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Battle animation annotations
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@ -38,8 +38,8 @@ _MapSetup_Sound_Off:: ; e8000
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dec e
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jr nz, .clearsound
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ld hl, Channel1 ; start of channel data
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ld de, $1bf ; length of area to clear (entire sound wram area)
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ld hl, Channels ; start of channel data
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ld de, ChannelsEnd - Channels ; length of area to clear (entire sound wram area)
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.clearchannels ; clear Channel1-$c2bf
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xor a
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ld [hli], a
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@ -9,7 +9,7 @@ AI_SwitchOrTryItem: ; 38000
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and a
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ret nz
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callba CheckSubstatus_RechargeChargedRampageBideRollout
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callba CheckEnemyLockedIn
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ret nz
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ld a, [PlayerSubStatus5]
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@ -716,7 +716,7 @@ AI_Switch: ; 3846c
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ld d, h
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ld e, l
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ld hl, EnemyMonStatus
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ld bc, $0004
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ld bc, MON_MAXHP - MON_STATUS
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call CopyBytes
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pop af
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@ -726,7 +726,7 @@ AI_Switch: ; 3846c
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.skiptext
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ld a, 1
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ld [wd264], a
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ld [wAISwitch], a
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callab NewEnemyMonStatus
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callab ResetEnemyStatLevels
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ld hl, PlayerSubStatus1
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@ -734,7 +734,7 @@ AI_Switch: ; 3846c
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callba EnemySwitch
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callba ResetBattleParticipants
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xor a
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ld [wd264], a
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ld [wAISwitch], a
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ld a, [wLinkMode]
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and a
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ret nz
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@ -12,7 +12,7 @@ AIChooseMove: ; 440ce
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ret nz
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; No use picking a move if there's no choice.
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callba CheckSubstatus_RechargeChargedRampageBideRollout
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callba CheckEnemyLockedIn
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ret nz
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@ -1,9 +1,9 @@
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AnimObj00GFX: ; 84a2e
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AnimObj01GFX: INCBIN "gfx/fx/001.2bpp.lz"
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AnimObj02GFX: INCBIN "gfx/fx/002.2bpp.lz"
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AnimObj03GFX: INCBIN "gfx/fx/003.2bpp.lz"
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AnimObj04GFX: INCBIN "gfx/fx/004.2bpp.lz"
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AnimObj05GFX: INCBIN "gfx/fx/005.2bpp.lz"
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AnimObjHitGFX: INCBIN "gfx/fx/001.2bpp.lz"
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AnimObjCutGFX: INCBIN "gfx/fx/002.2bpp.lz"
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AnimObjFireGFX: INCBIN "gfx/fx/003.2bpp.lz"
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AnimObjWaterGFX: INCBIN "gfx/fx/004.2bpp.lz"
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AnimObjLightningGFX: INCBIN "gfx/fx/005.2bpp.lz"
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AnimObj07GFX: INCBIN "gfx/fx/007.2bpp.lz"
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AnimObj08GFX: INCBIN "gfx/fx/008.2bpp.lz"
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AnimObj10GFX: INCBIN "gfx/fx/010.2bpp.lz"
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@ -1323,7 +1323,7 @@ BattleAnim_Thundershock: ; c9b53
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BattleAnim_Thunderbolt: ; c9b66
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anim_2gfx ANIM_GFX_LIGHTNING, ANIM_GFX_EXPLOSION
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anim_obj ANIM_OBJ_32, -15, 0, 7, 0, $2
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anim_obj ANIM_OBJ_LIGHTNING_BOLT, -15, 0, 7, 0, $2
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anim_wait 16
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anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $2
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anim_sound 0, 1, SFX_THUNDERSHOCK
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@ -2497,10 +2497,10 @@ BattleAnim_Transform: ; ca54d
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anim_call BattleAnim_FollowPlayerHead_0
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anim_transform
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anim_sound 0, 0, SFX_PSYBEAM
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anim_bgeffect ANIM_BG_28, $0, $1, $0
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anim_bgeffect ANIM_BG_WAVE_DEFORM_USER, $0, $1, $0
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anim_wait 48
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anim_updateactorpic
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anim_incbgeffect ANIM_BG_28
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anim_incbgeffect ANIM_BG_WAVE_DEFORM_USER
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anim_wait 48
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anim_call BattleAnim_ShowMon_0
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anim_ret
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@ -2759,10 +2759,10 @@ BattleAnim_Minimize: ; ca78a
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anim_1gfx ANIM_GFX_HIT
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anim_call BattleAnim_FollowPlayerHead_0
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anim_minimize
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anim_bgeffect ANIM_BG_28, $0, $1, $0
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anim_bgeffect ANIM_BG_WAVE_DEFORM_USER, $0, $1, $0
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anim_wait 48
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anim_updateactorpic
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anim_incbgeffect ANIM_BG_28
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anim_incbgeffect ANIM_BG_WAVE_DEFORM_USER
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anim_wait 48
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anim_call BattleAnim_ShowMon_0
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anim_ret
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@ -2774,7 +2774,7 @@ BattleAnim_SkyAttack: ; ca7a1
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anim_bgeffect ANIM_BG_27, $0, $1, $0
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anim_wait 32
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anim_sound 0, 0, SFX_HYPER_BEAM
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anim_obj ANIM_OBJ_6E, 6, 0, 11, 0, $40
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anim_obj ANIM_OBJ_SKY_ATTACK_FEAROW, 6, 0, 11, 0, $40
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anim_wait 64
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anim_incobj 1
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anim_wait 21
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@ -2805,7 +2805,7 @@ BattleAnim_NightShade: ; ca7cc
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BattleAnim_Lick: ; ca7e5
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anim_1gfx ANIM_GFX_WATER
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anim_sound 0, 1, SFX_LICK
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anim_obj ANIM_OBJ_6F, -15, 0, 7, 0, $0
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anim_obj ANIM_OBJ_LICK, -15, 0, 7, 0, $0
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anim_wait 64
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anim_ret
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; ca7f1
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@ -3025,9 +3025,9 @@ BattleAnim_Meditate: ; ca9d8
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anim_1gfx ANIM_GFX_HIT
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anim_call BattleAnim_FollowEnemyFeet_0
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anim_sound 0, 0, SFX_PSYBEAM
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anim_bgeffect ANIM_BG_28, $0, $1, $0
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anim_bgeffect ANIM_BG_WAVE_DEFORM_USER, $0, $1, $0
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anim_wait 48
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anim_incbgeffect ANIM_BG_28
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anim_incbgeffect ANIM_BG_WAVE_DEFORM_USER
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anim_wait 48
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anim_call BattleAnim_ShowMon_0
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anim_ret
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@ -3765,13 +3765,13 @@ BattleAnim_Octazooka: ; cb06f
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BattleAnim_Spikes: ; cb092
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anim_1gfx ANIM_GFX_MISC
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anim_sound 6, 2, SFX_MENU
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anim_obj ANIM_OBJ_8E, 6, 0, 11, 0, $20
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anim_obj ANIM_OBJ_SPIKES, 6, 0, 11, 0, $20
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anim_wait 8
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anim_sound 6, 2, SFX_MENU
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anim_obj ANIM_OBJ_8E, 6, 0, 11, 0, $30
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anim_obj ANIM_OBJ_SPIKES, 6, 0, 11, 0, $30
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anim_wait 8
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anim_sound 6, 2, SFX_MENU
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anim_obj ANIM_OBJ_8E, 6, 0, 11, 0, $28
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anim_obj ANIM_OBJ_SPIKES, 6, 0, 11, 0, $28
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anim_wait 64
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anim_ret
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; cb0b0
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@ -3784,7 +3784,7 @@ BattleAnim_ZapCannon: ; cb0b0
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anim_obj ANIM_OBJ_A3, 8, 0, 11, 4, $2
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anim_wait 40
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anim_sound 0, 1, SFX_THUNDERSHOCK
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anim_obj ANIM_OBJ_32, -15, 0, 7, 0, $2
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anim_obj ANIM_OBJ_LIGHTNING_BOLT, -15, 0, 7, 0, $2
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anim_wait 16
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anim_obj ANIM_OBJ_31, -15, 0, 7, 0, $0
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anim_wait 128
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@ -3830,14 +3830,14 @@ BattleAnim_PerishSong: ; cb113
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anim_bgeffect ANIM_BG_06, $0, $2, $0
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anim_bgeffect ANIM_BG_ALTERNATE_HUES, $0, $2, $0
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anim_sound 0, 2, SFX_PERISH_SONG
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anim_obj ANIM_OBJ_A6, 11, 0, 0, 0, $0
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anim_obj ANIM_OBJ_A6, 11, 0, 0, 0, $8
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anim_obj ANIM_OBJ_A6, 11, 0, 0, 0, $10
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anim_obj ANIM_OBJ_A6, 11, 0, 0, 0, $18
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anim_obj ANIM_OBJ_A6, 11, 0, 0, 0, $20
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anim_obj ANIM_OBJ_A6, 11, 0, 0, 0, $28
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anim_obj ANIM_OBJ_A6, 11, 0, 0, 0, $30
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anim_obj ANIM_OBJ_A6, 11, 0, 0, 0, $38
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anim_obj ANIM_OBJ_PERISH_SONG, 11, 0, 0, 0, $0
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anim_obj ANIM_OBJ_PERISH_SONG, 11, 0, 0, 0, $8
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anim_obj ANIM_OBJ_PERISH_SONG, 11, 0, 0, 0, $10
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anim_obj ANIM_OBJ_PERISH_SONG, 11, 0, 0, 0, $18
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anim_obj ANIM_OBJ_PERISH_SONG, 11, 0, 0, 0, $20
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anim_obj ANIM_OBJ_PERISH_SONG, 11, 0, 0, 0, $28
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anim_obj ANIM_OBJ_PERISH_SONG, 11, 0, 0, 0, $30
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anim_obj ANIM_OBJ_PERISH_SONG, 11, 0, 0, 0, $38
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anim_wait 112
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anim_ret
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; cb14c
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@ -4087,7 +4087,7 @@ BattleAnim_Spark: ; cb34d
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anim_incobj 2
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anim_wait 1
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anim_sound 0, 1, SFX_THUNDERSHOCK
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anim_obj ANIM_OBJ_32, -15, 0, 7, 0, $2
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anim_obj ANIM_OBJ_LIGHTNING_BOLT, -15, 0, 7, 0, $2
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anim_obj ANIM_OBJ_33, -15, 0, 7, 0, $0
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anim_wait 32
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anim_ret
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@ -7,7 +7,7 @@ DoBattle: ; 3c000
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ld [wPlayerAction], a
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ld [BattleEnded], a
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inc a
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ld [wd264], a
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ld [wAISwitch], a
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ld hl, OTPartyMon1HP
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ld bc, PARTYMON_STRUCT_LENGTH - 1
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ld d, BATTLEACTION_SWITCH1 - 1
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@ -60,7 +60,7 @@ DoBattle: ; 3c000
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xor a
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ld [CurPartyMon], a
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.loop2
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call CheckIfPartyHasPkmnToBattleWith
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call CheckIfCurPartyMonIsFitToFight
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jr nz, .alive2
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ld hl, CurPartyMon
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inc [hl]
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@ -170,7 +170,7 @@ BattleTurn: ; 3c12f
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xor a
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ld [wPlayerIsSwitching], a
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ld [wEnemyIsSwitching], a
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ld [wd264], a
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ld [wAISwitch], a
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ld [wPlayerJustGotFrozen], a
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ld [wEnemyJustGotFrozen], a
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ld [CurDamage], a
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@ -2497,7 +2497,7 @@ WinTrainerBattle: ; 3cfa4
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call PrintWinLossText
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.skip_win_loss_text
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jp HandleBattleReward
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jp .GiveMoney
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.mobile
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call BattleWinSlideInEnemyTrainerFrontpic
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@ -2524,9 +2524,8 @@ WinTrainerBattle: ; 3cfa4
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call ClearTileMap
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call ClearBGPalettes
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ret
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; 3d02b
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HandleBattleReward: ; 3d02b
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.GiveMoney
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ld a, [wAmuletCoin]
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and a
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call nz, .DoubleReward
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@ -3024,7 +3023,7 @@ PickPartyMonInBattle: ; 3d33c
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call JumpToPartyMenuAndPrintText
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call SelectBattleMon
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ret c
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call CheckIfPartyHasPkmnToBattleWith
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call CheckIfCurPartyMonIsFitToFight
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jr z, .loop
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xor a
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ret
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@ -3373,14 +3372,14 @@ CheckWhetherSwitchmonIsPredetermined: ; 3d533
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.not_linked
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ld a, [wEnemySwitchMonIndex]
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and a
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jr z, .check_wd264
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jr z, .check_wAISwitch
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dec a
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ld b, a
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jr .return_carry
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.check_wd264
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ld a, [wd264]
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.check_wAISwitch
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ld a, [wAISwitch]
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and a
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ld b, $0
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jr nz, .return_carry
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@ -3656,7 +3655,7 @@ LoadEnemyPkmnToSwitchTo: ; 3d6ca
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; 3d714
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CheckWhetherToAskSwitch: ; 3d714
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ld a, [wd264]
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ld a, [wAISwitch]
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dec a
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jp z, .return_nc
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ld a, [PartyCount]
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@ -3836,19 +3835,19 @@ CheckPlayerPartyForFitPkmn: ; 3d873
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xor a
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ld hl, PartyMon1HP
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ld bc, PartyMon2 - (PartyMon1 + 1)
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.asm_3d87e
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.loop
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or [hl]
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inc hl
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or [hl]
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add hl, bc
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dec e
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jr nz, .asm_3d87e
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jr nz, .loop
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ld d, a
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ret
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; 3d887
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CheckIfPartyHasPkmnToBattleWith: ; 3d887
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CheckIfCurPartyMonIsFitToFight: ; 3d887
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ld a, [CurPartyMon]
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ld hl, PartyMon1HP
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call GetPartyLocation
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@ -3856,9 +3855,9 @@ CheckIfPartyHasPkmnToBattleWith: ; 3d887
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or [hl]
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ret nz
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ld a, [wd264]
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ld a, [wAISwitch]
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and a
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jr nz, .asm_3d8b1
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jr nz, .finish_fail
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ld hl, PartySpecies
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ld a, [CurPartyMon]
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ld c, a
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@ -3867,14 +3866,14 @@ CheckIfPartyHasPkmnToBattleWith: ; 3d887
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ld a, [hl]
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cp EGG
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ld hl, BattleText_AnEGGCantBattle
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jr z, .asm_3d8ae
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jr z, .print_textbox
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ld hl, BattleText_TheresNoWillToBattle
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.asm_3d8ae
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.print_textbox
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call StdBattleTextBox
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.asm_3d8b1
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.finish_fail
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xor a
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ret
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; 3d8b3
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@ -4501,6 +4500,8 @@ HandleHPHealingItem: ; 3dd2f
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ld hl, BattleMonMaxHP
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.go
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; If, and only if, Pokemon's HP is less than half max, use the item.
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; Store current HP in Buffer 3/4
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push bc
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ld a, [de]
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ld [Buffer3], a
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@ -4528,6 +4529,7 @@ HandleHPHealingItem: ; 3dd2f
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.less
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call ItemRecoveryAnim
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; store max HP in Buffer1/2
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ld a, [hli]
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ld [Buffer2], a
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ld a, [hl]
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@ -5434,7 +5436,7 @@ TryPlayerSwitch: ; 3e358
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jp BattleMenuPKMN_Loop
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.try_switch
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call CheckIfPartyHasPkmnToBattleWith
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call CheckIfCurPartyMonIsFitToFight
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jp z, BattleMenuPKMN_Loop
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ld a, [CurBattleMon]
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ld [LastPlayerMon], a
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@ -5675,15 +5677,15 @@ MoveSelectionScreen: ; 3e4bc
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ld c, $2c
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ld a, [wMoveSelectionMenuType]
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dec a
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ld b, $c1
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ld b, D_DOWN | D_UP | A_BUTTON
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jr z, .okay
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dec a
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ld b, $c3
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ld b, D_DOWN | D_UP | A_BUTTON | B_BUTTON
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jr z, .okay
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ld a, [wLinkMode]
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and a
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jr nz, .okay
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ld b, $c7
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ld b, D_DOWN | D_UP | A_BUTTON | B_BUTTON | SELECT
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.okay
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ld a, b
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@ -5727,6 +5729,7 @@ MoveSelectionScreen: ; 3e4bc
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bit SELECT_F, a
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jp nz, .pressed_select
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bit B_BUTTON_F, a
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; A button
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push af
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xor a
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@ -6106,7 +6109,7 @@ ParseEnemyAction: ; 3e7c1
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jp .finish
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.skip_encore
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call CheckSubstatus_RechargeChargedRampageBideRollout
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call CheckEnemyLockedIn
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jp nz, ResetVarsForSubstatusRage
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jr .continue
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@ -6173,7 +6176,7 @@ ParseEnemyAction: ; 3e7c1
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.skip_load
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call SetEnemyTurn
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callab UpdateMoveData
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call CheckSubstatus_RechargeChargedRampageBideRollout
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call CheckEnemyLockedIn
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jr nz, .raging
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xor a
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ld [wEnemyCharging], a
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@ -6219,7 +6222,7 @@ ResetVarsForSubstatusRage: ; 3e8c1
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ret
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; 3e8d1
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CheckSubstatus_RechargeChargedRampageBideRollout: ; 3e8d1
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CheckEnemyLockedIn: ; 3e8d1
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ld a, [EnemySubStatus4]
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and 1 << SUBSTATUS_RECHARGE
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ret nz
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@ -8025,7 +8028,7 @@ SendOutPkmnText: ; 3f26d
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ld hl, JumpText_GoPkmn ; If we're in a LinkBattle print just "Go <PlayerMon>"
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ld a, [wd264] ; unless this (unidentified) variable is set
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ld a, [wAISwitch] ; unless this (unidentified) variable is set
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and a
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jr nz, .skip_to_textbox
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@ -8482,7 +8485,7 @@ BattleIntro: ; 3f4dd
|
||||
ld [hMapAnims], a
|
||||
callba PlayBattleMusic
|
||||
callba ShowLinkBattleParticipants
|
||||
callba FindFirstAliveMon
|
||||
callba FindFirstAliveMonAndStartBattle
|
||||
call DisableSpriteUpdates
|
||||
callba ClearBattleRAM
|
||||
call InitEnemy
|
||||
|
@ -2095,7 +2095,7 @@ FutureSight:
|
||||
damagestats
|
||||
damagecalc
|
||||
futuresight
|
||||
damagevariation
|
||||
damagevariation ; skip here if last turn
|
||||
checkhit
|
||||
hittargetnosub
|
||||
failuretext
|
||||
|
@ -156,7 +156,7 @@ endm
|
||||
; ANIM_OBJ_31
|
||||
battleanimobj $21, $90, BATTLEANIMFRAMESET_36, BATTLEANIMFUNC_00, $03, $05
|
||||
|
||||
; ANIM_OBJ_32
|
||||
; ANIM_OBJ_LIGHTNING_BOLT
|
||||
battleanimobj $21, $90, BATTLEANIMFRAMESET_37, BATTLEANIMFUNC_03, $02, $08
|
||||
|
||||
; ANIM_OBJ_33
|
||||
@ -336,10 +336,10 @@ endm
|
||||
; ANIM_OBJ_6D
|
||||
battleanimobj $01, $88, BATTLEANIMFRAMESET_7A, BATTLEANIMFUNC_31, $03, $11
|
||||
|
||||
; ANIM_OBJ_6E
|
||||
; ANIM_OBJ_SKY_ATTACK_FEAROW
|
||||
battleanimobj $21, $88, BATTLEANIMFRAMESET_7B, BATTLEANIMFUNC_32, $02, $20
|
||||
|
||||
; ANIM_OBJ_6F
|
||||
; ANIM_OBJ_LICK
|
||||
battleanimobj $21, $98, BATTLEANIMFRAMESET_7C, BATTLEANIMFUNC_00, $02, $04
|
||||
|
||||
; ANIM_OBJ_70
|
||||
@ -432,7 +432,7 @@ endm
|
||||
; ANIM_OBJ_8D
|
||||
battleanimobj $21, $a0, BATTLEANIMFRAMESET_99, BATTLEANIMFUNC_35, $04, $19
|
||||
|
||||
; ANIM_OBJ_8E
|
||||
; ANIM_OBJ_SPIKES
|
||||
battleanimobj $21, $70, BATTLEANIMFRAMESET_8B, BATTLEANIMFUNC_3F, $02, $1f
|
||||
|
||||
; ANIM_OBJ_8F
|
||||
@ -504,7 +504,7 @@ endm
|
||||
; ANIM_OBJ_A5
|
||||
battleanimobj $61, $90, BATTLEANIMFRAMESET_A9, BATTLEANIMFUNC_46, $02, $23
|
||||
|
||||
; ANIM_OBJ_A6
|
||||
; ANIM_OBJ_PERISH_SONG
|
||||
battleanimobj $00, $00, BATTLEANIMFRAMESET_24, BATTLEANIMFUNC_47, $02, $0e
|
||||
|
||||
; ANIM_OBJ_A7
|
||||
|
@ -8,11 +8,11 @@ object_gfx: MACRO
|
||||
ENDM
|
||||
|
||||
object_gfx 0, AnimObj00GFX
|
||||
object_gfx 21, AnimObj01GFX
|
||||
object_gfx 6, AnimObj02GFX
|
||||
object_gfx 6, AnimObj03GFX
|
||||
object_gfx 20, AnimObj04GFX
|
||||
object_gfx 26, AnimObj05GFX
|
||||
object_gfx 21, AnimObjHitGFX
|
||||
object_gfx 6, AnimObjCutGFX
|
||||
object_gfx 6, AnimObjFireGFX
|
||||
object_gfx 20, AnimObjWaterGFX
|
||||
object_gfx 26, AnimObjLightningGFX
|
||||
object_gfx 18, AnimObj06GFX
|
||||
object_gfx 12, AnimObj07GFX
|
||||
object_gfx 9, AnimObj08GFX
|
||||
|
@ -76,7 +76,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
|
||||
const ANIM_OBJ_2F
|
||||
const ANIM_OBJ_30
|
||||
const ANIM_OBJ_31
|
||||
const ANIM_OBJ_32
|
||||
const ANIM_OBJ_LIGHTNING_BOLT
|
||||
const ANIM_OBJ_33
|
||||
const ANIM_OBJ_34
|
||||
const ANIM_OBJ_35
|
||||
@ -136,8 +136,8 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
|
||||
const ANIM_OBJ_6B
|
||||
const ANIM_OBJ_6C
|
||||
const ANIM_OBJ_6D
|
||||
const ANIM_OBJ_6E
|
||||
const ANIM_OBJ_6F
|
||||
const ANIM_OBJ_SKY_ATTACK_FEAROW
|
||||
const ANIM_OBJ_LICK
|
||||
const ANIM_OBJ_70
|
||||
const ANIM_OBJ_71
|
||||
const ANIM_OBJ_72
|
||||
@ -168,7 +168,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
|
||||
const ANIM_OBJ_8B
|
||||
const ANIM_OBJ_8C
|
||||
const ANIM_OBJ_8D
|
||||
const ANIM_OBJ_8E
|
||||
const ANIM_OBJ_SPIKES
|
||||
const ANIM_OBJ_8F
|
||||
const ANIM_OBJ_90
|
||||
const ANIM_OBJ_91
|
||||
@ -192,7 +192,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
|
||||
const ANIM_OBJ_A3
|
||||
const ANIM_OBJ_A4
|
||||
const ANIM_OBJ_A5
|
||||
const ANIM_OBJ_A6
|
||||
const ANIM_OBJ_PERISH_SONG
|
||||
const ANIM_OBJ_A7
|
||||
const ANIM_OBJ_A8
|
||||
const ANIM_OBJ_A9
|
||||
@ -742,7 +742,7 @@ const_value SET 1
|
||||
const ANIM_BG_25
|
||||
const ANIM_BG_26
|
||||
const ANIM_BG_27
|
||||
const ANIM_BG_28
|
||||
const ANIM_BG_WAVE_DEFORM_USER
|
||||
const ANIM_BG_PSYCHIC
|
||||
const ANIM_BG_2A
|
||||
const ANIM_BG_2B
|
||||
@ -768,6 +768,47 @@ const_value SET 1
|
||||
const ANIM_MON_EGG1 ; 7
|
||||
const ANIM_MON_EGG2 ; 8
|
||||
|
||||
const_value SET 1
|
||||
const ANIM_GFX_HIT
|
||||
const ANIM_GFX_CUT
|
||||
const ANIM_GFX_FIRE
|
||||
const ANIM_GFX_WATER
|
||||
const ANIM_GFX_LIGHTNING
|
||||
const ANIM_GFX_PLANT
|
||||
const ANIM_GFX_SMOKE
|
||||
const ANIM_GFX_EXPLOSION
|
||||
const ANIM_GFX_ROCKS
|
||||
const ANIM_GFX_ICE
|
||||
const ANIM_GFX_POKE_BALL
|
||||
const ANIM_GFX_POISON
|
||||
const ANIM_GFX_BUBBLE
|
||||
const ANIM_GFX_NOISE
|
||||
const ANIM_GFX_POWDER
|
||||
const ANIM_GFX_BEAM
|
||||
const ANIM_GFX_SPEED
|
||||
const ANIM_GFX_CHARGE
|
||||
const ANIM_GFX_WIND
|
||||
const ANIM_GFX_WHIP
|
||||
const ANIM_GFX_EGG
|
||||
const ANIM_GFX_ROPE
|
||||
const ANIM_GFX_PSYCHIC
|
||||
const ANIM_GFX_REFLECT
|
||||
const ANIM_GFX_STATUS
|
||||
const ANIM_GFX_SAND
|
||||
const ANIM_GFX_WEB
|
||||
const ANIM_GFX_HAZE
|
||||
const ANIM_GFX_HORN
|
||||
const ANIM_GFX_FLOWER
|
||||
const ANIM_GFX_MISC
|
||||
const ANIM_GFX_SKY_ATTACK
|
||||
const ANIM_GFX_GLOBE
|
||||
const ANIM_GFX_SHAPES
|
||||
const ANIM_GFX_OBJECTS
|
||||
const ANIM_GFX_SHINE
|
||||
const ANIM_GFX_ANGELS
|
||||
const ANIM_GFX_WAVE
|
||||
const ANIM_GFX_AEROBLAST
|
||||
|
||||
const_def
|
||||
const BG_EFFECT_STRUCT_FUNCTION
|
||||
const BG_EFFECT_STRUCT_JT_INDEX
|
||||
|
@ -1,45 +1,3 @@
|
||||
const_value SET 1
|
||||
const ANIM_GFX_HIT
|
||||
const ANIM_GFX_CUT
|
||||
const ANIM_GFX_FIRE
|
||||
const ANIM_GFX_WATER
|
||||
const ANIM_GFX_LIGHTNING
|
||||
const ANIM_GFX_PLANT
|
||||
const ANIM_GFX_SMOKE
|
||||
const ANIM_GFX_EXPLOSION
|
||||
const ANIM_GFX_ROCKS
|
||||
const ANIM_GFX_ICE
|
||||
const ANIM_GFX_POKE_BALL
|
||||
const ANIM_GFX_POISON
|
||||
const ANIM_GFX_BUBBLE
|
||||
const ANIM_GFX_NOISE
|
||||
const ANIM_GFX_POWDER
|
||||
const ANIM_GFX_BEAM
|
||||
const ANIM_GFX_SPEED
|
||||
const ANIM_GFX_CHARGE
|
||||
const ANIM_GFX_WIND
|
||||
const ANIM_GFX_WHIP
|
||||
const ANIM_GFX_EGG
|
||||
const ANIM_GFX_ROPE
|
||||
const ANIM_GFX_PSYCHIC
|
||||
const ANIM_GFX_REFLECT
|
||||
const ANIM_GFX_STATUS
|
||||
const ANIM_GFX_SAND
|
||||
const ANIM_GFX_WEB
|
||||
const ANIM_GFX_HAZE
|
||||
const ANIM_GFX_HORN
|
||||
const ANIM_GFX_FLOWER
|
||||
const ANIM_GFX_MISC
|
||||
const ANIM_GFX_SKY_ATTACK
|
||||
const ANIM_GFX_GLOBE
|
||||
const ANIM_GFX_SHAPES
|
||||
const ANIM_GFX_OBJECTS
|
||||
const ANIM_GFX_SHINE
|
||||
const ANIM_GFX_ANGELS
|
||||
const ANIM_GFX_WAVE
|
||||
const ANIM_GFX_AEROBLAST
|
||||
|
||||
|
||||
LEN_2BPP_TILE EQU 16
|
||||
LEN_1BPP_TILE EQU 8
|
||||
TILES_PER_FRAME EQU 6
|
||||
|
@ -19,7 +19,7 @@ const_value SET 1
|
||||
const MAPCALLBACK_SPRITES
|
||||
const MAPCALLBACK_NEWMAP
|
||||
|
||||
; Command descriptions from Condensation water's scripting compendium. const_def
|
||||
; Command descriptions from Condensation water's scripting compendium.
|
||||
const_def
|
||||
|
||||
const map_lcd_on ; 00
|
||||
|
@ -1,8 +1,8 @@
|
||||
_AnimateHPBar: ; d627
|
||||
call Functiond65f
|
||||
jr c, .do_player
|
||||
call Functiond670
|
||||
.enemy_loop
|
||||
call .IsMaximumMoreThan48Pixels
|
||||
jr c, .MoreThan48Pixels
|
||||
call .ComputePixels
|
||||
.ShortAnimLoop
|
||||
push bc
|
||||
push hl
|
||||
call Functiond6e2
|
||||
@ -16,12 +16,12 @@ _AnimateHPBar: ; d627
|
||||
pop hl
|
||||
pop bc
|
||||
pop af
|
||||
jr nc, .enemy_loop
|
||||
jr nc, .ShortAnimLoop
|
||||
ret
|
||||
|
||||
.do_player
|
||||
call Functiond670
|
||||
.player_loop
|
||||
.MoreThan48Pixels
|
||||
call .ComputePixels
|
||||
.LongAnimLoop
|
||||
push bc
|
||||
push hl
|
||||
call Functiond6f5
|
||||
@ -36,11 +36,11 @@ _AnimateHPBar: ; d627
|
||||
pop hl
|
||||
pop bc
|
||||
pop af
|
||||
jr nc, .player_loop
|
||||
jr nc, .LongAnimLoop
|
||||
ret
|
||||
; d65f
|
||||
|
||||
Functiond65f: ; d65f
|
||||
.IsMaximumMoreThan48Pixels: ; d65f
|
||||
ld a, [Buffer2]
|
||||
and a
|
||||
jr nz, .player
|
||||
@ -55,7 +55,7 @@ Functiond65f: ; d65f
|
||||
ret
|
||||
; d670
|
||||
|
||||
Functiond670: ; d670
|
||||
.ComputePixels: ; d670
|
||||
; Buffer1-2: Max HP
|
||||
; Buffer3-4: Old HP
|
||||
; Buffer5-6: New HP
|
||||
@ -72,7 +72,7 @@ Functiond670: ; d670
|
||||
pop hl
|
||||
call ComputeHPBarPixels
|
||||
ld a, e
|
||||
ld [wd1f1], a
|
||||
ld [wCurHPBarPixels], a
|
||||
|
||||
ld a, [Buffer5]
|
||||
ld c, a
|
||||
@ -84,7 +84,7 @@ Functiond670: ; d670
|
||||
ld d, a
|
||||
call ComputeHPBarPixels
|
||||
ld a, e
|
||||
ld [wd1f2], a
|
||||
ld [wNewHPBarPixels], a
|
||||
|
||||
push hl
|
||||
ld hl, Buffer3
|
||||
@ -103,15 +103,15 @@ Functiond670: ; d670
|
||||
ld a, d
|
||||
sbc b
|
||||
ld d, a
|
||||
jr c, .asm_d6c1
|
||||
jr c, .negative
|
||||
ld a, [Buffer3]
|
||||
ld [wd1f5], a
|
||||
ld a, [Buffer5]
|
||||
ld [wd1f6], a
|
||||
ld bc, 1
|
||||
jr .asm_d6d9
|
||||
jr .got_direction
|
||||
|
||||
.asm_d6c1
|
||||
.negative
|
||||
ld a, [Buffer3]
|
||||
ld [wd1f6], a
|
||||
ld a, [Buffer5]
|
||||
@ -123,8 +123,8 @@ Functiond670: ; d670
|
||||
ld a, d
|
||||
xor $ff
|
||||
ld d, a
|
||||
ld bc, rIE
|
||||
.asm_d6d9
|
||||
ld bc, -1
|
||||
.got_direction
|
||||
ld a, d
|
||||
ld [wd1f3], a
|
||||
ld a, e
|
||||
@ -133,14 +133,14 @@ Functiond670: ; d670
|
||||
; d6e2
|
||||
|
||||
Functiond6e2: ; d6e2
|
||||
ld hl, wd1f1
|
||||
ld a, [wd1f2]
|
||||
ld hl, wCurHPBarPixels
|
||||
ld a, [wNewHPBarPixels]
|
||||
cp [hl]
|
||||
jr nz, .asm_d6ed
|
||||
jr nz, .not_finished
|
||||
scf
|
||||
ret
|
||||
|
||||
.asm_d6ed
|
||||
.not_finished
|
||||
ld a, c
|
||||
add [hl]
|
||||
ld [hl], a
|
||||
@ -150,7 +150,7 @@ Functiond6e2: ; d6e2
|
||||
; d6f5
|
||||
|
||||
Functiond6f5: ; d6f5
|
||||
.asm_d6f5
|
||||
.loop
|
||||
ld hl, Buffer3
|
||||
ld a, [hli]
|
||||
ld e, a
|
||||
@ -158,22 +158,22 @@ Functiond6f5: ; d6f5
|
||||
ld d, a
|
||||
ld a, e
|
||||
cp [hl]
|
||||
jr nz, .asm_d707
|
||||
jr nz, .next
|
||||
inc hl
|
||||
ld a, d
|
||||
cp [hl]
|
||||
jr nz, .asm_d707
|
||||
jr nz, .next
|
||||
scf
|
||||
ret
|
||||
|
||||
.asm_d707
|
||||
.next
|
||||
ld l, e
|
||||
ld h, d
|
||||
add hl, bc
|
||||
ld a, l
|
||||
ld [Buffer3], a
|
||||
ld a, h
|
||||
ld [wd1ed], a
|
||||
ld [Buffer4], a
|
||||
push hl
|
||||
push de
|
||||
push bc
|
||||
@ -191,9 +191,9 @@ Functiond6f5: ; d6f5
|
||||
pop de
|
||||
pop hl
|
||||
ld a, e
|
||||
ld hl, wd1f1
|
||||
ld hl, wCurHPBarPixels
|
||||
cp [hl]
|
||||
jr z, .asm_d6f5
|
||||
jr z, .loop
|
||||
ld [hl], a
|
||||
and a
|
||||
ret
|
||||
@ -205,7 +205,7 @@ Functiond730: ; d730
|
||||
ld a, [wWhichHPBar]
|
||||
and $1
|
||||
ld b, a
|
||||
ld a, [wd1f1]
|
||||
ld a, [wCurHPBarPixels]
|
||||
ld e, a
|
||||
ld c, a
|
||||
push de
|
||||
@ -219,7 +219,7 @@ Functiond749: ; d749
|
||||
call Functiond784
|
||||
ld a, [Buffer3]
|
||||
ld c, a
|
||||
ld a, [wd1ed]
|
||||
ld a, [Buffer4]
|
||||
ld b, a
|
||||
ld a, [Buffer1]
|
||||
ld e, a
|
||||
@ -275,7 +275,7 @@ endr
|
||||
dec hl
|
||||
ld a, [Buffer3]
|
||||
ld [StringBuffer2 + 1], a
|
||||
ld a, [wd1ed]
|
||||
ld a, [Buffer4]
|
||||
ld [StringBuffer2], a
|
||||
ld de, StringBuffer2
|
||||
lb bc, 2, 3
|
||||
@ -375,7 +375,7 @@ Functiond839: ; d839
|
||||
ld c, a
|
||||
ld b, 0
|
||||
ld hl, 0
|
||||
ld a, [wd1f1]
|
||||
ld a, [wCurHPBarPixels]
|
||||
cp 6 * 8
|
||||
jr nc, .coppy_buffer
|
||||
and a
|
||||
|
@ -1,5 +1,5 @@
|
||||
Predef_StartBattle: ; 8c20f
|
||||
call Function8c26d
|
||||
call .InitGFX
|
||||
ld a, [rBGP]
|
||||
ld [wBGP], a
|
||||
ld a, [rOBP0]
|
||||
@ -52,15 +52,15 @@ Predef_StartBattle: ; 8c20f
|
||||
ret
|
||||
; 8c26d
|
||||
|
||||
Function8c26d: ; 8c26d
|
||||
.InitGFX: ; 8c26d
|
||||
ld a, [wLinkMode]
|
||||
cp LINK_MOBILE
|
||||
jr z, .mobile
|
||||
callba Function6454
|
||||
call UpdateSprites
|
||||
call DelayFrame
|
||||
call Function8c2a0
|
||||
call Function8cf4f
|
||||
call .NonMobile_LoadPokeballTiles
|
||||
call BattleStart_LoadEDTile
|
||||
jr .resume
|
||||
|
||||
.mobile
|
||||
@ -81,7 +81,7 @@ Function8c26d: ; 8c26d
|
||||
ret
|
||||
; 8c2a0
|
||||
|
||||
Function8c2a0: ; 8c2a0
|
||||
.NonMobile_LoadPokeballTiles: ; 8c2a0
|
||||
call LoadTrainerBattlePokeballTiles
|
||||
hlbgcoord 0, 0
|
||||
call Function8c2cf
|
||||
@ -663,7 +663,7 @@ StartTrainerBattle_LoadPokeBallGraphics: ; 8c5dc (23:45dc)
|
||||
ld a, $1
|
||||
ld [hCGBPalUpdate], a
|
||||
call DelayFrame
|
||||
call Function8cf4f
|
||||
call BattleStart_LoadEDTile
|
||||
|
||||
.nextscene: ; 8c673 (23:4673)
|
||||
call StartTrainerBattle_NextScene
|
||||
|
@ -67,7 +67,7 @@ TextJump_AreYouABoyOrAreYouAGirl: ; 0x48e0f
|
||||
InitGenderScreen: ; 48e14 (12:4e14)
|
||||
ld a, $10
|
||||
ld [MusicFade], a
|
||||
ld a, $0
|
||||
ld a, MUSIC_NONE
|
||||
ld [MusicFadeIDLo], a
|
||||
ld a, $0
|
||||
ld [MusicFadeIDHi], a
|
||||
|
@ -202,7 +202,7 @@ MainMenuJoypadLoop: ; 49de4
|
||||
ld a, [w2DMenuFlags1]
|
||||
set 5, a
|
||||
ld [w2DMenuFlags1], a
|
||||
call Function1f1a
|
||||
call GetScrollingMenuJoypad
|
||||
ld a, [wMenuJoypad]
|
||||
cp B_BUTTON
|
||||
jr z, .b_button
|
||||
|
@ -14,7 +14,7 @@ LoadOverworldMonIcon: ; 8e82b
|
||||
ret
|
||||
; 8e83f
|
||||
|
||||
Function8e83f: ; 8e83f
|
||||
LoadMenuMonIcon: ; 8e83f
|
||||
push hl
|
||||
push de
|
||||
push bc
|
||||
@ -28,9 +28,8 @@ Function8e83f: ; 8e83f
|
||||
.LoadIcon: ; 8e849
|
||||
ld d, 0
|
||||
ld hl, .Jumptable
|
||||
rept 2
|
||||
add hl, de
|
||||
endr
|
||||
add hl, de
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
@ -39,13 +38,13 @@ endr
|
||||
|
||||
|
||||
.Jumptable: ; 8e854 (23:6854)
|
||||
dw Function8e8d5 ; init
|
||||
dw Function8e961
|
||||
dw Function8e97d
|
||||
dw Trade_LoadMonIconGFX
|
||||
dw Function8e898
|
||||
dw Mobile_InitPartyMenuBGPal71
|
||||
dw .GetPartyMenuMonIcon
|
||||
dw Function8e8d5 ; party menu
|
||||
dw Function8e961 ; naming screen
|
||||
dw Function8e97d ; moves (?)
|
||||
dw Trade_LoadMonIconGFX ; trade
|
||||
dw Function8e898 ; mobile
|
||||
dw Mobile_InitPartyMenuBGPal71 ; mobile
|
||||
dw .GetPartyMenuMonIcon ; unused
|
||||
|
||||
|
||||
.GetPartyMenuMonIcon: ; 8e862 (23:6862)
|
||||
@ -89,7 +88,7 @@ Function8e898: ; 8e898 (23:6898)
|
||||
call Function8e8d5
|
||||
ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
|
||||
add hl, bc
|
||||
ld a, $0
|
||||
ld a, SPRITE_ANIM_SEQ_NULL
|
||||
ld [hl], a
|
||||
ld hl, SPRITEANIMSTRUCT_XCOORD
|
||||
add hl, bc
|
||||
@ -106,7 +105,7 @@ Mobile_InitPartyMenuBGPal71: ; 8e8b1 (23:68b1)
|
||||
call SetPartyMonIconAnimSpeed
|
||||
ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
|
||||
add hl, bc
|
||||
ld a, $0
|
||||
ld a, SPRITE_ANIM_SEQ_NULL
|
||||
ld [hl], a
|
||||
ld hl, SPRITEANIMSTRUCT_XCOORD
|
||||
add hl, bc
|
||||
@ -229,7 +228,7 @@ Function8e961: ; 8e961 (23:6961)
|
||||
call InitSpriteAnimStruct
|
||||
ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
|
||||
add hl, bc
|
||||
ld [hl], $0
|
||||
ld [hl], SPRITE_ANIM_SEQ_NULL
|
||||
ret
|
||||
|
||||
Function8e97d: ; 8e97d (23:697d)
|
||||
|
@ -55,8 +55,8 @@ MovementPointers: ; 5075
|
||||
dw Movement_fast_jump_step_up ; 35
|
||||
dw Movement_fast_jump_step_left ; 36
|
||||
dw Movement_fast_jump_step_right ; 37
|
||||
dw Movement_38 ; 38
|
||||
dw Movement_39 ; 39
|
||||
dw Movement_remove_sliding ; 38
|
||||
dw Movement_set_sliding ; 39
|
||||
dw Movement_remove_fixed_facing ; 3a
|
||||
dw Movement_fix_facing ; 3b
|
||||
dw Movement_show_person ; 3c
|
||||
@ -373,14 +373,14 @@ Movement_56: ; 5279
|
||||
ret
|
||||
; 5293
|
||||
|
||||
Movement_38: ; 5293
|
||||
Movement_remove_sliding: ; 5293
|
||||
ld hl, OBJECT_FLAGS1
|
||||
add hl, bc
|
||||
res SLIDING, [hl]
|
||||
jp ContinueReadingMovement
|
||||
; 529c
|
||||
|
||||
Movement_39: ; 529c
|
||||
Movement_set_sliding: ; 529c
|
||||
ld hl, OBJECT_FLAGS1
|
||||
add hl, bc
|
||||
set SLIDING, [hl]
|
||||
|
@ -88,10 +88,10 @@ endr
|
||||
.Pokemon: ; 1173e (4:573e)
|
||||
ld a, [CurPartySpecies]
|
||||
ld [wd265], a
|
||||
ld hl, Function8e83f
|
||||
ld a, BANK(Function8e83f)
|
||||
ld hl, LoadMenuMonIcon
|
||||
ld a, BANK(LoadMenuMonIcon)
|
||||
ld e, $1
|
||||
rst FarCall ; ; indirect jump to Function8e83f (8e83f (23:683f))
|
||||
rst FarCall ; ; indirect jump to LoadMenuMonIcon (8e83f (23:683f))
|
||||
ld a, [CurPartySpecies]
|
||||
ld [wd265], a
|
||||
call GetPokemonName
|
||||
|
@ -658,8 +658,8 @@ InitPartyMenuGFX: ; 503e0
|
||||
.loop
|
||||
push bc
|
||||
push hl
|
||||
ld hl, Function8e83f
|
||||
ld a, BANK(Function8e83f)
|
||||
ld hl, LoadMenuMonIcon
|
||||
ld a, BANK(LoadMenuMonIcon)
|
||||
ld e, $0
|
||||
rst FarCall
|
||||
ld a, [hObjectStructIndexBuffer]
|
||||
@ -752,8 +752,8 @@ PartyMenuSelect: ; 0x50457
|
||||
ld [wPartyMenuCursor], a
|
||||
ld a, [hJoyLast]
|
||||
ld b, a
|
||||
bit 1, b
|
||||
jr nz, .exitmenu ; B button?
|
||||
bit B_BUTTON_F, b
|
||||
jr nz, .exitmenu ; B button
|
||||
ld a, [wMenuCursorY]
|
||||
dec a
|
||||
ld [CurPartyMon], a
|
||||
|
@ -121,12 +121,12 @@ DoPlayerMovement:: ; 80000
|
||||
ld a, [PlayerStandingTile]
|
||||
ld c, a
|
||||
call CheckWhirlpoolTile
|
||||
jr c, .asm_800c4
|
||||
jr c, .not_whirlpool
|
||||
ld a, 3
|
||||
scf
|
||||
ret
|
||||
|
||||
.asm_800c4
|
||||
.not_whirlpool
|
||||
and $f0
|
||||
cp $30 ; moving water
|
||||
jr z, .water
|
||||
|
@ -2,9 +2,9 @@ PokemonCenterPC: ; 1559a
|
||||
call PC_CheckPartyForPokemon
|
||||
ret c
|
||||
call PC_PlayBootSound
|
||||
ld hl, UnknownText_0x15a27
|
||||
ld hl, PokeCenterPCText_BootedUpPC
|
||||
call PC_DisplayText
|
||||
ld hl, UnknownText_0x15a2c
|
||||
ld hl, PokeCenterPCText_AccessWhosePC
|
||||
call PC_DisplayTextWaitMenu
|
||||
ld hl, .TopMenu
|
||||
call LoadMenuDataHeader
|
||||
@ -25,40 +25,35 @@ PokemonCenterPC: ; 1559a
|
||||
call ExitMenu
|
||||
call CloseWindow
|
||||
ret
|
||||
; 155d6
|
||||
|
||||
.TopMenu: ; 0x155d6
|
||||
.TopMenu
|
||||
db $48 ; flags
|
||||
db 00, 00 ; start coords
|
||||
db 12, 15 ; end coords
|
||||
dw .MenuData2
|
||||
db 1 ; default option
|
||||
; 0x155de
|
||||
|
||||
.MenuData2: ; 0x155de
|
||||
.MenuData2
|
||||
db $a0 ; flags
|
||||
db 0 ; items
|
||||
dw .WhichPC
|
||||
dw PlaceNthMenuStrings
|
||||
dw .JumpTable
|
||||
; 0x155e6
|
||||
|
||||
.JumpTable: ; 155e6
|
||||
.JumpTable
|
||||
dw PlayersPC, .String_PlayersPC
|
||||
dw BillsPC, .String_BillsPC
|
||||
dw OaksPC, .String_OaksPC
|
||||
dw HallOfFamePC, .String_HallOfFame
|
||||
dw TurnOffPC, .String_TurnOff
|
||||
; 155fa
|
||||
|
||||
.String_PlayersPC: db "<PLAYER>'s PC@"
|
||||
.String_BillsPC: db "BILL's PC@"
|
||||
.String_OaksPC: db "PROF.OAK's PC@"
|
||||
.String_HallOfFame: db "HALL OF FAME@"
|
||||
.String_TurnOff: db "TURN OFF@"
|
||||
; 1562c
|
||||
.String_PlayersPC: db "<PLAYER>'s PC@"
|
||||
.String_BillsPC: db "BILL's PC@"
|
||||
.String_OaksPC: db "PROF.OAK's PC@"
|
||||
.String_HallOfFame: db "HALL OF FAME@"
|
||||
.String_TurnOff: db "TURN OFF@"
|
||||
|
||||
.WhichPC: ; 1562c
|
||||
.WhichPC
|
||||
; before pokedex
|
||||
db 3 ; items
|
||||
db 1, 0, 4 ; bill's, player's, turn off
|
||||
@ -73,9 +68,8 @@ PokemonCenterPC: ; 1559a
|
||||
db 5 ; items
|
||||
db 1, 0, 2, 3, 4 ; bill's, player's, oak's, hall of fame, turn off
|
||||
db -1
|
||||
; 1563e
|
||||
|
||||
.ChooseWhichPCListToUse: ; 1563e
|
||||
.ChooseWhichPCListToUse
|
||||
call CheckReceivedDex
|
||||
jr nz, .got_dex
|
||||
ld a, $0
|
||||
@ -96,13 +90,12 @@ PC_CheckPartyForPokemon: ; 15650
|
||||
ret nz
|
||||
ld de, SFX_CHOOSE_PC_OPTION
|
||||
call PlaySFX
|
||||
ld hl, UnknownText_0x15663
|
||||
ld hl, .MustHavePokemonToUse
|
||||
call PC_DisplayText
|
||||
scf
|
||||
ret
|
||||
; 15663
|
||||
|
||||
UnknownText_0x15663: ; 0x15663
|
||||
.MustHavePokemonToUse
|
||||
; Bzzzzt! You must have a #MON to use this!
|
||||
text_jump UnknownText_0x1c1328
|
||||
db "@"
|
||||
@ -110,7 +103,7 @@ UnknownText_0x15663: ; 0x15663
|
||||
|
||||
BillsPC: ; 15668
|
||||
call PC_PlayChoosePCSound
|
||||
ld hl, UnknownText_0x15a31
|
||||
ld hl, PokeCenterPCText_AccessedBillsPC
|
||||
call PC_DisplayText
|
||||
callba _BillsPC
|
||||
and a
|
||||
@ -119,7 +112,7 @@ BillsPC: ; 15668
|
||||
|
||||
PlayersPC: ; 15679
|
||||
call PC_PlayChoosePCSound
|
||||
ld hl, UnknownText_0x15a36
|
||||
ld hl, PokeCenterPCText_AccessedOwnPC
|
||||
call PC_DisplayText
|
||||
ld b, $0
|
||||
call _PlayersPC
|
||||
@ -129,7 +122,7 @@ PlayersPC: ; 15679
|
||||
|
||||
OaksPC: ; 15689
|
||||
call PC_PlayChoosePCSound
|
||||
ld hl, UnknownText_0x15a3b
|
||||
ld hl, PokeCenterPCText_AccessedOaksPC
|
||||
call PC_DisplayText
|
||||
callba ProfOaksPC
|
||||
and a
|
||||
@ -146,7 +139,7 @@ HallOfFamePC: ; 1569a
|
||||
; 156ab
|
||||
|
||||
TurnOffPC: ; 156ab
|
||||
ld hl, UnknownText_0x15a40
|
||||
ld hl, PokeCenterPCText_LinkClosed
|
||||
call PrintText
|
||||
scf
|
||||
ret
|
||||
@ -166,7 +159,7 @@ PC_PlayChoosePCSound: ; 156c2
|
||||
ld de, SFX_CHOOSE_PC_OPTION
|
||||
jr PC_WaitPlaySFX
|
||||
|
||||
Function156c7: ; 156c7
|
||||
PC_PlaySwapItemsSound: ; 156c7
|
||||
ld de, SFX_SWITCH_POKEMON
|
||||
call PC_WaitPlaySFX
|
||||
ld de, SFX_SWITCH_POKEMON
|
||||
@ -218,8 +211,8 @@ _PlayersPC: ; 15704
|
||||
|
||||
Function15715: ; 15715
|
||||
xor a
|
||||
ld [wd0d7], a
|
||||
ld [wd0dd], a
|
||||
ld [wPCItemsCursor], a
|
||||
ld [wPCItemsScrollPosition], a
|
||||
ld hl, KrissPCMenuData
|
||||
call LoadMenuDataHeader
|
||||
.asm_15722
|
||||
@ -316,19 +309,18 @@ UnknownText_0x157cc: ; 0x157cc
|
||||
KrisWithdrawItemMenu: ; 0x157d1
|
||||
call LoadStandardMenuDataHeader
|
||||
callba ClearPCItemScreen
|
||||
.asm_157da
|
||||
call Function15985
|
||||
jr c, .asm_157e4
|
||||
call Function157e9
|
||||
jr .asm_157da
|
||||
.loop
|
||||
call PCItemsJoypad
|
||||
jr c, .quit
|
||||
call .Submenu
|
||||
jr .loop
|
||||
|
||||
.asm_157e4
|
||||
.quit
|
||||
call CloseSubmenu
|
||||
xor a
|
||||
ret
|
||||
; 0x157e9
|
||||
|
||||
Function157e9: ; 0x157e9
|
||||
.Submenu
|
||||
; check if the item has a quantity
|
||||
callba _CheckTossableItem
|
||||
ld a, [wItemAttributeParamBuffer]
|
||||
@ -351,7 +343,7 @@ Function157e9: ; 0x157e9
|
||||
.withdraw
|
||||
ld a, [wItemQuantityChangeBuffer]
|
||||
ld [Buffer1], a ; quantity
|
||||
ld a, [wd107]
|
||||
ld a, [CurItemQuantity]
|
||||
ld [Buffer2], a
|
||||
ld hl, NumItems
|
||||
call ReceiveItem
|
||||
@ -359,7 +351,7 @@ Function157e9: ; 0x157e9
|
||||
ld a, [Buffer1]
|
||||
ld [wItemQuantityChangeBuffer], a
|
||||
ld a, [Buffer2]
|
||||
ld [wd107], a
|
||||
ld [CurItemQuantity], a
|
||||
ld hl, PCItems
|
||||
call TossItem
|
||||
predef PartyMonItemName
|
||||
@ -377,7 +369,6 @@ Function157e9: ; 0x157e9
|
||||
|
||||
.done
|
||||
ret
|
||||
; 0x15850
|
||||
|
||||
.HowManyText ; 0x15850
|
||||
text_jump _KrissPCHowManyWithdrawText
|
||||
@ -391,24 +382,22 @@ Function157e9: ; 0x157e9
|
||||
text_jump _KrissPCNoRoomWithdrawText
|
||||
db "@"
|
||||
|
||||
|
||||
KrisTossItemMenu: ; 0x1585f
|
||||
call LoadStandardMenuDataHeader
|
||||
callba ClearPCItemScreen
|
||||
.asm_15868
|
||||
call Function15985
|
||||
jr c, .asm_15878
|
||||
.loop
|
||||
call PCItemsJoypad
|
||||
jr c, .quit
|
||||
ld de, PCItems
|
||||
callba Function129f4
|
||||
jr .asm_15868
|
||||
callba TossItemFromPC
|
||||
jr .loop
|
||||
|
||||
.asm_15878
|
||||
.quit
|
||||
call CloseSubmenu
|
||||
xor a
|
||||
ret
|
||||
; 0x1587d
|
||||
|
||||
|
||||
KrisDecorationMenu: ; 0x1587d
|
||||
callba _KrisDecorationMenu
|
||||
ld a, c
|
||||
@ -418,54 +407,48 @@ KrisDecorationMenu: ; 0x1587d
|
||||
ret
|
||||
; 0x15888
|
||||
|
||||
|
||||
KrisLogOffMenu: ; 0x15888
|
||||
xor a
|
||||
scf
|
||||
ret
|
||||
; 0x1588b
|
||||
|
||||
|
||||
KrisDepositItemMenu: ; 0x1588b
|
||||
call Function158b8
|
||||
jr c, .asm_158b6
|
||||
call .CheckItemsInBag
|
||||
jr c, .nope
|
||||
call DisableSpriteUpdates
|
||||
call LoadStandardMenuDataHeader
|
||||
callba DepositSellInitPackBuffers
|
||||
.asm_1589c
|
||||
.loop
|
||||
callba DepositSellPack
|
||||
ld a, [wcf66]
|
||||
and a
|
||||
jr z, .asm_158b3
|
||||
call Function158cc
|
||||
jr z, .close
|
||||
call .TryDepositItem
|
||||
callba CheckRegisteredItem
|
||||
jr .asm_1589c
|
||||
jr .loop
|
||||
|
||||
.asm_158b3
|
||||
.close
|
||||
call CloseSubmenu
|
||||
|
||||
.asm_158b6
|
||||
.nope
|
||||
xor a
|
||||
ret
|
||||
; 0x158b8
|
||||
|
||||
Function158b8: ; 0x158b8
|
||||
.CheckItemsInBag
|
||||
callba HasNoItems
|
||||
ret nc
|
||||
ld hl, UnknownText_0x158c7
|
||||
ld hl, .NoItemsInBag
|
||||
call MenuTextBoxBackup
|
||||
scf
|
||||
ret
|
||||
; 0x158c7
|
||||
|
||||
UnknownText_0x158c7: ; 0x158c7
|
||||
.NoItemsInBag
|
||||
; No items here!
|
||||
text_jump UnknownText_0x1c13df
|
||||
db "@"
|
||||
; 0x158cc
|
||||
|
||||
|
||||
Function158cc: ; 0x158cc
|
||||
.TryDepositItem
|
||||
ld a, [wSpriteUpdatesEnabled]
|
||||
push af
|
||||
ld a, $0
|
||||
@ -477,9 +460,8 @@ Function158cc: ; 0x158cc
|
||||
pop af
|
||||
ld [wSpriteUpdatesEnabled], a
|
||||
ret
|
||||
; 0x158e7
|
||||
|
||||
.dw: ; 0x158e7
|
||||
.dw
|
||||
dw .tossable
|
||||
dw .no_toss
|
||||
dw .no_toss
|
||||
@ -488,32 +470,31 @@ Function158cc: ; 0x158cc
|
||||
dw .tossable
|
||||
dw .tossable
|
||||
|
||||
.no_toss:
|
||||
.no_toss
|
||||
ret
|
||||
|
||||
.tossable:
|
||||
.tossable
|
||||
ld a, [Buffer1]
|
||||
push af
|
||||
ld a, [Buffer2]
|
||||
push af
|
||||
call Function1590a
|
||||
call .DepositItem_
|
||||
pop af
|
||||
ld [Buffer2], a
|
||||
pop af
|
||||
ld [Buffer1], a
|
||||
ret
|
||||
; 0x1590a
|
||||
|
||||
Function1590a: ; 0x1590a
|
||||
.DepositItem_
|
||||
callba _CheckTossableItem
|
||||
ld a, [wItemAttributeParamBuffer]
|
||||
and a
|
||||
jr z, .asm_1591d
|
||||
jr z, .AskQuantity
|
||||
ld a, $1
|
||||
ld [wItemQuantityChangeBuffer], a
|
||||
jr .asm_15933
|
||||
jr .DepositItem
|
||||
|
||||
.asm_1591d
|
||||
.AskQuantity
|
||||
ld hl, .HowManyText
|
||||
call MenuTextBox
|
||||
callba SelectQuantityToToss
|
||||
@ -521,20 +502,20 @@ Function1590a: ; 0x1590a
|
||||
call ExitMenu
|
||||
call ExitMenu
|
||||
pop af
|
||||
jr c, .asm_1596c
|
||||
jr c, .DeclinedToDeposit
|
||||
|
||||
.asm_15933
|
||||
.DepositItem
|
||||
ld a, [wItemQuantityChangeBuffer]
|
||||
ld [Buffer1], a
|
||||
ld a, [wd107]
|
||||
ld a, [CurItemQuantity]
|
||||
ld [Buffer2], a
|
||||
ld hl, PCItems
|
||||
call ReceiveItem
|
||||
jr nc, .asm_15965
|
||||
jr nc, .NoRoomInPC
|
||||
ld a, [Buffer1]
|
||||
ld [wItemQuantityChangeBuffer], a
|
||||
ld a, [Buffer2]
|
||||
ld [wd107], a
|
||||
ld [CurItemQuantity], a
|
||||
ld hl, NumItems
|
||||
call TossItem
|
||||
predef PartyMonItemName
|
||||
@ -542,16 +523,14 @@ Function1590a: ; 0x1590a
|
||||
call PrintText
|
||||
ret
|
||||
|
||||
.asm_15965
|
||||
.NoRoomInPC
|
||||
ld hl, .NoRoomText
|
||||
call PrintText
|
||||
ret
|
||||
|
||||
.asm_1596c
|
||||
.DeclinedToDeposit
|
||||
and a
|
||||
ret
|
||||
; 0x1596e
|
||||
|
||||
|
||||
.HowManyText ; 0x1596e
|
||||
text_jump _KrissPCHowManyDepositText
|
||||
@ -565,87 +544,82 @@ Function1590a: ; 0x1590a
|
||||
text_jump _KrissPCNoRoomDepositText
|
||||
db "@"
|
||||
|
||||
|
||||
KrisMailBoxMenu: ; 0x1597d
|
||||
callba _KrisMailBoxMenu
|
||||
xor a
|
||||
ret
|
||||
; 0x15985
|
||||
|
||||
|
||||
Function15985: ; 0x15985
|
||||
PCItemsJoypad: ; 0x15985
|
||||
xor a
|
||||
ld [wd0e3], a
|
||||
.asm_15989
|
||||
ld [wSwitchItem], a
|
||||
.loop
|
||||
ld a, [wSpriteUpdatesEnabled]
|
||||
push af
|
||||
ld a, $0
|
||||
ld [wSpriteUpdatesEnabled], a
|
||||
ld hl, MenuData15a08
|
||||
ld hl, .PCItemsMenuData
|
||||
call CopyMenuDataHeader
|
||||
hlcoord 0, 0
|
||||
ld b, $a
|
||||
ld c, $12
|
||||
ld b, 10
|
||||
ld c, 18
|
||||
call TextBox
|
||||
ld a, [wd0d7]
|
||||
ld a, [wPCItemsCursor]
|
||||
ld [wMenuCursorBuffer], a
|
||||
ld a, [wd0dd]
|
||||
ld a, [wPCItemsScrollPosition]
|
||||
ld [wMenuScrollPosition], a
|
||||
call ScrollingMenu
|
||||
ld a, [wMenuScrollPosition]
|
||||
ld [wd0dd], a
|
||||
ld [wPCItemsScrollPosition], a
|
||||
ld a, [wMenuCursorY]
|
||||
ld [wd0d7], a
|
||||
ld [wPCItemsCursor], a
|
||||
pop af
|
||||
ld [wSpriteUpdatesEnabled], a
|
||||
ld a, [wd0e3]
|
||||
ld a, [wSwitchItem]
|
||||
and a
|
||||
jr nz, .asm_159d8
|
||||
jr nz, .moving_stuff_around
|
||||
ld a, [wMenuJoypad]
|
||||
cp $2
|
||||
jr z, .asm_15a06
|
||||
cp $1
|
||||
jr z, .asm_159fb
|
||||
cp $4
|
||||
jr z, .asm_159f2
|
||||
jr .asm_159f8
|
||||
cp B_BUTTON
|
||||
jr z, .b_1
|
||||
cp A_BUTTON
|
||||
jr z, .a_1
|
||||
cp SELECT
|
||||
jr z, .select_1
|
||||
jr .next
|
||||
|
||||
.asm_159d8
|
||||
.moving_stuff_around
|
||||
ld a, [wMenuJoypad]
|
||||
cp $2
|
||||
jr z, .asm_159e9
|
||||
cp $1
|
||||
jr z, .asm_159ef
|
||||
cp $4
|
||||
jr z, .asm_159ef
|
||||
jr .asm_159f8
|
||||
cp B_BUTTON
|
||||
jr z, .b_2
|
||||
cp A_BUTTON
|
||||
jr z, .a_select_2
|
||||
cp SELECT
|
||||
jr z, .a_select_2
|
||||
jr .next
|
||||
|
||||
.asm_159e9
|
||||
.b_2
|
||||
xor a
|
||||
ld [wd0e3], a
|
||||
jr .asm_159f8
|
||||
ld [wSwitchItem], a
|
||||
jr .next
|
||||
|
||||
.asm_159ef
|
||||
call Function156c7
|
||||
|
||||
.asm_159f2
|
||||
.a_select_2
|
||||
call PC_PlaySwapItemsSound
|
||||
.select_1
|
||||
callba SwitchItemsInBag
|
||||
.next
|
||||
jp .loop
|
||||
|
||||
.asm_159f8
|
||||
jp .asm_15989
|
||||
|
||||
.asm_159fb
|
||||
callba Function24706
|
||||
.a_1
|
||||
callba ScrollingMenu_ClearLeftColumn
|
||||
call PlaceHollowCursor
|
||||
and a
|
||||
ret
|
||||
|
||||
.asm_15a06
|
||||
.b_1
|
||||
scf
|
||||
ret
|
||||
; 0x15a08
|
||||
|
||||
MenuData15a08: ; 0x15a08
|
||||
.PCItemsMenuData
|
||||
db %01000000
|
||||
db 1, 4 ; start coords
|
||||
db 10, 18 ; end coords
|
||||
@ -667,38 +641,37 @@ PC_DisplayText: ; 15a20
|
||||
ret
|
||||
; 15a27
|
||||
|
||||
|
||||
UnknownText_0x15a27: ; 0x15a27
|
||||
PokeCenterPCText_BootedUpPC: ; 0x15a27
|
||||
; turned on the PC.
|
||||
text_jump UnknownText_0x1c144d
|
||||
db "@"
|
||||
; 0x15a2c
|
||||
|
||||
UnknownText_0x15a2c: ; 0x15a2c
|
||||
PokeCenterPCText_AccessWhosePC: ; 0x15a2c
|
||||
; Access whose PC?
|
||||
text_jump UnknownText_0x1c1462
|
||||
db "@"
|
||||
; 0x15a31
|
||||
|
||||
UnknownText_0x15a31: ; 0x15a31
|
||||
PokeCenterPCText_AccessedBillsPC: ; 0x15a31
|
||||
; BILL's PC accessed. #MON Storage System opened.
|
||||
text_jump UnknownText_0x1c1474
|
||||
db "@"
|
||||
; 0x15a36
|
||||
|
||||
UnknownText_0x15a36: ; 0x15a36
|
||||
PokeCenterPCText_AccessedOwnPC: ; 0x15a36
|
||||
; Accessed own PC. Item Storage System opened.
|
||||
text_jump UnknownText_0x1c14a4
|
||||
db "@"
|
||||
; 0x15a3b
|
||||
|
||||
UnknownText_0x15a3b: ; 0x15a3b
|
||||
PokeCenterPCText_AccessedOaksPC: ; 0x15a3b
|
||||
; PROF.OAK's PC accessed. #DEX Rating System opened.
|
||||
text_jump UnknownText_0x1c14d2
|
||||
db "@"
|
||||
; 0x15a40
|
||||
|
||||
UnknownText_0x15a40: ; 0x15a40
|
||||
PokeCenterPCText_LinkClosed: ; 0x15a40
|
||||
; … Link closed…
|
||||
text_jump UnknownText_0x1c1505
|
||||
db "@"
|
||||
|
@ -210,17 +210,17 @@ ScrollingMenu_GetCursorPosition: ; 246fc
|
||||
ret
|
||||
; 24706
|
||||
|
||||
Function24706: ; 24706 (9:4706)
|
||||
ScrollingMenu_ClearLeftColumn: ; 24706 (9:4706)
|
||||
call MenuBoxCoord2Tile
|
||||
ld de, SCREEN_WIDTH
|
||||
add hl, de
|
||||
ld de, 2 * SCREEN_WIDTH
|
||||
ld a, [wMenuData2_ScrollingMenuHeight]
|
||||
.asm_24713
|
||||
.loop
|
||||
ld [hl], " "
|
||||
add hl, de
|
||||
dec a
|
||||
jr nz, .asm_24713
|
||||
jr nz, .loop
|
||||
ret
|
||||
|
||||
InitScrollingMenuCursor: ; 2471a
|
||||
|
@ -91,7 +91,7 @@ StartMenu:: ; 125cd
|
||||
ld [MenuSelection], a
|
||||
.loop
|
||||
call .PrintMenuAccount
|
||||
call Function1f1a
|
||||
call GetScrollingMenuJoypad
|
||||
ld a, [wMenuJoypad]
|
||||
cp B_BUTTON
|
||||
jr z, .b
|
||||
@ -591,70 +591,66 @@ HasNoItems: ; 129d5
|
||||
and a
|
||||
ret
|
||||
|
||||
Function129f4: ; 129f4
|
||||
TossItemFromPC: ; 129f4
|
||||
push de
|
||||
call PartyMonItemName
|
||||
callba _CheckTossableItem
|
||||
ld a, [wItemAttributeParamBuffer]
|
||||
and a
|
||||
jr nz, .asm_12a3f
|
||||
ld hl, UnknownText_0x12a45
|
||||
jr nz, .key_item
|
||||
ld hl, .TossHowMany
|
||||
call MenuTextBox
|
||||
callba SelectQuantityToToss
|
||||
push af
|
||||
call CloseWindow
|
||||
call ExitMenu
|
||||
pop af
|
||||
jr c, .asm_12a42
|
||||
ld hl, UnknownText_0x12a4a
|
||||
jr c, .quit
|
||||
ld hl, .ConfirmToss
|
||||
call MenuTextBox
|
||||
call YesNoBox
|
||||
push af
|
||||
call ExitMenu
|
||||
pop af
|
||||
jr c, .asm_12a42
|
||||
jr c, .quit
|
||||
pop hl
|
||||
ld a, [wd107]
|
||||
call TossItem
|
||||
call PartyMonItemName
|
||||
ld hl, UnknownText_0x12a4f
|
||||
ld hl, .TossedThisMany
|
||||
call MenuTextBox
|
||||
call ExitMenu
|
||||
and a
|
||||
ret
|
||||
.asm_12a3f
|
||||
call Function12a54
|
||||
.asm_12a42
|
||||
|
||||
.key_item
|
||||
call .CantToss
|
||||
.quit
|
||||
pop hl
|
||||
scf
|
||||
ret
|
||||
; 12a45 (4:6a45)
|
||||
|
||||
UnknownText_0x12a45: ; 0x12a45
|
||||
.TossHowMany
|
||||
; Toss out how many @ (S)?
|
||||
text_jump UnknownText_0x1c1a90
|
||||
db "@"
|
||||
; 0x12a4a
|
||||
|
||||
UnknownText_0x12a4a: ; 0x12a4a
|
||||
.ConfirmToss
|
||||
; Throw away @ @ (S)?
|
||||
text_jump UnknownText_0x1c1aad
|
||||
db "@"
|
||||
; 0x12a4f
|
||||
|
||||
UnknownText_0x12a4f: ; 0x12a4f
|
||||
.TossedThisMany
|
||||
; Discarded @ (S).
|
||||
text_jump UnknownText_0x1c1aca
|
||||
db "@"
|
||||
; 0x12a54
|
||||
|
||||
Function12a54: ; 12a54 (4:6a54)
|
||||
ld hl, UnknownText_0x12a5b
|
||||
.CantToss
|
||||
ld hl, .TooImportantToToss
|
||||
call MenuTextBoxBackup
|
||||
ret
|
||||
; 12a5b (4:6a5b)
|
||||
|
||||
UnknownText_0x12a5b: ; 0x12a5b
|
||||
.TooImportantToToss
|
||||
; That's too impor- tant to toss out!
|
||||
text_jump UnknownText_0x1c1adf
|
||||
db "@"
|
||||
@ -830,7 +826,7 @@ GiveTakePartyMonItem: ; 12b60
|
||||
; 12ba9
|
||||
|
||||
|
||||
.GiveItem: ; 12ba9
|
||||
.GiveItem
|
||||
|
||||
callba DepositSellInitPackBuffers
|
||||
|
||||
@ -1168,7 +1164,7 @@ MonMailAction: ; 12d45
|
||||
; 12dc9
|
||||
|
||||
|
||||
.MenuDataHeader: ; 0x12dc9
|
||||
.MenuDataHeader
|
||||
db $40 ; flags
|
||||
db 10, 12 ; start coords
|
||||
db 17, 19 ; end coords
|
||||
@ -1176,7 +1172,7 @@ MonMailAction: ; 12d45
|
||||
db 1 ; default option
|
||||
; 0x12dd1
|
||||
|
||||
.MenuData2: ; 0x12dd1
|
||||
.MenuData2
|
||||
db $80 ; flags
|
||||
db 3 ; items
|
||||
db "READ@"
|
||||
@ -1185,37 +1181,37 @@ MonMailAction: ; 12d45
|
||||
; 0x12de2
|
||||
|
||||
|
||||
.mailwilllosemessagetext: ; 0x12de2
|
||||
.mailwilllosemessagetext
|
||||
; The MAIL will lose its message. OK?
|
||||
text_jump UnknownText_0x1c1c22
|
||||
db "@"
|
||||
; 0x12de7
|
||||
|
||||
.tookmailfrommontext: ; 0x12de7
|
||||
.tookmailfrommontext
|
||||
; MAIL detached from <POKEMON>.
|
||||
text_jump UnknownText_0x1c1c47
|
||||
db "@"
|
||||
; 0x12dec
|
||||
|
||||
.bagfulltext: ; 0x12dec
|
||||
.bagfulltext
|
||||
; There's no space for removing MAIL.
|
||||
text_jump UnknownText_0x1c1c62
|
||||
db "@"
|
||||
; 0x12df1
|
||||
|
||||
.sendmailtopctext: ; 0x12df1
|
||||
.sendmailtopctext
|
||||
; Send the removed MAIL to your PC?
|
||||
text_jump UnknownText_0x1c1c86
|
||||
db "@"
|
||||
; 0x12df6
|
||||
|
||||
.mailboxfulltext: ; 0x12df6
|
||||
.mailboxfulltext
|
||||
; Your PC's MAILBOX is full.
|
||||
text_jump UnknownText_0x1c1ca9
|
||||
db "@"
|
||||
; 0x12dfb
|
||||
|
||||
.sentmailtopctext: ; 0x12dfb
|
||||
.sentmailtopctext
|
||||
; The MAIL was sent to your PC.
|
||||
text_jump UnknownText_0x1c1cc4
|
||||
db "@"
|
||||
@ -1392,13 +1388,13 @@ MonMenu_Softboiled_MilkDrink: ; 12ee6
|
||||
ret
|
||||
; 12f00
|
||||
|
||||
.Text_NotEnoughHP: ; 0x12f00
|
||||
.Text_NotEnoughHP
|
||||
; Not enough HP!
|
||||
text_jump UnknownText_0x1c1ce3
|
||||
db "@"
|
||||
; 0x12f05
|
||||
|
||||
.CheckMonHasEnoughHP: ; 12f05
|
||||
.CheckMonHasEnoughHP
|
||||
; Need to have at least (MaxHP / 5) HP left.
|
||||
ld a, MON_MAXHP
|
||||
call GetPartyParamLocation
|
||||
@ -1471,7 +1467,7 @@ ChooseMoveToDelete: ; 12f5b
|
||||
ret
|
||||
; 12f73
|
||||
|
||||
.asm_12f73: ; 12f73
|
||||
.asm_12f73
|
||||
call SetUpMoveScreenBG
|
||||
ld de, DeleteMoveScreenAttrs
|
||||
call SetMenuAttributes
|
||||
@ -1480,27 +1476,27 @@ ChooseMoveToDelete: ; 12f5b
|
||||
set 6, [hl]
|
||||
jr .asm_12f93
|
||||
|
||||
.asm_12f86: ; 12f86
|
||||
.asm_12f86
|
||||
call ScrollingMenuJoypad
|
||||
bit 1, a
|
||||
jp nz, .asm_12f9f
|
||||
bit 0, a
|
||||
jp nz, .asm_12f9c
|
||||
|
||||
.asm_12f93: ; 12f93
|
||||
.asm_12f93
|
||||
call PrepareToPlaceMoveData
|
||||
call PlaceMoveData
|
||||
jp .asm_12f86
|
||||
; 12f9c
|
||||
|
||||
.asm_12f9c: ; 12f9c
|
||||
.asm_12f9c
|
||||
and a
|
||||
jr .asm_12fa0
|
||||
|
||||
.asm_12f9f: ; 12f9f
|
||||
.asm_12f9f
|
||||
scf
|
||||
|
||||
.asm_12fa0: ; 12fa0
|
||||
.asm_12fa0
|
||||
push af
|
||||
xor a
|
||||
ld [wSwitchMon], a
|
||||
@ -1583,7 +1579,7 @@ MoveScreenLoop: ; 12fd5
|
||||
ld de, String_1316b
|
||||
call PlaceString
|
||||
jp .joy_loop
|
||||
.b_button: ; 13038
|
||||
.b_button
|
||||
call PlayClickSFX
|
||||
call WaitSFX
|
||||
ld a, [wMoveSwapBuffer]
|
||||
@ -1600,7 +1596,7 @@ MoveScreenLoop: ; 12fd5
|
||||
jp .loop
|
||||
; 1305b
|
||||
|
||||
.d_right: ; 1305b
|
||||
.d_right
|
||||
ld a, [wMoveSwapBuffer]
|
||||
and a
|
||||
jp nz, .joy_loop
|
||||
@ -1615,7 +1611,7 @@ MoveScreenLoop: ; 12fd5
|
||||
jp z, .joy_loop
|
||||
jp MoveScreenLoop
|
||||
|
||||
.d_left: ; 13075
|
||||
.d_left
|
||||
ld a, [wMoveSwapBuffer]
|
||||
and a
|
||||
jp nz, .joy_loop
|
||||
@ -1665,7 +1661,7 @@ MoveScreenLoop: ; 12fd5
|
||||
jr .cycle_left_loop
|
||||
; 130c6
|
||||
|
||||
.a_button: ; 130c6
|
||||
.a_button
|
||||
call PlayClickSFX
|
||||
call WaitSFX
|
||||
ld a, [wMoveSwapBuffer]
|
||||
@ -1716,7 +1712,7 @@ MoveScreenLoop: ; 12fd5
|
||||
jp .loop
|
||||
; 1313a
|
||||
|
||||
.copy_move: ; 1313a
|
||||
.copy_move
|
||||
push hl
|
||||
ld a, [wMenuCursorY]
|
||||
dec a
|
||||
@ -1739,7 +1735,7 @@ MoveScreenLoop: ; 12fd5
|
||||
ret
|
||||
; 13154
|
||||
|
||||
.exit: ; 13154
|
||||
.exit
|
||||
xor a
|
||||
ld [wMoveSwapBuffer], a
|
||||
ld hl, w2DMenuFlags1
|
||||
@ -1776,7 +1772,7 @@ SetUpMoveScreenBG: ; 13172
|
||||
ld a, [hl]
|
||||
ld [wd265], a
|
||||
ld e, $2
|
||||
callba Function8e83f
|
||||
callba LoadMenuMonIcon
|
||||
hlcoord 0, 1
|
||||
ld b, 9
|
||||
ld c, 18
|
||||
|
@ -21,17 +21,17 @@ CheckDirectionalWarp:: ; 149af
|
||||
; Else, set carry (immediate warp).
|
||||
ld a, [PlayerStandingTile]
|
||||
cp $70 ; Warp on down
|
||||
jr z, .not_warp
|
||||
jr z, .directional
|
||||
cp $76 ; Warp on left
|
||||
jr z, .not_warp
|
||||
jr z, .directional
|
||||
cp $78 ; Warp on up
|
||||
jr z, .not_warp
|
||||
jr z, .directional
|
||||
cp $7e ; Warp on right
|
||||
jr z, .not_warp
|
||||
jr z, .directional
|
||||
scf
|
||||
ret
|
||||
|
||||
.not_warp
|
||||
.directional
|
||||
xor a
|
||||
ret
|
||||
; 149c6
|
||||
|
@ -133,7 +133,7 @@ endr
|
||||
; 11485
|
||||
|
||||
Special_SampleKenjiBreakCountdown: ; 11485
|
||||
; Generate a random number between 3 and 5
|
||||
; Generate a random number between 3 and 6
|
||||
call Random
|
||||
and 3
|
||||
add 3
|
||||
|
@ -1440,7 +1440,7 @@ LoadTradeBallAndCableGFX: ; 2982b
|
||||
LoadTradeBubbleGFX: ; 2985a
|
||||
call DelayFrame
|
||||
ld e, $3
|
||||
callab Function8e83f
|
||||
callab LoadMenuMonIcon
|
||||
ld de, TradeBubbleGFX
|
||||
ld hl, VTiles0 tile $72
|
||||
lb bc, BANK(TradeBubbleGFX), $4
|
||||
|
@ -480,7 +480,7 @@ Function1651a: ; 1651a
|
||||
lb bc, PRINTNUM_MONEY | PRINTNUM_LEADINGZEROS | 3, 6
|
||||
call PrintNum
|
||||
call UpdateSprites
|
||||
call Function3238
|
||||
call CGBOnly_LoadEDTile
|
||||
ret
|
||||
; 1656b
|
||||
|
||||
|
@ -163,6 +163,7 @@ GetCaughtLevel: ; 4f18c
|
||||
call ByteFill
|
||||
|
||||
; caught level
|
||||
; Limited to between 1 and 63 for some reason.
|
||||
ld a, [wSeerCaughtData]
|
||||
and $3f
|
||||
jr z, .unknown
|
||||
|
2
home.asm
2
home.asm
@ -560,7 +560,7 @@ ApplyTilemap:: ; 321c
|
||||
ret
|
||||
; 3238
|
||||
|
||||
Function3238:: ; 3238
|
||||
CGBOnly_LoadEDTile:: ; 3238
|
||||
ld a, [hCGB]
|
||||
and a
|
||||
jr z, WaitBGMap
|
||||
|
@ -1593,7 +1593,14 @@ GetMovementPermissions:: ; 2914
|
||||
; 2945
|
||||
|
||||
.MovementPermissionsData ; 2945
|
||||
db 1, 2, 4, 8, 9, 10, 5, 6
|
||||
db 1 << DOWN
|
||||
db 1 << UP
|
||||
db 1 << LEFT
|
||||
db 1 << RIGHT
|
||||
db (1 << DOWN) | (1 << RIGHT)
|
||||
db (1 << UP) | (1 << RIGHT)
|
||||
db (1 << DOWN) | (1 << LEFT)
|
||||
db (1 << UP) | (1 << LEFT)
|
||||
; 294d
|
||||
|
||||
.UpDown
|
||||
|
@ -232,7 +232,7 @@ DoNthMenu:: ; 1e5d
|
||||
call MenuFunc_1e7f
|
||||
call MenuWriteText
|
||||
call Function1eff
|
||||
call Function1f23
|
||||
call GetStaticMenuJoypad
|
||||
call GetMenuJoypad
|
||||
call MenuClickSound
|
||||
ret
|
||||
@ -360,20 +360,20 @@ Function1eff:: ; 1eff
|
||||
; 1f1a
|
||||
|
||||
|
||||
Function1f1a:: ; 1f1a
|
||||
GetScrollingMenuJoypad:: ; 1f1a
|
||||
call ScrollingMenuJoypad
|
||||
ld hl, wMenuJoypadFilter
|
||||
and [hl]
|
||||
jr Function1f2a
|
||||
jr ContinueGettingMenuJoypad
|
||||
; 1f23
|
||||
|
||||
Function1f23:: ; 1f23
|
||||
GetStaticMenuJoypad:: ; 1f23
|
||||
xor a
|
||||
ld [wMenuJoypad], a
|
||||
call StaticMenuJoypad
|
||||
; 1f2a
|
||||
|
||||
Function1f2a:: ; 1f2a
|
||||
ContinueGettingMenuJoypad:
|
||||
bit A_BUTTON_F, a
|
||||
jr nz, .a_button
|
||||
bit B_BUTTON_F, a
|
||||
|
@ -4,9 +4,9 @@ InitMovementBuffer:: ; 1b1e
|
||||
ld [wMovementBufferCount], a
|
||||
ld a, $0 ; useless
|
||||
ld [wd004], a
|
||||
ld a, $7
|
||||
ld a, MovementBuffer % $100
|
||||
ld [wd005], a
|
||||
ld a, $d0
|
||||
ld a, MovementBuffer / $100
|
||||
ld [wd006], a
|
||||
ret
|
||||
; 1b35
|
||||
|
@ -5,181 +5,181 @@ endm
|
||||
|
||||
enum_start 1
|
||||
|
||||
command checkturn
|
||||
command checkobedience
|
||||
command usedmovetext
|
||||
command doturn
|
||||
command critical
|
||||
command damagestats
|
||||
command stab
|
||||
command damagevariation
|
||||
command checkhit
|
||||
command lowersub
|
||||
command hittargetnosub
|
||||
command raisesub
|
||||
command failuretext
|
||||
command checkfaint
|
||||
command criticaltext
|
||||
command supereffectivetext
|
||||
command checkdestinybond
|
||||
command buildopponentrage
|
||||
command poisontarget
|
||||
command sleeptarget
|
||||
command draintarget
|
||||
command eatdream
|
||||
command burntarget
|
||||
command freezetarget
|
||||
command paralyzetarget
|
||||
command selfdestruct
|
||||
command mirrormove
|
||||
command statup
|
||||
command statdown
|
||||
command payday
|
||||
command conversion
|
||||
command resetstats
|
||||
command storeenergy
|
||||
command unleashenergy
|
||||
command forceswitch
|
||||
command endloop
|
||||
command flinchtarget
|
||||
command ohko
|
||||
command recoil
|
||||
command mist
|
||||
command focusenergy
|
||||
command confuse
|
||||
command confusetarget
|
||||
command heal
|
||||
command transform
|
||||
command screen
|
||||
command poison
|
||||
command paralyze
|
||||
command substitute
|
||||
command rechargenextturn
|
||||
command mimic
|
||||
command metronome
|
||||
command leechseed
|
||||
command splash
|
||||
command disable
|
||||
command cleartext
|
||||
command charge
|
||||
command checkcharge
|
||||
command traptarget
|
||||
command effect0x3c
|
||||
command rampage
|
||||
command checkrampage
|
||||
command constantdamage
|
||||
command counter
|
||||
command encore
|
||||
command painsplit
|
||||
command snore
|
||||
command conversion2
|
||||
command lockon
|
||||
command sketch
|
||||
command defrostopponent
|
||||
command sleeptalk
|
||||
command destinybond
|
||||
command spite
|
||||
command falseswipe
|
||||
command healbell
|
||||
command kingsrock
|
||||
command triplekick
|
||||
command kickcounter
|
||||
command thief
|
||||
command arenatrap
|
||||
command nightmare
|
||||
command defrost
|
||||
command curse
|
||||
command protect
|
||||
command spikes
|
||||
command foresight
|
||||
command perishsong
|
||||
command startsandstorm
|
||||
command endure
|
||||
command checkcurl
|
||||
command rolloutpower
|
||||
command effect0x5d
|
||||
command furycutter
|
||||
command attract
|
||||
command happinesspower
|
||||
command present
|
||||
command damagecalc
|
||||
command frustrationpower
|
||||
command safeguard
|
||||
command checksafeguard
|
||||
command getmagnitude
|
||||
command batonpass
|
||||
command pursuit
|
||||
command clearhazards
|
||||
command healmorn
|
||||
command healday
|
||||
command healnite
|
||||
command hiddenpower
|
||||
command startrain
|
||||
command startsun
|
||||
command attackup
|
||||
command defenseup
|
||||
command speedup
|
||||
command specialattackup
|
||||
command specialdefenseup
|
||||
command accuracyup
|
||||
command evasionup
|
||||
command attackup2
|
||||
command defenseup2
|
||||
command speedup2
|
||||
command specialattackup2
|
||||
command specialdefenseup2
|
||||
command accuracyup2
|
||||
command evasionup2
|
||||
command attackdown
|
||||
command defensedown
|
||||
command speeddown
|
||||
command specialattackdown
|
||||
command specialdefensedown
|
||||
command accuracydown
|
||||
command evasiondown
|
||||
command attackdown2
|
||||
command defensedown2
|
||||
command speeddown2
|
||||
command specialattackdown2
|
||||
command specialdefensedown2
|
||||
command accuracydown2
|
||||
command evasiondown2
|
||||
command statupmessage
|
||||
command statdownmessage
|
||||
command statupfailtext
|
||||
command statdownfailtext
|
||||
command effectchance
|
||||
command statdownanim
|
||||
command statupanim
|
||||
command switchturn
|
||||
command fakeout
|
||||
command bellydrum
|
||||
command psychup
|
||||
command rage
|
||||
command doubleflyingdamage
|
||||
command doubleundergrounddamage
|
||||
command mirrorcoat
|
||||
command checkfuturesight
|
||||
command futuresight
|
||||
command doubleminimizedamage
|
||||
command skipsuncharge
|
||||
command thunderaccuracy
|
||||
command teleport
|
||||
command beatup
|
||||
command ragedamage
|
||||
command resettypematchup
|
||||
command allstatsup
|
||||
command effect0xa5
|
||||
command raisesubnoanim
|
||||
command lowersubnoanim
|
||||
command effect0xa8
|
||||
command clearmissdamage
|
||||
command movedelay
|
||||
command hittarget
|
||||
command tristatuschance
|
||||
command supereffectivelooptext
|
||||
command startloop
|
||||
command curl
|
||||
command checkturn ; 01
|
||||
command checkobedience ; 02
|
||||
command usedmovetext ; 03
|
||||
command doturn ; 04
|
||||
command critical ; 05
|
||||
command damagestats ; 06
|
||||
command stab ; 07
|
||||
command damagevariation ; 08
|
||||
command checkhit ; 09
|
||||
command lowersub ; 0a
|
||||
command hittargetnosub ; 0b
|
||||
command raisesub ; 0c
|
||||
command failuretext ; 0d
|
||||
command checkfaint ; 0e
|
||||
command criticaltext ; 0f
|
||||
command supereffectivetext ; 10
|
||||
command checkdestinybond ; 11
|
||||
command buildopponentrage ; 12
|
||||
command poisontarget ; 13
|
||||
command sleeptarget ; 14
|
||||
command draintarget ; 15
|
||||
command eatdream ; 16
|
||||
command burntarget ; 17
|
||||
command freezetarget ; 18
|
||||
command paralyzetarget ; 19
|
||||
command selfdestruct ; 1a
|
||||
command mirrormove ; 1b
|
||||
command statup ; 1c
|
||||
command statdown ; 1d
|
||||
command payday ; 1e
|
||||
command conversion ; 1f
|
||||
command resetstats ; 20
|
||||
command storeenergy ; 21
|
||||
command unleashenergy ; 22
|
||||
command forceswitch ; 23
|
||||
command endloop ; 24
|
||||
command flinchtarget ; 25
|
||||
command ohko ; 26
|
||||
command recoil ; 27
|
||||
command mist ; 28
|
||||
command focusenergy ; 29
|
||||
command confuse ; 2a
|
||||
command confusetarget ; 2b
|
||||
command heal ; 2c
|
||||
command transform ; 2d
|
||||
command screen ; 2e
|
||||
command poison ; 2f
|
||||
command paralyze ; 30
|
||||
command substitute ; 31
|
||||
command rechargenextturn ; 32
|
||||
command mimic ; 33
|
||||
command metronome ; 34
|
||||
command leechseed ; 35
|
||||
command splash ; 36
|
||||
command disable ; 37
|
||||
command cleartext ; 38
|
||||
command charge ; 39
|
||||
command checkcharge ; 3a
|
||||
command traptarget ; 3b
|
||||
command effect0x3c ; 3c
|
||||
command rampage ; 3d
|
||||
command checkrampage ; 3e
|
||||
command constantdamage ; 3f
|
||||
command counter ; 40
|
||||
command encore ; 41
|
||||
command painsplit ; 42
|
||||
command snore ; 43
|
||||
command conversion2 ; 44
|
||||
command lockon ; 45
|
||||
command sketch ; 46
|
||||
command defrostopponent ; 47
|
||||
command sleeptalk ; 48
|
||||
command destinybond ; 49
|
||||
command spite ; 4a
|
||||
command falseswipe ; 4b
|
||||
command healbell ; 4c
|
||||
command kingsrock ; 4d
|
||||
command triplekick ; 4e
|
||||
command kickcounter ; 4f
|
||||
command thief ; 50
|
||||
command arenatrap ; 51
|
||||
command nightmare ; 52
|
||||
command defrost ; 53
|
||||
command curse ; 54
|
||||
command protect ; 55
|
||||
command spikes ; 56
|
||||
command foresight ; 57
|
||||
command perishsong ; 58
|
||||
command startsandstorm ; 59
|
||||
command endure ; 5a
|
||||
command checkcurl ; 5b
|
||||
command rolloutpower ; 5c
|
||||
command effect0x5d ; 5d
|
||||
command furycutter ; 5e
|
||||
command attract ; 5f
|
||||
command happinesspower ; 60
|
||||
command present ; 61
|
||||
command damagecalc ; 62
|
||||
command frustrationpower ; 63
|
||||
command safeguard ; 64
|
||||
command checksafeguard ; 65
|
||||
command getmagnitude ; 66
|
||||
command batonpass ; 67
|
||||
command pursuit ; 68
|
||||
command clearhazards ; 69
|
||||
command healmorn ; 6a
|
||||
command healday ; 6b
|
||||
command healnite ; 6c
|
||||
command hiddenpower ; 6d
|
||||
command startrain ; 6e
|
||||
command startsun ; 6f
|
||||
command attackup ; 70
|
||||
command defenseup ; 71
|
||||
command speedup ; 72
|
||||
command specialattackup ; 73
|
||||
command specialdefenseup ; 74
|
||||
command accuracyup ; 75
|
||||
command evasionup ; 76
|
||||
command attackup2 ; 77
|
||||
command defenseup2 ; 78
|
||||
command speedup2 ; 79
|
||||
command specialattackup2 ; 7a
|
||||
command specialdefenseup2 ; 7b
|
||||
command accuracyup2 ; 7c
|
||||
command evasionup2 ; 7d
|
||||
command attackdown ; 7e
|
||||
command defensedown ; 7f
|
||||
command speeddown ; 80
|
||||
command specialattackdown ; 81
|
||||
command specialdefensedown ; 82
|
||||
command accuracydown ; 83
|
||||
command evasiondown ; 84
|
||||
command attackdown2 ; 85
|
||||
command defensedown2 ; 86
|
||||
command speeddown2 ; 87
|
||||
command specialattackdown2 ; 88
|
||||
command specialdefensedown2 ; 89
|
||||
command accuracydown2 ; 8a
|
||||
command evasiondown2 ; 8b
|
||||
command statupmessage ; 8c
|
||||
command statdownmessage ; 8d
|
||||
command statupfailtext ; 8e
|
||||
command statdownfailtext ; 8f
|
||||
command effectchance ; 90
|
||||
command statdownanim ; 91
|
||||
command statupanim ; 92
|
||||
command switchturn ; 93
|
||||
command fakeout ; 94
|
||||
command bellydrum ; 95
|
||||
command psychup ; 96
|
||||
command rage ; 97
|
||||
command doubleflyingdamage ; 98
|
||||
command doubleundergrounddamage ; 99
|
||||
command mirrorcoat ; 9a
|
||||
command checkfuturesight ; 9b
|
||||
command futuresight ; 9c
|
||||
command doubleminimizedamage ; 9d
|
||||
command skipsuncharge ; 9e
|
||||
command thunderaccuracy ; 9f
|
||||
command teleport ; a0
|
||||
command beatup ; a1
|
||||
command ragedamage ; a2
|
||||
command resettypematchup ; a3
|
||||
command allstatsup ; a4
|
||||
command effect0xa5 ; a5
|
||||
command raisesubnoanim ; a6
|
||||
command lowersubnoanim ; a7
|
||||
command effect0xa8 ; a8
|
||||
command clearmissdamage ; a9
|
||||
command movedelay ; aa
|
||||
command hittarget ; ab
|
||||
command tristatuschance ; ac
|
||||
command supereffectivelooptext ; ad
|
||||
command startloop ; ae
|
||||
command curl ; af
|
||||
|
||||
enum_start -1, -1
|
||||
command endmove
|
||||
|
@ -281,7 +281,15 @@ fast_jump_step_right: macro
|
||||
db movement_fast_jump_step_right ; $37
|
||||
endm
|
||||
|
||||
__enum__ = $3a
|
||||
enum movement_remove_sliding
|
||||
remove_sliding: macro
|
||||
db movement_remove_sliding ; $38
|
||||
endm
|
||||
|
||||
enum movement_set_sliding
|
||||
set_sliding: macro
|
||||
db movement_set_sliding ; $39
|
||||
endm
|
||||
|
||||
enum movement_remove_fixed_facing
|
||||
remove_fixed_facing: macro
|
||||
|
@ -15,7 +15,7 @@ noise: macro
|
||||
endm
|
||||
|
||||
musicheader: macro
|
||||
; number of tracks, ??, address
|
||||
; number of tracks, track idx, address
|
||||
dbw ((\1 - 1) << 6) + (\2 - 1), \3
|
||||
endm
|
||||
|
||||
|
8
main.asm
8
main.asm
@ -3799,7 +3799,7 @@ BikeFunction: ; d0b3
|
||||
ld hl, Script_GetOffBike
|
||||
ld de, Script_GetOffBike_Register
|
||||
call .CheckIfRegistered
|
||||
ld a, $3
|
||||
ld a, BANK(Script_GetOffBike)
|
||||
jr .done
|
||||
|
||||
.CantGetOffBike
|
||||
@ -6275,7 +6275,7 @@ ShowLinkBattleParticipants: ; 2ee18
|
||||
call ClearSprites
|
||||
ret
|
||||
|
||||
FindFirstAliveMon: ; 2ee2f
|
||||
FindFirstAliveMonAndStartBattle: ; 2ee2f
|
||||
xor a
|
||||
ld [hMapAnims], a
|
||||
call DelayFrame
|
||||
@ -10522,8 +10522,8 @@ Function8c7c9: ; unreferenced
|
||||
INCLUDE "event/field_moves.asm"
|
||||
INCLUDE "event/magnet_train.asm"
|
||||
|
||||
Function8cf4f: ; 8cf4f
|
||||
call Function3238
|
||||
BattleStart_LoadEDTile: ; 8cf4f
|
||||
call CGBOnly_LoadEDTile
|
||||
ret
|
||||
|
||||
INCLUDE "engine/sprites.asm"
|
||||
|
@ -130,53 +130,53 @@ BurnedTowerB1FBoulder:
|
||||
jumpstd strengthboulder
|
||||
|
||||
MovementData_0x186236:
|
||||
db $39 ; movement
|
||||
set_sliding
|
||||
fast_jump_step_down
|
||||
fast_jump_step_left
|
||||
db $38 ; movement
|
||||
remove_sliding
|
||||
step_end
|
||||
|
||||
MovementData_0x18623b:
|
||||
db $39 ; movement
|
||||
set_sliding
|
||||
fast_jump_step_right
|
||||
fast_jump_step_down
|
||||
fast_jump_step_right
|
||||
db $38 ; movement
|
||||
remove_sliding
|
||||
step_end
|
||||
|
||||
MovementData_0x186241:
|
||||
db $39 ; movement
|
||||
set_sliding
|
||||
fast_jump_step_right
|
||||
fast_jump_step_down
|
||||
fast_jump_step_down
|
||||
fast_jump_step_left
|
||||
db $38 ; movement
|
||||
remove_sliding
|
||||
step_end
|
||||
|
||||
MovementData_0x186248:
|
||||
db $39 ; movement
|
||||
set_sliding
|
||||
fast_jump_step_left
|
||||
fast_jump_step_up
|
||||
big_step_up
|
||||
fast_jump_step_right
|
||||
db $38 ; movement
|
||||
remove_sliding
|
||||
step_end
|
||||
|
||||
MovementData_0x18624f:
|
||||
db $39 ; movement
|
||||
set_sliding
|
||||
big_step_down
|
||||
db $38 ; movement
|
||||
remove_sliding
|
||||
step_end
|
||||
|
||||
MovementData_0x186253:
|
||||
db $39 ; movement
|
||||
set_sliding
|
||||
big_step_up
|
||||
fast_jump_step_right
|
||||
fast_jump_step_down
|
||||
fast_jump_step_down
|
||||
fast_jump_step_down
|
||||
fast_jump_step_down
|
||||
db $38 ; movement
|
||||
remove_sliding
|
||||
step_end
|
||||
|
||||
MovementData_0x18625c:
|
||||
|
@ -21,31 +21,31 @@ ChuckScript_0x9d60f:
|
||||
opentext
|
||||
checkevent EVENT_BEAT_CHUCK
|
||||
iftrue .FightDone
|
||||
writetext UnknownText_0x9d6f9
|
||||
writetext ChuckIntroText1
|
||||
waitbutton
|
||||
closetext
|
||||
spriteface CIANWOODGYM_CHUCK, RIGHT
|
||||
opentext
|
||||
writetext UnknownText_0x9d76f
|
||||
writetext ChuckIntroText2
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement CIANWOODGYM_BOULDER1, MovementData_0x9d6f3
|
||||
applymovement CIANWOODGYM_BOULDER1, CianwoodGymMovement_ChuckChucksBoulder
|
||||
playsound SFX_STRENGTH
|
||||
earthquake 80
|
||||
disappear CIANWOODGYM_BOULDER1
|
||||
pause 30
|
||||
faceplayer
|
||||
opentext
|
||||
writetext UnknownText_0x9d78a
|
||||
writetext ChuckIntroText3
|
||||
waitbutton
|
||||
closetext
|
||||
winlosstext UnknownText_0x9d7f6, 0
|
||||
winlosstext ChuckLossText, 0
|
||||
loadtrainer CHUCK, 1
|
||||
startbattle
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_BEAT_CHUCK
|
||||
opentext
|
||||
writetext UnknownText_0x9d835
|
||||
writetext GetStormBadgeText
|
||||
playsound SFX_GET_BADGE
|
||||
waitsfx
|
||||
setflag ENGINE_STORMBADGE
|
||||
@ -53,25 +53,25 @@ ChuckScript_0x9d60f:
|
||||
scall CianwoodGymTriggerRockets
|
||||
.FightDone
|
||||
checkevent EVENT_GOT_TM01_DYNAMICPUNCH
|
||||
iftrue UnknownScript_0x9d67b
|
||||
iftrue .AlreadyGotTM
|
||||
setevent EVENT_BEAT_BLACKBELT_YOSHI
|
||||
setevent EVENT_BEAT_BLACKBELT_LAO
|
||||
setevent EVENT_BEAT_BLACKBELT_NOB
|
||||
setevent EVENT_BEAT_BLACKBELT_LUNG
|
||||
writetext UnknownText_0x9d84d
|
||||
writetext ChuckExplainBadgeText
|
||||
buttonsound
|
||||
verbosegiveitem TM_DYNAMICPUNCH
|
||||
iffalse UnknownScript_0x9d67f
|
||||
iffalse .BagFull
|
||||
setevent EVENT_GOT_TM01_DYNAMICPUNCH
|
||||
writetext UnknownText_0x9d8da
|
||||
writetext ChuckExplainTMText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
UnknownScript_0x9d67b:
|
||||
writetext UnknownText_0x9d930
|
||||
.AlreadyGotTM:
|
||||
writetext ChuckAfterText
|
||||
waitbutton
|
||||
UnknownScript_0x9d67f:
|
||||
.BagFull:
|
||||
closetext
|
||||
end
|
||||
|
||||
@ -87,45 +87,45 @@ CianwoodGymTriggerRockets:
|
||||
jumpstd radiotowerrockets
|
||||
|
||||
TrainerBlackbeltYoshi:
|
||||
trainer EVENT_BEAT_BLACKBELT_YOSHI, BLACKBELT_T, YOSHI, BlackbeltYoshiSeenText, BlackbeltYoshiBeatenText, 0, BlackbeltYoshiScript
|
||||
trainer EVENT_BEAT_BLACKBELT_YOSHI, BLACKBELT_T, YOSHI, BlackbeltYoshiSeenText, BlackbeltYoshiBeatenText, 0, .Script
|
||||
|
||||
BlackbeltYoshiScript:
|
||||
.Script:
|
||||
end_if_just_battled
|
||||
opentext
|
||||
writetext UnknownText_0x9d9fa
|
||||
writetext BlackbeltYoshiAfterText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
TrainerBlackbeltLao:
|
||||
trainer EVENT_BEAT_BLACKBELT_LAO, BLACKBELT_T, LAO, BlackbeltLaoSeenText, BlackbeltLaoBeatenText, 0, BlackbeltLaoScript
|
||||
trainer EVENT_BEAT_BLACKBELT_LAO, BLACKBELT_T, LAO, BlackbeltLaoSeenText, BlackbeltLaoBeatenText, 0, .Script
|
||||
|
||||
BlackbeltLaoScript:
|
||||
.Script:
|
||||
end_if_just_battled
|
||||
opentext
|
||||
writetext UnknownText_0x9da61
|
||||
writetext BlackbeltLaoAfterText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
TrainerBlackbeltNob:
|
||||
trainer EVENT_BEAT_BLACKBELT_NOB, BLACKBELT_T, NOB, BlackbeltNobSeenText, BlackbeltNobBeatenText, 0, BlackbeltNobScript
|
||||
trainer EVENT_BEAT_BLACKBELT_NOB, BLACKBELT_T, NOB, BlackbeltNobSeenText, BlackbeltNobBeatenText, 0, .Script
|
||||
|
||||
BlackbeltNobScript:
|
||||
.Script:
|
||||
end_if_just_battled
|
||||
opentext
|
||||
writetext UnknownText_0x9dac0
|
||||
writetext BlackbeltNobAfterText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
TrainerBlackbeltLung:
|
||||
trainer EVENT_BEAT_BLACKBELT_LUNG, BLACKBELT_T, LUNG, BlackbeltLungSeenText, BlackbeltLungBeatenText, 0, BlackbeltLungScript
|
||||
trainer EVENT_BEAT_BLACKBELT_LUNG, BLACKBELT_T, LUNG, BlackbeltLungSeenText, BlackbeltLungBeatenText, 0, .Script
|
||||
|
||||
BlackbeltLungScript:
|
||||
.Script:
|
||||
end_if_just_battled
|
||||
opentext
|
||||
writetext UnknownText_0x9db14
|
||||
writetext BlackbeltLungAfterText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
@ -141,15 +141,15 @@ CianwoodGymStatue:
|
||||
trainertotext CHUCK, 1, $1
|
||||
jumpstd gymstatue2
|
||||
|
||||
MovementData_0x9d6f3:
|
||||
db $39 ; movement
|
||||
CianwoodGymMovement_ChuckChucksBoulder:
|
||||
set_sliding
|
||||
big_step_left
|
||||
big_step_up
|
||||
fast_jump_step_right
|
||||
db $38 ; movement
|
||||
remove_sliding
|
||||
step_end
|
||||
|
||||
UnknownText_0x9d6f9:
|
||||
ChuckIntroText1:
|
||||
text "WAHAHAH!"
|
||||
|
||||
para "So you've come"
|
||||
@ -165,14 +165,14 @@ UnknownText_0x9d6f9:
|
||||
para "Watch this!"
|
||||
done
|
||||
|
||||
UnknownText_0x9d76f:
|
||||
ChuckIntroText2:
|
||||
text "CHUCK: Urggh!"
|
||||
line "…"
|
||||
|
||||
para "Oooarrgh!"
|
||||
done
|
||||
|
||||
UnknownText_0x9d78a:
|
||||
ChuckIntroText3:
|
||||
text "There! Scared now,"
|
||||
line "are you?"
|
||||
|
||||
@ -186,7 +186,7 @@ UnknownText_0x9d78a:
|
||||
line "do battle!"
|
||||
done
|
||||
|
||||
UnknownText_0x9d7f6:
|
||||
ChuckLossText:
|
||||
text "Wha? Huh?"
|
||||
line "I lost?"
|
||||
|
||||
@ -195,12 +195,12 @@ UnknownText_0x9d7f6:
|
||||
cont "STORMBADGE!"
|
||||
done
|
||||
|
||||
UnknownText_0x9d835:
|
||||
GetStormBadgeText:
|
||||
text "<PLAYER> received"
|
||||
line "STORMBADGE."
|
||||
done
|
||||
|
||||
UnknownText_0x9d84d:
|
||||
ChuckExplainBadgeText:
|
||||
text "STORMBADGE makes"
|
||||
line "all #MON up to"
|
||||
|
||||
@ -217,7 +217,7 @@ UnknownText_0x9d84d:
|
||||
line "too!"
|
||||
done
|
||||
|
||||
UnknownText_0x9d8da:
|
||||
ChuckExplainTMText:
|
||||
text "That is DYNAMIC-"
|
||||
line "PUNCH."
|
||||
|
||||
@ -228,7 +228,7 @@ UnknownText_0x9d8da:
|
||||
line "confusion!"
|
||||
done
|
||||
|
||||
UnknownText_0x9d930:
|
||||
ChuckAfterText:
|
||||
text "WAHAHAH! I enjoyed"
|
||||
line "battling you!"
|
||||
|
||||
@ -253,7 +253,7 @@ BlackbeltYoshiBeatenText:
|
||||
text "This isn't real!"
|
||||
done
|
||||
|
||||
UnknownText_0x9d9fa:
|
||||
BlackbeltYoshiAfterText:
|
||||
text "You seem to have a"
|
||||
line "strong bond with"
|
||||
cont "your #MON too!"
|
||||
@ -268,7 +268,7 @@ BlackbeltLaoBeatenText:
|
||||
text "That's shocking!"
|
||||
done
|
||||
|
||||
UnknownText_0x9da61:
|
||||
BlackbeltLaoAfterText:
|
||||
text "Fighting #MON"
|
||||
line "are afraid of psy-"
|
||||
cont "chics…"
|
||||
@ -284,7 +284,7 @@ BlackbeltNobBeatenText:
|
||||
text "…"
|
||||
done
|
||||
|
||||
UnknownText_0x9dac0:
|
||||
BlackbeltNobAfterText:
|
||||
text "I lost! "
|
||||
line "I'm speechless!"
|
||||
done
|
||||
@ -299,7 +299,7 @@ BlackbeltLungBeatenText:
|
||||
text "I got shattered!"
|
||||
done
|
||||
|
||||
UnknownText_0x9db14:
|
||||
BlackbeltLungAfterText:
|
||||
text "My #MON lost…"
|
||||
line "My… my pride is"
|
||||
cont "shattered…"
|
||||
|
@ -8,36 +8,36 @@ LancesRoom_MapScriptHeader:
|
||||
db 2
|
||||
|
||||
; triggers
|
||||
dw UnknownScript_0x180e39, 0
|
||||
dw UnknownScript_0x180e3d, 0
|
||||
dw .Trigger0, 0
|
||||
dw .Trigger1, 0
|
||||
|
||||
.MapCallbacks:
|
||||
db 1
|
||||
|
||||
; callbacks
|
||||
|
||||
dbw MAPCALLBACK_TILES, UnknownScript_0x180e3e
|
||||
dbw MAPCALLBACK_TILES, .CheckDoor
|
||||
|
||||
UnknownScript_0x180e39:
|
||||
priorityjump UnknownScript_0x180e53
|
||||
.Trigger0:
|
||||
priorityjump LancesRoom_PlayerWalksIn_DoorsCloseBehind
|
||||
end
|
||||
|
||||
UnknownScript_0x180e3d:
|
||||
.Trigger1:
|
||||
end
|
||||
|
||||
UnknownScript_0x180e3e:
|
||||
.CheckDoor:
|
||||
checkevent EVENT_LANCES_ROOM_ENTRANCE_CLOSED
|
||||
iffalse UnknownScript_0x180e48
|
||||
iffalse .LanceEntranceOpen
|
||||
changeblock $4, $16, $34
|
||||
UnknownScript_0x180e48:
|
||||
.LanceEntranceOpen:
|
||||
checkevent EVENT_LANCES_ROOM_EXIT_OPEN
|
||||
iffalse UnknownScript_0x180e52
|
||||
iffalse .LanceExitClosed
|
||||
changeblock $4, $0, $b
|
||||
UnknownScript_0x180e52:
|
||||
.LanceExitClosed:
|
||||
return
|
||||
|
||||
UnknownScript_0x180e53:
|
||||
applymovement PLAYER, MovementData_0x180f33
|
||||
LancesRoom_PlayerWalksIn_DoorsCloseBehind:
|
||||
applymovement PLAYER, LancesRoom_PlayerWalksInMovementData
|
||||
refreshscreen $86
|
||||
playsound SFX_STRENGTH
|
||||
earthquake 80
|
||||
@ -48,21 +48,21 @@ UnknownScript_0x180e53:
|
||||
setevent EVENT_LANCES_ROOM_ENTRANCE_CLOSED
|
||||
end
|
||||
|
||||
UnknownScript_0x180e6a:
|
||||
Script_ApproachLanceFromLeft:
|
||||
special Special_FadeOutMusic
|
||||
applymovement PLAYER, MovementData_0x180f38
|
||||
applymovement PLAYER, MovementData_ApproachLanceFromLeft
|
||||
jump LanceScript_0x180e7b
|
||||
|
||||
UnknownScript_0x180e74:
|
||||
Script_ApproachLanceFromRight:
|
||||
special Special_FadeOutMusic
|
||||
applymovement PLAYER, MovementData_0x180f3c
|
||||
applymovement PLAYER, MovementData_ApproachLanceFromRight
|
||||
LanceScript_0x180e7b:
|
||||
spriteface LANCESROOM_LANCE, LEFT
|
||||
opentext
|
||||
writetext UnknownText_0x180f67
|
||||
writetext LanceBattleIntroText
|
||||
waitbutton
|
||||
closetext
|
||||
winlosstext UnknownText_0x1810a4, 0
|
||||
winlosstext LanceBattleWinText, 0
|
||||
setlasttalked LANCESROOM_LANCE
|
||||
loadtrainer CHAMPION, LANCE
|
||||
startbattle
|
||||
@ -70,7 +70,7 @@ LanceScript_0x180e7b:
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_BEAT_CHAMPION_LANCE
|
||||
opentext
|
||||
writetext UnknownText_0x181132
|
||||
writetext LanceBattleAfterText
|
||||
waitbutton
|
||||
closetext
|
||||
playsound SFX_ENTER_DOOR
|
||||
@ -85,15 +85,15 @@ LanceScript_0x180e7b:
|
||||
pause 10
|
||||
spriteface PLAYER, DOWN
|
||||
appear LANCESROOM_MARY
|
||||
applymovement LANCESROOM_MARY, MovementData_0x180f41
|
||||
applymovement LANCESROOM_MARY, LancesRoomMovementData_MaryRushesIn
|
||||
opentext
|
||||
writetext UnknownText_0x1811dd
|
||||
waitbutton
|
||||
closetext
|
||||
appear LANCESROOM_OAK
|
||||
applymovement LANCESROOM_OAK, MovementData_0x180f46
|
||||
applymovement LANCESROOM_OAK, LancesRoomMovementData_OakWalksIn
|
||||
follow LANCESROOM_MARY, LANCESROOM_OAK
|
||||
applymovement LANCESROOM_MARY, MovementData_0x180f49
|
||||
applymovement LANCESROOM_MARY, LancesRoomMovementData_MaryYieldsToOak
|
||||
stopfollow
|
||||
spriteface LANCESROOM_OAK, UP
|
||||
spriteface LANCESROOM_LANCE, LEFT
|
||||
@ -101,13 +101,13 @@ LanceScript_0x180e7b:
|
||||
writetext UnknownText_0x18121b
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement LANCESROOM_MARY, MovementData_0x180f4c
|
||||
applymovement LANCESROOM_MARY, LancesRoomMovementData_MaryInterviewChampion
|
||||
spriteface PLAYER, LEFT
|
||||
opentext
|
||||
writetext UnknownText_0x18134b
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement LANCESROOM_LANCE, MovementData_0x180f4f
|
||||
applymovement LANCESROOM_LANCE, LancesRoomMovementData_LancePositionsSelfToGuidePlayerAway
|
||||
spriteface PLAYER, UP
|
||||
opentext
|
||||
writetext UnknownText_0x18137b
|
||||
@ -116,88 +116,88 @@ LanceScript_0x180e7b:
|
||||
follow LANCESROOM_LANCE, PLAYER
|
||||
spriteface LANCESROOM_MARY, UP
|
||||
spriteface LANCESROOM_OAK, UP
|
||||
applymovement LANCESROOM_LANCE, MovementData_0x180f53
|
||||
applymovement LANCESROOM_LANCE, LancesRoomMovementData_LanceLeadsPlayerToHallOfFame
|
||||
stopfollow
|
||||
playsound SFX_EXIT_BUILDING
|
||||
disappear LANCESROOM_LANCE
|
||||
applymovement PLAYER, MovementData_0x180f55
|
||||
applymovement PLAYER, LancesRoomMovementData_PlayerExits
|
||||
playsound SFX_EXIT_BUILDING
|
||||
disappear PLAYER
|
||||
applymovement LANCESROOM_MARY, MovementData_0x180f57
|
||||
applymovement LANCESROOM_MARY, LancesRoomMovementData_MaryTriesToFollow
|
||||
showemote EMOTE_SHOCK, LANCESROOM_MARY, 15
|
||||
opentext
|
||||
writetext UnknownText_0x1813c5
|
||||
pause 30
|
||||
closetext
|
||||
applymovement LANCESROOM_MARY, MovementData_0x180f5b
|
||||
applymovement LANCESROOM_MARY, LancesRoomMovementData_MaryRunsBackAndForth
|
||||
special FadeOutPalettes
|
||||
pause 15
|
||||
warpfacing UP, HALL_OF_FAME, $4, $d
|
||||
end
|
||||
|
||||
MovementData_0x180f33:
|
||||
LancesRoom_PlayerWalksInMovementData:
|
||||
step_up
|
||||
step_up
|
||||
step_up
|
||||
step_up
|
||||
step_end
|
||||
|
||||
MovementData_0x180f38:
|
||||
MovementData_ApproachLanceFromLeft:
|
||||
step_up
|
||||
step_up
|
||||
turn_head_right
|
||||
step_end
|
||||
|
||||
MovementData_0x180f3c:
|
||||
MovementData_ApproachLanceFromRight:
|
||||
step_up
|
||||
step_left
|
||||
step_up
|
||||
turn_head_right
|
||||
step_end
|
||||
|
||||
MovementData_0x180f41:
|
||||
LancesRoomMovementData_MaryRushesIn:
|
||||
big_step_up
|
||||
big_step_up
|
||||
big_step_up
|
||||
turn_head_down
|
||||
step_end
|
||||
|
||||
MovementData_0x180f46:
|
||||
LancesRoomMovementData_OakWalksIn:
|
||||
step_up
|
||||
step_up
|
||||
step_end
|
||||
|
||||
MovementData_0x180f49:
|
||||
LancesRoomMovementData_MaryYieldsToOak:
|
||||
step_left
|
||||
turn_head_right
|
||||
step_end
|
||||
|
||||
MovementData_0x180f4c:
|
||||
LancesRoomMovementData_MaryInterviewChampion:
|
||||
big_step_up
|
||||
turn_head_right
|
||||
step_end
|
||||
|
||||
MovementData_0x180f4f:
|
||||
LancesRoomMovementData_LancePositionsSelfToGuidePlayerAway:
|
||||
step_up
|
||||
step_left
|
||||
turn_head_down
|
||||
step_end
|
||||
|
||||
MovementData_0x180f53:
|
||||
LancesRoomMovementData_LanceLeadsPlayerToHallOfFame:
|
||||
step_up
|
||||
step_end
|
||||
|
||||
MovementData_0x180f55:
|
||||
LancesRoomMovementData_PlayerExits:
|
||||
step_up
|
||||
step_end
|
||||
|
||||
MovementData_0x180f57:
|
||||
LancesRoomMovementData_MaryTriesToFollow:
|
||||
step_up
|
||||
step_right
|
||||
turn_head_up
|
||||
step_end
|
||||
|
||||
MovementData_0x180f5b:
|
||||
LancesRoomMovementData_MaryRunsBackAndForth:
|
||||
big_step_right
|
||||
big_step_right
|
||||
big_step_left
|
||||
@ -211,7 +211,7 @@ MovementData_0x180f5b:
|
||||
turn_head_up
|
||||
step_end
|
||||
|
||||
UnknownText_0x180f67:
|
||||
LanceBattleIntroText:
|
||||
text "LANCE: I've been"
|
||||
line "waiting for you."
|
||||
|
||||
@ -243,7 +243,7 @@ UnknownText_0x180f67:
|
||||
cont "your challenge!"
|
||||
done
|
||||
|
||||
UnknownText_0x1810a4:
|
||||
LanceBattleWinText:
|
||||
text "…It's over."
|
||||
|
||||
para "But it's an odd"
|
||||
@ -260,7 +260,7 @@ UnknownText_0x1810a4:
|
||||
line "CHAMPION!"
|
||||
done
|
||||
|
||||
UnknownText_0x181132:
|
||||
LanceBattleAfterText:
|
||||
text "…Whew."
|
||||
|
||||
para "You have become"
|
||||
@ -355,8 +355,8 @@ LancesRoom_MapEventHeader:
|
||||
|
||||
.XYTriggers:
|
||||
db 2
|
||||
xy_trigger 1, $5, $4, $0, UnknownScript_0x180e6a, $0, $0
|
||||
xy_trigger 1, $5, $5, $0, UnknownScript_0x180e74, $0, $0
|
||||
xy_trigger 1, $5, $4, $0, Script_ApproachLanceFromLeft, $0, $0
|
||||
xy_trigger 1, $5, $5, $0, Script_ApproachLanceFromRight, $0, $0
|
||||
|
||||
.Signposts:
|
||||
db 0
|
||||
|
120
maps/Route36.asm
120
maps/Route36.asm
@ -14,23 +14,23 @@ Route36_MapScriptHeader:
|
||||
db 2
|
||||
|
||||
; triggers
|
||||
dw UnknownScript_0x19400d, 0
|
||||
dw UnknownScript_0x19400e, 0
|
||||
dw .Trigger0, 0
|
||||
dw .Trigger1, 0
|
||||
|
||||
.MapCallbacks:
|
||||
db 1
|
||||
|
||||
; callbacks
|
||||
|
||||
dbw MAPCALLBACK_OBJECTS, ArthurCallback
|
||||
dbw MAPCALLBACK_OBJECTS, .ArthurCallback
|
||||
|
||||
UnknownScript_0x19400d:
|
||||
.Trigger0:
|
||||
end
|
||||
|
||||
UnknownScript_0x19400e:
|
||||
.Trigger1:
|
||||
end
|
||||
|
||||
ArthurCallback:
|
||||
.ArthurCallback:
|
||||
checkcode VAR_WEEKDAY
|
||||
if_equal THURSDAY, .ArthurAppears
|
||||
disappear ROUTE36_YOUNGSTER3
|
||||
@ -40,12 +40,12 @@ ArthurCallback:
|
||||
appear ROUTE36_YOUNGSTER3
|
||||
return
|
||||
|
||||
UnknownScript_0x19401b:
|
||||
Route36SuicuneTrigger:
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
pause 15
|
||||
playsound SFX_WARP_FROM
|
||||
spriteface PLAYER, UP
|
||||
applymovement ROUTE36_SUICUNE, MovementData_0x194262
|
||||
applymovement ROUTE36_SUICUNE, Route36SuicuneMovement
|
||||
disappear ROUTE36_SUICUNE
|
||||
spriteface PLAYER, DOWN
|
||||
pause 10
|
||||
@ -56,103 +56,103 @@ UnknownScript_0x19401b:
|
||||
|
||||
WeirdTreeScript_0x19403c:
|
||||
checkitem SQUIRTBOTTLE
|
||||
iftrue UnknownScript_0x19404a
|
||||
iftrue .HaveSquirtbottle
|
||||
waitsfx
|
||||
playsound SFX_SANDSTORM
|
||||
applymovement ROUTE36_WEIRD_TREE, MovementData_0x194249
|
||||
applymovement ROUTE36_WEIRD_TREE, WeirdTreeMovement_Shake
|
||||
end
|
||||
|
||||
UnknownScript_0x19404a:
|
||||
.HaveSquirtbottle:
|
||||
opentext
|
||||
writetext UnknownText_0x19426b
|
||||
writetext WeirdTreeText_AskUseBottle
|
||||
yesorno
|
||||
iffalse UnknownScript_0x194079
|
||||
iffalse DidntWaterSudowoodo
|
||||
closetext
|
||||
; fallthrough
|
||||
|
||||
WateredWeirdTreeScript::
|
||||
opentext
|
||||
writetext UnknownText_0x194290
|
||||
writetext WeirdTreeText_PlayerUsedBottle
|
||||
waitbutton
|
||||
closetext
|
||||
waitsfx
|
||||
playsound SFX_SANDSTORM
|
||||
applymovement ROUTE36_WEIRD_TREE, MovementData_0x194249
|
||||
applymovement ROUTE36_WEIRD_TREE, WeirdTreeMovement_Shake
|
||||
opentext
|
||||
writetext UnknownText_0x1942aa
|
||||
writetext WeirdTreeText_DidntLikeTheBottle
|
||||
waitbutton
|
||||
closetext
|
||||
loadwildmon SUDOWOODO, 20
|
||||
startbattle
|
||||
setevent EVENT_FOUGHT_SUDOWOODO
|
||||
if_equal $2, UnknownScript_0x19407b
|
||||
if_equal $2, DidntCatchSudowoodo
|
||||
disappear ROUTE36_WEIRD_TREE
|
||||
variablesprite SPRITE_WEIRD_TREE, SPRITE_TWIN
|
||||
reloadmapafterbattle
|
||||
end
|
||||
|
||||
UnknownScript_0x194079:
|
||||
DidntWaterSudowoodo:
|
||||
closetext
|
||||
end
|
||||
|
||||
UnknownScript_0x19407b:
|
||||
DidntCatchSudowoodo:
|
||||
reloadmapafterbattle
|
||||
applymovement ROUTE36_WEIRD_TREE, MovementData_0x19424b
|
||||
applymovement ROUTE36_WEIRD_TREE, WeirdTreeMovement_Flee
|
||||
disappear ROUTE36_WEIRD_TREE
|
||||
variablesprite SPRITE_WEIRD_TREE, SPRITE_TWIN
|
||||
special RunCallback_04
|
||||
special RefreshSprites
|
||||
end
|
||||
|
||||
LassScript_0x19408c:
|
||||
Route36FloriaScript:
|
||||
faceplayer
|
||||
opentext
|
||||
checkevent EVENT_TALKED_TO_FLORIA_AT_FLOWER_SHOP
|
||||
iftrue UnknownScript_0x1940b3
|
||||
iftrue .TalkedToFloriaAtFlowerShop
|
||||
setevent EVENT_MET_FLORIA
|
||||
writetext UnknownText_0x1942f1
|
||||
writetext Route36FloriaText1
|
||||
waitbutton
|
||||
closetext
|
||||
clearevent EVENT_FLORIA_AT_FLOWER_SHOP
|
||||
checkcode VAR_FACING
|
||||
if_equal UP, UnknownScript_0x1940ac
|
||||
applymovement ROUTE36_LASS2, MovementData_0x19424e
|
||||
if_equal UP, .Depart2
|
||||
applymovement ROUTE36_LASS2, Route36FloriaDepartureMovement1
|
||||
disappear ROUTE36_LASS2
|
||||
end
|
||||
|
||||
UnknownScript_0x1940ac:
|
||||
applymovement ROUTE36_LASS2, MovementData_0x194258
|
||||
.Depart2:
|
||||
applymovement ROUTE36_LASS2, Route36FloriaDepartureMovement2
|
||||
disappear ROUTE36_LASS2
|
||||
end
|
||||
|
||||
UnknownScript_0x1940b3:
|
||||
writetext UnknownText_0x1943ed
|
||||
.TalkedToFloriaAtFlowerShop:
|
||||
writetext Route36FloriaText2
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
FisherScript_0x1940b9:
|
||||
Route36RockSmashGuyScript:
|
||||
faceplayer
|
||||
opentext
|
||||
checkevent EVENT_GOT_TM08_ROCK_SMASH
|
||||
iftrue UnknownScript_0x1940da
|
||||
iftrue .AlreadyGotRockSmash
|
||||
checkevent EVENT_FOUGHT_SUDOWOODO
|
||||
iftrue UnknownScript_0x1940cd
|
||||
writetext UnknownText_0x19446f
|
||||
iftrue .ClearedSudowoodo
|
||||
writetext RockSmashGuyText1
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
UnknownScript_0x1940cd:
|
||||
writetext UnknownText_0x1944d0
|
||||
.ClearedSudowoodo:
|
||||
writetext RockSmashGuyText2
|
||||
buttonsound
|
||||
verbosegiveitem TM_ROCK_SMASH
|
||||
iffalse UnknownScript_0x1940de
|
||||
iffalse .NoRoomForTM
|
||||
setevent EVENT_GOT_TM08_ROCK_SMASH
|
||||
UnknownScript_0x1940da:
|
||||
writetext UnknownText_0x19452c
|
||||
.AlreadyGotRockSmash:
|
||||
writetext RockSmashGuyText3
|
||||
waitbutton
|
||||
UnknownScript_0x1940de:
|
||||
.NoRoomForTM:
|
||||
closetext
|
||||
end
|
||||
|
||||
@ -160,13 +160,13 @@ LassScript_0x1940e0:
|
||||
faceplayer
|
||||
opentext
|
||||
checkevent EVENT_FOUGHT_SUDOWOODO
|
||||
iftrue UnknownScript_0x1940ee
|
||||
iftrue .ClearedSudowoodo
|
||||
writetext UnknownText_0x194626
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
UnknownScript_0x1940ee:
|
||||
.ClearedSudowoodo:
|
||||
writetext UnknownText_0x19469e
|
||||
waitbutton
|
||||
closetext
|
||||
@ -372,16 +372,16 @@ MapRoute36Signpost0Script:
|
||||
FruitTreeScript_0x194247:
|
||||
fruittree FRUITTREE_ROUTE_36
|
||||
|
||||
MovementData_0x194249:
|
||||
WeirdTreeMovement_Shake:
|
||||
db $56 ; movement
|
||||
step_end
|
||||
|
||||
MovementData_0x19424b:
|
||||
WeirdTreeMovement_Flee:
|
||||
fast_jump_step_up
|
||||
fast_jump_step_up
|
||||
step_end
|
||||
|
||||
MovementData_0x19424e:
|
||||
Route36FloriaDepartureMovement1:
|
||||
step_down
|
||||
step_down
|
||||
step_down
|
||||
@ -393,7 +393,7 @@ MovementData_0x19424e:
|
||||
step_left
|
||||
step_end
|
||||
|
||||
MovementData_0x194258:
|
||||
Route36FloriaDepartureMovement2:
|
||||
step_left
|
||||
step_down
|
||||
step_down
|
||||
@ -405,28 +405,28 @@ MovementData_0x194258:
|
||||
step_left
|
||||
step_end
|
||||
|
||||
MovementData_0x194262:
|
||||
db $39 ; movement
|
||||
Route36SuicuneMovement:
|
||||
set_sliding
|
||||
fast_jump_step_down
|
||||
fast_jump_step_down
|
||||
fast_jump_step_down
|
||||
fast_jump_step_right
|
||||
fast_jump_step_right
|
||||
fast_jump_step_right
|
||||
db $38 ; movement
|
||||
remove_sliding
|
||||
step_end
|
||||
|
||||
UnknownText_0x19426b:
|
||||
WeirdTreeText_AskUseBottle:
|
||||
text "It's a weird tree."
|
||||
line "Use SQUIRTBOTTLE?"
|
||||
done
|
||||
|
||||
UnknownText_0x194290:
|
||||
WeirdTreeText_PlayerUsedBottle:
|
||||
text "<PLAYER> used the"
|
||||
line "SQUIRTBOTTLE."
|
||||
done
|
||||
|
||||
UnknownText_0x1942aa:
|
||||
WeirdTreeText_DidntLikeTheBottle:
|
||||
text "The weird tree"
|
||||
line "doesn't like the"
|
||||
cont "SQUIRTBOTTLE!"
|
||||
@ -435,7 +435,7 @@ UnknownText_0x1942aa:
|
||||
line "attacked!"
|
||||
done
|
||||
|
||||
UnknownText_0x1942f1:
|
||||
Route36FloriaText1:
|
||||
text "I'm the FLOWER"
|
||||
line "SHOP's FLORIA!"
|
||||
|
||||
@ -461,7 +461,7 @@ UnknownText_0x1942f1:
|
||||
cont "her water bottle!"
|
||||
done
|
||||
|
||||
UnknownText_0x1943ed:
|
||||
Route36FloriaText2:
|
||||
text "When I told my sis"
|
||||
line "about the jiggly"
|
||||
|
||||
@ -475,7 +475,7 @@ UnknownText_0x1943ed:
|
||||
line "bottle…"
|
||||
done
|
||||
|
||||
UnknownText_0x19446f:
|
||||
RockSmashGuyText1:
|
||||
text "Wa-hey!"
|
||||
|
||||
para "I was going to"
|
||||
@ -488,7 +488,7 @@ UnknownText_0x19446f:
|
||||
line "I'm a failure!"
|
||||
done
|
||||
|
||||
UnknownText_0x1944d0:
|
||||
RockSmashGuyText2:
|
||||
text "Did you clear that"
|
||||
line "wretched tree?"
|
||||
|
||||
@ -502,7 +502,7 @@ UnknownText_0x19451a:
|
||||
line "TM08."
|
||||
done
|
||||
|
||||
UnknownText_0x19452c:
|
||||
RockSmashGuyText3:
|
||||
text "That happens to be"
|
||||
line "ROCK SMASH."
|
||||
|
||||
@ -678,8 +678,8 @@ Route36_MapEventHeader:
|
||||
|
||||
.XYTriggers:
|
||||
db 2
|
||||
xy_trigger 1, $7, $14, $0, UnknownScript_0x19401b, $0, $0
|
||||
xy_trigger 1, $7, $16, $0, UnknownScript_0x19401b, $0, $0
|
||||
xy_trigger 1, $7, $14, $0, Route36SuicuneTrigger, $0, $0
|
||||
xy_trigger 1, $7, $16, $0, Route36SuicuneTrigger, $0, $0
|
||||
|
||||
.Signposts:
|
||||
db 4
|
||||
@ -694,8 +694,8 @@ Route36_MapEventHeader:
|
||||
person_event SPRITE_YOUNGSTER, 14, 31, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_TRAINER, 5, TrainerSchoolboyAlan1, -1
|
||||
person_event SPRITE_WEIRD_TREE, 9, 35, SPRITEMOVEDATA_SUDOWOODO, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, WeirdTreeScript_0x19403c, EVENT_ROUTE_36_SUDOWOODO
|
||||
person_event SPRITE_LASS, 8, 51, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 2, -1, -1, 0, PERSONTYPE_SCRIPT, 0, LassScript_0x1940e0, -1
|
||||
person_event SPRITE_FISHER, 9, 44, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, FisherScript_0x1940b9, -1
|
||||
person_event SPRITE_FISHER, 9, 44, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, Route36RockSmashGuyScript, -1
|
||||
person_event SPRITE_FRUIT_TREE, 4, 21, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, FruitTreeScript_0x194247, -1
|
||||
person_event SPRITE_YOUNGSTER, 6, 46, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, ArthurScript, EVENT_ROUTE_36_ARTHUR_OF_THURSDAY
|
||||
person_event SPRITE_LASS, 12, 33, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, LassScript_0x19408c, EVENT_FLORIA_AT_SUDOWOODO
|
||||
person_event SPRITE_LASS, 12, 33, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, Route36FloriaScript, EVENT_FLORIA_AT_SUDOWOODO
|
||||
person_event SPRITE_SUICUNE, 6, 21, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_SAW_SUICUNE_ON_ROUTE_36
|
||||
|
@ -243,37 +243,37 @@ MovementData_0x1851cb:
|
||||
step_end
|
||||
|
||||
MovementData_0x1851d0:
|
||||
db $39 ; movement
|
||||
set_sliding
|
||||
fast_jump_step_down
|
||||
db $38 ; movement
|
||||
remove_sliding
|
||||
step_end
|
||||
|
||||
MovementData_0x1851d4:
|
||||
db $39 ; movement
|
||||
set_sliding
|
||||
fast_jump_step_down
|
||||
fast_jump_step_right
|
||||
fast_jump_step_down
|
||||
db $38 ; movement
|
||||
remove_sliding
|
||||
step_end
|
||||
|
||||
MovementData_0x1851da:
|
||||
db $39 ; movement
|
||||
set_sliding
|
||||
fast_jump_step_down
|
||||
db $38 ; movement
|
||||
remove_sliding
|
||||
step_end
|
||||
|
||||
MovementData_0x1851de:
|
||||
db $39 ; movement
|
||||
set_sliding
|
||||
fast_jump_step_down
|
||||
fast_jump_step_left
|
||||
fast_jump_step_down
|
||||
db $38 ; movement
|
||||
remove_sliding
|
||||
step_end
|
||||
|
||||
MovementData_0x1851e4:
|
||||
db $39 ; movement
|
||||
set_sliding
|
||||
fast_jump_step_down
|
||||
db $38 ; movement
|
||||
remove_sliding
|
||||
step_end
|
||||
|
||||
MovementData_0x1851e8:
|
||||
|
@ -443,7 +443,7 @@ Function4aad3: ; 4aad3
|
||||
push bc
|
||||
push hl
|
||||
ld e, 0
|
||||
callba Function8e83f
|
||||
callba LoadMenuMonIcon
|
||||
ld a, [hObjectStructIndexBuffer]
|
||||
inc a
|
||||
ld [hObjectStructIndexBuffer], a
|
||||
|
@ -2216,7 +2216,7 @@ Function89d85: ; 89d85 (22:5d85)
|
||||
push hl
|
||||
call Function8923c
|
||||
call _hl_
|
||||
call Function3238
|
||||
call CGBOnly_LoadEDTile
|
||||
pop hl
|
||||
|
||||
asm_89d90: ; 89d90 (22:5d90)
|
||||
@ -2661,7 +2661,7 @@ rept 3
|
||||
endr
|
||||
ld a, $6
|
||||
call Function8a5a3
|
||||
call Function3238
|
||||
call CGBOnly_LoadEDTile
|
||||
pop bc
|
||||
ld a, c
|
||||
cp $b
|
||||
@ -2676,7 +2676,7 @@ endr
|
||||
ld a, $6
|
||||
hlcoord 15, 4, AttrMap
|
||||
call Function8a5a3
|
||||
call Function3238
|
||||
call CGBOnly_LoadEDTile
|
||||
jp Function89e36
|
||||
|
||||
Function8a0a1: ; 8a0a1 (22:60a1)
|
||||
|
@ -401,7 +401,7 @@ Function8b539: ; 8b539 (22:7539)
|
||||
call Function8b4fd
|
||||
ld e, $0
|
||||
call Function89c44
|
||||
call Function3238
|
||||
call CGBOnly_LoadEDTile
|
||||
ret
|
||||
|
||||
Function8b555: ; 8b555 (22:7555)
|
||||
|
@ -3079,7 +3079,7 @@ Function1013d6: ; 1013d6
|
||||
; 1013dd
|
||||
|
||||
Function1013dd: ; 1013dd
|
||||
call Function3238
|
||||
call CGBOnly_LoadEDTile
|
||||
ret
|
||||
; 1013e1
|
||||
|
||||
|
@ -5846,12 +5846,12 @@ Function11ad1b: ; 11ad1b
|
||||
ld [hObjectStructIndexBuffer], a
|
||||
ld a, $10
|
||||
ld [wCurIconTile], a
|
||||
ld hl, Function8e83f
|
||||
ld a, BANK(Function8e83f)
|
||||
ld hl, LoadMenuMonIcon
|
||||
ld a, BANK(LoadMenuMonIcon)
|
||||
ld e, $4
|
||||
rst FarCall
|
||||
ld hl, Function8e83f
|
||||
ld a, BANK(Function8e83f)
|
||||
ld hl, LoadMenuMonIcon
|
||||
ld a, BANK(LoadMenuMonIcon)
|
||||
ld e, $5
|
||||
rst FarCall
|
||||
ld hl, $c6d0
|
||||
|
2
sram.asm
2
sram.asm
@ -69,7 +69,7 @@ sMysteryGiftTimerStartDay:: ds 1
|
||||
sMysteryGiftTrainerHouseFlag:: ds 1
|
||||
sMysteryGiftPartnerName:: ds NAME_LENGTH
|
||||
s0_ac09:: ds 1
|
||||
sMysteryGiftTrainer:: ds (1 + 1 + NUM_MOVES) * PARTY_LENGTH + 2
|
||||
sMysteryGiftTrainer:: ds (1 + 1 + NUM_MOVES) * PARTY_LENGTH + 2 ; ac0a
|
||||
sBackupMysteryGiftItemEnd::
|
||||
|
||||
ds $30
|
||||
|
47
wram.asm
47
wram.asm
@ -118,7 +118,7 @@ Channel1JumpCondition:: ds 1
|
||||
Channel2JumpCondition:: ds 1
|
||||
Channel3JumpCondition:: ds 1
|
||||
Channel4JumpCondition:: ds 1
|
||||
wStereoPanningMask:: ds 1
|
||||
wStereoPanningMask:: ds 1 ; c2bc
|
||||
CryTracks:: ; c2bd
|
||||
; plays only in left or right track depending on what side the monster is on
|
||||
; both tracks active outside of battle
|
||||
@ -127,7 +127,7 @@ wSFXDuration:: ds 1
|
||||
CurSFX:: ; c2bf
|
||||
; id of sfx currently playing
|
||||
ds 1
|
||||
|
||||
ChannelsEnd::
|
||||
wMapMusic:: ; c2c0
|
||||
ds 1
|
||||
|
||||
@ -1328,9 +1328,9 @@ wWindowStackPointer:: dw ; cf71
|
||||
wMenuJoypad:: ds 1 ; cf73
|
||||
MenuSelection:: ds 1 ; cf74
|
||||
MenuSelectionQuantity:: ds 1 ; cf75
|
||||
wWhichIndexSet:: ds 1
|
||||
wScrollingMenuCursorPosition:: ds 1
|
||||
wWindowStackSize:: ds 9
|
||||
wWhichIndexSet:: ds 1 ; cf76
|
||||
wScrollingMenuCursorPosition:: ds 1 ; cf77
|
||||
wWindowStackSize:: ds 9 ; cf78
|
||||
|
||||
; menu data header
|
||||
wMenuDataHeader:: ; cf81
|
||||
@ -1727,18 +1727,21 @@ CurMoveNum:: ; d0d5
|
||||
ds 1
|
||||
|
||||
wLastPocket:: ds 1
|
||||
wd0d7:: ds 1
|
||||
wd0d8::
|
||||
|
||||
wPCItemsCursor:: ds 1
|
||||
wPartyMenuCursor:: ds 1
|
||||
wItemsPocketCursor:: ds 1
|
||||
wKeyItemsPocketCursor:: ds 1
|
||||
wBallsPocketCursor:: ds 1
|
||||
wTMHMPocketCursor:: ds 1
|
||||
wd0dd:: ds 2
|
||||
|
||||
wPCItemsScrollPosition:: ds 1
|
||||
wPartyMenuScrollPosition:: ds 1 ; unused
|
||||
wItemsPocketScrollPosition:: ds 1
|
||||
wKeyItemsPocketScrollPosition:: ds 1
|
||||
wBallsPocketScrollPosition:: ds 1
|
||||
wTMHMPocketScrollPosition:: ds 1
|
||||
|
||||
wMoveSwapBuffer::
|
||||
wSwitchMon::
|
||||
wSwitchItem::
|
||||
@ -1764,9 +1767,9 @@ VramState:: ; d0ed
|
||||
; flickers when climbing waterfall
|
||||
ds 1
|
||||
|
||||
wBattleResult:: ds 1
|
||||
wUsingItemWithSelect:: ds 1
|
||||
CurMart:: ds 16
|
||||
wBattleResult:: ds 1 ; d0ee
|
||||
wUsingItemWithSelect:: ds 1 ; d0ef
|
||||
CurMart:: ds 16 ; d0f0
|
||||
CurMartEnd::
|
||||
ds CurMart - @
|
||||
CurElevator:: ds 1
|
||||
@ -1776,7 +1779,7 @@ wCurMessageIndex:: ds 1
|
||||
wd0f2::
|
||||
wMailboxCount:: ds 1
|
||||
wMailboxItems:: ds MAILBOX_CAPACITY
|
||||
wMailboxEnd:: ds 1 ; d1fe
|
||||
wMailboxEnd:: ds 1 ; d0fe
|
||||
ds 2
|
||||
|
||||
wd100:: ds 1
|
||||
@ -1786,9 +1789,7 @@ wd103:: ds 1
|
||||
wd104:: ds 1
|
||||
wd105:: ds 1
|
||||
|
||||
CurItem:: ; d106
|
||||
ds 1
|
||||
|
||||
CurItem:: ds 1 ; d106
|
||||
CurItemQuantity:: ; d107
|
||||
wMartItemID::
|
||||
wd107:: ds 1
|
||||
@ -2027,7 +2028,9 @@ wd1ee:: ds 1
|
||||
Buffer6::
|
||||
wd1ef:: ds 1
|
||||
wd1f0:: ds 1
|
||||
wCurHPBarPixels::
|
||||
wd1f1:: ds 1
|
||||
wNewHPBarPixels::
|
||||
wd1f2:: ds 1
|
||||
wd1f3:: ds 1
|
||||
wd1f4:: ds 1
|
||||
@ -2148,7 +2151,7 @@ wWaterEncounterRate:: ds 1 ; d25d
|
||||
wListMoves_MoveIndicesBuffer:: ds NUM_MOVES
|
||||
wPutativeTMHMMove:: ds 1
|
||||
wd263:: ds 1
|
||||
wd264:: ds 1
|
||||
wAISwitch:: ds 1
|
||||
wFoundMatchingIDInParty::
|
||||
wNamedObjectIndexBuffer::
|
||||
wCurTMHM::
|
||||
@ -2801,16 +2804,16 @@ wMapData::
|
||||
VisitedSpawns:: ; dca5
|
||||
flag_array NUM_SPAWNS
|
||||
|
||||
wDigWarp:: ds 1
|
||||
wDigMapGroup:: ds 1
|
||||
wDigMapNumber:: ds 1
|
||||
wDigWarp:: ds 1 ; dcaa
|
||||
wDigMapGroup:: ds 1 ; dcab
|
||||
wDigMapNumber:: ds 1 ; dcac
|
||||
; used on maps like second floor pokécenter, which are reused, so we know which
|
||||
; map to return to
|
||||
BackupWarpNumber:: ; dcac
|
||||
BackupWarpNumber:: ; dcad
|
||||
ds 1
|
||||
BackupMapGroup:: ; dcad
|
||||
BackupMapGroup:: ; dcae
|
||||
ds 1
|
||||
BackupMapNumber:: ; dcae
|
||||
BackupMapNumber:: ; dcaf
|
||||
ds 1
|
||||
|
||||
ds 3
|
||||
|
Loading…
Reference in New Issue
Block a user