Rangi
1ec60810b8
hBuffer -> hStackBank and hFarByte
2020-04-06 12:52:46 -04:00
Rangi
6a6ba10315
rgbds supports 'X - 1' instead of 'X + -1'
2020-03-21 14:01:05 -04:00
Rangi
c3f389d615
Replace some "idiotic", "wtf", "stupid interns" comments with more common "useless", "pointless", "could have done X instead"
2020-02-23 18:51:32 -05:00
mid-kid
43eff93861
Small home/ reorganization
...
Time to move everything out of home.asm:
- InexplicablyEmptyFunction was moved to home/map.asm
- The wDebugFlags functions and xor_a brothers were moved to
home/flag.asm because they're all flag-related.
- ret_2f3e was moved into home/region.asm
- The register alias sisters were moved to a new file called home/call_regs.asm
- IsInArray and SkipNames were joined by AddNTimes from home/math.asm
into home/array.asm, as they're all used to index arrays.
- CallPointerAt was moved into home/print_text.asm because given the
contents of that file it doesn't feel very out of place (that file
isn't very aptly named...)
- CountSetBits was moved into home/pokedex_flags.asm because it's unique
use is counting the amount of seen/caught mon in the podedex. GetWeekday
was pulled into this by proximity.
Other changes were also made:
- PushLYOverrides was moved from home/sprite_anims.asm to
home/battle.asm, because it's almost exclusively used for battle
animations, with the lone exception being the Magnet Train.
- home/copy.asm was renamed to home/gfx.asm, as it's all gfx-related
- home/copy2.asm was renamed to home/copy.asm, now it's the only file
called copy.
- SetHPPal and GetHPPal were moved from home/hp_pals.asm to
home/tilemap.asm, as they're attrmap related, like many functions in
that file are.
- home/rtc.asm was renamed to home/time_palettes.asm, as it had very
little to do with the RTC at all, all RTC functions being in home/time.asm
- home/handshake.asm was renamed to home/printer.asm.
- home/mon_data_2.asm was renamed to home/mon_party.asm.
2020-02-22 00:23:47 +01:00
mid-kid
a241f049df
Remove FarCall prefix from SwapTextboxPalettes and ScrollBGMapPalettes
...
No prefix for the farcall, prefix with an underscore for the farcalled.
This matches what is done for pretty much every other home function.
2020-02-13 18:31:10 +01:00
Rangi
94ebdab6d3
Merge pull request #660 from mid-kid/master
...
Make the map setup commands match the actual function names better
2020-01-04 20:08:43 -05:00
Rangi
fa7261a8ee
Update some labels
2019-12-03 09:17:21 -05:00
mid-kid
739a60b33c
Make the map setup commands match the actual function names better
...
These functions used as map setup commands are used in other places,
too, so I can't prefix them under the same. The names should match
except I won't repeat "map" in a map setup command name.
2019-11-18 18:21:57 +01:00
Rangi
5134266b9a
Rename OBJECT_LENGTH to MAPOBJECT_LENGTH and OBJECT_STRUCT_LENGTH to OBJECT_LENGTH
2019-11-03 12:26:38 -05:00
mid-kid
7111ae8e58
Fix some mobile script and map sign things
2019-10-21 00:42:36 +02:00
mid-kid
e3e0bcd653
#641 fixes and additions. ( #646 )
...
Name a lot of text labels according to our conventions
2019-10-20 18:24:17 -04:00
mid-kid
c7fdf5f9ec
Fix overworld scrolling function names
2019-06-09 00:17:35 +02:00
Rangi
45e3f6aca9
Identify some more WRAM labels
2019-04-19 11:35:27 -04:00
mid-kid
3e78e5b2b6
TextBox -> Textbox
...
Homogenizing names.
2019-04-09 16:09:18 +02:00
Rangi
2184b60a0c
Identify and eliminate wEngineBuffer1-5
2019-04-08 19:42:55 -04:00
Rangi
79dc22c769
Define constants for map event sizes
2019-03-03 14:19:16 -05:00
Rangi
dc396822d7
Identify more collision-related constants and data
2019-03-03 13:30:27 -05:00
Rangi
60cdc65293
wc7e8 -> wUnusedC7E8 (similar to wUnusedD102)
2019-01-30 19:46:45 -05:00
Rangi
84b6a084cb
Keep "paragraphs" of related code together
2019-01-24 21:10:45 -05:00
Rangi
3202c4f3df
Resolve issue #575 : Rename text commands
2018-11-18 12:41:11 -05:00
mid-kid
940256569b
text_jump → text_far
...
The previous name for this was rather misleading. It isn't an actual
jump like you'd expect the `jp` instruction to behave as. Instead, it
behaves more like a `farcall`.
This also makes it consistent with its current command ID name of
`TX_FAR`.
2018-11-05 22:26:18 +01:00
Rangi
14a2ea835e
Remove redundant comments
2018-09-09 15:15:33 -04:00
Rangi
ae022e1420
Curr -> Cur
2018-09-09 15:09:51 -04:00
Rangi
eb1e3636bb
Use labels instead of constants for HRAM
...
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
2018-08-25 14:28:22 -04:00
Rangi
b565e6a9dc
Miscellaneous reorganization fixes
2018-07-04 02:42:11 -04:00
Rangi
e2cf3eb7bd
Add more collision nybble constants
2018-06-28 22:35:29 -04:00
Rangi
1caa50a647
No space between labels and bodies
2018-06-25 12:24:18 -04:00
mid-kid
5efce10789
Remove even more address comments
...
That should be all of them this time
2018-06-25 02:10:37 +02:00
mid-kid
1d9a68dbdd
Remove all address comments
2018-06-24 16:13:22 +02:00
Rangi
145efc1353
Use constants for screen size in metatiles
2018-04-04 16:14:48 -04:00
Rangi
0447ee0cf9
Relabel some map-related WRAM
...
wMisc -> {wSurroundingTiles, wBoxPartialData, wLink_c608}
wOverworldMap -> {wOverworldMapBlocks, wHallOfFamePokemonList}
2018-03-19 11:36:14 -04:00
Rangi
32ed487a47
Merge branch 'master' of https://github.com/pret/pokecrystal
...
# Conflicts:
# audio/engine.asm
# constants/gfx_constants.asm
# constants/map_data_constants.asm
# constants/pokemon_data_constants.asm
# constants/sprite_constants.asm
# constants/wram_constants.asm
# data/maps/data.asm
# engine/battle/ai/scoring.asm
# engine/battle/core.asm
# engine/battle/effect_commands.asm
# engine/battle/misc.asm
# engine/battle_anims/getpokeballwobble.asm
# engine/breeding.asm
# engine/buy_sell_toss.asm
# engine/decorations.asm
# engine/events/battle_tower/battle_tower.asm
# engine/events/battle_tower/rules.asm
# engine/events/buena.asm
# engine/events/bug_contest/contest_2.asm
# engine/events/daycare.asm
# engine/events/dratini.asm
# engine/events/halloffame.asm
# engine/events/happiness_egg.asm
# engine/events/kurt.asm
# engine/events/lucky_number.asm
# engine/events/magnet_train.asm
# engine/events/overworld.asm
# engine/events/pokerus/pokerus.asm
# engine/events/print_unown.asm
# engine/events/print_unown_2.asm
# engine/events/unown_walls.asm
# engine/item_effects.asm
# engine/link.asm
# engine/mon_menu.asm
# engine/player_object.asm
# engine/routines/playslowcry.asm
# engine/scripting.asm
# engine/search.asm
# engine/search2.asm
# engine/specials.asm
# engine/start_menu.asm
# engine/timeset.asm
# home/battle_vars.asm
# home/map.asm
# maps/GoldenrodUndergroundSwitchRoomEntrances.asm
# maps/IlexForest.asm
# maps/KrissHouse2F.asm
# maps/Route39Barn.asm
# mobile/mobile_12_2.asm
# mobile/mobile_40.asm
# mobile/mobile_5f.asm
# wram.asm
2018-02-03 19:42:56 -05:00
Rangi
6ff2cb20e6
map → map_id; map_def → map; map_data → map_attributes
2018-02-03 17:11:55 -05:00
Rangi
d719d318e8
Remove Special_ prefix from special routines ( close #478 )
2018-01-24 11:17:05 -05:00
luckytyphlosion
a1951cefc0
Prefix wram labels with w, part 2.
2018-01-23 17:39:09 -05:00
Rangi
ead103d2c6
MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440 )
2018-01-23 16:08:43 -05:00
Rangi
3a7f518de4
wStatusFlags/2 bit constants
2018-01-22 15:40:43 -05:00
Remy Oukaour
0c6338836d
Resolve #471 (although link code still needs more cleanup, like its WRAM labels)
2018-01-19 14:49:43 -05:00
Remy Oukaour
99f26a6097
Compute wc7e8 size
2018-01-18 01:28:51 -05:00
Remy Oukaour
b1c808f9f8
Rename some tilesets ( close #467 )
2018-01-17 14:50:34 -05:00
Remy Oukaour
bf074f3598
map_header → map_def; map_header_2 → map_data
2018-01-16 23:25:00 -05:00
Remy Oukaour
dfcca93b45
Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (resolve PR #460 )
...
# Conflicts:
# engine/battle/core.asm
# engine/save.asm
2018-01-14 23:00:22 -05:00
Remy Oukaour
5c28d05bb4
Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459 )
...
# Conflicts:
# data/items/descriptions.asm
# data/sprite_anims/framesets.asm
# engine/crystal_colors.asm
# engine/events/kurt.asm
# engine/events/special.asm
# engine/events/std_scripts.asm
# engine/events_3.asm
# engine/item_effects.asm
# engine/namingscreen.asm
# engine/scripting.asm
# engine/stats_screen.asm
# engine/trade_animation.asm
# home/audio.asm
# main.asm
# maps/BattleTower1F.asm
# maps/BattleTowerBattleRoom.asm
# maps/BurnedTowerB1F.asm
# maps/ElmsLab.asm
# maps/GoldenrodDeptStore5F.asm
# maps/GoldenrodUnderground.asm
# maps/HallOfFame.asm
# maps/MahoganyTown.asm
# maps/ManiasHouse.asm
# maps/MobileBattleRoom.asm
# maps/MobileTradeRoomMobile.asm
# maps/RadioTower2F.asm
# maps/Route35NationalParkGate.asm
# maps/Route36NationalParkGate.asm
# maps/Route39Farmhouse.asm
# tilesets/palette_maps.asm
2018-01-14 22:56:36 -05:00
Remy Oukaour
94d6a32721
Use maskbits some more
2018-01-11 14:27:19 -05:00
Remy Oukaour
c8575823a0
Battle data goes in data/battle/
...
TreeMons, like fish groups, have constants
2018-01-10 17:30:27 -05:00
Remy Oukaour
a849c3557b
More comments
...
Fix some constants
2018-01-09 15:39:48 -05:00
Adelaide Walter
9d0ba6bfd3
Use BANK for hardcoded WRAM banks (except where bankswitches appear unnecessary).
2018-01-03 19:12:45 -05:00
xCrystal
d7970f749a
Consistent predef function names
2018-01-02 18:49:25 +01:00
xCrystal
b4a49351c1
Finish consistent Special function names
2018-01-02 17:47:58 +01:00
xCrystal
f1ea15bbfe
Consolidate Special function names
2018-01-02 17:13:57 +01:00
xCrystal
6f0b81504d
More unreferenced labels cleanup
2018-01-02 16:04:21 +01:00
xCrystal
9a3088e50c
Clean up XXX comments for unused content
2018-01-02 13:26:18 +01:00
xCrystal
333524f0be
Lowercase v for VRAM addresses
2017-12-28 13:32:33 +01:00
xCrystal
9457679af8
Prefix engine_flags wram addresses with w
2017-12-28 13:15:46 +01:00
Remy Oukaour
24f0e7d045
Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers
2017-12-26 12:50:32 -05:00
Remy Oukaour
e34e68095d
Resolve #428 : Use HIGH(X)
and LOW(X)
instead of X / $100
and X % $100
or X >> 8
and X & $ff
2017-12-25 14:23:16 -05:00
Remy Oukaour
c05b7f41dd
Renaming: ( fix #412 )
...
- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
2017-12-24 14:33:17 -05:00
Remy Oukaour
20d6c1d876
Rename "map permissions" to "map environment" ( fix #396 )
2017-12-24 13:08:38 -05:00
Remy Oukaour
c66d195089
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
Remy Oukaour
138abd097d
Document one more bug.
2017-12-12 23:05:30 -05:00
Remy Oukaour
4afc2f01ef
Add member constants for the base data struct, same as most other structs
2017-12-11 17:35:35 -05:00
Remy Oukaour
5be98bae3c
Move more data tables into data/ files.
2017-12-11 15:20:32 -05:00
Remy Oukaour
08b14e593e
Rename tilesets, consistent with constant names
2017-12-10 23:56:10 -05:00
Remy Oukaour
b4261d27d8
Use new palette constants
2017-12-10 20:50:08 -05:00
Remy Oukaour
5a5df2ab87
More WRAM organization
2017-12-09 14:47:32 -05:00
Remy Oukaour
512863989f
Document constants with comments, actual names, and more thorough usage
2017-12-09 02:15:46 -05:00
pikalaxalt
d7a01e92e9
Remaining layout constants
2016-06-06 18:23:00 -04:00
pikalaxalt
ae36ef2c7f
Labeled every function in ROM0 that's referenced in the source
2016-05-10 12:31:49 -04:00
pikalaxalt
bf73772a56
Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-04-10 14:42:14 -04:00
pikalaxalt
93e12d2003
Split up banks 1-3 of main.asm
2016-03-27 12:47:28 -04:00
PikalaxALT
599e6e8d16
Battle animation annotations
2016-03-01 22:31:21 -05:00
PikalaxALT
2ed6c357af
More WRAM tidying
2016-01-12 12:46:18 -05:00
PikalaxALT
1637d915d4
Restored StandingTile and introduced LastTile
2016-01-11 02:28:09 -05:00
PikalaxALT
ce019e6347
Map callback constants
2016-01-06 07:44:50 -05:00
PikalaxALT
d08199c79d
Color fns, some more address decoding in link/mobile
2015-12-22 18:03:00 -05:00
PikalaxALT
987ed1fafb
More work on slots; WRAM cleanup, Move Deleter
2015-12-19 14:48:30 -05:00
PikalaxALT
3d36f1a837
Events and some WRAM cleanup
2015-12-18 20:07:09 -05:00
PikalaxALT
bb2aba7da1
No more ItemFragment
2015-12-15 10:55:56 -05:00
PikalaxALT
c635e30777
map setup and warps
2015-12-14 11:12:18 -05:00
PikalaxALT
8a439dbd05
Miscellaneous labels
2015-12-13 20:33:56 -05:00
PikalaxALT
ecd277204a
Card Flip
2015-12-11 16:59:40 -05:00
PikalaxALT
7f68db68ad
underground switches, town map
2015-12-09 11:39:35 -05:00
PikalaxALT
92a8c491c3
Break up engine/sprites.asm; address yenatch's comments
2015-12-01 21:54:11 -05:00
PikalaxALT
d314bdb4fa
Pokedex labels
2015-11-29 21:34:59 -05:00
PikalaxALT
c7985e1f3c
Battle Tower scripts and text labels
2015-11-26 21:05:32 -05:00
PikalaxALT
01792e00d2
Rename several script commands
2015-11-25 10:16:29 -05:00
PikalaxALT
7b3090e22a
Annotate battle tower text bug
2015-11-20 15:15:32 -05:00
PikalaxALT
812976cee6
bgcoord
2015-11-20 11:47:52 -05:00
PikalaxALT
93a129eb6d
main.asm is now under 30k lines
2015-11-19 18:09:11 -05:00
PikalaxALT
27ef600ace
Here's the mail it never fails
2015-11-17 17:56:49 -05:00
PikalaxALT
b921226aea
More map object, swap StandingTile and NextTile
2015-11-14 23:02:38 -05:00
PikalaxALT
ed44de4bb4
More map object work
2015-11-14 14:41:47 -05:00
PikalaxALT
e0b4fc781a
sprite engine; tileset constants
2015-11-13 00:49:27 -05:00
PikalaxALT
40802da3cf
Map header labels, tileset constants
2015-11-12 11:10:19 -05:00
PikalaxALT
2ffcb4b490
More splits; map setup labels
2015-11-11 23:38:57 -05:00
PikalaxALT
91068077f0
Further split bank 4
2015-11-11 16:15:06 -05:00
PikalaxALT
b522b0f165
engine/mart.asm
2015-11-11 14:12:46 -05:00
PikalaxALT
93ab6985d2
Some work on battle animations
2015-11-09 16:41:09 -05:00
PikalaxALT
6a570ebb8e
more battle core labels
2015-11-07 21:04:54 -05:00
PikalaxALT
5eed48f05d
Some battle labels
2015-11-05 19:13:09 -05:00