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Fix some constants
This commit is contained in:
Remy Oukaour 2018-01-09 15:39:48 -05:00
parent a3242b4ad4
commit a849c3557b
9 changed files with 16 additions and 9 deletions

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@ -17,6 +17,9 @@ MIN_NEUTRAL_DAMAGE EQU 2
REST_SLEEP_TURNS EQU 2
TREEMON_SLEEP_TURNS EQU 7
; default move priority
BASE_PRIORITY EQU 1
; PlayerStatLevels and EnemyStatLevels indexes
; used for GetStatName
const_def

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@ -18,7 +18,6 @@
; - BitmasksPointers (see gfx/pokemon/bitmask_pointers.asm)
; - FramesPointers (see gfx/pokemon/frame_pointers.asm)
; - Footprints (see gfx/footprints.asm)
; - SortedPokemon (see mobile/fixed_words.asm)
const_value set 1
const BULBASAUR ; 01
const IVYSAUR ; 02

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@ -1,3 +1,5 @@
; Pics are defined in gfx/pics.asm
PokemonPicPointers::
; entries correspond to Pokémon species, two apiece
dba_pic BulbasaurFrontpic

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@ -1,6 +1,7 @@
; Each trainer class has its own group. See trainers.asm.
; Groups are defined in data/trainers/parties.asm.
TrainerGroups: ; 0x39999
; entries correspond to trainer classes (see constants/trainer_constants.asm)
dw FalknerGroup
dw WhitneyGroup
dw BugsyGroup

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@ -1,3 +1,5 @@
; Pics are defined in gfx/pics.asm
TrainerPicPointers::
; entries correspond to trainer classes (see constants/trainer_constants.asm)
dba_pic FalknerPic

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@ -857,7 +857,7 @@ GetMovePriority: ; 3c5c5
cp -1
jr nz, .loop
ld a, 1
ld a, BASE_PRIORITY
ret
.done
@ -4808,7 +4808,7 @@ PrintPlayerHUD: ; 3dfbf
ld [de], a
ld hl, BattleMonLevel
ld de, TempMonLevel
ld bc, $0011
ld bc, $11
call CopyBytes
ld a, [CurBattleMon]
ld hl, PartyMon1Species

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@ -1436,7 +1436,7 @@ RareCandy: ; ef14
call TextBox
hlcoord 11, 1
ld bc, $0004
ld bc, 4
predef PrintTempMonStats
call WaitPressAorB_BlinkCursor
@ -2572,7 +2572,7 @@ Mysteryberry: ; f5bf
cp SKETCH
jr z, .CantUsePPUpOnSketch
ld bc, $0015
ld bc, MON_PP - MON_MOVES
add hl, bc
ld a, [hl]
cp 3 << 6 ; have 3 PP Ups already been used?

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@ -2106,11 +2106,11 @@ GetMapHeaderMember:: ; 0x2c04
; Extract data from the current map's header.
; inputs:
; de = offset of desired data within the mapheader
; de = offset of desired data within the mapheader (a MAPHEADER_* constant)
; outputs:
; bc = data from the current map's header
; (e.g., de = $0003 would return a pointer to the secondary map header)
; (e.g., de = MAPHEADER_MAPHEADER2 would return a pointer to the secondary map header)
ld a, [MapGroup]
ld b, a

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@ -517,7 +517,7 @@ ClearWindowData:: ; 1fbf
; 1ff0
.bytefill ; 1ff0
ld bc, $0010
ld bc, $10
xor a
call ByteFill
ret