Pokedex labels

This commit is contained in:
PikalaxALT 2015-11-29 21:34:59 -05:00
parent 8612a4a531
commit d314bdb4fa
22 changed files with 1150 additions and 1110 deletions

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@ -1430,8 +1430,8 @@ HandleMysteryberry: ; 3c93c
ld a, [hBattleTurn]
and a
jr z, .wild
ld de, wc739
ld hl, wc735
ld de, wWildMonPP
ld hl, wWildMonMoves
ld a, [wBattleMode]
dec a
jr z, .wild
@ -3643,13 +3643,13 @@ LoadEnemyPkmnToSwitchTo: ; 3d6ca
ld a, [CurPartySpecies]
cp UNOWN
jr nz, .skip_unown
ld a, [wdef4]
ld a, [wFirstUnownSeen]
and a
jr nz, .skip_unown
ld hl, EnemyMonDVs
predef GetUnownLetter
ld a, [UnownLetter]
ld [wdef4], a
ld [wFirstUnownSeen], a
.skip_unown
ld hl, EnemyMonHP
@ -6711,7 +6711,7 @@ endr
ld bc, PKMN_NAME_LENGTH
call CopyBytes
; Caught this mon
; Saw this mon
ld a, [TempEnemyMonSpecies]
dec a
ld c, a
@ -8531,7 +8531,7 @@ BattleIntro: ; 3f4dd
call ClearBox
call ClearSprites
ld a, [wBattleMode]
cp $1
cp WILD_BATTLE
call z, UpdateEnemyHUD
ld a, $1
ld [hBGMapMode], a
@ -8560,9 +8560,9 @@ InitEnemy: ; 3f55e
BackUpVBGMap2: ; 3f568
ld a, [rSVBK]
push af
ld a, $6 ; BANK(w6_d000)
ld a, $6 ; BANK(wBackupTilemap)
ld [rSVBK], a
ld hl, w6_d000
ld hl, wBackupTilemap
ld bc, $40 tiles ; VBGMap3 - VBGMap2
ld a, $2
call ByteFill
@ -8570,7 +8570,7 @@ BackUpVBGMap2: ; 3f568
push af
ld a, $1
ld [rVBK], a
ld de, w6_d000
ld de, wBackupTilemap
hlbgcoord 0, 0 ; VBGMap2
lb bc, BANK(BackUpVBGMap2), $40
call Request2bpp
@ -8637,16 +8637,16 @@ InitEnemyTrainer: ; 3f594
; 3f607
InitEnemyWildmon: ; 3f607
ld a, $1
ld a, WILD_BATTLE
ld [wBattleMode], a
callba MobileFn_10605d
call LoadEnemyMon
ld hl, EnemyMonMoves
ld de, wc735
ld de, wWildMonMoves
ld bc, NUM_MOVES
call CopyBytes
ld hl, EnemyMonPP
ld de, wc739
ld de, wWildMonPP
ld bc, NUM_MOVES
call CopyBytes
ld hl, EnemyMonDVs
@ -8654,11 +8654,11 @@ InitEnemyWildmon: ; 3f607
ld a, [CurPartySpecies]
cp UNOWN
jr nz, .skip_unown
ld a, [wdef4]
ld a, [wFirstUnownSeen]
and a
jr nz, .skip_unown
ld a, [UnownLetter]
ld [wdef4], a
ld [wFirstUnownSeen], a
.skip_unown
ld de, VTiles2
predef FrontpicPredef
@ -9456,12 +9456,12 @@ InitBattleDisplay: ; 3fb6c
ld a, $6
ld [rSVBK], a
ld hl, w6_d000
ld bc, w6_d400 - w6_d000
ld hl, wBackupTilemap
ld bc, wBackupAttrMap - wBackupTilemap
ld a, " "
call ByteFill
ld de, w6_d000
ld de, wBackupTilemap
hlbgcoord 0, 0
lb bc, BANK(.BlankBGMap), $40
call Request2bpp

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@ -15,50 +15,50 @@ const_value SET $f1
; Command descriptions from Condensation water's scripting compendium. const_def
const_def
const map_lcd_on
const map_lcd_off
const map_sound_off
const map_music
const map_start_music
const map_fade_music
const map_fade
const map_bike_music
const map_music_force
const map_max_volume
const map_load_blocks
const map_connection_blocks
const map_save_screen
const map_buffer_screen
const map_load_graphics
const map_load_tileset_header
const map_time_of_day
const map_palettes
const map_wildmons
const map_sprites
const map_change_callback
const map_start_callback
const map_load_objects
const map_load_spawn
const map_load_connection
const map_load_warp
const map_attributes
const map_attributes_2
const map_clear_bg_palettes
const map_fade_out_palettes
const map_fade_in_palettes
const map_anchor_screen
const map_warp_face
const map_face_down
const map_spawn_coord
const map_player_coord
const map_prolong_sprites
const map_delay_sprites
const map_update_roam
const map_keep_roam
const map_fade_out_music
const map_animations_on
const map_animations_off
const map_keep_palettes
const map_text_scroll_off
const map_stop_script
const map_lcd_on ; 00
const map_lcd_off ; 01
const map_sound_off ; 02
const map_music ; 03
const map_start_music ; 04
const map_fade_music ; 05
const map_fade ; 06
const map_bike_music ; 07
const map_music_force ; 08
const map_max_volume ; 09
const map_load_blocks ; 0a
const map_connection_blocks ; 0b
const map_save_screen ; 0c
const map_buffer_screen ; 0d
const map_load_graphics ; 0e
const map_load_tileset_header ; 0f
const map_time_of_day ; 10
const map_palettes ; 11
const map_wildmons ; 12
const map_sprites ; 13
const map_change_callback ; 14
const map_start_callback ; 15
const map_load_objects ; 16
const map_load_spawn ; 17
const map_load_connection ; 18
const map_load_warp ; 19
const map_attributes ; 1a
const map_attributes_2 ; 1b
const map_clear_bg_palettes ; 1c
const map_fade_out_palettes ; 1d
const map_fade_in_palettes ; 1e
const map_anchor_screen ; 1f
const map_warp_face ; 20
const map_face_down ; 21
const map_spawn_coord ; 22
const map_player_coord ; 23
const map_prolong_sprites ; 24
const map_delay_sprites ; 25
const map_update_roam ; 26
const map_keep_roam ; 27
const map_fade_out_music ; 28
const map_animations_on ; 29
const map_animations_off ; 2a
const map_keep_palettes ; 2b
const map_text_scroll_off ; 2c
const map_stop_script ; 2d
map_end_setup_script EQU -1

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@ -96,3 +96,10 @@ PC_WITHDRAW EQU 0
PC_DEPOSIT EQU 1
DAYCARE_WITHDRAW EQU 2
DAYCARE_DEPOSIT EQU 3
; wCurrentDexMode
const_def
const DEXMODE_NEW
const DEXMODE_OLD
const DEXMODE_ABC
const DEXMODE_UNOWN

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@ -120,7 +120,7 @@ Function8c2cf: ; 8c2cf
ld a, $6
ld [rSVBK], a
push hl
ld hl, w6_d000
ld hl, wBackupTilemap
ld bc, $28 * $10
.loop
@ -132,7 +132,7 @@ Function8c2cf: ; 8c2cf
jr nz, .loop
pop hl
ld de, w6_d000
ld de, wBackupTilemap
ld b, BANK(Function8c2cf) ; BANK(@)
ld c, $28
call Request2bpp

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@ -79,17 +79,17 @@ Functione45e8: ; e45e8
ld [rSVBK], a
ld hl, IntroLogoGFX
ld de, w6_d000
ld de, wBackupTilemap
ld a, BANK(IntroLogoGFX)
call FarDecompress
ld hl, VTiles0
ld de, w6_d000
ld de, wBackupTilemap
lb bc, 1, 8 tiles
call Request2bpp
ld hl, VTiles1
ld de, w6_d000 + $80 tiles
ld de, wBackupTilemap + $80 tiles
lb bc, 1, 8 tiles
call Request2bpp
@ -1886,7 +1886,7 @@ Functione541b: ; e541b (39:541b)
push af
ld a, $6
ld [rSVBK], a
ld hl, w6_d000
ld hl, wBackupTilemap
decoord 0, 0
ld b, SCREEN_HEIGHT
.asm_e542a
@ -2000,10 +2000,10 @@ Functione54c2: ; e54c2 (39:54c2)
ld a, $6
ld [rSVBK], a
push de
ld de, w6_d000
ld de, wBackupTilemap
call Decompress
pop hl
ld de, w6_d000
ld de, wBackupTilemap
ld bc, $180
call Request2bpp
pop af
@ -2016,10 +2016,10 @@ Functione54de: ; e54de (39:54de)
ld a, $6
ld [rSVBK], a
push de
ld de, w6_d000
ld de, wBackupTilemap
call Decompress
pop hl
ld de, w6_d000
ld de, wBackupTilemap
ld bc, $1ff
call Request2bpp
pop af
@ -2032,10 +2032,10 @@ Functione54fa: ; e54fa (39:54fa)
ld a, $6
ld [rSVBK], a
push de
ld de, w6_d000
ld de, wBackupTilemap
call Decompress
pop hl
ld de, w6_d000
ld de, wBackupTilemap
ld bc, $140
call Request2bpp
pop af

File diff suppressed because it is too large Load Diff

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@ -355,7 +355,7 @@ NewPokedexEntry: ; fb877
ld [hSCX], a
xor a
ld [wPokedexStatus], a
callba Function41a7f
callba _NewPokedexEntry
call WaitPressAorB_BlinkCursor
ld a, $1
ld [wPokedexStatus], a
@ -366,7 +366,7 @@ NewPokedexEntry: ; fb877
call MaxVolume
call RotateThreePalettesRight
ld a, [hSCX]
add $fb
add -5 ; 251 ; NUM_POKEMON
ld [hSCX], a
call Functionfb8c8
pop af
@ -378,7 +378,7 @@ Functionfb8c8: ; fb8c8
call ClearTileMap
call LoadFontsExtra
call LoadStandardFont
callba Function40ab2
callba Pokedex_PlaceFrontpicTopLeftCorner
call Function3200
callba GetEnemyMonDVs
ld a, [hli]

440
engine/warp_connection.asm Executable file
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@ -0,0 +1,440 @@
RunCallback_05_03: ; 1045b0
call Clearwc7e8
call ResetMapBufferEventFlags
call ResetFlashIfOutOfCave
call GetCurrentMapTrigger
call ResetBikeFlags
ld a, $5
call RunMapCallback
RunCallback_03: ; 1045c4
callba ClearCmdQueue
ld a, $3
call RunMapCallback
call GetMapHeaderTimeOfDayNybble
ld [wc2d0], a
ret
EnterMapConnection: ; 1045d6
; Return carry if a connection has been entered.
ld a, [wPlayerStepDirection]
and a
jp z, EnterSouthConnection
cp 1
jp z, EnterNorthConnection
cp 2
jp z, EnterWestConnection
cp 3
jp z, EnterEastConnection
ret
; 1045ed
EnterWestConnection: ; 1045ed
ld a, [WestConnectedMapGroup]
ld [MapGroup], a
ld a, [WestConnectedMapNumber]
ld [MapNumber], a
ld a, [WestConnectionStripXOffset]
ld [XCoord], a
ld a, [WestConnectionStripYOffset]
ld hl, YCoord
add [hl]
ld [hl], a
ld c, a
ld hl, WestConnectionWindow
ld a, [hli]
ld h, [hl]
ld l, a
srl c
jr z, .skip_to_load
ld a, [WestConnectedMapWidth]
add 6
ld e, a
ld d, 0
.loop
add hl, de
dec c
jr nz, .loop
.skip_to_load
ld a, l
ld [wd194], a
ld a, h
ld [wd194 + 1], a
jp EnteredConnection
; 104629
EnterEastConnection: ; 104629
ld a, [EastConnectedMapGroup]
ld [MapGroup], a
ld a, [EastConnectedMapNumber]
ld [MapNumber], a
ld a, [EastConnectionStripXOffset]
ld [XCoord], a
ld a, [EastConnectionStripYOffset]
ld hl, YCoord
add [hl]
ld [hl], a
ld c, a
ld hl, EastConnectionWindow
ld a, [hli]
ld h, [hl]
ld l, a
srl c
jr z, .skip_to_load
ld a, [EastConnectedMapWidth]
add 6
ld e, a
ld d, 0
.loop
add hl, de
dec c
jr nz, .loop
.skip_to_load
ld a, l
ld [wd194], a
ld a, h
ld [wd194 + 1], a
jp EnteredConnection
; 104665
EnterNorthConnection: ; 104665
ld a, [NorthConnectedMapGroup]
ld [MapGroup], a
ld a, [NorthConnectedMapNumber]
ld [MapNumber], a
ld a, [NorthConnectionStripYOffset]
ld [YCoord], a
ld a, [NorthConnectionStripXOffset]
ld hl, XCoord
add [hl]
ld [hl], a
ld c, a
ld hl, NorthConnectionWindow
ld a, [hli]
ld h, [hl]
ld l, a
ld b, 0
srl c
add hl, bc
ld a, l
ld [wd194], a
ld a, h
ld [wd194 + 1], a
jp EnteredConnection
; 104696
EnterSouthConnection: ; 104696
ld a, [SouthConnectedMapGroup]
ld [MapGroup], a
ld a, [SouthConnectedMapNumber]
ld [MapNumber], a
ld a, [SouthConnectionStripYOffset]
ld [YCoord], a
ld a, [SouthConnectionStripXOffset]
ld hl, XCoord
add [hl]
ld [hl], a
ld c, a
ld hl, SouthConnectionWindow
ld a, [hli]
ld h, [hl]
ld l, a
ld b, 0
srl c
add hl, bc
ld a, l
ld [wd194], a
ld a, h
ld [wd194 + 1], a
; fallthrough
; 1046c4
EnteredConnection: ; 1046c4
scf
ret
; 1046c6
LoadWarpData: ; 1046c6
call .SaveDigWarp
call .SetSpawn
ld a, [wNextWarp]
ld [WarpNumber], a
ld a, [wNextMapGroup]
ld [MapGroup], a
ld a, [wNextMapNumber]
ld [MapNumber], a
ret
.SaveDigWarp: ; 1046df (41:46df)
call GetMapPermission
call CheckOutdoorMap
ret nz
ld a, [wNextMapGroup]
ld b, a
ld a, [wNextMapNumber]
ld c, a
call GetAnyMapPermission
call CheckIndoorMap
ret nz
ld a, [wPrevMapGroup]
cp GROUP_MOUNT_MOON_SQUARE
jr nz, .not_mt_moon_or_tin_tower
ld a, [wPrevMapNumber]
cp MAP_MOUNT_MOON_SQUARE
ret z
cp MAP_TIN_TOWER_ROOF
ret z
.not_mt_moon_or_tin_tower
ld a, [wPrevWarp]
ld [wDigWarp], a
ld a, [wPrevMapGroup]
ld [wDigMapGroup], a
ld a, [wPrevMapNumber]
ld [wDigMapNumber], a
ret
.SetSpawn: ; 104718 (41:4718)
call GetMapPermission
call CheckOutdoorMap
ret nz
ld a, [wNextMapGroup]
ld b, a
ld a, [wNextMapNumber]
ld c, a
call GetAnyMapPermission
call CheckIndoorMap
ret nz
ld a, [wNextMapGroup]
ld b, a
ld a, [wNextMapNumber]
ld c, a
call GetAnyMapTileset
ld a, c
cp TILESET_POKECENTER
jr z, .pokecenter_pokecom
cp TILESET_POKECOM_CENTER
jr z, .pokecenter_pokecom
ret
.pokecenter_pokecom
ld a, [wPrevMapGroup]
ld [wLastSpawnMapGroup], a
ld a, [wPrevMapNumber]
ld [wLastSpawnMapNumber], a
ret
LoadMapTimeOfDay: ; 104750
ld hl, VramState
res 6, [hl]
ld a, $1
ld [wSpriteUpdatesEnabled], a
callba Function8c0e5
callba Function8c001
call OverworldTextModeSwitch
call Function104770
call Function1047a3
ret
Function104770: ; 104770 (41:4770)
ld a, VBGMap0 / $100
ld [wBGMapAnchor + 1], a
xor a
ld [wBGMapAnchor], a
ld [hSCY], a
ld [hSCX], a
callba Function5958
ld a, [rVBK]
push af
ld a, $1
ld [rVBK], a
xor a
lb bc, 4, 0
hlbgcoord 0, 0
call ByteFill
pop af
ld [rVBK], a
ld a, $60
lb bc, 4, 0
hlbgcoord 0, 0
call ByteFill
ret
Function1047a3: ; 1047a3 (41:47a3)
decoord 0, 0
call .copy
ld a, [hCGB]
and a
ret z
decoord 0, 0, AttrMap
ld a, $1
ld [rVBK], a
.copy:
hlbgcoord 0, 0
ld c, SCREEN_WIDTH
ld b, SCREEN_HEIGHT
.row
push bc
.column
ld a, [de]
inc de
ld [hli], a
dec c
jr nz, .column
ld bc, $20 - SCREEN_WIDTH
add hl, bc
pop bc
dec b
jr nz, .row
ld a, $0
ld [rVBK], a
ret
LoadGraphics: ; 1047cf
call LoadTilesetHeader
call LoadTileset
xor a
ld [hMapAnims], a
xor a
ld [hTileAnimFrame], a
callba RefreshSprites
call LoadFontsExtra
callba Function106594
ret
LoadMapPalettes: ; 1047eb
ld b, SCGB_09
jp GetSGBLayout
; 1047f0
RefreshMapSprites: ; 1047f0
call ClearSprites
callba ReturnFromMapSetupScript
call GetMovementPermissions
callba Function579d
callba CheckReplaceKrisSprite
ld hl, wPlayerSpriteSetupFlags
bit 6, [hl]
jr nz, .skip
ld hl, VramState
set 0, [hl]
call Function2e31
.skip
ld a, [wPlayerSpriteSetupFlags]
and $1c
ld [wPlayerSpriteSetupFlags], a
ret
CheckMovingOffEdgeOfMap:: ; 104820 (41:4820)
ld a, [wPlayerStepDirection]
cp STANDING
ret z
and a ; DOWN
jr z, .down
cp UP
jr z, .up
cp LEFT
jr z, .left
cp RIGHT
jr z, .right
and a
ret
.down
ld a, [PlayerNextMapY]
sub 4
ld b, a
ld a, [MapHeight]
add a
cp b
jr z, .ok
and a
ret
.up
ld a, [PlayerNextMapY]
sub 4
cp -1
jr z, .ok
and a
ret
.left
ld a, [PlayerNextMapX]
sub $4
cp -1
jr z, .ok
and a
ret
.right
ld a, [PlayerNextMapX]
sub 4
ld b, a
ld a, [MapWidth]
add a
cp b
jr z, .ok
and a
ret
.ok
scf
ret
GetCoordOfUpperLeftCorner:: ; 10486d
ld hl, OverworldMap
ld a, [XCoord]
bit 0, a
jr nz, .increment_then_halve1
srl a
add $1
jr .resume
.increment_then_halve1
add $1
srl a
.resume
ld c, a
ld b, $0
add hl, bc
ld a, [MapWidth]
add $6
ld c, a
ld b, $0
ld a, [YCoord]
bit 0, a
jr nz, .increment_then_halve2
srl a
add $1
jr .resume2
.increment_then_halve2
add $1
srl a
.resume2
call AddNTimes
ld a, l
ld [wd194], a
ld a, h
ld [wd194 + 1], a
ld a, [YCoord]
and $1
ld [wd196], a
ld a, [XCoord]
and $1
ld [wd197], a
ret
; 1048ba

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@ -162,7 +162,7 @@ Function16cff: ; 16cff
ld a, BANK(sScratch)
call GetSRAMBank
ld de, w6_d000
ld de, wBackupTilemap
ld hl, sScratch
ld a, [hROMBank]
ld b, a

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@ -2192,7 +2192,7 @@ Function3f7c:: ; 3f7c
; 3f88
Function3f88:: ; 3f88
ld hl, w6_d000
ld hl, wBackupTilemap
ld b, $0
.asm_3f8d
push bc
@ -2213,7 +2213,7 @@ Function3f88:: ; 3f88
; 3f9f
Function3f9f:: ; 3f9f
ld hl, w6_d000
ld hl, wBackupTilemap
.asm_3fa2
push bc
ld c, $8

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@ -1425,10 +1425,10 @@ LoadTileset:: ; 2821
ld [rSVBK], a
ld a, e
ld de, w6_d000
ld de, wBackupTilemap
call FarDecompress
ld hl, w6_d000
ld hl, wBackupTilemap
ld de, VTiles2
ld bc, $60 tiles
call CopyBytes

651
main.asm

File diff suppressed because it is too large Load Diff

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@ -308,7 +308,7 @@ Function11c1ca: ; 11c1ca
callba ReloadMapPart
callba Function8cf53
callba LoadPokemonData
callba Function40c30
callba Pokedex_ABCMode
ld a, [rSVBK]
push af
ld a, $5

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@ -6774,11 +6774,11 @@ Function102d48: ; 102d48
call AddNTimes
predef GetUnownLetter
callba UpdateUnownDex
ld a, [wdef4]
ld a, [wFirstUnownSeen]
and a
jr nz, .asm_102d98
ld a, [UnownLetter]
ld [wdef4], a
ld [wFirstUnownSeen], a
.asm_102d98
and a

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@ -1058,7 +1058,7 @@ Function1064d8: ; 1064d8
jr asm_1064ed
asm_1064ed
ld de, w6_d000
ld de, wBackupTilemap
ld b, $0
ld a, [rSVBK]
push af

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@ -5662,7 +5662,7 @@ Function1161d5: ; 1161d5
ld [rSVBK], a
ld hl, Unknown_117356
ld de, w6_d000
ld de, wBackupTilemap
ld bc, $0300
call CopyBytes

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@ -5986,7 +5986,7 @@ Function11ad1b: ; 11ad1b
ld [wcd30], a
ld a, $2
ld [wc7d4], a
callba Function40bdc
callba Pokedex_ChangeMode
ret
; 11ad6e

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@ -418,12 +418,12 @@ Function17d1f1: ; 17d1f1
call AddNTimes
predef GetUnownLetter
callab UpdateUnownDex
ld a, [wdef4]
ld a, [wFirstUnownSeen]
and a
jr nz, .asm_17d223
ld a, [UnownLetter]
ld [wdef4], a
ld [wFirstUnownSeen], a
.asm_17d223
ret

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@ -335,7 +335,7 @@ wc2cf:: ds 1
wc2d0:: ds 4
wc2d4:: ds 1
wc2d5:: ds 1
wc2d6:: ds 1
wLastDexEntry:: ds 1
wc2d7:: ds 1
wPreviousLandmark:: ds 1
wCurrentLandmark:: ds 1
@ -762,7 +762,6 @@ wOTTrademon:: trademon wOTTrademon
ds wPlayerTrademon - @
wc6d0::
wPokedexDataStart::
PlayerSDefLevel:: ; c6d0
ds 1
wc6d1::
@ -1003,10 +1002,20 @@ wc7b9:: ds 1
wc7ba:: ds 1
wc7bb:: ds 15
wc7ca:: ds 6
wc7d0:: ds 1
wc7d1:: ds 1
wc7d2:: ds 1
wc7d3:: ds 1
ds -$100
wPokedexDataStart::
wPokedexOrder:: ds NUM_POKEMON +- 1
wPokedexOrderEnd:: ds 6
wPokedexMetadata::
wDexListingPage::
wc7d0:: ds 1 ; Dex list page
wDexListingCursor::
wc7d1:: ds 1 ; Dex cursor
wDexListingEnd::
wc7d2:: ds 1 ; Last mon to display
wc7d3:: ds 1 ; Number of mons visible per dex list page
wCurrentDexMode:: ; Pokedex Mode
wc7d4:: ds 1 ; Index of the topmost visible item in a scrolling menu
wc7d5:: ds 1 ; Which row the cursor is at in a scrolling menu (0-6)
wc7d6:: ds 1
@ -1015,14 +1024,17 @@ wc7d8:: ds 1
wc7d9:: ds 1
wc7da:: ds 1
wDexSearchSlowpokeFrame:: ds 1
wc7dc:: ds 1
wUnlockedUnownMode:: ds 1
wc7dd:: ds 1
wc7de:: ds 1
wc7df:: ds 1
wc7e0:: ds 1
wc7e1:: ds 1
wBackupDexListingCursor::
wc7e2:: ds 1
wBackupDexListingPage::
wc7e3:: ds 1
wDexCurrentLocation::
wc7e4:: ds 1
IF DEF(CRYSTAL11)
wPokedexStatus::
@ -1836,18 +1848,14 @@ CurPartyLevel:: ; d143
wd144:: ds 2
; used when following a map warp
wNextWarp::
wd146:: ds 1
wNextMapGroup::
wd147:: ds 1
wNextMapNumber::
wd148:: ds 1
wPrevWarp::
wd149:: ds 1
wPrevMapGroup::
wd14a:: ds 1
wPrevMapNumber::
wd14b:: ds 1
; d146
wNextWarp:: ds 1
wNextMapGroup:: ds 1
wNextMapNumber:: ds 1
wPrevWarp:: ds 1
wPrevMapGroup:: ds 1
wPrevMapNumber:: ds 1
; d14c
wd14c:: ds 1 ; used in FollowNotExact
wd14d:: ds 1 ; used in FollowNotExact
@ -2515,7 +2523,7 @@ PCItemsEnd::
wPokegearFlags:: ds 1
wRadioTuningKnob:: ds 1
wd959:: ds 2
wLastDexMode:: ds 2
WhichRegisteredItem:: ; d95b
ds 1
RegisteredItem:: ; d95c
@ -2796,11 +2804,11 @@ wPlayerDataEnd::
wMapData::
VisitedSpawns:: ; dca5
flag_array 27
flag_array NUM_SPAWNS
wdca9:: ds 1
wdcaa:: ds 1
wdcab:: ds 1
wDigWarp:: ds 1
wDigMapGroup:: ds 1
wDigMapNumber:: ds 1
; used on maps like second floor pokécenter, which are reused, so we know which
; map to return to
BackupWarpNumber:: ; dcac
@ -2812,10 +2820,8 @@ BackupMapNumber:: ; dcae
ds 3
wLastSpawnMapGroup::
wdcb2:: ds 1
wLastSpawnMapNumber::
wdcb3:: ds 1
wLastSpawnMapGroup:: ds 1
wLastSpawnMapNumber:: ds 1
WarpNumber:: ; dcb4
ds 1
@ -2876,7 +2882,7 @@ UnownDex:: ; ded9
UnlockedUnowns:: ; def3
ds 1
wdef4:: ds 1
wFirstUnownSeen:: ds 1
wDaycareMan:: ; def5
@ -3099,8 +3105,10 @@ w5_dc3e:: ds $c
SECTION "WRAM 6", WRAMX, BANK [6]
w6_d000:: ds $400
w6_d400:: ds $200
wBackupTilemap:: ds $20 * SCREEN_HEIGHT
ds $1c0
wBackupAttrMap:: ds $20 * SCREEN_HEIGHT
ds -$40
w6_d600:: ds $200
w6_d800::