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https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
More map object work
This commit is contained in:
parent
cc8c36ee14
commit
ed44de4bb4
@ -529,18 +529,18 @@ const_value SET 1
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const OBJECT_FACING
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const OBJECT_09
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const OBJECT_STEP_DURATION
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const OBJECT_11
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const OBJECT_ACTION
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const OBJECT_12
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const OBJECT_FACING_STEP
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const OBJECT_STANDING_TILE
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const OBJECT_NEXT_TILE
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const OBJECT_MAP_X
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const OBJECT_MAP_Y
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const OBJECT_NEXT_MAP_X
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const OBJECT_NEXT_MAP_Y
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const OBJECT_20
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const OBJECT_21
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const OBJECT_22
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const OBJECT_MAP_X
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const OBJECT_MAP_Y
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const OBJECT_INIT_X
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const OBJECT_INIT_Y
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const OBJECT_RADIUS
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const OBJECT_SPRITE_X
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const OBJECT_SPRITE_Y
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const OBJECT_SPRITE_X_OFFSET
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@ -550,7 +550,7 @@ const_value SET 1
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const OBJECT_29
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const OBJECT_30
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const OBJECT_31
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const OBJECT_32
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const OBJECT_RANGE
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; 33-39 are not used
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; map object struct
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@ -651,3 +651,5 @@ NUM_SPAWNS EQU const_value
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const PALETTE_NITE
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const PALETTE_MORN
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const PALETTE_DARK
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FIXED_FACING EQU 2
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@ -220,15 +220,15 @@ NUM_SPRITEHEADER_FIELDS EQU const_value
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const SPRITEMOVEDATA_SMASHABLE_ROCK
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const SPRITEMOVEDATA_STRENGTH_BOULDER
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const SPRITEMOVEDATA_FOLLOWNOTEXACT
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const SPRITEMOVEDATA_1B
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const SPRITEMOVEDATA_1C
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const SPRITEMOVEDATA_1D
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const SPRITEMOVEDATA_SHADOW
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const SPRITEMOVEDATA_EMOTE
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const SPRITEMOVEDATA_SCREENSHAKE
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const SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE
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const SPRITEMOVEDATA_SPINCLOCKWISE
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const SPRITEMOVEDATA_20
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const SPRITEMOVEDATA_BIGDOLL
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const SPRITEMOVEDATA_22
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const SPRITEMOVEDATA_23
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const SPRITEMOVEDATA_BOULDERDUST
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const SPRITEMOVEDATA_GRASS
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const SPRITEMOVEDATA_LAPRAS
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const SPRITEMOVEDATA_25
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NUM_SPRITEMOVEDATA EQU const_value +- 1
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@ -255,23 +255,23 @@ SPRITEMOVEDATA_FIELDS EQU 6
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const SPRITEMOVEFN_SCRIPTED
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const SPRITEMOVEFN_STRENGTH
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const SPRITEMOVEFN_FOLLOWNOTEXACT
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const SPRITEMOVEFN_13
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const SPRITEMOVEFN_14
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const SPRITEMOVEFN_SHADOW
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const SPRITEMOVEFN_EMOTE
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const SPRITEMOVEFN_BIG_SNORLAX
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const SPRITEMOVEFN_BOUNCE
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const SPRITEMOVEFN_17
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const SPRITEMOVEFN_SCREENSHAKE
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const SPRITEMOVEFN_SPIN_CLOCKWISE
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const SPRITEMOVEFN_SPIN_COUNTERCLOCKWISE
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const SPRITEMOVEFN_1A
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const SPRITEMOVEFN_1B
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const SPRITEMOVEFN_BOULDERDUST
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const SPRITEMOVEFN_GRASS
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MAX_OUTDOOR_SPRITES EQU 23
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const_def
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const OBJECT_09_VALUE_00
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const OBJECT_09_VALUE_01
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const OBJECT_09_VALUE_02
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const OBJECT_09_VALUE_03
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const OBJECT_09_VALUE_01 ; standing
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const OBJECT_09_VALUE_02 ; walking
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const OBJECT_09_VALUE_03 ; bumping
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const OBJECT_09_VALUE_04
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const OBJECT_09_VALUE_05
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const OBJECT_09_VALUE_06
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@ -368,7 +368,7 @@ CheckTileEvent: ; 96874
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call CheckCoordEventScriptFlag
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jr z, .coord_events_disabled
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call CheckCurrentMapXYTriggers
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call CheckCurrentNextMapXYTriggers
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jr c, .coord_event
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.coord_events_disabled
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File diff suppressed because it is too large
Load Diff
@ -311,10 +311,10 @@ SuspendMapAnims: ; 154d3
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; 154d7
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LoadObjectsRunCallback_02: ; 154d7
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ld a, $2
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ld a, 2
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call RunMapCallback
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callba LoadObjectMasks
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callba Function8177
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callba InitializeVisibleSprites
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ret
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; 154ea (5:54ea)
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@ -127,7 +127,7 @@ Movement_step_wait5: ; 5145
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ld hl, OBJECT_12
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add hl, bc
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ld [hl], a
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ld hl, OBJECT_11
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], $4
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call GetMovementByte
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@ -164,7 +164,7 @@ Movement_58: ; 516a
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; 5189
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Movement_fish_got_bite: ; 5189
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ld hl, OBJECT_11
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], $6
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ld hl, OBJECT_09
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@ -178,7 +178,7 @@ Movement_rock_smash: ; 5196
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ld hl, OBJECT_STEP_DURATION
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add hl, bc
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ld [hl], a
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ld hl, OBJECT_11
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], $1
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ld hl, OBJECT_09
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@ -188,7 +188,7 @@ Movement_rock_smash: ; 5196
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; 51ab
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Movement_fish_cast_rod: ; 51ab
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ld hl, OBJECT_11
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], $6
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ld hl, OBJECT_09
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@ -262,7 +262,7 @@ Movement_remove_person: ; 51fd
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; 5210
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Movement_4b: ; 5210
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ld hl, OBJECT_11
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], $1
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@ -323,7 +323,7 @@ Movement_step_sleep_common: ; 5247
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add hl, bc
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ld [hl], OBJECT_09_VALUE_03
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ld hl, OBJECT_11
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], $1
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@ -341,7 +341,7 @@ Movement_step_bump: ; 525f
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ld hl, OBJECT_09
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add hl, bc
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ld [hl], OBJECT_09_VALUE_0B
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ld hl, OBJECT_11
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], $3
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ld hl, OBJECT_DIRECTION_WALKING
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@ -358,7 +358,7 @@ Movement_56: ; 5279
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ld hl, OBJECT_09
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add hl, bc
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ld [hl], OBJECT_09_VALUE_03
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ld hl, OBJECT_11
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], $b
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ld hl, OBJECT_DIRECTION_WALKING
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@ -384,14 +384,14 @@ Movement_39: ; 529c
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Movement_remove_fixed_facing: ; 52a5
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ld hl, OBJECT_FLAGS1
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add hl, bc
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res 2, [hl]
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res FIXED_FACING, [hl]
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jp ContinueReadingMovement
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; 52ae
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Movement_fix_facing: ; 52ae
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ld hl, OBJECT_FLAGS1
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add hl, bc
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set 2, [hl]
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set FIXED_FACING, [hl]
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jp ContinueReadingMovement
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; 52b7
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@ -410,12 +410,12 @@ Movement_hide_person: ; 52c0
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; 52c9
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Movement_hide_emote: ; 52c9
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call Function5579
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call DespawnEmote
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jp ContinueReadingMovement
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; 52cf
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Movement_show_emote: ; 52cf
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call Function5547
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call SpawnEmote
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jp ContinueReadingMovement
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; 52d5
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@ -424,7 +424,7 @@ Movement_step_shake: ; 52d5
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; displacement (DecimalParam)
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call GetMovementByte
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call Function5565
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call ShakeScreen
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jp ContinueReadingMovement
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; 52de
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@ -448,7 +448,7 @@ TurnHead: ; 52ee
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ld hl, OBJECT_FACING
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add hl, bc
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ld [hl], a
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ld hl, OBJECT_11
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], $1
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ld hl, OBJECT_DIRECTION_WALKING
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@ -721,7 +721,7 @@ HalfStep: ; 5400
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ld hl, OBJECT_29
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add hl, bc
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ld [hl], a
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ld hl, OBJECT_11
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], $2
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ld hl, OBJECT_09
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@ -733,7 +733,7 @@ HalfStep: ; 5400
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NormalStep: ; 5412
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call Function4690
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call Function463f
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ld hl, OBJECT_11
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], $2
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ld hl, OBJECT_STANDING_TILE
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@ -746,7 +746,7 @@ NormalStep: ; 5412
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jr c, .asm_5430
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.asm_542d
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call Function5556
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call ShakeGrass
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.asm_5430
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ld hl, wd4cf
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@ -769,7 +769,7 @@ NormalStep: ; 5412
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TurningStep: ; 5446
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call Function4690
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call Function463f
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ld hl, OBJECT_11
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], $4
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ld hl, wd4cf
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@ -792,7 +792,7 @@ TurningStep: ; 5446
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SlideStep: ; 5468
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call Function4690
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call Function463f
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ld hl, OBJECT_11
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], $1
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ld hl, wd4cf
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@ -820,10 +820,10 @@ JumpStep: ; 548a
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ld hl, OBJECT_FLAGS2
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add hl, bc
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res 3, [hl]
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ld hl, OBJECT_11
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ld hl, OBJECT_ACTION
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add hl, bc
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ld [hl], $2
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call Function5529
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call SpawnShadow
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ld hl, wd4cf
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ld a, [hMapObjectIndexBuffer]
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cp [hl]
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@ -732,9 +732,9 @@ EmotesPointers: ; 144d
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emote_header BoltEmote, 4, VTiles1 tile $78
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emote_header SleepEmote, 4, VTiles1 tile $78
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emote_header FishEmote, 4, VTiles1 tile $78
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emote_header FishingRodGFX1, 1, VTiles1 tile $7c
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emote_header JumpShadowGFX, 1, VTiles1 tile $7c
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emote_header FishingRodGFX2, 2, VTiles1 tile $7c
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emote_header FishingRodGFX3, 2, VTiles1 tile $7e
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emote_header BoulderDustGFX, 2, VTiles1 tile $7e
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emote_header FishingRodGFX4, 1, VTiles1 tile $7e
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; 14495
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12
home.asm
12
home.asm
@ -1508,19 +1508,19 @@ FacingPlayerDistance:: ; 36ad
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; Return carry if the sprite at bc is facing the player,
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; and its distance in d.
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ld hl, OBJECT_MAP_X ; x
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ld hl, OBJECT_NEXT_MAP_X ; x
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add hl, bc
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ld d, [hl]
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ld hl, OBJECT_MAP_Y ; y
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ld hl, OBJECT_NEXT_MAP_Y ; y
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add hl, bc
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ld e, [hl]
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ld a, [PlayerMapX]
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ld a, [PlayerNextMapX]
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cp d
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jr z, .CheckY
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ld a, [PlayerMapY]
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ld a, [PlayerNextMapY]
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cp e
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jr z, .CheckX
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@ -1528,7 +1528,7 @@ FacingPlayerDistance:: ; 36ad
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ret
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.CheckY
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ld a, [PlayerMapY]
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ld a, [PlayerNextMapY]
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sub e
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jr z, .NotFacing
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jr nc, .Above
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@ -1546,7 +1546,7 @@ FacingPlayerDistance:: ; 36ad
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jr .CheckFacing
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.CheckX
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ld a, [PlayerMapX]
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ld a, [PlayerNextMapX]
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sub d
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jr z, .NotFacing
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jr nc, .Left
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36
home/map.asm
36
home/map.asm
@ -258,10 +258,10 @@ GetDestinationWarpNumber:: ; 2252
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; 2266
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.GetDestinationWarpNumber ; 2266
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ld a, [PlayerMapY]
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ld a, [PlayerNextMapY]
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sub $4
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ld e, a
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ld a, [PlayerMapX]
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ld a, [PlayerNextMapX]
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sub $4
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ld d, a
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ld a, [wCurrMapWarpCount]
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@ -570,11 +570,11 @@ ReadWarps:: ; 23da
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ReadCoordEvents:: ; 23f1
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ld a, [hli]
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ld c, a
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ld [wCurrentMapXYTriggerCount], a
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ld [wCurrentNextMapXYTriggerCount], a
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ld a, l
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ld [wCurrentMapXYTriggerHeaderPointer], a
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ld [wCurrentNextMapXYTriggerHeaderPointer], a
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ld a, h
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ld [wCurrentMapXYTriggerHeaderPointer + 1], a
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ld [wCurrentNextMapXYTriggerHeaderPointer + 1], a
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ld a, c
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and a
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@ -1594,9 +1594,9 @@ Function2914:: ; 2914
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call GetLeftRightCollision
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call GetUpDownCollision
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; get coords of current tile
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ld a, [PlayerMapX]
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ld a, [PlayerNextMapX]
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ld d, a
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ld a, [PlayerMapY]
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ld a, [PlayerNextMapY]
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ld e, a
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call GetCoordTile
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ld [PlayerStandingTile], a
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@ -1623,9 +1623,9 @@ Function2914:: ; 2914
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; 294d
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GetUpDownCollision:: ; 294d
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ld a, [PlayerMapX]
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ld a, [PlayerNextMapX]
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ld d, a
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ld a, [PlayerMapY]
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ld a, [PlayerNextMapY]
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ld e, a
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push de
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@ -1643,9 +1643,9 @@ GetUpDownCollision:: ; 294d
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; 296c
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GetLeftRightCollision:: ; 296c
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ld a, [PlayerMapX]
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ld a, [PlayerNextMapX]
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ld d, a
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ld a, [PlayerMapY]
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ld a, [PlayerNextMapY]
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ld e, a
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push de
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@ -1772,10 +1772,10 @@ endr
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ld h, [hl]
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ld l, a
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ld a, [PlayerMapX]
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ld a, [PlayerNextMapX]
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add d
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ld d, a
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ld a, [PlayerMapY]
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ld a, [PlayerNextMapY]
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add e
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ld e, a
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ld a, [hl]
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@ -1928,9 +1928,9 @@ CheckIfFacingTileCoordIsSign:: ; 2aaa
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ret
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; 2ad4
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CheckCurrentMapXYTriggers:: ; 2ad4
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CheckCurrentNextMapXYTriggers:: ; 2ad4
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; If there are no xy triggers, we don't need to be here.
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ld a, [wCurrentMapXYTriggerCount]
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ld a, [wCurrentNextMapXYTriggerCount]
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and a
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ret z
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; Copy the trigger count into c.
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@ -1947,7 +1947,7 @@ CheckCurrentMapXYTriggers:: ; 2ad4
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CheckStandingOnXYTrigger:: ; 2ae7
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; Checks to see if you are standing on an xy-trigger. If yes, copies the trigger to EngineBuffer1 and sets carry.
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ld hl, wCurrentMapXYTriggerHeaderPointer
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ld hl, wCurrentNextMapXYTriggerHeaderPointer
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ld a, [hli]
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ld h, [hl]
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ld l, a
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@ -1955,10 +1955,10 @@ CheckStandingOnXYTrigger:: ; 2ae7
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call CheckTriggers
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ld b, a
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; Load your current coordinates into de. This will be used to check if your position is in the xy-trigger table for the current map.
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ld a, [PlayerMapX]
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ld a, [PlayerNextMapX]
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sub 4
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ld d, a
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ld a, [PlayerMapY]
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ld a, [PlayerNextMapY]
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sub 4
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ld e, a
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@ -6,7 +6,9 @@ GetSpritePalette:: ; 17ff
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push de
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push bc
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ld c, a
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callba _GetSpritePalette
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ld a, c
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pop bc
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pop de
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@ -15,7 +17,7 @@ GetSpritePalette:: ; 17ff
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; 180e
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Function180e:: ; 180e
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GetSpriteVTile:: ; 180e
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push hl
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push bc
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ld hl, UsedSprites + 2
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@ -571,7 +573,7 @@ endr
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ld [hl], a
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ld a, [bc]
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inc bc
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ld hl, OBJECT_11
|
||||
ld hl, OBJECT_ACTION
|
||||
add hl, de
|
||||
ld [hl], a
|
||||
ld a, [bc]
|
||||
@ -659,6 +661,7 @@ GetObjectSprite:: ; 1af1
|
||||
; 1af8
|
||||
|
||||
SetSpriteDirection:: ; 1af8
|
||||
; preserves other flags
|
||||
push af
|
||||
ld hl, OBJECT_FACING
|
||||
add hl, bc
|
||||
|
259
main.asm
259
main.asm
@ -2178,10 +2178,10 @@ Function6ec1: ; 6ec1
|
||||
Function6f07: ; 6f07
|
||||
call Function6f5f
|
||||
ret c
|
||||
ld hl, OBJECT_MAP_X
|
||||
ld hl, OBJECT_NEXT_MAP_X
|
||||
add hl, bc
|
||||
ld d, [hl]
|
||||
ld hl, OBJECT_MAP_Y
|
||||
ld hl, OBJECT_NEXT_MAP_Y
|
||||
add hl, bc
|
||||
ld e, [hl]
|
||||
ld hl, OBJECT_PALETTE
|
||||
@ -2351,14 +2351,14 @@ CheckFacingObject:: ; 6fd9
|
||||
call CheckCounterTile
|
||||
jr nz, .asm_6ff1
|
||||
|
||||
ld a, [PlayerMapX]
|
||||
ld a, [PlayerNextMapX]
|
||||
sub d
|
||||
cpl
|
||||
inc a
|
||||
add d
|
||||
ld d, a
|
||||
|
||||
ld a, [PlayerMapY]
|
||||
ld a, [PlayerNextMapY]
|
||||
sub e
|
||||
cpl
|
||||
inc a
|
||||
@ -2386,10 +2386,10 @@ CheckFacingObject:: ; 6fd9
|
||||
|
||||
|
||||
Function7009: ; 7009
|
||||
ld hl, OBJECT_MAP_X
|
||||
ld hl, OBJECT_NEXT_MAP_X
|
||||
add hl, bc
|
||||
ld d, [hl]
|
||||
ld hl, OBJECT_MAP_Y
|
||||
ld hl, OBJECT_NEXT_MAP_Y
|
||||
add hl, bc
|
||||
ld e, [hl]
|
||||
jr IsNPCAtCoord
|
||||
@ -2403,10 +2403,10 @@ Function7015: ; unreferenced
|
||||
ret
|
||||
|
||||
Function7021: ; 7021
|
||||
ld hl, OBJECT_MAP_X
|
||||
ld hl, OBJECT_NEXT_MAP_X
|
||||
add hl, bc
|
||||
ld d, [hl]
|
||||
ld hl, OBJECT_MAP_Y
|
||||
ld hl, OBJECT_NEXT_MAP_Y
|
||||
add hl, bc
|
||||
ld e, [hl]
|
||||
call GetSpriteDirection
|
||||
@ -2455,12 +2455,12 @@ IsNPCAtCoord: ; 7041
|
||||
jr .ok2
|
||||
|
||||
.got
|
||||
ld hl, OBJECT_MAP_X
|
||||
ld hl, OBJECT_NEXT_MAP_X
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
cp d
|
||||
jr nz, .ok
|
||||
ld hl, OBJECT_MAP_Y
|
||||
ld hl, OBJECT_NEXT_MAP_Y
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
cp e
|
||||
@ -2474,12 +2474,12 @@ IsNPCAtCoord: ; 7041
|
||||
jr nz, .setcarry
|
||||
|
||||
.ok
|
||||
ld hl, OBJECT_NEXT_MAP_X
|
||||
ld hl, OBJECT_MAP_X
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
cp d
|
||||
jr nz, .next
|
||||
ld hl, OBJECT_NEXT_MAP_Y
|
||||
ld hl, OBJECT_MAP_Y
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
cp e
|
||||
@ -2508,7 +2508,7 @@ IsNPCAtCoord: ; 7041
|
||||
; 70a4
|
||||
|
||||
Function70a4: ; 70a4
|
||||
ld hl, OBJECT_22
|
||||
ld hl, OBJECT_RADIUS
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
and a
|
||||
@ -2517,7 +2517,7 @@ Function70a4: ; 70a4
|
||||
jr z, .asm_70c7
|
||||
ld e, a
|
||||
ld d, a
|
||||
ld hl, OBJECT_20
|
||||
ld hl, OBJECT_INIT_X
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
sub d
|
||||
@ -2525,7 +2525,7 @@ Function70a4: ; 70a4
|
||||
ld a, [hl]
|
||||
add e
|
||||
ld e, a
|
||||
ld hl, OBJECT_MAP_X
|
||||
ld hl, OBJECT_NEXT_MAP_X
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
cp d
|
||||
@ -2534,7 +2534,7 @@ Function70a4: ; 70a4
|
||||
jr z, .asm_70eb
|
||||
|
||||
.asm_70c7
|
||||
ld hl, OBJECT_22
|
||||
ld hl, OBJECT_RADIUS
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
swap a
|
||||
@ -2542,7 +2542,7 @@ Function70a4: ; 70a4
|
||||
jr z, .asm_70e9
|
||||
ld e, a
|
||||
ld d, a
|
||||
ld hl, OBJECT_21
|
||||
ld hl, OBJECT_INIT_Y
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
sub d
|
||||
@ -2550,7 +2550,7 @@ Function70a4: ; 70a4
|
||||
ld a, [hl]
|
||||
add e
|
||||
ld e, a
|
||||
ld hl, OBJECT_MAP_Y
|
||||
ld hl, OBJECT_NEXT_MAP_Y
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
cp d
|
||||
@ -2568,7 +2568,7 @@ Function70a4: ; 70a4
|
||||
; 70ed
|
||||
|
||||
Function70ed: ; 70ed
|
||||
ld hl, OBJECT_MAP_X
|
||||
ld hl, OBJECT_NEXT_MAP_X
|
||||
add hl, bc
|
||||
ld a, [XCoord]
|
||||
cp [hl]
|
||||
@ -2579,7 +2579,7 @@ Function70ed: ; 70ed
|
||||
jr c, .asm_7111
|
||||
|
||||
.asm_70fe
|
||||
ld hl, OBJECT_MAP_Y
|
||||
ld hl, OBJECT_NEXT_MAP_Y
|
||||
add hl, bc
|
||||
ld a, [YCoord]
|
||||
cp [hl]
|
||||
@ -2599,9 +2599,9 @@ Function70ed: ; 70ed
|
||||
; 7113
|
||||
|
||||
Function7113: ; unreferenced
|
||||
ld a, [PlayerMapX]
|
||||
ld a, [PlayerNextMapX]
|
||||
ld d, a
|
||||
ld a, [PlayerMapY]
|
||||
ld a, [PlayerNextMapY]
|
||||
ld e, a
|
||||
ld bc, ObjectStructs
|
||||
xor a
|
||||
@ -2619,12 +2619,12 @@ Function7113: ; unreferenced
|
||||
jr .asm_7160
|
||||
|
||||
.asm_7136
|
||||
ld hl, OBJECT_MAP_Y
|
||||
ld hl, OBJECT_NEXT_MAP_Y
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
cp e
|
||||
jr nz, .asm_714e
|
||||
ld hl, OBJECT_MAP_X
|
||||
ld hl, OBJECT_NEXT_MAP_X
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
cp d
|
||||
@ -2635,12 +2635,12 @@ Function7113: ; unreferenced
|
||||
jr .asm_716f
|
||||
|
||||
.asm_714e
|
||||
ld hl, OBJECT_NEXT_MAP_Y
|
||||
ld hl, OBJECT_MAP_Y
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
cp e
|
||||
jr nz, .asm_7160
|
||||
ld hl, OBJECT_NEXT_MAP_X
|
||||
ld hl, OBJECT_MAP_X
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
cp d
|
||||
@ -2666,14 +2666,14 @@ Function7113: ; unreferenced
|
||||
|
||||
|
||||
Function7171: ; 7171
|
||||
ld hl, OBJECT_MAP_X
|
||||
ld hl, OBJECT_NEXT_MAP_X
|
||||
add hl, bc
|
||||
ld a, d
|
||||
sub [hl]
|
||||
jr c, .asm_718b
|
||||
cp $2
|
||||
jr nc, .asm_718b
|
||||
ld hl, OBJECT_MAP_Y
|
||||
ld hl, OBJECT_NEXT_MAP_Y
|
||||
add hl, bc
|
||||
ld a, e
|
||||
sub [hl]
|
||||
@ -3235,7 +3235,7 @@ GetSpawnCoord: ; 8029
|
||||
ld a, $0
|
||||
ld [hObjectStructIndexBuffer], a
|
||||
ld de, ObjectStructs
|
||||
call Function8116
|
||||
call CopyMapObjectToObjectStruct
|
||||
ld a, $0
|
||||
ld [wd4cf], a
|
||||
ret
|
||||
@ -3281,10 +3281,10 @@ WritePersonXY:: ; 80a1
|
||||
call CheckObjectVisibility
|
||||
ret c
|
||||
|
||||
ld hl, OBJECT_MAP_X
|
||||
ld hl, OBJECT_NEXT_MAP_X
|
||||
add hl, bc
|
||||
ld d, [hl]
|
||||
ld hl, OBJECT_MAP_Y
|
||||
ld hl, OBJECT_NEXT_MAP_Y
|
||||
add hl, bc
|
||||
ld e, [hl]
|
||||
ld a, [hMapObjectIndexBuffer]
|
||||
@ -3298,23 +3298,23 @@ RefreshPlayerCoords: ; 80b8
|
||||
ld a, [XCoord]
|
||||
add 4
|
||||
ld d, a
|
||||
ld hl, PlayerMapX
|
||||
ld hl, PlayerNextMapX
|
||||
sub [hl]
|
||||
ld [hl], d
|
||||
ld hl, MapObjects + MAPOBJECT_X_COORD
|
||||
ld [hl], d
|
||||
ld hl, PlayerNextMapX
|
||||
ld hl, PlayerMapX
|
||||
ld [hl], d
|
||||
ld d, a
|
||||
ld a, [YCoord]
|
||||
add 4
|
||||
ld e, a
|
||||
ld hl, PlayerMapY
|
||||
ld hl, PlayerNextMapY
|
||||
sub [hl]
|
||||
ld [hl], e
|
||||
ld hl, MapObjects + MAPOBJECT_Y_COORD
|
||||
ld [hl], e
|
||||
ld hl, PlayerNextMapY
|
||||
ld hl, PlayerMapY
|
||||
ld [hl], e
|
||||
ld e, a
|
||||
ld a, [wObjectFollow_Leader]
|
||||
@ -3328,6 +3328,7 @@ CopyObjectStruct:: ; 80e7
|
||||
call CheckObjectMask
|
||||
and a
|
||||
ret nz ; masked
|
||||
|
||||
ld hl, ObjectStructs + OBJECT_STRUCT_LENGTH * 1
|
||||
ld a, 1
|
||||
ld de, OBJECT_STRUCT_LENGTH
|
||||
@ -3342,77 +3343,87 @@ CopyObjectStruct:: ; 80e7
|
||||
cp NUM_OBJECT_STRUCTS
|
||||
jr nz, .loop
|
||||
scf
|
||||
ret
|
||||
ret ; overflow
|
||||
|
||||
.done
|
||||
ld d, h
|
||||
ld e, l
|
||||
call Function8116
|
||||
call CopyMapObjectToObjectStruct
|
||||
ld hl, VramState
|
||||
bit 7, [hl]
|
||||
ret z
|
||||
|
||||
ld hl, OBJECT_FLAGS2
|
||||
add hl, de
|
||||
set 5, [hl]
|
||||
ret
|
||||
; 8116
|
||||
|
||||
Function8116: ; 8116
|
||||
call Function811d
|
||||
call Function8286
|
||||
CopyMapObjectToObjectStruct: ; 8116
|
||||
call .CopyMapObjectToTempObject
|
||||
call CopyTempObjectToObjectStruct
|
||||
ret
|
||||
; 811d
|
||||
|
||||
Function811d: ; 811d
|
||||
.CopyMapObjectToTempObject: ; 811d
|
||||
ld a, [hObjectStructIndexBuffer]
|
||||
ld hl, MAPOBJECT_OBJECT_STRUCT_ID
|
||||
add hl, bc
|
||||
ld [hl], a
|
||||
|
||||
ld a, [hMapObjectIndexBuffer]
|
||||
ld [wc2f0], a
|
||||
ld [wTempObjectCopyMapObjectIndex], a
|
||||
|
||||
ld hl, MAPOBJECT_SPRITE
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
ld [wc2f1], a
|
||||
call Function180e
|
||||
ld [wc2f2], a
|
||||
ld [wTempObjectCopySprite], a
|
||||
|
||||
call GetSpriteVTile
|
||||
ld [wTempObjectCopySpriteVTile], a
|
||||
|
||||
ld a, [hl]
|
||||
call GetSpritePalette
|
||||
ld [wc2f3], a
|
||||
ld [wTempObjectCopyPalette], a
|
||||
|
||||
ld hl, MAPOBJECT_COLOR
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
and $f0
|
||||
jr z, .no_color
|
||||
jr z, .skip_color_override
|
||||
swap a
|
||||
and $7
|
||||
ld [wc2f3], a
|
||||
and $7 ; OAM_PALETTE
|
||||
ld [wTempObjectCopyPalette], a
|
||||
|
||||
.no_color
|
||||
.skip_color_override
|
||||
ld hl, MAPOBJECT_MOVEMENT
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
ld [wc2f4], a
|
||||
ld [wTempObjectCopyMovement], a
|
||||
|
||||
ld hl, MAPOBJECT_RANGE
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
ld [wc2f5], a
|
||||
ld [wTempObjectCopyRange], a
|
||||
|
||||
ld hl, MAPOBJECT_X_COORD
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
ld [wc2f6], a
|
||||
ld [wTempObjectCopyX], a
|
||||
|
||||
ld hl, MAPOBJECT_Y_COORD
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
ld [wc2f7], a
|
||||
ld [wTempObjectCopyY], a
|
||||
|
||||
ld hl, MAPOBJECT_RADIUS
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
ld [wc2f8], a
|
||||
ld [wTempObjectCopyRadius], a
|
||||
ret
|
||||
; 8177
|
||||
|
||||
Function8177: ; 8177
|
||||
InitializeVisibleSprites: ; 8177
|
||||
ld bc, MapObjects + OBJECT_LENGTH
|
||||
ld a, 1
|
||||
.loop
|
||||
@ -3422,35 +3433,42 @@ Function8177: ; 8177
|
||||
ld a, [hl]
|
||||
and a
|
||||
jr z, .next
|
||||
|
||||
ld hl, MAPOBJECT_OBJECT_STRUCT_ID
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
cp -1
|
||||
jr nz, .next
|
||||
|
||||
ld a, [XCoord]
|
||||
ld d, a
|
||||
ld a, [YCoord]
|
||||
ld e, a
|
||||
|
||||
ld hl, MAPOBJECT_X_COORD
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
add 1
|
||||
sub d
|
||||
jr c, .next
|
||||
|
||||
cp MAPOBJECT_SCREEN_WIDTH
|
||||
jr nc, .next
|
||||
|
||||
ld hl, MAPOBJECT_Y_COORD
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
add 1
|
||||
sub e
|
||||
jr c, .next
|
||||
|
||||
cp MAPOBJECT_SCREEN_HEIGHT
|
||||
jr nc, .next
|
||||
|
||||
push bc
|
||||
call CopyObjectStruct
|
||||
pop bc
|
||||
jp c, Function81c9
|
||||
jp c, .ret
|
||||
|
||||
.next
|
||||
ld hl, OBJECT_LENGTH
|
||||
@ -3464,7 +3482,7 @@ Function8177: ; 8177
|
||||
ret
|
||||
; 81c9
|
||||
|
||||
Function81c9: ; 81c9
|
||||
.ret: ; 81c9
|
||||
ret
|
||||
; 81ca
|
||||
|
||||
@ -3473,12 +3491,12 @@ Function81ca:: ; 81ca
|
||||
ld a, [wd151]
|
||||
cp $ff
|
||||
ret z
|
||||
ld hl, Table81d6
|
||||
ld hl, .jumptable
|
||||
rst JumpTable
|
||||
ret
|
||||
; 81d6
|
||||
|
||||
Table81d6: ; 81d6
|
||||
.jumptable: ; 81d6
|
||||
dw Function81e5
|
||||
dw Function81de
|
||||
dw Function8232
|
||||
@ -3602,32 +3620,33 @@ Function823e: ; 823e
|
||||
; 8286
|
||||
|
||||
|
||||
Function8286: ; 8286
|
||||
ld a, [wc2f0]
|
||||
CopyTempObjectToObjectStruct: ; 8286
|
||||
ld a, [wTempObjectCopyMapObjectIndex]
|
||||
ld hl, OBJECT_MAP_OBJECT_INDEX
|
||||
add hl, de
|
||||
ld [hl], a
|
||||
|
||||
ld a, [wc2f4]
|
||||
ld a, [wTempObjectCopyMovement]
|
||||
call Function1a61
|
||||
ld a, [wc2f3]
|
||||
|
||||
ld a, [wTempObjectCopyPalette]
|
||||
ld hl, OBJECT_PALETTE
|
||||
add hl, de
|
||||
or [hl]
|
||||
ld [hl], a
|
||||
|
||||
ld a, [wc2f7]
|
||||
call Function82d5
|
||||
ld a, [wTempObjectCopyY]
|
||||
call .InitYCoord
|
||||
|
||||
ld a, [wc2f6]
|
||||
call Function82f1
|
||||
ld a, [wTempObjectCopyX]
|
||||
call .InitXCoord
|
||||
|
||||
ld a, [wc2f1]
|
||||
ld a, [wTempObjectCopySprite]
|
||||
ld hl, OBJECT_SPRITE
|
||||
add hl, de
|
||||
ld [hl], a
|
||||
|
||||
ld a, [wc2f2]
|
||||
ld a, [wTempObjectCopySpriteVTile]
|
||||
ld hl, OBJECT_SPRITE_TILE
|
||||
add hl, de
|
||||
ld [hl], a
|
||||
@ -3638,13 +3657,13 @@ Function8286: ; 8286
|
||||
|
||||
ld hl, OBJECT_FACING_STEP
|
||||
add hl, de
|
||||
ld [hl], $ff
|
||||
ld [hl], STANDING
|
||||
|
||||
ld a, [wc2f8]
|
||||
call Function830d
|
||||
ld a, [wTempObjectCopyRadius]
|
||||
call .InitRadius
|
||||
|
||||
ld a, [wc2f5]
|
||||
ld hl, OBJECT_32
|
||||
ld a, [wTempObjectCopyRange]
|
||||
ld hl, OBJECT_RANGE
|
||||
add hl, de
|
||||
ld [hl], a
|
||||
|
||||
@ -3652,13 +3671,15 @@ Function8286: ; 8286
|
||||
ret
|
||||
; 82d5
|
||||
|
||||
Function82d5: ; 82d5
|
||||
ld hl, OBJECT_21
|
||||
.InitYCoord: ; 82d5
|
||||
ld hl, OBJECT_INIT_Y
|
||||
add hl, de
|
||||
ld [hl], a
|
||||
ld hl, OBJECT_MAP_Y
|
||||
|
||||
ld hl, OBJECT_NEXT_MAP_Y
|
||||
add hl, de
|
||||
ld [hl], a
|
||||
|
||||
ld hl, YCoord
|
||||
sub [hl]
|
||||
and $f
|
||||
@ -3671,11 +3692,11 @@ Function82d5: ; 82d5
|
||||
ret
|
||||
; 82f1
|
||||
|
||||
Function82f1: ; 82f1
|
||||
ld hl, OBJECT_20
|
||||
.InitXCoord: ; 82f1
|
||||
ld hl, OBJECT_INIT_X
|
||||
add hl, de
|
||||
ld [hl], a
|
||||
ld hl, OBJECT_MAP_X
|
||||
ld hl, OBJECT_NEXT_MAP_X
|
||||
add hl, de
|
||||
ld [hl], a
|
||||
ld hl, XCoord
|
||||
@ -3690,7 +3711,7 @@ Function82f1: ; 82f1
|
||||
ret
|
||||
; 830d
|
||||
|
||||
Function830d: ; 830d
|
||||
.InitRadius: ; 830d
|
||||
ld h, a
|
||||
inc a
|
||||
and $f
|
||||
@ -3699,7 +3720,7 @@ Function830d: ; 830d
|
||||
add $10
|
||||
and $f0
|
||||
or l
|
||||
ld hl, OBJECT_22
|
||||
ld hl, OBJECT_RADIUS
|
||||
add hl, de
|
||||
ld [hl], a
|
||||
ret
|
||||
@ -3749,19 +3770,19 @@ TrainerWalkToPlayer: ; 831e
|
||||
call GetObjectStruct
|
||||
|
||||
; get last talked coords, load to bc
|
||||
ld hl, OBJECT_MAP_X
|
||||
ld hl, OBJECT_NEXT_MAP_X
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
ld hl, OBJECT_MAP_Y
|
||||
ld hl, OBJECT_NEXT_MAP_Y
|
||||
add hl, bc
|
||||
ld c, [hl]
|
||||
ld b, a
|
||||
|
||||
; get player coords, load to de
|
||||
ld hl, OBJECT_MAP_X
|
||||
ld hl, OBJECT_NEXT_MAP_X
|
||||
add hl, de
|
||||
ld a, [hl]
|
||||
ld hl, OBJECT_MAP_Y
|
||||
ld hl, OBJECT_NEXT_MAP_Y
|
||||
add hl, de
|
||||
ld e, [hl]
|
||||
ld d, a
|
||||
@ -3815,15 +3836,15 @@ FollowNotExact:: ; 839e
|
||||
ret c
|
||||
|
||||
; Person 2 is now in bc, person 1 is now in de
|
||||
ld hl, OBJECT_MAP_X
|
||||
ld hl, OBJECT_NEXT_MAP_X
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
ld hl, OBJECT_MAP_Y
|
||||
ld hl, OBJECT_NEXT_MAP_Y
|
||||
add hl, bc
|
||||
ld c, [hl]
|
||||
ld b, a
|
||||
|
||||
ld hl, OBJECT_MAP_X
|
||||
ld hl, OBJECT_NEXT_MAP_X
|
||||
add hl, de
|
||||
ld a, [hl]
|
||||
cp b
|
||||
@ -3837,7 +3858,7 @@ FollowNotExact:: ; 839e
|
||||
jr .continue
|
||||
|
||||
.same_x
|
||||
ld hl, OBJECT_MAP_Y
|
||||
ld hl, OBJECT_NEXT_MAP_Y
|
||||
add hl, de
|
||||
ld a, [hl]
|
||||
cp c
|
||||
@ -3850,7 +3871,7 @@ FollowNotExact:: ; 839e
|
||||
dec c
|
||||
|
||||
.continue
|
||||
ld hl, OBJECT_MAP_X
|
||||
ld hl, OBJECT_NEXT_MAP_X
|
||||
add hl, de
|
||||
ld [hl], b
|
||||
ld a, b
|
||||
@ -3863,7 +3884,7 @@ FollowNotExact:: ; 839e
|
||||
ld hl, OBJECT_SPRITE_X
|
||||
add hl, de
|
||||
ld [hl], a
|
||||
ld hl, OBJECT_MAP_Y
|
||||
ld hl, OBJECT_NEXT_MAP_Y
|
||||
add hl, de
|
||||
ld [hl], c
|
||||
ld a, c
|
||||
@ -3877,7 +3898,7 @@ FollowNotExact:: ; 839e
|
||||
add hl, de
|
||||
ld [hl], a
|
||||
ld a, [hObjectStructIndexBuffer]
|
||||
ld hl, OBJECT_32
|
||||
ld hl, OBJECT_RANGE
|
||||
add hl, de
|
||||
ld [hl], a
|
||||
ld hl, OBJECT_MOVEMENTTYPE
|
||||
@ -3920,10 +3941,10 @@ GetRelativeFacing:: ; 8417
|
||||
; load the coordinates of object d into bc
|
||||
ld a, d
|
||||
call GetObjectStruct
|
||||
ld hl, OBJECT_MAP_X
|
||||
ld hl, OBJECT_NEXT_MAP_X
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
ld hl, OBJECT_MAP_Y
|
||||
ld hl, OBJECT_NEXT_MAP_Y
|
||||
add hl, bc
|
||||
ld c, [hl]
|
||||
ld b, a
|
||||
@ -3931,10 +3952,10 @@ GetRelativeFacing:: ; 8417
|
||||
; load the coordinates of object e into de
|
||||
ld a, e
|
||||
call GetObjectStruct
|
||||
ld hl, OBJECT_MAP_X
|
||||
ld hl, OBJECT_NEXT_MAP_X
|
||||
add hl, bc
|
||||
ld d, [hl]
|
||||
ld hl, OBJECT_MAP_Y
|
||||
ld hl, OBJECT_NEXT_MAP_Y
|
||||
add hl, bc
|
||||
ld e, [hl]
|
||||
pop bc
|
||||
@ -4014,15 +4035,15 @@ Function848a: ; 848a
|
||||
Function849d: ; 849d
|
||||
ld a, [wObjectFollow_Leader]
|
||||
call GetObjectStruct
|
||||
ld hl, OBJECT_MAP_X
|
||||
ld hl, OBJECT_NEXT_MAP_X
|
||||
add hl, bc
|
||||
ld d, [hl]
|
||||
ld hl, OBJECT_MAP_Y
|
||||
ld hl, OBJECT_NEXT_MAP_Y
|
||||
add hl, bc
|
||||
ld e, [hl]
|
||||
ld a, [wObjectFollow_Follower]
|
||||
call GetObjectStruct
|
||||
ld hl, OBJECT_MAP_X
|
||||
ld hl, OBJECT_NEXT_MAP_X
|
||||
add hl, bc
|
||||
ld a, d
|
||||
cp [hl]
|
||||
@ -4038,7 +4059,7 @@ Function849d: ; 849d
|
||||
ret
|
||||
|
||||
.check_y
|
||||
ld hl, OBJECT_MAP_Y
|
||||
ld hl, OBJECT_NEXT_MAP_Y
|
||||
add hl, bc
|
||||
ld a, e
|
||||
cp [hl]
|
||||
@ -34646,13 +34667,13 @@ IsNPCInFront: ; 80341
|
||||
ld a, 0
|
||||
ld [hMapObjectIndexBuffer], a
|
||||
; Load the next X coordinate into d
|
||||
ld a, [PlayerMapX]
|
||||
ld a, [PlayerNextMapX]
|
||||
ld d, a
|
||||
ld a, [WalkingX]
|
||||
add d
|
||||
ld d, a
|
||||
; Load the next Y coordinate into e
|
||||
ld a, [PlayerMapY]
|
||||
ld a, [PlayerNextMapY]
|
||||
ld e, a
|
||||
ld a, [WalkingY]
|
||||
add e
|
||||
@ -34701,7 +34722,7 @@ Function8036f: ; 8036f
|
||||
|
||||
ld a, [WalkingDirection]
|
||||
ld d, a
|
||||
ld hl, OBJECT_32
|
||||
ld hl, OBJECT_RANGE
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
and $fc
|
||||
@ -50405,17 +50426,17 @@ Function10433a: ; 10433a (41:433a)
|
||||
ret
|
||||
; 104350
|
||||
|
||||
ShockEmote: INCBIN "gfx/emotes/shock.2bpp"
|
||||
QuestionEmote: INCBIN "gfx/emotes/question.2bpp"
|
||||
HappyEmote: INCBIN "gfx/emotes/happy.2bpp"
|
||||
SadEmote: INCBIN "gfx/emotes/sad.2bpp"
|
||||
HeartEmote: INCBIN "gfx/emotes/heart.2bpp"
|
||||
BoltEmote: INCBIN "gfx/emotes/bolt.2bpp"
|
||||
SleepEmote: INCBIN "gfx/emotes/sleep.2bpp"
|
||||
FishEmote: INCBIN "gfx/emotes/fish.2bpp"
|
||||
FishingRodGFX1: INCBIN "gfx/misc/fishing1.2bpp"
|
||||
ShockEmote: INCBIN "gfx/emotes/shock.2bpp"
|
||||
QuestionEmote: INCBIN "gfx/emotes/question.2bpp"
|
||||
HappyEmote: INCBIN "gfx/emotes/happy.2bpp"
|
||||
SadEmote: INCBIN "gfx/emotes/sad.2bpp"
|
||||
HeartEmote: INCBIN "gfx/emotes/heart.2bpp"
|
||||
BoltEmote: INCBIN "gfx/emotes/bolt.2bpp"
|
||||
SleepEmote: INCBIN "gfx/emotes/sleep.2bpp"
|
||||
FishEmote: INCBIN "gfx/emotes/fish.2bpp"
|
||||
JumpShadowGFX: INCBIN "gfx/misc/shadow.2bpp"
|
||||
FishingRodGFX2: INCBIN "gfx/misc/fishing2.2bpp"
|
||||
FishingRodGFX3: INCBIN "gfx/misc/fishing3.2bpp"
|
||||
BoulderDustGFX: INCBIN "gfx/misc/boulderdust.2bpp"
|
||||
FishingRodGFX4: INCBIN "gfx/misc/fishing4.2bpp"
|
||||
|
||||
|
||||
@ -50770,7 +50791,7 @@ CheckMovingOffEdgeOfMap:: ; 104820 (41:4820)
|
||||
ret
|
||||
|
||||
.down
|
||||
ld a, [PlayerMapY]
|
||||
ld a, [PlayerNextMapY]
|
||||
sub 4
|
||||
ld b, a
|
||||
ld a, [MapHeight]
|
||||
@ -50781,7 +50802,7 @@ CheckMovingOffEdgeOfMap:: ; 104820 (41:4820)
|
||||
ret
|
||||
|
||||
.up
|
||||
ld a, [PlayerMapY]
|
||||
ld a, [PlayerNextMapY]
|
||||
sub 4
|
||||
cp -1
|
||||
jr z, .ok
|
||||
@ -50789,7 +50810,7 @@ CheckMovingOffEdgeOfMap:: ; 104820 (41:4820)
|
||||
ret
|
||||
|
||||
.left
|
||||
ld a, [PlayerMapX]
|
||||
ld a, [PlayerNextMapX]
|
||||
sub $4
|
||||
cp -1
|
||||
jr z, .ok
|
||||
@ -50797,7 +50818,7 @@ CheckMovingOffEdgeOfMap:: ; 104820 (41:4820)
|
||||
ret
|
||||
|
||||
.right
|
||||
ld a, [PlayerMapX]
|
||||
ld a, [PlayerNextMapX]
|
||||
sub 4
|
||||
ld b, a
|
||||
ld a, [MapWidth]
|
||||
|
@ -48,7 +48,7 @@ Tileset03Anim: ; 0xfc01b
|
||||
dw NULL, AnimateFlowerTile
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, NextTileFrame8
|
||||
dw NULL, CurTileFrame8
|
||||
dw NULL, DoneTileAnimation
|
||||
; 0xfc047
|
||||
|
||||
@ -62,7 +62,7 @@ Tileset25Anim: ; 0xfc047
|
||||
dw NULL, AnimateFlowerTile
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, NextTileFrame8
|
||||
dw NULL, CurTileFrame8
|
||||
dw NULL, DoneTileAnimation
|
||||
; 0xfc073
|
||||
|
||||
@ -77,7 +77,7 @@ Tileset31Anim: ; 0xfc073
|
||||
dw NULL, AnimateFlowerTile
|
||||
dw VTiles2 tile $14, AnimateWaterTile
|
||||
dw NULL, TileAnimationPalette
|
||||
dw NULL, NextTileFrame8
|
||||
dw NULL, CurTileFrame8
|
||||
dw NULL, DoneTileAnimation
|
||||
; 0xfc0a3
|
||||
|
||||
@ -93,7 +93,7 @@ Tileset01Anim: ; 0xfc0a3
|
||||
dw WhirlpoolFrames3, AnimateWhirlpoolTile
|
||||
dw WhirlpoolFrames4, AnimateWhirlpoolTile
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, NextTileFrame8
|
||||
dw NULL, CurTileFrame8
|
||||
dw NULL, DoneTileAnimation
|
||||
; 0xfc0d7
|
||||
|
||||
@ -136,7 +136,7 @@ Tileset09Anim: ; 0xfc12f
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, NextTileFrame8
|
||||
dw NULL, CurTileFrame8
|
||||
dw NULL, DoneTileAnimation
|
||||
; 0xfc15f
|
||||
|
||||
@ -147,7 +147,7 @@ Tileset15Anim: ; 0xfc15f
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, SafariFountainAnim1
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, NextTileFrame8
|
||||
dw NULL, CurTileFrame8
|
||||
dw NULL, DoneTileAnimation
|
||||
; 0xfc17f
|
||||
|
||||
@ -239,7 +239,7 @@ Tileset23Anim: ; 0xfc27f
|
||||
dw SproutPillarTilePointer4, AnimateSproutPillarTile
|
||||
dw SproutPillarTilePointer1, AnimateSproutPillarTile
|
||||
dw SproutPillarTilePointer2, AnimateSproutPillarTile
|
||||
dw NULL, NextTileFrame
|
||||
dw NULL, CurTileFrame
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
dw NULL, WaitTileAnimation
|
||||
@ -302,7 +302,7 @@ WaitTileAnimation: ; fc2fe
|
||||
ret
|
||||
; fc2ff
|
||||
|
||||
NextTileFrame8: ; fc2ff
|
||||
CurTileFrame8: ; fc2ff
|
||||
ld a, [TileAnimationTimer]
|
||||
inc a
|
||||
and a, 7
|
||||
@ -806,7 +806,7 @@ AnimateSproutPillarTile: ; fc645
|
||||
; fc673
|
||||
|
||||
|
||||
NextTileFrame: ; fc673
|
||||
CurTileFrame: ; fc673
|
||||
ld hl, TileAnimationTimer
|
||||
inc [hl]
|
||||
ret
|
||||
|
32
wram.asm
32
wram.asm
@ -327,15 +327,17 @@ wc2e6:: ds 4
|
||||
wc2ea:: ds 1
|
||||
wMovementPointer:: ds 2 ; c2eb
|
||||
ds 3
|
||||
wc2f0:: ds 1
|
||||
wc2f1:: ds 1
|
||||
wc2f2:: ds 1
|
||||
wc2f3:: ds 1
|
||||
wc2f4:: ds 1
|
||||
wc2f5:: ds 1
|
||||
wc2f6:: ds 1
|
||||
wc2f7:: ds 1
|
||||
wc2f8:: ds 1
|
||||
|
||||
wTempObjectCopyMapObjectIndex:: ds 1 ; c2f0
|
||||
wTempObjectCopySprite:: ds 1 ; c2f1
|
||||
wTempObjectCopySpriteVTile:: ds 1 ; c2f2
|
||||
wTempObjectCopyPalette:: ds 1 ; c2f3
|
||||
wTempObjectCopyMovement:: ds 1 ; c2f4
|
||||
wTempObjectCopyRange:: ds 1 ; c2f5
|
||||
wTempObjectCopyX:: ds 1 ; c2f6
|
||||
wTempObjectCopyY:: ds 1 ; c2f7
|
||||
wTempObjectCopyRadius:: ds 1 ; c2f8
|
||||
|
||||
ds 1
|
||||
|
||||
TileDown:: ; c2fa
|
||||
@ -1743,7 +1745,7 @@ wd152:: ds 1
|
||||
wBGMapAnchorHi::
|
||||
wd153:: ds 1
|
||||
|
||||
UsedSprites:: ds 64
|
||||
UsedSprites:: ds 64 ; d154
|
||||
UsedSpritesEnd::
|
||||
ds UsedSprites - @
|
||||
|
||||
@ -2222,11 +2224,11 @@ object_struct: MACRO
|
||||
\1Object12:: ds 1
|
||||
\1Facing:: ds 1
|
||||
\1StandingTile:: ds 1 ; collision
|
||||
\1NextTile:: ds 1 ; collision
|
||||
\1MapX:: ds 1
|
||||
\1MapY:: ds 1
|
||||
\1CurTile:: ds 1 ; collision
|
||||
\1NextMapX:: ds 1
|
||||
\1NextMapY:: ds 1
|
||||
\1MapX:: ds 1
|
||||
\1MapY:: ds 1
|
||||
ds 3
|
||||
\1SpriteX:: ds 1
|
||||
\1SpriteY:: ds 1
|
||||
@ -2548,8 +2550,8 @@ wCurrentCaller:: ds 2
|
||||
wCurrMapWarpCount:: ds 1
|
||||
wCurrMapWarpHeaderPointer:: ds 1
|
||||
wdbfd:: ds 1
|
||||
wCurrentMapXYTriggerCount:: ds 1
|
||||
wCurrentMapXYTriggerHeaderPointer:: ds 1
|
||||
wCurrentNextMapXYTriggerCount:: ds 1
|
||||
wCurrentNextMapXYTriggerHeaderPointer:: ds 1
|
||||
wdc00:: ds 1
|
||||
wCurrentMapSignpostCount:: ds 1
|
||||
wCurrentMapSignpostHeaderPointer::
|
||||
|
Loading…
Reference in New Issue
Block a user