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Rename some tilesets (close #467)
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@ -1,36 +1,36 @@
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; Tilesets indexes (see data/tilesets.asm)
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const_value set 1
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const TILESET_JOHTO_1 ; 01
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const TILESET_JOHTO_2 ; 02
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const TILESET_JOHTO ; 01
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const TILESET_JOHTO_MODERN ; 02
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const TILESET_KANTO ; 03
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const TILESET_BATTLE_TOWER_OUTSIDE ; 04
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const TILESET_HOUSE_1 ; 05
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const TILESET_HOUSE ; 05
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const TILESET_PLAYERS_HOUSE ; 06
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const TILESET_POKECENTER ; 07
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const TILESET_GATE ; 08
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const TILESET_PORT ; 09
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const TILESET_LAB ; 0a
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const TILESET_POWER_PLANT ; 0b
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const TILESET_FACILITY ; 0b
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const TILESET_MART ; 0c
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const TILESET_CELADON_MANSION ; 0d
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const TILESET_MANSION ; 0d
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const TILESET_GAME_CORNER ; 0e
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const TILESET_GYM_1 ; 0f
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const TILESET_KURTS_HOUSE ; 10
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const TILESET_ELITE_FOUR_ROOM ; 0f
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const TILESET_TRADITIONAL_HOUSE ; 10
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const TILESET_TRAIN_STATION ; 11
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const TILESET_OLIVINE_GYM ; 12
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const TILESET_CHAMPIONS_ROOM ; 12
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const TILESET_LIGHTHOUSE ; 13
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const TILESET_PLAYERS_HOUSE_2F ; 14
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const TILESET_PLAYERS_ROOM ; 14
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const TILESET_POKECOM_CENTER ; 15
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const TILESET_BATTLE_TOWER ; 16
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const TILESET_SPROUT_TOWER ; 17
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const TILESET_TOWER ; 17
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const TILESET_CAVE ; 18
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const TILESET_PARK ; 19
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const TILESET_RUINS_OF_ALPH ; 1a
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const TILESET_RADIO_TOWER ; 1b
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const TILESET_UNDERGROUND ; 1c
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const TILESET_ICE_PATH ; 1d
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const TILESET_WHIRL_ISLANDS ; 1e
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const TILESET_ILEX_FOREST ; 1f
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const TILESET_DARK_CAVE ; 1e
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const TILESET_FOREST ; 1f
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const TILESET_BETA_WORD_ROOM ; 20
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const TILESET_HO_OH_WORD_ROOM ; 21
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const TILESET_KABUTO_WORD_ROOM ; 22
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@ -1,13 +1,13 @@
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CutTreeBlockPointers: ; c862
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; tileset, block list pointer
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dbw TILESET_JOHTO_1, .johto1
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dbw TILESET_JOHTO_2, .johto2
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dbw TILESET_KANTO, .kanto
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dbw TILESET_PARK, .park
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dbw TILESET_ILEX_FOREST, .ilex_forest
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dbw TILESET_JOHTO, .johto
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dbw TILESET_JOHTO_MODERN, .johto_modern
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dbw TILESET_KANTO, .kanto
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dbw TILESET_PARK, .park
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dbw TILESET_FOREST, .forest
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db -1 ; end
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.johto1:
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.johto:
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; facing block, replacement block, animation
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db $03, $02, 1 ; grass
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db $5b, $3c, 0 ; tree
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@ -16,7 +16,7 @@ CutTreeBlockPointers: ; c862
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db $67, $3e, 0 ; tree
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db -1 ; end
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.johto2:
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.johto_modern:
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; facing block, replacement block, animation
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db $03, $02, $01 ; grass
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db -1 ; end
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@ -37,14 +37,14 @@ CutTreeBlockPointers: ; c862
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db $03, $04, 1 ; grass
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db -1 ; end
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.ilex_forest:
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.forest:
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; facing block, replacement block, animation
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db $0f, $17, 0
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db -1 ; end
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WhirlpoolBlockPointers: ; c8a4
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dbw TILESET_JOHTO_1, .johto
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dbw TILESET_JOHTO, .johto
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db -1 ; end
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.johto:
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File diff suppressed because it is too large
Load Diff
@ -13,37 +13,37 @@ ENDM
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Tilesets:: ; 4d596
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; entries correspond to TILESET_* constants
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tileset Tileset0
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tileset TilesetJohto1
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tileset TilesetJohto2
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tileset TilesetJohto
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tileset TilesetJohtoModern
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tileset TilesetKanto
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tileset TilesetBattleTowerOutside
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tileset TilesetHouse1
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tileset TilesetHouse
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tileset TilesetPlayersHouse
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tileset TilesetPokecenter
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tileset TilesetGate
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tileset TilesetPort
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tileset TilesetLab
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tileset TilesetPowerPlant
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tileset TilesetFacility
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tileset TilesetMart
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tileset TilesetCeladonMansion
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tileset TilesetMansion
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tileset TilesetGameCorner
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tileset TilesetGym1
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tileset TilesetKurtsHouse
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tileset TilesetEliteFourRoom
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tileset TilesetTraditionalHouse
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tileset TilesetTrainStation
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tileset TilesetOlivineGym
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tileset TilesetChampionsRoom
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tileset TilesetLighthouse
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tileset TilesetPlayersHouse2F
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tileset TilesetPlayersRoom
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tileset TilesetPokeComCenter
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tileset TilesetBattleTower
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tileset TilesetSproutTower
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tileset TilesetTower
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tileset TilesetCave
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tileset TilesetPark
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tileset TilesetRuinsOfAlph
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tileset TilesetRadioTower
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tileset TilesetUnderground
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tileset TilesetIcePath
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tileset TilesetWhirlIslands
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tileset TilesetIlexForest
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tileset TilesetDarkCave
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tileset TilesetForest
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tileset TilesetBetaWordRoom
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tileset TilesetHoOhWordRoom
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tileset TilesetKabutoWordRoom
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