mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
TextBox -> Textbox
Homogenizing names.
This commit is contained in:
parent
2184b60a0c
commit
3e78e5b2b6
@ -37,7 +37,7 @@ TEXT_DELAY_FAST EQU %001 ; 1
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TEXT_DELAY_MED EQU %011 ; 3
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TEXT_DELAY_SLOW EQU %101 ; 5
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; wTextBoxFrame:: ; cfce
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; wTextboxFrame:: ; cfce
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const_def
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const FRAME_1 ; 0
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const FRAME_2 ; 1
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@ -49,7 +49,7 @@ TEXT_DELAY_SLOW EQU %101 ; 5
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const FRAME_8 ; 7
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NUM_FRAMES EQU const_value
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; wTextBoxFlags:: ; cfcf
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; wTextboxFlags:: ; cfcf
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const_def
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const FAST_TEXT_DELAY_F ; 0
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const NO_TEXT_DELAY_F ; 1
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@ -3,9 +3,9 @@ DefaultOptions:
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db TEXT_DELAY_MED
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; wSaveFileExists: no
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db FALSE
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; wTextBoxFrame: frame 1
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; wTextboxFrame: frame 1
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db FRAME_1
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; wTextBoxFlags: use text speed
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; wTextboxFlags: use text speed
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db 1 << FAST_TEXT_DELAY_F
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; wGBPrinter: normal brightness
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db GBPRINTER_NORMAL
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@ -306,7 +306,7 @@ Then edit four routines in [engine/battle/effect_commands.asm](https://github.co
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...
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ld hl, HurtItselfText
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call StdBattleTextBox
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call StdBattleTextbox
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call HitSelfInConfusion
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- call BattleCommand_DamageCalc
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@ -319,7 +319,7 @@ Then edit four routines in [engine/battle/effect_commands.asm](https://github.co
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```diff
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HitConfusion:
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ld hl, HurtItselfText
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call StdBattleTextBox
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call StdBattleTextbox
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xor a
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ld [wCriticalHit], a
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@ -412,7 +412,7 @@ Add this to the end of each file:
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.force_struggle
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ld hl, BattleText_MonHasNoMovesLeft
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call StdBattleTextBox
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call StdBattleTextbox
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ld c, 60
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call DelayFrames
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xor a
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@ -12,7 +12,7 @@
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## `ScrollingMenu`
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This is the only menu that does scrolling. It doesn't draw any `TextBox` around the menu.
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This is the only menu that does scrolling. It doesn't draw any `Textbox` around the menu.
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Structure:
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@ -90,7 +90,7 @@ DoBattle:
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call NewBattleMonStatus
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call BreakAttraction
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call SendOutPlayerMon
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call EmptyBattleTextBox
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call EmptyBattleTextbox
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call LoadTileMapToTempTileMap
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call SetPlayerTurn
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call SpikesDamage
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@ -140,7 +140,7 @@ WildFled_EnemyFled_LinkBattleCanceled:
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ld hl, BattleText_LinkErrorBattleCanceled
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.print_text
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call StdBattleTextBox
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call StdBattleTextbox
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.skip_text
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call StopDangerSound
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@ -405,7 +405,7 @@ HandleBerserkGene:
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ld [hl], a
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call GetItemName
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ld hl, BattleText_UsersStringBuffer1Activated
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call StdBattleTextBox
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call StdBattleTextbox
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callfar BattleCommand_StatUpMessage
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pop af
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bit SUBSTATUS_CONFUSED, a
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@ -416,7 +416,7 @@ HandleBerserkGene:
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call Call_PlayBattleAnim_OnlyIfVisible
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call SwitchTurnCore
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ld hl, BecameConfusedText
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jp StdBattleTextBox
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jp StdBattleTextbox
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EnemyTriesToFlee:
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ld a, [wLinkMode]
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@ -725,7 +725,7 @@ HandleEncore:
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res SUBSTATUS_ENCORED, [hl]
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call SetEnemyTurn
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ld hl, BattleText_TargetsEncoreEnded
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jp StdBattleTextBox
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jp StdBattleTextbox
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.do_enemy
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ld hl, wEnemySubStatus5
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@ -749,7 +749,7 @@ HandleEncore:
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res SUBSTATUS_ENCORED, [hl]
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call SetPlayerTurn
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ld hl, BattleText_TargetsEncoreEnded
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jp StdBattleTextBox
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jp StdBattleTextbox
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TryEnemyFlee:
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ld a, [wBattleMode]
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@ -1019,7 +1019,7 @@ ResidualDamage:
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.got_anim
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push de
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call StdBattleTextBox
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call StdBattleTextbox
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pop de
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xor a
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@ -1077,7 +1077,7 @@ ResidualDamage:
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ldh [hBGMapMode], a
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call RestoreHP
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ld hl, LeechSeedSapsText
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call StdBattleTextBox
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call StdBattleTextbox
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.not_seeded
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call HasUserFainted
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@ -1094,7 +1094,7 @@ ResidualDamage:
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call GetQuarterMaxHP
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call SubtractHPFromUser
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ld hl, HasANightmareText
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call StdBattleTextBox
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call StdBattleTextbox
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.not_nightmare
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call HasUserFainted
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@ -1112,7 +1112,7 @@ ResidualDamage:
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call GetQuarterMaxHP
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call SubtractHPFromUser
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ld hl, HurtByCurseText
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call StdBattleTextBox
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call StdBattleTextbox
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.not_cursed
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ld hl, wBattleMonHP
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@ -1164,7 +1164,7 @@ HandlePerishSong:
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ld [wDeciramBuffer], a
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push af
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ld hl, PerishCountText
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call StdBattleTextBox
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call StdBattleTextbox
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pop af
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ret nz
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ld a, BATTLE_VARS_SUBSTATUS1
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@ -1263,7 +1263,7 @@ HandleWrap:
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ld hl, BattleText_UserWasReleasedFromStringBuffer1
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.print_text
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jp StdBattleTextBox
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jp StdBattleTextbox
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SwitchTurnCore:
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ldh a, [hBattleTurn]
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@ -1318,7 +1318,7 @@ HandleLeftovers:
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call SwitchTurnCore
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call RestoreHP
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ld hl, BattleText_TargetRecoveredWithItem
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jp StdBattleTextBox
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jp StdBattleTextbox
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HandleMysteryberry:
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ldh a, [hSerialConnectionStatus]
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@ -1456,7 +1456,7 @@ HandleMysteryberry:
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call ItemRecoveryAnim
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call SwitchTurnCore
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ld hl, BattleText_UserRecoveredPPUsing
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jp StdBattleTextBox
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jp StdBattleTextbox
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HandleFutureSight:
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ldh a, [hSerialConnectionStatus]
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@ -1489,7 +1489,7 @@ HandleFutureSight:
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ret nz
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ld hl, BattleText_TargetWasHitByFutureSight
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call StdBattleTextBox
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call StdBattleTextbox
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ld a, BATTLE_VARS_MOVE
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call GetBattleVarAddr
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@ -1546,7 +1546,7 @@ HandleDefrost:
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call UpdateBattleHuds
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call SetEnemyTurn
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ld hl, DefrostedOpponentText
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jp StdBattleTextBox
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jp StdBattleTextbox
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.do_enemy_turn
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ld a, [wEnemyMonStatus]
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@ -1573,7 +1573,7 @@ HandleDefrost:
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call UpdateBattleHuds
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call SetPlayerTurn
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ld hl, DefrostedOpponentText
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jp StdBattleTextBox
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jp StdBattleTextbox
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HandleSafeguard:
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ldh a, [hSerialConnectionStatus]
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@ -1610,7 +1610,7 @@ HandleSafeguard:
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.print
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ldh [hBattleTurn], a
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ld hl, BattleText_SafeguardFaded
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jp StdBattleTextBox
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jp StdBattleTextbox
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HandleScreens:
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ldh a, [hSerialConnectionStatus]
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@ -1662,7 +1662,7 @@ HandleScreens:
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push hl
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push de
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ld hl, BattleText_MonsLightScreenFell
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call StdBattleTextBox
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call StdBattleTextbox
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pop de
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pop hl
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ret
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@ -1675,7 +1675,7 @@ HandleScreens:
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ret nz
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res SCREENS_REFLECT, [hl]
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ld hl, BattleText_MonsReflectFaded
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jp StdBattleTextBox
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jp StdBattleTextbox
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HandleWeather:
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ld a, [wBattleWeather]
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@ -1746,7 +1746,7 @@ HandleWeather:
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call SubtractHPFromUser
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ld hl, SandstormHitsText
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jp StdBattleTextBox
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jp StdBattleTextbox
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.ended
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ld hl, .WeatherEndedMessages
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@ -1765,7 +1765,7 @@ HandleWeather:
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ld a, [hli]
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ld h, [hl]
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ld l, a
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jp StdBattleTextBox
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jp StdBattleTextbox
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.WeatherMessages:
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; entries correspond to WEATHER_* constants
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@ -1932,7 +1932,7 @@ CheckUserHasEnoughHP:
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sbc [hl]
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ret
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RestoreHP
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RestoreHP:
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ld hl, wEnemyMonMaxHP
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ldh a, [hBattleTurn]
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and a
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@ -2141,7 +2141,7 @@ UpdateBattleStateAndExperienceAfterEnemyFaint:
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ld a, [wBattleMode]
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dec a
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call z, PlayVictoryMusic
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call EmptyBattleTextBox
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call EmptyBattleTextbox
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call LoadTileMapToTempTileMap
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ld a, [wBattleResult]
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and BATTLERESULT_BITMASK
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@ -2254,7 +2254,7 @@ FaintYourPokemon:
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lb bc, 5, 11
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call ClearBox
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ld hl, BattleText_MonFainted
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jp StdBattleTextBox
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jp StdBattleTextbox
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FaintEnemyPokemon:
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call WaitSFX
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@ -2267,7 +2267,7 @@ FaintEnemyPokemon:
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lb bc, 4, 10
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call ClearBox
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ld hl, BattleText_EnemyMonFainted
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jp StdBattleTextBox
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jp StdBattleTextbox
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CheckEnemyTrainerDefeated:
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ld a, [wOTPartyCount]
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@ -2351,7 +2351,7 @@ WinTrainerBattle:
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call z, PlayVictoryMusic
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callfar Battle_GetTrainerName
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ld hl, BattleText_EnemyWasDefeated
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call StdBattleTextBox
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call StdBattleTextbox
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call IsMobileBattle
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jr z, .mobile
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@ -2391,7 +2391,7 @@ WinTrainerBattle:
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call BattleWinSlideInEnemyTrainerFrontpic
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ld c, 40
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call DelayFrames
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call EmptyBattleTextBox
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call EmptyBattleTextbox
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ld c, BATTLETOWERTEXT_LOSS_TEXT
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farcall BattleTowerText
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call WaitPressAorB_BlinkCursor
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@ -2456,11 +2456,11 @@ WinTrainerBattle:
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ld a, [hli]
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ld h, [hl]
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ld l, a
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jp StdBattleTextBox
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jp StdBattleTextbox
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.KeepItAll:
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ld hl, GotMoneyForWinningText
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jp StdBattleTextBox
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jp StdBattleTextbox
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.AddMoneyToMom:
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push bc
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@ -2681,7 +2681,7 @@ UpdateFaintedPlayerMon:
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ret ; ??????????
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AskUseNextPokemon:
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call EmptyBattleTextBox
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call EmptyBattleTextbox
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call LoadTileMapToTempTileMap
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; We don't need to be here if we're in a Trainer battle,
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; as that decision is made for us.
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@ -2691,7 +2691,7 @@ AskUseNextPokemon:
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ret nz
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ld hl, BattleText_UseNextMon
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call StdBattleTextBox
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call StdBattleTextbox
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.loop
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lb bc, 1, 7
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call PlaceYesNoBox
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@ -2709,7 +2709,7 @@ AskUseNextPokemon:
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jp TryToRunAwayFromBattle
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ForcePlayerMonChoice:
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call EmptyBattleTextBox
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call EmptyBattleTextbox
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call LoadStandardMenuHeader
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call SetUpBattlePartyMenu_NoLoop
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call ForcePickPartyMonInBattle
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@ -2762,7 +2762,7 @@ ForcePlayerMonChoice:
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call NewBattleMonStatus
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call BreakAttraction
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call SendOutPlayerMon
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call EmptyBattleTextBox
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call EmptyBattleTextbox
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call LoadTileMapToTempTileMap
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call SetPlayerTurn
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call SpikesDamage
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@ -2783,7 +2783,7 @@ PlayerPartyMonEntrance:
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call NewBattleMonStatus
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call BreakAttraction
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call SendOutPlayerMon
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call EmptyBattleTextBox
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call EmptyBattleTextbox
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call LoadTileMapToTempTileMap
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call SetPlayerTurn
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jp SpikesDamage
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@ -2856,7 +2856,7 @@ SwitchMonAlreadyOut:
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jr nz, .notout
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ld hl, BattleText_MonIsAlreadyOut
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call StdBattleTextBox
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call StdBattleTextbox
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scf
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ret
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@ -2938,7 +2938,7 @@ LostBattle:
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ld c, 40
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call DelayFrames
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call EmptyBattleTextBox
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call EmptyBattleTextbox
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ld c, BATTLETOWERTEXT_WIN_TEXT
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farcall BattleTowerText
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call WaitPressAorB_BlinkCursor
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@ -2974,7 +2974,7 @@ LostBattle:
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jr z, .mobile
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.text
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call StdBattleTextBox
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call StdBattleTextbox
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.end
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scf
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@ -3192,7 +3192,7 @@ CheckWhetherSwitchmonIsPredetermined:
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ret
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ResetEnemyBattleVars:
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; and draw empty TextBox
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; and draw empty Textbox
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xor a
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ld [wLastPlayerCounterMove], a
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ld [wLastEnemyCounterMove], a
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@ -3205,7 +3205,7 @@ ResetEnemyBattleVars:
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hlcoord 18, 0
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ld a, 8
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call SlideBattlePicOut
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call EmptyBattleTextBox
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call EmptyBattleTextbox
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jp LoadStandardMenuHeader
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ResetBattleParticipants:
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@ -3480,7 +3480,7 @@ OfferSwitch:
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push af
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callfar Battle_GetTrainerName
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ld hl, BattleText_EnemyIsAboutToUseWillPlayerChangeMon
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call StdBattleTextBox
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call StdBattleTextbox
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lb bc, 1, 7
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call PlaceYesNoBox
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ld a, [wMenuCursorY]
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@ -3529,7 +3529,7 @@ ClearEnemyMonBox:
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Function_BattleTextEnemySentOut:
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callfar Battle_GetTrainerName
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ld hl, BattleText_EnemySentOut
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call StdBattleTextBox
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call StdBattleTextbox
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jp WaitBGMap
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Function_SetEnemyMonAndSendOutAnimation:
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@ -3657,7 +3657,7 @@ CheckIfCurPartyMonIsFitToFight:
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ld hl, BattleText_TheresNoWillToBattle
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.print_textbox
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call StdBattleTextBox
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call StdBattleTextbox
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.finish_fail
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xor a
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@ -3710,7 +3710,7 @@ TryToRunAwayFromBattle:
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call SetPlayerTurn
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call GetItemName
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ld hl, BattleText_UserFledUsingAStringBuffer1
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call StdBattleTextBox
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call StdBattleTextbox
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jp .can_escape
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.no_flee_item
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@ -3788,7 +3788,7 @@ TryToRunAwayFromBattle:
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ld hl, BattleText_TheresNoEscapeFromTrainerBattle
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.print_inescapable_text
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call StdBattleTextBox
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call StdBattleTextbox
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ld a, TRUE
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ld [wFailedToFlee], a
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call LoadTileMapToTempTileMap
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@ -3831,7 +3831,7 @@ TryToRunAwayFromBattle:
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pop de
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call WaitSFX
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ld hl, BattleText_GotAwaySafely
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call StdBattleTextBox
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call StdBattleTextbox
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call WaitSFX
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call LoadTileMapToTempTileMap
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scf
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@ -3843,7 +3843,7 @@ TryToRunAwayFromBattle:
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bit 4, [hl]
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jr nz, .skip_link_error
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ld hl, BattleText_LinkErrorBattleCanceled
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call StdBattleTextBox
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call StdBattleTextbox
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.skip_link_error
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call WaitSFX
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@ -4000,7 +4000,7 @@ SwitchPlayerMon:
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call NewBattleMonStatus
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call BreakAttraction
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call SendOutPlayerMon
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call EmptyBattleTextBox
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call EmptyBattleTextbox
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call LoadTileMapToTempTileMap
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ld hl, wEnemyMonHP
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ld a, [hli]
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@ -4124,7 +4124,7 @@ SpikesDamage:
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push bc
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ld hl, BattleText_UserHurtBySpikes ; "hurt by SPIKES!"
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call StdBattleTextBox
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call StdBattleTextbox
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call GetEighthMaxHP
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call SubtractHPFromTarget
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@ -4208,7 +4208,7 @@ PursuitSwitch:
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ld hl, BattleText_EnemyMonFainted
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.done_fainted
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call StdBattleTextBox
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call StdBattleTextbox
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scf
|
||||
ret
|
||||
|
||||
@ -4342,13 +4342,13 @@ UseOpponentItem:
|
||||
call GetItemName
|
||||
callfar ConsumeHeldItem
|
||||
ld hl, RecoveredUsingText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
ItemRecoveryAnim:
|
||||
push hl
|
||||
push de
|
||||
push bc
|
||||
call EmptyBattleTextBox
|
||||
call EmptyBattleTextbox
|
||||
ld a, RECOVER
|
||||
ld [wFXAnimID], a
|
||||
call SwitchTurnCore
|
||||
@ -4439,7 +4439,7 @@ UseConfusionHealingItem:
|
||||
call GetItemName
|
||||
call ItemRecoveryAnim
|
||||
ld hl, BattleText_ItemHealedConfusion
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
ldh a, [hBattleTurn]
|
||||
and a
|
||||
jr nz, .do_partymon
|
||||
@ -4518,7 +4518,7 @@ HandleStatBoostingHeldItems:
|
||||
ld [de], a
|
||||
call GetItemName
|
||||
ld hl, BattleText_UsersStringBuffer1Activated
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
callfar BattleCommand_StatUpMessage
|
||||
ret
|
||||
|
||||
@ -4867,9 +4867,9 @@ BattleMenu:
|
||||
jr z, .ok
|
||||
cp BATTLETYPE_TUTORIAL
|
||||
jr z, .ok
|
||||
call EmptyBattleTextBox
|
||||
call EmptyBattleTextbox
|
||||
call UpdateBattleHuds
|
||||
call EmptyBattleTextBox
|
||||
call EmptyBattleTextbox
|
||||
call LoadTileMapToTempTileMap
|
||||
.ok
|
||||
|
||||
@ -4929,7 +4929,7 @@ LoadBattleMenu2:
|
||||
bit 4, [hl]
|
||||
jr nz, .error
|
||||
ld hl, BattleText_LinkErrorBattleCanceled
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
ld c, 60
|
||||
call DelayFrames
|
||||
.error
|
||||
@ -4989,7 +4989,7 @@ BattleMenu_Pack:
|
||||
|
||||
.ItemsCantBeUsed:
|
||||
ld hl, BattleText_ItemsCantBeUsedHere
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
jp BattleMenu
|
||||
|
||||
.UseItem:
|
||||
@ -5139,7 +5139,7 @@ TryPlayerSwitch:
|
||||
cp d
|
||||
jr nz, .check_trapped
|
||||
ld hl, BattleText_MonIsAlreadyOut
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
jp BattleMenuPKMN_Loop
|
||||
|
||||
.check_trapped
|
||||
@ -5152,7 +5152,7 @@ TryPlayerSwitch:
|
||||
|
||||
.trapped
|
||||
ld hl, BattleText_MonCantBeRecalled
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
jp BattleMenuPKMN_Loop
|
||||
|
||||
.try_switch
|
||||
@ -5253,7 +5253,7 @@ BattleMonEntrance:
|
||||
call NewBattleMonStatus
|
||||
call BreakAttraction
|
||||
call SendOutPlayerMon
|
||||
call EmptyBattleTextBox
|
||||
call EmptyBattleTextbox
|
||||
call LoadTileMapToTempTileMap
|
||||
call SetPlayerTurn
|
||||
call SpikesDamage
|
||||
@ -5277,7 +5277,7 @@ PassedBattleMonEntrance:
|
||||
ld [wApplyStatLevelMultipliersToEnemy], a
|
||||
call ApplyStatLevelMultiplierOnAllStats
|
||||
call SendOutPlayerMon
|
||||
call EmptyBattleTextBox
|
||||
call EmptyBattleTextbox
|
||||
call LoadTileMapToTempTileMap
|
||||
call SetPlayerTurn
|
||||
jp SpikesDamage
|
||||
@ -5347,7 +5347,7 @@ MoveSelectionScreen:
|
||||
ld b, 4
|
||||
ld c, 14
|
||||
.got_dims
|
||||
call TextBox
|
||||
call Textbox
|
||||
|
||||
hlcoord 6, 17 - NUM_MOVES
|
||||
ld a, [wMoveSelectionMenuType]
|
||||
@ -5507,7 +5507,7 @@ MoveSelectionScreen:
|
||||
ld hl, BattleText_TheresNoPPLeftForThisMove
|
||||
|
||||
.place_textbox_start_over
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
call Call_LoadTempTileMapToTileMap
|
||||
jp MoveSelectionScreen
|
||||
|
||||
@ -5626,7 +5626,7 @@ MoveInfoBox:
|
||||
hlcoord 0, 8
|
||||
ld b, 3
|
||||
ld c, 9
|
||||
call TextBox
|
||||
call Textbox
|
||||
call MobileTextBorder
|
||||
|
||||
ld a, [wPlayerDisableCount]
|
||||
@ -5757,7 +5757,7 @@ CheckPlayerHasUsableMoves:
|
||||
|
||||
.force_struggle
|
||||
ld hl, BattleText_MonHasNoMovesLeft
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
ld c, 60
|
||||
call DelayFrames
|
||||
xor a
|
||||
@ -5770,7 +5770,7 @@ ParseEnemyAction:
|
||||
ld a, [wLinkMode]
|
||||
and a
|
||||
jr z, .not_linked
|
||||
call EmptyBattleTextBox
|
||||
call EmptyBattleTextbox
|
||||
call LoadTileMapToTempTileMap
|
||||
ld a, [wBattlePlayerAction]
|
||||
and a ; BATTLEPLAYERACTION_USEMOVE?
|
||||
@ -6864,9 +6864,9 @@ Unreferenced_LoadHPExpBarGFX:
|
||||
lb bc, BANK(ExpBarGFX), 8
|
||||
jp Get2bpp
|
||||
|
||||
EmptyBattleTextBox:
|
||||
EmptyBattleTextbox:
|
||||
ld hl, .empty
|
||||
jp BattleTextBox
|
||||
jp BattleTextbox
|
||||
|
||||
.empty:
|
||||
text_end
|
||||
@ -7107,7 +7107,7 @@ GiveExperiencePoints:
|
||||
ld hl, wPartyMonNicknames
|
||||
call GetNick
|
||||
ld hl, Text_MonGainedExpPoint
|
||||
call BattleTextBox
|
||||
call BattleTextbox
|
||||
ld a, [wStringBuffer2 + 1]
|
||||
ldh [hQuotient + 3], a
|
||||
ld a, [wStringBuffer2]
|
||||
@ -7267,7 +7267,7 @@ GiveExperiencePoints:
|
||||
callfar ApplyStatusEffectOnPlayerStats
|
||||
callfar BadgeStatBoosts
|
||||
callfar UpdatePlayerHUD
|
||||
call EmptyBattleTextBox
|
||||
call EmptyBattleTextbox
|
||||
call LoadTileMapToTempTileMap
|
||||
ld a, $1
|
||||
ldh [hBGMapMode], a
|
||||
@ -7283,7 +7283,7 @@ GiveExperiencePoints:
|
||||
call PlaySFX
|
||||
call WaitSFX
|
||||
ld hl, BattleText_StringBuffer1GrewToLevel
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
call LoadTileMapToTempTileMap
|
||||
|
||||
.skip_exp_bar_animation
|
||||
@ -7293,7 +7293,7 @@ GiveExperiencePoints:
|
||||
hlcoord 9, 0
|
||||
ld b, 10
|
||||
ld c, 9
|
||||
call TextBox
|
||||
call Textbox
|
||||
hlcoord 11, 1
|
||||
ld bc, 4
|
||||
predef PrintTempMonStats
|
||||
@ -7526,7 +7526,7 @@ AnimateExpBar:
|
||||
farcall AnimateEndOfExpBar
|
||||
call WaitSFX
|
||||
ld hl, BattleText_StringBuffer1GrewToLevel
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
pop de
|
||||
inc e
|
||||
ld b, $0
|
||||
@ -7666,7 +7666,7 @@ SendOutMonText:
|
||||
|
||||
ld hl, JumpText_YourFoesWeakGetmMon
|
||||
.skip_to_textbox
|
||||
jp BattleTextBox
|
||||
jp BattleTextbox
|
||||
|
||||
JumpText_GoMon:
|
||||
text_far Text_GoMon
|
||||
@ -7696,7 +7696,7 @@ TextJump_BattleMonNick01:
|
||||
|
||||
WithdrawMonText:
|
||||
ld hl, .WithdrawMonText
|
||||
jp BattleTextBox
|
||||
jp BattleTextbox
|
||||
|
||||
.WithdrawMonText:
|
||||
text_far Text_BattleMonNickComma
|
||||
@ -7799,7 +7799,7 @@ Unreferenced_HandleSafariAngerEatingStatus:
|
||||
push hl
|
||||
call Call_LoadTempTileMapToTileMap
|
||||
pop hl
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
FillInExpBar:
|
||||
push hl
|
||||
@ -8056,7 +8056,7 @@ BattleIntro:
|
||||
set rLCDC_WINDOW_TILEMAP, [hl] ; select 9C00-9FFF
|
||||
xor a
|
||||
ldh [hBGMapMode], a
|
||||
call EmptyBattleTextBox
|
||||
call EmptyBattleTextbox
|
||||
hlcoord 9, 7
|
||||
lb bc, 5, 11
|
||||
call ClearBox
|
||||
@ -8336,7 +8336,7 @@ CheckPayDay:
|
||||
ld de, wMoney + 2
|
||||
call AddBattleMoneyToAccount
|
||||
ld hl, BattleText_PlayerPickedUpPayDayMoney
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
ld a, [wInBattleTowerBattle]
|
||||
bit 0, a
|
||||
ret z
|
||||
@ -8901,7 +8901,7 @@ InitBattleDisplay:
|
||||
hlcoord 0, 12
|
||||
ld b, 4
|
||||
ld c, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
farcall MobileTextBorder
|
||||
hlcoord 1, 5
|
||||
lb bc, 3, 7
|
||||
@ -9126,7 +9126,7 @@ BattleStartMessage:
|
||||
push hl
|
||||
farcall BattleStart_TrainerHuds
|
||||
pop hl
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
call IsMobileBattle2
|
||||
ret nz
|
||||
|
@ -141,7 +141,7 @@ CheckPlayerTurn:
|
||||
|
||||
res SUBSTATUS_RECHARGE, [hl]
|
||||
ld hl, MustRechargeText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
call CantMove
|
||||
jp EndTurn
|
||||
|
||||
@ -165,7 +165,7 @@ CheckPlayerTurn:
|
||||
|
||||
.woke_up
|
||||
ld hl, WokeUpText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
call CantMove
|
||||
call UpdateBattleMonInParty
|
||||
ld hl, UpdatePlayerHUD
|
||||
@ -178,7 +178,7 @@ CheckPlayerTurn:
|
||||
|
||||
.fast_asleep
|
||||
ld hl, FastAsleepText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
; Snore and Sleep Talk bypass sleep.
|
||||
ld a, [wCurPlayerMove]
|
||||
@ -204,7 +204,7 @@ CheckPlayerTurn:
|
||||
jr z, .not_frozen
|
||||
|
||||
ld hl, FrozenSolidText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
call CantMove
|
||||
jp EndTurn
|
||||
@ -217,7 +217,7 @@ CheckPlayerTurn:
|
||||
|
||||
res SUBSTATUS_FLINCHED, [hl]
|
||||
ld hl, FlinchedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
call CantMove
|
||||
jp EndTurn
|
||||
@ -237,7 +237,7 @@ CheckPlayerTurn:
|
||||
ld [hl], a
|
||||
ld [wDisabledMove], a
|
||||
ld hl, DisabledNoMoreText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
.not_disabled
|
||||
|
||||
@ -251,12 +251,12 @@ CheckPlayerTurn:
|
||||
ld hl, wPlayerSubStatus3
|
||||
res SUBSTATUS_CONFUSED, [hl]
|
||||
ld hl, ConfusedNoMoreText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
jr .not_confused
|
||||
|
||||
.confused
|
||||
ld hl, IsConfusedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
xor a
|
||||
ld [wNumHits], a
|
||||
ld de, ANIM_CONFUSED
|
||||
@ -284,7 +284,7 @@ CheckPlayerTurn:
|
||||
jr nc, .not_infatuated
|
||||
|
||||
ld hl, InLoveWithText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
xor a
|
||||
ld [wNumHits], a
|
||||
ld de, ANIM_IN_LOVE
|
||||
@ -296,7 +296,7 @@ CheckPlayerTurn:
|
||||
jr c, .not_infatuated
|
||||
|
||||
ld hl, InfatuationText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
call CantMove
|
||||
jp EndTurn
|
||||
|
||||
@ -328,7 +328,7 @@ CheckPlayerTurn:
|
||||
ret nc
|
||||
|
||||
ld hl, FullyParalyzedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
call CantMove
|
||||
jp EndTurn
|
||||
|
||||
@ -370,7 +370,7 @@ CheckEnemyTurn:
|
||||
|
||||
res SUBSTATUS_RECHARGE, [hl]
|
||||
ld hl, MustRechargeText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
call CantMove
|
||||
jp EndTurn
|
||||
|
||||
@ -387,7 +387,7 @@ CheckEnemyTurn:
|
||||
jr z, .woke_up
|
||||
|
||||
ld hl, FastAsleepText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
xor a
|
||||
ld [wNumHits], a
|
||||
ld de, ANIM_SLP
|
||||
@ -396,7 +396,7 @@ CheckEnemyTurn:
|
||||
|
||||
.woke_up
|
||||
ld hl, WokeUpText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
call CantMove
|
||||
call UpdateEnemyMonInParty
|
||||
ld hl, UpdateEnemyHUD
|
||||
@ -431,7 +431,7 @@ CheckEnemyTurn:
|
||||
jr z, .not_frozen
|
||||
|
||||
ld hl, FrozenSolidText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
call CantMove
|
||||
jp EndTurn
|
||||
|
||||
@ -443,7 +443,7 @@ CheckEnemyTurn:
|
||||
|
||||
res SUBSTATUS_FLINCHED, [hl]
|
||||
ld hl, FlinchedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
call CantMove
|
||||
jp EndTurn
|
||||
@ -464,7 +464,7 @@ CheckEnemyTurn:
|
||||
ld [wEnemyDisabledMove], a
|
||||
|
||||
ld hl, DisabledNoMoreText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
.not_disabled
|
||||
|
||||
@ -479,12 +479,12 @@ CheckEnemyTurn:
|
||||
ld hl, wEnemySubStatus3
|
||||
res SUBSTATUS_CONFUSED, [hl]
|
||||
ld hl, ConfusedNoMoreText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
jr .not_confused
|
||||
|
||||
.confused
|
||||
ld hl, IsConfusedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
xor a
|
||||
ld [wNumHits], a
|
||||
@ -503,7 +503,7 @@ CheckEnemyTurn:
|
||||
ld [hl], a
|
||||
|
||||
ld hl, HurtItselfText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
call HitSelfInConfusion
|
||||
call BattleCommand_DamageCalc
|
||||
@ -532,7 +532,7 @@ CheckEnemyTurn:
|
||||
jr nc, .not_infatuated
|
||||
|
||||
ld hl, InLoveWithText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
xor a
|
||||
ld [wNumHits], a
|
||||
ld de, ANIM_IN_LOVE
|
||||
@ -544,7 +544,7 @@ CheckEnemyTurn:
|
||||
jr c, .not_infatuated
|
||||
|
||||
ld hl, InfatuationText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
call CantMove
|
||||
jp EndTurn
|
||||
|
||||
@ -577,7 +577,7 @@ CheckEnemyTurn:
|
||||
ret nc
|
||||
|
||||
ld hl, FullyParalyzedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
call CantMove
|
||||
|
||||
; fallthrough
|
||||
@ -599,11 +599,11 @@ MoveDisabled:
|
||||
call GetMoveName
|
||||
|
||||
ld hl, DisabledMoveText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
HitConfusion:
|
||||
ld hl, HurtItselfText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
xor a
|
||||
ld [wCriticalHit], a
|
||||
@ -768,7 +768,7 @@ BattleCommand_CheckObedience:
|
||||
jr nc, .DoNothing
|
||||
|
||||
ld hl, WontObeyText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
call HitConfusion
|
||||
jp .EndDisobedience
|
||||
|
||||
@ -804,7 +804,7 @@ BattleCommand_CheckObedience:
|
||||
ld hl, IgnoredOrdersText
|
||||
|
||||
.Print:
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
jp .EndDisobedience
|
||||
|
||||
.UseInstead:
|
||||
@ -934,7 +934,7 @@ IgnoreSleepOnly:
|
||||
|
||||
; 'ignored orders…sleeping!'
|
||||
ld hl, IgnoredSleepingText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
call EndMoveEffect
|
||||
|
||||
@ -1077,7 +1077,7 @@ BattleCommand_DoTurn:
|
||||
; 'but no pp is left for the move'
|
||||
ld hl, NoPPLeftText
|
||||
.print
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
ld b, 1
|
||||
ret
|
||||
|
||||
@ -1662,7 +1662,7 @@ BattleCommand_CheckHit:
|
||||
|
||||
; 'protecting itself!'
|
||||
ld hl, ProtectingItselfText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
ld c, 40
|
||||
call DelayFrames
|
||||
@ -2181,7 +2181,7 @@ BattleCommand_ApplyDamage:
|
||||
dec a
|
||||
jr nz, .focus_band_text
|
||||
ld hl, EnduredText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.focus_band_text
|
||||
call GetOpponentItem
|
||||
@ -2189,7 +2189,7 @@ BattleCommand_ApplyDamage:
|
||||
ld [wNamedObjectIndexBuffer], a
|
||||
call GetItemName
|
||||
ld hl, HungOnText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.update_damage_taken
|
||||
ld a, BATTLE_VARS_SUBSTATUS4_OPP
|
||||
@ -2270,7 +2270,7 @@ endr
|
||||
ld [hl], a
|
||||
.do_at_least_1_damage
|
||||
ld hl, CrashedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
ld a, $1
|
||||
ld [wKickCounter], a
|
||||
call LoadMoveAnim
|
||||
@ -2288,7 +2288,7 @@ FailText_CheckOpponentProtect:
|
||||
ld h, d
|
||||
ld l, e
|
||||
.not_protected
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
BattleCommand_BideFailText:
|
||||
ld a, [wAttackMissed]
|
||||
@ -2318,7 +2318,7 @@ BattleCommand_CriticalText:
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
xor a
|
||||
ld [wCriticalHit], a
|
||||
@ -2365,7 +2365,7 @@ BattleCommand_SuperEffectiveText:
|
||||
jr nc, .print
|
||||
ld hl, NotVeryEffectiveText
|
||||
.print
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
BattleCommand_CheckFaint:
|
||||
; checkfaint
|
||||
@ -2391,7 +2391,7 @@ BattleCommand_CheckFaint:
|
||||
jr z, .no_dbond
|
||||
|
||||
ld hl, TookDownWithItText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
ldh a, [hBattleTurn]
|
||||
and a
|
||||
@ -2484,7 +2484,7 @@ BattleCommand_BuildOpponentRage:
|
||||
|
||||
call BattleCommand_SwitchTurn
|
||||
ld hl, RageBuildingText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
jp BattleCommand_SwitchTurn
|
||||
|
||||
BattleCommand_RageDamage:
|
||||
@ -3522,7 +3522,7 @@ DoPlayerDamage:
|
||||
|
||||
DoSubstituteDamage:
|
||||
ld hl, SubTookDamageText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
ld de, wEnemySubstituteHP
|
||||
ldh a, [hBattleTurn]
|
||||
@ -3548,7 +3548,7 @@ DoSubstituteDamage:
|
||||
res SUBSTATUS_SUBSTITUTE, [hl]
|
||||
|
||||
ld hl, SubFadedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
call BattleCommand_SwitchTurn
|
||||
call BattleCommand_LowerSubNoAnim
|
||||
@ -3651,7 +3651,7 @@ BattleCommand_SleepTarget:
|
||||
call RefreshBattleHuds
|
||||
|
||||
ld hl, FellAsleepText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
farcall UseHeldStatusHealingItem
|
||||
|
||||
@ -3662,7 +3662,7 @@ BattleCommand_SleepTarget:
|
||||
push hl
|
||||
call AnimateFailedMove
|
||||
pop hl
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.CheckAIRandomFail:
|
||||
; Enemy turn
|
||||
@ -3722,7 +3722,7 @@ BattleCommand_PoisonTarget:
|
||||
call RefreshBattleHuds
|
||||
|
||||
ld hl, WasPoisonedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
farcall UseHeldStatusHealingItem
|
||||
ret
|
||||
@ -3793,7 +3793,7 @@ BattleCommand_Poison:
|
||||
|
||||
call .apply_poison
|
||||
ld hl, WasPoisonedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
jr .finished
|
||||
|
||||
.toxic
|
||||
@ -3803,7 +3803,7 @@ BattleCommand_Poison:
|
||||
call .apply_poison
|
||||
|
||||
ld hl, BadlyPoisonedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
.finished
|
||||
farcall UseHeldStatusHealingItem
|
||||
@ -3813,7 +3813,7 @@ BattleCommand_Poison:
|
||||
push hl
|
||||
call AnimateFailedMove
|
||||
pop hl
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.apply_poison
|
||||
call AnimateCurrentMove
|
||||
@ -3859,13 +3859,13 @@ BattleCommand_DrainTarget:
|
||||
; draintarget
|
||||
call SapHealth
|
||||
ld hl, SuckedHealthText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
BattleCommand_EatDream:
|
||||
; eatdream
|
||||
call SapHealth
|
||||
ld hl, DreamEatenText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
SapHealth:
|
||||
; Divide damage by 2, store it in hDividend
|
||||
@ -3996,7 +3996,7 @@ BattleCommand_BurnTarget:
|
||||
call RefreshBattleHuds
|
||||
|
||||
ld hl, WasBurnedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
farcall UseHeldStatusHealingItem
|
||||
ret
|
||||
@ -4024,7 +4024,7 @@ Defrost:
|
||||
call UpdateOpponentInParty
|
||||
|
||||
ld hl, DefrostedOpponentText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
BattleCommand_FreezeTarget:
|
||||
; freezetarget
|
||||
@ -4063,7 +4063,7 @@ BattleCommand_FreezeTarget:
|
||||
call RefreshBattleHuds
|
||||
|
||||
ld hl, WasFrozenText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
farcall UseHeldStatusHealingItem
|
||||
ret nz
|
||||
@ -4543,7 +4543,7 @@ BattleCommand_StatUpMessage:
|
||||
inc b
|
||||
call GetStatName
|
||||
ld hl, .stat
|
||||
jp BattleTextBox
|
||||
jp BattleTextbox
|
||||
|
||||
.stat
|
||||
text_far UnknownText_0x1c0cc6
|
||||
@ -4573,7 +4573,7 @@ BattleCommand_StatDownMessage:
|
||||
inc b
|
||||
call GetStatName
|
||||
ld hl, .stat
|
||||
jp BattleTextBox
|
||||
jp BattleTextbox
|
||||
|
||||
.stat
|
||||
text_far UnknownText_0x1c0ceb
|
||||
@ -4652,7 +4652,7 @@ BattleCommand_StatUpFailText:
|
||||
inc b
|
||||
call GetStatName
|
||||
ld hl, WontRiseAnymoreText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
BattleCommand_StatDownFailText:
|
||||
; statdownfailtext
|
||||
@ -4666,14 +4666,14 @@ BattleCommand_StatDownFailText:
|
||||
jp z, TryPrintButItFailed
|
||||
dec a
|
||||
ld hl, ProtectedByMistText
|
||||
jp z, StdBattleTextBox
|
||||
jp z, StdBattleTextbox
|
||||
ld a, [wLoweredStat]
|
||||
and $f
|
||||
ld b, a
|
||||
inc b
|
||||
call GetStatName
|
||||
ld hl, WontDropAnymoreText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
GetStatName:
|
||||
ld hl, StatNames
|
||||
@ -5129,7 +5129,7 @@ BattleCommand_ForceSwitch:
|
||||
callfar ForceEnemySwitch
|
||||
|
||||
ld hl, DraggedOutText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
ld hl, SpikesDamage
|
||||
jp CallBattleCore
|
||||
@ -5226,7 +5226,7 @@ BattleCommand_ForceSwitch:
|
||||
call CallBattleCore
|
||||
|
||||
ld hl, DraggedOutText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
ld hl, SpikesDamage
|
||||
jp CallBattleCore
|
||||
@ -5252,7 +5252,7 @@ BattleCommand_ForceSwitch:
|
||||
jr z, .do_text
|
||||
ld hl, BlownAwayText
|
||||
.do_text
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
CheckPlayerHasMonToSwitchTo:
|
||||
ld a, [wPartyCount]
|
||||
@ -5393,7 +5393,7 @@ BattleCommand_EndLoop:
|
||||
call GetBattleVar
|
||||
cp EFFECT_BEAT_UP
|
||||
jr z, .beat_up_2
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
.beat_up_2
|
||||
|
||||
pop bc
|
||||
@ -5582,7 +5582,7 @@ BattleCommand_Charge:
|
||||
ld hl, IgnoredOrders2Text
|
||||
ld a, [wAlreadyDisobeyed]
|
||||
and a
|
||||
call nz, StdBattleTextBox
|
||||
call nz, StdBattleTextbox
|
||||
|
||||
call BattleCommand_LowerSub
|
||||
xor a
|
||||
@ -5631,7 +5631,7 @@ BattleCommand_Charge:
|
||||
call ResetDamage
|
||||
|
||||
ld hl, .UsedText
|
||||
call BattleTextBox
|
||||
call BattleTextbox
|
||||
|
||||
ld a, BATTLE_VARS_MOVE_EFFECT
|
||||
call GetBattleVar
|
||||
@ -5752,7 +5752,7 @@ BattleCommand_TrapTarget:
|
||||
ld a, [hli]
|
||||
ld h, [hl]
|
||||
ld l, a
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.Traps:
|
||||
dbw BIND, UsedBindText ; 'used BIND on'
|
||||
@ -5827,7 +5827,7 @@ BattleCommand_Recoil:
|
||||
predef AnimateHPBar
|
||||
call RefreshBattleHuds
|
||||
ld hl, RecoilText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
BattleCommand_ConfuseTarget:
|
||||
; confusetarget
|
||||
@ -5861,7 +5861,7 @@ BattleCommand_Confuse:
|
||||
call GetItemName
|
||||
call AnimateFailedMove
|
||||
ld hl, ProtectedByText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.no_item_protection
|
||||
ld a, BATTLE_VARS_SUBSTATUS3_OPP
|
||||
@ -5870,7 +5870,7 @@ BattleCommand_Confuse:
|
||||
jr z, .not_already_confused
|
||||
call AnimateFailedMove
|
||||
ld hl, AlreadyConfusedText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.not_already_confused
|
||||
call CheckSubstituteOpp
|
||||
@ -5909,7 +5909,7 @@ BattleCommand_FinishConfusingTarget:
|
||||
call PlayOpponentBattleAnim
|
||||
|
||||
ld hl, BecameConfusedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
call GetOpponentItem
|
||||
ld a, b
|
||||
@ -5951,7 +5951,7 @@ BattleCommand_Paralyze:
|
||||
call GetItemName
|
||||
call AnimateFailedMove
|
||||
ld hl, ProtectedByText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.no_item_protection
|
||||
ldh a, [hBattleTurn]
|
||||
@ -6003,7 +6003,7 @@ BattleCommand_Paralyze:
|
||||
.paralyzed
|
||||
call AnimateFailedMove
|
||||
ld hl, AlreadyParalyzedText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.failed
|
||||
jp PrintDidntAffect2
|
||||
@ -6131,7 +6131,7 @@ BattleCommand_ResetStats:
|
||||
call AnimateCurrentMove
|
||||
|
||||
ld hl, EliminatedStatsText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.Fill:
|
||||
ld b, wPlayerStatLevelsEnd - wPlayerStatLevels
|
||||
@ -6184,7 +6184,7 @@ BattleCommand_Heal:
|
||||
jr z, .no_status_to_heal
|
||||
ld hl, RestedText
|
||||
.no_status_to_heal
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
ldh a, [hBattleTurn]
|
||||
and a
|
||||
jr nz, .calc_enemy_stats
|
||||
@ -6216,12 +6216,12 @@ BattleCommand_Heal:
|
||||
call UpdateUserInParty
|
||||
call RefreshBattleHuds
|
||||
ld hl, RegainedHealthText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.hp_full
|
||||
call AnimateFailedMove
|
||||
ld hl, HPIsFullText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
INCLUDE "engine/battle/move_effects/transform.asm"
|
||||
|
||||
@ -6296,7 +6296,7 @@ BattleCommand_Screen:
|
||||
|
||||
.good
|
||||
call AnimateCurrentMove
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.failed
|
||||
call AnimateFailedMove
|
||||
@ -6305,12 +6305,12 @@ BattleCommand_Screen:
|
||||
PrintDoesntAffect:
|
||||
; 'it doesn't affect'
|
||||
ld hl, DoesntAffectText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
PrintNothingHappened:
|
||||
; 'but nothing happened!'
|
||||
ld hl, NothingHappenedText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
TryPrintButItFailed:
|
||||
ld a, [wAlreadyFailed]
|
||||
@ -6322,7 +6322,7 @@ TryPrintButItFailed:
|
||||
PrintButItFailed:
|
||||
; 'but it failed!'
|
||||
ld hl, ButItFailedText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
FailMove:
|
||||
call AnimateFailedMove
|
||||
@ -6336,7 +6336,7 @@ FailMimic:
|
||||
PrintDidntAffect:
|
||||
; 'it didn't affect'
|
||||
ld hl, DidntAffect1Text
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
PrintDidntAffect2:
|
||||
call AnimateFailedMove
|
||||
@ -6347,7 +6347,7 @@ PrintDidntAffect2:
|
||||
PrintParalyze:
|
||||
; 'paralyzed! maybe it can't attack!'
|
||||
ld hl, ParalyzedText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
CheckSubstituteOpp:
|
||||
ld a, BATTLE_VARS_SUBSTATUS4_OPP
|
||||
@ -6421,7 +6421,7 @@ BattleCommand_ArenaTrap:
|
||||
set SUBSTATUS_CANT_RUN, [hl]
|
||||
call AnimateCurrentMove
|
||||
ld hl, CantEscapeNowText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.failed
|
||||
call AnimateFailedMove
|
||||
@ -6458,7 +6458,7 @@ BattleCommand_Defrost:
|
||||
.done
|
||||
call RefreshBattleHuds
|
||||
ld hl, WasDefrostedText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
INCLUDE "engine/battle/move_effects/curse.asm"
|
||||
|
||||
@ -6519,7 +6519,7 @@ BattleCommand_CheckSafeguard:
|
||||
ld [wAttackMissed], a
|
||||
call BattleCommand_MoveDelay
|
||||
ld hl, SafeguardProtectText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
jp EndMoveEffect
|
||||
|
||||
INCLUDE "engine/battle/move_effects/magnitude.asm"
|
||||
@ -6612,14 +6612,14 @@ BattleCommand_TimeBasedHealContinue:
|
||||
|
||||
; 'regained health!'
|
||||
ld hl, RegainedHealthText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.Full:
|
||||
call AnimateFailedMove
|
||||
|
||||
; 'hp is full!'
|
||||
ld hl, HPIsFullText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.Multipliers:
|
||||
dw GetEighthMaxHP
|
||||
@ -6845,7 +6845,7 @@ BattleCommand_ClearText:
|
||||
|
||||
; Used in multi-hit moves.
|
||||
ld hl, .text
|
||||
jp BattleTextBox
|
||||
jp BattleTextbox
|
||||
|
||||
.text:
|
||||
text_end
|
||||
|
@ -17,7 +17,7 @@ BattleCommand_Attract:
|
||||
|
||||
; 'fell in love!'
|
||||
ld hl, FellInLoveText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.failed
|
||||
jp FailMove
|
||||
|
@ -52,7 +52,7 @@ BattleCommand_BeatUp:
|
||||
ld a, $1
|
||||
ld [wBeatUpHitAtLeastOnce], a
|
||||
ld hl, BeatUpAttackText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
ld a, [wEnemyMonSpecies]
|
||||
ld [wCurSpecies], a
|
||||
@ -159,12 +159,12 @@ BattleCommand_BeatUp:
|
||||
ld [wNamedObjectIndexBuffer], a
|
||||
call GetPokemonName
|
||||
ld hl, BeatUpAttackText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
jp EnemyAttackDamage
|
||||
|
||||
.finish_beatup
|
||||
ld hl, BeatUpAttackText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
ld a, [wBattleMonSpecies]
|
||||
ld [wCurSpecies], a
|
||||
|
@ -27,7 +27,7 @@ BattleCommand_BellyDrum:
|
||||
jr nz, .max_attack_loop
|
||||
|
||||
ld hl, BellyDrumText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.failed
|
||||
call AnimateFailedMove
|
||||
|
@ -20,7 +20,7 @@ BattleCommand_StoreEnergy:
|
||||
res SUBSTATUS_BIDE, [hl]
|
||||
|
||||
ld hl, UnleashedEnergyText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
ld a, BATTLE_VARS_MOVE_POWER
|
||||
call GetBattleVarAddr
|
||||
@ -66,7 +66,7 @@ BattleCommand_StoreEnergy:
|
||||
|
||||
.still_storing
|
||||
ld hl, StoringEnergyText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
jp EndMoveEffect
|
||||
|
||||
BattleCommand_UnleashEnergy:
|
||||
|
@ -93,4 +93,4 @@ BattleCommand_Conversion:
|
||||
farcall GetTypeName
|
||||
call AnimateCurrentMove
|
||||
ld hl, TransformedTypeText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
@ -58,7 +58,7 @@ BattleCommand_Conversion2:
|
||||
ld [wNamedObjectIndexBuffer], a
|
||||
predef GetTypeName
|
||||
ld hl, TransformedTypeText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.failed
|
||||
jp FailMove
|
||||
|
@ -76,7 +76,7 @@ BattleCommand_Curse:
|
||||
call CallBattleCore
|
||||
call UpdateUserInParty
|
||||
ld hl, PutACurseText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.failed
|
||||
call AnimateFailedMove
|
||||
@ -90,4 +90,4 @@ BattleCommand_Curse:
|
||||
call GetStatName
|
||||
call AnimateFailedMove
|
||||
ld hl, WontRiseAnymoreText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
@ -6,4 +6,4 @@ BattleCommand_DestinyBond:
|
||||
set SUBSTATUS_DESTINY_BOND, [hl]
|
||||
call AnimateCurrentMove
|
||||
ld hl, DestinyBondEffectText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
@ -66,7 +66,7 @@ BattleCommand_Disable:
|
||||
ld [wNamedObjectIndexBuffer], a
|
||||
call GetMoveName
|
||||
ld hl, WasDisabledText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.failed
|
||||
jp FailMove
|
||||
|
@ -114,7 +114,7 @@ BattleCommand_Encore:
|
||||
.finish_move
|
||||
call AnimateCurrentMove
|
||||
ld hl, GotAnEncoreText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.failed
|
||||
jp PrintDidntAffect2
|
||||
|
@ -13,4 +13,4 @@ BattleCommand_Endure:
|
||||
call AnimateCurrentMove
|
||||
|
||||
ld hl, BracedItselfText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
@ -8,7 +8,7 @@ BattleCommand_FocusEnergy:
|
||||
set SUBSTATUS_FOCUS_ENERGY, [hl]
|
||||
call AnimateCurrentMove
|
||||
ld hl, GettingPumpedText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.already_pumped
|
||||
call AnimateFailedMove
|
||||
|
@ -16,7 +16,7 @@ BattleCommand_Foresight:
|
||||
set SUBSTATUS_IDENTIFIED, [hl]
|
||||
call AnimateCurrentMove
|
||||
ld hl, IdentifiedText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.failed
|
||||
jp FailMove
|
||||
|
@ -54,7 +54,7 @@ BattleCommand_FutureSight:
|
||||
call BattleCommand_LowerSub
|
||||
call BattleCommand_MoveDelay
|
||||
ld hl, ForesawAttackText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
call BattleCommand_RaiseSub
|
||||
ld de, wPlayerFutureSightDamage
|
||||
ldh a, [hBattleTurn]
|
||||
|
@ -26,7 +26,7 @@ BattleCommand_HealBell:
|
||||
call AnimateCurrentMove
|
||||
|
||||
ld hl, BellChimedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
ldh a, [hBattleTurn]
|
||||
and a
|
||||
|
@ -28,7 +28,7 @@ BattleCommand_LeechSeed:
|
||||
set SUBSTATUS_LEECH_SEED, [hl]
|
||||
call AnimateCurrentMove
|
||||
ld hl, WasSeededText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.grass
|
||||
call AnimateFailedMove
|
||||
@ -37,4 +37,4 @@ BattleCommand_LeechSeed:
|
||||
.evaded
|
||||
call AnimateFailedMove
|
||||
ld hl, EvadedText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
@ -14,7 +14,7 @@ BattleCommand_LockOn:
|
||||
call AnimateCurrentMove
|
||||
|
||||
ld hl, TookAimText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.fail
|
||||
call AnimateFailedMove
|
||||
|
@ -21,7 +21,7 @@ BattleCommand_GetMagnitude:
|
||||
ld [wDeciramBuffer], a
|
||||
call BattleCommand_MoveDelay
|
||||
ld hl, MagnitudeText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
pop de
|
||||
pop bc
|
||||
ret
|
||||
|
@ -44,7 +44,7 @@ BattleCommand_Mimic:
|
||||
call GetMoveName
|
||||
call AnimateCurrentMove
|
||||
ld hl, LearnedMoveText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.fail
|
||||
jp FailMimic
|
||||
|
@ -18,7 +18,7 @@ BattleCommand_MirrorMove:
|
||||
call AnimateFailedMove
|
||||
|
||||
ld hl, MirrorMoveFailedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
jp EndMoveEffect
|
||||
|
||||
.use
|
||||
|
@ -8,7 +8,7 @@ BattleCommand_Mist:
|
||||
set SUBSTATUS_MIST, [hl]
|
||||
call AnimateCurrentMove
|
||||
ld hl, MistText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.already_mist
|
||||
call AnimateFailedMove
|
||||
|
@ -30,7 +30,7 @@ BattleCommand_Nightmare:
|
||||
set SUBSTATUS_NIGHTMARE, [hl]
|
||||
call AnimateCurrentMove
|
||||
ld hl, StartedNightmareText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.failed
|
||||
call AnimateFailedMove
|
||||
|
@ -32,7 +32,7 @@ BattleCommand_PainSplit:
|
||||
farcall _UpdateBattleHUDs
|
||||
|
||||
ld hl, SharedPainText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.PlayerShareHP:
|
||||
ld a, [hld]
|
||||
|
@ -23,4 +23,4 @@ BattleCommand_PayDay:
|
||||
inc [hl]
|
||||
.done
|
||||
ld hl, CoinsScatteredText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
@ -31,7 +31,7 @@ BattleCommand_PerishSong:
|
||||
.done
|
||||
call AnimateCurrentMove
|
||||
ld hl, StartPerishText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.failed
|
||||
call AnimateFailedMove
|
||||
|
@ -70,7 +70,7 @@ BattleCommand_Present:
|
||||
call CallBattleCore
|
||||
call BattleCommand_SwitchTurn
|
||||
ld hl, RegainedHealthText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
call BattleCommand_SwitchTurn
|
||||
call UpdateOpponentInParty
|
||||
jr .do_animation
|
||||
@ -81,7 +81,7 @@ BattleCommand_Present:
|
||||
jr nc, .do_animation
|
||||
call AnimateFailedMove
|
||||
ld hl, RefusedGiftText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
.do_animation
|
||||
jp EndMoveEffect
|
||||
|
||||
|
@ -10,7 +10,7 @@ BattleCommand_Protect:
|
||||
call AnimateCurrentMove
|
||||
|
||||
ld hl, ProtectedItselfText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
ProtectChance:
|
||||
ld de, wPlayerProtectCount
|
||||
|
@ -46,4 +46,4 @@ BattleCommand_PsychUp:
|
||||
.merge
|
||||
call AnimateCurrentMove
|
||||
ld hl, CopiedStatsText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
@ -6,4 +6,4 @@ BattleCommand_StartRain:
|
||||
ld [wWeatherCount], a
|
||||
call AnimateCurrentMove
|
||||
ld hl, DownpourText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
@ -7,7 +7,7 @@ BattleCommand_ClearHazards:
|
||||
jr z, .not_leeched
|
||||
res SUBSTATUS_LEECH_SEED, [hl]
|
||||
ld hl, ShedLeechSeedText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
.not_leeched
|
||||
|
||||
ld hl, wPlayerScreens
|
||||
@ -23,7 +23,7 @@ BattleCommand_ClearHazards:
|
||||
res SCREENS_SPIKES, [hl]
|
||||
ld hl, BlewSpikesText
|
||||
push de
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
pop de
|
||||
.no_spikes
|
||||
|
||||
@ -33,4 +33,4 @@ BattleCommand_ClearHazards:
|
||||
xor a
|
||||
ld [de], a
|
||||
ld hl, ReleasedByText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
@ -16,7 +16,7 @@ BattleCommand_Safeguard:
|
||||
ld [de], a
|
||||
call AnimateCurrentMove
|
||||
ld hl, CoveredByVeilText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.failed
|
||||
call AnimateFailedMove
|
||||
|
@ -11,7 +11,7 @@ BattleCommand_StartSandstorm:
|
||||
ld [wWeatherCount], a
|
||||
call AnimateCurrentMove
|
||||
ld hl, SandstormBrewedText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.failed
|
||||
call AnimateFailedMove
|
||||
|
@ -110,7 +110,7 @@ BattleCommand_Sketch:
|
||||
call AnimateCurrentMove
|
||||
|
||||
ld hl, SketchedText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.fail
|
||||
call AnimateFailedMove
|
||||
|
@ -20,7 +20,7 @@ BattleCommand_Spikes:
|
||||
call AnimateCurrentMove
|
||||
|
||||
ld hl, SpikesText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.failed
|
||||
jp FailMove
|
||||
|
@ -80,7 +80,7 @@ BattleCommand_Spite:
|
||||
ld a, d
|
||||
ld [wDeciramBuffer], a
|
||||
ld hl, SpiteEffectText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.failed
|
||||
jp PrintDidntAffect2
|
||||
|
@ -71,7 +71,7 @@ BattleCommand_Substitute:
|
||||
call BattleCommand_RaiseSubNoAnim
|
||||
.finish
|
||||
ld hl, MadeSubstituteText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
jp RefreshBattleHuds
|
||||
|
||||
.already_has_sub
|
||||
@ -85,4 +85,4 @@ BattleCommand_Substitute:
|
||||
call nz, BattleCommand_RaiseSub
|
||||
ld hl, TooWeakSubText
|
||||
.jp_stdbattletextbox
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
@ -6,4 +6,4 @@ BattleCommand_StartSun:
|
||||
ld [wWeatherCount], a
|
||||
call AnimateCurrentMove
|
||||
ld hl, SunGotBrightText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
@ -86,4 +86,4 @@ BattleCommand_Teleport:
|
||||
call SetBattleDraw
|
||||
|
||||
ld hl, FledFromBattleText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
@ -93,7 +93,7 @@ BattleCommand_Thief:
|
||||
.stole
|
||||
call GetItemName
|
||||
ld hl, StoleText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
.playeritem
|
||||
ld a, 1
|
||||
|
@ -135,7 +135,7 @@ BattleCommand_Transform:
|
||||
ld a, SUBSTITUTE
|
||||
call nz, LoadAnim
|
||||
ld hl, TransformedText
|
||||
jp StdBattleTextBox
|
||||
jp StdBattleTextbox
|
||||
|
||||
BattleSideCopy:
|
||||
; Copy bc bytes from hl to de if it's the player's turn.
|
||||
|
@ -237,7 +237,7 @@ _ShowLinkBattleParticipants:
|
||||
hlcoord 2, 3
|
||||
ld b, 9
|
||||
ld c, 14
|
||||
call TextBox
|
||||
call Textbox
|
||||
hlcoord 4, 5
|
||||
ld de, wPlayerName
|
||||
call PlaceString
|
||||
|
@ -1,7 +1,7 @@
|
||||
DisplayUsedMoveText:
|
||||
; battle command 03
|
||||
ld hl, UsedMoveText
|
||||
call BattleTextBox
|
||||
call BattleTextbox
|
||||
jp WaitBGMap
|
||||
|
||||
UsedMoveText:
|
||||
|
@ -1417,7 +1417,7 @@ BattleBGEffect_Tackle:
|
||||
ldh [hLYOverrideEnd], a
|
||||
ld hl, BG_EFFECT_STRUCT_03
|
||||
add hl, bc
|
||||
ld [hl], $0
|
||||
ld [hl], 0
|
||||
call BGEffect_CheckBattleTurn
|
||||
jr nz, .player_side
|
||||
ld a, 2
|
||||
@ -1451,10 +1451,10 @@ BattleBGEffect_25:
|
||||
ldh [hLYOverrideEnd], a
|
||||
ld hl, BG_EFFECT_STRUCT_03
|
||||
add hl, bc
|
||||
ld [hl], $0
|
||||
ld [hl], 0
|
||||
call BGEffect_CheckBattleTurn
|
||||
jr nz, .player_side
|
||||
ld a, 2
|
||||
ld a, 2
|
||||
jr .okay
|
||||
|
||||
.player_side
|
||||
@ -1473,7 +1473,7 @@ Tackle_BGEffect25_2d_one:
|
||||
ld a, [hl]
|
||||
cp -8
|
||||
jr z, .reached_limit
|
||||
cp 8
|
||||
cp 8
|
||||
jr nz, .finish
|
||||
.reached_limit
|
||||
call BattleBGEffects_IncrementJumptable
|
||||
|
@ -599,7 +599,7 @@ Unreferenced_Function1704ca:
|
||||
ret
|
||||
|
||||
Function1704e1:
|
||||
call SpeechTextBox
|
||||
call SpeechTextbox
|
||||
call FadeToMenu
|
||||
call InitBattleTowerChallengeRAM
|
||||
call .JumptableLoop
|
||||
|
@ -12,12 +12,12 @@ DisplayCaughtContestMonStats:
|
||||
hlcoord 0, 0
|
||||
ld b, 4
|
||||
ld c, 13
|
||||
call TextBox
|
||||
call Textbox
|
||||
|
||||
hlcoord 0, 6
|
||||
ld b, 4
|
||||
ld c, 13
|
||||
call TextBox
|
||||
call Textbox
|
||||
|
||||
hlcoord 2, 0
|
||||
ld de, .Stock
|
||||
|
@ -150,7 +150,7 @@ Elevator_GetCurrentFloorText:
|
||||
hlcoord 0, 0
|
||||
ld b, 4
|
||||
ld c, 8
|
||||
call TextBox
|
||||
call Textbox
|
||||
hlcoord 1, 2
|
||||
ld de, Elevator_CurrentFloorText
|
||||
call PlaceString
|
||||
|
@ -456,10 +456,10 @@ DisplayHOFMon:
|
||||
call ByteFill
|
||||
hlcoord 0, 0
|
||||
lb bc, 3, SCREEN_WIDTH - 2
|
||||
call TextBox
|
||||
call Textbox
|
||||
hlcoord 0, 12
|
||||
lb bc, 4, SCREEN_WIDTH - 2
|
||||
call TextBox
|
||||
call Textbox
|
||||
ld a, [wTempMonSpecies]
|
||||
ld [wCurPartySpecies], a
|
||||
ld [wDeciramBuffer], a
|
||||
@ -567,10 +567,10 @@ HOF_AnimatePlayerPic:
|
||||
ldh [hBGMapMode], a
|
||||
hlcoord 0, 2
|
||||
lb bc, 8, 9
|
||||
call TextBox
|
||||
call Textbox
|
||||
hlcoord 0, 12
|
||||
lb bc, 4, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
hlcoord 2, 4
|
||||
ld de, wPlayerName
|
||||
call PlaceString
|
||||
|
@ -432,7 +432,7 @@ Mom_ContinueMenuSetup:
|
||||
ldh [hBGMapMode], a
|
||||
hlcoord 0, 0
|
||||
lb bc, 6, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
hlcoord 1, 2
|
||||
ld de, Mom_SavedString
|
||||
call PlaceString
|
||||
|
@ -53,7 +53,7 @@ CheckBadge:
|
||||
call CheckEngineFlag
|
||||
ret nc
|
||||
ld hl, .BadgeRequiredText
|
||||
call MenuTextBoxBackup ; push text to queue
|
||||
call MenuTextboxBackup ; push text to queue
|
||||
scf
|
||||
ret
|
||||
|
||||
@ -109,7 +109,7 @@ CheckPartyMove:
|
||||
|
||||
FieldMoveFailed:
|
||||
ld hl, .CantUseHere
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
ret
|
||||
|
||||
.CantUseHere:
|
||||
@ -157,7 +157,7 @@ CutFunction:
|
||||
|
||||
.FailCut:
|
||||
ld hl, Text_NothingToCut
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
ld a, $80
|
||||
ret
|
||||
|
||||
@ -394,13 +394,13 @@ SurfFunction:
|
||||
|
||||
.FailSurf:
|
||||
ld hl, CantSurfText
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
ld a, $80
|
||||
ret
|
||||
|
||||
.AlreadySurfing:
|
||||
ld hl, AlreadySurfingText
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
ld a, $80
|
||||
ret
|
||||
|
||||
@ -830,7 +830,7 @@ dig_incave
|
||||
cp $2
|
||||
jr nz, .failescaperope
|
||||
ld hl, .Text_CantUseHere
|
||||
call MenuTextBox
|
||||
call MenuTextbox
|
||||
call WaitPressAorB_BlinkCursor
|
||||
call CloseWindow
|
||||
|
||||
@ -933,7 +933,7 @@ TeleportFunction:
|
||||
|
||||
.FailTeleport:
|
||||
ld hl, .Text_CantUseHere
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
ld a, $80
|
||||
ret
|
||||
|
||||
@ -987,7 +987,7 @@ StrengthFunction:
|
||||
|
||||
.Unreferenced_AlreadyUsing:
|
||||
ld hl, .JumpText
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
ld a, $80
|
||||
ret
|
||||
|
||||
|
@ -298,7 +298,7 @@ PC_DisplayTextWaitMenu:
|
||||
push af
|
||||
set NO_TEXT_SCROLL, a
|
||||
ld [wOptions], a
|
||||
call MenuTextBox
|
||||
call MenuTextbox
|
||||
pop af
|
||||
ld [wOptions], a
|
||||
ret
|
||||
@ -336,7 +336,7 @@ PlayerWithdrawItemMenu:
|
||||
|
||||
.askquantity
|
||||
ld hl, .HowManyText
|
||||
call MenuTextBox
|
||||
call MenuTextbox
|
||||
farcall SelectQuantityToToss
|
||||
call ExitMenu
|
||||
call ExitMenu
|
||||
@ -358,7 +358,7 @@ PlayerWithdrawItemMenu:
|
||||
call TossItem
|
||||
predef PartyMonItemName
|
||||
ld hl, .WithdrewText
|
||||
call MenuTextBox
|
||||
call MenuTextbox
|
||||
xor a
|
||||
ldh [hBGMapMode], a
|
||||
call ExitMenu
|
||||
@ -366,7 +366,7 @@ PlayerWithdrawItemMenu:
|
||||
|
||||
.PackFull:
|
||||
ld hl, .NoRoomText
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
ret
|
||||
|
||||
.done
|
||||
@ -438,7 +438,7 @@ PlayerDepositItemMenu:
|
||||
farcall HasNoItems
|
||||
ret nc
|
||||
ld hl, .NoItemsInBag
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
scf
|
||||
ret
|
||||
|
||||
@ -496,7 +496,7 @@ PlayerDepositItemMenu:
|
||||
|
||||
.AskQuantity:
|
||||
ld hl, .HowManyText
|
||||
call MenuTextBox
|
||||
call MenuTextbox
|
||||
farcall SelectQuantityToToss
|
||||
push af
|
||||
call ExitMenu
|
||||
@ -562,7 +562,7 @@ PCItemsJoypad:
|
||||
hlcoord 0, 0
|
||||
ld b, 10
|
||||
ld c, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
ld a, [wPCItemsCursor]
|
||||
ld [wMenuCursorBuffer], a
|
||||
ld a, [wPCItemsScrollPosition]
|
||||
@ -634,7 +634,7 @@ PCItemsJoypad:
|
||||
dba UpdateItemDescription
|
||||
|
||||
PC_DisplayText:
|
||||
call MenuTextBox
|
||||
call MenuTextbox
|
||||
call ExitMenu
|
||||
ret
|
||||
|
||||
|
@ -29,15 +29,15 @@ _UnownPrinter:
|
||||
|
||||
hlcoord 0, 0
|
||||
lb bc, 3, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
|
||||
hlcoord 0, 5
|
||||
lb bc, 7, 7
|
||||
call TextBox
|
||||
call Textbox
|
||||
|
||||
hlcoord 0, 14
|
||||
lb bc, 2, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
|
||||
hlcoord 1, 2
|
||||
ld de, AlphRuinsStampString
|
||||
|
@ -1,6 +1,6 @@
|
||||
ProfOaksPC:
|
||||
ld hl, OakPCText1
|
||||
call MenuTextBox
|
||||
call MenuTextbox
|
||||
call YesNoBox
|
||||
jr c, .shutdown
|
||||
call ProfOaksPCBoot ; player chose "yes"?
|
||||
|
@ -494,9 +494,9 @@ CardFlip_UpdateCoinBalanceDisplay:
|
||||
hlcoord 0, 12
|
||||
ld b, 4
|
||||
ld c, SCREEN_WIDTH - 2
|
||||
call TextBox
|
||||
call Textbox
|
||||
pop hl
|
||||
call PrintTextBoxText
|
||||
call PrintTextboxText
|
||||
call CardFlip_PrintCoinBalance
|
||||
ret
|
||||
|
||||
@ -504,7 +504,7 @@ CardFlip_PrintCoinBalance:
|
||||
hlcoord 9, 15
|
||||
ld b, 1
|
||||
ld c, 9
|
||||
call TextBox
|
||||
call Textbox
|
||||
hlcoord 10, 16
|
||||
ld de, .CoinStr
|
||||
call PlaceString
|
||||
@ -530,7 +530,7 @@ CardFlip_InitTilemap:
|
||||
call CardFlip_CopyToBox
|
||||
hlcoord 0, 12
|
||||
lb bc, 4, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
ret
|
||||
|
||||
CardFlip_FillGreenBox:
|
||||
|
@ -1789,7 +1789,7 @@ Slots_AskPlayAgain:
|
||||
.you_have_coins
|
||||
ld hl, .Text_PlayAgain
|
||||
call PrintText
|
||||
call LoadMenuTextBox
|
||||
call LoadMenuTextbox
|
||||
lb bc, 14, 12
|
||||
call PlaceYesNoBox
|
||||
ld a, [wMenuCursorY]
|
||||
|
@ -75,7 +75,7 @@ _LoadFontsBattleExtra::
|
||||
jr LoadFrame
|
||||
|
||||
LoadFrame:
|
||||
ld a, [wTextBoxFrame]
|
||||
ld a, [wTextboxFrame]
|
||||
maskbits NUM_FRAMES
|
||||
ld bc, 6 * LEN_1BPP_TILE
|
||||
ld hl, Frames
|
||||
@ -86,8 +86,8 @@ LoadFrame:
|
||||
lb bc, BANK(Frames), 6 ; "┌" to "┘"
|
||||
call Get1bpp_2
|
||||
ld hl, vTiles2 tile " " ; $7f
|
||||
ld de, TextBoxSpaceGFX
|
||||
lb bc, BANK(TextBoxSpaceGFX), 1
|
||||
ld de, TextboxSpaceGFX
|
||||
lb bc, BANK(TextboxSpaceGFX), 1
|
||||
call Get1bpp_2
|
||||
ret
|
||||
|
||||
|
@ -1357,7 +1357,7 @@ RareCandyEffect:
|
||||
hlcoord 9, 0
|
||||
ld b, 10
|
||||
ld c, 9
|
||||
call TextBox
|
||||
call Textbox
|
||||
|
||||
hlcoord 11, 1
|
||||
ld bc, 4
|
||||
@ -1632,7 +1632,7 @@ BitterBerryEffect:
|
||||
call UseItemText
|
||||
|
||||
ld hl, ConfusedNoMoreText
|
||||
call StdBattleTextBox
|
||||
call StdBattleTextbox
|
||||
|
||||
ld a, 0
|
||||
|
||||
@ -2056,7 +2056,7 @@ Softboiled_MilkDrinkFunction:
|
||||
.cant_use
|
||||
push bc
|
||||
ld hl, .Text_CantBeUsed
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
pop bc
|
||||
jr .loop
|
||||
|
||||
@ -2266,7 +2266,7 @@ PokeFluteEffect:
|
||||
|
||||
BlueCardEffect:
|
||||
ld hl, .bluecardtext
|
||||
jp MenuTextBoxWaitButton
|
||||
jp MenuTextboxWaitButton
|
||||
|
||||
.bluecardtext
|
||||
text_far UnknownText_0x1c5c5e
|
||||
@ -2274,7 +2274,7 @@ BlueCardEffect:
|
||||
|
||||
CoinCaseEffect:
|
||||
ld hl, .coincasetext
|
||||
jp MenuTextBoxWaitButton
|
||||
jp MenuTextboxWaitButton
|
||||
|
||||
.coincasetext
|
||||
text_far UnknownText_0x1c5c7b
|
||||
|
@ -35,10 +35,10 @@ HerbShop:
|
||||
call FarReadMart
|
||||
call LoadStandardMenuHeader
|
||||
ld hl, Text_HerbShop_Intro
|
||||
call MartTextBox
|
||||
call MartTextbox
|
||||
call BuyMenu
|
||||
ld hl, Text_HerbShop_ComeAgain
|
||||
call MartTextBox
|
||||
call MartTextbox
|
||||
ret
|
||||
|
||||
BargainShop:
|
||||
@ -48,7 +48,7 @@ BargainShop:
|
||||
call ReadMart
|
||||
call LoadStandardMenuHeader
|
||||
ld hl, Text_BargainShop_Intro
|
||||
call MartTextBox
|
||||
call MartTextbox
|
||||
call BuyMenu
|
||||
ld hl, wBargainShopFlags
|
||||
ld a, [hli]
|
||||
@ -59,17 +59,17 @@ BargainShop:
|
||||
|
||||
.skip_set
|
||||
ld hl, Text_BargainShop_ComeAgain
|
||||
call MartTextBox
|
||||
call MartTextbox
|
||||
ret
|
||||
|
||||
Pharmacist:
|
||||
call FarReadMart
|
||||
call LoadStandardMenuHeader
|
||||
ld hl, Text_Pharmacist_Intro
|
||||
call MartTextBox
|
||||
call MartTextbox
|
||||
call BuyMenu
|
||||
ld hl, Text_Pharmacist_ComeAgain
|
||||
call MartTextBox
|
||||
call MartTextbox
|
||||
ret
|
||||
|
||||
RooftopSale:
|
||||
@ -86,10 +86,10 @@ RooftopSale:
|
||||
call ReadMart
|
||||
call LoadStandardMenuHeader
|
||||
ld hl, Text_Mart_HowMayIHelpYou
|
||||
call MartTextBox
|
||||
call MartTextbox
|
||||
call BuyMenu
|
||||
ld hl, Text_Mart_ComeAgain
|
||||
call MartTextBox
|
||||
call MartTextbox
|
||||
ret
|
||||
|
||||
INCLUDE "data/items/rooftop_sale.asm"
|
||||
@ -203,7 +203,7 @@ StandardMart:
|
||||
.Quit:
|
||||
call ExitMenu
|
||||
ld hl, Text_Mart_ComeAgain
|
||||
call MartTextBox
|
||||
call MartTextbox
|
||||
ld a, STANDARDMART_EXIT
|
||||
ret
|
||||
|
||||
@ -440,7 +440,7 @@ BuyMenuLoop:
|
||||
ld [wMenuScrollPositionBackup], a
|
||||
ld a, [wMenuCursorY]
|
||||
ld [wMenuCursorBufferBackup], a
|
||||
call SpeechTextBox
|
||||
call SpeechTextbox
|
||||
ld a, [wMenuJoypad]
|
||||
cp B_BUTTON
|
||||
jr z, .set_carry
|
||||
@ -475,7 +475,7 @@ BuyMenuLoop:
|
||||
call JoyWaitAorB
|
||||
|
||||
.cancel
|
||||
call SpeechTextBox
|
||||
call SpeechTextbox
|
||||
and a
|
||||
ret
|
||||
|
||||
@ -747,7 +747,7 @@ SellMenu:
|
||||
|
||||
.Unreferenced_NothingToSell:
|
||||
ld hl, .NothingToSellText
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
and a
|
||||
ret
|
||||
|
||||
@ -796,7 +796,7 @@ SellMenu:
|
||||
lb bc, 3, 18
|
||||
call ClearBox
|
||||
ld hl, Text_Mart_ICanPayThisMuch
|
||||
call PrintTextBoxText
|
||||
call PrintTextboxText
|
||||
call YesNoBox
|
||||
jr c, .declined
|
||||
ld de, wMoney
|
||||
@ -810,7 +810,7 @@ SellMenu:
|
||||
lb bc, 3, 18
|
||||
call ClearBox
|
||||
ld hl, Text_Mart_SoldForAmount
|
||||
call PrintTextBoxText
|
||||
call PrintTextboxText
|
||||
call PlayTransactionSound
|
||||
farcall PlaceMoneyBottomLeft
|
||||
call JoyWaitAorB
|
||||
@ -890,8 +890,8 @@ PlayTransactionSound:
|
||||
call PlaySFX
|
||||
ret
|
||||
|
||||
MartTextBox:
|
||||
call MenuTextBox
|
||||
MartTextbox:
|
||||
call MenuTextbox
|
||||
call JoyWaitAorB
|
||||
call ExitMenu
|
||||
ret
|
||||
|
@ -484,7 +484,7 @@ TossMenu:
|
||||
jr c, .finish
|
||||
call Pack_GetItemName
|
||||
ld hl, Text_ConfirmThrowAway
|
||||
call MenuTextBox
|
||||
call MenuTextbox
|
||||
call YesNoBox
|
||||
push af
|
||||
call ExitMenu
|
||||
@ -1358,7 +1358,7 @@ Pack_InitGFX:
|
||||
; Place the textbox for displaying the item description
|
||||
hlcoord 0, SCREEN_HEIGHT - 4 - 2
|
||||
lb bc, 4, SCREEN_WIDTH - 2
|
||||
call TextBox
|
||||
call Textbox
|
||||
call EnableLCD
|
||||
call DrawPackGFX
|
||||
ret
|
||||
|
@ -247,7 +247,7 @@ TMHM_ShowTMMoveDescription:
|
||||
hlcoord 0, 12
|
||||
ld b, 4
|
||||
ld c, SCREEN_WIDTH - 2
|
||||
call TextBox
|
||||
call Textbox
|
||||
ld a, [wCurItem]
|
||||
cp NUM_TMS + NUM_HMS + 1
|
||||
jr nc, TMHM_JoypadLoop
|
||||
|
@ -4,7 +4,7 @@ UpdateItemDescription:
|
||||
hlcoord 0, 12
|
||||
ld b, 4
|
||||
ld c, SCREEN_WIDTH - 2
|
||||
call TextBox
|
||||
call Textbox
|
||||
ld a, [wMenuSelection]
|
||||
cp -1
|
||||
ret z
|
||||
|
@ -7,7 +7,7 @@ PlaceWaitingText::
|
||||
and a
|
||||
jr z, .notinbattle
|
||||
|
||||
call TextBox
|
||||
call Textbox
|
||||
jr .proceed
|
||||
|
||||
.notinbattle
|
||||
|
@ -237,11 +237,11 @@ MainMenu_PrintCurrentTimeAndDay:
|
||||
hlcoord 0, 14
|
||||
ld b, 2
|
||||
ld c, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
ret
|
||||
|
||||
.TimeFail:
|
||||
call SpeechTextBox
|
||||
call SpeechTextbox
|
||||
ret
|
||||
|
||||
.PlaceTime:
|
||||
|
@ -30,19 +30,19 @@ PlaceMenuItemQuantity:
|
||||
PlaceMoneyTopRight:
|
||||
ld hl, MenuHeader_0x24b15
|
||||
call CopyMenuHeader
|
||||
jr PlaceMoneyTextBox
|
||||
jr PlaceMoneyTextbox
|
||||
|
||||
PlaceMoneyBottomLeft:
|
||||
ld hl, MenuHeader_0x24b1d
|
||||
call CopyMenuHeader
|
||||
jr PlaceMoneyTextBox
|
||||
jr PlaceMoneyTextbox
|
||||
|
||||
PlaceMoneyAtTopLeftOfTextbox:
|
||||
ld hl, MenuHeader_0x24b15
|
||||
lb de, 0, 11
|
||||
call OffsetMenuHeader
|
||||
|
||||
PlaceMoneyTextBox:
|
||||
PlaceMoneyTextbox:
|
||||
call MenuBox
|
||||
call MenuBoxCoord2Tile
|
||||
ld de, SCREEN_WIDTH + 1
|
||||
@ -69,7 +69,7 @@ DisplayCoinCaseBalance:
|
||||
hlcoord 11, 0
|
||||
ld b, 1
|
||||
ld c, 7
|
||||
call TextBox
|
||||
call Textbox
|
||||
hlcoord 12, 0
|
||||
ld de, CoinString
|
||||
call PlaceString
|
||||
@ -86,7 +86,7 @@ DisplayMoneyAndCoinBalance:
|
||||
hlcoord 5, 0
|
||||
ld b, 3
|
||||
ld c, 13
|
||||
call TextBox
|
||||
call Textbox
|
||||
hlcoord 6, 1
|
||||
ld de, MoneyString
|
||||
call PlaceString
|
||||
@ -119,7 +119,7 @@ Unreferenced_Function24b8f:
|
||||
hlcoord 0, 0
|
||||
ld b, 3
|
||||
ld c, 7
|
||||
call TextBox
|
||||
call Textbox
|
||||
hlcoord 1, 1
|
||||
ld de, wSafariTimeRemaining
|
||||
lb bc, 2, 3
|
||||
@ -147,7 +147,7 @@ StartMenu_DrawBugContestStatusBox:
|
||||
hlcoord 0, 0
|
||||
ld b, 5
|
||||
ld c, 17
|
||||
call TextBox
|
||||
call Textbox
|
||||
ret
|
||||
|
||||
StartMenu_PrintBugContestStatus:
|
||||
|
@ -7,7 +7,7 @@ _OptionsMenu:
|
||||
hlcoord 0, 0
|
||||
ld b, 16
|
||||
ld c, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
hlcoord 2, 2
|
||||
ld de, StringOptions
|
||||
call PlaceString
|
||||
@ -448,7 +448,7 @@ Options_MenuAccount:
|
||||
.On: db "ON @"
|
||||
|
||||
Options_Frame:
|
||||
ld hl, wTextBoxFrame
|
||||
ld hl, wTextboxFrame
|
||||
ldh a, [hJoyPressed]
|
||||
bit D_LEFT_F, a
|
||||
jr nz, .LeftPressed
|
||||
@ -470,7 +470,7 @@ Options_Frame:
|
||||
maskbits NUM_FRAMES
|
||||
ld [hl], a
|
||||
UpdateFrame:
|
||||
ld a, [wTextBoxFrame]
|
||||
ld a, [wTextboxFrame]
|
||||
hlcoord 16, 15 ; where on the screen the number is drawn
|
||||
add "1"
|
||||
ld [hl], a
|
||||
|
@ -1,7 +1,7 @@
|
||||
SaveMenu:
|
||||
call LoadStandardMenuHeader
|
||||
farcall DisplaySaveInfoOnSave
|
||||
call SpeechTextBox
|
||||
call SpeechTextbox
|
||||
call UpdateSprites
|
||||
farcall SaveMenu_CopyTilemapAtOnce
|
||||
ld hl, Text_WouldYouLikeToSaveTheGame
|
||||
@ -39,7 +39,7 @@ SaveAfterLinkTrade:
|
||||
ChangeBoxSaveGame:
|
||||
push de
|
||||
ld hl, Text_SaveOnBoxSwitch
|
||||
call MenuTextBox
|
||||
call MenuTextbox
|
||||
call YesNoBox
|
||||
call ExitMenu
|
||||
jr c, .refused
|
||||
@ -116,7 +116,7 @@ MoveMonWOMail_InsertMon_SaveGame:
|
||||
|
||||
StartMoveMonWOMail_SaveGame:
|
||||
ld hl, Text_SaveOnMoveMonWOMail
|
||||
call MenuTextBox
|
||||
call MenuTextbox
|
||||
call YesNoBox
|
||||
call ExitMenu
|
||||
jr c, .refused
|
||||
@ -198,7 +198,7 @@ AskOverwriteSaveFile:
|
||||
SaveTheGame_yesorno:
|
||||
ld b, BANK(Text_WouldYouLikeToSaveTheGame)
|
||||
call MapTextbox
|
||||
call LoadMenuTextBox
|
||||
call LoadMenuTextbox
|
||||
lb bc, 0, 7
|
||||
call PlaceYesNoBox
|
||||
ld a, [wMenuCursorY]
|
||||
|
@ -379,7 +379,7 @@ endr
|
||||
hlcoord 0, 13
|
||||
ld b, 3
|
||||
ld c, 8
|
||||
jp TextBoxPalette
|
||||
jp TextboxPalette
|
||||
|
||||
.IsMenuAccountOn:
|
||||
ld a, [wOptions2]
|
||||
|
@ -931,7 +931,7 @@ TrademonStats_MonTemplate:
|
||||
hlcoord 3, 0
|
||||
ld b, $6
|
||||
ld c, $d
|
||||
call TextBox
|
||||
call Textbox
|
||||
hlcoord 4, 0
|
||||
ld de, .OTMonData
|
||||
call PlaceString
|
||||
@ -951,7 +951,7 @@ TrademonStats_Egg:
|
||||
hlcoord 3, 0
|
||||
ld b, 6
|
||||
ld c, 13
|
||||
call TextBox
|
||||
call Textbox
|
||||
hlcoord 4, 2
|
||||
ld de, .EggData
|
||||
call PlaceString
|
||||
|
@ -379,7 +379,7 @@ PopulateDecoCategoryMenu:
|
||||
|
||||
.empty
|
||||
ld hl, .Text_nothing_to_choose
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
ret
|
||||
|
||||
.Text_nothing_to_choose:
|
||||
@ -675,7 +675,7 @@ DecoAction_SetItUp:
|
||||
ld hl, wStringBuffer3
|
||||
call GetDecorationName
|
||||
ld hl, DecoText_PutAwayAndSetUp
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
xor a
|
||||
ret
|
||||
|
||||
@ -684,13 +684,13 @@ DecoAction_SetItUp:
|
||||
ld hl, wStringBuffer3
|
||||
call GetDecorationName
|
||||
ld hl, DecoText_SetUpTheDeco
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
xor a
|
||||
ret
|
||||
|
||||
.alreadythere
|
||||
ld hl, DecoText_AlreadySetUp
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
scf
|
||||
ret
|
||||
|
||||
@ -711,13 +711,13 @@ DecoAction_TryPutItAway:
|
||||
ld hl, wStringBuffer3
|
||||
call GetDecorationName
|
||||
ld hl, DecoText_PutAwayTheDeco
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
xor a
|
||||
ret
|
||||
|
||||
.nothingthere
|
||||
ld hl, DecoText_NothingToPutAway
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
xor a
|
||||
ret
|
||||
|
||||
@ -772,7 +772,7 @@ DecoAction_SetItUp_Ornament:
|
||||
ld [wSelectedDecoration], a
|
||||
call .getwhichside
|
||||
ld hl, DecoText_PutAwayAndSetUp
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
xor a
|
||||
ret
|
||||
|
||||
@ -784,13 +784,13 @@ DecoAction_SetItUp_Ornament:
|
||||
ld hl, wStringBuffer3
|
||||
call GetDecorationName
|
||||
ld hl, DecoText_SetUpTheDeco
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
xor a
|
||||
ret
|
||||
|
||||
.failed
|
||||
ld hl, DecoText_AlreadySetUp
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
scf
|
||||
ret
|
||||
|
||||
@ -820,13 +820,13 @@ DecoAction_PutItAway_Ornament:
|
||||
xor a
|
||||
ld [wSelectedDecoration], a
|
||||
ld hl, DecoText_PutAwayTheDeco
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
xor a
|
||||
ret
|
||||
|
||||
.nothingthere
|
||||
ld hl, DecoText_NothingToPutAway
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
xor a
|
||||
ret
|
||||
|
||||
@ -836,7 +836,7 @@ DecoText_WhichSide:
|
||||
text_end
|
||||
|
||||
DecoAction_AskWhichSide:
|
||||
call MenuTextBox
|
||||
call MenuTextbox
|
||||
ld hl, MenuHeader_0x26eab
|
||||
call GetMenu2
|
||||
call ExitMenu
|
||||
|
@ -498,7 +498,7 @@ Script_battletowertext:
|
||||
; script command 0xa4
|
||||
; parameters: bttext_id
|
||||
|
||||
call SetUpTextBox
|
||||
call SetUpTextbox
|
||||
call GetScriptByte
|
||||
ld c, a
|
||||
farcall BattleTowerText
|
||||
|
@ -555,7 +555,7 @@ UnknownText_0x90336:
|
||||
text_end
|
||||
|
||||
HangUp_BoopOff:
|
||||
call SpeechTextBox
|
||||
call SpeechTextbox
|
||||
ret
|
||||
|
||||
Phone_StartRinging:
|
||||
@ -593,7 +593,7 @@ Phone_CallerTextbox:
|
||||
hlcoord 0, 0
|
||||
ld b, 2
|
||||
ld c, SCREEN_WIDTH - 2
|
||||
call TextBox
|
||||
call Textbox
|
||||
ret
|
||||
|
||||
Function90380:
|
||||
|
@ -313,7 +313,7 @@ InitPokegearTilemap:
|
||||
call PlaceString
|
||||
hlcoord 0, 12
|
||||
lb bc, 4, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
call Pokegear_UpdateClock
|
||||
ret
|
||||
|
||||
@ -351,7 +351,7 @@ InitPokegearTilemap:
|
||||
call Pokegear_LoadTilemapRLE
|
||||
hlcoord 0, 12
|
||||
lb bc, 4, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
ret
|
||||
|
||||
.Phone:
|
||||
@ -359,7 +359,7 @@ InitPokegearTilemap:
|
||||
call Pokegear_LoadTilemapRLE
|
||||
hlcoord 0, 12
|
||||
lb bc, 4, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
call .PlacePhoneBars
|
||||
call PokegearPhone_UpdateDisplayList
|
||||
ret
|
||||
@ -1138,7 +1138,7 @@ PokegearPhoneContactSubmenu:
|
||||
ld b, a
|
||||
ld c, 8
|
||||
push de
|
||||
call TextBox
|
||||
call Textbox
|
||||
pop de
|
||||
pop hl
|
||||
inc hl
|
||||
@ -1213,7 +1213,7 @@ PokegearPhoneContactSubmenu:
|
||||
|
||||
.Delete:
|
||||
ld hl, PokegearText_DeleteStoredNumber
|
||||
call MenuTextBox
|
||||
call MenuTextbox
|
||||
call YesNoBox
|
||||
call ExitMenu
|
||||
jr c, .CancelDelete
|
||||
@ -1758,7 +1758,7 @@ NoRadioName:
|
||||
call ClearBox
|
||||
hlcoord 0, 12
|
||||
lb bc, 4, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
ret
|
||||
|
||||
OaksPKMNTalkName: db "OAK's <PK><MN> Talk@"
|
||||
@ -1988,7 +1988,7 @@ PlayRadio:
|
||||
push de
|
||||
hlcoord 0, 12
|
||||
lb bc, 4, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
hlcoord 1, 14
|
||||
ld [hl], "“"
|
||||
pop de
|
||||
|
@ -142,7 +142,7 @@ PrintRadioLine:
|
||||
call PlaceHLTextAtBC
|
||||
jr .skip
|
||||
.print
|
||||
call PrintTextBoxText
|
||||
call PrintTextboxText
|
||||
.skip
|
||||
ld a, RADIO_SCROLL
|
||||
ld [wCurRadioLine], a
|
||||
|
@ -963,7 +963,7 @@ BillsPC_PlaceString:
|
||||
push de
|
||||
hlcoord 0, 15
|
||||
lb bc, 1, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
pop de
|
||||
hlcoord 1, 16
|
||||
call PlaceString
|
||||
@ -980,7 +980,7 @@ BillsPC_MoveMonWOMail_BoxNameAndArrows:
|
||||
BillsPC_BoxName:
|
||||
hlcoord 8, 0
|
||||
lb bc, 1, 10
|
||||
call TextBox
|
||||
call Textbox
|
||||
|
||||
ld a, [wBillsPC_LoadedBox]
|
||||
and a
|
||||
@ -1219,7 +1219,7 @@ BillsPC_LoadMonStats:
|
||||
BillsPC_RefreshTextboxes:
|
||||
hlcoord 8, 2
|
||||
lb bc, 10, 10
|
||||
call TextBox
|
||||
call Textbox
|
||||
|
||||
hlcoord 8, 2
|
||||
ld [hl], "└"
|
||||
@ -1790,7 +1790,7 @@ DepositPokemon:
|
||||
call ClearBox
|
||||
hlcoord 0, 15
|
||||
lb bc, 1, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
call WaitBGMap
|
||||
hlcoord 1, 16
|
||||
ld de, PCString_Stored
|
||||
@ -1845,7 +1845,7 @@ TryWithdrawPokemon:
|
||||
call ClearBox
|
||||
hlcoord 0, 15
|
||||
lb bc, 1, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
call WaitBGMap
|
||||
hlcoord 1, 16
|
||||
ld de, PCString_Got
|
||||
@ -1881,7 +1881,7 @@ ReleasePKMN_ByePKMN:
|
||||
call ClearBox
|
||||
hlcoord 0, 15
|
||||
lb bc, 1, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
|
||||
call WaitBGMap
|
||||
ld a, [wCurPartySpecies]
|
||||
@ -1902,7 +1902,7 @@ ReleasePKMN_ByePKMN:
|
||||
call DelayFrames
|
||||
hlcoord 0, 15
|
||||
lb bc, 1, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
hlcoord 1, 16
|
||||
ld de, PCString_Bye
|
||||
call PlaceString
|
||||
@ -1925,7 +1925,7 @@ MovePKMNWitoutMail_InsertMon:
|
||||
push af
|
||||
hlcoord 0, 15
|
||||
lb bc, 1, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
hlcoord 1, 16
|
||||
ld de, .Saving_LeaveOn
|
||||
call PlaceString
|
||||
@ -2241,7 +2241,7 @@ _ChangeBox:
|
||||
ld [wMenuScrollPosition], a
|
||||
hlcoord 0, 4
|
||||
lb bc, 8, 9
|
||||
call TextBox
|
||||
call Textbox
|
||||
call ScrollingMenu
|
||||
ld a, [wMenuJoypad]
|
||||
cp B_BUTTON
|
||||
@ -2306,7 +2306,7 @@ GetBoxName:
|
||||
BillsPC_PrintBoxCountAndCapacity:
|
||||
hlcoord 11, 7
|
||||
lb bc, 5, 7
|
||||
call TextBox
|
||||
call Textbox
|
||||
ld a, [wMenuSelection]
|
||||
cp -1
|
||||
ret z
|
||||
@ -2394,7 +2394,7 @@ BillsPC_PrintBoxName:
|
||||
hlcoord 0, 0
|
||||
ld b, 2
|
||||
ld c, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
hlcoord 1, 2
|
||||
ld de, .Current
|
||||
call PlaceString
|
||||
@ -2522,7 +2522,7 @@ BillsPC_PlaceChangeBoxString:
|
||||
push de
|
||||
hlcoord 0, 14
|
||||
lb bc, 2, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
pop de
|
||||
hlcoord 1, 16
|
||||
call PlaceString
|
||||
|
@ -10,7 +10,7 @@ _BillsPC:
|
||||
and a
|
||||
ret nz
|
||||
ld hl, .Text_GottaHavePokemon
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
scf
|
||||
ret
|
||||
|
||||
@ -153,13 +153,13 @@ Unreferenced_Functione512:
|
||||
|
||||
.no_mon
|
||||
ld hl, .Text_NoMon
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
scf
|
||||
ret
|
||||
|
||||
.only_one_mon
|
||||
ld hl, .Text_ItsYourLastMon
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
scf
|
||||
ret
|
||||
|
||||
@ -220,7 +220,7 @@ Unreferenced_Functione56d:
|
||||
|
||||
.asm_e576
|
||||
ld hl, UnknownText_0xe57e
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
scf
|
||||
ret
|
||||
|
||||
@ -246,10 +246,10 @@ ClearPCItemScreen:
|
||||
call ByteFill
|
||||
hlcoord 0, 0
|
||||
lb bc, 10, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
hlcoord 0, 12
|
||||
lb bc, 4, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
call WaitBGMap2
|
||||
call SetPalettes ; load regular palettes?
|
||||
ret
|
||||
|
@ -241,7 +241,7 @@ EvolveAfterBattle_MasterLoop:
|
||||
|
||||
push hl
|
||||
ld hl, Text_EvolvedIntoPKMN
|
||||
call PrintTextBoxText
|
||||
call PrintTextboxText
|
||||
farcall StubbedTrainerRankings_MonsEvolved
|
||||
|
||||
ld de, MUSIC_NONE
|
||||
|
@ -139,7 +139,7 @@ ForgetMove:
|
||||
hlcoord 5, 2
|
||||
ld b, NUM_MOVES * 2
|
||||
ld c, MOVE_NAME_LENGTH
|
||||
call TextBox
|
||||
call Textbox
|
||||
hlcoord 5 + 2, 2 + 2
|
||||
ld a, SCREEN_WIDTH * 2
|
||||
ld [wBuffer1], a
|
||||
|
@ -307,7 +307,7 @@ _PlayerMailBoxMenu:
|
||||
|
||||
.nomail
|
||||
ld hl, .EmptyMailboxText
|
||||
jp MenuTextBoxBackup
|
||||
jp MenuTextboxBackup
|
||||
|
||||
.EmptyMailboxText:
|
||||
text_far _EmptyMailboxText
|
||||
@ -429,7 +429,7 @@ MailboxPC:
|
||||
|
||||
.PutInPack:
|
||||
ld hl, .MessageLostText
|
||||
call MenuTextBox
|
||||
call MenuTextbox
|
||||
call YesNoBox
|
||||
call ExitMenu
|
||||
ret c
|
||||
@ -442,7 +442,7 @@ MailboxPC:
|
||||
call ReceiveItem
|
||||
jr c, .put_in_bag
|
||||
ld hl, .PackFullText
|
||||
jp MenuTextBoxBackup
|
||||
jp MenuTextboxBackup
|
||||
|
||||
.put_in_bag
|
||||
ld a, [wMenuSelection]
|
||||
@ -450,7 +450,7 @@ MailboxPC:
|
||||
ld b, a
|
||||
call DeleteMailFromPC
|
||||
ld hl, .PutAwayText
|
||||
jp MenuTextBoxBackup
|
||||
jp MenuTextboxBackup
|
||||
|
||||
.PutAwayText:
|
||||
text_far ClearedMailPutAwayText
|
||||
|
@ -30,7 +30,7 @@ TossItemFromPC:
|
||||
and a
|
||||
jr nz, .key_item
|
||||
ld hl, .TossHowMany
|
||||
call MenuTextBox
|
||||
call MenuTextbox
|
||||
farcall SelectQuantityToToss
|
||||
push af
|
||||
call CloseWindow
|
||||
@ -38,7 +38,7 @@ TossItemFromPC:
|
||||
pop af
|
||||
jr c, .quit
|
||||
ld hl, .ConfirmToss
|
||||
call MenuTextBox
|
||||
call MenuTextbox
|
||||
call YesNoBox
|
||||
push af
|
||||
call ExitMenu
|
||||
@ -49,7 +49,7 @@ TossItemFromPC:
|
||||
call TossItem
|
||||
call PartyMonItemName
|
||||
ld hl, .TossedThisMany
|
||||
call MenuTextBox
|
||||
call MenuTextbox
|
||||
call ExitMenu
|
||||
and a
|
||||
ret
|
||||
@ -78,7 +78,7 @@ TossItemFromPC:
|
||||
|
||||
.CantToss:
|
||||
ld hl, .TooImportantToToss
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
ret
|
||||
|
||||
.TooImportantToToss:
|
||||
@ -88,7 +88,7 @@ TossItemFromPC:
|
||||
|
||||
CantUseItem:
|
||||
ld hl, CantUseItemText
|
||||
call MenuTextBoxWaitButton
|
||||
call MenuTextboxWaitButton
|
||||
ret
|
||||
|
||||
CantUseItemText:
|
||||
@ -265,14 +265,14 @@ GiveTakePartyMonItem:
|
||||
|
||||
.next
|
||||
ld hl, CantBeHeldText
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
jr .loop
|
||||
|
||||
.quit
|
||||
ret
|
||||
|
||||
TryGiveItemToPartymon:
|
||||
call SpeechTextBox
|
||||
call SpeechTextbox
|
||||
call PartyMonItemName
|
||||
call GetPartyItemLocation
|
||||
ld a, [hl]
|
||||
@ -290,13 +290,13 @@ TryGiveItemToPartymon:
|
||||
.give_item_to_mon
|
||||
call GiveItemToPokemon
|
||||
ld hl, MadeHoldText
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
call GivePartyItem
|
||||
ret
|
||||
|
||||
.please_remove_mail
|
||||
ld hl, PleaseRemoveMailText
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
ret
|
||||
|
||||
.already_holding_item
|
||||
@ -317,7 +317,7 @@ TryGiveItemToPartymon:
|
||||
jr nc, .bag_full
|
||||
|
||||
ld hl, TookAndMadeHoldText
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
ld a, [wNamedObjectIndexBuffer]
|
||||
ld [wCurItem], a
|
||||
call GivePartyItem
|
||||
@ -328,7 +328,7 @@ TryGiveItemToPartymon:
|
||||
ld [wCurItem], a
|
||||
call ReceiveItemFromPokemon
|
||||
ld hl, ItemStorageIsFullText
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
|
||||
.abort
|
||||
ret
|
||||
@ -346,7 +346,7 @@ GivePartyItem:
|
||||
ret
|
||||
|
||||
TakePartyItem:
|
||||
call SpeechTextBox
|
||||
call SpeechTextbox
|
||||
call GetPartyItemLocation
|
||||
ld a, [hl]
|
||||
and a
|
||||
@ -363,17 +363,17 @@ TakePartyItem:
|
||||
ld [hl], NO_ITEM
|
||||
call GetItemName
|
||||
ld hl, TookFromText
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
jr .asm_12c9a
|
||||
|
||||
.asm_12c8c
|
||||
ld hl, IsntHoldingAnythingText
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
jr .asm_12c9a
|
||||
|
||||
.asm_12c94
|
||||
ld hl, ItemStorageIsFullText
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
|
||||
.asm_12c9a
|
||||
ret
|
||||
@ -442,7 +442,7 @@ GiveItemToPokemon:
|
||||
jp TossItem
|
||||
|
||||
StartMenuYesNo:
|
||||
call MenuTextBox
|
||||
call MenuTextbox
|
||||
call YesNoBox
|
||||
jp ExitMenu
|
||||
|
||||
@ -514,12 +514,12 @@ MonMailAction:
|
||||
farcall SendMailToPC
|
||||
jr c, .MailboxFull
|
||||
ld hl, .sentmailtopctext
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
jr .done
|
||||
|
||||
.MailboxFull:
|
||||
ld hl, .mailboxfulltext
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
jr .done
|
||||
|
||||
.RemoveMailToBag:
|
||||
@ -535,12 +535,12 @@ MonMailAction:
|
||||
ld [hl], $0
|
||||
call GetCurNick
|
||||
ld hl, .tookmailfrommontext
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
jr .done
|
||||
|
||||
.BagIsFull:
|
||||
ld hl, .bagfulltext
|
||||
call MenuTextBoxBackup
|
||||
call MenuTextboxBackup
|
||||
jr .done
|
||||
|
||||
.done
|
||||
@ -1118,11 +1118,11 @@ SetUpMoveScreenBG:
|
||||
hlcoord 0, 1
|
||||
ld b, 9
|
||||
ld c, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
hlcoord 0, 11
|
||||
ld b, 5
|
||||
ld c, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
hlcoord 2, 0
|
||||
lb bc, 2, 3
|
||||
call ClearBox
|
||||
@ -1169,7 +1169,7 @@ SetUpMoveList:
|
||||
hlcoord 0, 11
|
||||
ld b, 5
|
||||
ld c, 18
|
||||
jp TextBox
|
||||
jp Textbox
|
||||
|
||||
PrepareToPlaceMoveData:
|
||||
ld hl, wPartyMon1Moves
|
||||
|
@ -712,7 +712,7 @@ PartyMenuSelect:
|
||||
PrintPartyMenuText:
|
||||
hlcoord 0, 14
|
||||
lb bc, 2, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
ld a, [wPartyCount]
|
||||
and a
|
||||
jr nz, .haspokemon
|
||||
|
@ -843,7 +843,7 @@ StatsScreen_PlaceFrontpic:
|
||||
ld a, [wCurPartySpecies]
|
||||
call IsAPokemon
|
||||
ret c
|
||||
call StatsScreen_LoadTextBoxSpaceGFX
|
||||
call StatsScreen_LoadTextboxSpaceGFX
|
||||
ld de, vTiles2 tile $00
|
||||
predef GetAnimatedFrontpic
|
||||
hlcoord 0, 0
|
||||
@ -919,7 +919,7 @@ StatsScreen_GetAnimationParam:
|
||||
xor a
|
||||
ret
|
||||
|
||||
StatsScreen_LoadTextBoxSpaceGFX:
|
||||
StatsScreen_LoadTextboxSpaceGFX:
|
||||
nop
|
||||
push hl
|
||||
push de
|
||||
@ -930,8 +930,8 @@ StatsScreen_LoadTextBoxSpaceGFX:
|
||||
push af
|
||||
ld a, $1
|
||||
ldh [rVBK], a
|
||||
ld de, TextBoxSpaceGFX
|
||||
lb bc, BANK(TextBoxSpaceGFX), 1
|
||||
ld de, TextboxSpaceGFX
|
||||
lb bc, BANK(TextboxSpaceGFX), 1
|
||||
ld hl, vTiles2 tile " "
|
||||
call Get2bpp
|
||||
pop af
|
||||
@ -1042,7 +1042,7 @@ StatsScreen_AnimateEgg:
|
||||
push de
|
||||
ld a, $1
|
||||
ld [wBoxAlignment], a
|
||||
call StatsScreen_LoadTextBoxSpaceGFX
|
||||
call StatsScreen_LoadTextboxSpaceGFX
|
||||
ld de, vTiles2 tile $00
|
||||
predef GetAnimatedFrontpic
|
||||
pop de
|
||||
|
@ -159,7 +159,7 @@ PrintPartyMonPage1:
|
||||
hlcoord 0, 7
|
||||
ld b, 9
|
||||
ld c, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
hlcoord 8, 2
|
||||
ld a, [wTempMonLevel]
|
||||
call PrintLevel_Force3Digits
|
||||
@ -242,7 +242,7 @@ PrintPartyMonPage2:
|
||||
hlcoord 0, 0
|
||||
ld b, 15
|
||||
ld c, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
ld bc, SCREEN_WIDTH
|
||||
decoord 0, 0
|
||||
hlcoord 0, 1
|
||||
|
@ -554,7 +554,7 @@ PlacePrinterStatusString:
|
||||
ldh [hBGMapMode], a
|
||||
hlcoord 0, 5
|
||||
lb bc, 10, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
pop af
|
||||
ld e, a
|
||||
ld d, 0
|
||||
|
@ -189,7 +189,7 @@ RestartClock:
|
||||
hlcoord 0, 5
|
||||
ld b, 5
|
||||
ld c, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
decoord 1, 8
|
||||
ld a, [wBuffer4]
|
||||
ld b, a
|
||||
|
@ -56,7 +56,7 @@ InitClock:
|
||||
hlcoord 3, 7
|
||||
ld b, 2
|
||||
ld c, 15
|
||||
call TextBox
|
||||
call Textbox
|
||||
hlcoord 11, 7
|
||||
ld [hl], $1
|
||||
hlcoord 11, 10
|
||||
@ -86,7 +86,7 @@ InitClock:
|
||||
call PrintText
|
||||
hlcoord 11, 7
|
||||
lb bc, 2, 7
|
||||
call TextBox
|
||||
call Textbox
|
||||
hlcoord 15, 7
|
||||
ld [hl], $1
|
||||
hlcoord 15, 10
|
||||
@ -408,14 +408,14 @@ SetDayOfWeek:
|
||||
.loop
|
||||
hlcoord 0, 12
|
||||
lb bc, 4, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
call LoadStandardMenuHeader
|
||||
ld hl, .WhatDayIsItText
|
||||
call PrintText
|
||||
hlcoord 9, 3
|
||||
ld b, 2
|
||||
ld c, 9
|
||||
call TextBox
|
||||
call Textbox
|
||||
hlcoord 14, 3
|
||||
ld [hl], TIMESET_UP_ARROW
|
||||
hlcoord 14, 6
|
||||
|
@ -44,7 +44,7 @@ INCBIN "gfx/font/phone_icon.2bpp"
|
||||
UnusedBoldFontGFX: ; unused bold letters + unown chars
|
||||
INCBIN "gfx/font/unused_bold_font.1bpp"
|
||||
|
||||
TextBoxSpaceGFX:
|
||||
TextboxSpaceGFX:
|
||||
INCBIN "gfx/frames/space.1bpp"
|
||||
|
||||
FontsExtra_SolidBlackGFX:
|
||||
|
@ -155,18 +155,18 @@ MobileTextBorder::
|
||||
ld [hl], $5f ; bottom
|
||||
ret
|
||||
|
||||
BattleTextBox::
|
||||
BattleTextbox::
|
||||
; Open a textbox and print text at hl.
|
||||
push hl
|
||||
call SpeechTextBox
|
||||
call SpeechTextbox
|
||||
call MobileTextBorder
|
||||
call UpdateSprites
|
||||
call ApplyTilemap
|
||||
pop hl
|
||||
call PrintTextBoxText
|
||||
call PrintTextboxText
|
||||
ret
|
||||
|
||||
StdBattleTextBox::
|
||||
StdBattleTextbox::
|
||||
; Open a textbox and print battle text at 20:hl.
|
||||
|
||||
ldh a, [hROMBank]
|
||||
@ -175,7 +175,7 @@ StdBattleTextBox::
|
||||
ld a, BANK(BattleText)
|
||||
rst Bankswitch
|
||||
|
||||
call BattleTextBox
|
||||
call BattleTextbox
|
||||
|
||||
pop af
|
||||
rst Bankswitch
|
||||
|
@ -1025,13 +1025,13 @@ MapTextbox::
|
||||
rst Bankswitch
|
||||
|
||||
push hl
|
||||
call SpeechTextBox
|
||||
call SpeechTextbox
|
||||
call SafeUpdateSprites
|
||||
ld a, 1
|
||||
ldh [hOAMUpdate], a
|
||||
call ApplyTilemap
|
||||
pop hl
|
||||
call PrintTextBoxText
|
||||
call PrintTextboxText
|
||||
xor a
|
||||
ldh [hOAMUpdate], a
|
||||
|
||||
@ -1932,7 +1932,7 @@ ReturnToMapWithSpeechTextbox::
|
||||
call ReloadTilesetAndPalettes
|
||||
hlcoord 0, 12
|
||||
lb bc, 4, 18
|
||||
call TextBox
|
||||
call Textbox
|
||||
ld hl, wVramState
|
||||
set 0, [hl]
|
||||
call UpdateSprites
|
||||
|
@ -17,16 +17,16 @@ StoreTo_wMenuCursorBuffer::
|
||||
ld [wMenuCursorBuffer], a
|
||||
ret
|
||||
|
||||
MenuTextBox::
|
||||
MenuTextbox::
|
||||
push hl
|
||||
call LoadMenuTextBox
|
||||
call LoadMenuTextbox
|
||||
pop hl
|
||||
jp PrintText
|
||||
|
||||
; unused
|
||||
ret
|
||||
|
||||
LoadMenuTextBox::
|
||||
LoadMenuTextbox::
|
||||
ld hl, .MenuHeader
|
||||
call LoadMenuHeader
|
||||
ret
|
||||
@ -37,8 +37,8 @@ LoadMenuTextBox::
|
||||
dw vTiles0
|
||||
db 0 ; default option
|
||||
|
||||
MenuTextBoxBackup::
|
||||
call MenuTextBox
|
||||
MenuTextboxBackup::
|
||||
call MenuTextbox
|
||||
call CloseWindow
|
||||
ret
|
||||
|
||||
@ -498,8 +498,8 @@ PlayClickSFX::
|
||||
pop de
|
||||
ret
|
||||
|
||||
MenuTextBoxWaitButton::
|
||||
call MenuTextBox
|
||||
MenuTextboxWaitButton::
|
||||
call MenuTextbox
|
||||
call WaitButton
|
||||
call ExitMenu
|
||||
ret
|
||||
|
@ -144,7 +144,7 @@ MenuBox::
|
||||
call GetMenuBoxDims
|
||||
dec b
|
||||
dec c
|
||||
jp TextBox
|
||||
jp Textbox
|
||||
|
||||
GetMenuTextStartCoord::
|
||||
ld a, [wMenuBorderTopCoord]
|
||||
|
@ -159,7 +159,7 @@ Unreferenced_Function3efd::
|
||||
ld c, 18
|
||||
call .fill_attr
|
||||
pop hl
|
||||
call PrintTextBoxText
|
||||
call PrintTextboxText
|
||||
ret
|
||||
|
||||
.fill_attr
|
||||
@ -174,7 +174,7 @@ Unreferenced_Function3efd::
|
||||
call Function3f35
|
||||
pop bc
|
||||
pop hl
|
||||
call TextBoxBorder
|
||||
call TextboxBorder
|
||||
ret
|
||||
|
||||
Function3f20::
|
||||
|
@ -6,15 +6,15 @@ PrintLetterDelay::
|
||||
; mid: 3 frames
|
||||
; slow: 5 frames
|
||||
|
||||
; wTextBoxFlags[!0] and A or B override text speed with a one-frame delay.
|
||||
; wOptions[4] and wTextBoxFlags[!1] disable the delay.
|
||||
; wTextboxFlags[!0] and A or B override text speed with a one-frame delay.
|
||||
; wOptions[4] and wTextboxFlags[!1] disable the delay.
|
||||
|
||||
ld a, [wOptions]
|
||||
bit NO_TEXT_SCROLL, a
|
||||
ret nz
|
||||
|
||||
; non-scrolling text?
|
||||
ld a, [wTextBoxFlags]
|
||||
ld a, [wTextboxFlags]
|
||||
bit NO_TEXT_DELAY_F, a
|
||||
ret z
|
||||
|
||||
@ -31,7 +31,7 @@ PrintLetterDelay::
|
||||
ld [hl], a
|
||||
|
||||
; force fast scroll?
|
||||
ld a, [wTextBoxFlags]
|
||||
ld a, [wTextboxFlags]
|
||||
bit FAST_TEXT_DELAY_F, a
|
||||
jr z, .fast
|
||||
|
||||
|
@ -38,7 +38,7 @@ InitScrollingMenu::
|
||||
push de
|
||||
call Coord2Tile
|
||||
pop bc
|
||||
jp TextBox
|
||||
jp Textbox
|
||||
|
||||
JoyTextDelay_ForcehJoyDown::
|
||||
call DelayFrame
|
||||
|
@ -40,18 +40,18 @@ ClearScreen::
|
||||
call ByteFill
|
||||
jr ClearTileMap
|
||||
|
||||
TextBox::
|
||||
Textbox::
|
||||
; Draw a text box at hl with room for b lines of c characters each.
|
||||
; Places a border around the textbox, then switches the palette to the
|
||||
; text black-and-white scheme.
|
||||
push bc
|
||||
push hl
|
||||
call TextBoxBorder
|
||||
call TextboxBorder
|
||||
pop hl
|
||||
pop bc
|
||||
jr TextBoxPalette
|
||||
jr TextboxPalette
|
||||
|
||||
TextBoxBorder::
|
||||
TextboxBorder::
|
||||
; Top
|
||||
push hl
|
||||
ld a, "┌"
|
||||
@ -97,7 +97,7 @@ TextBoxBorder::
|
||||
jr nz, .loop
|
||||
ret
|
||||
|
||||
TextBoxPalette::
|
||||
TextboxPalette::
|
||||
; Fill text box width c height b at hl with pal 7
|
||||
ld de, wAttrMap - wTileMap
|
||||
add hl, de
|
||||
@ -121,12 +121,12 @@ TextBoxPalette::
|
||||
jr nz, .col
|
||||
ret
|
||||
|
||||
SpeechTextBox::
|
||||
SpeechTextbox::
|
||||
; Standard textbox.
|
||||
hlcoord TEXTBOX_X, TEXTBOX_Y
|
||||
ld b, TEXTBOX_INNERH
|
||||
ld c, TEXTBOX_INNERW
|
||||
jp TextBox
|
||||
jp Textbox
|
||||
|
||||
TestText::
|
||||
text "ゲームフりーク!"
|
||||
@ -140,7 +140,7 @@ RadioTerminator::
|
||||
text_end
|
||||
|
||||
PrintText::
|
||||
call SetUpTextBox
|
||||
call SetUpTextbox
|
||||
BuenaPrintText::
|
||||
push hl
|
||||
hlcoord TEXTBOX_INNERX, TEXTBOX_INNERY
|
||||
@ -148,14 +148,14 @@ BuenaPrintText::
|
||||
call ClearBox
|
||||
pop hl
|
||||
|
||||
PrintTextBoxText::
|
||||
PrintTextboxText::
|
||||
bccoord TEXTBOX_INNERX, TEXTBOX_INNERY
|
||||
call PlaceHLTextAtBC
|
||||
ret
|
||||
|
||||
SetUpTextBox::
|
||||
SetUpTextbox::
|
||||
push hl
|
||||
call SpeechTextBox
|
||||
call SpeechTextbox
|
||||
call UpdateSprites
|
||||
call ApplyTilemap
|
||||
pop hl
|
||||
@ -648,15 +648,15 @@ PokeFluteTerminatorCharacter::
|
||||
text_end
|
||||
|
||||
PlaceHLTextAtBC::
|
||||
ld a, [wTextBoxFlags]
|
||||
ld a, [wTextboxFlags]
|
||||
push af
|
||||
set NO_TEXT_DELAY_F, a
|
||||
ld [wTextBoxFlags], a
|
||||
ld [wTextboxFlags], a
|
||||
|
||||
call DoTextUntilTerminator
|
||||
|
||||
pop af
|
||||
ld [wTextBoxFlags], a
|
||||
ld [wTextboxFlags], a
|
||||
ret
|
||||
|
||||
DoTextUntilTerminator::
|
||||
@ -822,7 +822,7 @@ TextCommand_BOX::
|
||||
push hl
|
||||
ld h, d
|
||||
ld l, e
|
||||
call TextBox
|
||||
call Textbox
|
||||
pop hl
|
||||
ret
|
||||
|
||||
|
@ -51,7 +51,7 @@ OpenText::
|
||||
rst Bankswitch
|
||||
|
||||
call ReanchorBGMap_NoOAMUpdate ; clear bgmap
|
||||
call SpeechTextBox
|
||||
call SpeechTextbox
|
||||
call _OpenAndCloseMenu_HDMATransferTileMapAndAttrMap ; anchor bgmap
|
||||
call LoadFonts_NoOAMUpdate ; load font
|
||||
pop af
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user