mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
Restored StandingTile and introduced LastTile
This commit is contained in:
parent
3dcbe0ff55
commit
1637d915d4
@ -1423,7 +1423,7 @@ MusicCommands: ; e8720
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dw Music_ToggleNoise ; music noise sampling
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dw Music_Panning ; force panning
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dw Music_Volume ; volume
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dw Music_Tone ; tune
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dw Music_Tone ; tone
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dw MusicE7 ; unused
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dw MusicE8 ; unused
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dw Music_TempoRelative ; global tempo
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@ -378,7 +378,7 @@ CheckTileEvent: ; 96874
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ret
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.warp_tile
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ld a, [PlayerNextTile]
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ld a, [PlayerStandingTile]
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call CheckPitTile
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jr nz, .not_pit
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ld a, PLAYEREVENT_FALL
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@ -161,7 +161,7 @@ CanUseSweetScent:: ; 97cfd
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jr nc, .no
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.ice_check
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ld a, [PlayerNextTile]
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ld a, [PlayerStandingTile]
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call CheckIceTile
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jr z, .no
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scf
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@ -235,7 +235,7 @@ ChooseWildEncounter_BugContest:: ; 97d31
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; 97d64
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TryWildEncounter_BugContest: ; 97d64
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ld a, [PlayerNextTile]
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ld a, [PlayerStandingTile]
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call CheckSuperTallGrassTile
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ld b, 40 percent
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jr z, .ok
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@ -234,14 +234,14 @@ CheckFacingObject:: ; 6fd9
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call CheckCounterTile
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jr nz, .asm_6ff1
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ld a, [PlayerNextMapX]
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ld a, [PlayerStandingMapX]
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sub d
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cpl
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inc a
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add d
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ld d, a
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ld a, [PlayerNextMapY]
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ld a, [PlayerStandingMapY]
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sub e
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cpl
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inc a
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@ -482,9 +482,9 @@ IsPersonMovingOffEdgeOfScreen: ; 70ed
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; 7113
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Function7113: ; unreferenced
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ld a, [PlayerNextMapX]
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ld a, [PlayerStandingMapX]
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ld d, a
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ld a, [PlayerNextMapY]
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ld a, [PlayerStandingMapY]
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ld e, a
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ld bc, ObjectStructs
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xor a
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@ -118,7 +118,7 @@ DoPlayerMovement:: ; 80000
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; Tiles such as waterfalls and warps move the player
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; in a given direction, overriding input.
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ld a, [PlayerNextTile]
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ld a, [PlayerStandingTile]
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ld c, a
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call CheckWhirlpoolTile
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jr c, .asm_800c4
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@ -277,7 +277,7 @@ DoPlayerMovement:: ; 80000
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cp 2
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jr z, .bump
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ld a, [PlayerNextTile]
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ld a, [PlayerStandingTile]
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call CheckIceTile
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jr nc, .ice
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@ -362,7 +362,7 @@ DoPlayerMovement:: ; 80000
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; 801f3
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.TryJump: ; 801f3
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ld a, [PlayerNextTile]
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ld a, [PlayerStandingTile]
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ld e, a
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and $f0
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cp $a0 ; ledge
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@ -413,7 +413,7 @@ DoPlayerMovement:: ; 80000
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ld d, 0
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ld hl, .EdgeWarps
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add hl, de
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ld a, [PlayerNextTile]
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ld a, [PlayerStandingTile]
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cp [hl]
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jr nz, .not_warp
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@ -615,7 +615,7 @@ DoPlayerMovement:: ; 80000
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; tile collision pointer
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.table1
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db STANDING, FACE_CURRENT, 0, 0
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dw PlayerNextTile
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dw PlayerStandingTile
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.table2
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db RIGHT, FACE_RIGHT, 1, 0
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dw TileRight
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@ -634,13 +634,13 @@ DoPlayerMovement:: ; 80000
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ld a, 0
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ld [hMapObjectIndexBuffer], a
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; Load the next X coordinate into d
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ld a, [PlayerNextMapX]
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ld a, [PlayerStandingMapX]
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ld d, a
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ld a, [WalkingX]
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add d
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ld d, a
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; Load the next Y coordinate into e
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ld a, [PlayerNextMapY]
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ld a, [PlayerStandingMapY]
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ld e, a
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ld a, [WalkingY]
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add e
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@ -817,7 +817,7 @@ CheckStandingOnIce:: ; 80404
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jr z, .not_ice
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cp $f0
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jr z, .not_ice
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ld a, [PlayerNextTile]
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ld a, [PlayerStandingTile]
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call CheckIceTile
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jr nc, .yep
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ld a, [PlayerState]
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@ -1,6 +1,6 @@
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CheckWarpCollision:: ; 1499a
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; Is this tile a warp?
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ld a, [PlayerNextTile]
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ld a, [PlayerStandingTile]
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cp $60
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jr z, .warp
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cp $68
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@ -19,7 +19,7 @@ CheckWarpCollision:: ; 1499a
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CheckDirectionalWarp:: ; 149af
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; If this is a directional warp, clear carry (press the designated button to warp).
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; Else, set carry (immediate warp).
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ld a, [PlayerNextTile]
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ld a, [PlayerStandingTile]
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cp $70 ; Warp on down
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jr z, .not_warp
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cp $76 ; Warp on left
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@ -39,7 +39,7 @@ CheckDirectionalWarp:: ; 149af
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CheckWarpFacingDown: ; 149c6
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ld de, 1
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ld hl, .blocks
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ld a, [PlayerNextTile]
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ld a, [PlayerStandingTile]
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call IsInArray
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ret
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; 149d3
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@ -58,7 +58,7 @@ CheckWarpFacingDown: ; 149c6
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; 149dd
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CheckGrassCollision:: ; 149dd
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ld a, [PlayerNextTile]
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ld a, [PlayerStandingTile]
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ld hl, .blocks
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ld de, 1
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call IsInArray
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@ -98,7 +98,7 @@ CheckCutCollision: ; 149f5
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; 14a07
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Function14a07:: ; 14a07
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ld a, [PlayerNextTile]
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ld a, [PlayerStandingTile]
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ld de, $1f
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cp $71 ; door
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ret z
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@ -349,7 +349,7 @@ CheckMovingOffEdgeOfMap:: ; 104820 (41:4820)
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ret
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.down
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ld a, [PlayerNextMapY]
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ld a, [PlayerStandingMapY]
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sub 4
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ld b, a
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ld a, [MapHeight]
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@ -360,7 +360,7 @@ CheckMovingOffEdgeOfMap:: ; 104820 (41:4820)
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ret
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.up
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ld a, [PlayerNextMapY]
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ld a, [PlayerStandingMapY]
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sub 4
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cp -1
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jr z, .ok
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@ -368,7 +368,7 @@ CheckMovingOffEdgeOfMap:: ; 104820 (41:4820)
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ret
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.left
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ld a, [PlayerNextMapX]
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ld a, [PlayerStandingMapX]
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sub $4
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cp -1
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jr z, .ok
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@ -376,7 +376,7 @@ CheckMovingOffEdgeOfMap:: ; 104820 (41:4820)
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ret
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.right
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ld a, [PlayerNextMapX]
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ld a, [PlayerStandingMapX]
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sub 4
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ld b, a
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ld a, [MapWidth]
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8
home.asm
8
home.asm
@ -1462,11 +1462,11 @@ FacingPlayerDistance:: ; 36ad
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add hl, bc
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ld e, [hl]
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ld a, [PlayerNextMapX]
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ld a, [PlayerStandingMapX]
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cp d
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jr z, .CheckY
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ld a, [PlayerNextMapY]
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ld a, [PlayerStandingMapY]
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cp e
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jr z, .CheckX
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@ -1474,7 +1474,7 @@ FacingPlayerDistance:: ; 36ad
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ret
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.CheckY
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ld a, [PlayerNextMapY]
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ld a, [PlayerStandingMapY]
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sub e
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jr z, .NotFacing
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jr nc, .Above
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@ -1492,7 +1492,7 @@ FacingPlayerDistance:: ; 36ad
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jr .CheckFacing
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.CheckX
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ld a, [PlayerNextMapX]
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ld a, [PlayerStandingMapX]
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sub d
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jr z, .NotFacing
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jr nc, .Left
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28
home/map.asm
28
home/map.asm
@ -256,10 +256,10 @@ GetDestinationWarpNumber:: ; 2252
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; 2266
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.GetDestinationWarpNumber ; 2266
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ld a, [PlayerNextMapY]
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ld a, [PlayerStandingMapY]
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sub $4
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ld e, a
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ld a, [PlayerNextMapX]
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ld a, [PlayerStandingMapX]
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sub $4
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ld d, a
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ld a, [wCurrMapWarpCount]
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@ -1568,16 +1568,16 @@ GetMovementPermissions:: ; 2914
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call .LeftRight
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call .UpDown
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; get coords of current tile
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ld a, [PlayerNextMapX]
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ld a, [PlayerStandingMapX]
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ld d, a
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ld a, [PlayerNextMapY]
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ld a, [PlayerStandingMapY]
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ld e, a
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call GetCoordTile
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ld [PlayerNextTile], a
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ld [PlayerStandingTile], a
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call .CheckHiNybble
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ret nz
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ld a, [PlayerNextTile]
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ld a, [PlayerStandingTile]
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and 7
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ld hl, .MovementPermissionsData
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add l
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@ -1597,9 +1597,9 @@ GetMovementPermissions:: ; 2914
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; 294d
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.UpDown
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ld a, [PlayerNextMapX]
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ld a, [PlayerStandingMapX]
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ld d, a
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ld a, [PlayerNextMapY]
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ld a, [PlayerStandingMapY]
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ld e, a
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push de
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@ -1617,9 +1617,9 @@ GetMovementPermissions:: ; 2914
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; 296c
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.LeftRight
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ld a, [PlayerNextMapX]
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ld a, [PlayerStandingMapX]
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ld d, a
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ld a, [PlayerNextMapY]
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ld a, [PlayerStandingMapY]
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ld e, a
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push de
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@ -1744,10 +1744,10 @@ GetFacingTileCoord:: ; 2a07
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ld h, [hl]
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ld l, a
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ld a, [PlayerNextMapX]
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ld a, [PlayerStandingMapX]
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add d
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ld d, a
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ld a, [PlayerNextMapY]
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ld a, [PlayerStandingMapY]
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add e
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ld e, a
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ld a, [hl]
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@ -1922,10 +1922,10 @@ CheckCurrentMapXYTriggers:: ; 2ad4
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call CheckTriggers
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ld b, a
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; Load your current coordinates into de. This will be used to check if your position is in the xy-trigger table for the current map.
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ld a, [PlayerNextMapX]
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ld a, [PlayerStandingMapX]
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sub 4
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ld d, a
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ld a, [PlayerNextMapY]
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ld a, [PlayerStandingMapY]
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sub 4
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ld e, a
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@ -79,15 +79,15 @@ DoesSpriteHaveFacings:: ; 1836
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Function184a:: ; 184a
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ld a, [PlayerNextTile]
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GetPlayerStandingTile:: ; 184a
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ld a, [PlayerStandingTile]
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call GetTileCollision
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ld b, a
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ret
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; 1852
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CheckOnWater:: ; 1852
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ld a, [PlayerNextTile]
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ld a, [PlayerStandingTile]
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call GetTileCollision
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sub 1
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ret z
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@ -125,17 +125,6 @@ GetTileCollision:: ; 185d
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CheckGrassTile:: ; 1875
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; and %00110111
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; cp $10
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; ret c
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; cp $30
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; jr nc, .okay
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; scf
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; ret
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; .okay
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; xor a
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; ret
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ld d, a
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and $f0
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cp $10
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@ -222,7 +211,7 @@ CheckWaterfallTile:: ; 18bd
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; 18c3
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CheckStandingOnEntrance:: ; 18c3
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ld a, [PlayerNextTile]
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ld a, [PlayerStandingTile]
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cp $71 ; door
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ret z
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cp $79
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74
main.asm
74
main.asm
@ -821,23 +821,23 @@ RefreshPlayerCoords: ; 80b8
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ld a, [XCoord]
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add 4
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ld d, a
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ld hl, PlayerNextMapX
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ld hl, PlayerStandingMapX
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sub [hl]
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ld [hl], d
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ld hl, MapObjects + MAPOBJECT_X_COORD
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ld [hl], d
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ld hl, PlayerMapX
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ld hl, PlayerLastMapX
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ld [hl], d
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ld d, a
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ld a, [YCoord]
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add 4
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ld e, a
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ld hl, PlayerNextMapY
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ld hl, PlayerStandingMapY
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sub [hl]
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ld [hl], e
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ld hl, MapObjects + MAPOBJECT_Y_COORD
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ld [hl], e
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ld hl, PlayerMapY
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ld hl, PlayerLastMapY
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ld [hl], e
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ld e, a
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ld a, [wObjectFollow_Leader]
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@ -2808,7 +2808,7 @@ Script_UsedWaterfall: ; 0xcb20
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.CheckContinueWaterfall: ; cb38
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xor a
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ld [ScriptVar], a
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ld a, [PlayerNextTile]
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ld a, [PlayerStandingTile]
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call CheckWaterfallTile
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ret z
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callba MobileFn_1060c1
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@ -3804,7 +3804,7 @@ BikeFunction: ; d0b3
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jr .done
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.CantGetOffBike
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ld hl, UnknownScript_0xd171
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ld hl, Script_CantGetOffBike
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jr .done
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.CannotUseBike
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@ -3835,8 +3835,8 @@ BikeFunction: ; d0b3
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jr .nope
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.ok
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call Function184a
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and $f
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call GetPlayerStandingTile
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and $f ; can't use our bike in a wall or on water
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jr nz, .nope
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xor a
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ret
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@ -3849,7 +3849,7 @@ Script_GetOnBike: ; 0xd13e
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reloadmappart
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special UpdateTimePals
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writecode VAR_MOVEMENT, PLAYER_BIKE
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writetext UnknownText_0xd17c
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writetext GotOnTheBikeText
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waitbutton
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closetext
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special ReplaceKrisSprite
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@ -3861,7 +3861,7 @@ Script_GetOnBike_Register: ; 0xd14e
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special ReplaceKrisSprite
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end
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Functiond156: ; unreferenced
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; XXX
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nop
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ret
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@ -3869,7 +3869,7 @@ Script_GetOffBike: ; 0xd158
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reloadmappart
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special UpdateTimePals
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writecode VAR_MOVEMENT, PLAYER_NORMAL
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writetext UnknownText_0xd181
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writetext GotOffTheBikeText
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waitbutton
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FinishGettingOffBike:
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@ -3882,23 +3882,23 @@ Script_GetOffBike_Register: ; 0xd16b
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writecode VAR_MOVEMENT, PLAYER_NORMAL
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jump FinishGettingOffBike
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UnknownScript_0xd171: ; 0xd171
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writetext UnknownText_0xd177
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Script_CantGetOffBike: ; 0xd171
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writetext .CantGetOffBikeText
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waitbutton
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closetext
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end
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UnknownText_0xd177: ; 0xd177
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.CantGetOffBikeText: ; 0xd177
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; You can't get off here!
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text_jump UnknownText_0x1c099a
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db "@"
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UnknownText_0xd17c: ; 0xd17c
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GotOnTheBikeText: ; 0xd17c
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; got on the @ .
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text_jump UnknownText_0x1c09b2
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db "@"
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UnknownText_0xd181: ; 0xd181
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GotOffTheBikeText: ; 0xd181
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; got off the @ .
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text_jump UnknownText_0x1c09c7
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db "@"
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@ -7265,47 +7265,7 @@ ScrollBGMapPalettes:: ; 4c03f
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INCLUDE "tilesets/palette_maps.asm"
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TileCollisionTable:: ; 4ce1f
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; 00 land
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; 01 water
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; 0f wall
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; 11 talkable water
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; 1f talkable wall
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db NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + WATRTILE
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db NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + WATRTILE
|
||||
db NULL + LANDTILE, NULL + LANDTILE, TALK + WATRTILE, NULL + LANDTILE, NULL + LANDTILE, TALK + WATRTILE, NULL + LANDTILE, NULL + LANDTILE
|
||||
db NULL + LANDTILE, NULL + LANDTILE, TALK + WATRTILE, NULL + LANDTILE, NULL + LANDTILE, TALK + WATRTILE, NULL + LANDTILE, NULL + LANDTILE
|
||||
db NULL + WALLTILE, NULL + WALLTILE, TALK + WALLTILE, NULL + LANDTILE, TALK + WALLTILE, NULL + WALLTILE, NULL + WALLTILE, NULL + WATRTILE
|
||||
db NULL + WALLTILE, NULL + WALLTILE, TALK + WALLTILE, NULL + LANDTILE, TALK + WALLTILE, NULL + WALLTILE, NULL + WALLTILE, NULL + WATRTILE
|
||||
db NULL + WALLTILE, NULL + WALLTILE, NULL + WALLTILE, NULL + WALLTILE, NULL + WALLTILE, NULL + WALLTILE, NULL + WALLTILE, NULL + WALLTILE
|
||||
db NULL + WALLTILE, NULL + WALLTILE, NULL + WALLTILE, NULL + WALLTILE, NULL + WALLTILE, NULL + WALLTILE, NULL + WALLTILE, NULL + WALLTILE
|
||||
|
||||
db NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE
|
||||
db NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE
|
||||
db NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE
|
||||
db NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE
|
||||
db NULL + LANDTILE, NULL + LANDTILE, NULL + WATRTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE
|
||||
db NULL + LANDTILE, NULL + LANDTILE, NULL + WATRTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE
|
||||
db NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE
|
||||
db NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE
|
||||
|
||||
db NULL + WATRTILE, NULL + WATRTILE, NULL + WATRTILE, NULL + WATRTILE, NULL + WATRTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE
|
||||
db NULL + WATRTILE, NULL + WATRTILE, NULL + WATRTILE, NULL + WATRTILE, NULL + WATRTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE
|
||||
db NULL + WATRTILE, NULL + WATRTILE, NULL + WATRTILE, NULL + WATRTILE, NULL + WATRTILE, NULL + WATRTILE, NULL + WATRTILE, NULL + WATRTILE
|
||||
db NULL + WATRTILE, NULL + WATRTILE, NULL + WATRTILE, NULL + WATRTILE, NULL + WATRTILE, NULL + WATRTILE, NULL + WATRTILE, NULL + WATRTILE
|
||||
db NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE
|
||||
db NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE
|
||||
db NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE
|
||||
db NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE
|
||||
|
||||
db NULL + WALLTILE, NULL + WALLTILE, NULL + WALLTILE, NULL + WALLTILE, NULL + WALLTILE, NULL + WALLTILE, NULL + WALLTILE, NULL + WALLTILE
|
||||
db NULL + WALLTILE, NULL + WALLTILE, NULL + WALLTILE, NULL + WALLTILE, NULL + WALLTILE, NULL + WALLTILE, NULL + WALLTILE, NULL + WALLTILE
|
||||
db NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE
|
||||
db NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE
|
||||
db NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE
|
||||
db NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE
|
||||
db NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE
|
||||
db NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + LANDTILE, NULL + WATRTILE
|
||||
INCLUDE "tilesets/collision.asm"
|
||||
|
||||
EmptyAllSRAMBanks: ; 4cf1f
|
||||
ld a, $0
|
||||
|
264
tilesets/collision.asm
Executable file
264
tilesets/collision.asm
Executable file
@ -0,0 +1,264 @@
|
||||
|
||||
; 00 land
|
||||
; 01 water
|
||||
; 0f wall
|
||||
; 11 talkable water
|
||||
; 1f talkable wall
|
||||
NONTALKABLE EQUS "db"
|
||||
TALKABLE EQUS "db TALK +"
|
||||
NONTALKABLE LANDTILE ; 00
|
||||
NONTALKABLE LANDTILE ; 01
|
||||
NONTALKABLE LANDTILE ; 02
|
||||
NONTALKABLE LANDTILE ; 03
|
||||
NONTALKABLE LANDTILE ; 04
|
||||
NONTALKABLE LANDTILE ; 05
|
||||
NONTALKABLE LANDTILE ; 06
|
||||
NONTALKABLE WATRTILE ; 07
|
||||
NONTALKABLE LANDTILE ; 08
|
||||
NONTALKABLE LANDTILE ; 09
|
||||
NONTALKABLE LANDTILE ; 0a
|
||||
NONTALKABLE LANDTILE ; 0b
|
||||
NONTALKABLE LANDTILE ; 0c
|
||||
NONTALKABLE LANDTILE ; 0d
|
||||
NONTALKABLE LANDTILE ; 0e
|
||||
NONTALKABLE WATRTILE ; 0f
|
||||
NONTALKABLE LANDTILE ; 10
|
||||
NONTALKABLE LANDTILE ; 11
|
||||
TALKABLE WATRTILE ; 12
|
||||
NONTALKABLE LANDTILE ; 13
|
||||
NONTALKABLE LANDTILE ; 14
|
||||
TALKABLE WATRTILE ; 15
|
||||
NONTALKABLE LANDTILE ; 16
|
||||
NONTALKABLE LANDTILE ; 17
|
||||
NONTALKABLE LANDTILE ; 18
|
||||
NONTALKABLE LANDTILE ; 19
|
||||
TALKABLE WATRTILE ; 1a
|
||||
NONTALKABLE LANDTILE ; 1b
|
||||
NONTALKABLE LANDTILE ; 1c
|
||||
TALKABLE WATRTILE ; 1d
|
||||
NONTALKABLE LANDTILE ; 1e
|
||||
NONTALKABLE LANDTILE ; 1f
|
||||
NONTALKABLE WALLTILE ; 20
|
||||
NONTALKABLE WALLTILE ; 21
|
||||
TALKABLE WALLTILE ; 22
|
||||
NONTALKABLE LANDTILE ; 23
|
||||
TALKABLE WALLTILE ; 24
|
||||
NONTALKABLE WALLTILE ; 25
|
||||
NONTALKABLE WALLTILE ; 26
|
||||
NONTALKABLE WATRTILE ; 27
|
||||
NONTALKABLE WALLTILE ; 28
|
||||
NONTALKABLE WALLTILE ; 29
|
||||
TALKABLE WALLTILE ; 2a
|
||||
NONTALKABLE LANDTILE ; 2b
|
||||
TALKABLE WALLTILE ; 2c
|
||||
NONTALKABLE WALLTILE ; 2d
|
||||
NONTALKABLE WALLTILE ; 2e
|
||||
NONTALKABLE WATRTILE ; 2f
|
||||
NONTALKABLE WALLTILE ; 30
|
||||
NONTALKABLE WALLTILE ; 31
|
||||
NONTALKABLE WALLTILE ; 32
|
||||
NONTALKABLE WALLTILE ; 33
|
||||
NONTALKABLE WALLTILE ; 34
|
||||
NONTALKABLE WALLTILE ; 35
|
||||
NONTALKABLE WALLTILE ; 36
|
||||
NONTALKABLE WALLTILE ; 37
|
||||
NONTALKABLE WALLTILE ; 38
|
||||
NONTALKABLE WALLTILE ; 39
|
||||
NONTALKABLE WALLTILE ; 3a
|
||||
NONTALKABLE WALLTILE ; 3b
|
||||
NONTALKABLE WALLTILE ; 3c
|
||||
NONTALKABLE WALLTILE ; 3d
|
||||
NONTALKABLE WALLTILE ; 3e
|
||||
NONTALKABLE WALLTILE ; 3f
|
||||
NONTALKABLE LANDTILE ; 40
|
||||
NONTALKABLE LANDTILE ; 41
|
||||
NONTALKABLE LANDTILE ; 42
|
||||
NONTALKABLE LANDTILE ; 43
|
||||
NONTALKABLE LANDTILE ; 44
|
||||
NONTALKABLE LANDTILE ; 45
|
||||
NONTALKABLE LANDTILE ; 46
|
||||
NONTALKABLE LANDTILE ; 47
|
||||
NONTALKABLE LANDTILE ; 48
|
||||
NONTALKABLE LANDTILE ; 49
|
||||
NONTALKABLE LANDTILE ; 4a
|
||||
NONTALKABLE LANDTILE ; 4b
|
||||
NONTALKABLE LANDTILE ; 4c
|
||||
NONTALKABLE LANDTILE ; 4d
|
||||
NONTALKABLE LANDTILE ; 4e
|
||||
NONTALKABLE LANDTILE ; 4f
|
||||
NONTALKABLE LANDTILE ; 50
|
||||
NONTALKABLE LANDTILE ; 51
|
||||
NONTALKABLE LANDTILE ; 52
|
||||
NONTALKABLE LANDTILE ; 53
|
||||
NONTALKABLE LANDTILE ; 54
|
||||
NONTALKABLE LANDTILE ; 55
|
||||
NONTALKABLE LANDTILE ; 56
|
||||
NONTALKABLE LANDTILE ; 57
|
||||
NONTALKABLE LANDTILE ; 58
|
||||
NONTALKABLE LANDTILE ; 59
|
||||
NONTALKABLE LANDTILE ; 5a
|
||||
NONTALKABLE LANDTILE ; 5b
|
||||
NONTALKABLE LANDTILE ; 5c
|
||||
NONTALKABLE LANDTILE ; 5d
|
||||
NONTALKABLE LANDTILE ; 5e
|
||||
NONTALKABLE LANDTILE ; 5f
|
||||
NONTALKABLE LANDTILE ; 60
|
||||
NONTALKABLE LANDTILE ; 61
|
||||
NONTALKABLE WATRTILE ; 62
|
||||
NONTALKABLE LANDTILE ; 63
|
||||
NONTALKABLE LANDTILE ; 64
|
||||
NONTALKABLE LANDTILE ; 65
|
||||
NONTALKABLE LANDTILE ; 66
|
||||
NONTALKABLE LANDTILE ; 67
|
||||
NONTALKABLE LANDTILE ; 68
|
||||
NONTALKABLE LANDTILE ; 69
|
||||
NONTALKABLE WATRTILE ; 6a
|
||||
NONTALKABLE LANDTILE ; 6b
|
||||
NONTALKABLE LANDTILE ; 6c
|
||||
NONTALKABLE LANDTILE ; 6d
|
||||
NONTALKABLE LANDTILE ; 6e
|
||||
NONTALKABLE LANDTILE ; 6f
|
||||
NONTALKABLE LANDTILE ; 70
|
||||
NONTALKABLE LANDTILE ; 71
|
||||
NONTALKABLE LANDTILE ; 72
|
||||
NONTALKABLE LANDTILE ; 73
|
||||
NONTALKABLE LANDTILE ; 74
|
||||
NONTALKABLE LANDTILE ; 75
|
||||
NONTALKABLE LANDTILE ; 76
|
||||
NONTALKABLE LANDTILE ; 77
|
||||
NONTALKABLE LANDTILE ; 78
|
||||
NONTALKABLE LANDTILE ; 79
|
||||
NONTALKABLE LANDTILE ; 7a
|
||||
NONTALKABLE LANDTILE ; 7b
|
||||
NONTALKABLE LANDTILE ; 7c
|
||||
NONTALKABLE LANDTILE ; 7d
|
||||
NONTALKABLE LANDTILE ; 7e
|
||||
NONTALKABLE LANDTILE ; 7f
|
||||
NONTALKABLE WATRTILE ; 80
|
||||
NONTALKABLE WATRTILE ; 81
|
||||
NONTALKABLE WATRTILE ; 82
|
||||
NONTALKABLE WATRTILE ; 83
|
||||
NONTALKABLE WATRTILE ; 84
|
||||
NONTALKABLE LANDTILE ; 85
|
||||
NONTALKABLE LANDTILE ; 86
|
||||
NONTALKABLE LANDTILE ; 87
|
||||
NONTALKABLE WATRTILE ; 88
|
||||
NONTALKABLE WATRTILE ; 89
|
||||
NONTALKABLE WATRTILE ; 8a
|
||||
NONTALKABLE WATRTILE ; 8b
|
||||
NONTALKABLE WATRTILE ; 8c
|
||||
NONTALKABLE LANDTILE ; 8d
|
||||
NONTALKABLE LANDTILE ; 8e
|
||||
NONTALKABLE LANDTILE ; 8f
|
||||
NONTALKABLE WATRTILE ; 90
|
||||
NONTALKABLE WATRTILE ; 91
|
||||
NONTALKABLE WATRTILE ; 92
|
||||
NONTALKABLE WATRTILE ; 93
|
||||
NONTALKABLE WATRTILE ; 94
|
||||
NONTALKABLE WATRTILE ; 95
|
||||
NONTALKABLE WATRTILE ; 96
|
||||
NONTALKABLE WATRTILE ; 97
|
||||
NONTALKABLE WATRTILE ; 98
|
||||
NONTALKABLE WATRTILE ; 99
|
||||
NONTALKABLE WATRTILE ; 9a
|
||||
NONTALKABLE WATRTILE ; 9b
|
||||
NONTALKABLE WATRTILE ; 9c
|
||||
NONTALKABLE WATRTILE ; 9d
|
||||
NONTALKABLE WATRTILE ; 9e
|
||||
NONTALKABLE WATRTILE ; 9f
|
||||
NONTALKABLE LANDTILE ; a0
|
||||
NONTALKABLE LANDTILE ; a1
|
||||
NONTALKABLE LANDTILE ; a2
|
||||
NONTALKABLE LANDTILE ; a3
|
||||
NONTALKABLE LANDTILE ; a4
|
||||
NONTALKABLE LANDTILE ; a5
|
||||
NONTALKABLE LANDTILE ; a6
|
||||
NONTALKABLE LANDTILE ; a7
|
||||
NONTALKABLE LANDTILE ; a8
|
||||
NONTALKABLE LANDTILE ; a9
|
||||
NONTALKABLE LANDTILE ; aa
|
||||
NONTALKABLE LANDTILE ; ab
|
||||
NONTALKABLE LANDTILE ; ac
|
||||
NONTALKABLE LANDTILE ; ad
|
||||
NONTALKABLE LANDTILE ; ae
|
||||
NONTALKABLE LANDTILE ; af
|
||||
NONTALKABLE LANDTILE ; b0
|
||||
NONTALKABLE LANDTILE ; b1
|
||||
NONTALKABLE LANDTILE ; b2
|
||||
NONTALKABLE LANDTILE ; b3
|
||||
NONTALKABLE LANDTILE ; b4
|
||||
NONTALKABLE LANDTILE ; b5
|
||||
NONTALKABLE LANDTILE ; b6
|
||||
NONTALKABLE LANDTILE ; b7
|
||||
NONTALKABLE LANDTILE ; b8
|
||||
NONTALKABLE LANDTILE ; b9
|
||||
NONTALKABLE LANDTILE ; ba
|
||||
NONTALKABLE LANDTILE ; bb
|
||||
NONTALKABLE LANDTILE ; bc
|
||||
NONTALKABLE LANDTILE ; bd
|
||||
NONTALKABLE LANDTILE ; be
|
||||
NONTALKABLE LANDTILE ; bf
|
||||
NONTALKABLE WALLTILE ; c0
|
||||
NONTALKABLE WALLTILE ; c1
|
||||
NONTALKABLE WALLTILE ; c2
|
||||
NONTALKABLE WALLTILE ; c3
|
||||
NONTALKABLE WALLTILE ; c4
|
||||
NONTALKABLE WALLTILE ; c5
|
||||
NONTALKABLE WALLTILE ; c6
|
||||
NONTALKABLE WALLTILE ; c7
|
||||
NONTALKABLE WALLTILE ; c8
|
||||
NONTALKABLE WALLTILE ; c9
|
||||
NONTALKABLE WALLTILE ; ca
|
||||
NONTALKABLE WALLTILE ; cb
|
||||
NONTALKABLE WALLTILE ; cc
|
||||
NONTALKABLE WALLTILE ; cd
|
||||
NONTALKABLE WALLTILE ; ce
|
||||
NONTALKABLE WALLTILE ; cf
|
||||
NONTALKABLE LANDTILE ; d0
|
||||
NONTALKABLE LANDTILE ; d1
|
||||
NONTALKABLE LANDTILE ; d2
|
||||
NONTALKABLE LANDTILE ; d3
|
||||
NONTALKABLE LANDTILE ; d4
|
||||
NONTALKABLE LANDTILE ; d5
|
||||
NONTALKABLE LANDTILE ; d6
|
||||
NONTALKABLE LANDTILE ; d7
|
||||
NONTALKABLE LANDTILE ; d8
|
||||
NONTALKABLE LANDTILE ; d9
|
||||
NONTALKABLE LANDTILE ; da
|
||||
NONTALKABLE LANDTILE ; db
|
||||
NONTALKABLE LANDTILE ; dc
|
||||
NONTALKABLE LANDTILE ; dd
|
||||
NONTALKABLE LANDTILE ; de
|
||||
NONTALKABLE LANDTILE ; df
|
||||
NONTALKABLE LANDTILE ; e0
|
||||
NONTALKABLE LANDTILE ; e1
|
||||
NONTALKABLE LANDTILE ; e2
|
||||
NONTALKABLE LANDTILE ; e3
|
||||
NONTALKABLE LANDTILE ; e4
|
||||
NONTALKABLE LANDTILE ; e5
|
||||
NONTALKABLE LANDTILE ; e6
|
||||
NONTALKABLE LANDTILE ; e7
|
||||
NONTALKABLE LANDTILE ; e8
|
||||
NONTALKABLE LANDTILE ; e9
|
||||
NONTALKABLE LANDTILE ; ea
|
||||
NONTALKABLE LANDTILE ; eb
|
||||
NONTALKABLE LANDTILE ; ec
|
||||
NONTALKABLE LANDTILE ; ed
|
||||
NONTALKABLE LANDTILE ; ee
|
||||
NONTALKABLE LANDTILE ; ef
|
||||
NONTALKABLE LANDTILE ; f0
|
||||
NONTALKABLE LANDTILE ; f1
|
||||
NONTALKABLE LANDTILE ; f2
|
||||
NONTALKABLE LANDTILE ; f3
|
||||
NONTALKABLE LANDTILE ; f4
|
||||
NONTALKABLE LANDTILE ; f5
|
||||
NONTALKABLE LANDTILE ; f6
|
||||
NONTALKABLE LANDTILE ; f7
|
||||
NONTALKABLE LANDTILE ; f8
|
||||
NONTALKABLE LANDTILE ; f9
|
||||
NONTALKABLE LANDTILE ; fa
|
||||
NONTALKABLE LANDTILE ; fb
|
||||
NONTALKABLE LANDTILE ; fc
|
||||
NONTALKABLE LANDTILE ; fd
|
||||
NONTALKABLE LANDTILE ; fe
|
||||
NONTALKABLE WATRTILE ; ff
|
10
wram.asm
10
wram.asm
@ -2399,12 +2399,12 @@ object_struct: MACRO
|
||||
\1Action:: ds 1
|
||||
\1ObjectStepFrame:: ds 1
|
||||
\1Facing:: ds 1
|
||||
\1NextTile:: ds 1 ; collision
|
||||
\1StandingTile:: ds 1 ; collision
|
||||
\1NextMapX:: ds 1
|
||||
\1NextMapY:: ds 1
|
||||
\1MapX:: ds 1
|
||||
\1MapY:: ds 1
|
||||
\1LastTile:: ds 1 ; collision
|
||||
\1StandingMapX:: ds 1
|
||||
\1StandingMapY:: ds 1
|
||||
\1LastMapX:: ds 1
|
||||
\1LastMapY:: ds 1
|
||||
\1ObjectInitX:: ds 1
|
||||
\1ObjectInitY:: ds 1
|
||||
\1Radius:: ds 1
|
||||
|
Loading…
Reference in New Issue
Block a user