mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
More map object, swap StandingTile and NextTile
This commit is contained in:
parent
ed44de4bb4
commit
b921226aea
@ -527,13 +527,13 @@ const_value SET 1
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const OBJECT_PALETTE
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const OBJECT_DIRECTION_WALKING
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const OBJECT_FACING
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const OBJECT_09
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const OBJECT_STEP_TYPE
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const OBJECT_STEP_DURATION
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const OBJECT_ACTION
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const OBJECT_12
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const OBJECT_FACING_STEP
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const OBJECT_STANDING_TILE
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const OBJECT_NEXT_TILE
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const OBJECT_STANDING_TILE
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const OBJECT_NEXT_MAP_X
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const OBJECT_NEXT_MAP_Y
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const OBJECT_MAP_X
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@ -590,9 +590,9 @@ OW_RIGHT EQU RIGHT << 2
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const EMOTE_BOLT ; 5
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const EMOTE_SLEEP ; 6
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const EMOTE_FISH ; 7
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const EMOTE_08 ; 8
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const EMOTE_09 ; 9
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const EMOTE_0A ; 10
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const EMOTE_SHADOW ; 8
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const EMOTE_ROD ; 9
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const EMOTE_BOULDER_DUST ; 10
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const EMOTE_0B ; 11
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EMOTE_MEM EQU -1
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@ -268,29 +268,48 @@ SPRITEMOVEDATA_FIELDS EQU 6
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MAX_OUTDOOR_SPRITES EQU 23
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const_def
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const OBJECT_09_VALUE_00
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const OBJECT_09_VALUE_01 ; standing
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const OBJECT_09_VALUE_02 ; walking
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const OBJECT_09_VALUE_03 ; bumping
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const OBJECT_09_VALUE_04
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const OBJECT_09_VALUE_05
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const OBJECT_09_VALUE_06
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const OBJECT_09_VALUE_07
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const OBJECT_09_VALUE_08
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const OBJECT_09_VALUE_09
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const OBJECT_09_VALUE_0A
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const OBJECT_09_VALUE_0B
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const OBJECT_09_VALUE_0C
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const OBJECT_09_VALUE_0D
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const OBJECT_09_VALUE_0E
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const OBJECT_09_VALUE_0F
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const OBJECT_09_VALUE_10
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const OBJECT_09_VALUE_11
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const OBJECT_09_VALUE_12
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const OBJECT_09_VALUE_13
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const OBJECT_09_VALUE_14
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const OBJECT_09_VALUE_15
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const OBJECT_09_VALUE_16
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const OBJECT_09_VALUE_17
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const OBJECT_09_VALUE_18
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const OBJECT_09_VALUE_19
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const STEP_TYPE_00
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const STEP_TYPE_01 ; standing
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const STEP_TYPE_02 ; walking
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const STEP_TYPE_03 ; bumping
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const STEP_TYPE_04
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const STEP_TYPE_05
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const STEP_TYPE_06
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const STEP_TYPE_07
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const STEP_TYPE_08
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const STEP_TYPE_09
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const STEP_TYPE_0A
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const STEP_TYPE_0B
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const STEP_TYPE_0C
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const STEP_TYPE_0D
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const STEP_TYPE_0E
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const STEP_TYPE_0F
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const STEP_TYPE_10
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const STEP_TYPE_11
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const STEP_TYPE_12
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const STEP_TYPE_13
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const STEP_TYPE_14
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const STEP_TYPE_15
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const STEP_TYPE_16
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const STEP_TYPE_17
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const STEP_TYPE_18
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const STEP_TYPE_19
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const_def
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const PERSON_ACTION_00
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const PERSON_ACTION_01
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const PERSON_ACTION_02
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const PERSON_ACTION_03
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const PERSON_ACTION_04
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const PERSON_ACTION_05
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const PERSON_ACTION_06
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const PERSON_ACTION_07
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const PERSON_ACTION_08
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const PERSON_ACTION_09
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const PERSON_ACTION_0A
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const PERSON_ACTION_0B
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const PERSON_ACTION_0C
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const PERSON_ACTION_0D
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const PERSON_ACTION_0E
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const PERSON_ACTION_0F
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const PERSON_ACTION_10
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@ -252,7 +252,7 @@ Function967e1: ; 967e1
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; 967f4
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Function967f4: ; 967f4
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ld a, [wd150]
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ld a, [wPlayerStepFlags]
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bit 5, a
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jr z, .events
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bit 6, a
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@ -273,7 +273,7 @@ Function967f4: ; 967f4
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; 96812
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Function96812: ; 96812
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ld hl, wd150
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ld hl, wPlayerStepFlags
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bit 6, [hl]
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ret z
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@ -396,7 +396,7 @@ CheckTileEvent: ; 96874
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ret
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.warp_tile
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ld a, [PlayerStandingTile]
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ld a, [PlayerNextTile]
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call CheckPitTile
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jr nz, .not_pit
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ld a, PLAYEREVENT_FALL
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@ -161,7 +161,7 @@ CanUseSweetScent:: ; 97cfd
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jr nc, .no
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.ice_check
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ld a, [PlayerStandingTile]
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ld a, [PlayerNextTile]
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call CheckIceTile
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jr z, .no
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scf
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@ -235,7 +235,7 @@ ChooseWildEncounter_BugContest:: ; 97d31
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; 97d64
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TryWildEncounter_BugContest: ; 97d64
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ld a, [PlayerStandingTile]
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ld a, [PlayerNextTile]
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call CheckSuperTallGrassTile
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ld b, 40 percent
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jr z, .ok
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@ -50,7 +50,7 @@ BEHIND_BG EQU 1 << OAM_PRIORITY
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Facing00:
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Facing02:
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Facing24:
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Facing26: ; 408b
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Facing26: ; standing down
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db 4 ; #
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db 0, 0, 0, $00
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db 0, 8, 0, $01
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@ -58,7 +58,7 @@ Facing26: ; 408b
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db 8, 8, 2, $03
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; 409c
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Facing01: ; 409c
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Facing01: ; walking down 1
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db 4 ; #
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db 0, 0, 0, $80
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db 0, 8, 0, $81
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@ -66,7 +66,7 @@ Facing01: ; 409c
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db 8, 8, 2, $83
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; 40ad
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Facing03: ; 40ad
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Facing03: ; walking down 2
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db 4 ; #
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db 0, 8, X_FLIP, $80
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db 0, 0, X_FLIP, $81
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@ -75,7 +75,7 @@ Facing03: ; 40ad
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; 40be
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Facing04:
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Facing06: ; 40be
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Facing06: ; standing up
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db 4 ; #
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db 0, 0, 0, $04
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db 0, 8, 0, $05
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@ -83,7 +83,7 @@ Facing06: ; 40be
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db 8, 8, 2, $07
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; 40cf
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Facing05: ; 40cf
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Facing05: ; walking up 1
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db 4 ; #
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db 0, 0, 0, $84
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db 0, 8, 0, $85
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@ -91,7 +91,7 @@ Facing05: ; 40cf
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db 8, 8, 2, $87
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; 40e0
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Facing07: ; 40e0
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Facing07: ; walking up 2
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db 4 ; #
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db 0, 8, X_FLIP, $84
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db 0, 0, X_FLIP, $85
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@ -100,7 +100,7 @@ Facing07: ; 40e0
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; 40f1
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Facing08:
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Facing10: ; 40f1
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Facing10: ; standing left
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db 4 ; #
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db 0, 0, 0, $08
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db 0, 8, 0, $09
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@ -109,7 +109,7 @@ Facing10: ; 40f1
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; 4102
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Facing12:
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Facing14: ; 4102
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Facing14: ; standing right
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db 4 ; #
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db 0, 8, X_FLIP, $08
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db 0, 0, X_FLIP, $09
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@ -118,7 +118,7 @@ Facing14: ; 4102
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; 4113
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Facing09:
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Facing11: ; 4113
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Facing11: ; walking left
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db 4 ; #
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db 0, 0, 0, $88
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db 0, 8, 0, $89
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@ -127,7 +127,7 @@ Facing11: ; 4113
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; 4124
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Facing13:
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Facing15: ; 4124
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Facing15: ; walking right
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db 4 ; #
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db 0, 8, X_FLIP, $88
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db 0, 0, X_FLIP, $89
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@ -135,7 +135,7 @@ Facing15: ; 4124
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db 8, 0, 2 | X_FLIP, $8b
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; 4135
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Facing16: ; 4135
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Facing16: ; fishing down
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db 5 ; #
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db 0, 0, 0, $00
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db 0, 8, 0, $01
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@ -144,7 +144,7 @@ Facing16: ; 4135
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db 16, 0, 4, $fc
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; 414a
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Facing17: ; 414a
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Facing17: ; fishing up
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db 5 ; #
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db 0, 0, 0, $04
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db 0, 8, 0, $05
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@ -153,7 +153,7 @@ Facing17: ; 414a
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db -8, 0, 4, $fc
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; 415f
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Facing18: ; 415f
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Facing18: ; fishing left
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db 5 ; #
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db 0, 0, 0, $08
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db 0, 8, 0, $09
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@ -162,7 +162,7 @@ Facing18: ; 415f
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db 5, -8, 4 | X_FLIP, $fd
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; 4174
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Facing19: ; 4174
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Facing19: ; fishing right
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db 5 ; #
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db 0, 8, X_FLIP, $08
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db 0, 0, X_FLIP, $09
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@ -171,7 +171,7 @@ Facing19: ; 4174
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db 5, 16, 4, $fd
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; 4189
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Facing20: ; 4189
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Facing20: ; emote
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db 4 ; #
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db 0, 0, 4, $f8
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db 0, 8, 4, $f9
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@ -179,13 +179,13 @@ Facing20: ; 4189
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db 8, 8, 4, $fb
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; 419a
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Facing21: ; 419a
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Facing21: ; shadow
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db 2 ; #
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db 0, 0, 4, $fc
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db 0, 8, 4 | X_FLIP, $fc
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; 41a3
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Facing23: ; 41a3
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Facing23: ; big doll
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db 16 ; #
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db 0, 0, 0, $00
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db 0, 8, 0, $01
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@ -239,7 +239,7 @@ Facing22: ; 4206
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db 24, 16, 0, $0b
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; 423f
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Facing28: ; 423f
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Facing28: ; boulder dust 1
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db 4 ; #
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db 0, 0, 4, $fe
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db 0, 8, 4, $fe
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@ -247,7 +247,7 @@ Facing28: ; 423f
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db 8, 8, 4, $fe
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; 4250
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Facing29: ; 4250
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Facing29: ; boulder dust 2
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db 4 ; #
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db 0, 0, 4, $ff
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db 0, 8, 4, $ff
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@ -151,7 +151,7 @@ Function4386: ; 4386
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; 43f3
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Function43f3: ; 43f3
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ld hl, OBJECT_09
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ld hl, OBJECT_STEP_TYPE
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add hl, bc
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ld a, [hl]
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and a
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@ -162,7 +162,7 @@ Function43f3: ; 43f3
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bit 5, [hl]
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jr nz, .bit5
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cp OBJECT_09_VALUE_01
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cp STEP_TYPE_01
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jr z, .one
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jr .ok
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@ -175,12 +175,13 @@ Function43f3: ; 43f3
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.one
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call Function47dd
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ld hl, OBJECT_09
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ld hl, OBJECT_STEP_TYPE
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add hl, bc
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ld a, [hl]
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and a
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ret z
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cp OBJECT_09_VALUE_01
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cp STEP_TYPE_01
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ret z
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.ok
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@ -242,40 +243,23 @@ endr
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; 445f
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Pointers445f: ; 445f
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dw Function44a3 ; 00
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dw Function44a3 ; 01 (00)
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dw Function44b5 ; 02 (01)
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dw Function44aa ; 03 (02)
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dw Function44c1 ; 04 (03)
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dw Function44aa ; 05 (04)
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dw Function4508 ; 06 (05)
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dw Function44aa ; 07 (06)
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dw Function4529 ; 08 (07)
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dw Function44aa ; 09 (08)
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dw Function4539 ; 0a (09)
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dw Function44a3 ; 0b (0a)
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dw Function456e ; 0c (0b)
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dw Function456e ; 0d (0c)
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dw Function457b ; 0e (0d)
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dw Function44a3 ; 0f (0e)
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dw Function4582 ; 10 (0f)
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dw Function4582 ; 11 (10)
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dw Function4589 ; 12 (11)
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dw Function4589 ; 13 (12)
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dw Function4590 ; 14 (13)
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dw Function45a4 ; 15 (14)
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dw Function45ab ; 16 (15)
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dw Function44aa ; 17 (16)
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dw Function45be ; 18 (17)
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dw Function45be ; 19 (18)
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dw Function45c5 ; 1a (19)
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dw Function45c5 ; 1b (1a)
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dw Function45da ; 1c (1b)
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dw Function44a3 ; 1d (1c)
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dw Function45ed ; 1e (1d)
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dw Function44a3 ; 1f (1e)
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dw Function44e4 ; 20 (1f)
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dw Function44aa ; 21 (20)
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dw Function44a3, Function44a3 ; 00
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dw Function44b5, Function44aa ; 01
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dw Function44c1, Function44aa ; 02
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dw Function4508, Function44aa ; 03
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dw Function4529, Function44aa ; 04
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dw Function4539, Function44a3 ; 05
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dw Function456e, Function456e ; 06
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dw Function457b, Function44a3 ; 07
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dw Function4582, Function4582 ; 08
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dw Function4589, Function4589 ; 09
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dw Function4590, Function45a4 ; 0a
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dw Function45ab, Function44aa ; 0c
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dw Function45be, Function45be ; 0b
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dw Function45c5, Function45c5 ; 0d
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dw Function45da, Function44a3 ; 0e
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dw Function45ed, Function44a3 ; 0f
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dw Function44e4, Function44aa ; 10
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; 44a3
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Function44a3: ; 44a3
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@ -571,15 +555,15 @@ Function4600: ; 4600
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add hl, bc
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ld [hl], a
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ld hl, OBJECT_STANDING_TILE
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ld hl, OBJECT_NEXT_TILE
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add hl, bc
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ld a, [hl]
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ld hl, OBJECT_NEXT_TILE
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ld hl, OBJECT_STANDING_TILE
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add hl, bc
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ld [hl], a
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call Function4661
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ld hl, OBJECT_STANDING_TILE
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ld hl, OBJECT_NEXT_TILE
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add hl, bc
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ld a, [hl]
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@ -611,18 +595,18 @@ Function463f: ; 463f
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add hl, bc
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bit 3, [hl]
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jr z, .ok
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ld hl, OBJECT_STANDING_TILE
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ld hl, OBJECT_NEXT_TILE
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add hl, bc
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ld a, [hl]
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call Function4661
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.ok
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ld hl, OBJECT_STANDING_TILE
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ld hl, OBJECT_NEXT_TILE
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add hl, bc
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ld a, [hl]
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call Function4679
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ret c
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ld hl, OBJECT_NEXT_TILE
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ld hl, OBJECT_STANDING_TILE
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add hl, bc
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ld a, [hl]
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call Function4679
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@ -677,7 +661,7 @@ Function4690: ; 4690
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ld hl, OBJECT_FLAGS1
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add hl, bc
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bit FIXED_FACING, [hl]
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jr nz, GetCurTile
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jr nz, GetStandingTile
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rept 2
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add a
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@ -686,7 +670,7 @@ endr
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ld hl, OBJECT_FACING
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add hl, bc
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ld [hl], a
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GetCurTile: ; 46a6
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GetStandingTile: ; 46a6
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call GetStepVector
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@ -718,7 +702,7 @@ GetCurTile: ; 46a6
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call GetCoordTile
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pop bc
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ld hl, OBJECT_STANDING_TILE
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ld hl, OBJECT_NEXT_TILE
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add hl, bc
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ld [hl], a
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@ -801,15 +785,15 @@ Function4738: ; 4738
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add hl, bc
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ld a, [hl]
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and %00000011
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ld [wd151], a
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ld [wPlayerStepDirection], a
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call AddStepVector
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ld a, [wd14e]
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ld a, [wPlayerStepVectorX]
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add d
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ld [wd14e], a
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ld a, [wd14f]
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ld [wPlayerStepVectorX], a
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||||
ld a, [wPlayerStepVectorY]
|
||||
add e
|
||||
ld [wd14f], a
|
||||
ld hl, wd150
|
||||
ld [wPlayerStepVectorY], a
|
||||
ld hl, wPlayerStepFlags
|
||||
set 5, [hl]
|
||||
ret
|
||||
; 4759
|
||||
@ -925,14 +909,14 @@ Function47bc: ; 47bc
|
||||
push bc
|
||||
call GetCoordTile
|
||||
pop bc
|
||||
ld hl, OBJECT_STANDING_TILE
|
||||
ld hl, OBJECT_NEXT_TILE
|
||||
add hl, bc
|
||||
ld [hl], a
|
||||
call Function4600
|
||||
call Function467b
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_01
|
||||
ld [hl], STEP_TYPE_01
|
||||
ret
|
||||
; 47dd
|
||||
|
||||
@ -965,15 +949,15 @@ Function47dd: ; 47dd
|
||||
dw .Script ; 10
|
||||
dw .Strength ; 11
|
||||
dw .FollowNotExact ; 12
|
||||
dw .Movement13 ; 13
|
||||
dw .Movement14 ; 14
|
||||
dw .MovementShadow ; 13
|
||||
dw .MovementEmote ; 14
|
||||
dw .MovementBigStanding ; 15
|
||||
dw .MovementBouncing ; 16
|
||||
dw .Movement17 ; 17
|
||||
dw .MovementScreenShake ; 17
|
||||
dw .MovementSpinClockwise ; 18
|
||||
dw .MovementSpinCounterclockwise ; 19
|
||||
dw .Movement1a ; 1a
|
||||
dw .Movement1b ; 1b
|
||||
dw .MovementBoulderDust ; 1a
|
||||
dw .MovementShakingGrass ; 1b
|
||||
; 4821
|
||||
|
||||
.Null_00: ; 4821
|
||||
@ -1035,10 +1019,10 @@ Function47dd: ; 47dd
|
||||
call Function467b
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], 1
|
||||
ld hl, OBJECT_09
|
||||
ld [hl], PERSON_ACTION_01
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_05
|
||||
ld [hl], STEP_TYPE_05
|
||||
ret
|
||||
; 487c
|
||||
|
||||
@ -1095,7 +1079,7 @@ Function47dd: ; 47dd
|
||||
; 48b3
|
||||
|
||||
.Strength_Start: ; 48b3
|
||||
ld hl, OBJECT_STANDING_TILE
|
||||
ld hl, OBJECT_NEXT_TILE
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
call CheckPitTile
|
||||
@ -1120,9 +1104,9 @@ Function47dd: ; 47dd
|
||||
call PlaySFX
|
||||
call SpawnStrengthBoulderDust
|
||||
call Function463f
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_0F
|
||||
ld [hl], STEP_TYPE_0F
|
||||
ret
|
||||
|
||||
.ok2
|
||||
@ -1210,7 +1194,7 @@ Function47dd: ; 47dd
|
||||
ld [hl], STANDING
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], 1
|
||||
ld [hl], PERSON_ACTION_01
|
||||
ret
|
||||
; 4958
|
||||
|
||||
@ -1221,10 +1205,10 @@ Function47dd: ; 47dd
|
||||
ld [hl], STANDING
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], 9
|
||||
ld hl, OBJECT_09
|
||||
ld [hl], PERSON_ACTION_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_04
|
||||
ld [hl], STEP_TYPE_04
|
||||
ret
|
||||
; 496e
|
||||
|
||||
@ -1235,10 +1219,10 @@ Function47dd: ; 47dd
|
||||
ld [hl], STANDING
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], 10
|
||||
ld hl, OBJECT_09
|
||||
ld [hl], PERSON_ACTION_0A
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_04
|
||||
ld [hl], STEP_TYPE_04
|
||||
ret
|
||||
; 4984
|
||||
|
||||
@ -1265,17 +1249,17 @@ Function47dd: ; 47dd
|
||||
.MovementSpinRepeat: ; 499c
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], 1
|
||||
ld [hl], PERSON_ACTION_01
|
||||
ld hl, OBJECT_RANGE
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
ld a, 16
|
||||
ld a, $10
|
||||
ld hl, OBJECT_STEP_DURATION
|
||||
add hl, bc
|
||||
ld [hl], a
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_03
|
||||
ld [hl], STEP_TYPE_03
|
||||
call IncrementObjectMovementByteIndex
|
||||
ret
|
||||
; 49b8
|
||||
@ -1318,11 +1302,11 @@ Function47dd: ; 47dd
|
||||
ret
|
||||
; 49e5
|
||||
|
||||
.Movement13: ; 49e5
|
||||
call ._Movement13_14_1a_1b
|
||||
.MovementShadow: ; 49e5
|
||||
call ._MovementShadow_14_1a_1b
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], $7
|
||||
ld [hl], PERSON_ACTION_07
|
||||
ld hl, OBJECT_STEP_DURATION
|
||||
add hl, de
|
||||
ld a, [hl]
|
||||
@ -1350,39 +1334,39 @@ Function47dd: ; 47dd
|
||||
ld hl, OBJECT_SPRITE_X_OFFSET
|
||||
add hl, bc
|
||||
ld [hl], 0
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_13
|
||||
ld [hl], STEP_TYPE_13
|
||||
ret
|
||||
; 4a21
|
||||
|
||||
.Movement14: ; 4a21
|
||||
.MovementEmote: ; 4a21
|
||||
call Function467b
|
||||
call ._Movement13_14_1a_1b
|
||||
call ._MovementShadow_14_1a_1b
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], 8
|
||||
ld [hl], PERSON_ACTION_08
|
||||
ld hl, OBJECT_STEP_DURATION
|
||||
add hl, bc
|
||||
ld [hl], 0
|
||||
ld hl, OBJECT_SPRITE_Y_OFFSET
|
||||
add hl, bc
|
||||
ld [hl], $f0
|
||||
ld [hl], -$10
|
||||
ld hl, OBJECT_SPRITE_X_OFFSET
|
||||
add hl, bc
|
||||
ld [hl], 0
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_13
|
||||
ld [hl], STEP_TYPE_13
|
||||
ret
|
||||
; 4a46
|
||||
|
||||
.Movement1a: ; 4a46
|
||||
.MovementBoulderDust: ; 4a46
|
||||
call Function467b
|
||||
call ._Movement13_14_1a_1b
|
||||
call ._MovementShadow_14_1a_1b
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], $e
|
||||
ld [hl], PERSON_ACTION_0E
|
||||
ld hl, OBJECT_STEP_DURATION
|
||||
add hl, de
|
||||
ld a, [hl]
|
||||
@ -1410,9 +1394,9 @@ endr
|
||||
ld hl, OBJECT_SPRITE_Y_OFFSET
|
||||
add hl, bc
|
||||
ld [hl], e
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_13
|
||||
ld [hl], STEP_TYPE_13
|
||||
ret
|
||||
; 4a81
|
||||
|
||||
@ -1424,12 +1408,12 @@ endr
|
||||
db -6, 2
|
||||
; 4a89
|
||||
|
||||
.Movement1b: ; 4a89
|
||||
.MovementShakingGrass: ; 4a89
|
||||
call Function467b
|
||||
call ._Movement13_14_1a_1b
|
||||
call ._MovementShadow_14_1a_1b
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], $f
|
||||
ld [hl], PERSON_ACTION_0F
|
||||
ld hl, OBJECT_STEP_DURATION
|
||||
add hl, de
|
||||
ld a, [hl]
|
||||
@ -1437,13 +1421,13 @@ endr
|
||||
ld hl, OBJECT_STEP_DURATION
|
||||
add hl, bc
|
||||
ld [hl], a
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_13
|
||||
ld [hl], STEP_TYPE_13
|
||||
ret
|
||||
; 4aa8
|
||||
|
||||
._Movement13_14_1a_1b: ; 4aa8
|
||||
._MovementShadow_14_1a_1b: ; 4aa8
|
||||
ld hl, OBJECT_RANGE
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
@ -1460,28 +1444,28 @@ endr
|
||||
ret
|
||||
; 4abc
|
||||
|
||||
.Movement17: ; 4abc
|
||||
.MovementScreenShake: ; 4abc
|
||||
call Function467b
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], 0
|
||||
ld [hl], PERSON_ACTION_00
|
||||
ld hl, OBJECT_RANGE
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
call ._Movement17
|
||||
call ._MovementScreenShake
|
||||
ld hl, OBJECT_STEP_DURATION
|
||||
add hl, bc
|
||||
ld [hl], e
|
||||
ld hl, OBJECT_30
|
||||
add hl, bc
|
||||
ld [hl], a
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_15
|
||||
ld [hl], STEP_TYPE_15
|
||||
ret
|
||||
; 4ade
|
||||
|
||||
._Movement17: ; 4ade
|
||||
._MovementScreenShake: ; 4ade
|
||||
ld d, a
|
||||
and %00111111
|
||||
ld e, a
|
||||
@ -1506,20 +1490,20 @@ endr
|
||||
call Function463f
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], 2
|
||||
ld [hl], PERSON_ACTION_02
|
||||
ld hl, wd4cf
|
||||
ld a, [hMapObjectIndexBuffer]
|
||||
cp [hl]
|
||||
jr z, .load_6
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_07
|
||||
ld [hl], STEP_TYPE_07
|
||||
ret
|
||||
|
||||
.load_6
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_06
|
||||
ld [hl], STEP_TYPE_06
|
||||
ret
|
||||
|
||||
Function4b17: ; 4b17
|
||||
@ -1551,15 +1535,15 @@ SetRandomStepDuration: ; 4b2d
|
||||
ld [hl], STANDING
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], 1
|
||||
ld hl, OBJECT_09
|
||||
ld [hl], PERSON_ACTION_01
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_03
|
||||
ld [hl], STEP_TYPE_03
|
||||
ret
|
||||
; 4b45
|
||||
|
||||
Pointers4b45: ; 4b45
|
||||
; These pointers use OBJECT_09. See constants/sprite_constants.asm
|
||||
; These pointers use OBJECT_STEP_TYPE. See constants/sprite_constants.asm
|
||||
dw Function47bc ; 00
|
||||
dw Function47dd ; 01
|
||||
dw Function4e2b ; 02
|
||||
@ -1593,9 +1577,9 @@ Function4b79: ; 4b79
|
||||
add hl, bc
|
||||
dec [hl]
|
||||
ret nz
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_01
|
||||
ld [hl], STEP_TYPE_01
|
||||
ret
|
||||
; 4b86
|
||||
|
||||
@ -1614,7 +1598,7 @@ Function4b8d: ; 4b8d
|
||||
dec [hl]
|
||||
ret nz
|
||||
call Function4600
|
||||
call GetCurTile
|
||||
call GetStandingTile
|
||||
ld hl, OBJECT_FLAGS2
|
||||
add hl, bc
|
||||
res 3, [hl]
|
||||
@ -1630,9 +1614,9 @@ Function4ba9: ; 4ba9
|
||||
dec [hl]
|
||||
ret nz
|
||||
call Function4600
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_01
|
||||
ld [hl], STEP_TYPE_01
|
||||
ret
|
||||
; 4bbf
|
||||
|
||||
@ -1646,7 +1630,7 @@ Function4bbf: ; 4bbf
|
||||
; 4bca
|
||||
|
||||
Function4bca: ; 4bca
|
||||
ld hl, wd150
|
||||
ld hl, wPlayerStepFlags
|
||||
set 7, [hl]
|
||||
call IncrementObjectStructField28
|
||||
; fallthrough
|
||||
@ -1663,7 +1647,7 @@ Function4bd2: ; 4bd2
|
||||
ld hl, OBJECT_FLAGS2
|
||||
add hl, bc
|
||||
res 3, [hl]
|
||||
ld hl, wd150
|
||||
ld hl, wPlayerStepFlags
|
||||
set 6, [hl]
|
||||
set 4, [hl]
|
||||
call IncrementObjectStructField28
|
||||
@ -1671,8 +1655,8 @@ Function4bd2: ; 4bd2
|
||||
; 4bf2
|
||||
|
||||
Function4bf2: ; 4bf2
|
||||
call GetCurTile
|
||||
ld hl, wd150
|
||||
call GetStandingTile
|
||||
ld hl, wPlayerStepFlags
|
||||
set 7, [hl]
|
||||
call IncrementObjectStructField28
|
||||
; fallthrough
|
||||
@ -1685,12 +1669,12 @@ Function4bfd: ; 4bfd
|
||||
add hl, bc
|
||||
dec [hl]
|
||||
ret nz
|
||||
ld hl, wd150
|
||||
ld hl, wPlayerStepFlags
|
||||
set 6, [hl]
|
||||
call Function4600
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_01
|
||||
ld [hl], STEP_TYPE_01
|
||||
ret
|
||||
; 4c18
|
||||
|
||||
@ -1717,7 +1701,7 @@ Function4c23: ; 4c23
|
||||
Function4c32: ; 4c32
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], 4
|
||||
ld [hl], PERSON_ACTION_04
|
||||
ld hl, OBJECT_STEP_DURATION
|
||||
add hl, bc
|
||||
dec [hl]
|
||||
@ -1746,7 +1730,7 @@ Function4c42: ; 4c42
|
||||
Function4c5d: ; 4c5d
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], 4
|
||||
ld [hl], PERSON_ACTION_04
|
||||
ld hl, OBJECT_31
|
||||
add hl, bc
|
||||
inc [hl]
|
||||
@ -1765,9 +1749,9 @@ Function4c5d: ; 4c5d
|
||||
ld hl, OBJECT_12
|
||||
add hl, bc
|
||||
ld [hl], 0
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_01
|
||||
ld [hl], STEP_TYPE_01
|
||||
ret
|
||||
; 4c89
|
||||
|
||||
@ -1786,7 +1770,7 @@ Function4c89: ; 4c89
|
||||
Function4c9a: ; 4c9a
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], 0
|
||||
ld [hl], PERSON_ACTION_00
|
||||
ld hl, OBJECT_STEP_DURATION
|
||||
add hl, bc
|
||||
ld [hl], $10
|
||||
@ -1820,7 +1804,7 @@ Function4cb3: ; 4cb3
|
||||
Function4cc9: ; 4cc9
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], 4
|
||||
ld [hl], PERSON_ACTION_04
|
||||
ld hl, OBJECT_31
|
||||
add hl, bc
|
||||
inc [hl]
|
||||
@ -1851,7 +1835,7 @@ Function4ceb: ; 4ceb
|
||||
Function4cf5: ; 4cf5
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], 4
|
||||
ld [hl], PERSON_ACTION_04
|
||||
ld hl, OBJECT_STEP_DURATION
|
||||
add hl, bc
|
||||
dec [hl]
|
||||
@ -1865,9 +1849,9 @@ Function4d01: ; 4d01
|
||||
ld hl, OBJECT_SPRITE_Y_OFFSET
|
||||
add hl, bc
|
||||
ld [hl], 0
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_01
|
||||
ld [hl], STEP_TYPE_01
|
||||
ret
|
||||
; 4d14
|
||||
|
||||
@ -1883,7 +1867,7 @@ Function4d14: ; 4d14
|
||||
Function4d1f: ; 4d1f
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], 0
|
||||
ld [hl], PERSON_ACTION_00
|
||||
ld hl, OBJECT_STEP_DURATION
|
||||
add hl, bc
|
||||
ld [hl], $10
|
||||
@ -1898,7 +1882,7 @@ Function4d2e: ; 4d2e
|
||||
ret nz
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], 2
|
||||
ld [hl], PERSON_ACTION_02
|
||||
ld hl, OBJECT_12
|
||||
add hl, bc
|
||||
ld [hl], 0
|
||||
@ -1939,9 +1923,9 @@ Function4d6b: ; 4d6b
|
||||
ld hl, OBJECT_SPRITE_Y_OFFSET
|
||||
add hl, bc
|
||||
ld [hl], 0
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_01
|
||||
ld [hl], STEP_TYPE_01
|
||||
ret
|
||||
; 4d7e
|
||||
|
||||
@ -1976,9 +1960,9 @@ Function4d94: ; 4d94
|
||||
ld hl, OBJECT_SPRITE_Y_OFFSET
|
||||
add hl, bc
|
||||
ld [hl], 0
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_01
|
||||
ld [hl], STEP_TYPE_01
|
||||
ret
|
||||
; 4daf
|
||||
|
||||
@ -1992,9 +1976,9 @@ Function4db5: ; 4db5
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
and %00000001
|
||||
ld a, 1
|
||||
ld a, PERSON_ACTION_01
|
||||
jr z, .yes
|
||||
ld a, 0
|
||||
ld a, PERSON_ACTION_00
|
||||
|
||||
.yes
|
||||
ld hl, OBJECT_ACTION
|
||||
@ -2008,9 +1992,9 @@ Function4dc8: ; 4dc8
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
and %00000001
|
||||
ld a, 4
|
||||
ld a, PERSON_ACTION_04
|
||||
jr z, .yes
|
||||
ld a, 5
|
||||
ld a, PERSON_ACTION_05
|
||||
|
||||
.yes
|
||||
ld hl, OBJECT_ACTION
|
||||
@ -2027,9 +2011,9 @@ Function4ddd: ; 4ddd
|
||||
add hl, bc
|
||||
dec [hl]
|
||||
ret nz
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_01
|
||||
ld [hl], STEP_TYPE_01
|
||||
ret
|
||||
; 4df0
|
||||
|
||||
@ -2049,9 +2033,9 @@ Function4dff: ; 4dff
|
||||
add hl, bc
|
||||
dec [hl]
|
||||
ret nz
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_01
|
||||
ld [hl], STEP_TYPE_01
|
||||
ret
|
||||
; 4e0c
|
||||
|
||||
@ -2091,9 +2075,9 @@ Function4e2b: ; 4e2b
|
||||
ld hl, OBJECT_DIRECTION_WALKING
|
||||
add hl, bc
|
||||
ld [hl], STANDING
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_01
|
||||
ld [hl], STEP_TYPE_01
|
||||
ret
|
||||
; 4e47
|
||||
|
||||
@ -2116,7 +2100,7 @@ Function4e56: ; 4e56
|
||||
; 4e5d
|
||||
|
||||
Function4e5d: ; 4e5d
|
||||
ld hl, wd150
|
||||
ld hl, wPlayerStepFlags
|
||||
set 7, [hl]
|
||||
call IncrementObjectStructField28
|
||||
; fallthrough
|
||||
@ -2129,15 +2113,15 @@ Function4e65: ; 4e65
|
||||
dec [hl]
|
||||
ret nz
|
||||
|
||||
ld hl, wd150
|
||||
ld hl, wPlayerStepFlags
|
||||
set 6, [hl]
|
||||
call Function4600
|
||||
ld hl, OBJECT_DIRECTION_WALKING
|
||||
add hl, bc
|
||||
ld [hl], STANDING
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_01
|
||||
ld [hl], STEP_TYPE_01
|
||||
ret
|
||||
; 4e83
|
||||
|
||||
@ -2193,9 +2177,9 @@ Function4ec0: ; 4ec0
|
||||
add hl, bc
|
||||
dec [hl]
|
||||
ret nz
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_01
|
||||
ld [hl], STEP_TYPE_01
|
||||
ret
|
||||
; 4ecd
|
||||
|
||||
@ -2225,9 +2209,9 @@ Function4ecd: ; 4ecd
|
||||
ld hl, OBJECT_DIRECTION_WALKING
|
||||
add hl, bc
|
||||
ld [hl], STANDING
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_01
|
||||
ld [hl], STEP_TYPE_01
|
||||
ret
|
||||
; 4f04
|
||||
|
||||
@ -2286,9 +2270,9 @@ Function4f43: ; 4f43
|
||||
ld hl, OBJECT_29
|
||||
add hl, bc
|
||||
ld d, [hl]
|
||||
ld a, [wd14f]
|
||||
ld a, [wPlayerStepVectorY]
|
||||
sub d
|
||||
ld [wd14f], a
|
||||
ld [wPlayerStepVectorY], a
|
||||
ld hl, OBJECT_STEP_DURATION
|
||||
add hl, bc
|
||||
dec [hl]
|
||||
@ -2299,9 +2283,9 @@ Function4f43: ; 4f43
|
||||
add hl, bc
|
||||
ld [hl], a
|
||||
ld d, a
|
||||
ld a, [wd14f]
|
||||
ld a, [wPlayerStepVectorY]
|
||||
add d
|
||||
ld [wd14f], a
|
||||
ld [wPlayerStepVectorY], a
|
||||
ret
|
||||
|
||||
.ok
|
||||
@ -2342,10 +2326,10 @@ Function4f83: ; 4f83
|
||||
Function4f8a: ; 4f8a
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], $10
|
||||
ld [hl], PERSON_ACTION_10
|
||||
ld hl, OBJECT_STEP_DURATION
|
||||
add hl, bc
|
||||
ld [hl], $10
|
||||
ld [hl], 16
|
||||
call IncrementObjectStructField28
|
||||
; 4f99
|
||||
|
||||
@ -2360,9 +2344,9 @@ Function4f99: ; 4f99
|
||||
ld hl, OBJECT_12
|
||||
add hl, bc
|
||||
ld [hl], 0
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_01
|
||||
ld [hl], STEP_TYPE_01
|
||||
ret
|
||||
; 4fb2
|
||||
|
||||
@ -2893,7 +2877,7 @@ Function5688: ; 5688
|
||||
ld e, [hl]
|
||||
call GetCoordTile
|
||||
pop bc
|
||||
ld hl, OBJECT_STANDING_TILE
|
||||
ld hl, OBJECT_NEXT_TILE
|
||||
add hl, bc
|
||||
ld [hl], a
|
||||
callba Function463f
|
||||
@ -3060,11 +3044,11 @@ Function576a:: ; 576a
|
||||
|
||||
Function5771: ; 5771
|
||||
xor a
|
||||
ld [wd14e], a
|
||||
ld [wd14f], a
|
||||
ld [wd150], a
|
||||
ld [wPlayerStepVectorX], a
|
||||
ld [wPlayerStepVectorY], a
|
||||
ld [wPlayerStepFlags], a
|
||||
ld a, -1
|
||||
ld [wd151], a
|
||||
ld [wPlayerStepDirection], a
|
||||
ret
|
||||
; 5781
|
||||
|
||||
@ -3203,9 +3187,9 @@ SetFollowerIfVisible: ; 582c
|
||||
ld hl, OBJECT_MOVEMENTTYPE
|
||||
add hl, bc
|
||||
ld [hl], SPRITEMOVEDATA_FOLLOWING
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_00
|
||||
ld [hl], STEP_TYPE_00
|
||||
ld a, [hObjectStructIndexBuffer]
|
||||
ld [wObjectFollow_Follower], a
|
||||
ret
|
||||
@ -3343,9 +3327,9 @@ Function58e3: ; 58e3
|
||||
add hl, bc
|
||||
ld [hl], a
|
||||
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_00
|
||||
ld [hl], STEP_TYPE_00
|
||||
ret
|
||||
; 5903
|
||||
|
||||
@ -3362,9 +3346,9 @@ Function5903: ; 5903
|
||||
add hl, bc
|
||||
ld [hl], a
|
||||
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_00
|
||||
ld [hl], STEP_TYPE_00
|
||||
ret
|
||||
|
||||
.standing_movefns
|
||||
|
@ -93,30 +93,30 @@ MovementPointers: ; 5075
|
||||
|
||||
|
||||
Movement_teleport_from: ; 5129
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_0C
|
||||
ld [hl], STEP_TYPE_0C
|
||||
ret
|
||||
; 5130
|
||||
|
||||
Movement_teleport_to: ; 5130
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_0D
|
||||
ld [hl], STEP_TYPE_0D
|
||||
ret
|
||||
; 5137
|
||||
|
||||
Movement_skyfall: ; 5137
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_0E
|
||||
ld [hl], STEP_TYPE_0E
|
||||
ret
|
||||
; 513e
|
||||
|
||||
Movement_59: ; 513e
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_19
|
||||
ld [hl], STEP_TYPE_19
|
||||
ret
|
||||
; 5145
|
||||
|
||||
@ -129,14 +129,14 @@ Movement_step_wait5: ; 5145
|
||||
ld [hl], a
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], $4
|
||||
ld [hl], PERSON_ACTION_04
|
||||
call GetMovementByte
|
||||
ld hl, OBJECT_STEP_DURATION
|
||||
add hl, bc
|
||||
ld [hl], a
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_03
|
||||
ld [hl], STEP_TYPE_03
|
||||
ld hl, OBJECT_DIRECTION_WALKING
|
||||
add hl, bc
|
||||
ld [hl], STANDING
|
||||
@ -157,19 +157,19 @@ Movement_58: ; 516a
|
||||
ld hl, OBJECT_DIRECTION_WALKING
|
||||
add hl, bc
|
||||
ld [hl], STANDING
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_12
|
||||
ld [hl], STEP_TYPE_12
|
||||
ret
|
||||
; 5189
|
||||
|
||||
Movement_fish_got_bite: ; 5189
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], $6
|
||||
ld hl, OBJECT_09
|
||||
ld [hl], PERSON_ACTION_06
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_10
|
||||
ld [hl], STEP_TYPE_10
|
||||
ret
|
||||
; 5196
|
||||
|
||||
@ -180,20 +180,20 @@ Movement_rock_smash: ; 5196
|
||||
ld [hl], a
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], $1
|
||||
ld hl, OBJECT_09
|
||||
ld [hl], PERSON_ACTION_01
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_11
|
||||
ld [hl], STEP_TYPE_11
|
||||
ret
|
||||
; 51ab
|
||||
|
||||
Movement_fish_cast_rod: ; 51ab
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], $6
|
||||
ld hl, OBJECT_09
|
||||
ld [hl], PERSON_ACTION_06
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_01
|
||||
ld [hl], STEP_TYPE_01
|
||||
ret
|
||||
; 51b8
|
||||
|
||||
@ -217,9 +217,9 @@ Movement_step_end: ; 51c1
|
||||
ld hl, VramState
|
||||
res 7, [hl]
|
||||
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_01
|
||||
ld [hl], STEP_TYPE_01
|
||||
ret
|
||||
; 51db
|
||||
|
||||
@ -238,9 +238,9 @@ Movement_48: ; 51db
|
||||
add hl, bc
|
||||
ld [hl], a
|
||||
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_03
|
||||
ld [hl], STEP_TYPE_03
|
||||
|
||||
ld hl, VramState
|
||||
res 7, [hl]
|
||||
@ -264,11 +264,11 @@ Movement_remove_person: ; 51fd
|
||||
Movement_4b: ; 5210
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], $1
|
||||
ld [hl], PERSON_ACTION_01
|
||||
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_04
|
||||
ld [hl], STEP_TYPE_04
|
||||
|
||||
ld hl, VramState
|
||||
res 7, [hl]
|
||||
@ -319,13 +319,13 @@ Movement_step_sleep_common: ; 5247
|
||||
add hl, bc
|
||||
ld [hl], a
|
||||
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_03
|
||||
ld [hl], STEP_TYPE_03
|
||||
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], $1
|
||||
ld [hl], PERSON_ACTION_01
|
||||
|
||||
ld hl, OBJECT_DIRECTION_WALKING
|
||||
add hl, bc
|
||||
@ -338,12 +338,12 @@ Movement_step_bump: ; 525f
|
||||
ld hl, OBJECT_STEP_DURATION
|
||||
add hl, bc
|
||||
ld [hl], a
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_0B
|
||||
ld [hl], STEP_TYPE_0B
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], $3
|
||||
ld [hl], PERSON_ACTION_03
|
||||
ld hl, OBJECT_DIRECTION_WALKING
|
||||
add hl, bc
|
||||
ld [hl], STANDING
|
||||
@ -351,16 +351,19 @@ Movement_step_bump: ; 525f
|
||||
; 5279
|
||||
|
||||
Movement_56: ; 5279
|
||||
ld a, $18
|
||||
ld a, 24
|
||||
ld hl, OBJECT_STEP_DURATION
|
||||
add hl, bc
|
||||
ld [hl], a
|
||||
ld hl, OBJECT_09
|
||||
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_03
|
||||
ld [hl], STEP_TYPE_03
|
||||
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], $b
|
||||
ld [hl], PERSON_ACTION_0B
|
||||
|
||||
ld hl, OBJECT_DIRECTION_WALKING
|
||||
add hl, bc
|
||||
ld [hl], STANDING
|
||||
@ -448,9 +451,11 @@ TurnHead: ; 52ee
|
||||
ld hl, OBJECT_FACING
|
||||
add hl, bc
|
||||
ld [hl], a
|
||||
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], $1
|
||||
ld [hl], PERSON_ACTION_01
|
||||
|
||||
ld hl, OBJECT_DIRECTION_WALKING
|
||||
add hl, bc
|
||||
ld [hl], STANDING
|
||||
@ -721,12 +726,14 @@ HalfStep: ; 5400
|
||||
ld hl, OBJECT_29
|
||||
add hl, bc
|
||||
ld [hl], a
|
||||
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], $2
|
||||
ld hl, OBJECT_09
|
||||
ld [hl], PERSON_ACTION_02
|
||||
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_0A
|
||||
ld [hl], STEP_TYPE_0A
|
||||
ret
|
||||
; 5412
|
||||
|
||||
@ -735,34 +742,35 @@ NormalStep: ; 5412
|
||||
call Function463f
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], $2
|
||||
ld hl, OBJECT_STANDING_TILE
|
||||
ld [hl], PERSON_ACTION_02
|
||||
|
||||
ld hl, OBJECT_NEXT_TILE
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
call CheckSuperTallGrassTile
|
||||
jr z, .asm_542d
|
||||
jr z, .shake_grass
|
||||
|
||||
call Function1875
|
||||
jr c, .asm_5430
|
||||
jr c, .skip_grass
|
||||
|
||||
.asm_542d
|
||||
.shake_grass
|
||||
call ShakeGrass
|
||||
|
||||
.asm_5430
|
||||
.skip_grass
|
||||
ld hl, wd4cf
|
||||
ld a, [hMapObjectIndexBuffer]
|
||||
cp [hl]
|
||||
jr z, .asm_543f
|
||||
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_02
|
||||
ld [hl], STEP_TYPE_02
|
||||
ret
|
||||
|
||||
.asm_543f
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_06
|
||||
ld [hl], STEP_TYPE_06
|
||||
ret
|
||||
; 5446
|
||||
|
||||
@ -771,20 +779,20 @@ TurningStep: ; 5446
|
||||
call Function463f
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], $4
|
||||
ld [hl], PERSON_ACTION_04
|
||||
ld hl, wd4cf
|
||||
ld a, [hMapObjectIndexBuffer]
|
||||
cp [hl]
|
||||
jr z, .asm_5461
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_02
|
||||
ld [hl], STEP_TYPE_02
|
||||
ret
|
||||
|
||||
.asm_5461
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_06
|
||||
ld [hl], STEP_TYPE_06
|
||||
ret
|
||||
; 5468
|
||||
|
||||
@ -794,20 +802,20 @@ SlideStep: ; 5468
|
||||
call Function463f
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], $1
|
||||
ld [hl], PERSON_ACTION_01
|
||||
ld hl, wd4cf
|
||||
ld a, [hMapObjectIndexBuffer]
|
||||
cp [hl]
|
||||
jr z, .asm_5483
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_02
|
||||
ld [hl], STEP_TYPE_02
|
||||
ret
|
||||
|
||||
.asm_5483
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_06
|
||||
ld [hl], STEP_TYPE_06
|
||||
ret
|
||||
; 548a
|
||||
|
||||
@ -822,20 +830,20 @@ JumpStep: ; 548a
|
||||
res 3, [hl]
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, bc
|
||||
ld [hl], $2
|
||||
ld [hl], PERSON_ACTION_02
|
||||
call SpawnShadow
|
||||
ld hl, wd4cf
|
||||
ld a, [hMapObjectIndexBuffer]
|
||||
cp [hl]
|
||||
jr z, .asm_54b1
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_08
|
||||
ld [hl], STEP_TYPE_08
|
||||
ret
|
||||
|
||||
.asm_54b1
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], OBJECT_09_VALUE_09
|
||||
ld [hl], STEP_TYPE_09
|
||||
ret
|
||||
; 54b8
|
||||
|
@ -13,11 +13,11 @@ _ReplaceKrisSprite:: ; 14135
|
||||
ld [hUsedSpriteIndex], a
|
||||
ld a, [UsedSprites + 1]
|
||||
ld [hUsedSpriteTile], a
|
||||
call Function143c8
|
||||
call GetUsedSprite
|
||||
ret
|
||||
; 14146
|
||||
|
||||
Function14146: ; 14146
|
||||
Function14146: ; mobile
|
||||
ld hl, wSpriteFlags
|
||||
ld a, [hl]
|
||||
push af
|
||||
@ -29,7 +29,7 @@ Function14146: ; 14146
|
||||
ret
|
||||
; 14157
|
||||
|
||||
Function14157: ; 14157
|
||||
Function14157: ; mobile
|
||||
ld hl, wSpriteFlags
|
||||
ld a, [hl]
|
||||
push af
|
||||
@ -168,23 +168,23 @@ endr
|
||||
RunCallback_04: ; 14209
|
||||
ld a, $4
|
||||
call RunMapCallback
|
||||
call Function1439b
|
||||
call Function14215
|
||||
call GetUsedSprites
|
||||
call .LoadMiscTiles
|
||||
ret
|
||||
; 14215
|
||||
|
||||
Function14215: ; 14215
|
||||
.LoadMiscTiles: ; 14215
|
||||
ld a, [wSpriteFlags]
|
||||
bit 6, a
|
||||
ret nz
|
||||
ld c, EMOTE_08
|
||||
|
||||
ld c, EMOTE_SHADOW
|
||||
callba LoadEmote
|
||||
call GetMapPermission
|
||||
call CheckOutdoorMap
|
||||
ld c, EMOTE_0B
|
||||
jr z, .outdoor
|
||||
ld c, EMOTE_0A
|
||||
|
||||
ld c, EMOTE_BOULDER_DUST
|
||||
.outdoor
|
||||
callba LoadEmote
|
||||
ret
|
||||
@ -575,29 +575,34 @@ GetSpriteLength: ; 14386
|
||||
; 1439b
|
||||
|
||||
|
||||
Function1439b: ; 1439b
|
||||
GetUsedSprites: ; 1439b
|
||||
ld hl, UsedSprites
|
||||
ld c, SPRITE_GFX_LIST_CAPACITY
|
||||
|
||||
.loop
|
||||
ld a, [wSpriteFlags]
|
||||
res 5, a
|
||||
ld [wSpriteFlags], a
|
||||
|
||||
ld a, [hli]
|
||||
and a
|
||||
jr z, .done
|
||||
ld [hUsedSpriteIndex], a
|
||||
|
||||
ld a, [hli]
|
||||
ld [hUsedSpriteTile], a
|
||||
|
||||
bit 7, a
|
||||
jr z, .dont_set
|
||||
|
||||
ld a, [wSpriteFlags]
|
||||
set 5, a
|
||||
set 5, a ; load VBank0
|
||||
ld [wSpriteFlags], a
|
||||
|
||||
.dont_set
|
||||
push bc
|
||||
push hl
|
||||
call Function143c8
|
||||
call GetUsedSprite
|
||||
pop hl
|
||||
pop bc
|
||||
dec c
|
||||
@ -607,7 +612,7 @@ Function1439b: ; 1439b
|
||||
ret
|
||||
; 143c8
|
||||
|
||||
Function143c8: ; 143c8
|
||||
GetUsedSprite: ; 143c8
|
||||
ld a, [hUsedSpriteIndex]
|
||||
call SafeGetSprite
|
||||
ld a, [hUsedSpriteTile]
|
||||
@ -632,14 +637,17 @@ endr
|
||||
ld d, h
|
||||
ld e, l
|
||||
pop hl
|
||||
|
||||
ld a, [wSpriteFlags]
|
||||
bit 5, a
|
||||
jr nz, .done
|
||||
bit 6, a
|
||||
jr nz, .done
|
||||
|
||||
ld a, [hUsedSpriteIndex]
|
||||
call _DoesSpriteHaveFacings
|
||||
jr c, .done
|
||||
|
||||
ld a, h
|
||||
add $8
|
||||
ld h, a
|
||||
@ -716,7 +724,7 @@ LoadEmote:: ; 1442f
|
||||
emote_header: MACRO
|
||||
dw \1
|
||||
db \2 tiles, BANK(\1)
|
||||
dw \3
|
||||
dw VTiles1 tile \3
|
||||
ENDM
|
||||
|
||||
EmotesPointers: ; 144d
|
||||
@ -724,18 +732,18 @@ EmotesPointers: ; 144d
|
||||
; db length, bank
|
||||
; dw dest address
|
||||
|
||||
emote_header ShockEmote, 4, VTiles1 tile $78
|
||||
emote_header QuestionEmote, 4, VTiles1 tile $78
|
||||
emote_header HappyEmote, 4, VTiles1 tile $78
|
||||
emote_header SadEmote, 4, VTiles1 tile $78
|
||||
emote_header HeartEmote, 4, VTiles1 tile $78
|
||||
emote_header BoltEmote, 4, VTiles1 tile $78
|
||||
emote_header SleepEmote, 4, VTiles1 tile $78
|
||||
emote_header FishEmote, 4, VTiles1 tile $78
|
||||
emote_header JumpShadowGFX, 1, VTiles1 tile $7c
|
||||
emote_header FishingRodGFX2, 2, VTiles1 tile $7c
|
||||
emote_header BoulderDustGFX, 2, VTiles1 tile $7e
|
||||
emote_header FishingRodGFX4, 1, VTiles1 tile $7e
|
||||
emote_header ShockEmote, 4, $78
|
||||
emote_header QuestionEmote, 4, $78
|
||||
emote_header HappyEmote, 4, $78
|
||||
emote_header SadEmote, 4, $78
|
||||
emote_header HeartEmote, 4, $78
|
||||
emote_header BoltEmote, 4, $78
|
||||
emote_header SleepEmote, 4, $78
|
||||
emote_header FishEmote, 4, $78
|
||||
emote_header JumpShadowGFX, 1, $7c
|
||||
emote_header FishingRodGFX2, 2, $7c
|
||||
emote_header BoulderDustGFX, 2, $7e
|
||||
emote_header FishingRodGFX4, 1, $7e
|
||||
; 14495
|
||||
|
||||
|
||||
|
22
home/map.asm
22
home/map.asm
@ -1238,9 +1238,9 @@ ScrollMapDown:: ; 272a
|
||||
call BackupBGMapRow
|
||||
ld c, 2 * SCREEN_WIDTH
|
||||
call FarCallScrollBGMapPalettes
|
||||
ld a, [wBGMapAnchorLo]
|
||||
ld a, [wBGMapAnchor]
|
||||
ld e, a
|
||||
ld a, [wBGMapAnchorHi]
|
||||
ld a, [wBGMapAnchor + 1]
|
||||
ld d, a
|
||||
call UpdateBGMapRow
|
||||
ld a, $1
|
||||
@ -1254,9 +1254,9 @@ ScrollMapUp:: ; 2748
|
||||
call BackupBGMapRow
|
||||
ld c, 2 * SCREEN_WIDTH
|
||||
call FarCallScrollBGMapPalettes
|
||||
ld a, [wBGMapAnchorLo]
|
||||
ld a, [wBGMapAnchor]
|
||||
ld l, a
|
||||
ld a, [wBGMapAnchorHi]
|
||||
ld a, [wBGMapAnchor + 1]
|
||||
ld h, a
|
||||
ld bc, $0200
|
||||
add hl, bc
|
||||
@ -1278,9 +1278,9 @@ ScrollMapLeft:: ; 2771
|
||||
call BackupBGMapColumn
|
||||
ld c, 2 * SCREEN_HEIGHT
|
||||
call FarCallScrollBGMapPalettes
|
||||
ld a, [wBGMapAnchorLo]
|
||||
ld a, [wBGMapAnchor]
|
||||
ld e, a
|
||||
ld a, [wBGMapAnchorHi]
|
||||
ld a, [wBGMapAnchor + 1]
|
||||
ld d, a
|
||||
call UpdateBGMapColumn
|
||||
ld a, $1
|
||||
@ -1294,7 +1294,7 @@ ScrollMapRight:: ; 278f
|
||||
call BackupBGMapColumn
|
||||
ld c, 2 * SCREEN_HEIGHT
|
||||
call FarCallScrollBGMapPalettes
|
||||
ld a, [wBGMapAnchorLo]
|
||||
ld a, [wBGMapAnchor]
|
||||
ld e, a
|
||||
and %11100000
|
||||
ld b, a
|
||||
@ -1303,7 +1303,7 @@ ScrollMapRight:: ; 278f
|
||||
and %00011111
|
||||
or b
|
||||
ld e, a
|
||||
ld a, [wBGMapAnchorHi]
|
||||
ld a, [wBGMapAnchor + 1]
|
||||
ld d, a
|
||||
call UpdateBGMapColumn
|
||||
ld a, $1
|
||||
@ -1505,7 +1505,7 @@ SaveScreen:: ; 289d
|
||||
ld a, [MapWidth]
|
||||
add $6
|
||||
ld [hMapObjectIndexBuffer], a
|
||||
ld a, [wd151]
|
||||
ld a, [wPlayerStepDirection]
|
||||
and a
|
||||
jr z, .down
|
||||
cp UP
|
||||
@ -1599,11 +1599,11 @@ Function2914:: ; 2914
|
||||
ld a, [PlayerNextMapY]
|
||||
ld e, a
|
||||
call GetCoordTile
|
||||
ld [PlayerStandingTile], a
|
||||
ld [PlayerNextTile], a
|
||||
call Function29ff
|
||||
ret nz
|
||||
|
||||
ld a, [PlayerStandingTile]
|
||||
ld a, [PlayerNextTile]
|
||||
and 7
|
||||
ld hl, .data_2945
|
||||
add l
|
||||
|
@ -80,14 +80,14 @@ DoesSpriteHaveFacings:: ; 1836
|
||||
|
||||
|
||||
Function184a:: ; 184a
|
||||
ld a, [PlayerStandingTile]
|
||||
ld a, [PlayerNextTile]
|
||||
call GetTileCollision
|
||||
ld b, a
|
||||
ret
|
||||
; 1852
|
||||
|
||||
CheckOnWater:: ; 1852
|
||||
ld a, [PlayerStandingTile]
|
||||
ld a, [PlayerNextTile]
|
||||
call GetTileCollision
|
||||
sub 1
|
||||
ret z
|
||||
@ -211,7 +211,7 @@ CheckWaterfallTile:: ; 18bd
|
||||
; 18c3
|
||||
|
||||
CheckStandingOnEntrance:: ; 18c3
|
||||
ld a, [PlayerStandingTile]
|
||||
ld a, [PlayerNextTile]
|
||||
cp $71 ; door
|
||||
ret z
|
||||
cp $79
|
||||
@ -447,7 +447,7 @@ LoadMovementDataPointer:: ; 19e9
|
||||
add hl, bc
|
||||
ld [hl], SPRITEMOVEDATA_SCRIPTED
|
||||
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, bc
|
||||
ld [hl], 0
|
||||
|
||||
|
136
main.asm
136
main.asm
@ -1526,9 +1526,9 @@ Function6473: ; 6473
|
||||
ld a, VBGMap0 / $100
|
||||
call Function64b9
|
||||
xor a
|
||||
ld [wd152], a
|
||||
ld a, $98
|
||||
ld [wd153], a
|
||||
ld [wBGMapAnchor], a
|
||||
ld a, VBGMap0 / $100
|
||||
ld [wBGMapAnchor + 1], a
|
||||
xor a
|
||||
ld [hSCX], a
|
||||
ld [hSCY], a
|
||||
@ -2188,7 +2188,7 @@ Function6f07: ; 6f07
|
||||
add hl, bc
|
||||
bit 7, [hl]
|
||||
jp nz, Function6fa1
|
||||
ld hl, OBJECT_STANDING_TILE
|
||||
ld hl, OBJECT_NEXT_TILE
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
ld d, a
|
||||
@ -2202,7 +2202,7 @@ Function6f07: ; 6f07
|
||||
Function6f2c: ; 6f2c
|
||||
call Function6f5f
|
||||
ret c
|
||||
ld hl, OBJECT_STANDING_TILE
|
||||
ld hl, OBJECT_NEXT_TILE
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
call GetTileCollision
|
||||
@ -2213,7 +2213,7 @@ Function6f2c: ; 6f2c
|
||||
; 6f3e
|
||||
|
||||
Function6f3e: ; 6f3e
|
||||
ld hl, OBJECT_STANDING_TILE
|
||||
ld hl, OBJECT_NEXT_TILE
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
call Function6f7f
|
||||
@ -2239,7 +2239,7 @@ Function6f3e: ; 6f3e
|
||||
; 6f5f
|
||||
|
||||
Function6f5f: ; 6f5f
|
||||
ld hl, OBJECT_NEXT_TILE
|
||||
ld hl, OBJECT_STANDING_TILE
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
call Function6f7f
|
||||
@ -3488,7 +3488,7 @@ InitializeVisibleSprites: ; 8177
|
||||
|
||||
Function81ca:: ; 81ca
|
||||
nop
|
||||
ld a, [wd151]
|
||||
ld a, [wPlayerStepDirection]
|
||||
cp $ff
|
||||
ret z
|
||||
ld hl, .jumptable
|
||||
@ -3651,9 +3651,9 @@ CopyTempObjectToObjectStruct: ; 8286
|
||||
add hl, de
|
||||
ld [hl], a
|
||||
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, de
|
||||
ld [hl], OBJECT_09_VALUE_00
|
||||
ld [hl], STEP_TYPE_00
|
||||
|
||||
ld hl, OBJECT_FACING_STEP
|
||||
add hl, de
|
||||
@ -3904,9 +3904,9 @@ FollowNotExact:: ; 839e
|
||||
ld hl, OBJECT_MOVEMENTTYPE
|
||||
add hl, de
|
||||
ld [hl], SPRITEMOVEDATA_FOLLOWNOTEXACT
|
||||
ld hl, OBJECT_09
|
||||
ld hl, OBJECT_STEP_TYPE
|
||||
add hl, de
|
||||
ld [hl], OBJECT_09_VALUE_00
|
||||
ld [hl], STEP_TYPE_00
|
||||
ret
|
||||
; 8417
|
||||
|
||||
@ -5381,7 +5381,7 @@ Script_UsedWaterfall: ; 0xcb20
|
||||
CheckContinueWaterfall: ; cb38
|
||||
xor a
|
||||
ld [ScriptVar], a
|
||||
ld a, [PlayerStandingTile]
|
||||
ld a, [PlayerNextTile]
|
||||
call CheckWaterfallTile
|
||||
ret z
|
||||
callba MobileFn_1060c1
|
||||
@ -6325,7 +6325,7 @@ Script_NotEvenANibble2: ; 0xd027
|
||||
writetext UnknownText_0xd0a9
|
||||
|
||||
Script_NotEvenANibble_FallThrough: ; 0xd02d
|
||||
loademote EMOTE_08
|
||||
loademote EMOTE_SHADOW
|
||||
callasm PutTheRodAway
|
||||
loadmovesprites
|
||||
end
|
||||
@ -6396,7 +6396,7 @@ Script_FishCastRod: ; 0xd07c
|
||||
reloadmappart
|
||||
loadvar hBGMapMode, $0
|
||||
special UpdateTimePals
|
||||
loademote EMOTE_09
|
||||
loademote EMOTE_ROD
|
||||
callasm LoadFishingGFX
|
||||
loademote EMOTE_SHOCK
|
||||
applymovement PLAYER, MovementData_0xd093
|
||||
@ -7291,7 +7291,7 @@ GetItemPrice: ; d486
|
||||
|
||||
|
||||
Functiond497:: ; d497 (3:5497)
|
||||
ld a, [wd150]
|
||||
ld a, [wPlayerStepFlags]
|
||||
and a
|
||||
ret z
|
||||
bit 7, a
|
||||
@ -7311,9 +7311,9 @@ Functiond497:: ; d497 (3:5497)
|
||||
jr .asm_d4b8
|
||||
.asm_d4b8
|
||||
call Functiond4e5
|
||||
ld a, [wd14e]
|
||||
ld a, [wPlayerStepVectorX]
|
||||
ld d, a
|
||||
ld a, [wd14f]
|
||||
ld a, [wPlayerStepVectorY]
|
||||
ld e, a
|
||||
ld a, [wd14c]
|
||||
sub d
|
||||
@ -7324,9 +7324,9 @@ Functiond497:: ; d497 (3:5497)
|
||||
ret
|
||||
|
||||
Functiond4d2:: ; d4d2 (3:54d2)
|
||||
ld a, [wd14e]
|
||||
ld a, [wPlayerStepVectorX]
|
||||
ld d, a
|
||||
ld a, [wd14f]
|
||||
ld a, [wPlayerStepVectorY]
|
||||
ld e, a
|
||||
ld a, [hSCX]
|
||||
add d
|
||||
@ -7372,7 +7372,7 @@ Jumptable_d4f2: ; d4f2 (3:54f2)
|
||||
ret
|
||||
|
||||
Functiond511: ; d511 (3:5511)
|
||||
ld a, [wd151]
|
||||
ld a, [wPlayerStepDirection]
|
||||
and a
|
||||
jr nz, .asm_d51c
|
||||
ld hl, YCoord
|
||||
@ -7398,7 +7398,7 @@ Functiond511: ; d511 (3:5511)
|
||||
ret
|
||||
|
||||
Functiond536: ; d536 (3:5536)
|
||||
ld a, [wd151]
|
||||
ld a, [wPlayerStepDirection]
|
||||
and a
|
||||
jr z, .asm_d549
|
||||
cp $1
|
||||
@ -7434,24 +7434,24 @@ Functiond536: ; d536 (3:5536)
|
||||
ret
|
||||
|
||||
Functiond571: ; d571 (3:5571)
|
||||
ld a, [wd152]
|
||||
ld a, [wBGMapAnchor]
|
||||
add $40
|
||||
ld [wd152], a
|
||||
jr nc, .asm_d586
|
||||
ld a, [wd153]
|
||||
ld [wBGMapAnchor], a
|
||||
jr nc, .not_overflowed
|
||||
ld a, [wBGMapAnchor + 1]
|
||||
inc a
|
||||
and $3
|
||||
or $98
|
||||
ld [wd153], a
|
||||
.asm_d586
|
||||
or VBGMap0 / $100
|
||||
ld [wBGMapAnchor + 1], a
|
||||
.not_overflowed
|
||||
ld hl, wd196
|
||||
inc [hl]
|
||||
ld a, [hl]
|
||||
cp $2
|
||||
jr nz, .asm_d594
|
||||
cp $2 ; was 1
|
||||
jr nz, .skip
|
||||
ld [hl], $0
|
||||
call Functiond595
|
||||
.asm_d594
|
||||
.skip
|
||||
ret
|
||||
|
||||
Functiond595: ; d595 (3:5595)
|
||||
@ -7465,24 +7465,24 @@ Functiond595: ; d595 (3:5595)
|
||||
ret
|
||||
|
||||
Functiond5a2: ; d5a2 (3:55a2)
|
||||
ld a, [wd152]
|
||||
ld a, [wBGMapAnchor]
|
||||
sub $40
|
||||
ld [wd152], a
|
||||
jr nc, .asm_d5b7
|
||||
ld a, [wd153]
|
||||
ld [wBGMapAnchor], a
|
||||
jr nc, .not_underflowed
|
||||
ld a, [wBGMapAnchor + 1]
|
||||
dec a
|
||||
and $3
|
||||
or $98
|
||||
ld [wd153], a
|
||||
.asm_d5b7
|
||||
or VBGMap0 / $100
|
||||
ld [wBGMapAnchor + 1], a
|
||||
.not_underflowed
|
||||
ld hl, wd196
|
||||
dec [hl]
|
||||
ld a, [hl]
|
||||
cp $ff
|
||||
jr nz, .asm_d5c5
|
||||
cp $ff ; was 0
|
||||
jr nz, .skip
|
||||
ld [hl], $1
|
||||
call Functiond5c6
|
||||
.asm_d5c5
|
||||
.skip
|
||||
ret
|
||||
|
||||
Functiond5c6: ; d5c6 (3:55c6)
|
||||
@ -7498,7 +7498,7 @@ Functiond5c6: ; d5c6 (3:55c6)
|
||||
ret
|
||||
|
||||
Functiond5d5: ; d5d5 (3:55d5)
|
||||
ld a, [wd152]
|
||||
ld a, [wBGMapAnchor]
|
||||
ld e, a
|
||||
and $e0
|
||||
ld d, a
|
||||
@ -7506,7 +7506,7 @@ Functiond5d5: ; d5d5 (3:55d5)
|
||||
sub $2
|
||||
and $1f
|
||||
or d
|
||||
ld [wd152], a
|
||||
ld [wBGMapAnchor], a
|
||||
ld hl, wd197
|
||||
dec [hl]
|
||||
ld a, [hl]
|
||||
@ -7527,7 +7527,7 @@ Functiond5f4: ; d5f4 (3:55f4)
|
||||
ret
|
||||
|
||||
Functiond5fe: ; d5fe (3:55fe)
|
||||
ld a, [wd152]
|
||||
ld a, [wBGMapAnchor]
|
||||
ld e, a
|
||||
and $e0
|
||||
ld d, a
|
||||
@ -7535,7 +7535,7 @@ Functiond5fe: ; d5fe (3:55fe)
|
||||
add $2
|
||||
and $1f
|
||||
or d
|
||||
ld [wd152], a
|
||||
ld [wBGMapAnchor], a
|
||||
ld hl, wd197
|
||||
inc [hl]
|
||||
ld a, [hl]
|
||||
@ -11364,7 +11364,7 @@ Function140ed:: ; 140ed
|
||||
INCLUDE "engine/overworld.asm"
|
||||
|
||||
Function1499a:: ; 1499a
|
||||
ld a, [PlayerStandingTile]
|
||||
ld a, [PlayerNextTile]
|
||||
cp $60
|
||||
jr z, .asm_149ad
|
||||
cp $68
|
||||
@ -11381,7 +11381,7 @@ Function1499a:: ; 1499a
|
||||
; 149af
|
||||
|
||||
Function149af:: ; 149af
|
||||
ld a, [PlayerStandingTile]
|
||||
ld a, [PlayerNextTile]
|
||||
cp $70
|
||||
jr z, .asm_149c4
|
||||
cp $76
|
||||
@ -11401,7 +11401,7 @@ Function149af:: ; 149af
|
||||
CheckWarpCollision: ; 149c6
|
||||
ld de, 1
|
||||
ld hl, .blocks
|
||||
ld a, [PlayerStandingTile]
|
||||
ld a, [PlayerNextTile]
|
||||
call IsInArray
|
||||
ret
|
||||
; 149d3
|
||||
@ -11420,7 +11420,7 @@ CheckWarpCollision: ; 149c6
|
||||
; 149dd
|
||||
|
||||
CheckGrassCollision:: ; 149dd
|
||||
ld a, [PlayerStandingTile]
|
||||
ld a, [PlayerNextTile]
|
||||
ld hl, .blocks
|
||||
ld de, 1
|
||||
call IsInArray
|
||||
@ -11460,7 +11460,7 @@ CheckCutCollision: ; 149f5
|
||||
; 14a07
|
||||
|
||||
Function14a07:: ; 14a07
|
||||
ld a, [PlayerStandingTile]
|
||||
ld a, [PlayerNextTile]
|
||||
ld de, $1f
|
||||
cp $71 ; door
|
||||
ret z
|
||||
@ -34139,7 +34139,7 @@ CheckTileMovement: ; 800b7
|
||||
; Tiles such as waterfalls and warps move the player
|
||||
; in a given direction, overriding input.
|
||||
|
||||
ld a, [PlayerStandingTile]
|
||||
ld a, [PlayerNextTile]
|
||||
ld c, a
|
||||
call CheckWhirlpoolTile
|
||||
jr c, .asm_800c4
|
||||
@ -34300,7 +34300,7 @@ TryStep: ; 8016b
|
||||
cp 2
|
||||
jr z, .bump
|
||||
|
||||
ld a, [PlayerStandingTile]
|
||||
ld a, [PlayerNextTile]
|
||||
call CheckIceTile
|
||||
jr nc, .ice
|
||||
|
||||
@ -34387,7 +34387,7 @@ TrySurfStep: ; 801c0
|
||||
|
||||
|
||||
TryJumpLedge: ; 801f3
|
||||
ld a, [PlayerStandingTile]
|
||||
ld a, [PlayerNextTile]
|
||||
ld e, a
|
||||
and $f0
|
||||
cp $a0 ; ledge
|
||||
@ -34439,7 +34439,7 @@ CheckEdgeWarp: ; 80226
|
||||
ld d, 0
|
||||
ld hl, .EdgeWarps
|
||||
add hl, de
|
||||
ld a, [PlayerStandingTile]
|
||||
ld a, [PlayerNextTile]
|
||||
cp [hl]
|
||||
jr nz, .nope
|
||||
|
||||
@ -34647,7 +34647,7 @@ GetMovementAction: ; 802ec
|
||||
; tile collision pointer
|
||||
.table1
|
||||
db STANDING, FACE_CURRENT, 0, 0
|
||||
dw PlayerStandingTile
|
||||
dw PlayerNextTile
|
||||
.table2
|
||||
db RIGHT, FACE_RIGHT, 1, 0
|
||||
dw TileRight
|
||||
@ -34859,7 +34859,7 @@ CheckStandingOnIce:: ; 80404
|
||||
jr z, .nope
|
||||
cp $f0
|
||||
jr z, .nope
|
||||
ld a, [PlayerStandingTile]
|
||||
ld a, [PlayerNextTile]
|
||||
call CheckIceTile
|
||||
jr nc, .yep
|
||||
ld a, [PlayerState]
|
||||
@ -50406,23 +50406,23 @@ Function104309:
|
||||
ret
|
||||
|
||||
Function10433a: ; 10433a (41:433a)
|
||||
ld b, $4
|
||||
.asm_10433c
|
||||
ld c, $14
|
||||
.asm_10433e
|
||||
ld b, 4
|
||||
.outer_loop
|
||||
ld c, 20
|
||||
.inner_loop
|
||||
ld a, [de]
|
||||
ld [hli], a
|
||||
inc de
|
||||
dec c
|
||||
jr nz, .asm_10433e
|
||||
jr nz, .inner_loop
|
||||
ld a, l
|
||||
add $c
|
||||
add $20 - 20
|
||||
ld l, a
|
||||
ld a, h
|
||||
adc $0
|
||||
ld h, a
|
||||
dec b
|
||||
jr nz, .asm_10433c
|
||||
jr nz, .outer_loop
|
||||
ret
|
||||
; 104350
|
||||
|
||||
@ -50460,7 +50460,7 @@ RunCallback_03: ; 1045c4
|
||||
|
||||
EnterMapConnection: ; 1045d6
|
||||
; Return carry if a connection has been entered.
|
||||
ld a, [wd151]
|
||||
ld a, [wPlayerStepDirection]
|
||||
and a
|
||||
jp z, EnterSouthConnection
|
||||
cp 1
|
||||
@ -50687,9 +50687,9 @@ LoadMapTimeOfDay: ; 104750
|
||||
|
||||
Function104770: ; 104770 (41:4770)
|
||||
ld a, $98
|
||||
ld [wd153], a
|
||||
ld [wBGMapAnchor + 1], a
|
||||
xor a
|
||||
ld [wd152], a
|
||||
ld [wBGMapAnchor], a
|
||||
ld [hSCY], a
|
||||
ld [hSCX], a
|
||||
callba Function5958
|
||||
@ -50776,7 +50776,7 @@ RefreshMapSprites: ; 1047f0
|
||||
ret
|
||||
|
||||
CheckMovingOffEdgeOfMap:: ; 104820 (41:4820)
|
||||
ld a, [wd151]
|
||||
ld a, [wPlayerStepDirection]
|
||||
cp STANDING
|
||||
ret z
|
||||
and a ; DOWN
|
||||
|
@ -1297,7 +1297,7 @@ Function_LoadOpponentTrainerAndPokemonsWithOTSprite: ; 0x170b44
|
||||
ld [hUsedSpriteIndex], a
|
||||
ld a, [hl]
|
||||
ld [hUsedSpriteTile], a
|
||||
callba Function143c8
|
||||
callba GetUsedSprite
|
||||
ret
|
||||
; 170b90
|
||||
|
||||
|
@ -48,7 +48,7 @@ Tileset03Anim: ; 0xfc01b
|
||||
dw NULL, AnimateFlowerTile
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, CurTileFrame8
|
||||
dw NULL, StandingTileFrame8
|
||||
dw NULL, DoneTileAnimation
|
||||
; 0xfc047
|
||||
|
||||
@ -62,7 +62,7 @@ Tileset25Anim: ; 0xfc047
|
||||
dw NULL, AnimateFlowerTile
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, CurTileFrame8
|
||||
dw NULL, StandingTileFrame8
|
||||
dw NULL, DoneTileAnimation
|
||||
; 0xfc073
|
||||
|
||||
@ -77,7 +77,7 @@ Tileset31Anim: ; 0xfc073
|
||||
dw NULL, AnimateFlowerTile
|
||||
dw VTiles2 tile $14, AnimateWaterTile
|
||||
dw NULL, TileAnimationPalette
|
||||
dw NULL, CurTileFrame8
|
||||
dw NULL, StandingTileFrame8
|
||||
dw NULL, DoneTileAnimation
|
||||
; 0xfc0a3
|
||||
|
||||
@ -93,7 +93,7 @@ Tileset01Anim: ; 0xfc0a3
|
||||
dw WhirlpoolFrames3, AnimateWhirlpoolTile
|
||||
dw WhirlpoolFrames4, AnimateWhirlpoolTile
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, CurTileFrame8
|
||||
dw NULL, StandingTileFrame8
|
||||
dw NULL, DoneTileAnimation
|
||||
; 0xfc0d7
|
||||
|
||||
@ -136,7 +136,7 @@ Tileset09Anim: ; 0xfc12f
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, CurTileFrame8
|
||||
dw NULL, StandingTileFrame8
|
||||
dw NULL, DoneTileAnimation
|
||||
; 0xfc15f
|
||||
|
||||
@ -147,7 +147,7 @@ Tileset15Anim: ; 0xfc15f
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, SafariFountainAnim1
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, CurTileFrame8
|
||||
dw NULL, StandingTileFrame8
|
||||
dw NULL, DoneTileAnimation
|
||||
; 0xfc17f
|
||||
|
||||
@ -239,7 +239,7 @@ Tileset23Anim: ; 0xfc27f
|
||||
dw SproutPillarTilePointer4, AnimateSproutPillarTile
|
||||
dw SproutPillarTilePointer1, AnimateSproutPillarTile
|
||||
dw SproutPillarTilePointer2, AnimateSproutPillarTile
|
||||
dw NULL, CurTileFrame
|
||||
dw NULL, StandingTileFrame
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
@ -302,7 +302,7 @@ WaitTileAnimation: ; fc2fe
|
||||
ret
|
||||
; fc2ff
|
||||
|
||||
CurTileFrame8: ; fc2ff
|
||||
StandingTileFrame8: ; fc2ff
|
||||
ld a, [TileAnimationTimer]
|
||||
inc a
|
||||
and a, 7
|
||||
@ -806,7 +806,7 @@ AnimateSproutPillarTile: ; fc645
|
||||
; fc673
|
||||
|
||||
|
||||
CurTileFrame: ; fc673
|
||||
StandingTileFrame: ; fc673
|
||||
ld hl, TileAnimationTimer
|
||||
inc [hl]
|
||||
ret
|
||||
|
21
wram.asm
21
wram.asm
@ -1735,15 +1735,14 @@ wd14b:: ds 1
|
||||
|
||||
wd14c:: ds 1 ; used in FollowNotExact
|
||||
wd14d:: ds 1 ; used in FollowNotExact
|
||||
|
||||
; Player movement
|
||||
wd14e:: ds 1
|
||||
wd14f:: ds 1
|
||||
wd150:: ds 1
|
||||
wd151:: ds 1
|
||||
wBGMapAnchorLo::
|
||||
wd152:: ds 1
|
||||
wBGMapAnchorHi::
|
||||
wd153:: ds 1
|
||||
wPlayerStepVectorX:: ds 1
|
||||
wPlayerStepVectorY:: ds 1
|
||||
wPlayerStepFlags:: ds 1
|
||||
wPlayerStepDirection:: ds 1
|
||||
|
||||
wBGMapAnchor:: ds 2
|
||||
|
||||
UsedSprites:: ds 64 ; d154
|
||||
UsedSpritesEnd::
|
||||
@ -2218,13 +2217,13 @@ object_struct: MACRO
|
||||
\1Palette:: ds 1
|
||||
\1Walking:: ds 1
|
||||
\1Direction:: ds 1
|
||||
\1Object09:: ds 1
|
||||
\1StepType:: ds 1
|
||||
\1StepDuration:: ds 1
|
||||
\1Action:: ds 1
|
||||
\1Object12:: ds 1
|
||||
\1Facing:: ds 1
|
||||
\1StandingTile:: ds 1 ; collision
|
||||
\1CurTile:: ds 1 ; collision
|
||||
\1NextTile:: ds 1 ; collision
|
||||
\1StandingTile:: ds 1 ; collision
|
||||
\1NextMapX:: ds 1
|
||||
\1NextMapY:: ds 1
|
||||
\1MapX:: ds 1
|
||||
|
Loading…
Reference in New Issue
Block a user