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https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
Assert some more table widths
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3684296583
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@ -102,6 +102,8 @@ MON_STATUS rb
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rb_skip
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MON_HP rw
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MON_MAXHP rw
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MON_STATS rw NUM_BATTLE_STATS
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rsset MON_STATS
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MON_ATK rw
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MON_DEF rw
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MON_SPD rw
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@ -190,7 +192,7 @@ NUM_TREEMON_SETS EQU const_value
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const TREEMON_SCORE_GOOD ; 1
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const TREEMON_SCORE_RARE ; 2
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; ChangeHappiness arguments (see data/happiness_changes.asm)
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; ChangeHappiness arguments (see data/events/happiness_changes.asm)
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const_def 1
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const HAPPINESS_GAINLEVEL ; 01
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const HAPPINESS_USEDITEM ; 02
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@ -72,12 +72,12 @@ STRING_BUFFER_LENGTH EQU 19
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const VAR_BLUECARDBALANCE ; 18
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const VAR_BUENASPASSWORD ; 19
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const VAR_KENJI_BREAK ; 1a
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NUM_VARS EQU const_value ; 1b
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NUM_VARS EQU const_value ; 1b
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; variable action types
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RETVAR_STRBUF2 EQU (0 << 6)
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RETVAR_ADDR_DE EQU (1 << 6)
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RETVAR_EXECUTE EQU (2 << 6)
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RETVAR_STRBUF2 EQU 0 << 6
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RETVAR_ADDR_DE EQU 1 << 6
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RETVAR_EXECUTE EQU 2 << 6
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; PlayerEventScriptPointers indexes (see engine/overworld/events.asm)
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const_def -1
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@ -94,7 +94,7 @@ RETVAR_EXECUTE EQU (2 << 6)
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const PLAYEREVENT_JOYCHANGEFACING
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NUM_PLAYER_EVENTS EQU const_value
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; PlayerMovement.pointers indexes (see engine/overworld/events.asm)
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; PlayerMovementPointers indexes (see engine/overworld/events.asm)
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const_def
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const PLAYERMOVEMENT_NORMAL
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const PLAYERMOVEMENT_WARP
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@ -104,17 +104,18 @@ NUM_PLAYER_EVENTS EQU const_value
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const PLAYERMOVEMENT_CONTINUE
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const PLAYERMOVEMENT_EXIT_WATER
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const PLAYERMOVEMENT_JUMP
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NUM_PLAYER_MOVEMENTS EQU const_value
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; script data sizes (see macros/scripts/maps.asm)
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SCENE_SCRIPT_SIZE EQU 4 ; scene_script
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CALLBACK_SIZE EQU 3 ; callback
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WARP_EVENT_SIZE EQU 5 ; warp_event
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COORD_EVENT_SIZE EQU 8 ; coord_event
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BG_EVENT_SIZE EQU 5 ; bg_event
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SCENE_SCRIPT_SIZE EQU 4 ; scene_script
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CALLBACK_SIZE EQU 3 ; callback
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WARP_EVENT_SIZE EQU 5 ; warp_event
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COORD_EVENT_SIZE EQU 8 ; coord_event
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BG_EVENT_SIZE EQU 5 ; bg_event
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OBJECT_EVENT_SIZE EQU 13 ; object_event
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; bg_event types
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; TryBGEvent arguments (see engine/overworld/events.asm)
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; BGEventJumptable indexes (see engine/overworld/events.asm)
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const_def
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const BGEVENT_READ
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const BGEVENT_UP
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@ -125,9 +126,10 @@ OBJECT_EVENT_SIZE EQU 13 ; object_event
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const BGEVENT_IFNOTSET
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const BGEVENT_ITEM
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const BGEVENT_COPY
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NUM_BGEVENTS EQU const_value
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; object_event types
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; TryObjectEvent arguments (see engine/overworld/events.asm)
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; ObjectEventTypeArray indexes (see engine/overworld/events.asm)
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const_def
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const OBJECTTYPE_SCRIPT
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const OBJECTTYPE_ITEMBALL
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@ -136,6 +138,7 @@ OBJECT_EVENT_SIZE EQU 13 ; object_event
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const OBJECTTYPE_4
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const OBJECTTYPE_5
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const OBJECTTYPE_6
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NUM_OBJECT_TYPES EQU const_value
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; command queue members
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CMDQUEUE_TYPE EQU 0
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@ -180,18 +183,18 @@ NUM_FLOORS EQU const_value
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; showemote arguments
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; Emotes indexes (see data/sprites/emotes.asm)
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const_def
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const EMOTE_SHOCK ; 0
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const EMOTE_QUESTION ; 1
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const EMOTE_HAPPY ; 2
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const EMOTE_SAD ; 3
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const EMOTE_HEART ; 4
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const EMOTE_BOLT ; 5
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const EMOTE_SLEEP ; 6
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const EMOTE_FISH ; 7
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const EMOTE_SHADOW ; 8
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const EMOTE_ROD ; 9
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const EMOTE_BOULDER_DUST ; 10
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const EMOTE_GRASS_RUSTLE ; 11
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const EMOTE_SHOCK
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const EMOTE_QUESTION
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const EMOTE_HAPPY
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const EMOTE_SAD
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const EMOTE_HEART
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const EMOTE_BOLT
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const EMOTE_SLEEP
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const EMOTE_FISH
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const EMOTE_SHADOW
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const EMOTE_ROD
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const EMOTE_BOULDER_DUST
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const EMOTE_GRASS_RUSTLE
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NUM_EMOTES EQU const_value
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EMOTE_FROM_MEM EQU -1
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EMOTE_LENGTH EQU 6
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@ -266,7 +269,7 @@ NUM_DECODESCS EQU const_value
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const MAGIKARPLENGTH_TOO_SHORT ; 2
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const MAGIKARPLENGTH_BEAT_RECORD ; 3
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; SpecialReturnShuckle return values
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; ReturnShuckie return values
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const_def
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const SHUCKIE_WRONG_MON ; 0
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const SHUCKIE_REFUSED ; 1
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@ -29,7 +29,7 @@ GAME_TIMER_MOBILE_F EQU 7
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JOYPAD_DISABLE_MON_FAINT_F EQU 6
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JOYPAD_DISABLE_SGB_TRANSFER_F EQU 7
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; wOptions::
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; wOptions1::
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TEXT_DELAY_MASK EQU %111
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const_def 4
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const NO_TEXT_SCROLL ; 4
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@ -245,8 +245,8 @@ NUM_BADGES EQU NUM_JOHTO_BADGES + NUM_KANTO_BADGES
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const POKEGEAR_RADIO_CARD_F ; 1
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const POKEGEAR_PHONE_CARD_F ; 2
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const POKEGEAR_EXPN_CARD_F ; 3
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POKEGEAR_OBTAINED_F EQU 7
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const_skip 3
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const POKEGEAR_OBTAINED_F ; 7
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; wWhichRegisteredItem::
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REGISTERED_POCKET EQU %11000000
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@ -87,7 +87,7 @@ SpecialsPointers::
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add_special ToggleMaptileDecorations
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add_special ToggleDecorationsVisibility
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add_special GiveShuckle
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add_special ReturnShuckle
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add_special ReturnShuckie
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add_special BillsGrandfather
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add_special CheckPokerus
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add_special DisplayCoinCaseBalance
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@ -71,7 +71,7 @@ SpecialShuckleOT:
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SpecialShuckleNick:
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db "SHUCKIE@"
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ReturnShuckle:
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ReturnShuckie:
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farcall SelectMonFromParty
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jr c, .refused
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@ -8,7 +8,7 @@ OverworldLoop::
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ld [wMapStatus], a
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.loop
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ld a, [wMapStatus]
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ld hl, .jumps
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ld hl, .Jumptable
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rst JumpTable
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ld a, [wMapStatus]
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cp MAPSTATUS_DONE
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@ -16,7 +16,7 @@ OverworldLoop::
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.done
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ret
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.jumps
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.Jumptable:
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; entries correspond to MAPSTATUS_* constants
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dw StartMap
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dw EnterMap
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@ -159,22 +159,22 @@ HandleMap:
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MapEvents:
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ld a, [wMapEventStatus]
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ld hl, .jumps
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ld hl, .Jumptable
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rst JumpTable
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ret
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.jumps
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.Jumptable:
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; entries correspond to MAPEVENTS_* constants
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dw .events
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dw .no_events
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.events
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.events:
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call PlayerEvents
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call DisableEvents
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farcall ScriptEvents
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ret
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.no_events
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.no_events:
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ret
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MaxOverworldDelay:
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@ -557,7 +557,7 @@ TryObjectEvent:
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; Bug: If IsInArray returns nc, data at bc will be executed as code.
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push bc
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ld de, 3
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ld hl, .pointers
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ld hl, ObjectEventTypeArray
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call IsInArray
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jr nc, .nope
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pop bc
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@ -573,7 +573,8 @@ TryObjectEvent:
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xor a
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ret
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.pointers
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ObjectEventTypeArray:
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table_width 3, ObjectEventTypeArray
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dbw OBJECTTYPE_SCRIPT, .script
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dbw OBJECTTYPE_ITEMBALL, .itemball
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dbw OBJECTTYPE_TRAINER, .trainer
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@ -582,7 +583,8 @@ TryObjectEvent:
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dbw OBJECTTYPE_4, .four
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dbw OBJECTTYPE_5, .five
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dbw OBJECTTYPE_6, .six
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db -1
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assert_table_length NUM_OBJECT_TYPES
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db -1 ; end
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.script
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ld hl, MAPOBJECT_SCRIPT_POINTER
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@ -638,11 +640,12 @@ TryBGEvent:
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.is_bg_event:
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ld a, [wCurBGEventType]
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ld hl, .bg_events
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ld hl, BGEventJumptable
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rst JumpTable
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ret
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.bg_events
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BGEventJumptable:
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table_width 2, BGEventJumptable
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dw .read
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dw .up
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dw .down
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@ -652,27 +655,30 @@ TryBGEvent:
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dw .ifnotset
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dw .itemifset
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dw .copy
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assert_table_length NUM_BGEVENTS
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.up
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.up:
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ld b, OW_UP
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jr .checkdir
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.down
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.down:
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ld b, OW_DOWN
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jr .checkdir
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.right
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.right:
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ld b, OW_RIGHT
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jr .checkdir
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.left
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.left:
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ld b, OW_LEFT
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jr .checkdir
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.checkdir
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.checkdir:
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ld a, [wPlayerDirection]
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and %1100
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cp b
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jp nz, .dontread
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.read
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.read:
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call PlayTalkObject
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ld hl, wCurBGEventScriptAddr
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ld a, [hli]
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@ -683,7 +689,7 @@ TryBGEvent:
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scf
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ret
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.itemifset
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.itemifset:
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call CheckBGEventFlag
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jp nz, .dontread
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call PlayTalkObject
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@ -697,7 +703,7 @@ TryBGEvent:
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scf
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ret
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.copy
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.copy:
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call CheckBGEventFlag
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jr nz, .dontread
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call GetMapScriptsBank
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@ -706,16 +712,15 @@ TryBGEvent:
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call FarCopyBytes
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jr .dontread
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.ifset
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.ifset:
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call CheckBGEventFlag
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jr z, .dontread
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jr .thenread
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.ifnotset
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.ifnotset:
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call CheckBGEventFlag
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jr nz, .dontread
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.thenread
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.thenread:
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push hl
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call PlayTalkObject
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pop hl
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@ -728,7 +733,7 @@ TryBGEvent:
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scf
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ret
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.dontread
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.dontread:
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xor a
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ret
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@ -752,13 +757,14 @@ CheckBGEventFlag:
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PlayerMovement:
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farcall DoPlayerMovement
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ld a, c
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ld hl, .pointers
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ld hl, PlayerMovementPointers
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rst JumpTable
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ld a, c
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ret
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.pointers
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PlayerMovementPointers:
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; entries correspond to PLAYERMOVEMENT_* constants
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table_width 2, PlayerMovementPointers
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dw .normal
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dw .warp
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dw .turn
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@ -767,6 +773,7 @@ PlayerMovement:
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dw .continue
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dw .exit_water
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dw .jump
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assert_table_length NUM_PLAYER_MOVEMENTS
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.normal:
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.finish:
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@ -974,6 +981,7 @@ DoPlayerEvent:
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PlayerEventScriptPointers:
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; entries correspond to PLAYEREVENT_* constants
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table_width 3, PlayerEventScriptPointers
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dba InvalidEventScript ; PLAYEREVENT_NONE
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dba SeenByTrainerScript ; PLAYEREVENT_SEENBYTRAINER
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dba TalkToTrainerScript ; PLAYEREVENT_TALKTOTRAINER
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@ -985,6 +993,7 @@ PlayerEventScriptPointers:
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dba HatchEggScript ; PLAYEREVENT_HATCH
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dba ChangeDirectionScript ; PLAYEREVENT_JOYCHANGEFACING
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dba InvalidEventScript ; (NUM_PLAYER_EVENTS)
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assert_table_length NUM_PLAYER_EVENTS + 1
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InvalidEventScript:
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end
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@ -52,7 +52,7 @@ ManiaScript:
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writetext ManiaText_CanIHaveMyMonBack
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yesorno
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iffalse .refused
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special ReturnShuckle
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special ReturnShuckie
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ifequal SHUCKIE_WRONG_MON, .wrong
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ifequal SHUCKIE_REFUSED, .refused
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ifequal SHUCKIE_HAPPY, .superhappy
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