Break up engine/sprites.asm; address yenatch's comments

This commit is contained in:
PikalaxALT 2015-12-01 21:54:11 -05:00
parent ffbf2c0f5d
commit 92a8c491c3
114 changed files with 2610 additions and 2634 deletions

1436
data/sprite_engine.asm Executable file

File diff suppressed because it is too large Load Diff

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@ -699,7 +699,7 @@ Function1728f: ; 1728f (5:728f)
ld bc, $20
ld a, BANK(EggHatchGFX)
call FarCopyBytes
callba Function8cf53
callba ClearSpriteAnims
ld de, VTiles2 tile $00
ld a, [wJumptableIndex]
call Function1723c
@ -806,7 +806,7 @@ INCBIN "gfx/unknown/017393.2bpp"
; 173b3
Function173b3: ; 173b3 (5:73b3)
callba Function8cf53
callba ClearSpriteAnims
ld hl, .SpriteData
.loop
ld a, [hli]

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@ -129,7 +129,7 @@ INCBIN "gfx/icon/mail2.2bpp"
and a
ret
.exit_mail
callab Function8cf53
callab ClearSpriteAnims
call ClearSprites
xor a
ld [hSCX], a

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@ -96,7 +96,7 @@ Functione45e8: ; e45e8
pop af
ld [rSVBK], a
callba Function8cf53
callba ClearSpriteAnims
depixel 10, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_03
call _InitSpriteAnimStruct
@ -125,7 +125,7 @@ Functione45e8: ; e45e8
; e465e
Functione465e: ; e465e
callba Function8cf53
callba ClearSpriteAnims
call ClearTileMap
call ClearSprites
ld c, 16
@ -540,7 +540,7 @@ IntroScene1: ; e495b (39:495b)
ld [hWX], a
ld a, $90
ld [hWY], a
callba Function8cf53
callba ClearSpriteAnims
call Functione549e
xor a
ld [wIntroSceneFrameCounter], a
@ -678,7 +678,7 @@ IntroScene5: ; e4a7a (39:4a7a)
ld [hWX], a
ld a, $90
ld [hWY], a
callba Function8cf53
callba ClearSpriteAnims
call Functione549e
xor a
ld [wcf64], a
@ -776,7 +776,7 @@ IntroScene7: ; e4b3f (39:4b3f)
ld a, $90
ld [hWY], a
call Functione5516
callba Function8cf53
callba ClearSpriteAnims
depixel 13, 27, 4, 0
ld a, SPRITE_ANIM_INDEX_26
call _InitSpriteAnimStruct
@ -925,7 +925,7 @@ IntroScene11: ; e4c86 (39:4c86)
ld [hWX], a
ld a, $90
ld [hWY], a
callba Function8cf53
callba ClearSpriteAnims
call Functione549e
xor a
ld [wIntroSceneFrameCounter], a
@ -1050,7 +1050,7 @@ IntroScene13: ; e4d6d (39:4d6d)
ld [hWX], a
ld a, $90
ld [hWY], a
callba Function8cf53
callba ClearSpriteAnims
depixel 13, 11, 4, 0
ld a, SPRITE_ANIM_INDEX_26
call _InitSpriteAnimStruct
@ -1160,7 +1160,7 @@ IntroScene15: ; e4e40 (39:4e40)
ld [hWX], a
ld a, $90
ld [hWY], a
callba Function8cf53
callba ClearSpriteAnims
call Functione549e
depixel 8, 5
ld a, SPRITE_ANIM_INDEX_2A
@ -1233,7 +1233,7 @@ IntroScene17: ; e4ef5 (39:4ef5)
ld [hWX], a
ld a, $90
ld [hWY], a
callba Function8cf53
callba ClearSpriteAnims
call Functione549e
xor a
ld [wcf64], a
@ -1308,7 +1308,7 @@ IntroScene19: ; e4f7e (39:4f7e)
ld [hWX], a
ld a, $90
ld [hWY], a
callba Function8cf53
callba ClearSpriteAnims
ld hl, wc300
xor a
ld [hli], a
@ -1475,7 +1475,7 @@ IntroScene26: ; e50bb (39:50bb)
ld [hWX], a
ld a, $90
ld [hWY], a
callba Function8cf53
callba ClearSpriteAnims
call Functione549e
xor a
ld [wcf64], a

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@ -10,7 +10,7 @@ Functione1e67: ; e1e67 (38:5e67)
call DisableLCD
ld b, SCGB_08
call GetSGBLayout
callab Function8cf53
callab ClearSpriteAnims
ld hl, LZ_e2221
ld de, VTiles2 tile $00
call Decompress

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@ -142,7 +142,7 @@ RandomEncounter:: ; 97cc0
; 97cf9
WildBattleScript: ; 97cf9
setup_random_encounter
randomwildmon
startbattle
returnafterbattle
end

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@ -36,7 +36,7 @@ _EvolutionAnimation: ; 4e607
ld de, MUSIC_NONE
call PlayMusic
callba Function8cf53
callba ClearSpriteAnims
ld de, EvolutionGFX
ld hl, VTiles0
@ -107,7 +107,7 @@ _EvolutionAnimation: ; 4e607
ld c, $0
call .GetSGBLayout
call Function4e7a6
callba Function8cf53
callba ClearSpriteAnims
call Function4e794
jr c, .asm_4e6de
@ -144,7 +144,7 @@ _EvolutionAnimation: ; 4e607
ld c, $0
call .GetSGBLayout
call Function4e7a6
callba Function8cf53
callba ClearSpriteAnims
call Function4e794
ret c

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@ -474,7 +474,7 @@ Function283b2: ; 283b2
ld b, $a
.asm_283b7
call DelayFrame
call LinkCommunicationsSignalDataReceived
call LinkDataReceived
dec b
jr nz, .asm_283b7
xor a
@ -2295,9 +2295,9 @@ Special_WaitForLinkedFriend: ; 29d11
jr .asm_29d39
.asm_29d79
call LinkCommunicationsSignalDataReceived
call LinkDataReceived
call DelayFrame
call LinkCommunicationsSignalDataReceived
call LinkDataReceived
ld c, $32
call DelayFrames
ld a, $1
@ -2426,7 +2426,7 @@ Function29e47: ; 29e47
ld b, $a
.asm_29e49
call DelayFrame
call LinkCommunicationsSignalDataReceived
call LinkDataReceived
dec b
jr nz, .asm_29e49
ret
@ -2467,9 +2467,9 @@ Special_CheckBothSelectedSameRoom: ; 29e82
ld a, [wd265]
call Function29f17
push af
call LinkCommunicationsSignalDataReceived
call LinkDataReceived
call DelayFrame
call LinkCommunicationsSignalDataReceived
call LinkDataReceived
pop af
ld b, a
ld a, [wd265]

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@ -443,7 +443,7 @@ Function4484a: ; 0x4484a
dec a
ld b, a
call ReadMailMessage
jp ReturnToCallingMenu
jp CloseSubmenu
; 0x44877
.PutInPack ; 0x44877
@ -539,7 +539,7 @@ Function4484a: ; 0x4484a
call PrintText
.exit2
jp ReturnToCallingMenu
jp CloseSubmenu
; 0x4493c
.HoldingMailText ; 0x4493c

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@ -252,7 +252,7 @@ MapSetupCommands: ; 15440
dba RotatePalettesRightMapAndMusic ; 06
dba EnterMapMusic ; 07
dba ForceMapMusic ; 08
dba RotatePalettesLeftMusic ; 09
dba FadeInMusic ; 09
dba LoadBlockData ; 0a
dba LoadNeighboringBlockData ; 0b
dba SaveScreen ; 0c

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@ -377,7 +377,7 @@ BuyMenu: ; 15c62
.loop
call BuyMenuLoop ; menu loop
jr nc, .loop
call ReturnToCallingMenu
call CloseSubmenu
ret
; 15c7d

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@ -345,7 +345,7 @@ Function11915: ; 11915
ret
.asm_11930
callab Function8cf53
callab ClearSpriteAnims
call ClearSprites
xor a
ld [hSCX], a
@ -866,7 +866,7 @@ Function11c11: ; 11c11 (4:5c11)
Function11c51: ; 11c51
call ClearSprites
callab Function8cf53
callab ClearSpriteAnims
call LoadStandardFont
call LoadFontsExtra

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@ -41,7 +41,7 @@ Function5003f: ; 5003f
LoadPartyMenuGFX: ; 5004f
call LoadFontsBattleExtra
callab Function8ad1 ; engine/color.asm
callab ClearSpriteAnims
callab ClearSpriteAnims2
ret
; 5005f

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@ -140,7 +140,7 @@ HallOfFamePC: ; 1569a
call PC_PlayChoosePCSound
call FadeToMenu
callba _HallOfFamePC
call ReturnToCallingMenu
call CloseSubmenu
and a
ret
; 156ab
@ -323,7 +323,7 @@ KrisWithdrawItemMenu: ; 0x157d1
jr .asm_157da
.asm_157e4
call ReturnToCallingMenu
call CloseSubmenu
xor a
ret
; 0x157e9
@ -403,7 +403,7 @@ KrisTossItemMenu: ; 0x1585f
jr .asm_15868
.asm_15878
call ReturnToCallingMenu
call CloseSubmenu
xor a
ret
; 0x1587d
@ -442,7 +442,7 @@ KrisDepositItemMenu: ; 0x1588b
jr .asm_1589c
.asm_158b3
call ReturnToCallingMenu
call CloseSubmenu
.asm_158b6
xor a

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@ -59,7 +59,7 @@ Function90bea: ; 90bea (24:4bea)
ld a, $7
ld [hWX], a
call Function90c4e
callba Function8cf53
callba ClearSpriteAnims
call Function90d32
ld a, 8
call SkipMusic
@ -1944,7 +1944,7 @@ _FlyMap: ; 91af3
ld [hl], $1
xor a
ld [hBGMapMode], a
callba Function8cf53
callba ClearSpriteAnims
call Function91ff2
ld de, GFX_922e1
ld hl, VTiles2 tile $30
@ -2866,7 +2866,7 @@ Function92311: ; unreferenced
ld [hl], $1
xor a
ld [hBGMapMode], a
callba Function8cf53
callba ClearSpriteAnims
call Function91ff2
ld de, GFX_922e1
ld hl, VTiles2 tile $30

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@ -163,10 +163,10 @@ ENDC
dw Script_interpretmenu
dw Script_interpretmenu2
dw Script_loadpikachudata
dw Script_setup_random_encounter
dw Script_memtrainerdata
dw Script_scriptedpokedata
dw Script_scriptedtrainerdata
dw Script_randomwildmon
dw Script_loadmemtrainer
dw Script_loadwildmon
dw Script_loadtrainer
dw Script_startbattle
dw Script_returnafterbattle
dw Script_catchtutorial
@ -1482,7 +1482,7 @@ Script_loadpikachudata: ; 973f0
ret
; 973fb
Script_setup_random_encounter: ; 973fb
Script_randomwildmon: ; 973fb
; script command 0x5b
xor a
@ -1490,19 +1490,19 @@ Script_setup_random_encounter: ; 973fb
ret
; 97400
Script_memtrainerdata: ; 97400
Script_loadmemtrainer: ; 97400
; script command 0x5c
ld a, (1 << 7) | 1
ld [wBattleScriptFlags], a
ld a, [WalkingDirection]
ld a, [wTempTrainerClass]
ld [OtherTrainerClass], a
ld a, [FacingDirection]
ld a, [wTempTrainerID]
ld [OtherTrainerID], a
ret
; 97412
Script_scriptedpokedata: ; 97412
Script_loadwildmon: ; 97412
; script command 0x5d
; parameters:
; pokemon (PokemonParam)
@ -1517,7 +1517,7 @@ Script_scriptedpokedata: ; 97412
ret
; 97424
Script_scriptedtrainerdata: ; 97424
Script_loadtrainer: ; 97424
; script command 0x5e
; parameters:
; trainer_group (TrainerGroupParam)
@ -1655,7 +1655,7 @@ ScriptCall: ; 974cb
ld e, [hl]
inc [hl]
ld d, $0
ld hl, wScriptStackBA1
ld hl, wScriptStack
rept 3
add hl, de
endr
@ -3166,7 +3166,7 @@ ExitScriptSubroutine: ; 97b9a
dec [hl]
ld e, [hl]
ld d, $0
ld hl, wScriptStackBA1
ld hl, wScriptStack
rept 3
add hl,de
endr

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@ -158,7 +158,7 @@ UseRegisteredItem: ; 133c3
call ResetWindow
call FadeToMenu
call DoItemEffect
call ReturnToCallingMenu
call CloseSubmenu
call CloseText
and a
ret

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@ -32,7 +32,7 @@ Function926f7: ; 926f7 (24:66f7)
call ByteFill
ld b, SCGB_05
call GetSGBLayout
callab Function8cf53
callab ClearSpriteAnims
ld hl, wc6d0
ld bc, $48
xor a
@ -101,7 +101,7 @@ Function927af: ; 927af (24:67af)
call Function92b0f
xor a
ld [wc3b5], a
callab Function8cfa8
callab DoNextFrameForFirst16Sprites
call Function927f8
call Function927d3
call DelayFrame

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@ -126,7 +126,7 @@ SpecialsPointers:: ; c029
add_special SpecialTrainerHouse
add_special PhotoStudio
add_special InitRoamMons
add_special Special_RotatePalettesRightMusic
add_special Special_FadeOutMusic
add_special Diploma
add_special PrintDiploma
@ -616,7 +616,7 @@ SpecialGameboyCheck: ; c478
ret
Special_RotatePalettesRightMusic: ; c48f
Special_FadeOutMusic: ; c48f
ld a, MUSIC_NONE % $100
ld [MusicFadeIDLo], a
ld a, MUSIC_NONE / $100

818
engine/sprite_anims.asm Executable file
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@ -0,0 +1,818 @@
DoAnimFrame: ; 8d24b
ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
add hl, bc
ld e, [hl]
ld d, 0
ld hl, .Jumptable
rept 2
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
; 8d25b
.Jumptable: ; 8d25b (23:525b)
dw .zero ; town map
dw .one ; bouncing mon icons
dw .two
dw .three
dw .four
dw .five
dw .six ; Game Freak logo
dw .seven
dw .eight
dw .nine
dw .ten
dw .eleven
dw .twelve ; blinking cursor
dw .thirteen
dw .fourteen
dw .fifteen
dw .sixteen
dw .seventeen
dw .eighteen
dw .nineteen ; finish egg hatching animation
dw .twenty
dw .twentyone
dw .twentytwo ; flying sprite
dw .twentythree ; flying leaves
dw .twentyfour
dw .twentyfive
dw .twentysix
dw .twentyseven
dw .twentyeight
dw .twentynine ; intro suicune
dw .thirty ; intro pichu wooper
dw .thirtyone
dw .thirtytwo ; intro unown
dw .thirtythree ; intro unown F with suicune leaping up
dw .thirtyfour ; intro suicune facing away from us
.zero: ; 8d2a1 (23:52a1)
ret
.one: ; 8d2a2 (23:52a2)
ld a, [MenuSelection2]
ld hl, 0
add hl, bc
cp [hl]
jr z, .two
ld hl, $4
add hl, bc
ld [hl], $10
ld hl, $7
add hl, bc
ld [hl], $0
ret
.two: ; 8d2b9 (23:52b9)
ld hl, $4
add hl, bc
ld [hl], $18
ld hl, $c
add hl, bc
ld a, [hl]
ld d, a
inc [hl]
and $f
ret nz
ld hl, $d
add hl, bc
ld e, [hl]
ld hl, $7
add hl, bc
ld a, d
and $10 ; bit 4
jr z, .asm_8d2df
ld a, e
and a
jr z, .asm_8d2e6
cp $1
jr z, .asm_8d2e2
.asm_8d2df
xor a
ld [hl], a
ret
.asm_8d2e2
ld a, $ff
ld [hl], a
ret
.asm_8d2e6
ld a, $fe
ld [hl], a
ret
.three: ; 8d2ea (23:52ea)
ld a, [MenuSelection2]
ld hl, 0
add hl, bc
cp [hl]
jr z, .asm_8d2fb
ld hl, $4
add hl, bc
ld [hl], $10
ret
.asm_8d2fb
ld hl, $4
add hl, bc
ld [hl], $18
ret
.four: ; 8d302 (23:5302)
call .anonymous_jumptable
jp [hl]
; 8d306 (23:5306)
; Anonymous jumptable (see .anonymous_jumptable)
dw .four_zero
dw .four_one
; 8d30a
.four_zero: ; 8d30a
call .asm_8d6d8
ld hl, 0
add hl, bc
ld a, [hl]
ld hl, $d
add hl, bc
and $3
ld [hl], a
inc [hl]
swap a
ld hl, $c
add hl, bc
ld [hl], a
.four_one: ; 8d321
ld hl, $4
add hl, bc
ld a, [hl]
cp $a4
jr nc, .asm_8d356
ld hl, $d
add hl, bc
add $4
ld hl, $4
add hl, bc
ld [hl], a
ld hl, $5
add hl, bc
inc [hl]
ld hl, $d
add hl, bc
ld a, [hl]
sla a
sla a
ld d, $2
ld hl, $c
add hl, bc
ld a, [hl]
add $3
ld [hl], a
call .ApplyYOffset
ld hl, $7
add hl, bc
ld [hl], a
ret
.asm_8d356
call Function8d036
ret
; 8d35a
.twentyfive: ; 8d35a (23:535a)
ld hl, $c
add hl, bc
ld a, [hl]
inc a
ld [hl], a
ld d, $2
call .ApplyYOffset
ld hl, $7
add hl, bc
ld [hl], a
ret
.five: ; 8d36c (23:536c)
callab Function11a3b
ret
.twelve: ; 8d373 (23:5373)
callab Function120c1
ret
.six: ; 8d37a (23:537a)
callab GameFreakLogoJumper
ret
.seven: ; 8d381 (23:5381)
ld hl, $c
add hl, bc
ld a, [hl]
and a
jr z, .asm_8d3ba
rept 2
dec [hl]
endr
ld d, a
and $1f
jr nz, .asm_8d395
ld hl, $d
add hl, bc
dec [hl]
.asm_8d395
ld hl, $b
add hl, bc
ld a, [hl]
push af
push de
call .ApplyYOffset
ld hl, $7
add hl, bc
ld [hl], a
pop de
pop af
call .ApplyXOffset
ld hl, $6
add hl, bc
ld [hl], a
ld hl, $d
add hl, bc
ld a, [hl]
ld hl, $b
add hl, bc
add [hl]
ld [hl], a
ret
.asm_8d3ba
ld a, $1
ld [wcf64], a
call Function8d036
ret
.eight: ; 8d3c3 (23:53c3)
ld hl, $c
add hl, bc
ld a, [hli]
or [hl]
jr z, .asm_8d41e
ld hl, $f
add hl, bc
ld d, [hl]
ld hl, $b
add hl, bc
ld a, [hl]
push af
push de
call .ApplyYOffset
ld hl, $7
add hl, bc
ld [hl], a
pop de
pop af
call .ApplyXOffset
ld hl, $6
add hl, bc
ld [hl], a
ld hl, $c
add hl, bc
ld e, [hl]
inc hl
ld d, [hl]
ld hl, $e
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
add hl, de
ld e, l
ld d, h
ld hl, $e
add hl, bc
ld [hl], e
inc hl
ld [hl], d
ld hl, $c
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
ld de, -$10
add hl, de
ld e, l
ld d, h
ld hl, $c
add hl, bc
ld [hl], e
inc hl
ld [hl], d
ld hl, $b
add hl, bc
ld a, [hl]
xor $20
ld [hl], a
ret
.asm_8d41e
call Function8d036
ret
.nine: ; 8d422 (23:5422)
callab Function9321d
ret
.ten: ; 8d429 (23:5429)
callab Function932ac
ld hl, wcf64
ld a, [hl]
cp $2
ret nz
ld [hl], $3
ld a, $f
call Function8d120
ret
.eleven: ; 8d43e (23:543e)
ld hl, $b
add hl, bc
ld a, [hl]
dec [hl]
ld e, a
and $1
jr z, .asm_8d462
ld hl, $4
add hl, bc
ld a, [hl]
cp $78
jr c, .asm_8d461
call Function8d036
ld a, $4
ld [wcf64], a
ld de, SFX_PLACE_PUZZLE_PIECE_DOWN
call PlaySFX
ret
.asm_8d461
inc [hl]
.asm_8d462
ld a, e
ld d, $20
call .ApplyYOffset
ld hl, $7
add hl, bc
ld [hl], a
ret
.thirteen: ; 8d46e (23:546e)
callab ret_e00ed
ret
.fifteen: ; 8d475 (23:5475)
callab Function90d41
ret
.fourteen: ; 8d47c (23:547c)
callab Functione21a1
ret
.sixteen: ; 8d483 (23:5483)
call .anonymous_jumptable
jp [hl]
; 8d487 (23:5487)
; Anonymous jumptable (see .anonymous_jumptable)
dw .sixteen_zero
dw .sixteen_one
dw .sixteen_two
dw .sixteen_three
dw .sixteen_four
dw .sixteen_five
; 8d493
.sixteen_zero: ; 8d493
ld a, $14
call Function8d120
ld hl, $b
add hl, bc
ld [hl], $2
ld hl, $c
add hl, bc
ld [hl], $20
ret
; 8d4a5
.sixteen_two: ; 8d4a5
ld hl, $c
add hl, bc
ld a, [hl]
and a
jr z, .asm_8d4af
dec [hl]
ret
.asm_8d4af
call .asm_8d6d8
ld hl, $c
add hl, bc
ld [hl], $40
.sixteen_three: ; 8d4b8
ld hl, $c
add hl, bc
ld a, [hl]
cp $30
jr c, .asm_8d4cd
dec [hl]
ld d, $28
call .ApplyYOffset
ld hl, $7
add hl, bc
ld [hl], a
ret
.asm_8d4cd
ld de, SFX_GOT_SAFARI_BALLS
call PlaySFX
jr .sixteen_five
; 8d4d5
.sixteen_one: ; 8d4d5
ld hl, $b
add hl, bc
ld [hl], $4
ld hl, $c
add hl, bc
ld [hl], $30
ld hl, $d
add hl, bc
ld [hl], $24
ret
; 8d4e8
.sixteen_four: ; 8d4e8
ld hl, $d
add hl, bc
ld a, [hl]
and a
jr z, .asm_8d51c
ld d, a
ld hl, $c
add hl, bc
ld a, [hl]
call ApplyYOffset
ld hl, $7
add hl, bc
ld [hl], a
ld hl, $c
add hl, bc
inc [hl]
ld a, [hl]
and $3f
ret nz
ld hl, $c
add hl, bc
ld [hl], $20
ld hl, $d
add hl, bc
ld a, [hl]
sub $c
ld [hl], a
ld de, SFX_SWITCH_POKEMON
call PlaySFX
ret
.asm_8d51c
xor a
ld hl, $7
add hl, bc
ld [hl], a
call .asm_8d6d8
ret
.sixteen_five: ; 8d526
call Function8d036
ret
; 8d52a
.seventeen: ; 8d52a (23:552a)
ld hl, $4
add hl, bc
ld a, [hl]
rept 2
inc [hl]
endr
cp $b0
jr nc, .asm_8d53f
and $3
ret nz
ld de, SFX_POKEBALLS_PLACED_ON_TABLE
call PlaySFX
ret
.asm_8d53f
call Function8d036
ret
.eighteen: ; 8d543 (23:5543)
callab Function29676
ret
.nineteen: ; 8d54a (23:554a)
ld hl, SpriteAnim1Sprite0c - SpriteAnim1
add hl, bc
ld a, [hl]
cp $80
jr nc, .finish_nineteen
ld d, a
add $8
ld [hl], a
ld hl, SpriteAnim1Sprite0b - SpriteAnim1
add hl, bc
ld a, [hl]
xor $20
ld [hl], a
push af
push de
call .ApplyYOffset
ld hl, SpriteAnim1YOffset - SpriteAnim1
add hl, bc
ld [hl], a
pop de
pop af
call .ApplyXOffset
ld hl, SpriteAnim1XOffset - SpriteAnim1
add hl, bc
ld [hl], a
ret
.finish_nineteen
call Function8d036
ret
.twenty: ; 8d578 (23:5578)
callab Function91640
ret
.twentyone: ; 8d57f (23:557f)
ld hl, $d
add hl, bc
ld e, [hl]
inc hl
ld d, [hl]
ld hl, $80
add hl, de
ld e, l
ld d, h
ld hl, $d
add hl, bc
ld [hl], e
inc hl
ld [hl], d
ld hl, $c
add hl, bc
ld a, [hl]
rept 3
inc [hl]
endr
push af
push de
call .ApplyYOffset
ld hl, $7
add hl, bc
ld [hl], a
pop de
pop af
call .ApplyXOffset
ld hl, $6
add hl, bc
ld [hl], a
ret
.twentytwo: ; 8d5b0 (23:55b0)
ld hl, $5
add hl, bc
ld a, [hl]
and a
ret z
ld hl, $d
add hl, bc
ld a, [hl]
inc [hl]
cp $40
ret c
ld hl, $5
add hl, bc
rept 2
dec [hl]
endr
ld hl, $f
add hl, bc
ld a, [hl]
ld d, a
cp $40
jr nc, .asm_8d5d3
add $8
ld [hl], a
.asm_8d5d3
ld hl, $e
add hl, bc
ld a, [hl]
inc [hl]
call .ApplyXOffset
ld hl, $6
add hl, bc
ld [hl], a
ret
.twentythree: ; 8d5e2 (23:55e2)
ld hl, $4
add hl, bc
ld a, [hl]
cp $b8
jr nc, .asm_8d603
rept 2
inc [hl]
endr
ld hl, $5
add hl, bc
dec [hl]
ld d, $40
ld hl, $c
add hl, bc
ld a, [hl]
inc [hl]
call .ApplyXOffset
ld hl, $6
add hl, bc
ld [hl], a
ret
.asm_8d603
call Function8d036
ret
.twentyfour: ; 8d607 (23:5607)
ld hl, $5
add hl, bc
ld a, [hl]
cp $54
ret z
ld hl, $5
add hl, bc
rept 2
inc [hl]
endr
ld hl, $f
add hl, bc
ld a, [hl]
ld d, a
and a
jr z, .asm_8d621
sub $2
ld [hl], a
.asm_8d621
ld hl, $e
add hl, bc
ld a, [hl]
inc [hl]
call .ApplyXOffset
ld hl, $6
add hl, bc
ld [hl], a
ret
.twentyseven: ; 8d630 (23:5630)
callba Function108bc7
ret
.twentyeight: ; 8d637 (23:5637)
callba Function108be0
ret
.twentynine: ; 8d63e (23:563e)
ld a, [wcf65]
and a
jr nz, .asm_8d645
ret
.asm_8d645
ld hl, $7
add hl, bc
ld [hl], $0
ld hl, $d
add hl, bc
ld a, [hl]
add $2
ld [hl], a
xor $ff
inc a
ld d, $20
call .ApplyYOffset
ld hl, $7
add hl, bc
ld [hl], a
ld a, $36
call Function8d120
ret
.thirty: ; 8d666 (23:5666)
ld hl, $c
add hl, bc
ld a, [hl]
cp $14
jr nc, .asm_8d67f
add $2
ld [hl], a
xor $ff
inc a
ld d, $20
call .ApplyYOffset
ld hl, $7
add hl, bc
ld [hl], a
.asm_8d67f
ret
.thirtytwo: ; 8d680 (23:5680)
ld hl, $b
add hl, bc
ld d, [hl]
rept 3
inc [hl]
endr
ld hl, $c
add hl, bc
ld a, [hl]
push af
push de
call .ApplyYOffset
ld hl, $7
add hl, bc
ld [hl], a
pop de
pop af
call .ApplyXOffset
ld hl, $6
add hl, bc
ld [hl], a
ret
.thirtythree: ; 8d6a2 (23:56a2)
ld a, [wcf64]
cp $40
ret nz
ld a, $3d
call Function8d120
ret
.thirtyfour: ; 8d6ae (23:56ae)
ld hl, $5
add hl, bc
ld a, [hl]
add $10
ld [hl], a
ret
.twentysix: ; 8d6b7 (23:56b7)
callba Function11d0b6
ret
.thirtyone: ; 8d6be (23:56be)
callba Function49aa2
ret
.anonymous_jumptable: ; 8d6c5 (23:56c5)
ld hl, [sp+$0]
ld e, [hl]
inc hl
ld d, [hl]
inc de
ld hl, $b
add hl, bc
ld l, [hl]
ld h, $0
add hl, hl
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
ret
; 8d6d8 (23:56d8)
.asm_8d6d8: ; 8d6d8
ld hl, $b
add hl, bc
inc [hl]
ret
; 8d6de
.ApplyYOffset: ; 8d6de (23:56de)
call ApplyYOffset
ret
.ApplyXOffset: ; 8d6e2 (23:56e2)
call ApplyXOffset
ret
; 8d6e6 (23:56e6)

File diff suppressed because it is too large Load Diff

View File

@ -469,7 +469,7 @@ StartMenu_Status: ; 12928
call FadeToMenu
callba TrainerCard
call ReturnToCallingMenu
call CloseSubmenu
ld a, 0
ret
; 12937
@ -483,7 +483,7 @@ StartMenu_Pokedex: ; 12937
call FadeToMenu
callba Pokedex
call ReturnToCallingMenu
call CloseSubmenu
.asm_12949
ld a, 0
@ -495,7 +495,7 @@ StartMenu_Pokegear: ; 1294c
call FadeToMenu
callba PokeGear
call ReturnToCallingMenu
call CloseSubmenu
ld a, 0
ret
; 1295b
@ -508,7 +508,7 @@ StartMenu_Pack: ; 1295b
ld a, [wcf66]
and a
jr nz, .used_item
call ReturnToCallingMenu
call CloseSubmenu
ld a, 0
ret
@ -557,7 +557,7 @@ StartMenu_Pokemon: ; 12976
jr z, .quit
.return
call ReturnToCallingMenu
call CloseSubmenu
ld a, 0
ret
@ -1761,7 +1761,7 @@ SetUpMoveScreenBG: ; 13172
xor a
ld [hBGMapMode], a
callba Functionfb571
callba ClearSpriteAnims
callba ClearSpriteAnims2
ld a, [CurPartyMon]
ld e, a
ld d, $0

View File

@ -20,7 +20,7 @@ _TownMap: ; 9191c
call ClearSprites
call DisableLCD
call Function90c4e
callba Function8cf53
callba ClearSpriteAnims
ld a, 8
call SkipMusic
ld a, $e3

View File

@ -142,7 +142,7 @@ Function28fdb: ; 28fdb
call ClearTileMap
call DisableLCD
call LoadFontsBattleExtra
callab Function8cf53
callab ClearSpriteAnims
ld a, [hCGB]
and a
jr z, .asm_2900b
@ -336,7 +336,7 @@ Function2914e: ; 2914e
push de
push af
call DisableLCD
callab Function8cf53
callab ClearSpriteAnims
hlbgcoord 20, 3
ld bc, $c
ld a, $60
@ -466,7 +466,7 @@ TradeAnim_TubeToPlayer8: ; 29229
call ClearTileMap
call ClearSprites
call DisableLCD
callab Function8cf53
callab ClearSpriteAnims
hlbgcoord 0, 0
ld bc, sScratch - VBGMap0
ld a, " "

View File

@ -67,7 +67,7 @@ endr
; 49912
LoadCelebiGFX: ; 49912
callba Function8cf53
callba ClearSpriteAnims
ld de, SpecialCelebiLeafGFX
ld hl, VTiles1
lb bc, BANK(SpecialCelebiLeafGFX), 4

View File

@ -20,7 +20,7 @@ BlindingFlash: ; 8c7e1
; 8c80a
ShakeHeadbuttTree: ; 8c80a
callba Function8cf53
callba ClearSpriteAnims
ld de, CutGrassGFX
ld hl, VTiles1
lb bc, BANK(CutGrassGFX), 4
@ -35,7 +35,7 @@ ShakeHeadbuttTree: ; 8c80a
ld hl, $3
add hl, bc
ld [hl], $84
ld a, $90
ld a, 36 * 4
ld [wc3b5], a
callba DoNextFrameForAllSprites
call GetHeadbuttTreeRelativeLocation
@ -50,7 +50,7 @@ ShakeHeadbuttTree: ; 8c80a
and a
jr z, .done
dec [hl]
ld a, $90
ld a, 36 * 4
ld [wc3b5], a
callba DoNextFrameForAllSprites
call DelayFrame
@ -61,7 +61,7 @@ ShakeHeadbuttTree: ; 8c80a
call WaitBGMap
xor a
ld [hBGMapMode], a
callba Function8cf53
callba ClearSpriteAnims
ld hl, Sprites + 36 * 4
ld bc, SpritesEnd - (Sprites + 36 * 4)
xor a
@ -136,7 +136,7 @@ OWCutAnimation: ; 8c940
; 8c96d
.LoadCutGFX: ; 8c96d
callab Function8cf53 ; pointless to farcall
callab ClearSpriteAnims ; pointless to farcall
ld de, CutGrassGFX
ld hl, VTiles1
lb bc, BANK(CutGrassGFX), 4
@ -411,7 +411,7 @@ endr
ret
Function8cb9b: ; 8cb9b (23:4b9b)
callab Function8cf53
callab ClearSpriteAnims
ld de, CutGrassGFX
ld hl, VTiles1 tile $00
lb bc, BANK(CutGrassGFX), 4

View File

@ -117,7 +117,7 @@ Function8ccc9: ; 8ccc9
call ClearBGPalettes
call ClearSprites
call DisableLCD
callab Function8cf53
callab ClearSpriteAnims
call SetMagnetTrainPals
call DrawMagnetTrain
ld a, $90

View File

@ -16,7 +16,7 @@ UnknownScript_0x506c8: ; 0x506c8
iffalse UnknownScript_0x506e9
checkflag ENGINE_BUG_CONTEST_TIMER
iftrue UnknownScript_0x506e5
setup_random_encounter
randomwildmon
startbattle
returnafterbattle
end

View File

@ -312,13 +312,13 @@ VolumeOff:: ; 3ca3
ret
; 3ca8
Unused_RotatePalettesRightMusic:: ; 3ca8
Unused_FadeOutMusic:: ; 3ca8
ld a, 4
ld [MusicFade], a
ret
; 3cae
RotatePalettesLeftMusic:: ; 3cae
FadeInMusic:: ; 3cae
ld a, 4 | 1 << 7
ld [MusicFade], a
ret

View File

@ -2014,7 +2014,7 @@ FadeToMenu:: ; 2b29
; 2b3c
ReturnToCallingMenu:: ; 2b3c
CloseSubmenu:: ; 2b3c
call ClearBGPalettes
call Function2bae
call UpdateSprites

View File

@ -292,7 +292,7 @@ Function87d:: ; 87d
ld a, $ff
ld [wOtherPlayerLinkAction], a
.loop
call LinkCommunicationsSendReceive
call LinkTransfer
call DelayFrame
call Function82b
jr z, .check
@ -318,14 +318,14 @@ Function87d:: ; 87d
ld b, 10
.receive
call DelayFrame
call LinkCommunicationsSendReceive
call LinkTransfer
dec b
jr nz, .receive
ld b, 10
.acknowledge
call DelayFrame
call LinkCommunicationsSignalDataReceived
call LinkDataReceived
dec b
jr nz, .acknowledge
@ -334,7 +334,7 @@ Function87d:: ; 87d
ret
; 8c1
LinkCommunicationsSendReceive:: ; 8c1
LinkTransfer:: ; 8c1
push bc
ld b, SERIAL_TIMECAPSULE
ld a, [wLinkMode]
@ -380,7 +380,7 @@ LinkCommunicationsSendReceive:: ; 8c1
ret
; 908
LinkCommunicationsSignalDataReceived:: ; 908
LinkDataReceived:: ; 908
; Let the other system know that the data has been received.
xor a
ld [hSerialSend], a

View File

@ -595,26 +595,26 @@ loadpikachudata: macro
db loadpikachudata_command
endm
enum setup_random_encounter_command
setup_random_encounter: macro
db setup_random_encounter_command
enum randomwildmon_command
randomwildmon: macro
db randomwildmon_command
endm
enum memtrainerdata_command
memtrainerdata: macro
db memtrainerdata_command
enum loadmemtrainer_command
loadmemtrainer: macro
db loadmemtrainer_command
endm
enum scriptedpokedata_command
scriptedpokedata: macro
db scriptedpokedata_command
enum loadwildmon_command
loadwildmon: macro
db loadwildmon_command
db \1 ; pokemon
db \2 ; level
endm
enum scriptedtrainerdata_command
scriptedtrainerdata: macro
db scriptedtrainerdata_command
enum loadtrainer_command
loadtrainer: macro
db loadtrainer_command
db \1 ; trainer_group
db \2 ; trainer_id
endm

View File

@ -4190,7 +4190,7 @@ HeadbuttScript: ; 0xceab
callasm TreeMonEncounter
iffalse .no_battle
closetext
setup_random_encounter
randomwildmon
startbattle
returnafterbattle
end
@ -4299,7 +4299,7 @@ RockSmashScript: ; cf32
callasm RockMonEncounter
copybytetovar TempWildMonSpecies
iffalse .done
setup_random_encounter
randomwildmon
startbattle
returnafterbattle
.done
@ -4488,7 +4488,7 @@ Script_GotABite: ; 0xd035
writetext UnknownText_0xd0a4
callasm PutTheRodAway
closetext
setup_random_encounter
randomwildmon
startbattle
returnafterbattle
end
@ -7991,7 +7991,7 @@ _BillsPC: ; e3fd
; 0xe43f
.LogOut: ; e43f (3:643f)
call ReturnToCallingMenu
call CloseSubmenu
ret
.UseBillsPC: ; e443 (3:6443)
@ -8591,7 +8591,7 @@ Special_GiveParkBalls: ; 135db
BugCatchingContestBattleScript:: ; 0x135eb
writecode VAR_BATTLETYPE, BATTLETYPE_CONTEST
setup_random_encounter
randomwildmon
startbattle
returnafterbattle
copybytetovar wParkBallsRemaining
@ -14433,7 +14433,7 @@ Special_MoveTutor: ; 4925b
ld [ScriptVar], a
.asm_492a1
call ReturnToCallingMenu
call CloseSubmenu
ret
; 492a5
@ -15637,7 +15637,7 @@ Function4a94e: ; 4a94e
jr c, .asm_4a974
.asm_4a990
call ReturnToCallingMenu
call CloseSubmenu
ld hl, wd002
ld a, -1
ld bc, 3
@ -15650,7 +15650,7 @@ Function4a94e: ; 4a94e
jr c, .asm_4a9b0
call Function4a9d7
jr c, .asm_4a974
call ReturnToCallingMenu
call CloseSubmenu
and a
.asm_4a9af
@ -21499,13 +21499,13 @@ TalkToTrainerScript:: ; 0xbe66a
faceplayer
trainerflagaction CHECK_FLAG
iftrue AlreadyBeatenTrainerScript
memtrainerdata
loadmemtrainer
encountermusic
jump StartBattleWithMapTrainerScript
; 0xbe675
SeenByTrainerScript:: ; 0xbe675
memtrainerdata
loadmemtrainer
encountermusic
showemote EMOTE_SHOCK, LAST_TALKED, 30
callasm TrainerWalkToPlayer
@ -21520,7 +21520,7 @@ StartBattleWithMapTrainerScript: ; 0xbe68a
trainertext $0
waitbutton
closetext
memtrainerdata
loadmemtrainer
startbattle
returnafterbattle
trainerflagaction SET_FLAG

View File

@ -23,7 +23,7 @@ BugsyScript:
waitbutton
closetext
winlosstext BugsyText_ResearchIncomplete, 0
scriptedtrainerdata BUGSY, 1
loadtrainer BUGSY, 1
startbattle
returnafterbattle
setevent EVENT_BEAT_BUGSY

View File

@ -44,7 +44,7 @@ UnknownScript_0x198018:
moveperson AZALEATOWN_AZALEA_ROCKET2, $b, $b
spriteface PLAYER, RIGHT
showemote EMOTE_SHOCK, PLAYER, 15
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
pause 15
appear AZALEATOWN_AZALEA_ROCKET2
applymovement AZALEATOWN_AZALEA_ROCKET2, MovementData_0x198134
@ -54,7 +54,7 @@ UnknownScript_0x198018:
UnknownScript_0x198034:
spriteface PLAYER, RIGHT
showemote EMOTE_SHOCK, PLAYER, 15
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
pause 15
appear AZALEATOWN_AZALEA_ROCKET2
applymovement AZALEATOWN_AZALEA_ROCKET2, MovementData_0x19813c
@ -72,7 +72,7 @@ UnknownScript_0x198049:
iftrue UnknownScript_0x198081
winlosstext UnknownText_0x1981e6, UnknownText_0x19835b
setlasttalked $b
scriptedtrainerdata RIVAL1, RIVAL1_6
loadtrainer RIVAL1, RIVAL1_6
startbattle
reloadmapmusic
returnafterbattle
@ -81,7 +81,7 @@ UnknownScript_0x198049:
UnknownScript_0x198071:
winlosstext UnknownText_0x1981e6, UnknownText_0x19835b
setlasttalked $b
scriptedtrainerdata RIVAL1, RIVAL1_4
loadtrainer RIVAL1, RIVAL1_4
startbattle
reloadmapmusic
returnafterbattle
@ -90,7 +90,7 @@ UnknownScript_0x198071:
UnknownScript_0x198081:
winlosstext UnknownText_0x1981e6, UnknownText_0x19835b
setlasttalked $b
scriptedtrainerdata RIVAL1, RIVAL1_5
loadtrainer RIVAL1, RIVAL1_5
startbattle
reloadmapmusic
returnafterbattle

View File

@ -41,7 +41,7 @@ ClairScript_0x194e24:
waitbutton
closetext
winlosstext UnknownText_0x194fd6, 0
scriptedtrainerdata CLAIR, 1
loadtrainer CLAIR, 1
startbattle
returnafterbattle
setevent EVENT_BEAT_CLAIR

View File

@ -56,7 +56,7 @@ BrunoScript_0x1809c5:
waitbutton
closetext
winlosstext UnknownText_0x180b23, 0
scriptedtrainerdata BRUNO, 1
loadtrainer BRUNO, 1
startbattle
returnafterbattle
setevent EVENT_BEAT_ELITE_4_BRUNO

View File

@ -56,7 +56,7 @@ UnknownScript_0x185c0d:
UnknownScript_0x185c25:
showemote EMOTE_SHOCK, BURNEDTOWER1F_SILVER, 15
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
pause 15
spriteface BURNEDTOWER1F_SILVER, RIGHT
pause 15
@ -73,7 +73,7 @@ UnknownScript_0x185c25:
iftrue UnknownScript_0x185c70
winlosstext UnknownText_0x185d9b, UnknownText_0x185e2c
setlasttalked $4
scriptedtrainerdata RIVAL1, RIVAL1_9
loadtrainer RIVAL1, RIVAL1_9
startbattle
reloadmapmusic
returnafterbattle
@ -82,7 +82,7 @@ UnknownScript_0x185c25:
UnknownScript_0x185c60:
winlosstext UnknownText_0x185d9b, UnknownText_0x185e2c
setlasttalked $4
scriptedtrainerdata RIVAL1, RIVAL1_7
loadtrainer RIVAL1, RIVAL1_7
startbattle
reloadmapmusic
returnafterbattle
@ -91,7 +91,7 @@ UnknownScript_0x185c60:
UnknownScript_0x185c70:
winlosstext UnknownText_0x185d9b, UnknownText_0x185e2c
setlasttalked $4
scriptedtrainerdata RIVAL1, RIVAL1_8
loadtrainer RIVAL1, RIVAL1_8
startbattle
reloadmapmusic
returnafterbattle
@ -105,7 +105,7 @@ UnknownScript_0x185c80:
closetext
dotrigger $2
setevent EVENT_RIVAL_BURNED_TOWER
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
pause 15
earthquake 50
showemote EMOTE_SHOCK, PLAYER, 15

View File

@ -22,7 +22,7 @@ ErikaScript_0x72a6a:
waitbutton
closetext
winlosstext UnknownText_0x72c3e, 0
scriptedtrainerdata ERIKA, 1
loadtrainer ERIKA, 1
startbattle
returnafterbattle
setevent EVENT_BEAT_ERIKA

View File

@ -69,7 +69,7 @@ MistyScript_0x188432:
waitbutton
closetext
winlosstext UnknownText_0x18870c, 0
scriptedtrainerdata MISTY, 1
loadtrainer MISTY, 1
startbattle
returnafterbattle
setevent EVENT_BEAT_MISTY

View File

@ -110,7 +110,7 @@ UnknownScript_0x19c0aa:
UnknownScript_0x19c0ae:
spriteface PLAYER, RIGHT
showemote EMOTE_SHOCK, PLAYER, 15
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
pause 15
appear CHERRYGROVECITY_SILVER
applymovement CHERRYGROVECITY_SILVER, MovementData_0x19c1ce
@ -126,7 +126,7 @@ UnknownScript_0x19c0ae:
iftrue UnknownScript_0x19c104
winlosstext UnknownText_0x19c57f, UnknownText_0x19c5e6
setlasttalked $3
scriptedtrainerdata RIVAL1, RIVAL1_3
loadtrainer RIVAL1, RIVAL1_3
writecode VAR_BATTLETYPE, BATTLETYPE_CANLOSE
startbattle
reloadmapmusic
@ -137,7 +137,7 @@ UnknownScript_0x19c0ae:
UnknownScript_0x19c0ee:
winlosstext UnknownText_0x19c57f, UnknownText_0x19c5e6
setlasttalked $3
scriptedtrainerdata RIVAL1, RIVAL1_1
loadtrainer RIVAL1, RIVAL1_1
writecode VAR_BATTLETYPE, BATTLETYPE_CANLOSE
startbattle
reloadmapmusic
@ -148,7 +148,7 @@ UnknownScript_0x19c0ee:
UnknownScript_0x19c104:
winlosstext UnknownText_0x19c57f, UnknownText_0x19c5e6
setlasttalked $3
scriptedtrainerdata RIVAL1, RIVAL1_2
loadtrainer RIVAL1, RIVAL1_2
writecode VAR_BATTLETYPE, BATTLETYPE_CANLOSE
startbattle
reloadmapmusic

View File

@ -68,7 +68,7 @@ UnknownScript_0x1a001e:
closetext
winlosstext UnknownText_0x1a05a1, 0
setlasttalked $c
scriptedtrainerdata MYSTICALMAN, EUSINE
loadtrainer MYSTICALMAN, EUSINE
startbattle
reloadmapmusic
returnafterbattle
@ -80,7 +80,7 @@ UnknownScript_0x1a001e:
applymovement CIANWOODCITY_SUPER_NERD, MovementData_0x1a00ec
disappear CIANWOODCITY_SUPER_NERD
pause 20
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
playmapmusic
pause 10
.Done

View File

@ -40,7 +40,7 @@ ChuckScript_0x9d60f:
waitbutton
closetext
winlosstext UnknownText_0x9d7f6, 0
scriptedtrainerdata CHUCK, 1
loadtrainer CHUCK, 1
startbattle
returnafterbattle
setevent EVENT_BEAT_CHUCK

View File

@ -136,7 +136,7 @@ DragonShrineTestScript:
writetext UnknownText_0x18d916
waitbutton
closetext
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
applymovement DRAGONSHRINE_CLAIR, MovementData_0x18d2da
loadfont
writetext UnknownText_0x18d974

View File

@ -81,7 +81,7 @@ UnknownScript_0x18c8f4:
closetext
UnknownScript_0x18c8f9:
applymovement DRAGONSDENB1F_CLAIR, MovementData_0x18c9b3
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
pause 30
special RestartMapMusic
disappear DRAGONSDENB1F_CLAIR

View File

@ -34,7 +34,7 @@ MortyScript_0x99d58:
waitbutton
closetext
winlosstext UnknownText_0x9a00a, 0
scriptedtrainerdata MORTY, 1
loadtrainer MORTY, 1
startbattle
returnafterbattle
setevent EVENT_BEAT_MORTY

View File

@ -88,7 +88,7 @@ SailorScript_0x755f1:
waitbutton
closetext
winlosstext UnknownText_0x75897, 0
scriptedtrainerdata SAILOR, STANLY
loadtrainer SAILOR, STANLY
startbattle
reloadmap
special HealParty

View File

@ -23,7 +23,7 @@ JanineScript_0x195db9:
waitbutton
closetext
winlosstext UnknownText_0x195fa1, 0
scriptedtrainerdata JANINE, 1
loadtrainer JANINE, 1
startbattle
returnafterbattle
setevent EVENT_BEAT_JANINE
@ -75,7 +75,7 @@ UnknownScript_0x195e2c:
waitbutton
closetext
winlosstext UnknownText_0x196126, 0
scriptedtrainerdata LASS, ALICE
loadtrainer LASS, ALICE
startbattle
iftrue UnknownScript_0x195e4a
returnafterbattle
@ -109,7 +109,7 @@ UnknownScript_0x195e66:
waitbutton
closetext
winlosstext UnknownText_0x19617b, 0
scriptedtrainerdata LASS, LINDA
loadtrainer LASS, LINDA
startbattle
iftrue UnknownScript_0x195e84
returnafterbattle
@ -143,7 +143,7 @@ UnknownScript_0x195ea0:
waitbutton
closetext
winlosstext UnknownText_0x1961f1, 0
scriptedtrainerdata PICNICKER, CINDY
loadtrainer PICNICKER, CINDY
startbattle
iftrue UnknownScript_0x195ebe
returnafterbattle
@ -177,7 +177,7 @@ UnknownScript_0x195eda:
waitbutton
closetext
winlosstext UnknownText_0x19624a, 0
scriptedtrainerdata CAMPER, BARRY
loadtrainer CAMPER, BARRY
startbattle
iftrue UnknownScript_0x195ef8
returnafterbattle

View File

@ -32,7 +32,7 @@ WhitneyScript_0x5400c:
waitbutton
closetext
winlosstext UnknownText_0x541a5, 0
scriptedtrainerdata WHITNEY, 1
loadtrainer WHITNEY, 1
startbattle
returnafterbattle
setevent EVENT_BEAT_WHITNEY

View File

@ -464,14 +464,14 @@ MapIlexForestSignpost4Script:
closetext
pause 20
showemote EMOTE_SHOCK, PLAYER, 20
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
applymovement PLAYER, MovementData_0x6ef58
pause 30
spriteface PLAYER, DOWN
pause 20
clearflag ENGINE_HAVE_EXAMINED_GS_BALL
special Special_CelebiShrineEvent
scriptedpokedata CELEBI, 30
loadwildmon CELEBI, 30
startbattle
returnafterbattle
pause 20

View File

@ -63,7 +63,7 @@ UnknownScript_0x180053:
appear INDIGOPLATEAUPOKECENTER1F_SILVER
spriteface PLAYER, DOWN
showemote EMOTE_SHOCK, PLAYER, 15
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
pause 15
applymovement INDIGOPLATEAUPOKECENTER1F_SILVER, MovementData_0x180164
playmusic MUSIC_RIVAL_ENCOUNTER
@ -84,7 +84,7 @@ UnknownScript_0x180094:
appear INDIGOPLATEAUPOKECENTER1F_SILVER
spriteface PLAYER, DOWN
showemote EMOTE_SHOCK, PLAYER, 15
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
pause 15
applymovement INDIGOPLATEAUPOKECENTER1F_SILVER, MovementData_0x18016b
playmusic MUSIC_RIVAL_ENCOUNTER
@ -101,7 +101,7 @@ UnknownScript_0x1800ce:
iftrue UnknownScript_0x180103
winlosstext UnknownText_0x180295, UnknownText_0x1802fd
setlasttalked $5
scriptedtrainerdata RIVAL2, 6
loadtrainer RIVAL2, 6
startbattle
reloadmapmusic
returnafterbattle
@ -110,7 +110,7 @@ UnknownScript_0x1800ce:
UnknownScript_0x1800f3:
winlosstext UnknownText_0x180295, UnknownText_0x1802fd
setlasttalked $5
scriptedtrainerdata RIVAL2, 4
loadtrainer RIVAL2, 4
startbattle
reloadmapmusic
returnafterbattle
@ -119,7 +119,7 @@ UnknownScript_0x1800f3:
UnknownScript_0x180103:
winlosstext UnknownText_0x180295, UnknownText_0x1802fd
setlasttalked $5
scriptedtrainerdata RIVAL2, 5
loadtrainer RIVAL2, 5
startbattle
reloadmapmusic
returnafterbattle

View File

@ -56,7 +56,7 @@ KarenScript_0x180bee:
waitbutton
closetext
winlosstext UnknownText_0x180cf8, 0
scriptedtrainerdata KAREN, 1
loadtrainer KAREN, 1
startbattle
returnafterbattle
setevent EVENT_BEAT_ELITE_4_KAREN

View File

@ -56,7 +56,7 @@ KogaScript_0x18075a:
waitbutton
closetext
winlosstext UnknownText_0x1808a9, 0
scriptedtrainerdata KOGA, 1
loadtrainer KOGA, 1
startbattle
returnafterbattle
setevent EVENT_BEAT_ELITE_4_KOGA

View File

@ -47,7 +47,7 @@ KurtScript_0x18e178:
writetext UnknownText_0x18e473
waitbutton
closetext
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
setevent EVENT_AZALEA_TOWN_SLOWPOKETAIL_ROCKET
checkcode VAR_FACING
if_equal UP, .RunAround
@ -294,7 +294,7 @@ KurtScript_0x18e178:
setevent EVENT_FOREST_IS_RESTLESS
clearevent EVENT_CAN_GIVE_GS_BALL_TO_KURT
clearevent EVENT_GAVE_GS_BALL_TO_KURT
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
pause 20
showemote EMOTE_SHOCK, KURTSHOUSE_KURT1, 30
checkcode VAR_FACING

View File

@ -91,7 +91,7 @@ GyaradosScript_0x70063:
pause 15
cry GYARADOS
closetext
scriptedpokedata GYARADOS, 30
loadwildmon GYARADOS, 30
writecode VAR_BATTLETYPE, BATTLETYPE_SHINY
startbattle
if_equal $1, UnknownScript_0x7007a

View File

@ -49,12 +49,12 @@ UnknownScript_0x180e53:
end
UnknownScript_0x180e6a:
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
applymovement PLAYER, MovementData_0x180f38
jump LanceScript_0x180e7b
UnknownScript_0x180e74:
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
applymovement PLAYER, MovementData_0x180f3c
LanceScript_0x180e7b:
spriteface LANCESROOM_LANCE, LEFT
@ -64,7 +64,7 @@ LanceScript_0x180e7b:
closetext
winlosstext UnknownText_0x1810a4, 0
setlasttalked $2
scriptedtrainerdata CHAMPION, LANCE
loadtrainer CHAMPION, LANCE
startbattle
reloadmapmusic
returnafterbattle

View File

@ -23,7 +23,7 @@ PryceScript_0x199a9e:
waitbutton
closetext
winlosstext UnknownText_0x199cb3, 0
scriptedtrainerdata PRYCE, 1
loadtrainer PRYCE, 1
startbattle
returnafterbattle
setevent EVENT_BEAT_PRYCE

View File

@ -22,7 +22,7 @@ UnknownScript_0x7408d:
UnknownScript_0x7408e:
spriteface PLAYER, RIGHT
showemote EMOTE_SHOCK, PLAYER, 15
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
pause 15
applymovement MOUNTMOON_SILVER, MovementData_0x740f9
playmusic MUSIC_RIVAL_ENCOUNTER
@ -36,7 +36,7 @@ UnknownScript_0x7408e:
iftrue UnknownScript_0x740d3
winlosstext UnknownText_0x7419d, UnknownText_0x742e0
setlasttalked $2
scriptedtrainerdata RIVAL2, 3
loadtrainer RIVAL2, 3
startbattle
reloadmapmusic
returnafterbattle
@ -45,7 +45,7 @@ UnknownScript_0x7408e:
UnknownScript_0x740c3:
winlosstext UnknownText_0x7419d, UnknownText_0x742e0
setlasttalked $2
scriptedtrainerdata RIVAL2, 1
loadtrainer RIVAL2, 1
startbattle
reloadmapmusic
returnafterbattle
@ -54,7 +54,7 @@ UnknownScript_0x740c3:
UnknownScript_0x740d3:
winlosstext UnknownText_0x7419d, UnknownText_0x742e0
setlasttalked $2
scriptedtrainerdata RIVAL2, 2
loadtrainer RIVAL2, 2
startbattle
reloadmapmusic
returnafterbattle

View File

@ -25,7 +25,7 @@ BlackBeltScript_0x7e1f6:
waitbutton
closetext
winlosstext UnknownText_0x7e2a9, 0
scriptedtrainerdata BLACKBELT_T, KIYO
loadtrainer BLACKBELT_T, KIYO
startbattle
returnafterbattle
setevent EVENT_BEAT_BLACKBELT_KIYO

View File

@ -122,7 +122,7 @@ UnknownScript_0x5c088:
checkflag ENGINE_FLYPOINT_OLIVINE
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata SCHOOLBOY, JACK1
loadtrainer SCHOOLBOY, JACK1
startbattle
returnafterbattle
loadvar wJackFightCount, 1
@ -130,7 +130,7 @@ UnknownScript_0x5c088:
end
.LoadFight1
scriptedtrainerdata SCHOOLBOY, JACK2
loadtrainer SCHOOLBOY, JACK2
startbattle
returnafterbattle
loadvar wJackFightCount, 2
@ -138,7 +138,7 @@ UnknownScript_0x5c088:
end
.LoadFight2
scriptedtrainerdata SCHOOLBOY, JACK3
loadtrainer SCHOOLBOY, JACK3
startbattle
returnafterbattle
loadvar wJackFightCount, 3
@ -146,7 +146,7 @@ UnknownScript_0x5c088:
end
.LoadFight3
scriptedtrainerdata SCHOOLBOY, JACK4
loadtrainer SCHOOLBOY, JACK4
startbattle
returnafterbattle
loadvar wJackFightCount, 4
@ -154,7 +154,7 @@ UnknownScript_0x5c088:
end
.LoadFight4
scriptedtrainerdata SCHOOLBOY, JACK5
loadtrainer SCHOOLBOY, JACK5
startbattle
returnafterbattle
clearflag ENGINE_JACK

View File

@ -31,7 +31,7 @@ OlivineCity_MapScriptHeader:
UnknownScript_0x1a8833:
spriteface PLAYER, LEFT
showemote EMOTE_SHOCK, PLAYER, 15
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
pause 15
playsound SFX_ENTER_DOOR
appear OLIVINECITY_OLIVINE_RIVAL
@ -55,7 +55,7 @@ UnknownScript_0x1a8833:
UnknownScript_0x1a886b:
spriteface PLAYER, LEFT
showemote EMOTE_SHOCK, PLAYER, 15
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
pause 15
playsound SFX_ENTER_DOOR
appear OLIVINECITY_OLIVINE_RIVAL

View File

@ -18,7 +18,7 @@ JasmineScript_0x9c12f:
waitbutton
closetext
winlosstext UnknownText_0x9c2bb, 0
scriptedtrainerdata JASMINE, 1
loadtrainer JASMINE, 1
startbattle
returnafterbattle
setevent EVENT_BEAT_JASMINE

View File

@ -65,7 +65,7 @@ UnknownScript_0x5afc7:
checkevent EVENT_CLEARED_RADIO_TOWER
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata SAILOR, HUEY1
loadtrainer SAILOR, HUEY1
startbattle
returnafterbattle
loadvar wHueyFightCount, 1
@ -73,7 +73,7 @@ UnknownScript_0x5afc7:
end
.LoadFight1
scriptedtrainerdata SAILOR, HUEY2
loadtrainer SAILOR, HUEY2
startbattle
returnafterbattle
loadvar wHueyFightCount, 2
@ -81,7 +81,7 @@ UnknownScript_0x5afc7:
end
.LoadFight2
scriptedtrainerdata SAILOR, HUEY3
loadtrainer SAILOR, HUEY3
startbattle
returnafterbattle
loadvar wHueyFightCount, 3
@ -89,7 +89,7 @@ UnknownScript_0x5afc7:
end
.LoadFight3
scriptedtrainerdata SAILOR, HUEY4
loadtrainer SAILOR, HUEY4
startbattle
returnafterbattle
clearflag ENGINE_HUEY

View File

@ -19,7 +19,7 @@ BrockScript_0x1a2864:
waitbutton
closetext
winlosstext UnknownText_0x1a29bb, 0
scriptedtrainerdata BROCK, 1
loadtrainer BROCK, 1
startbattle
returnafterbattle
setevent EVENT_BEAT_BROCK

View File

@ -153,7 +153,7 @@ UnknownScript_0x5d7be:
writetext UnknownText_0x5e054
waitbutton
closetext
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
pause 20
special RestartMapMusic
checkcode VAR_BLUECARDBALANCE
@ -182,7 +182,7 @@ UnknownScript_0x5d81e:
waitbutton
closetext
spriteface RADIOTOWER2F_BUENA, RIGHT
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
pause 20
special RestartMapMusic
end
@ -213,7 +213,7 @@ UnknownScript_0x5d845:
waitbutton
closetext
spriteface RADIOTOWER2F_BUENA, RIGHT
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
pause 20
special RestartMapMusic
end

View File

@ -41,7 +41,7 @@ UnknownScript_0x60011:
closetext
winlosstext UnknownText_0x60223, 0
setlasttalked $2
scriptedtrainerdata EXECUTIVEM, 3
loadtrainer EXECUTIVEM, 3
startbattle
returnafterbattle
loadfont
@ -90,7 +90,7 @@ UnknownScript_0x6006e:
closetext
winlosstext UnknownText_0x604f3, 0
setlasttalked $3
scriptedtrainerdata EXECUTIVEM, 1
loadtrainer EXECUTIVEM, 1
startbattle
returnafterbattle
loadfont

View File

@ -16,7 +16,7 @@ RocketScript_0x1adbfa:
waitbutton
closetext
winlosstext UnknownText_0x1add67, -1
scriptedtrainerdata GRUNTM, 31
loadtrainer GRUNTM, 31
startbattle
reloadmapmusic
returnafterbattle
@ -24,7 +24,7 @@ RocketScript_0x1adbfa:
loadfont
writetext UnknownText_0x1addc0
buttonsound
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
writetext UnknownText_0x1adee1
waitbutton
closetext

View File

@ -174,7 +174,7 @@ UnknownScript_0x19efc7:
waitbutton
closetext
winlosstext UnknownText_0x19f4fd, 0
scriptedtrainerdata COOLTRAINERM, KEVIN
loadtrainer COOLTRAINERM, KEVIN
startbattle
returnafterbattle
setevent EVENT_BEAT_COOLTRAINERM_KEVIN

View File

@ -69,7 +69,7 @@ UnknownScript_0x1a4d79:
checkevent EVENT_BEAT_ELITE_FOUR
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata COOLTRAINERM, GAVEN3
loadtrainer COOLTRAINERM, GAVEN3
startbattle
returnafterbattle
loadvar wGavenFightCount, 1
@ -77,7 +77,7 @@ UnknownScript_0x1a4d79:
end
.LoadFight1
scriptedtrainerdata COOLTRAINERM, GAVEN1
loadtrainer COOLTRAINERM, GAVEN1
startbattle
returnafterbattle
loadvar wGavenFightCount, 2
@ -85,7 +85,7 @@ UnknownScript_0x1a4d79:
end
.LoadFight2
scriptedtrainerdata COOLTRAINERM, GAVEN2
loadtrainer COOLTRAINERM, GAVEN2
startbattle
returnafterbattle
clearflag ENGINE_GAVEN
@ -173,7 +173,7 @@ UnknownScript_0x1a4e35:
checkevent EVENT_BEAT_ELITE_FOUR
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata COOLTRAINERF, BETH1
loadtrainer COOLTRAINERF, BETH1
startbattle
returnafterbattle
loadvar wBethFightCount, 1
@ -181,7 +181,7 @@ UnknownScript_0x1a4e35:
end
.LoadFight1
scriptedtrainerdata COOLTRAINERF, BETH2
loadtrainer COOLTRAINERF, BETH2
startbattle
returnafterbattle
loadvar wBethFightCount, 2
@ -189,7 +189,7 @@ UnknownScript_0x1a4e35:
end
.LoadFight2
scriptedtrainerdata COOLTRAINERF, BETH3
loadtrainer COOLTRAINERF, BETH3
startbattle
returnafterbattle
clearflag ENGINE_BETH

View File

@ -106,7 +106,7 @@ UnknownScript_0x1a08ff:
checkevent EVENT_BEAT_ELITE_FOUR
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata BIRD_KEEPER, JOSE2
loadtrainer BIRD_KEEPER, JOSE2
startbattle
returnafterbattle
loadvar wJoseFightCount, 1
@ -114,7 +114,7 @@ UnknownScript_0x1a08ff:
end
.LoadFight1
scriptedtrainerdata BIRD_KEEPER, JOSE1
loadtrainer BIRD_KEEPER, JOSE1
startbattle
returnafterbattle
loadvar wJoseFightCount, 2
@ -122,7 +122,7 @@ UnknownScript_0x1a08ff:
end
.LoadFight2
scriptedtrainerdata BIRD_KEEPER, JOSE3
loadtrainer BIRD_KEEPER, JOSE3
startbattle
returnafterbattle
clearflag ENGINE_JOSE
@ -239,7 +239,7 @@ UnknownScript_0x1a09e9:
checkevent EVENT_BEAT_ELITE_FOUR
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata COOLTRAINERF, REENA1
loadtrainer COOLTRAINERF, REENA1
startbattle
returnafterbattle
loadvar wReenaFightCount, 1
@ -247,7 +247,7 @@ UnknownScript_0x1a09e9:
end
.LoadFight1
scriptedtrainerdata COOLTRAINERF, REENA2
loadtrainer COOLTRAINERF, REENA2
startbattle
returnafterbattle
loadvar wReenaFightCount, 2
@ -255,7 +255,7 @@ UnknownScript_0x1a09e9:
end
.LoadFight2
scriptedtrainerdata COOLTRAINERF, REENA3
loadtrainer COOLTRAINERF, REENA3
startbattle
returnafterbattle
clearflag ENGINE_REENA

View File

@ -57,7 +57,7 @@ UnknownScript_0x1a0f6d:
follow ROUTE29_COOLTRAINER_M1, PLAYER
applymovement ROUTE29_COOLTRAINER_M1, MovementData_0x1a109a
stopfollow
scriptedpokedata RATTATA, 5
loadwildmon RATTATA, 5
catchtutorial BATTLETYPE_TUTORIAL
spriteface ROUTE29_COOLTRAINER_M1, UP
loadfont
@ -82,7 +82,7 @@ UnknownScript_0x1a0fa3:
follow ROUTE29_COOLTRAINER_M1, PLAYER
applymovement ROUTE29_COOLTRAINER_M1, MovementData_0x1a10a1
stopfollow
scriptedpokedata RATTATA, 5
loadwildmon RATTATA, 5
catchtutorial BATTLETYPE_TUTORIAL
spriteface ROUTE29_COOLTRAINER_M1, UP
loadfont
@ -122,7 +122,7 @@ CooltrainerMScript_0x1a0ff1:
yesorno
iffalse UnknownScript_0x1a1022
closetext
scriptedpokedata RATTATA, 5
loadwildmon RATTATA, 5
catchtutorial BATTLETYPE_TUTORIAL
loadfont
writetext UnknownText_0x1a114d

View File

@ -89,7 +89,7 @@ UnknownScript_0x1a16e0:
checkflag ENGINE_FLYPOINT_GOLDENROD
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata YOUNGSTER, JOEY1
loadtrainer YOUNGSTER, JOEY1
startbattle
returnafterbattle
loadvar wJoeyFightCount, 1
@ -97,7 +97,7 @@ UnknownScript_0x1a16e0:
end
.LoadFight1
scriptedtrainerdata YOUNGSTER, JOEY2
loadtrainer YOUNGSTER, JOEY2
startbattle
returnafterbattle
loadvar wJoeyFightCount, 2
@ -105,7 +105,7 @@ UnknownScript_0x1a16e0:
end
.LoadFight2
scriptedtrainerdata YOUNGSTER, JOEY3
loadtrainer YOUNGSTER, JOEY3
startbattle
returnafterbattle
loadvar wJoeyFightCount, 3
@ -113,7 +113,7 @@ UnknownScript_0x1a16e0:
end
.LoadFight3
scriptedtrainerdata YOUNGSTER, JOEY4
loadtrainer YOUNGSTER, JOEY4
startbattle
returnafterbattle
loadvar wJoeyFightCount, 4
@ -121,7 +121,7 @@ UnknownScript_0x1a16e0:
end
.LoadFight4
scriptedtrainerdata YOUNGSTER, JOEY5
loadtrainer YOUNGSTER, JOEY5
startbattle
returnafterbattle
clearflag ENGINE_JOEY

View File

@ -80,7 +80,7 @@ Bug_catcherWade1Script:
checkflag ENGINE_FLYPOINT_GOLDENROD
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata BUG_CATCHER, WADE1
loadtrainer BUG_CATCHER, WADE1
startbattle
returnafterbattle
loadvar wWadeFightCount, 1
@ -88,7 +88,7 @@ Bug_catcherWade1Script:
end
.LoadFight1
scriptedtrainerdata BUG_CATCHER, WADE2
loadtrainer BUG_CATCHER, WADE2
startbattle
returnafterbattle
loadvar wWadeFightCount, 2
@ -96,7 +96,7 @@ Bug_catcherWade1Script:
end
.LoadFight2
scriptedtrainerdata BUG_CATCHER, WADE3
loadtrainer BUG_CATCHER, WADE3
startbattle
returnafterbattle
loadvar wWadeFightCount, 3
@ -104,7 +104,7 @@ Bug_catcherWade1Script:
end
.LoadFight3
scriptedtrainerdata BUG_CATCHER, WADE4
loadtrainer BUG_CATCHER, WADE4
startbattle
returnafterbattle
loadvar wWadeFightCount, 4
@ -112,7 +112,7 @@ Bug_catcherWade1Script:
end
.LoadFight4
scriptedtrainerdata BUG_CATCHER, WADE5
loadtrainer BUG_CATCHER, WADE5
startbattle
returnafterbattle
clearflag ENGINE_WADE

View File

@ -223,7 +223,7 @@ UnknownScript_0x19057d:
checkflag ENGINE_FLYPOINT_ECRUTEAK
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata FISHER, RALPH1
loadtrainer FISHER, RALPH1
startbattle
returnafterbattle
loadvar wRalphFightCount, 1
@ -231,7 +231,7 @@ UnknownScript_0x19057d:
end
.LoadFight1
scriptedtrainerdata FISHER, RALPH2
loadtrainer FISHER, RALPH2
startbattle
returnafterbattle
loadvar wRalphFightCount, 2
@ -239,7 +239,7 @@ UnknownScript_0x19057d:
end
.LoadFight2
scriptedtrainerdata FISHER, RALPH3
loadtrainer FISHER, RALPH3
startbattle
returnafterbattle
loadvar wRalphFightCount, 3
@ -247,7 +247,7 @@ UnknownScript_0x19057d:
end
.LoadFight3
scriptedtrainerdata FISHER, RALPH4
loadtrainer FISHER, RALPH4
startbattle
returnafterbattle
loadvar wRalphFightCount, 4
@ -255,7 +255,7 @@ UnknownScript_0x19057d:
end
.LoadFight4
scriptedtrainerdata FISHER, RALPH5
loadtrainer FISHER, RALPH5
startbattle
returnafterbattle
clearflag ENGINE_RALPH
@ -357,7 +357,7 @@ UnknownScript_0x19066d:
checkflag ENGINE_FLYPOINT_ECRUTEAK
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata PICNICKER, LIZ1
loadtrainer PICNICKER, LIZ1
startbattle
returnafterbattle
loadvar wLizFightCount, 1
@ -365,7 +365,7 @@ UnknownScript_0x19066d:
end
.LoadFight1
scriptedtrainerdata PICNICKER, LIZ2
loadtrainer PICNICKER, LIZ2
startbattle
returnafterbattle
loadvar wLizFightCount, 2
@ -373,7 +373,7 @@ UnknownScript_0x19066d:
end
.LoadFight2
scriptedtrainerdata PICNICKER, LIZ3
loadtrainer PICNICKER, LIZ3
startbattle
returnafterbattle
loadvar wLizFightCount, 3
@ -381,7 +381,7 @@ UnknownScript_0x19066d:
end
.LoadFight3
scriptedtrainerdata PICNICKER, LIZ4
loadtrainer PICNICKER, LIZ4
startbattle
returnafterbattle
loadvar wLizFightCount, 4
@ -389,7 +389,7 @@ UnknownScript_0x19066d:
end
.LoadFight4
scriptedtrainerdata PICNICKER, LIZ5
loadtrainer PICNICKER, LIZ5
startbattle
returnafterbattle
clearflag ENGINE_LIZ

View File

@ -66,7 +66,7 @@ UnknownScript_0x1ac051:
checkflag ENGINE_FLYPOINT_OLIVINE
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata HIKER, ANTHONY2
loadtrainer HIKER, ANTHONY2
startbattle
returnafterbattle
loadvar wAnthonyFightCount, 1
@ -74,7 +74,7 @@ UnknownScript_0x1ac051:
end
.LoadFight1
scriptedtrainerdata HIKER, ANTHONY1
loadtrainer HIKER, ANTHONY1
startbattle
returnafterbattle
loadvar wAnthonyFightCount, 2
@ -82,7 +82,7 @@ UnknownScript_0x1ac051:
end
.LoadFight2
scriptedtrainerdata HIKER, ANTHONY3
loadtrainer HIKER, ANTHONY3
startbattle
returnafterbattle
loadvar wAnthonyFightCount, 3
@ -90,7 +90,7 @@ UnknownScript_0x1ac051:
end
.LoadFight3
scriptedtrainerdata HIKER, ANTHONY4
loadtrainer HIKER, ANTHONY4
startbattle
returnafterbattle
loadvar wAnthonyFightCount, 4
@ -98,7 +98,7 @@ UnknownScript_0x1ac051:
end
.LoadFight4
scriptedtrainerdata HIKER, ANTHONY5
loadtrainer HIKER, ANTHONY5
startbattle
returnafterbattle
clearflag ENGINE_ANTHONY

View File

@ -143,7 +143,7 @@ UnknownScript_0x780bd:
checkflag ENGINE_FLYPOINT_CIANWOOD
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata CAMPER, TODD1
loadtrainer CAMPER, TODD1
startbattle
returnafterbattle
loadvar wToddFightCount, 1
@ -151,7 +151,7 @@ UnknownScript_0x780bd:
end
.LoadFight1
scriptedtrainerdata CAMPER, TODD2
loadtrainer CAMPER, TODD2
startbattle
returnafterbattle
loadvar wToddFightCount, 2
@ -159,7 +159,7 @@ UnknownScript_0x780bd:
end
.LoadFight2
scriptedtrainerdata CAMPER, TODD3
loadtrainer CAMPER, TODD3
startbattle
returnafterbattle
loadvar wToddFightCount, 3
@ -167,7 +167,7 @@ UnknownScript_0x780bd:
end
.LoadFight3
scriptedtrainerdata CAMPER, TODD4
loadtrainer CAMPER, TODD4
startbattle
returnafterbattle
loadvar wToddFightCount, 4
@ -175,7 +175,7 @@ UnknownScript_0x780bd:
end
.LoadFight4
scriptedtrainerdata CAMPER, TODD5
loadtrainer CAMPER, TODD5
startbattle
returnafterbattle
clearflag ENGINE_TODD
@ -268,7 +268,7 @@ UnknownScript_0x7819f:
checkflag ENGINE_FLYPOINT_MAHOGANY
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata PICNICKER, GINA1
loadtrainer PICNICKER, GINA1
startbattle
returnafterbattle
loadvar wGinaFightCount, 1
@ -276,7 +276,7 @@ UnknownScript_0x7819f:
end
.LoadFight1
scriptedtrainerdata PICNICKER, GINA2
loadtrainer PICNICKER, GINA2
startbattle
returnafterbattle
loadvar wGinaFightCount, 2
@ -284,7 +284,7 @@ UnknownScript_0x7819f:
end
.LoadFight2
scriptedtrainerdata PICNICKER, GINA3
loadtrainer PICNICKER, GINA3
startbattle
returnafterbattle
loadvar wGinaFightCount, 3
@ -292,7 +292,7 @@ UnknownScript_0x7819f:
end
.LoadFight3
scriptedtrainerdata PICNICKER, GINA4
loadtrainer PICNICKER, GINA4
startbattle
returnafterbattle
loadvar wGinaFightCount, 4
@ -300,7 +300,7 @@ UnknownScript_0x7819f:
end
.LoadFight4
scriptedtrainerdata PICNICKER, GINA5
loadtrainer PICNICKER, GINA5
startbattle
returnafterbattle
clearflag ENGINE_GINA
@ -365,7 +365,7 @@ OfficerScript_0x7824c:
waitbutton
closetext
winlosstext UnknownText_0x78609, 0
scriptedtrainerdata OFFICER, KEITH
loadtrainer OFFICER, KEITH
startbattle
returnafterbattle
setevent EVENT_BEAT_OFFICER_KEITH

View File

@ -181,7 +181,7 @@ UnknownScript_0x19c9bb:
checkflag ENGINE_FLYPOINT_LAKE_OF_RAGE
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata BUG_CATCHER, ARNIE1
loadtrainer BUG_CATCHER, ARNIE1
startbattle
returnafterbattle
loadvar wArnieFightCount, 1
@ -189,7 +189,7 @@ UnknownScript_0x19c9bb:
end
.LoadFight1
scriptedtrainerdata BUG_CATCHER, ARNIE2
loadtrainer BUG_CATCHER, ARNIE2
startbattle
returnafterbattle
loadvar wArnieFightCount, 2
@ -197,7 +197,7 @@ UnknownScript_0x19c9bb:
end
.LoadFight2
scriptedtrainerdata BUG_CATCHER, ARNIE3
loadtrainer BUG_CATCHER, ARNIE3
startbattle
returnafterbattle
loadvar wArnieFightCount, 3
@ -205,7 +205,7 @@ UnknownScript_0x19c9bb:
end
.LoadFight3
scriptedtrainerdata BUG_CATCHER, ARNIE4
loadtrainer BUG_CATCHER, ARNIE4
startbattle
returnafterbattle
loadvar wArnieFightCount, 4
@ -213,7 +213,7 @@ UnknownScript_0x19c9bb:
end
.LoadFight4
scriptedtrainerdata BUG_CATCHER, ARNIE5
loadtrainer BUG_CATCHER, ARNIE5
startbattle
returnafterbattle
clearflag ENGINE_ARNIE
@ -248,7 +248,7 @@ OfficerScript_0x19ca49:
waitbutton
closetext
winlosstext UnknownText_0x19cf06, 0
scriptedtrainerdata OFFICER, DIRK
loadtrainer OFFICER, DIRK
startbattle
returnafterbattle
setevent EVENT_BEAT_OFFICER_DIRK

View File

@ -82,7 +82,7 @@ WateredWeirdTreeScript::
writetext UnknownText_0x1942aa
waitbutton
closetext
scriptedpokedata SUDOWOODO, 20
loadwildmon SUDOWOODO, 20
startbattle
setevent EVENT_FOUGHT_SUDOWOODO
if_equal $2, UnknownScript_0x19407b
@ -225,7 +225,7 @@ UnknownScript_0x194140:
checkflag ENGINE_FLYPOINT_OLIVINE
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata SCHOOLBOY, ALAN1
loadtrainer SCHOOLBOY, ALAN1
startbattle
returnafterbattle
loadvar wAlanFightCount, 1
@ -233,7 +233,7 @@ UnknownScript_0x194140:
end
.LoadFight1
scriptedtrainerdata SCHOOLBOY, ALAN2
loadtrainer SCHOOLBOY, ALAN2
startbattle
returnafterbattle
loadvar wAlanFightCount, 2
@ -241,7 +241,7 @@ UnknownScript_0x194140:
end
.LoadFight2
scriptedtrainerdata SCHOOLBOY, ALAN3
loadtrainer SCHOOLBOY, ALAN3
startbattle
returnafterbattle
loadvar wAlanFightCount, 3
@ -249,7 +249,7 @@ UnknownScript_0x194140:
end
.LoadFight3
scriptedtrainerdata SCHOOLBOY, ALAN4
loadtrainer SCHOOLBOY, ALAN4
startbattle
returnafterbattle
loadvar wAlanFightCount, 4
@ -257,7 +257,7 @@ UnknownScript_0x194140:
end
.LoadFight4
scriptedtrainerdata SCHOOLBOY, ALAN5
loadtrainer SCHOOLBOY, ALAN5
startbattle
returnafterbattle
clearflag ENGINE_ALAN

View File

@ -89,7 +89,7 @@ TrainerLassDana1:
checkflag ENGINE_FLYPOINT_CIANWOOD
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata LASS, DANA1
loadtrainer LASS, DANA1
startbattle
returnafterbattle
loadvar wDanaFightCount, 1
@ -97,7 +97,7 @@ TrainerLassDana1:
end
.LoadFight1
scriptedtrainerdata LASS, DANA2
loadtrainer LASS, DANA2
startbattle
returnafterbattle
loadvar wDanaFightCount, 2
@ -105,7 +105,7 @@ TrainerLassDana1:
end
.LoadFight2
scriptedtrainerdata LASS, DANA3
loadtrainer LASS, DANA3
startbattle
returnafterbattle
loadvar wDanaFightCount, 3
@ -113,7 +113,7 @@ TrainerLassDana1:
end
.LoadFight3
scriptedtrainerdata LASS, DANA4
loadtrainer LASS, DANA4
startbattle
returnafterbattle
loadvar wDanaFightCount, 4
@ -121,7 +121,7 @@ TrainerLassDana1:
end
.LoadFight4
scriptedtrainerdata LASS, DANA5
loadtrainer LASS, DANA5
startbattle
returnafterbattle
clearflag ENGINE_DANA
@ -225,7 +225,7 @@ TrainerSchoolboyChad1:
checkflag ENGINE_FLYPOINT_MAHOGANY
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata SCHOOLBOY, CHAD1
loadtrainer SCHOOLBOY, CHAD1
startbattle
returnafterbattle
loadvar wChadFightCount, 1
@ -233,7 +233,7 @@ TrainerSchoolboyChad1:
end
.LoadFight1
scriptedtrainerdata SCHOOLBOY, CHAD2
loadtrainer SCHOOLBOY, CHAD2
startbattle
returnafterbattle
loadvar wChadFightCount, 2
@ -241,7 +241,7 @@ TrainerSchoolboyChad1:
end
.LoadFight2
scriptedtrainerdata SCHOOLBOY, CHAD3
loadtrainer SCHOOLBOY, CHAD3
startbattle
returnafterbattle
loadvar wChadFightCount, 3
@ -249,7 +249,7 @@ TrainerSchoolboyChad1:
end
.LoadFight3
scriptedtrainerdata SCHOOLBOY, CHAD4
loadtrainer SCHOOLBOY, CHAD4
startbattle
returnafterbattle
loadvar wChadFightCount, 4
@ -257,7 +257,7 @@ TrainerSchoolboyChad1:
end
.LoadFight4
scriptedtrainerdata SCHOOLBOY, CHAD5
loadtrainer SCHOOLBOY, CHAD5
startbattle
returnafterbattle
clearflag ENGINE_CHAD

View File

@ -148,7 +148,7 @@ PokefanFScript_0x1a5bbe:
waitbutton
closetext
winlosstext UnknownText_0x1a5f17, 0
scriptedtrainerdata POKEFANF, JAIME
loadtrainer POKEFANF, JAIME
startbattle
returnafterbattle
setevent EVENT_BEAT_POKEFANF_JAIME

View File

@ -87,7 +87,7 @@ UnknownScript_0x1a927f:
checkevent EVENT_CLEARED_ROCKET_HIDEOUT
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata FISHER, TULLY1
loadtrainer FISHER, TULLY1
startbattle
returnafterbattle
loadvar wTullyFightCount, 1
@ -95,7 +95,7 @@ UnknownScript_0x1a927f:
end
.LoadFight1
scriptedtrainerdata FISHER, TULLY2
loadtrainer FISHER, TULLY2
startbattle
returnafterbattle
loadvar wTullyFightCount, 2
@ -103,7 +103,7 @@ UnknownScript_0x1a927f:
end
.LoadFight2
scriptedtrainerdata FISHER, TULLY3
loadtrainer FISHER, TULLY3
startbattle
returnafterbattle
loadvar wTullyFightCount, 3
@ -111,7 +111,7 @@ UnknownScript_0x1a927f:
end
.LoadFight3
scriptedtrainerdata FISHER, TULLY4
loadtrainer FISHER, TULLY4
startbattle
returnafterbattle
clearflag ENGINE_TULLY

View File

@ -98,7 +98,7 @@ UnknownScript_0x19d0cf:
checkevent EVENT_CLEARED_ROCKET_HIDEOUT
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata POKEMANIAC, BRENT1
loadtrainer POKEMANIAC, BRENT1
startbattle
returnafterbattle
loadvar wBrentFightCount, 1
@ -106,7 +106,7 @@ UnknownScript_0x19d0cf:
end
.LoadFight1
scriptedtrainerdata POKEMANIAC, BRENT2
loadtrainer POKEMANIAC, BRENT2
startbattle
returnafterbattle
loadvar wBrentFightCount, 2
@ -114,7 +114,7 @@ UnknownScript_0x19d0cf:
end
.LoadFight2
scriptedtrainerdata POKEMANIAC, BRENT3
loadtrainer POKEMANIAC, BRENT3
startbattle
returnafterbattle
loadvar wBrentFightCount, 3
@ -122,7 +122,7 @@ UnknownScript_0x19d0cf:
end
.LoadFight3
scriptedtrainerdata POKEMANIAC, BRENT4
loadtrainer POKEMANIAC, BRENT4
startbattle
returnafterbattle
clearflag ENGINE_BRENT
@ -229,7 +229,7 @@ UnknownScript_0x19d1c1:
checkevent EVENT_CLEARED_RADIO_TOWER
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata PICNICKER, TIFFANY3
loadtrainer PICNICKER, TIFFANY3
startbattle
returnafterbattle
loadvar wTiffanyFightCount, 1
@ -237,7 +237,7 @@ UnknownScript_0x19d1c1:
end
.LoadFight1
scriptedtrainerdata PICNICKER, TIFFANY1
loadtrainer PICNICKER, TIFFANY1
startbattle
returnafterbattle
loadvar wTiffanyFightCount, 2
@ -245,7 +245,7 @@ UnknownScript_0x19d1c1:
end
.LoadFight2
scriptedtrainerdata PICNICKER, TIFFANY2
loadtrainer PICNICKER, TIFFANY2
startbattle
returnafterbattle
loadvar wTiffanyFightCount, 3
@ -253,7 +253,7 @@ UnknownScript_0x19d1c1:
end
.LoadFight3
scriptedtrainerdata PICNICKER, TIFFANY4
loadtrainer PICNICKER, TIFFANY4
startbattle
returnafterbattle
clearflag ENGINE_TIFFANY

View File

@ -61,7 +61,7 @@ UnknownScript_0x19d86a:
checkevent EVENT_BEAT_ELITE_FOUR
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata BIRD_KEEPER, VANCE1
loadtrainer BIRD_KEEPER, VANCE1
startbattle
returnafterbattle
loadvar wVanceFightCount, 1
@ -69,7 +69,7 @@ UnknownScript_0x19d86a:
end
.LoadFight1
scriptedtrainerdata BIRD_KEEPER, VANCE2
loadtrainer BIRD_KEEPER, VANCE2
startbattle
returnafterbattle
loadvar wVanceFightCount, 2
@ -77,7 +77,7 @@ UnknownScript_0x19d86a:
end
.LoadFight2
scriptedtrainerdata BIRD_KEEPER, VANCE3
loadtrainer BIRD_KEEPER, VANCE3
startbattle
returnafterbattle
clearflag ENGINE_VANCE
@ -205,7 +205,7 @@ UnknownScript_0x19d96e:
checkevent EVENT_BEAT_ELITE_FOUR
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata FISHER, WILTON1
loadtrainer FISHER, WILTON1
startbattle
returnafterbattle
loadvar wWiltonFightCount, 1
@ -213,7 +213,7 @@ UnknownScript_0x19d96e:
end
.LoadFight1
scriptedtrainerdata FISHER, WILTON2
loadtrainer FISHER, WILTON2
startbattle
returnafterbattle
loadvar wWiltonFightCount, 2
@ -221,7 +221,7 @@ UnknownScript_0x19d96e:
end
.LoadFight2
scriptedtrainerdata FISHER, WILTON3
loadtrainer FISHER, WILTON3
startbattle
returnafterbattle
clearflag ENGINE_WILTON

View File

@ -189,7 +189,7 @@ UnknownScript_0x19e1b8:
checkevent EVENT_BEAT_ELITE_FOUR
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata HIKER, PARRY3
loadtrainer HIKER, PARRY3
startbattle
returnafterbattle
loadvar wParryFightCount, 1
@ -197,7 +197,7 @@ UnknownScript_0x19e1b8:
end
.LoadFight1
scriptedtrainerdata HIKER, PARRY1
loadtrainer HIKER, PARRY1
startbattle
returnafterbattle
loadvar wParryFightCount, 2
@ -205,7 +205,7 @@ UnknownScript_0x19e1b8:
end
.LoadFight2
scriptedtrainerdata HIKER, PARRY2
loadtrainer HIKER, PARRY2
startbattle
returnafterbattle
clearflag ENGINE_PARRY
@ -274,7 +274,7 @@ YoungsterScript_0x19e269:
waitbutton
closetext
winlosstext UnknownText_0x19e899, 0
scriptedtrainerdata CAMPER, QUENTIN
loadtrainer CAMPER, QUENTIN
startbattle
returnafterbattle
setevent EVENT_BEAT_CAMPER_QUENTIN

View File

@ -67,7 +67,7 @@ UnknownScript_0x1a96da:
checkevent EVENT_BEAT_ELITE_FOUR
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata PICNICKER, ERIN1
loadtrainer PICNICKER, ERIN1
startbattle
returnafterbattle
loadvar wErinFightCount, 1
@ -75,7 +75,7 @@ UnknownScript_0x1a96da:
end
.LoadFight1
scriptedtrainerdata PICNICKER, ERIN2
loadtrainer PICNICKER, ERIN2
startbattle
returnafterbattle
loadvar wErinFightCount, 2
@ -83,7 +83,7 @@ UnknownScript_0x1a96da:
end
.LoadFight2
scriptedtrainerdata PICNICKER, ERIN3
loadtrainer PICNICKER, ERIN3
startbattle
returnafterbattle
clearflag ENGINE_ERIN

View File

@ -22,7 +22,7 @@ SabrinaScript_0x189c2e:
waitbutton
closetext
winlosstext UnknownText_0x189df4, 0
scriptedtrainerdata SABRINA, 1
loadtrainer SABRINA, 1
startbattle
returnafterbattle
setevent EVENT_BEAT_SABRINA

View File

@ -24,7 +24,7 @@ BlaineScript_0x1ab4fb:
waitbutton
closetext
winlosstext UnknownText_0x1ab646, 0
scriptedtrainerdata BLAINE, 1
loadtrainer BLAINE, 1
startbattle
iftrue .ReturnAfterBattle
appear SEAFOAMGYM_GYM_GUY

View File

@ -9,18 +9,18 @@ SilverCaveRoom3_MapScriptHeader:
db 0
RedScript_0x18c603:
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
faceplayer
loadfont
writetext UnknownText_0x18c637
waitbutton
closetext
winlosstext UnknownText_0x18c63c, UnknownText_0x18c63c
scriptedtrainerdata RED, 1
loadtrainer RED, 1
startbattle
reloadmapmusic
returnafterbattle
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
loadfont
writetext UnknownText_0x18c63f
waitbutton

View File

@ -27,7 +27,7 @@ UnknownScript_0x184946:
UnknownScript_0x184947:
spriteface PLAYER, UP
showemote EMOTE_SHOCK, PLAYER, 15
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
playsound SFX_TACKLE
playsound SFX_ELEVATOR
earthquake 79
@ -74,7 +74,7 @@ SageLiScript:
waitbutton
closetext
winlosstext SageLiBeatenText, 0
scriptedtrainerdata SAGE, LI
loadtrainer SAGE, LI
startbattle
returnafterbattle
loadfont

View File

@ -243,7 +243,7 @@ TrainerCameraGrunt1:
closetext
winlosstext CameraGrunt1BeatenText, 0
setlasttalked $2
scriptedtrainerdata GRUNTM, 20
loadtrainer GRUNTM, 20
startbattle
disappear TEAMROCKETBASEB1F_ROCKET1
returnafterbattle
@ -256,7 +256,7 @@ TrainerCameraGrunt2:
closetext
winlosstext CameraGrunt2BeatenText, 0
setlasttalked $2
scriptedtrainerdata GRUNTM, 21
loadtrainer GRUNTM, 21
startbattle
disappear TEAMROCKETBASEB1F_ROCKET1
returnafterbattle
@ -458,7 +458,7 @@ VoltorbExplodingTrap:
special FadeInPalettes
setlasttalked $ff
writecode VAR_BATTLETYPE, BATTLETYPE_TRAP
scriptedpokedata VOLTORB, 23
loadwildmon VOLTORB, 23
startbattle
end
@ -468,7 +468,7 @@ GeodudeExplodingTrap:
special FadeInPalettes
setlasttalked $ff
writecode VAR_BATTLETYPE, BATTLETYPE_TRAP
scriptedpokedata GEODUDE, 21
loadwildmon GEODUDE, 21
startbattle
end
@ -478,7 +478,7 @@ KoffingExplodingTrap:
special FadeInPalettes
setlasttalked $ff
writecode VAR_BATTLETYPE, BATTLETYPE_TRAP
scriptedpokedata KOFFING, 21
loadwildmon KOFFING, 21
startbattle
end

View File

@ -102,7 +102,7 @@ UnknownScript_0x6cfac:
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, MovementData_0x6d248
winlosstext UnknownText_0x6d45c, 0
setlasttalked $3
scriptedtrainerdata EXECUTIVEF, 2
loadtrainer EXECUTIVEF, 2
startbattle
disappear TEAMROCKETBASEB2F_DRAGON
setevent EVENT_TEAM_ROCKET_BASE_B2F_EXECUTIVE
@ -228,7 +228,7 @@ GruntM19Script:
VoltorbScript_0x6d101:
cry ELECTRODE
scriptedpokedata ELECTRODE, 23
loadwildmon ELECTRODE, 23
startbattle
iftrue UnknownScript_0x6d182
disappear TEAMROCKETBASEB2F_VOLTORB1
@ -246,7 +246,7 @@ VoltorbScript_0x6d101:
VoltorbScript_0x6d12c:
cry ELECTRODE
scriptedpokedata ELECTRODE, 23
loadwildmon ELECTRODE, 23
startbattle
iftrue UnknownScript_0x6d182
disappear TEAMROCKETBASEB2F_VOLTORB2
@ -264,7 +264,7 @@ VoltorbScript_0x6d12c:
VoltorbScript_0x6d157:
cry ELECTRODE
scriptedpokedata ELECTRODE, 23
loadwildmon ELECTRODE, 23
startbattle
iftrue UnknownScript_0x6d182
disappear TEAMROCKETBASEB2F_VOLTORB3

View File

@ -71,7 +71,7 @@ LanceScript_0x6dffc:
UnknownScript_0x6e019:
spriteface PLAYER, LEFT
showemote EMOTE_SHOCK, PLAYER, 15
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
appear TEAMROCKETBASEB3F_SILVER
applymovement TEAMROCKETBASEB3F_SILVER, MovementData_0x6e164
spriteface PLAYER, LEFT
@ -109,7 +109,7 @@ UnknownScript_0x6e056:
applymovement TEAMROCKETBASEB3F_ROCKET1, MovementData_0x6e142
winlosstext UnknownText_0x6e511, 0
setlasttalked $3
scriptedtrainerdata EXECUTIVEM, 4
loadtrainer EXECUTIVEM, 4
startbattle
returnafterbattle
setevent EVENT_BEAT_ROCKET_EXECUTIVEM_4

View File

@ -124,7 +124,7 @@ UnknownScript_0x1850d7:
applymovement TINTOWER1F_SUICUNE, MovementData_0x1851e4
cry SUICUNE
pause 20
scriptedpokedata SUICUNE, 40
loadwildmon SUICUNE, 40
writecode VAR_BATTLETYPE, BATTLETYPE_SUICUNE
startbattle
reloadmapmusic
@ -170,7 +170,7 @@ UnknownScript_0x1850d7:
playsound SFX_EXIT_BUILDING
disappear TINTOWER1F_SUPER_NERD
waitsfx
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
pause 20
playmapmusic
end

View File

@ -36,7 +36,7 @@ HoOhScript_0x77244:
closetext
setevent EVENT_FOUGHT_HO_OH
writecode VAR_BATTLETYPE, BATTLETYPE_FORCEITEM
scriptedpokedata HO_OH, 60
loadwildmon HO_OH, 60
startbattle
disappear TINTOWERROOF_HO_OH
returnafterbattle

View File

@ -48,14 +48,14 @@ UnknownScript_0x9b3aa:
iffalse UnknownScript_0x9b3dc
winlosstext UnknownText_0x9b578, 0
setlasttalked $3
scriptedtrainerdata CAL, CAL2
loadtrainer CAL, CAL2
startbattle
returnafterbattle
iffalse UnknownScript_0x9b3e8
UnknownScript_0x9b3dc:
winlosstext UnknownText_0x9b578, 0
setlasttalked $3
scriptedtrainerdata CAL, CAL3
loadtrainer CAL, CAL3
startbattle
returnafterbattle
UnknownScript_0x9b3e8:

View File

@ -93,7 +93,7 @@ TeacherScript_0x7ca7d:
UnknownScript_0x7ca80:
spriteface PLAYER, RIGHT
showemote EMOTE_SHOCK, PLAYER, 15
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
pause 15
playsound SFX_EXIT_BUILDING
appear UNDERGROUNDPATHSWITCHROOMENTRANCES_SILVER
@ -112,7 +112,7 @@ UnknownScript_0x7ca80:
UnknownScript_0x7caaa:
spriteface PLAYER, RIGHT
showemote EMOTE_SHOCK, PLAYER, 15
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
pause 15
playsound SFX_EXIT_BUILDING
appear UNDERGROUNDPATHSWITCHROOMENTRANCES_SILVER
@ -146,7 +146,7 @@ UnknownScript_0x7cae1:
iftrue UnknownScript_0x7cb19
winlosstext UnknownText_0x7cf5d, UnknownText_0x7d102
setlasttalked $c
scriptedtrainerdata RIVAL1, RIVAL1_12
loadtrainer RIVAL1, RIVAL1_12
startbattle
reloadmapmusic
returnafterbattle
@ -155,7 +155,7 @@ UnknownScript_0x7cae1:
UnknownScript_0x7cb09:
winlosstext UnknownText_0x7cf5d, UnknownText_0x7d102
setlasttalked $c
scriptedtrainerdata RIVAL1, RIVAL1_10
loadtrainer RIVAL1, RIVAL1_10
startbattle
reloadmapmusic
returnafterbattle
@ -164,7 +164,7 @@ UnknownScript_0x7cb09:
UnknownScript_0x7cb19:
winlosstext UnknownText_0x7cf5d, UnknownText_0x7d102
setlasttalked $c
scriptedtrainerdata RIVAL1, RIVAL1_11
loadtrainer RIVAL1, RIVAL1_11
startbattle
reloadmapmusic
returnafterbattle

View File

@ -33,7 +33,7 @@ UnknownScript_0x5a31c:
SurfScript_0x5a31f:
faceplayer
cry LAPRAS
scriptedpokedata LAPRAS, 20
loadwildmon LAPRAS, 20
startbattle
disappear UNIONCAVEB2F_SURF
setflag ENGINE_UNION_CAVE_LAPRAS

View File

@ -57,7 +57,7 @@ UnknownScript_0x1aa9ab:
cry SNORLAX
closetext
writecode VAR_BATTLETYPE, BATTLETYPE_FORCEITEM
scriptedpokedata SNORLAX, 50
loadwildmon SNORLAX, 50
startbattle
disappear VERMILIONCITY_BIG_SNORLAX
setevent EVENT_FOUGHT_SNORLAX

View File

@ -21,7 +21,7 @@ SurgeScript_0x1920a5:
waitbutton
closetext
winlosstext UnknownText_0x192238, 0
scriptedtrainerdata LT_SURGE, 1
loadtrainer LT_SURGE, 1
startbattle
returnafterbattle
setevent EVENT_BEAT_LTSURGE

View File

@ -27,7 +27,7 @@ UnknownScript_0x74492:
moveperson VICTORYROAD_SILVER, $12, $b
spriteface PLAYER, DOWN
showemote EMOTE_SHOCK, PLAYER, 15
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
pause 15
appear VICTORYROAD_SILVER
applymovement VICTORYROAD_SILVER, MovementData_0x74539
@ -41,7 +41,7 @@ UnknownScript_0x74492:
UnknownScript_0x744b5:
spriteface PLAYER, DOWN
showemote EMOTE_SHOCK, PLAYER, 15
special Special_RotatePalettesRightMusic
special Special_FadeOutMusic
pause 15
appear VICTORYROAD_SILVER
applymovement VICTORYROAD_SILVER, MovementData_0x74542
@ -66,7 +66,7 @@ UnknownScript_0x744d4:
iftrue UnknownScript_0x7450f
winlosstext UnknownText_0x7463d, UnknownText_0x747aa
setlasttalked $2
scriptedtrainerdata RIVAL1, RIVAL1_15
loadtrainer RIVAL1, RIVAL1_15
startbattle
reloadmapmusic
returnafterbattle
@ -75,7 +75,7 @@ UnknownScript_0x744d4:
UnknownScript_0x744ff:
winlosstext UnknownText_0x7463d, UnknownText_0x747aa
setlasttalked $2
scriptedtrainerdata RIVAL1, RIVAL1_13
loadtrainer RIVAL1, RIVAL1_13
startbattle
reloadmapmusic
returnafterbattle
@ -84,7 +84,7 @@ UnknownScript_0x744ff:
UnknownScript_0x7450f:
winlosstext UnknownText_0x7463d, UnknownText_0x747aa
setlasttalked $2
scriptedtrainerdata RIVAL1, RIVAL1_14
loadtrainer RIVAL1, RIVAL1_14
startbattle
reloadmapmusic
returnafterbattle

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