.skip
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ld hl, OBJECT_STRUCT_LENGTH
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ld hl, OBJECT_LENGTH
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add hl, bc
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ld b, h
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ld c, l
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@ -2817,7 +2817,7 @@ InitSprites:
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jr .next
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.add
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ld hl, OBJECT_STRUCT_LENGTH
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ld hl, OBJECT_LENGTH
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add hl, bc
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ld b, h
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ld c, l
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@ -19,7 +19,7 @@ LoadObjectMasks:
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ld [de], a
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inc de
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pop bc
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ld hl, OBJECT_LENGTH
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ld hl, MAPOBJECT_LENGTH
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add hl, bc
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ld b, h
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ld c, l
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@ -369,7 +369,7 @@ IsNPCAtCoord:
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jr nz, .setcarry
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.next
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ld hl, OBJECT_STRUCT_LENGTH
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ld hl, OBJECT_LENGTH
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add hl, bc
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ld b, h
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ld c, l
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@ -523,7 +523,7 @@ Unreferenced_Function7113:
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jr .yes
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.next
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ld hl, OBJECT_STRUCT_LENGTH
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ld hl, OBJECT_LENGTH
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add hl, bc
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ld b, h
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ld c, l
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@ -109,7 +109,7 @@ AddIndoorSprites:
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push af
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ld a, [hl]
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call AddSpriteGFX
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ld de, OBJECT_LENGTH
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ld de, MAPOBJECT_LENGTH
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add hl, de
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pop af
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inc a
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@ -132,9 +132,9 @@ CopyObjectStruct::
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and a
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ret nz ; masked
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ld hl, wObjectStructs + OBJECT_STRUCT_LENGTH * 1
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ld hl, wObjectStructs + OBJECT_LENGTH * 1
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ld a, 1
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ld de, OBJECT_STRUCT_LENGTH
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ld de, OBJECT_LENGTH
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.loop
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ldh [hObjectStructIndexBuffer], a
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ld a, [hl]
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@ -224,7 +224,7 @@ CopyMapObjectToObjectStruct:
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ret
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InitializeVisibleSprites:
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ld bc, wMapObjects + OBJECT_LENGTH
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ld bc, wMapObjects + MAPOBJECT_LENGTH
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ld a, 1
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.loop
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ldh [hMapObjectIndexBuffer], a
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@ -271,7 +271,7 @@ InitializeVisibleSprites:
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jp c, .ret
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.next
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ld hl, OBJECT_LENGTH
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ld hl, MAPOBJECT_LENGTH
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add hl, bc
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ld b, h
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ld c, l
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@ -311,7 +311,7 @@ CheckObjectEnteringVisibleRange::
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ld d, a
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ld a, [wXCoord]
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ld e, a
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ld bc, wMapObjects + OBJECT_LENGTH
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ld bc, wMapObjects + MAPOBJECT_LENGTH
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ld a, 1
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.loop_v
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ldh [hMapObjectIndexBuffer], a
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@ -345,7 +345,7 @@ CheckObjectEnteringVisibleRange::
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pop de
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.next_v
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ld hl, OBJECT_LENGTH
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ld hl, MAPOBJECT_LENGTH
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add hl, bc
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ld b, h
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ld c, l
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@ -367,7 +367,7 @@ CheckObjectEnteringVisibleRange::
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ld e, a
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ld a, [wYCoord]
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ld d, a
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ld bc, wMapObjects + OBJECT_LENGTH
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ld bc, wMapObjects + MAPOBJECT_LENGTH
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ld a, 1
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.loop_h
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ldh [hMapObjectIndexBuffer], a
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@ -401,7 +401,7 @@ CheckObjectEnteringVisibleRange::
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pop de
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.next_h
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ld hl, OBJECT_LENGTH
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ld hl, MAPOBJECT_LENGTH
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add hl, bc
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ld b, h
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ld c, l
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@ -597,7 +597,7 @@ ReadObjectEvents::
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; Fill the remaining sprite IDs and y coords with 0 and -1, respectively.
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; Bleeds into wObjectMasks due to a bug. Uncomment the above subtraction
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; to fix.
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ld bc, OBJECT_LENGTH
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ld bc, MAPOBJECT_LENGTH
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.loop
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ld [hl], 0
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inc hl
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@ -631,7 +631,7 @@ CopyMapObjectEvents::
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jr nz, .loop2
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pop hl
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ld bc, OBJECT_LENGTH
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ld bc, MAPOBJECT_LENGTH
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add hl, bc
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pop bc
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dec c
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@ -640,13 +640,13 @@ CopyMapObjectEvents::
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ClearObjectStructs::
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ld hl, wObject1Struct
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ld bc, OBJECT_STRUCT_LENGTH * (NUM_OBJECT_STRUCTS - 1)
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ld bc, OBJECT_LENGTH * (NUM_OBJECT_STRUCTS - 1)
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xor a
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call ByteFill
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; Just to make sure (this is rather pointless)
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ld hl, wObject1Struct
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ld de, OBJECT_STRUCT_LENGTH
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ld de, OBJECT_LENGTH
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ld c, NUM_OBJECT_STRUCTS - 1
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xor a
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.loop
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@ -202,7 +202,7 @@ CheckStandingOnEntrance::
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GetMapObject::
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; Return the location of map object a in bc.
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ld hl, wMapObjects
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ld bc, OBJECT_LENGTH
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ld bc, MAPOBJECT_LENGTH
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call AddNTimes
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ld b, h
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ld c, l
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@ -358,7 +358,7 @@ CopyPlayerObjectTemplate::
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ld [de], a
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inc de
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pop hl
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ld bc, OBJECT_LENGTH - 1
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ld bc, MAPOBJECT_LENGTH - 1
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call CopyBytes
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ret
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@ -370,7 +370,7 @@ Unreferenced_Function19b8:
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push af
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ld [hl], -1
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inc hl
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ld bc, OBJECT_LENGTH - 1
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ld bc, MAPOBJECT_LENGTH - 1
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xor a
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call ByteFill
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pop af
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@ -424,7 +424,7 @@ FindFirstEmptyObjectStruct::
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push bc
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push de
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ld hl, wObjectStructs
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ld de, OBJECT_STRUCT_LENGTH
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ld de, OBJECT_LENGTH
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ld c, NUM_OBJECT_STRUCTS
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.loop
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ld a, [hl]
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@ -594,7 +594,7 @@ UpdateSprites::
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ret
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GetObjectStruct::
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ld bc, OBJECT_STRUCT_LENGTH
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ld bc, OBJECT_LENGTH
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ld hl, wObjectStructs
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call AddNTimes
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ld b, h
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@ -15,7 +15,7 @@ _CheckTrainerBattle::
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; Skip the player object.
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ld a, 1
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ld de, wMapObjects + OBJECT_LENGTH
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ld de, wMapObjects + MAPOBJECT_LENGTH
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.loop
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@ -78,7 +78,7 @@ _CheckTrainerBattle::
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.next
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pop de
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ld hl, OBJECT_LENGTH
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ld hl, MAPOBJECT_LENGTH
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add hl, de
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ld d, h
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ld e, l
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