# Conflicts:
#	audio/engine.asm
#	constants/gfx_constants.asm
#	constants/map_data_constants.asm
#	constants/pokemon_data_constants.asm
#	constants/sprite_constants.asm
#	constants/wram_constants.asm
#	data/maps/data.asm
#	engine/battle/ai/scoring.asm
#	engine/battle/core.asm
#	engine/battle/effect_commands.asm
#	engine/battle/misc.asm
#	engine/battle_anims/getpokeballwobble.asm
#	engine/breeding.asm
#	engine/buy_sell_toss.asm
#	engine/decorations.asm
#	engine/events/battle_tower/battle_tower.asm
#	engine/events/battle_tower/rules.asm
#	engine/events/buena.asm
#	engine/events/bug_contest/contest_2.asm
#	engine/events/daycare.asm
#	engine/events/dratini.asm
#	engine/events/halloffame.asm
#	engine/events/happiness_egg.asm
#	engine/events/kurt.asm
#	engine/events/lucky_number.asm
#	engine/events/magnet_train.asm
#	engine/events/overworld.asm
#	engine/events/pokerus/pokerus.asm
#	engine/events/print_unown.asm
#	engine/events/print_unown_2.asm
#	engine/events/unown_walls.asm
#	engine/item_effects.asm
#	engine/link.asm
#	engine/mon_menu.asm
#	engine/player_object.asm
#	engine/routines/playslowcry.asm
#	engine/scripting.asm
#	engine/search.asm
#	engine/search2.asm
#	engine/specials.asm
#	engine/start_menu.asm
#	engine/timeset.asm
#	home/battle_vars.asm
#	home/map.asm
#	maps/GoldenrodUndergroundSwitchRoomEntrances.asm
#	maps/IlexForest.asm
#	maps/KrissHouse2F.asm
#	maps/Route39Barn.asm
#	mobile/mobile_12_2.asm
#	mobile/mobile_40.asm
#	mobile/mobile_5f.asm
#	wram.asm
This commit is contained in:
Rangi 2018-02-03 18:21:53 -05:00
commit 32ed487a47
367 changed files with 8920 additions and 8922 deletions

File diff suppressed because it is too large Load Diff

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@ -7,10 +7,10 @@
charmap "<LNBRK>", $22
charmap "<POKE>", $24 ; "<PO><KE>"
charmap "%", $25 ; soft linebreak in landmark names
charmap "<RED>", $38 ; RedsName
charmap "<GREEN>", $39 ; GreensName
charmap "<RED>", $38 ; wRedsName
charmap "<GREEN>", $39 ; wGreensName
charmap "<ENEMY>", $3f
charmap "<MOM>", $49 ; MomsName
charmap "<MOM>", $49 ; wMomsName
charmap "<PKMN>", $4a ; "<PK><MN>"
charmap "<_CONT>", $4b ; implements "<CONT>"
charmap "<SCROLL>", $4c
@ -18,8 +18,8 @@
charmap "<LINE>", $4f
charmap "@", $50 ; string terminator
charmap "<PARA>", $51
charmap "<PLAYER>", $52 ; PlayerName
charmap "<RIVAL>", $53 ; RivalName
charmap "<PLAYER>", $52 ; wPlayerName
charmap "<RIVAL>", $53 ; wRivalName
charmap "#", $54 ; "POKé"
charmap "<CONT>", $55
charmap "<……>", $56 ; "……"

View File

@ -66,23 +66,23 @@ NUM_CHANNELS EQU const_value
const NOTE_REST ; 5
const NOTE_VIBRATO_OVERRIDE ; 6
; Volume:
; wVolume
VOLUME_SO1_F EQU 3
VOLUME_SO2_F EQU 7
VOLUME_SO1_LEVEL EQU %00000111
VOLUME_SO2_LEVEL EQU %01110000
MAX_VOLUME EQU $77
; SoundInput:
; wSoundInput
SOUND_INPUT_CH1_F EQU 0
SOUND_INPUT_CH2_F EQU 1
SOUND_INPUT_CH3_F EQU 2
SOUND_INPUT_CH4_F EQU 3
SOUND_INPUT_GLOBAL_F EQU 7
; Danger:
; wLowHealthAlarm
DANGER_PITCH_F EQU 4
DANGER_ON_F EQU 7
; MusicFade:
; wMusicFade
MUSIC_FADE_IN_F EQU 7

View File

@ -27,7 +27,7 @@ EFFECTIVE EQU 10
NOT_VERY_EFFECTIVE EQU 05
NO_EFFECT EQU 00
; PlayerStatLevels and EnemyStatLevels indexes (see wram.asm)
; wPlayerStatLevels and wEnemyStatLevels indexes (see wram.asm)
; GetStatName arguments (see data/battle/stat_names.asm)
const_def
const ATTACK
@ -53,7 +53,7 @@ MOVE_LENGTH EQU const_value
; stat constants
; indexes for:
; - PlayerStats and EnemyStats (see wram.asm)
; - wPlayerStats and wEnemyStats (see wram.asm)
; - party_struct and battle_struct members (see macros/wram.asm)
const_def 1
const STAT_HP
@ -80,7 +80,7 @@ SPDSPCDV_SHINY EQU $AA
const WILD_BATTLE
const TRAINER_BATTLE
; battle types (BattleType values)
; battle types (wBattleType values)
const_def
const BATTLETYPE_NORMAL
const BATTLETYPE_CANLOSE
@ -159,7 +159,7 @@ SLP EQU %111 ; 0-7 turns
ALL_STATUS EQU (1 << PSN) + (1 << BRN) + (1 << FRZ) + (1 << PAR) + SLP
; PlayerSubStatus1 or EnemySubStatus1 bit flags
; wPlayerSubStatus1 or wEnemySubStatus1 bit flags
enum_start 7, -1
enum SUBSTATUS_IN_LOVE
enum SUBSTATUS_ROLLOUT
@ -170,10 +170,10 @@ ALL_STATUS EQU (1 << PSN) + (1 << BRN) + (1 << FRZ) + (1 << PAR) + SLP
enum SUBSTATUS_CURSE
enum SUBSTATUS_NIGHTMARE
; PlayerSubStatus2 or EnemySubStatus2 bit flags
; wPlayerSubStatus2 or wEnemySubStatus2 bit flags
SUBSTATUS_CURLED EQU 0
; PlayerSubStatus3 or EnemySubStatus3 bit flags
; wPlayerSubStatus3 or wEnemySubStatus3 bit flags
enum_start 7, -1
enum SUBSTATUS_CONFUSED
enum SUBSTATUS_FLYING
@ -184,7 +184,7 @@ SUBSTATUS_CURLED EQU 0
enum SUBSTATUS_RAMPAGE
enum SUBSTATUS_BIDE
; PlayerSubStatus4 or EnemySubStatus4 bit flags
; wPlayerSubStatus4 or wEnemySubStatus4 bit flags
enum_start 7, -1
enum SUBSTATUS_LEECH_SEED
enum SUBSTATUS_RAGE
@ -195,7 +195,7 @@ SUBSTATUS_CURLED EQU 0
enum SUBSTATUS_MIST
enum SUBSTATUS_X_ACCURACY
; PlayerSubStatus5 or EnemySubStatus5 bit flags
; wPlayerSubStatus5 or wEnemySubStatus5 bit flags
enum_start 7, -1
enum SUBSTATUS_CANT_RUN
enum SUBSTATUS_DESTINY_BOND
@ -206,7 +206,7 @@ SUBSTATUS_CURLED EQU 0
enum SUBSTATUS_UNKNOWN_3
enum SUBSTATUS_TOXIC
; PlayerScreens or EnemyScreens bit flags
; wPlayerScreens or wEnemyScreens bit flags
enum_start 4, -1
enum SCREENS_REFLECT
enum SCREENS_LIGHT_SCREEN
@ -214,7 +214,7 @@ SUBSTATUS_CURLED EQU 0
enum SCREENS_UNUSED
enum SCREENS_SPIKES
; Weather values
; values in wBattleWeather
const_def
const WEATHER_NONE
const WEATHER_RAIN

View File

@ -1,4 +1,4 @@
; EventFlags bit flags
; wEventFlags bit flags
const_def
; The first eight flags are reset upon reloading the map
const EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 ; 000

View File

@ -38,7 +38,7 @@ HP_RED EQU 2
const SPRITEOAMSTRUCT_TILE_ID ; 2
const SPRITEOAMSTRUCT_ATTRIBUTES ; 3
SPRITEOAMSTRUCT_LENGTH EQU const_value
NUM_SPRITE_OAM_STRUCTS EQU 40 ; see Sprites
NUM_SPRITE_OAM_STRUCTS EQU 40 ; see wVirtualOAM
; PokeAnims indexes (see engine/pic_animation.asm)

View File

@ -59,7 +59,7 @@ MAP_NONE EQU 0
const SOUTH_F
const NORTH_F
; MapConnections
; wMapConnections
const_def
shift_const EAST
shift_const WEST

View File

@ -35,7 +35,7 @@
const OBJECT_RANGE ; 20
; 21-27 are not used
OBJECT_STRUCT_LENGTH EQU 40
NUM_OBJECT_STRUCTS EQU 13 ; see ObjectStructs
NUM_OBJECT_STRUCTS EQU 13 ; see wObjectStructs
; object_struct OBJECT_FACING values
OW_DOWN EQU DOWN << 2

View File

@ -1,29 +1,29 @@
; base data struct members (see data/pokemon/base_stats/*.asm)
BASE_DEX_NO EQUS "(BaseDexNo - CurBaseData)"
BASE_STATS EQUS "(BaseStats - CurBaseData)"
BASE_HP EQUS "(BaseHP - CurBaseData)"
BASE_ATK EQUS "(BaseAttack - CurBaseData)"
BASE_SPD EQUS "(BaseSpeed - CurBaseData)"
BASE_SAT EQUS "(BaseSpecialAttack - CurBaseData)"
BASE_SDF EQUS "(BaseSpecialDefense - CurBaseData)"
BASE_TYPES EQUS "(BaseType - CurBaseData)"
BASE_TYPE_1 EQUS "(BaseType1 - CurBaseData)"
BASE_TYPE_2 EQUS "(BaseType2 - CurBaseData)"
BASE_CATCH_RATE EQUS "(BaseCatchRate - CurBaseData)"
BASE_EXP EQUS "(BaseExp - CurBaseData)"
BASE_ITEMS EQUS "(BaseItems - CurBaseData)"
BASE_ITEM_1 EQUS "(BaseItem1 - CurBaseData)"
BASE_ITEM_2 EQUS "(BaseItem2 - CurBaseData)"
BASE_GENDER EQUS "(BaseGender - CurBaseData)"
BASE_UNKNOWN_1 EQUS "(BaseUnknown1 - CurBaseData)"
BASE_EGG_STEPS EQUS "(BaseEggSteps - CurBaseData)"
BASE_UNKNOWN_2 EQUS "(BaseUnknown2 - CurBaseData)"
BASE_PIC_SIZE EQUS "(BasePicSize - CurBaseData)"
BASE_PADDING EQUS "(BasePadding - CurBaseData)"
BASE_GROWTH_RATE EQUS "(BaseGrowthRate - CurBaseData)"
BASE_EGG_GROUPS EQUS "(BaseEggGroups - CurBaseData)"
BASE_TMHM EQUS "(BaseTMHM - CurBaseData)"
BASE_DATA_SIZE EQUS "(CurBaseDataEnd - CurBaseData)"
BASE_DEX_NO EQUS "(wBaseDexNo - wCurBaseData)"
BASE_STATS EQUS "(wBaseStats - wCurBaseData)"
BASE_HP EQUS "(wBaseHP - wCurBaseData)"
BASE_ATK EQUS "(wBaseAttack - wCurBaseData)"
BASE_SPD EQUS "(wBaseSpeed - wCurBaseData)"
BASE_SAT EQUS "(wBaseSpecialAttack - wCurBaseData)"
BASE_SDF EQUS "(wBaseSpecialDefense - wCurBaseData)"
BASE_TYPES EQUS "(wBaseType - wCurBaseData)"
BASE_TYPE_1 EQUS "(wBaseType1 - wCurBaseData)"
BASE_TYPE_2 EQUS "(wBaseType2 - wCurBaseData)"
BASE_CATCH_RATE EQUS "(wBaseCatchRate - wCurBaseData)"
BASE_EXP EQUS "(wBaseExp - wCurBaseData)"
BASE_ITEMS EQUS "(wBaseItems - wCurBaseData)"
BASE_ITEM_1 EQUS "(wBaseItem1 - wCurBaseData)"
BASE_ITEM_2 EQUS "(wBaseItem2 - wCurBaseData)"
BASE_GENDER EQUS "(wBaseGender - wCurBaseData)"
BASE_UNKNOWN_1 EQUS "(wBaseUnknown1 - wCurBaseData)"
BASE_EGG_STEPS EQUS "(wBaseEggSteps - wCurBaseData)"
BASE_UNKNOWN_2 EQUS "(wBaseUnknown2 - wCurBaseData)"
BASE_PIC_SIZE EQUS "(wBasePicSize - wCurBaseData)"
BASE_PADDING EQUS "(wBasePadding - wCurBaseData)"
BASE_GROWTH_RATE EQUS "(wBaseGrowthRate - wCurBaseData)"
BASE_EGG_GROUPS EQUS "(wBaseEggGroups - wCurBaseData)"
BASE_TMHM EQUS "(wBaseTMHM - wCurBaseData)"
BASE_DATA_SIZE EQUS "(wCurBaseDataEnd - wCurBaseData)"
; gender ratio constants
GENDER_F0 EQU 0 percent
@ -34,7 +34,7 @@ GENDER_F75 EQU 75 percent
GENDER_F100 EQU 100 percent - 1
GENDERLESS EQU -1
; BaseGrowthRate values
; wBaseGrowthRate values
; GrowthRates indexes (see data/growth_rates.asm)
const_def
const GROWTH_MEDIUM_FAST
@ -44,7 +44,7 @@ GENDERLESS EQU -1
const GROWTH_FAST
const GROWTH_SLOW
; BaseEggGroups values
; wBaseEggGroups values
const_def 1
const EGG_MONSTER ; 1
const EGG_WATER_1 ; 2
@ -68,37 +68,37 @@ NUM_DEX_ENTRY_BANKS EQU 4
; party_struct members (see macros/wram.asm)
MON_SPECIES EQUS "(PartyMon1Species - PartyMon1)"
MON_ITEM EQUS "(PartyMon1Item - PartyMon1)"
MON_MOVES EQUS "(PartyMon1Moves - PartyMon1)"
MON_ID EQUS "(PartyMon1ID - PartyMon1)"
MON_EXP EQUS "(PartyMon1Exp - PartyMon1)"
MON_STAT_EXP EQUS "(PartyMon1StatExp - PartyMon1)"
MON_HP_EXP EQUS "(PartyMon1HPExp - PartyMon1)"
MON_ATK_EXP EQUS "(PartyMon1AtkExp - PartyMon1)"
MON_DEF_EXP EQUS "(PartyMon1DefExp - PartyMon1)"
MON_SPD_EXP EQUS "(PartyMon1SpdExp - PartyMon1)"
MON_SPC_EXP EQUS "(PartyMon1SpcExp - PartyMon1)"
MON_DVS EQUS "(PartyMon1DVs - PartyMon1)"
MON_PP EQUS "(PartyMon1PP - PartyMon1)"
MON_HAPPINESS EQUS "(PartyMon1Happiness - PartyMon1)"
MON_PKRUS EQUS "(PartyMon1PokerusStatus - PartyMon1)"
MON_CAUGHTDATA EQUS "(PartyMon1CaughtData - PartyMon1)"
MON_CAUGHTLEVEL EQUS "(PartyMon1CaughtLevel - PartyMon1)"
MON_CAUGHTTIME EQUS "(PartyMon1CaughtTime - PartyMon1)"
MON_CAUGHTGENDER EQUS "(PartyMon1CaughtGender - PartyMon1)"
MON_CAUGHTLOCATION EQUS "(PartyMon1CaughtLocation - PartyMon1)"
MON_LEVEL EQUS "(PartyMon1Level - PartyMon1)"
MON_STATUS EQUS "(PartyMon1Status - PartyMon1)"
MON_HP EQUS "(PartyMon1HP - PartyMon1)"
MON_MAXHP EQUS "(PartyMon1MaxHP - PartyMon1)"
MON_ATK EQUS "(PartyMon1Attack - PartyMon1)"
MON_DEF EQUS "(PartyMon1Defense - PartyMon1)"
MON_SPD EQUS "(PartyMon1Speed - PartyMon1)"
MON_SAT EQUS "(PartyMon1SpclAtk - PartyMon1)"
MON_SDF EQUS "(PartyMon1SpclDef - PartyMon1)"
BOXMON_STRUCT_LENGTH EQUS "(PartyMon1End - PartyMon1)"
PARTYMON_STRUCT_LENGTH EQUS "(PartyMon1StatsEnd - PartyMon1)"
MON_SPECIES EQUS "(wPartyMon1Species - wPartyMon1)"
MON_ITEM EQUS "(wPartyMon1Item - wPartyMon1)"
MON_MOVES EQUS "(wPartyMon1Moves - wPartyMon1)"
MON_ID EQUS "(wPartyMon1ID - wPartyMon1)"
MON_EXP EQUS "(wPartyMon1Exp - wPartyMon1)"
MON_STAT_EXP EQUS "(wPartyMon1StatExp - wPartyMon1)"
MON_HP_EXP EQUS "(wPartyMon1HPExp - wPartyMon1)"
MON_ATK_EXP EQUS "(wPartyMon1AtkExp - wPartyMon1)"
MON_DEF_EXP EQUS "(wPartyMon1DefExp - wPartyMon1)"
MON_SPD_EXP EQUS "(wPartyMon1SpdExp - wPartyMon1)"
MON_SPC_EXP EQUS "(wPartyMon1SpcExp - wPartyMon1)"
MON_DVS EQUS "(wPartyMon1DVs - wPartyMon1)"
MON_PP EQUS "(wPartyMon1PP - wPartyMon1)"
MON_HAPPINESS EQUS "(wPartyMon1Happiness - wPartyMon1)"
MON_PKRUS EQUS "(wPartyMon1PokerusStatus - wPartyMon1)"
MON_CAUGHTDATA EQUS "(wPartyMon1CaughtData - wPartyMon1)"
MON_CAUGHTLEVEL EQUS "(wPartyMon1CaughtLevel - wPartyMon1)"
MON_CAUGHTTIME EQUS "(wPartyMon1CaughtTime - wPartyMon1)"
MON_CAUGHTGENDER EQUS "(wPartyMon1CaughtGender - wPartyMon1)"
MON_CAUGHTLOCATION EQUS "(wPartyMon1CaughtLocation - wPartyMon1)"
MON_LEVEL EQUS "(wPartyMon1Level - wPartyMon1)"
MON_STATUS EQUS "(wPartyMon1Status - wPartyMon1)"
MON_HP EQUS "(wPartyMon1HP - wPartyMon1)"
MON_MAXHP EQUS "(wPartyMon1MaxHP - wPartyMon1)"
MON_ATK EQUS "(wPartyMon1Attack - wPartyMon1)"
MON_DEF EQUS "(wPartyMon1Defense - wPartyMon1)"
MON_SPD EQUS "(wPartyMon1Speed - wPartyMon1)"
MON_SAT EQUS "(wPartyMon1SpclAtk - wPartyMon1)"
MON_SDF EQUS "(wPartyMon1SpclDef - wPartyMon1)"
BOXMON_STRUCT_LENGTH EQUS "(wPartyMon1End - wPartyMon1)"
PARTYMON_STRUCT_LENGTH EQUS "(wPartyMon1StatsEnd - wPartyMon1)"
REDMON_STRUCT_LENGTH EQU 44

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@ -5,9 +5,9 @@ LAST_TALKED EQU -2
; memory constants
const_def
const MEM_BUFFER_0 ; use StringBuffer3
const MEM_BUFFER_1 ; use StringBuffer4
const MEM_BUFFER_2 ; use StringBuffer5
const MEM_BUFFER_0 ; use wStringBuffer3
const MEM_BUFFER_1 ; use wStringBuffer4
const MEM_BUFFER_2 ; use wStringBuffer5
NUM_MEM_BUFFERS EQU const_value

View File

@ -149,7 +149,7 @@ SPRITE_POKEMON EQU const_value
const SPRITE_DAY_CARE_MON_1 ; e0
const SPRITE_DAY_CARE_MON_2 ; e1
; VariableSprites indexes (see wram.asm)
; wVariableSprites indexes (see wram.asm)
const_def $f0
SPRITE_VARS EQU const_value
const SPRITE_CONSOLE ; f0

View File

@ -1,4 +1,4 @@
; InputType:: ; c2c7
; wInputType:: ; c2c7
AUTO_INPUT EQU $ff
; wCurrentDexMode:: ; c7d4
@ -8,7 +8,7 @@ AUTO_INPUT EQU $ff
const DEXMODE_ABC
const DEXMODE_UNOWN
; MonType:: ; cf5f
; wMonType:: ; cf5f
const_def
const PARTYMON ; 0
const OTPARTYMON ; 1
@ -20,18 +20,19 @@ AUTO_INPUT EQU $ff
GAMETIMERPAUSE_TIMER_PAUSED_F EQU 0
GAMETIMERPAUSE_MOBILE_7_F EQU 7
; Options:: ; cfcc
; wOptions:: (bits 4-7) ; cfcc
const_def 4
const NO_TEXT_SCROLL ; 4
const STEREO ; 5
const BATTLE_SHIFT ; 6
const BATTLE_SCENE ; 7
; wOptions:: (bits 0-2) ; cfcc
TEXT_DELAY_FAST EQU 1
TEXT_DELAY_MED EQU 3
TEXT_DELAY_SLOW EQU 5
; TextBoxFrame:: ; cfce
; wTextBoxFrame:: ; cfce
const_def
const FRAME_1 ; 0
const FRAME_2 ; 1
@ -43,23 +44,23 @@ TEXT_DELAY_SLOW EQU 5
const FRAME_8 ; 7
NUM_FRAMES EQU const_value
; TextBoxFlags:: ; cfcf
; wTextBoxFlags:: ; cfcf
const_def
const FAST_TEXT_DELAY_F ; 0
const NO_TEXT_DELAY_F ; 1
; GBPrinter:: ; cfd0
; wGBPrinter:: ; cfd0
GBPRINTER_LIGHTEST EQU $00
GBPRINTER_LIGHTER EQU $20
GBPRINTER_NORMAL EQU $40
GBPRINTER_DARKER EQU $60
GBPRINTER_DARKEST EQU $7f
; Options2:: ; cfd1
; wOptions2:: ; cfd1
const_def
const MENU_ACCOUNT ; 0
; WalkingDirection:: ; d043
; wWalkingDirection:: ; d043
const_def -1
const STANDING ; -1
const DOWN ; 0
@ -73,7 +74,7 @@ UP_MASK EQU 1 << UP
LEFT_MASK EQU 1 << LEFT
RIGHT_MASK EQU 1 << RIGHT
; FacingDirection:: ; d044
; wFacingDirection:: ; d044
FACE_CURRENT EQU 0
FACE_DOWN EQU 8
FACE_UP EQU 4
@ -93,7 +94,7 @@ INIT_OTHER_ITEM_LIST EQU 3
INIT_PLAYEROT_LIST EQU 4
INIT_MON_LIST EQU 5
; TimeOfDay:: ; d269
; wTimeOfDay:: ; d269
const_def
const MORN_F ; 0
const DAY_F ; 1
@ -118,10 +119,10 @@ PLAYERSPRITESETUP_RESET_ACTION_F EQU 7
; wPlayerGender:: ; d472
PLAYERGENDER_FEMALE_F EQU 0
; ScriptFlags:: ; d434
; wScriptFlags:: ; d434
SCRIPT_RUNNING EQU 2
; ScriptMode:: ; d437
; wScriptMode:: ; d437
SCRIPT_OFF EQU 0
SCRIPT_READ EQU 1
SCRIPT_WAIT_MOVEMENT EQU 2
@ -131,7 +132,7 @@ SCRIPT_WAIT EQU 3
SPAWN_LANCE EQU 1
SPAWN_RED EQU 2
; CurDay:: ; d4cb
; wCurDay:: ; d4cb
const_def
const SUNDAY ; 0
const MONDAY ; 1
@ -141,7 +142,7 @@ SPAWN_RED EQU 2
const FRIDAY ; 5
const SATURDAY ; 6
; MapObjects:: ; d71e
; wMapObjects:: ; d71e
PLAYER_OBJECT EQU 0
NUM_OBJECTS EQU $10
@ -209,11 +210,11 @@ NUM_BADGES EQU NUM_JOHTO_BADGES + NUM_KANTO_BADGES
POKEGEAR_OBTAINED_F EQU 7
; WhichRegisteredItem:: ; d95b
; wWhichRegisteredItem:: ; d95b
REGISTERED_POCKET EQU %11000000
REGISTERED_NUMBER EQU %00111111
; PlayerState:: ; d95d
; wPlayerState:: ; d95d
PLAYER_NORMAL EQU 0
PLAYER_BIKE EQU 1
PLAYER_SKATE EQU 2

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@ -1,15 +1,15 @@
DefaultOptions: ; 14f7c
; Options: med text speed
; wOptions: med text speed
db TEXT_DELAY_MED
; wSaveFileExists: no
db $00
; TextBoxFrame: frame 1
; wTextBoxFrame: frame 1
db FRAME_1
; TextBoxFlags: use text speed
; wTextBoxFlags: use text speed
db 1 << FAST_TEXT_DELAY_F
; GBPrinter: normal brightness
; wGBPrinter: normal brightness
db GBPRINTER_NORMAL
; Options2: menu account on
; wOptions2: menu account on
db 1 << MENU_ACCOUNT
db $00

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@ -26,39 +26,39 @@ connection: MACRO
if "\1" == "north"
map_id \3
dw \2_Blocks + \3_WIDTH * (\3_HEIGHT - 3) + \5
dw OverworldMap + \4 + 3
dw wOverworldMap + \4 + 3
db \6
db \3_WIDTH
db \3_HEIGHT * 2 - 1
db (\4 - \5) * -2
dw OverworldMap + \3_HEIGHT * (\3_WIDTH + 6) + 1
dw wOverworldMap + \3_HEIGHT * (\3_WIDTH + 6) + 1
elif "\1" == "south"
map_id \3
dw \2_Blocks + \5
dw OverworldMap + (CURRENT_MAP_HEIGHT + 3) * (CURRENT_MAP_WIDTH + 6) + \4 + 3
dw wOverworldMap + (CURRENT_MAP_HEIGHT + 3) * (CURRENT_MAP_WIDTH + 6) + \4 + 3
db \6
db \3_WIDTH
db 0
db (\4 - \5) * -2
dw OverworldMap + \3_WIDTH + 7
dw wOverworldMap + \3_WIDTH + 7
elif "\1" == "west"
map_id \3
dw \2_Blocks + (\3_WIDTH * \5) + \3_WIDTH - 3
dw OverworldMap + (CURRENT_MAP_WIDTH + 6) * (\4 + 3)
dw wOverworldMap + (CURRENT_MAP_WIDTH + 6) * (\4 + 3)
db \6
db \3_WIDTH
db (\4 - \5) * -2
db \3_WIDTH * 2 - 1
dw OverworldMap + \3_WIDTH * 2 + 6
dw wOverworldMap + \3_WIDTH * 2 + 6
elif "\1" == "east"
map_id \3
dw \2_Blocks + (\3_WIDTH * \5)
dw OverworldMap + (CURRENT_MAP_WIDTH + 6) * (\4 + 3 + 1) - 3
dw wOverworldMap + (CURRENT_MAP_WIDTH + 6) * (\4 + 3 + 1) - 3
db \6
db \3_WIDTH
db (\4 - \5) * -2
db 0
dw OverworldMap + \3_WIDTH + 7
dw wOverworldMap + \3_WIDTH + 7
endc
ENDM

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@ -44,7 +44,7 @@ BillPhoneNotFullText: ; 0x1b452a
para "<PLAY_G>, your BOX"
line "has room for @"
text_from_ram StringBuffer3
text_from_ram wStringBuffer3
text_start
cont "more #MON."
@ -59,7 +59,7 @@ BillPhoneNearlyFullText: ; 0x1b4587
para "<PLAY_G>, your BOX"
line "has room for only"
cont "@"
text_from_ram StringBuffer3
text_from_ram wStringBuffer3
text " more #MON."
para "Maybe you should"

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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@ -12,7 +12,7 @@ GavenAskNumber1Text:
line "again when I heal"
para "@"
text_from_ram StringBuffer4
text_from_ram wStringBuffer4
text " and the"
line "rest of my team."
done
@ -25,7 +25,7 @@ GavenAskNumber2Text:
line "again when I heal"
para "@"
text_from_ram StringBuffer4
text_from_ram wStringBuffer4
text " and the"
line "rest of my team."
done

View File

@ -1,6 +1,6 @@
JoseAskNumber1Text:
text "If my @"
text_from_ram StringBuffer4
text_from_ram wStringBuffer4
text_start
line "sees anything"

View File

@ -8,12 +8,12 @@ MomPhoneGreetingText: ; 0x1b4000
MomPhoneLandmarkText: ; 0x1b4021
text "Oh, so you're in"
line "@"
text_from_ram StringBuffer3
text_from_ram wStringBuffer3
text "…"
para "Isn't that where"
line "@"
text_from_ram StringBuffer4
text_from_ram wStringBuffer4
text_start
para "is? Did you go"
line "take a look?"
@ -22,7 +22,7 @@ MomPhoneLandmarkText: ; 0x1b4021
MomPhoneGenericAreaText: ; 0x1b406b
text "Really, you're in"
line "@"
text_from_ram StringBuffer3
text_from_ram wStringBuffer3
text "?"
para "I've never gone"
@ -33,7 +33,7 @@ MomPhoneGenericAreaText: ; 0x1b406b
MomPhoneNewBarkText: ; 0x1b40b1
text "What? You're in"
line "@"
text_from_ram StringBuffer3
text_from_ram wStringBuffer3
text "?"
para "Come see your MOM"
@ -43,7 +43,7 @@ MomPhoneNewBarkText: ; 0x1b40b1
MomPhoneCherrygroveText: ; 0x1b40e4
text "You're visiting"
line "@"
text_from_ram StringBuffer3
text_from_ram wStringBuffer3
text "?"
para "How about coming"
@ -53,7 +53,7 @@ MomPhoneCherrygroveText: ; 0x1b40e4
MomOtherAreaText: ; 0x1b411c
text "Wow, you're in"
line "@"
text_from_ram StringBuffer3
text_from_ram wStringBuffer3
text "?"
para "Good luck on your"
@ -74,7 +74,7 @@ MomDeterminedText: ; 0x1b4150
MomCheckBalanceText: ; 0x1b41a7
text "By the way, you've"
line "saved up ¥@"
text_from_ram StringBuffer3
text_from_ram wStringBuffer3
text "."
para "Do you want to"
@ -97,7 +97,7 @@ MomYoureNotSavingText: ; 0x1b420d
MomYouveSavedText: ; 0x1b4249
text "By the way, you've"
line "saved up ¥@"
text_from_ram StringBuffer3
text_from_ram wStringBuffer3
text "."
para "Want to start"

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