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Identify more collision-related constants and data
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@ -102,6 +102,18 @@ COLL_RIGHT_WALL EQU $b0
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COLL_LEFT_WALL EQU $b1
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COLL_UP_WALL EQU $b2
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COLL_DOWN_WALL EQU $b3 ; unused
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COLL_DOWN_RIGHT_WALL EQU $b4 ; unused
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COLL_DOWN_LEFT_WALL EQU $b5 ; unused
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COLL_UP_RIGHT_WALL EQU $b6 ; unused
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COLL_UP_LEFT_WALL EQU $b7 ; unused
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COLL_RIGHT_BUOY EQU $c0 ; unused
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COLL_LEFT_BUOY EQU $c1 ; unused
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COLL_UP_BUOY EQU $c2 ; unused
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COLL_DOWN_BUOY EQU $c3 ; unused
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COLL_DOWN_RIGHT_BUOY EQU $c4 ; unused
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COLL_DOWN_LEFT_BUOY EQU $c5 ; unused
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COLL_UP_RIGHT_BUOY EQU $c6 ; unused
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COLL_UP_LEFT_BUOY EQU $c7 ; unused
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COLL_FF EQU $ff ; garbage
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; collision data type nybbles
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@ -114,4 +126,4 @@ HI_NYBBLE_WALK_ALT EQU $50
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HI_NYBBLE_WARPS EQU $70
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HI_NYBBLE_LEDGES EQU $a0
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HI_NYBBLE_SIDE_WALLS EQU $b0
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HI_NYBBLE_UNUSED_C0 EQU $c0
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HI_NYBBLE_SIDE_BUOYS EQU $c0
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@ -183,10 +183,10 @@ TileCollisionTable::
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NONTALKABLE LANDTILE ; COLL_LEFT_WALL
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NONTALKABLE LANDTILE ; COLL_UP_WALL
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NONTALKABLE LANDTILE ; COLL_DOWN_WALL
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NONTALKABLE LANDTILE ; b4
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NONTALKABLE LANDTILE ; b5
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NONTALKABLE LANDTILE ; b6
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NONTALKABLE LANDTILE ; b7
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NONTALKABLE LANDTILE ; COLL_DOWN_RIGHT_WALL
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NONTALKABLE LANDTILE ; COLL_DOWN_LEFT_WALL
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NONTALKABLE LANDTILE ; COLL_UP_RIGHT_WALL
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NONTALKABLE LANDTILE ; COLL_UP_LEFT_WALL
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NONTALKABLE LANDTILE ; b8
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NONTALKABLE LANDTILE ; b9
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NONTALKABLE LANDTILE ; ba
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@ -195,14 +195,14 @@ TileCollisionTable::
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NONTALKABLE LANDTILE ; bd
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NONTALKABLE LANDTILE ; be
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NONTALKABLE LANDTILE ; bf
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NONTALKABLE WATERTILE ; c0
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NONTALKABLE WATERTILE ; c1
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NONTALKABLE WATERTILE ; c2
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NONTALKABLE WATERTILE ; c3
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NONTALKABLE WATERTILE ; c4
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NONTALKABLE WATERTILE ; c5
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NONTALKABLE WATERTILE ; c6
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NONTALKABLE WATERTILE ; c7
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NONTALKABLE WATERTILE ; COLL_RIGHT_BUOY
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NONTALKABLE WATERTILE ; COLL_LEFT_BUOY
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NONTALKABLE WATERTILE ; COLL_UP_BUOY
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NONTALKABLE WATERTILE ; COLL_DOWN_BUOY
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NONTALKABLE WATERTILE ; COLL_DOWN_RIGHT_BUOY
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NONTALKABLE WATERTILE ; COLL_DOWN_LEFT_BUOY
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NONTALKABLE WATERTILE ; COLL_UP_RIGHT_BUOY
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NONTALKABLE WATERTILE ; COLL_UP_LEFT_BUOY
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NONTALKABLE WATERTILE ; c8
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NONTALKABLE WATERTILE ; c9
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NONTALKABLE WATERTILE ; ca
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@ -114,7 +114,10 @@ WillObjectBumpIntoTile:
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ret
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.data_6f5b
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db DOWN_MASK, UP_MASK, RIGHT_MASK, LEFT_MASK
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db DOWN_MASK ; DOWN
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db UP_MASK ; UP
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db RIGHT_MASK ; LEFT
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db LEFT_MASK ; RIGHT
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Function6f5f:
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ld hl, OBJECT_STANDING_TILE
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@ -137,19 +140,22 @@ Function6f5f:
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ret
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.data_6f7b
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db UP_MASK, DOWN_MASK, LEFT_MASK, RIGHT_MASK
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db UP_MASK ; DOWN
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db DOWN_MASK ; UP
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db LEFT_MASK ; LEFT
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db RIGHT_MASK ; RIGHT
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Function6f7f:
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ld d, a
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and $f0
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cp HI_NYBBLE_SIDE_WALLS
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jr z, .done
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cp HI_NYBBLE_UNUSED_C0
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jr z, .done
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jr z, .continue
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cp HI_NYBBLE_SIDE_BUOYS
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jr z, .continue
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xor a
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ret
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.done
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.continue
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ld a, d
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and 7
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ld e, a
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@ -161,8 +167,14 @@ Function6f7f:
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ret
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.data_6f99
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db 8, 4, 1, 2
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db 10, 6, 9, 5
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db RIGHT_MASK ; COLL_RIGHT_WALL/BUOY
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db LEFT_MASK ; COLL_LEFT_WALL/BUOY
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db DOWN_MASK ; COLL_UP_WALL/BUOY
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db UP_MASK ; COLL_DOWN_WALL/BUOY
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db UP_MASK | RIGHT_MASK ; COLL_DOWN_RIGHT_WALL/BUOY
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db UP_MASK | LEFT_MASK ; COLL_DOWN_LEFT_WALL/BUOY
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db DOWN_MASK | RIGHT_MASK ; COLL_UP_RIGHT_WALL/BUOY
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db DOWN_MASK | LEFT_MASK ; COLL_UP_LEFT_WALL/BUOY
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Function6fa1:
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ld hl, OBJECT_DIRECTION_WALKING
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@ -493,7 +505,7 @@ Unreferenced_Function7113:
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cp d
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jr nz, .check_current_coords
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ldh a, [hObjectStructIndexBuffer]
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cp $0
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cp PLAYER_OBJECT
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jr z, .next
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jr .yes
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48
home/map.asm
48
home/map.asm
@ -325,9 +325,9 @@ CopyWarpData::
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ld l, a
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ld a, c
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dec a
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ld bc, 5 ; warp size
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ld bc, $5 ; warp size
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call AddNTimes
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ld bc, 2 ; warp number
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ld bc, $2 ; warp number
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add hl, bc
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ld a, [hli]
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cp $ff
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@ -671,7 +671,7 @@ RestoreFacingAfterWarp::
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dec a
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ld c, a
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ld b, 0
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ld a, 5
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ld a, $5 ; warp size
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call AddNTimes
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ld a, [hli]
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ld [wYCoord], a
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@ -1261,7 +1261,7 @@ UpdateBGMapRow::
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push de
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call .iteration
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pop de
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ld a, $20
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ld a, BG_MAP_WIDTH
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add e
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ld e, a
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@ -1295,7 +1295,7 @@ UpdateBGMapColumn::
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ld [hli], a
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ld a, d
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ld [hli], a
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ld a, $20
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ld a, BG_MAP_WIDTH
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add e
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ld e, a
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jr nc, .skip
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@ -1344,11 +1344,11 @@ LoadTilesetGFX::
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ldh a, [rVBK]
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push af
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ld a, $1
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ld a, BANK(vTiles5)
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ldh [rVBK], a
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ld hl, wDecompressScratch + $60 tiles
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ld de, vTiles2
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ld de, vTiles5
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ld bc, $60 tiles
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call CopyBytes
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@ -1573,12 +1573,12 @@ GetMovementPermissions::
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call .CheckHiNybble
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ret nz
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ld a, [wTileDown]
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and 7
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cp $2
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and %111
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cp COLL_UP_WALL & %111 ; COLL_UP_BUOY & %111
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jr z, .ok_down
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cp $6
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cp COLL_UP_RIGHT_WALL & %111 ; COLL_UP_RIGHT_BUOY & %111
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jr z, .ok_down
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cp $7
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cp COLL_UP_LEFT_WALL & %111 ; COLL_UP_LEFT_BUOY & %111
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ret nz
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.ok_down
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@ -1591,12 +1591,12 @@ GetMovementPermissions::
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call .CheckHiNybble
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ret nz
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ld a, [wTileUp]
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and 7
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cp $3
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and %111
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cp COLL_DOWN_WALL & %111 ; COLL_DOWN_BUOY & %111
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jr z, .ok_up
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cp $4
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cp COLL_DOWN_RIGHT_WALL & %111 ; COLL_DOWN_RIGHT_BUOY & %111
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jr z, .ok_up
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cp $5
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cp COLL_DOWN_LEFT_WALL & %111 ; COLL_DOWN_LEFT_BUOY & %111
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ret nz
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.ok_up
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@ -1609,12 +1609,12 @@ GetMovementPermissions::
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call .CheckHiNybble
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ret nz
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ld a, [wTileRight]
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and 7
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cp $1
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and %111
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cp COLL_LEFT_WALL & %111 ; COLL_LEFT_BUOY & %111
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jr z, .ok_right
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cp $5
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cp COLL_DOWN_LEFT_WALL & %111 ; COLL_DOWN_LEFT_BUOY & %111
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jr z, .ok_right
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cp $7
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cp COLL_UP_LEFT_WALL & %111 ; COLL_UP_LEFT_BUOY & %111
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ret nz
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.ok_right
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@ -1627,12 +1627,12 @@ GetMovementPermissions::
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call .CheckHiNybble
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ret nz
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ld a, [wTileLeft]
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and 7
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cp $0
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and %111
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cp COLL_RIGHT_WALL & %111 ; COLL_RIGHT_BUOY & %111
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jr z, .ok_left
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cp $4
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cp COLL_DOWN_RIGHT_WALL & %111 ; COLL_DOWN_RIGHT_BUOY & %111
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jr z, .ok_left
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cp $6
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cp COLL_UP_RIGHT_WALL & %111 ; COLL_UP_RIGHT_BUOY & %111
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ret nz
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.ok_left
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@ -1645,7 +1645,7 @@ GetMovementPermissions::
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and $f0
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cp HI_NYBBLE_SIDE_WALLS
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ret z
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cp HI_NYBBLE_UNUSED_C0
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cp HI_NYBBLE_SIDE_BUOYS
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ret
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GetFacingTileCoord::
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