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https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
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@ -233,7 +233,7 @@ UpdateChannels: ; e8125
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jp [hl]
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.ChannelFnPtrs
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.ChannelFnPtrs:
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dw .Channel1
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dw .Channel2
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dw .Channel3
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@ -245,11 +245,11 @@ UpdateChannels: ; e8125
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dw .Channel7
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dw .Channel8
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.Channel1
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.Channel1:
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ld a, [Danger]
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bit 7, a
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ret nz
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.Channel5
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.Channel5:
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ld hl, Channel1NoteFlags - Channel1
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add hl, bc
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bit NOTE_UNKN_3, [hl]
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@ -317,8 +317,8 @@ UpdateChannels: ; e8125
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ld [rNR14], a
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ret
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.Channel2
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.Channel6
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.Channel2:
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.Channel6:
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ld hl, Channel1NoteFlags - Channel1
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add hl, bc
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bit NOTE_REST, [hl] ; rest
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@ -377,8 +377,8 @@ UpdateChannels: ; e8125
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ld [rNR24], a
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ret
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.Channel3
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.Channel7
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.Channel3:
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.Channel7:
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ld hl, Channel1NoteFlags - Channel1
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add hl, bc
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bit NOTE_REST, [hl] ; rest
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@ -478,8 +478,8 @@ endr
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ld [rNR32], a
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ret
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.Channel4
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.Channel8
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.Channel4:
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.Channel8:
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ld hl, Channel1NoteFlags - Channel1
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add hl, bc
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bit NOTE_REST, [hl] ; rest
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@ -2483,62 +2483,62 @@ _PlayCryHeader:: ; e8b79
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; Play cry de using parameters:
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; CryPitch
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; CryLength
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call MusicOff
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; Overload the music id with the cry id
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ld hl, MusicID
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ld [hl], e
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inc hl
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ld [hl], d
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; 3-byte pointers (bank, address)
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ld hl, Cries
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rept 3
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add hl, de
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endr
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ld a, [hli]
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ld [MusicBank], a
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ld e, [hl]
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inc hl
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ld d, [hl]
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; Read the cry's sound header
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call LoadMusicByte
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; Top 2 bits contain the number of channels
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rlca
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rlca
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and 3
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; For each channel:
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inc a
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.loop
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push af
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call LoadChannel
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ld hl, Channel1Flags - Channel1
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add hl, bc
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set SOUND_REST, [hl]
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ld hl, Channel1Flags2 - Channel1
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add hl, bc
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set SOUND_CRY_PITCH, [hl]
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ld hl, Channel1CryPitch - Channel1
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add hl, bc
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ld a, [CryPitch]
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ld [hli], a
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ld a, [CryPitch + 1]
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ld [hl], a
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; No tempo for channel 4
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ld a, [CurChannel]
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and 3
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cp 3
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jr nc, .start
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; Tempo is effectively length
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ld hl, Channel1Tempo - Channel1
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add hl, bc
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@ -2551,14 +2551,14 @@ endr
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ld a, [wStereoPanningMask]
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and a
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jr z, .next
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; Stereo only: Play cry from the monster's side.
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; This only applies in-battle.
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ld a, [Options]
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bit 5, a ; stereo
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jr z, .next
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; [Tracks] &= [CryTracks]
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ld hl, Channel1Tracks - Channel1
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add hl, bc
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@ -2568,23 +2568,23 @@ endr
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ld hl, Channel1Tracks - Channel1
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add hl, bc
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ld [hl], a
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.next
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pop af
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dec a
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jr nz, .loop
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; Cries play at max volume, so we save the current volume for later.
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ld a, [LastVolume]
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and a
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jr nz, .end
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ld a, [Volume]
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ld [LastVolume], a
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ld a, $77
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ld [Volume], a
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.end
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ld a, 1 ; stop playing music
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ld [SFXPriority], a
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@ -2699,24 +2699,24 @@ PlayStereoSFX:: ; e8ca6
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; play sfx de
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call MusicOff
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; standard procedure if stereo's off
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ld a, [Options]
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bit 5, a
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jp z, _PlaySFX
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; else, let's go ahead with this
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ld hl, MusicID
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ld [hl], e
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inc hl
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ld [hl], d
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; get sfx ptr
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ld hl, SFX
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rept 3
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add hl, de
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endr
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; bank
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ld a, [hli]
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ld [MusicBank], a
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@ -2724,22 +2724,22 @@ endr
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ld e, [hl]
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inc hl
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ld d, [hl]
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; bit 2-3
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call LoadMusicByte
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rlca
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rlca
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and 3 ; ch1-4
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inc a
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.loop
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push af
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call LoadChannel
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ld hl, Channel1Flags - Channel1
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add hl, bc
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set SOUND_SFX, [hl]
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push de
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; get tracks for this channel
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ld a, [CurChannel]
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@ -2751,47 +2751,47 @@ endr
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ld a, [hl]
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ld hl, wStereoPanningMask
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and [hl]
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ld hl, Channel1Tracks - Channel1
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add hl, bc
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ld [hl], a
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ld hl, Channel1Field0x30 - Channel1 ; $c131 - Channel1
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add hl, bc
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ld [hl], a
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ld a, [CryTracks]
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cp 2 ; ch 1-2
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jr c, .skip
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; ch3-4
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ld a, [wSFXDuration]
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ld hl, Channel1Field0x2e - Channel1 ; $c12f - Channel1
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add hl, bc
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ld [hl], a
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ld hl, Channel1Field0x2f - Channel1 ; $c130 - Channel1
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add hl, bc
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ld [hl], a
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ld hl, Channel1Flags2 - Channel1
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add hl, bc
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set SOUND_UNKN_0F, [hl]
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.skip
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pop de
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; turn channel on
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ld hl, Channel1Flags - Channel1
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add hl, bc
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set SOUND_CHANNEL_ON, [hl] ; on
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; done?
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pop af
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dec a
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jr nz, .loop
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; we're done
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call MusicOn
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ret
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@ -102,9 +102,9 @@
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dba Music_LakeOfRageRocketRadio ; 0xef5b1
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dba Music_Printer ; 0xf07fd
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dba Music_PostCredits ; 0xcfd9e
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; Crystal adds the following songs:
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dba Music_Clair ; 0x1fa8d
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dba Music_MobileAdapterMenu ; 0x17801f
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dba Music_MobileAdapter ; 0x1fc87
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@ -318,7 +318,7 @@ AI_Items: ; 39196
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jp c, .Use
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jp .DontUse
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.StatusCheckContext
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.StatusCheckContext:
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ld a, [EnemySubStatus5]
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bit SUBSTATUS_TOXIC, a
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jr z, .FailToxicCheck
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@ -328,7 +328,7 @@ AI_Items: ; 39196
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call Random
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cp 1 + 50 percent
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jp c, .Use
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.FailToxicCheck
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.FailToxicCheck:
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ld a, [EnemyMonStatus]
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and 1 << FRZ | SLP
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jp z, .DontUse
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@ -344,7 +344,7 @@ AI_Items: ; 39196
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call .Status
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jp c, .DontUse
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.UseFullRestore
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.UseFullRestore:
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call EnemyUsedFullRestore
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jp .Use
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; 38220
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@ -676,7 +676,7 @@ AI_TrySwitch: ; 3844b
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ld c, a
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ld hl, OTPartyMon1HP
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ld d, 0
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.SwitchLoop
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.SwitchLoop:
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ld a, [hli]
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ld b, a
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ld a, [hld]
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@ -31,24 +31,24 @@ endr
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ld hl, EnemyMonMoves
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ld c, 0
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.CheckDisabledMove
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.CheckDisabledMove:
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cp [hl]
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jr z, .ScoreDisabledMove
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inc c
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inc hl
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jr .CheckDisabledMove
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.ScoreDisabledMove
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.ScoreDisabledMove:
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ld hl, Buffer1
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ld b, 0
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add hl, bc
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ld [hl], 80
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; Don't pick moves with 0 PP.
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.CheckPP
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.CheckPP:
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ld hl, Buffer1 - 1
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ld de, EnemyMonPP
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ld b, 0
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.CheckMovePP
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.CheckMovePP:
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inc b
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ld a, b
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cp EnemyMonMovesEnd - EnemyMonMoves + 1
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@ -63,7 +63,7 @@ endr
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; Apply AI scoring layers depending on the trainer class.
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.ApplyLayers
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.ApplyLayers:
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ld hl, TrainerClassAttributes + TRNATTR_AI_MOVE_WEIGHTS
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; If we have a battle in BattleTower just load the Attributes of the first TrainerClass (Falkner)
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@ -82,7 +82,7 @@ endr
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push bc
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push hl
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.CheckLayer
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.CheckLayer:
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pop hl
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pop bc
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@ -119,12 +119,12 @@ endr
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jr .CheckLayer
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; Decrement the scores of all moves one by one until one reaches 0.
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.DecrementScores
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.DecrementScores:
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ld hl, Buffer1
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ld de, EnemyMonMoves
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ld c, EnemyMonMovesEnd - EnemyMonMoves
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.DecrementNextScore
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.DecrementNextScore:
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; If the enemy has no moves, this will infinite.
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ld a, [de]
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inc de
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@ -145,7 +145,7 @@ endr
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; In order to avoid bias towards the moves located first in memory, increment the scores
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; that were decremented one more time than the rest (in case there was a tie).
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; This means that the minimum score will be 1.
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.PickLowestScoreMoves
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.PickLowestScoreMoves:
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ld a, c
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.move_loop
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@ -159,14 +159,14 @@ endr
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ld de, EnemyMonMoves
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ld c, NUM_MOVES
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; Give a score of 0 to a blank move
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; Give a score of 0 to a blank move
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.loop2
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ld a, [de]
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and a
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jr nz, .skip_load
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ld [hl], a
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; Disregard the move if its score is not 1
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; Disregard the move if its score is not 1
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.skip_load
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ld a, [hl]
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dec a
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@ -183,8 +183,8 @@ endr
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dec c
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jr nz, .loop2
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; Randomly choose one of the moves with a score of 1
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.ChooseMove
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; Randomly choose one of the moves with a score of 1
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.ChooseMove:
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ld hl, Buffer1
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call Random
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and 3
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@ -23,7 +23,7 @@ AI_Basic: ; 38591
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; Dismiss moves with special effects if they are
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; useless or not a good choice right now.
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; For example, healing moves, weather moves, Dream Eater...
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; For example, healing moves, weather moves, Dream Eater...
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push hl
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push de
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push bc
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@ -33,7 +33,7 @@ AI_Basic: ; 38591
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pop hl
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jr nz, .discourage
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; Dismiss status-only moves if the player can't be statused.
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; Dismiss status-only moves if the player can't be statused.
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ld a, [wEnemyMoveStruct + MOVE_EFFECT]
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push hl
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push de
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@ -680,7 +680,7 @@ rept 2
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inc [hl]
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endr
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; 30% chance to end up here if enemy's HP is full and player is not badly poisoned.
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; 30% chance to end up here if enemy's HP is full and player is not badly poisoned.
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; 77% chance to end up here if enemy's HP is above 50% but not full.
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; 96% chance to end up here if enemy's HP is between 25% and 50%.
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; 100% chance to end up here if enemy's HP is below 25%.
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@ -771,7 +771,7 @@ AI_Smart_MirrorMove: ; 3895b
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jr nz, .asm_38968
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; ...do nothing if enemy is slower than player
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call AICompareSpeed
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call AICompareSpeed
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ret nc
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; ...or dismiss this move if enemy is faster than player.
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@ -784,7 +784,7 @@ AI_Smart_MirrorMove: ; 3895b
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ld de, 1
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call IsInArray
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pop hl
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; ...do nothing if he didn't use a useful move.
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ret nc
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@ -813,11 +813,11 @@ AI_Smart_AccuracyDown: ; 38985
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call AICheckPlayerMaxHP
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jr nc, .asm_389a0
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; ...and enemy's HP is above 50%...
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; ...and enemy's HP is above 50%...
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call AICheckEnemyHalfHP
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jr nc, .asm_389a0
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; ...greatly encourage this move if player is badly poisoned.
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; ...greatly encourage this move if player is badly poisoned.
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ld a, [PlayerSubStatus5]
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bit SUBSTATUS_TOXIC, a
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jr nz, .asm_3899d
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@ -839,21 +839,21 @@ endr
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call AICheckPlayerQuarterHP
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jr nc, .asm_389bd
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; If player's HP is above 25% but not full, 4% chance to greatly encourage this move.
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; If player's HP is above 25% but not full, 4% chance to greatly encourage this move.
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call Random
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cp $a
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jr c, .asm_3899d
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; If player's HP is between 25% and 50%,...
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; If player's HP is between 25% and 50%,...
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call AICheckPlayerHalfHP
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jr nc, .asm_389b8
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; If player's HP is above 50% but not full, 20% chance to greatly encourage this move.
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; If player's HP is above 50% but not full, 20% chance to greatly encourage this move.
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call AI_80_20
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jr c, .asm_3899d
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jr .asm_389bf
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; ...50% chance to greatly discourage this move.
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; ...50% chance to greatly discourage this move.
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.asm_389b8
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call AI_50_50
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jr c, .asm_389bf
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@ -863,7 +863,7 @@ rept 2
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inc [hl]
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endr
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; We only end up here if the move has not been already encouraged.
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; We only end up here if the move has not been already encouraged.
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.asm_389bf
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ld a, [PlayerSubStatus5]
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bit SUBSTATUS_TOXIC, a
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@ -873,14 +873,14 @@ endr
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bit SUBSTATUS_LEECH_SEED, a
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jr nz, .asm_389ef
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; Discourage this move if enemy's evasion level is higher than player's accuracy level.
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; Discourage this move if enemy's evasion level is higher than player's accuracy level.
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ld a, [EnemyEvaLevel]
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ld b, a
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ld a, [PlayerAccLevel]
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cp b
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jr c, .asm_389e4
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; Greatly encourage this move if the player is in the middle of Fury Cutter or Rollout.
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; Greatly encourage this move if the player is in the middle of Fury Cutter or Rollout.
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ld a, [PlayerFuryCutterCount]
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and a
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jr nz, .asm_3899d
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@ -895,7 +895,7 @@ endr
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; Player is badly poisoned.
|
||||
; 80% chance to greatly encourage this move.
|
||||
; This would counter any previous discouragement.
|
||||
; This would counter any previous discouragement.
|
||||
.asm_389e6
|
||||
call Random
|
||||
cp $50
|
||||
@ -907,7 +907,7 @@ endr
|
||||
|
||||
; Player is seeded.
|
||||
; 50% chance to encourage this move.
|
||||
; This would partly counter any previous discouragement.
|
||||
; This would partly counter any previous discouragement.
|
||||
.asm_389ef
|
||||
call AI_50_50
|
||||
ret c
|
||||
@ -931,7 +931,7 @@ AI_Smart_Haze: ; 389f5
|
||||
jr c, .asm_38a12
|
||||
jr .asm_389fb
|
||||
|
||||
; 85% chance to encourage this move if any of player's stat levels is higher than +2.
|
||||
; 85% chance to encourage this move if any of player's stat levels is higher than +2.
|
||||
.asm_38a05
|
||||
ld hl, PlayerAtkLevel
|
||||
ld c, $8
|
||||
@ -1164,7 +1164,7 @@ AI_Smart_Confuse: ; 38adb
|
||||
cp $19
|
||||
jr c, .asm_38ae7
|
||||
inc [hl]
|
||||
|
||||
|
||||
.asm_38ae7
|
||||
; Discourage again if player's HP is below 25%.
|
||||
call AICheckPlayerQuarterHP
|
||||
@ -1220,10 +1220,10 @@ AI_Smart_Fly: ; 38b12
|
||||
ld a, [PlayerSubStatus3]
|
||||
and 1 << SUBSTATUS_FLYING | 1 << SUBSTATUS_UNDERGROUND
|
||||
ret z
|
||||
|
||||
|
||||
call AICompareSpeed
|
||||
ret nc
|
||||
|
||||
|
||||
rept 3
|
||||
dec [hl]
|
||||
endr
|
||||
@ -1246,9 +1246,9 @@ AI_Smart_Paralyze: ; 38b26
|
||||
; 50% chance to discourage this move if player's HP is below 25%.
|
||||
call AICheckPlayerQuarterHP
|
||||
jr nc, .asm_38b3a
|
||||
|
||||
|
||||
; 80% chance to greatly encourage this move
|
||||
; if enemy is slower than player and its HP is above 25%.
|
||||
; if enemy is slower than player and its HP is above 25%.
|
||||
call AICompareSpeed
|
||||
ret c
|
||||
call AICheckEnemyQuarterHP
|
||||
@ -1308,8 +1308,8 @@ AI_Smart_Substitute: ; 38b5c
|
||||
AI_Smart_HyperBeam: ; 38b63
|
||||
call AICheckEnemyHalfHP
|
||||
jr c, .asm_38b72
|
||||
|
||||
; 50% chance to encourage this move if enemy's HP is below 25%.
|
||||
|
||||
; 50% chance to encourage this move if enemy's HP is below 25%.
|
||||
call AICheckEnemyQuarterHP
|
||||
ret c
|
||||
call AI_50_50
|
||||
@ -1335,13 +1335,13 @@ AI_Smart_Rage: ; 38b7f
|
||||
bit SUBSTATUS_RAGE, a
|
||||
jr z, .asm_38b9b
|
||||
|
||||
; If enemy's Rage is building, 50% chance to encourage this move.
|
||||
; If enemy's Rage is building, 50% chance to encourage this move.
|
||||
call AI_50_50
|
||||
jr c, .asm_38b8c
|
||||
|
||||
dec [hl]
|
||||
|
||||
; Encourage this move based on Rage's counter.
|
||||
; Encourage this move based on Rage's counter.
|
||||
.asm_38b8c
|
||||
ld a, [wEnemyRageCounter]
|
||||
cp $2
|
||||
@ -1773,12 +1773,12 @@ AI_Smart_PriorityHit: ; 38d5a
|
||||
call AICompareSpeed
|
||||
ret c
|
||||
|
||||
; Dismiss this move if the player is flying or underground.
|
||||
; Dismiss this move if the player is flying or underground.
|
||||
ld a, [PlayerSubStatus3]
|
||||
and 1 << SUBSTATUS_FLYING | 1 << SUBSTATUS_UNDERGROUND
|
||||
jp nz, AIDiscourageMove
|
||||
|
||||
; Greatly encourage this move if it will KO the player.
|
||||
; Greatly encourage this move if it will KO the player.
|
||||
ld a, $1
|
||||
ld [hBattleTurn], a
|
||||
push hl
|
||||
@ -1895,18 +1895,18 @@ AI_Smart_MeanLook: ; 38dfb
|
||||
pop hl
|
||||
jp z, AIDiscourageMove
|
||||
|
||||
; 80% chance to greatly encourage this move if the enemy is badly poisoned (weird).
|
||||
; 80% chance to greatly encourage this move if the enemy is badly poisoned (weird).
|
||||
ld a, [EnemySubStatus5]
|
||||
bit SUBSTATUS_TOXIC, a
|
||||
jr nz, .asm_38e26
|
||||
|
||||
; 80% chance to greatly encourage this move if the player is either
|
||||
; in love, identified, stuck in Rollout, or has a Nightmare.
|
||||
; in love, identified, stuck in Rollout, or has a Nightmare.
|
||||
ld a, [PlayerSubStatus1]
|
||||
and 1<<SUBSTATUS_IN_LOVE | 1<<SUBSTATUS_ROLLOUT | 1<<SUBSTATUS_IDENTIFIED | 1<<SUBSTATUS_NIGHTMARE
|
||||
jr nz, .asm_38e26
|
||||
|
||||
; Otherwise, discourage this move unless the player only has not very effective moves against the enemy.
|
||||
; Otherwise, discourage this move unless the player only has not very effective moves against the enemy.
|
||||
push hl
|
||||
callab CheckPlayerMoveTypeMatchups
|
||||
ld a, [wEnemyAISwitchScore]
|
||||
@ -2233,7 +2233,7 @@ AI_Smart_Sandstorm: ; 38f7a
|
||||
inc [hl]
|
||||
ret
|
||||
|
||||
.SandstormImmuneTypes
|
||||
.SandstormImmuneTypes:
|
||||
db ROCK
|
||||
db GROUND
|
||||
db STEEL
|
||||
@ -2493,7 +2493,7 @@ AI_Smart_HiddenPower: ; 3909e
|
||||
push hl
|
||||
ld a, 1
|
||||
ld [hBattleTurn], a
|
||||
|
||||
|
||||
; Calculate Hidden Power's type and base power based on enemy's DVs.
|
||||
callab HiddenPowerDamage
|
||||
callab BattleCheckTypeMatchup
|
||||
@ -2697,7 +2697,7 @@ AI_Smart_PsychUp: ; 39152
|
||||
jr nz, .asm_3915a
|
||||
|
||||
; Calculate the sum of all player's stat level modifiers. Add 100 first to prevent underflow.
|
||||
; Put the result in d. d will range between 58 and 142.
|
||||
; Put the result in d. d will range between 58 and 142.
|
||||
ld hl, PlayerAtkLevel
|
||||
ld b, $8
|
||||
ld d, 100
|
||||
@ -2716,12 +2716,12 @@ AI_Smart_PsychUp: ; 39152
|
||||
pop hl
|
||||
jr nc, .asm_39188
|
||||
|
||||
; Else, 80% chance to encourage this move unless player's accuracy level is lower than -1...
|
||||
; Else, 80% chance to encourage this move unless player's accuracy level is lower than -1...
|
||||
ld a, [PlayerAccLevel]
|
||||
cp $6
|
||||
ret c
|
||||
|
||||
; ...or enemy's evasion level is higher than +0.
|
||||
|
||||
; ...or enemy's evasion level is higher than +0.
|
||||
ld a, [EnemyEvaLevel]
|
||||
cp $8
|
||||
ret nc
|
||||
@ -2825,7 +2825,7 @@ rept 2
|
||||
endr
|
||||
ret
|
||||
|
||||
; Try to predict if the player will use Fly this turn.
|
||||
; Try to predict if the player will use Fly this turn.
|
||||
.couldFly
|
||||
|
||||
; 50% chance to encourage this move if the enemy is slower than the player.
|
||||
@ -3175,10 +3175,10 @@ AI_Opportunist: ; 39315
|
||||
call AICheckEnemyHalfHP
|
||||
ret c
|
||||
|
||||
; Discourage stall moves if enemy's HP is below 25%.
|
||||
; Discourage stall moves if enemy's HP is below 25%.
|
||||
call AICheckEnemyQuarterHP
|
||||
jr nc, .asm_39322
|
||||
|
||||
|
||||
; 50% chance to discourage stall moves if enemy's HP is between 25% and 50%.
|
||||
call AI_50_50
|
||||
ret c
|
||||
@ -3333,12 +3333,12 @@ AI_Aggressive: ; 39369
|
||||
|
||||
; Ignore this move if its power is 0 or 1.
|
||||
; Moves such as Seismic Toss, Hidden Power,
|
||||
; Counter and Fissure have a base power of 1.
|
||||
; Counter and Fissure have a base power of 1.
|
||||
ld a, [wEnemyMoveStruct + MOVE_POWER]
|
||||
cp 2
|
||||
jr c, .checkmove2
|
||||
|
||||
; Ignore this move if it is reckless.
|
||||
; Ignore this move if it is reckless.
|
||||
push hl
|
||||
push de
|
||||
push bc
|
||||
@ -3351,7 +3351,7 @@ AI_Aggressive: ; 39369
|
||||
pop hl
|
||||
jr c, .checkmove2
|
||||
|
||||
; If we made it this far, discourage this move.
|
||||
; If we made it this far, discourage this move.
|
||||
inc [hl]
|
||||
jr .checkmove2
|
||||
|
||||
@ -3384,7 +3384,7 @@ AIDamageCalc: ; 393e7
|
||||
callab BattleCommand_Stab
|
||||
ret
|
||||
|
||||
.ConstantDamageEffects
|
||||
.ConstantDamageEffects:
|
||||
db EFFECT_SUPER_FANG
|
||||
db EFFECT_STATIC_DAMAGE
|
||||
db EFFECT_LEVEL_DAMAGE
|
||||
@ -3550,7 +3550,7 @@ AI_Risky: ; 394a9
|
||||
call AICheckEnemyMaxHP
|
||||
jr c, .nextmove
|
||||
|
||||
; Else, 80% chance to exclude them.
|
||||
; Else, 80% chance to exclude them.
|
||||
call Random
|
||||
cp 200 ; 1/5
|
||||
jr c, .nextmove
|
||||
|
@ -161,7 +161,7 @@ endr
|
||||
|
||||
.doubledown
|
||||
call .DecreaseScore
|
||||
|
||||
|
||||
; fallthrough
|
||||
; 34931
|
||||
|
||||
|
@ -321,7 +321,7 @@ BattleAnim_ThrowPokeBall
|
||||
anim_jump .Shake
|
||||
; c92f2
|
||||
|
||||
.TheTrainerBlockedTheBall
|
||||
.TheTrainerBlockedTheBall:
|
||||
anim_2gfx ANIM_GFX_POKE_BALL, ANIM_GFX_HIT
|
||||
anim_sound 6, 2, SFX_THROW_BALL
|
||||
anim_obj ANIM_OBJ_16, 8, 0, 11, 4, $20
|
||||
@ -331,7 +331,7 @@ BattleAnim_ThrowPokeBall
|
||||
anim_ret
|
||||
; c9305
|
||||
|
||||
.UltraBall
|
||||
.UltraBall:
|
||||
anim_2gfx ANIM_GFX_POKE_BALL, ANIM_GFX_SMOKE
|
||||
anim_sound 6, 2, SFX_THROW_BALL
|
||||
anim_obj ANIM_OBJ_POKE_BALL, 8, 4, 11, 4, $40
|
||||
@ -345,7 +345,7 @@ BattleAnim_ThrowPokeBall
|
||||
anim_jump .Shake
|
||||
; c9326
|
||||
|
||||
.GreatBall
|
||||
.GreatBall:
|
||||
anim_2gfx ANIM_GFX_POKE_BALL, ANIM_GFX_SMOKE
|
||||
anim_sound 6, 2, SFX_THROW_BALL
|
||||
anim_obj ANIM_OBJ_POKE_BALL, 8, 4, 11, 4, $40
|
||||
@ -359,7 +359,7 @@ BattleAnim_ThrowPokeBall
|
||||
anim_jump .Shake
|
||||
; c9347
|
||||
|
||||
.MasterBall
|
||||
.MasterBall:
|
||||
anim_3gfx ANIM_GFX_POKE_BALL, ANIM_GFX_SMOKE, ANIM_GFX_SPEED
|
||||
anim_sound 6, 2, SFX_THROW_BALL
|
||||
anim_obj ANIM_OBJ_POKE_BALL, 8, 0, 11, 4, $20
|
||||
@ -380,7 +380,7 @@ BattleAnim_ThrowPokeBall
|
||||
anim_obj ANIM_OBJ_2B, -15, 0, 7, 0, $36
|
||||
anim_obj ANIM_OBJ_2B, -15, 0, 7, 0, $37
|
||||
anim_wait 64
|
||||
.Shake
|
||||
.Shake:
|
||||
anim_bgeffect ANIM_BG_RETURN_MON, $0, $0, $0
|
||||
anim_wait 8
|
||||
anim_incobj 2
|
||||
@ -394,7 +394,7 @@ BattleAnim_ThrowPokeBall
|
||||
anim_wait 32
|
||||
anim_wait 8
|
||||
anim_setvar $0
|
||||
.Loop
|
||||
.Loop:
|
||||
anim_wait 48
|
||||
anim_checkpokeball
|
||||
anim_jumpvar $1, .Click
|
||||
@ -404,12 +404,12 @@ BattleAnim_ThrowPokeBall
|
||||
anim_jump .Loop
|
||||
; c93bc
|
||||
|
||||
.Click
|
||||
.Click:
|
||||
anim_clearsprites
|
||||
anim_ret
|
||||
; c93be
|
||||
|
||||
.BreakFree
|
||||
.BreakFree:
|
||||
anim_setobj $1, $b
|
||||
anim_sound 0, 1, SFX_BALL_POOF
|
||||
anim_obj ANIM_OBJ_1C, -15, 0, 8, 0, $10
|
||||
@ -434,7 +434,7 @@ BattleAnim_SendOutMon: ; c93d1
|
||||
anim_call BattleAnim_ShowMon_0
|
||||
anim_ret
|
||||
|
||||
.Unknown
|
||||
.Unknown:
|
||||
anim_1gfx ANIM_GFX_SMOKE
|
||||
anim_call BattleAnim_FollowEnemyFeet_0
|
||||
anim_bgeffect ANIM_BG_2A, $0, $1, $0
|
||||
@ -449,7 +449,7 @@ BattleAnim_SendOutMon: ; c93d1
|
||||
anim_call BattleAnim_ShowMon_0
|
||||
anim_ret
|
||||
|
||||
.Shiny
|
||||
.Shiny:
|
||||
anim_1gfx ANIM_GFX_SPEED
|
||||
anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $3
|
||||
anim_bgeffect ANIM_BG_06, $0, $2, $0
|
||||
@ -479,7 +479,7 @@ BattleAnim_SendOutMon: ; c93d1
|
||||
anim_wait 32
|
||||
anim_ret
|
||||
|
||||
.Normal
|
||||
.Normal:
|
||||
anim_1gfx ANIM_GFX_SMOKE
|
||||
anim_sound 0, 0, SFX_BALL_POOF
|
||||
anim_obj ANIM_OBJ_1C, 5, 4, 12, 0, $0
|
||||
|
@ -236,7 +236,7 @@ BattleBGEffect_WhiteHues: ; c812d (32:412d)
|
||||
call EndBattleBGEffect
|
||||
ret
|
||||
|
||||
.Pals
|
||||
.Pals:
|
||||
db %11100100
|
||||
db %11100000
|
||||
db %11010000
|
||||
@ -254,7 +254,7 @@ BattleBGEffect_BlackHues: ; c8141 (32:4141)
|
||||
call EndBattleBGEffect
|
||||
ret
|
||||
|
||||
.Pals
|
||||
.Pals:
|
||||
db %11100100
|
||||
db %11110100
|
||||
db %11111000
|
||||
@ -273,7 +273,7 @@ BattleBGEffect_AlternateHues: ; c8155 (32:4155)
|
||||
call EndBattleBGEffect
|
||||
ret
|
||||
|
||||
.Pals
|
||||
.Pals:
|
||||
db %11100100
|
||||
db %11111000
|
||||
db %11111100
|
||||
@ -298,12 +298,12 @@ BattleBGEffect_06: ; c8171 (32:4171)
|
||||
ld [wOBP0], a
|
||||
ret
|
||||
|
||||
.PalsCGB
|
||||
.PalsCGB:
|
||||
db %11100100
|
||||
db %10010000
|
||||
db -2
|
||||
|
||||
.PalsSGB
|
||||
.PalsSGB:
|
||||
db %11110000
|
||||
db %11000000
|
||||
db -2
|
||||
@ -322,12 +322,12 @@ BattleBGEffect_07: ; c818b (32:418b)
|
||||
ld [wOBP0], a
|
||||
ret
|
||||
|
||||
.PalsCGB
|
||||
.PalsCGB:
|
||||
db %11100100
|
||||
db %11011000
|
||||
db -2
|
||||
|
||||
.PalsSGB
|
||||
.PalsSGB:
|
||||
db %11110000
|
||||
db %11001100
|
||||
db -2
|
||||
@ -339,7 +339,7 @@ BattleBGEffect_08: ; c81a5 (32:41a5)
|
||||
ld [wBGP], a
|
||||
ret
|
||||
|
||||
.Pals
|
||||
.Pals:
|
||||
db %00011011
|
||||
db %01100011
|
||||
db %10000111
|
||||
@ -405,10 +405,10 @@ BattleBGEffect_ShowMon: ; c81ea (32:41ea)
|
||||
call BattleBGEffect_RunPicResizeScript
|
||||
ret
|
||||
|
||||
.PlayerData
|
||||
.PlayerData:
|
||||
db 0, $31, 0
|
||||
db -1
|
||||
.EnemyData
|
||||
.EnemyData:
|
||||
db 3, $00, 3
|
||||
db -1
|
||||
; c8214
|
||||
@ -670,12 +670,12 @@ BattleBGEffect_EnterMon: ; c837b (32:437b)
|
||||
call BattleBGEffect_RunPicResizeScript
|
||||
ret
|
||||
|
||||
.PlayerData
|
||||
.PlayerData:
|
||||
db 2, $31, 2
|
||||
db 1, $31, 1
|
||||
db 0, $31, 0
|
||||
db -1
|
||||
.EnemyData
|
||||
.EnemyData:
|
||||
db 5, $00, 5
|
||||
db 4, $00, 4
|
||||
db 3, $00, 3
|
||||
@ -698,7 +698,7 @@ BattleBGEffect_ReturnMon: ; c83a8 (32:43a8)
|
||||
call BattleBGEffect_RunPicResizeScript
|
||||
ret
|
||||
|
||||
.PlayerData
|
||||
.PlayerData:
|
||||
db 0, $31, 0
|
||||
db -2, $66, 0
|
||||
db 1, $31, 1
|
||||
@ -707,7 +707,7 @@ BattleBGEffect_ReturnMon: ; c83a8 (32:43a8)
|
||||
db -2, $22, 2
|
||||
db -3, $00, 0
|
||||
db -1
|
||||
.EnemyData
|
||||
.EnemyData:
|
||||
db 3, $00, 3
|
||||
db -2, $77, 3
|
||||
db 4, $00, 4
|
||||
@ -773,7 +773,7 @@ endr
|
||||
call EndBattleBGEffect
|
||||
ret
|
||||
|
||||
.ClearBox
|
||||
.ClearBox:
|
||||
; get dims
|
||||
push bc
|
||||
inc hl
|
||||
@ -798,7 +798,7 @@ endr
|
||||
pop bc
|
||||
ret
|
||||
|
||||
.PlaceGraphic
|
||||
.PlaceGraphic:
|
||||
; get dims
|
||||
push bc
|
||||
push hl
|
||||
@ -858,7 +858,7 @@ endr
|
||||
pop bc
|
||||
ret
|
||||
|
||||
.Coords
|
||||
.Coords:
|
||||
dwcoord 2, 6
|
||||
dwcoord 3, 8
|
||||
dwcoord 4, 10
|
||||
@ -866,7 +866,7 @@ endr
|
||||
dwcoord 13, 2
|
||||
dwcoord 14, 4
|
||||
|
||||
.BGSquares
|
||||
.BGSquares:
|
||||
bgsquare: MACRO
|
||||
dn \1,\2
|
||||
dw \3
|
||||
@ -879,7 +879,7 @@ endm
|
||||
bgsquare 5, 5, .FiveByFive
|
||||
bgsquare 3, 3, .ThreeByThree
|
||||
|
||||
.SixBySix
|
||||
.SixBySix:
|
||||
db $00, $06, $0c, $12, $18, $1e
|
||||
db $01, $07, $0d, $13, $19, $1f
|
||||
db $02, $08, $0e, $14, $1a, $20
|
||||
@ -887,17 +887,17 @@ endm
|
||||
db $04, $0a, $10, $16, $1c, $22
|
||||
db $05, $0b, $11, $17, $1d, $23
|
||||
|
||||
.FourByFour
|
||||
.FourByFour:
|
||||
db $00, $0c, $12, $1e
|
||||
db $02, $0e, $14, $20
|
||||
db $03, $0f, $15, $21
|
||||
db $05, $11, $17, $23
|
||||
|
||||
.TwoByTwo
|
||||
.TwoByTwo:
|
||||
db $00, $1e
|
||||
db $05, $23
|
||||
|
||||
.SevenBySeven
|
||||
.SevenBySeven:
|
||||
db $00, $07, $0e, $15, $1c, $23, $2a
|
||||
db $01, $08, $0f, $16, $1d, $24, $2b
|
||||
db $02, $09, $10, $17, $1e, $25, $2c
|
||||
@ -906,14 +906,14 @@ endm
|
||||
db $05, $0c, $13, $1a, $21, $28, $2f
|
||||
db $06, $0d, $14, $1b, $22, $29, $30
|
||||
|
||||
.FiveByFive
|
||||
.FiveByFive:
|
||||
db $00, $07, $15, $23, $2a
|
||||
db $01, $08, $16, $24, $2b
|
||||
db $03, $0a, $18, $26, $2d
|
||||
db $05, $0c, $1a, $28, $2f
|
||||
db $06, $0d, $1b, $29, $30
|
||||
|
||||
.ThreeByThree
|
||||
.ThreeByThree:
|
||||
db $00, $15, $2a
|
||||
db $03, $18, $2d
|
||||
db $06, $1b, $30
|
||||
@ -945,7 +945,7 @@ BattleBGEffect_Surf: ; c8545 (32:4545)
|
||||
call BattleAnim_ResetLCDStatCustom
|
||||
ret
|
||||
|
||||
.RotatewSurfWaveBGEffect
|
||||
.RotatewSurfWaveBGEffect:
|
||||
ld hl, wSurfWaveBGEffect
|
||||
ld de, wSurfWaveBGEffect + 1
|
||||
ld c, wSurfWaveBGEffectEnd - wSurfWaveBGEffect - 1
|
||||
@ -1218,7 +1218,7 @@ BattleBGEffect_DoubleTeam: ; c8689 (32:4689)
|
||||
.four
|
||||
ret
|
||||
|
||||
.UpdateLYOverrides
|
||||
.UpdateLYOverrides:
|
||||
ld e, a
|
||||
xor $ff
|
||||
inc a
|
||||
@ -1893,7 +1893,7 @@ BattleBGEffect_2a: ; c8a3a (32:4a3a)
|
||||
call BattleBGEffects_IncrementJumptable
|
||||
ret
|
||||
|
||||
.SetLYOverridesBackup
|
||||
.SetLYOverridesBackup:
|
||||
ld e, a
|
||||
ld a, [hFFC7]
|
||||
ld l, a
|
||||
@ -1913,7 +1913,7 @@ BattleBGEffect_2a: ; c8a3a (32:4a3a)
|
||||
call BattleBGEffects_ResetVideoHRAM
|
||||
ret
|
||||
|
||||
.GetLYOverride
|
||||
.GetLYOverride:
|
||||
ld hl, BG_EFFECT_STRUCT_03
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
@ -2042,7 +2042,7 @@ BattleBGEffect_1c: ; c8b00 (32:4b00)
|
||||
ld [wOBP1], a
|
||||
ret
|
||||
|
||||
.DMG_LYOverrideLoads
|
||||
.DMG_LYOverrideLoads:
|
||||
ld hl, LYOverridesBackup
|
||||
.loop1
|
||||
ld [hl], d
|
||||
@ -2061,7 +2061,7 @@ BattleBGEffect_1c: ; c8b00 (32:4b00)
|
||||
call BatttleBGEffects_GetNamedJumptablePointer
|
||||
jp [hl]
|
||||
|
||||
.Jumptable
|
||||
.Jumptable:
|
||||
dw .cgb_zero
|
||||
dw .cgb_one
|
||||
dw .cgb_two
|
||||
@ -2118,12 +2118,12 @@ BattleBGEffect_1c: ; c8b00 (32:4b00)
|
||||
call EndBattleBGEffect
|
||||
ret
|
||||
|
||||
.CGB_DMGEnemyData
|
||||
.CGB_DMGEnemyData:
|
||||
db $e4, $e4
|
||||
db $f8, $90
|
||||
db $fc, $40
|
||||
db $f8, $90
|
||||
.DMG_PlayerData
|
||||
.DMG_PlayerData:
|
||||
db $e4, $e4
|
||||
db $90, $f8
|
||||
db $40, $fc
|
||||
@ -2135,7 +2135,7 @@ BattleBGEffect_RapidFlash: ; c8be8 (32:4be8)
|
||||
call BGEffect_RapidCyclePals
|
||||
ret
|
||||
|
||||
.FlashPals
|
||||
.FlashPals:
|
||||
db $e4, $6c, $fe
|
||||
; c8bf2
|
||||
|
||||
@ -2144,7 +2144,7 @@ BattleBGEffect_16: ; c8bf2 (32:4bf2)
|
||||
call BGEffect_RapidCyclePals
|
||||
ret
|
||||
|
||||
.Pals
|
||||
.Pals:
|
||||
db $e4, $90, $40, $ff
|
||||
; c8bfd
|
||||
|
||||
@ -2153,7 +2153,7 @@ BattleBGEffect_17: ; c8bfd (32:4bfd)
|
||||
call BGEffect_RapidCyclePals
|
||||
ret
|
||||
|
||||
.Pals
|
||||
.Pals:
|
||||
db $e4, $f8, $fc, $ff
|
||||
; c8c08
|
||||
|
||||
@ -2162,7 +2162,7 @@ BattleBGEffect_18: ; c8c08 (32:4c08)
|
||||
call BGEffect_RapidCyclePals
|
||||
ret
|
||||
|
||||
.Pals
|
||||
.Pals:
|
||||
db $e4, $90, $40, $90, $fe
|
||||
; c8c14
|
||||
|
||||
@ -2171,7 +2171,7 @@ BattleBGEffect_19: ; c8c14 (32:4c14)
|
||||
call BGEffect_RapidCyclePals
|
||||
ret
|
||||
|
||||
.Pals
|
||||
.Pals:
|
||||
db $e4, $f8, $fc, $f8, $fe
|
||||
; c8c20
|
||||
|
||||
@ -2180,7 +2180,7 @@ BattleBGEffect_1a: ; c8c20 (32:4c20)
|
||||
call BGEffect_RapidCyclePals
|
||||
ret
|
||||
|
||||
.Pals
|
||||
.Pals:
|
||||
db $e4, $f8, $fc, $f8, $e4, $90, $40, $90, $fe
|
||||
; c8c30
|
||||
|
||||
@ -2189,7 +2189,7 @@ BattleBGEffect_1b: ; c8c30 (32:4c30)
|
||||
call BGEffect_RapidCyclePals
|
||||
ret
|
||||
|
||||
.Pals
|
||||
.Pals:
|
||||
db $e4, $fc, $e4, $00, $fe
|
||||
; c8c3c
|
||||
|
||||
@ -2198,7 +2198,7 @@ BattleBGEffect_1d: ; c8c3c (32:4c3c)
|
||||
call BGEffect_RapidCyclePals
|
||||
ret
|
||||
|
||||
.Pals
|
||||
.Pals:
|
||||
db $e4, $90, $40, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $40, $90, $e4, $ff
|
||||
; c8c55
|
||||
|
||||
@ -2207,7 +2207,7 @@ BattleBGEffect_1e: ; c8c55 (32:4c55)
|
||||
call BGEffect_RapidCyclePals
|
||||
ret
|
||||
|
||||
.Pals
|
||||
.Pals:
|
||||
db $00, $40, $90, $e4, $ff
|
||||
; c8c61
|
||||
|
||||
@ -2423,7 +2423,7 @@ BGEffect_RapidCyclePals: ; c8d77 (32:4d77)
|
||||
pop de
|
||||
jp [hl]
|
||||
|
||||
.Jumptable_DMG
|
||||
.Jumptable_DMG:
|
||||
dw .zero_dmg
|
||||
dw .one_dmg
|
||||
dw .two_dmg
|
||||
@ -2836,7 +2836,7 @@ Functionc8f9a: ; c8f9a (32:4f9a)
|
||||
and a
|
||||
ret
|
||||
|
||||
.GetLYOverrideBackupAddrOffset
|
||||
.GetLYOverrideBackupAddrOffset:
|
||||
ld a, [hFFC7]
|
||||
ld e, a
|
||||
ld a, [wBattleAnimTemp0]
|
||||
|
190
battle/core.asm
190
battle/core.asm
@ -273,7 +273,7 @@ HandleBetweenTurnEffects: ; 3c1d6
|
||||
ret c
|
||||
jr .NoMoreFaintingConditions
|
||||
|
||||
.CheckEnemyFirst
|
||||
.CheckEnemyFirst:
|
||||
call CheckFaint_EnemyThenPlayer
|
||||
ret c
|
||||
call HandleFutureSight
|
||||
@ -289,7 +289,7 @@ HandleBetweenTurnEffects: ; 3c1d6
|
||||
call CheckFaint_EnemyThenPlayer
|
||||
ret c
|
||||
|
||||
.NoMoreFaintingConditions
|
||||
.NoMoreFaintingConditions:
|
||||
call HandleLeftovers
|
||||
call HandleMysteryberry
|
||||
call HanleDefrost
|
||||
@ -310,7 +310,7 @@ CheckFaint_PlayerThenEnemy: ; 3c23c
|
||||
and a
|
||||
jr nz, .BattleIsOver
|
||||
|
||||
.PlayerNotFainted
|
||||
.PlayerNotFainted:
|
||||
call HasEnemyFainted
|
||||
jr nz, .BattleContinues
|
||||
call HandleEnemyMonFaint
|
||||
@ -318,11 +318,11 @@ CheckFaint_PlayerThenEnemy: ; 3c23c
|
||||
and a
|
||||
jr nz, .BattleIsOver
|
||||
|
||||
.BattleContinues
|
||||
.BattleContinues:
|
||||
and a
|
||||
ret
|
||||
|
||||
.BattleIsOver
|
||||
.BattleIsOver:
|
||||
scf
|
||||
ret
|
||||
; 3c25c
|
||||
@ -335,7 +335,7 @@ CheckFaint_EnemyThenPlayer: ; 3c25c
|
||||
and a
|
||||
jr nz, .BattleIsOver
|
||||
|
||||
.EnemyNotFainted
|
||||
.EnemyNotFainted:
|
||||
call HasPlayerFainted
|
||||
jr nz, .BattleContinues
|
||||
call HandlePlayerMonFaint
|
||||
@ -343,11 +343,11 @@ CheckFaint_EnemyThenPlayer: ; 3c25c
|
||||
and a
|
||||
jr nz, .BattleIsOver
|
||||
|
||||
.BattleContinues
|
||||
.BattleContinues:
|
||||
and a
|
||||
ret
|
||||
|
||||
.BattleIsOver
|
||||
.BattleIsOver:
|
||||
scf
|
||||
ret
|
||||
; 3c27c
|
||||
@ -816,11 +816,11 @@ TryEnemyFlee: ; 3c543
|
||||
call IsInArray
|
||||
jr c, .Flee
|
||||
|
||||
.Stay
|
||||
.Stay:
|
||||
and a
|
||||
ret
|
||||
|
||||
.Flee
|
||||
.Flee:
|
||||
scf
|
||||
ret
|
||||
; 3c59a
|
||||
@ -1218,7 +1218,7 @@ HandlePerishSong: ; 3c801
|
||||
call SetEnemyTurn
|
||||
jp .do_it
|
||||
|
||||
.EnemyFirst
|
||||
.EnemyFirst:
|
||||
call SetEnemyTurn
|
||||
call .do_it
|
||||
call SetPlayerTurn
|
||||
@ -1287,7 +1287,7 @@ HandleWrap: ; 3c874
|
||||
call SetEnemyTurn
|
||||
jp .do_it
|
||||
|
||||
.EnemyFirst
|
||||
.EnemyFirst:
|
||||
call SetEnemyTurn
|
||||
call .do_it
|
||||
call SetPlayerTurn
|
||||
@ -1359,7 +1359,7 @@ HandleLeftovers: ; 3c8eb
|
||||
call SetEnemyTurn
|
||||
jp .do_it
|
||||
|
||||
.DoEnemyFirst
|
||||
.DoEnemyFirst:
|
||||
call SetEnemyTurn
|
||||
call .do_it
|
||||
call SetPlayerTurn
|
||||
@ -1409,7 +1409,7 @@ HandleMysteryberry: ; 3c93c
|
||||
call SetEnemyTurn
|
||||
jp .do_it
|
||||
|
||||
.DoEnemyFirst
|
||||
.DoEnemyFirst:
|
||||
call SetEnemyTurn
|
||||
call .do_it
|
||||
call SetPlayerTurn
|
||||
@ -1667,7 +1667,7 @@ HandleSafeguard: ; 3cafb
|
||||
|
||||
.player1
|
||||
call .CheckEnemy
|
||||
.CheckPlayer
|
||||
.CheckPlayer:
|
||||
ld a, [PlayerScreens]
|
||||
bit SCREENS_SAFEGUARD, a
|
||||
ret z
|
||||
@ -1679,7 +1679,7 @@ HandleSafeguard: ; 3cafb
|
||||
xor a
|
||||
jr .print
|
||||
|
||||
.CheckEnemy
|
||||
.CheckEnemy:
|
||||
ld a, [EnemyScreens]
|
||||
bit SCREENS_SAFEGUARD, a
|
||||
ret z
|
||||
@ -1703,10 +1703,10 @@ HandleScreens: ; 3cb36
|
||||
call .CheckPlayer
|
||||
jr .CheckEnemy
|
||||
|
||||
.Both
|
||||
.Both:
|
||||
call .CheckEnemy
|
||||
|
||||
.CheckPlayer
|
||||
.CheckPlayer:
|
||||
call SetPlayerTurn
|
||||
ld de, .Your
|
||||
call .Copy
|
||||
@ -1714,28 +1714,28 @@ HandleScreens: ; 3cb36
|
||||
ld de, PlayerLightScreenCount
|
||||
jr .TickScreens
|
||||
|
||||
.CheckEnemy
|
||||
.CheckEnemy:
|
||||
call SetEnemyTurn
|
||||
ld de, .Enemy
|
||||
call .Copy
|
||||
ld hl, EnemyScreens
|
||||
ld de, EnemyLightScreenCount
|
||||
|
||||
.TickScreens
|
||||
.TickScreens:
|
||||
bit SCREENS_LIGHT_SCREEN, [hl]
|
||||
call nz, .LightScreenTick
|
||||
bit SCREENS_REFLECT, [hl]
|
||||
call nz, .ReflectTick
|
||||
ret
|
||||
|
||||
.Copy
|
||||
.Copy:
|
||||
ld hl, StringBuffer1
|
||||
jp CopyName2
|
||||
; 3cb75
|
||||
|
||||
.Your
|
||||
.Your:
|
||||
db "Your@"
|
||||
.Enemy
|
||||
.Enemy:
|
||||
db "Enemy@"
|
||||
; 3cb80
|
||||
|
||||
@ -1797,7 +1797,7 @@ HandleWeather: ; 3cb9e
|
||||
call .SandstormDamage
|
||||
call SetPlayerTurn
|
||||
|
||||
.SandstormDamage
|
||||
.SandstormDamage:
|
||||
ld a, BATTLE_VARS_SUBSTATUS3
|
||||
call GetBattleVar
|
||||
bit SUBSTATUS_UNDERGROUND, a
|
||||
@ -1844,7 +1844,7 @@ HandleWeather: ; 3cb9e
|
||||
ld [Weather], a
|
||||
ret
|
||||
|
||||
.PrintWeatherMessage
|
||||
.PrintWeatherMessage:
|
||||
ld a, [Weather]
|
||||
dec a
|
||||
ld c, a
|
||||
@ -1857,11 +1857,11 @@ HandleWeather: ; 3cb9e
|
||||
jp StdBattleTextBox
|
||||
; 3cc2d
|
||||
|
||||
.WeatherMessages
|
||||
.WeatherMessages:
|
||||
dw BattleText_RainContinuesToFall
|
||||
dw BattleText_TheSunlightIsStrong
|
||||
dw BattleText_TheSandstormRages
|
||||
.WeatherEndedMessages
|
||||
.WeatherEndedMessages:
|
||||
dw BattleText_TheRainStopped
|
||||
dw BattleText_TheSunlightFaded
|
||||
dw BattleText_TheSandstormSubsided
|
||||
@ -2525,7 +2525,7 @@ WinTrainerBattle: ; 3cfa4
|
||||
call ClearBGPalettes
|
||||
ret
|
||||
|
||||
.GiveMoney
|
||||
.GiveMoney:
|
||||
ld a, [wAmuletCoin]
|
||||
and a
|
||||
call nz, .DoubleReward
|
||||
@ -2578,7 +2578,7 @@ WinTrainerBattle: ; 3cfa4
|
||||
ld l, a
|
||||
jp StdBattleTextBox
|
||||
|
||||
.KeepItAll
|
||||
.KeepItAll:
|
||||
ld hl, GotMoneyForWinningText
|
||||
jp StdBattleTextBox
|
||||
; 3d081
|
||||
@ -3143,7 +3143,7 @@ LostBattle: ; 3d38e
|
||||
call SetPalettes
|
||||
jr .end
|
||||
|
||||
.LostLinkBattle
|
||||
.LostLinkBattle:
|
||||
call UpdateEnemyMonInParty
|
||||
call CheckEnemyTrainerDefeated
|
||||
jr nz, .not_tied
|
||||
@ -3202,13 +3202,13 @@ MonFaintedAnimation: ; 3d444
|
||||
ld [wcfbe], a
|
||||
ld b, 7
|
||||
|
||||
.OuterLoop
|
||||
.OuterLoop:
|
||||
push bc
|
||||
push de
|
||||
push hl
|
||||
ld b, 6
|
||||
|
||||
.InnerLoop
|
||||
.InnerLoop:
|
||||
push bc
|
||||
push hl
|
||||
push de
|
||||
@ -3246,7 +3246,7 @@ MonFaintedAnimation: ; 3d444
|
||||
ret
|
||||
; 3d488
|
||||
|
||||
.Spaces
|
||||
.Spaces:
|
||||
db " @"
|
||||
; 3d490
|
||||
|
||||
@ -4655,7 +4655,7 @@ UseHeldStatusHealingItem: ; 3dde9
|
||||
ret
|
||||
; 3de44
|
||||
|
||||
.Statuses ; 3de44
|
||||
.Statuses: ; 3de44
|
||||
db HELD_HEAL_POISON, 1 << PSN
|
||||
db HELD_HEAL_FREEZE, 1 << FRZ
|
||||
db HELD_HEAL_BURN, 1 << BRN
|
||||
@ -4779,7 +4779,7 @@ HandleStatBoostingHeldItems: ; 3de97
|
||||
ret
|
||||
; 3defc
|
||||
|
||||
.StatUpItems
|
||||
.StatUpItems:
|
||||
dbw HELD_ATTACK_UP, BattleCommand_AttackUp
|
||||
dbw HELD_DEFENSE_UP, BattleCommand_DefenseUp
|
||||
dbw HELD_SPEED_UP, BattleCommand_SpeedUp
|
||||
@ -5347,18 +5347,18 @@ BattleMenuPKMN_Loop:
|
||||
jr z, .Cancel
|
||||
jr .loop
|
||||
|
||||
.PressedB
|
||||
.PressedB:
|
||||
call CheckMobileBattleError
|
||||
jr c, .Cancel
|
||||
jr BattleMenuPKMN_Loop
|
||||
|
||||
.Stats
|
||||
.Stats:
|
||||
call Battle_StatsScreen
|
||||
call CheckMobileBattleError
|
||||
jr c, .Cancel
|
||||
jp BattleMenuPKMN_ReturnFromStats
|
||||
|
||||
.Cancel
|
||||
.Cancel:
|
||||
call ClearSprites
|
||||
call ClearPalettes
|
||||
call DelayFrame
|
||||
@ -5984,9 +5984,9 @@ MoveInfoBox: ; 3e6c8
|
||||
ret
|
||||
; 3e74f
|
||||
|
||||
.Disabled
|
||||
.Disabled:
|
||||
db "Disabled!@"
|
||||
.Type
|
||||
.Type:
|
||||
db "TYPE/@"
|
||||
; 3e75f
|
||||
|
||||
@ -6291,7 +6291,7 @@ LoadEnemyMon: ; 3e8eb
|
||||
jr .UpdateItem
|
||||
|
||||
|
||||
.WildItem
|
||||
.WildItem:
|
||||
; In a wild battle, we pull from the item slots in BaseData
|
||||
|
||||
; Force Item1
|
||||
@ -6321,7 +6321,7 @@ LoadEnemyMon: ; 3e8eb
|
||||
ld a, [BaseItems+1]
|
||||
|
||||
|
||||
.UpdateItem
|
||||
.UpdateItem:
|
||||
ld [EnemyMonItem], a
|
||||
|
||||
|
||||
@ -6347,7 +6347,7 @@ LoadEnemyMon: ; 3e8eb
|
||||
jp .Happiness
|
||||
|
||||
|
||||
.InitDVs
|
||||
.InitDVs:
|
||||
|
||||
; Trainer DVs
|
||||
|
||||
@ -6403,7 +6403,7 @@ LoadEnemyMon: ; 3e8eb
|
||||
jr .UpdateDVs
|
||||
|
||||
|
||||
.NotRoaming
|
||||
.NotRoaming:
|
||||
; Register a contains BattleType
|
||||
|
||||
; Forced shiny battle type
|
||||
@ -6415,14 +6415,14 @@ LoadEnemyMon: ; 3e8eb
|
||||
ld c, SPDSPCDV_SHINY ; $aa
|
||||
jr .UpdateDVs
|
||||
|
||||
.GenerateDVs
|
||||
.GenerateDVs:
|
||||
; Generate new random DVs
|
||||
call BattleRandom
|
||||
ld b, a
|
||||
call BattleRandom
|
||||
ld c, a
|
||||
|
||||
.UpdateDVs
|
||||
.UpdateDVs:
|
||||
; Input DVs in register bc
|
||||
ld hl, EnemyMonDVs
|
||||
ld a, b
|
||||
@ -6453,7 +6453,7 @@ LoadEnemyMon: ; 3e8eb
|
||||
jr c, .GenerateDVs ; try again
|
||||
|
||||
|
||||
.Magikarp
|
||||
.Magikarp:
|
||||
; Skimming this part recommended
|
||||
|
||||
ld a, [TempEnemyMonSpecies]
|
||||
@ -6488,7 +6488,7 @@ LoadEnemyMon: ; 3e8eb
|
||||
cp a, $40
|
||||
jr nc, .GenerateDVs
|
||||
|
||||
.CheckMagikarpArea
|
||||
.CheckMagikarpArea:
|
||||
; The z checks are supposed to be nz
|
||||
; Instead, all maps in GROUP_LAKE_OF_RAGE (mahogany area)
|
||||
; and routes 20 and 44 are treated as Lake of Rage
|
||||
@ -6516,7 +6516,7 @@ LoadEnemyMon: ; 3e8eb
|
||||
|
||||
; Finally done with DVs
|
||||
|
||||
.Happiness
|
||||
.Happiness:
|
||||
; Set happiness
|
||||
ld a, BASE_HAPPINESS
|
||||
ld [EnemyMonHappiness], a
|
||||
@ -6543,7 +6543,7 @@ LoadEnemyMon: ; 3e8eb
|
||||
bit SUBSTATUS_TRANSFORMED, a
|
||||
jp nz, .Moves
|
||||
|
||||
.TreeMon
|
||||
.TreeMon:
|
||||
; If we're headbutting trees, some monsters enter battle asleep
|
||||
call CheckSleepingTreeMon
|
||||
ld a, SLP ; Asleep for 7 turns
|
||||
@ -6551,7 +6551,7 @@ LoadEnemyMon: ; 3e8eb
|
||||
; Otherwise, no status
|
||||
xor a
|
||||
|
||||
.UpdateStatus
|
||||
.UpdateStatus:
|
||||
ld hl, EnemyMonStatus
|
||||
ld [hli], a
|
||||
|
||||
@ -6581,7 +6581,7 @@ LoadEnemyMon: ; 3e8eb
|
||||
ld [EnemyMonHP + 1], a
|
||||
jr .Moves
|
||||
|
||||
.InitRoamHP
|
||||
.InitRoamHP:
|
||||
; HP only uses the lo byte in the RoamMon struct since
|
||||
; Raikou/Entei/Suicune will have < 256 hp at level 40
|
||||
ld a, [EnemyMonHP + 1]
|
||||
@ -6589,7 +6589,7 @@ LoadEnemyMon: ; 3e8eb
|
||||
jr .Moves
|
||||
|
||||
|
||||
.OpponentParty
|
||||
.OpponentParty:
|
||||
; Get HP from the party struct
|
||||
ld hl, (OTPartyMon1HP + 1)
|
||||
ld a, [CurPartyMon]
|
||||
@ -6609,7 +6609,7 @@ LoadEnemyMon: ; 3e8eb
|
||||
ld [EnemyMonStatus], a
|
||||
|
||||
|
||||
.Moves
|
||||
.Moves:
|
||||
ld hl, BaseType1
|
||||
ld de, EnemyMonType1
|
||||
ld a, [hli]
|
||||
@ -6632,7 +6632,7 @@ LoadEnemyMon: ; 3e8eb
|
||||
call CopyBytes
|
||||
jr .PP
|
||||
|
||||
.WildMoves
|
||||
.WildMoves:
|
||||
; Clear EnemyMonMoves
|
||||
xor a
|
||||
ld h, d
|
||||
@ -6646,7 +6646,7 @@ endr
|
||||
; Fill moves based on level
|
||||
predef FillMoves
|
||||
|
||||
.PP
|
||||
.PP:
|
||||
; Trainer battle?
|
||||
ld a, [wBattleMode]
|
||||
cp a, TRAINER_BATTLE
|
||||
@ -6658,7 +6658,7 @@ endr
|
||||
predef FillPP
|
||||
jr .Finish
|
||||
|
||||
.TrainerPP
|
||||
.TrainerPP:
|
||||
; Copy PP from the party struct
|
||||
ld hl, OTPartyMon1PP
|
||||
ld a, [CurPartyMon]
|
||||
@ -6667,7 +6667,7 @@ endr
|
||||
ld bc, NUM_MOVES
|
||||
call CopyBytes
|
||||
|
||||
.Finish
|
||||
.Finish:
|
||||
; Only the first five base stats are copied..
|
||||
ld hl, BaseStats
|
||||
ld de, EnemyMonBaseStats
|
||||
@ -6737,18 +6737,18 @@ CheckSleepingTreeMon: ; 3eb38
|
||||
jr z, .Check
|
||||
ld hl, .Nite
|
||||
|
||||
.Check
|
||||
.Check:
|
||||
ld a, [TempEnemyMonSpecies]
|
||||
ld de, 1 ; length of species id
|
||||
call IsInArray
|
||||
; If it's a match, the opponent is asleep
|
||||
ret c
|
||||
|
||||
.NotSleeping
|
||||
.NotSleeping:
|
||||
and a
|
||||
ret
|
||||
|
||||
.Nite
|
||||
.Nite:
|
||||
db CATERPIE
|
||||
db METAPOD
|
||||
db BUTTERFREE
|
||||
@ -6762,7 +6762,7 @@ CheckSleepingTreeMon: ; 3eb38
|
||||
db AIPOM
|
||||
db -1 ; end
|
||||
|
||||
.Day
|
||||
.Day:
|
||||
db VENONAT
|
||||
db HOOTHOOT
|
||||
db NOCTOWL
|
||||
@ -6770,7 +6770,7 @@ CheckSleepingTreeMon: ; 3eb38
|
||||
db HERACROSS
|
||||
db -1 ; end
|
||||
|
||||
.Morn
|
||||
.Morn:
|
||||
db VENONAT
|
||||
db HOOTHOOT
|
||||
db NOCTOWL
|
||||
@ -6827,22 +6827,22 @@ CheckUnownLetter: ; 3eb75
|
||||
and a
|
||||
ret
|
||||
|
||||
.LetterSets
|
||||
.LetterSets:
|
||||
dw .Set1
|
||||
dw .Set2
|
||||
dw .Set3
|
||||
dw .Set4
|
||||
|
||||
.Set1
|
||||
.Set1:
|
||||
; A B C D E F G H I J K
|
||||
db 01, 02, 03, 04, 05, 06, 07, 08, 09, 10, 11, $ff
|
||||
.Set2
|
||||
.Set2:
|
||||
; L M N O P Q R
|
||||
db 12, 13, 14, 15, 16, 17, 18, $ff
|
||||
.Set3
|
||||
.Set3:
|
||||
; S T U V W
|
||||
db 19, 20, 21, 22, 23, $ff
|
||||
.Set4
|
||||
.Set4:
|
||||
; X Y Z
|
||||
db 24, 25, 26, $ff
|
||||
|
||||
@ -7124,7 +7124,7 @@ ApplyStatLevelMultiplier: ; 3ecb7
|
||||
ret
|
||||
; 3ed2b
|
||||
|
||||
.StatLevelMultipliers
|
||||
.StatLevelMultipliers:
|
||||
; /
|
||||
db 25, 100 ; 25%
|
||||
db 28, 100 ; 28%
|
||||
@ -7186,7 +7186,7 @@ BadgeStatBoosts: ; 3ed45
|
||||
|
||||
ld hl, BattleMonAttack
|
||||
ld c, 4
|
||||
.CheckBadge
|
||||
.CheckBadge:
|
||||
ld a, b
|
||||
srl b
|
||||
call c, BoostStat
|
||||
@ -7754,7 +7754,7 @@ GiveExperiencePoints: ; 3ee3b
|
||||
jp ResetBattleParticipants
|
||||
; 3f0d4
|
||||
|
||||
.EvenlyDivideExpAmongParticipants
|
||||
.EvenlyDivideExpAmongParticipants:
|
||||
; count number of battle participants
|
||||
ld a, [wBattleParticipantsNotFainted]
|
||||
ld b, a
|
||||
@ -7878,7 +7878,7 @@ AnimateExpBar: ; 3f136
|
||||
ld [hli], a
|
||||
ld [hl], a
|
||||
|
||||
.NoOverflow
|
||||
.NoOverflow:
|
||||
ld d, MAX_LEVEL
|
||||
callab CalcExpAtLevel
|
||||
ld a, [hProduct + 1]
|
||||
@ -7902,7 +7902,7 @@ AnimateExpBar: ; 3f136
|
||||
ld a, d
|
||||
ld [hld], a
|
||||
|
||||
.AlreadyAtMaxExp
|
||||
.AlreadyAtMaxExp:
|
||||
callab CalcLevel
|
||||
ld a, d
|
||||
pop bc
|
||||
@ -7913,7 +7913,7 @@ AnimateExpBar: ; 3f136
|
||||
ld a, e
|
||||
ld d, a
|
||||
|
||||
.LoopLevels
|
||||
.LoopLevels:
|
||||
ld a, e
|
||||
cp MAX_LEVEL
|
||||
jr nc, .FinishExpBar
|
||||
@ -7944,7 +7944,7 @@ AnimateExpBar: ; 3f136
|
||||
ld b, $0
|
||||
jr .LoopLevels
|
||||
|
||||
.FinishExpBar
|
||||
.FinishExpBar:
|
||||
push bc
|
||||
ld b, d
|
||||
ld de, TempMonExp + 2
|
||||
@ -7964,7 +7964,7 @@ AnimateExpBar: ; 3f136
|
||||
pop bc
|
||||
ret
|
||||
|
||||
.PlayExpBarSound
|
||||
.PlayExpBarSound:
|
||||
push bc
|
||||
call WaitSFX
|
||||
ld de, SFX_EXP_BAR
|
||||
@ -7974,7 +7974,7 @@ AnimateExpBar: ; 3f136
|
||||
pop bc
|
||||
ret
|
||||
|
||||
.LoopBarAnimation
|
||||
.LoopBarAnimation:
|
||||
ld d, 3
|
||||
dec b
|
||||
.anim_loop
|
||||
@ -8119,7 +8119,7 @@ WithdrawPkmnText: ; 3f2f4
|
||||
ld hl, .WithdrawPkmnText
|
||||
jp BattleTextBox
|
||||
|
||||
.WithdrawPkmnText
|
||||
.WithdrawPkmnText:
|
||||
text_jump Text_BattleMonNickComma
|
||||
start_asm
|
||||
; Print text to withdraw Pkmn
|
||||
@ -8523,7 +8523,7 @@ LoadTrainerOrWildMonPic: ; 3f54e
|
||||
ld a, [TempWildMonSpecies]
|
||||
ld [CurPartySpecies], a
|
||||
|
||||
.Trainer
|
||||
.Trainer:
|
||||
ld [TempEnemyMonSpecies], a
|
||||
ret
|
||||
; 3f55e
|
||||
@ -8873,11 +8873,11 @@ DetermineMobileBattleResult: ; 3f77c
|
||||
ret
|
||||
; 3f7f7
|
||||
|
||||
.Win
|
||||
.Win:
|
||||
db "YOU WIN@"
|
||||
.Lose
|
||||
.Lose:
|
||||
db "YOU LOSE@"
|
||||
.Draw
|
||||
.Draw:
|
||||
db " DRAW@"
|
||||
; 3f80f
|
||||
|
||||
@ -8892,7 +8892,7 @@ DetermineMobileBattleResult: ; 3f77c
|
||||
ret
|
||||
; 3f821
|
||||
|
||||
.Invalid
|
||||
.Invalid:
|
||||
db "INVALID BATTLE@"
|
||||
; 3f830
|
||||
|
||||
@ -8980,7 +8980,7 @@ ReadAndPrintLinkBattleRecord: ; 3f85f
|
||||
call PrintNum
|
||||
jr .next
|
||||
|
||||
.PrintFormatString
|
||||
.PrintFormatString:
|
||||
ld de, .Format
|
||||
call PlaceString
|
||||
.next
|
||||
@ -8997,7 +8997,7 @@ ReadAndPrintLinkBattleRecord: ; 3f85f
|
||||
jr nz, .loop
|
||||
ret
|
||||
|
||||
.PrintBattleRecord
|
||||
.PrintBattleRecord:
|
||||
hlcoord 1, 0
|
||||
ld de, .Record
|
||||
call PlaceString
|
||||
@ -9035,7 +9035,7 @@ ReadAndPrintLinkBattleRecord: ; 3f85f
|
||||
.quit
|
||||
ret
|
||||
|
||||
.PrintZerosIfNoSaveFileExists
|
||||
.PrintZerosIfNoSaveFileExists:
|
||||
ld a, [wSavedAtLeastOnce]
|
||||
and a
|
||||
ret nz
|
||||
@ -9045,18 +9045,18 @@ ReadAndPrintLinkBattleRecord: ; 3f85f
|
||||
ret
|
||||
; 3f938
|
||||
|
||||
.Scores
|
||||
.Scores:
|
||||
db " 0 0 0@"
|
||||
; 3f947
|
||||
|
||||
.Format ; 3f947
|
||||
.Format: ; 3f947
|
||||
db " --- <LNBRK>"
|
||||
db " - - -@"
|
||||
.Record ; 3f964
|
||||
.Record: ; 3f964
|
||||
db "<PLAYER>'s RECORD@"
|
||||
.Result ; 3f96e
|
||||
.Result: ; 3f96e
|
||||
db "RESULT WIN LOSE DRAW@"
|
||||
.Total ; 3f983
|
||||
.Total: ; 3f983
|
||||
db "TOTAL WIN LOSE DRAW@"
|
||||
; 3f998
|
||||
|
||||
@ -9472,12 +9472,12 @@ GetTrainerBackpic: ; 3fbff
|
||||
callba GetKrisBackpic
|
||||
ret
|
||||
|
||||
.Chris
|
||||
.Chris:
|
||||
; It's a boy.
|
||||
ld b, BANK(ChrisBackpic)
|
||||
ld hl, ChrisBackpic
|
||||
|
||||
.Decompress
|
||||
.Decompress:
|
||||
ld de, VTiles2 tile $31
|
||||
ld c, $31
|
||||
predef DecompressPredef
|
||||
@ -9603,7 +9603,7 @@ BattleStartMessage: ; 3fc8b
|
||||
ld hl, HookedPokemonAttackedText
|
||||
jr .PlaceBattleStartText
|
||||
|
||||
.NotFishing
|
||||
.NotFishing:
|
||||
ld hl, PokemonFellFromTreeText
|
||||
cp BATTLETYPE_TREE
|
||||
jr z, .PlaceBattleStartText
|
||||
@ -9612,7 +9612,7 @@ BattleStartMessage: ; 3fc8b
|
||||
jr z, .PlaceBattleStartText
|
||||
ld hl, WildPokemonAppearedText
|
||||
|
||||
.PlaceBattleStartText
|
||||
.PlaceBattleStartText:
|
||||
push hl
|
||||
callba BattleStart_TrainerHuds
|
||||
pop hl
|
||||
|
@ -58,7 +58,7 @@ DoMove: ; 3402c
|
||||
|
||||
ld de, BattleScriptBuffer
|
||||
|
||||
.GetMoveEffect
|
||||
.GetMoveEffect:
|
||||
ld a, BANK(MoveEffects)
|
||||
call GetFarByte
|
||||
inc hl
|
||||
@ -74,7 +74,7 @@ DoMove: ; 3402c
|
||||
ld a, h
|
||||
ld [BattleScriptBufferLoc + 1], a
|
||||
|
||||
.ReadMoveEffectCommand
|
||||
.ReadMoveEffectCommand:
|
||||
|
||||
; ld a, [BattleScriptBufferLoc++]
|
||||
ld a, [BattleScriptBufferLoc]
|
||||
@ -112,7 +112,7 @@ DoMove: ; 3402c
|
||||
|
||||
jr .ReadMoveEffectCommand
|
||||
|
||||
.DoMoveEffectCommand
|
||||
.DoMoveEffectCommand:
|
||||
jp [hl]
|
||||
|
||||
; 34084
|
||||
@ -830,7 +830,7 @@ BattleCommand_CheckObedience: ; 343db
|
||||
jp .EndDisobedience
|
||||
|
||||
|
||||
.Nap
|
||||
.Nap:
|
||||
call BattleRandom
|
||||
add a
|
||||
swap a
|
||||
@ -843,7 +843,7 @@ BattleCommand_CheckObedience: ; 343db
|
||||
jr .Print
|
||||
|
||||
|
||||
.DoNothing
|
||||
.DoNothing:
|
||||
call BattleRandom
|
||||
and 3
|
||||
|
||||
@ -861,12 +861,12 @@ BattleCommand_CheckObedience: ; 343db
|
||||
|
||||
ld hl, IgnoredOrdersText
|
||||
|
||||
.Print
|
||||
.Print:
|
||||
call StdBattleTextBox
|
||||
jp .EndDisobedience
|
||||
|
||||
|
||||
.UseInstead
|
||||
.UseInstead:
|
||||
|
||||
; Can't use another move if the monster only has one!
|
||||
ld a, [BattleMonMoves + 1]
|
||||
@ -884,7 +884,7 @@ BattleCommand_CheckObedience: ; 343db
|
||||
ld b, 0
|
||||
ld c, NUM_MOVES
|
||||
|
||||
.GetTotalPP
|
||||
.GetTotalPP:
|
||||
ld a, [hli]
|
||||
and $3f ; exclude pp up
|
||||
add b
|
||||
@ -900,7 +900,7 @@ BattleCommand_CheckObedience: ; 343db
|
||||
jr nz, .GetTotalPP
|
||||
|
||||
|
||||
.CheckMovePP
|
||||
.CheckMovePP:
|
||||
ld hl, BattleMonPP
|
||||
ld a, [CurMoveNum]
|
||||
ld e, a
|
||||
@ -927,7 +927,7 @@ BattleCommand_CheckObedience: ; 343db
|
||||
push af
|
||||
|
||||
|
||||
.RandomMove
|
||||
.RandomMove:
|
||||
call BattleRandom
|
||||
and 3 ; TODO NUM_MOVES
|
||||
|
||||
@ -968,7 +968,7 @@ BattleCommand_CheckObedience: ; 343db
|
||||
ld [CurMoveNum], a
|
||||
|
||||
|
||||
.EndDisobedience
|
||||
.EndDisobedience:
|
||||
xor a
|
||||
ld [LastPlayerMove], a
|
||||
ld [LastEnemyCounterMove], a
|
||||
@ -996,7 +996,7 @@ IgnoreSleepOnly: ; 3451f
|
||||
and a
|
||||
ret
|
||||
|
||||
.CheckSleep
|
||||
.CheckSleep:
|
||||
ld a, BATTLE_VARS_STATUS
|
||||
call GetBattleVar
|
||||
and SLP
|
||||
@ -1191,7 +1191,7 @@ CheckMimicUsed: ; 3460b
|
||||
call GetBattleVar
|
||||
cp MIMIC
|
||||
jr z, .mimic
|
||||
;
|
||||
;
|
||||
ld b, 0
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
@ -1229,7 +1229,7 @@ BattleCommand_Critical: ; 34631
|
||||
ld hl, BattleMonItem
|
||||
ld a, [BattleMonSpecies]
|
||||
|
||||
.Item
|
||||
.Item:
|
||||
ld c, 0
|
||||
|
||||
cp CHANSEY
|
||||
@ -1242,7 +1242,7 @@ BattleCommand_Critical: ; 34631
|
||||
ld c, 2
|
||||
jr .Tally
|
||||
|
||||
.Farfetchd
|
||||
.Farfetchd:
|
||||
cp FARFETCH_D
|
||||
jr nz, .FocusEnergy
|
||||
ld a, [hl]
|
||||
@ -1253,7 +1253,7 @@ BattleCommand_Critical: ; 34631
|
||||
ld c, 2
|
||||
jr .Tally
|
||||
|
||||
.FocusEnergy
|
||||
.FocusEnergy:
|
||||
ld a, BATTLE_VARS_SUBSTATUS4
|
||||
call GetBattleVar
|
||||
bit SUBSTATUS_FOCUS_ENERGY, a
|
||||
@ -1262,7 +1262,7 @@ BattleCommand_Critical: ; 34631
|
||||
; +1 critical level
|
||||
inc c
|
||||
|
||||
.CheckCritical
|
||||
.CheckCritical:
|
||||
ld a, BATTLE_VARS_MOVE_ANIM
|
||||
call GetBattleVar
|
||||
ld de, 1
|
||||
@ -1276,7 +1276,7 @@ BattleCommand_Critical: ; 34631
|
||||
inc c
|
||||
inc c
|
||||
|
||||
.ScopeLens
|
||||
.ScopeLens:
|
||||
push bc
|
||||
call GetUserItem
|
||||
ld a, b
|
||||
@ -1287,7 +1287,7 @@ BattleCommand_Critical: ; 34631
|
||||
; +1 critical level
|
||||
inc c
|
||||
|
||||
.Tally
|
||||
.Tally:
|
||||
ld hl, .Chances
|
||||
ld b, 0
|
||||
add hl, bc
|
||||
@ -1298,9 +1298,9 @@ BattleCommand_Critical: ; 34631
|
||||
ld [CriticalHit], a
|
||||
ret
|
||||
|
||||
.Criticals
|
||||
.Criticals:
|
||||
db KARATE_CHOP, RAZOR_WIND, RAZOR_LEAF, CRABHAMMER, SLASH, AEROBLAST, CROSS_CHOP, $ff
|
||||
.Chances
|
||||
.Chances:
|
||||
; 6.25% 12.1% 24.6% 33.2% 49.6% 49.6% 49.6%
|
||||
db $11, $20, $40, $55, $80, $80, $80
|
||||
; 0 1 2 3 4 5 6
|
||||
@ -1424,13 +1424,13 @@ BattleCommand_Stab: ; 346d2
|
||||
ld hl, TypeModifier
|
||||
set 7, [hl]
|
||||
|
||||
.SkipStab
|
||||
.SkipStab:
|
||||
ld a, BATTLE_VARS_MOVE_TYPE
|
||||
call GetBattleVar
|
||||
ld b, a
|
||||
ld hl, TypeMatchup
|
||||
|
||||
.TypesLoop
|
||||
.TypesLoop:
|
||||
ld a, [hli]
|
||||
|
||||
cp $ff
|
||||
@ -1446,7 +1446,7 @@ BattleCommand_Stab: ; 346d2
|
||||
|
||||
jr .TypesLoop
|
||||
|
||||
.SkipForesightCheck
|
||||
.SkipForesightCheck:
|
||||
cp b
|
||||
jr nz, .SkipType
|
||||
ld a, [hl]
|
||||
@ -1456,7 +1456,7 @@ BattleCommand_Stab: ; 346d2
|
||||
jr z, .GotMatchup
|
||||
jr .SkipType
|
||||
|
||||
.GotMatchup
|
||||
.GotMatchup:
|
||||
push hl
|
||||
push bc
|
||||
inc hl
|
||||
@ -1470,7 +1470,7 @@ BattleCommand_Stab: ; 346d2
|
||||
inc a
|
||||
ld [AttackMissed], a
|
||||
xor a
|
||||
.NotImmune
|
||||
.NotImmune:
|
||||
ld [hMultiplier], a
|
||||
add b
|
||||
ld [TypeModifier], a
|
||||
@ -1517,7 +1517,7 @@ BattleCommand_Stab: ; 346d2
|
||||
pop bc
|
||||
pop hl
|
||||
|
||||
.SkipType
|
||||
.SkipType:
|
||||
inc hl
|
||||
inc hl
|
||||
jr .TypesLoop
|
||||
@ -1559,7 +1559,7 @@ CheckTypeMatchup: ; 347d3
|
||||
ld a, 10 ; 1.0
|
||||
ld [wTypeMatchup], a
|
||||
ld hl, TypeMatchup
|
||||
.TypesLoop
|
||||
.TypesLoop:
|
||||
ld a, [hli]
|
||||
cp $ff
|
||||
jr z, .End
|
||||
@ -1571,7 +1571,7 @@ CheckTypeMatchup: ; 347d3
|
||||
jr nz, .End
|
||||
jr .TypesLoop
|
||||
|
||||
.Next
|
||||
.Next:
|
||||
cp d
|
||||
jr nz, .Nope
|
||||
ld a, [hli]
|
||||
@ -1581,13 +1581,13 @@ CheckTypeMatchup: ; 347d3
|
||||
jr z, .Yup
|
||||
jr .Nope2
|
||||
|
||||
.Nope
|
||||
.Nope:
|
||||
inc hl
|
||||
.Nope2
|
||||
.Nope2:
|
||||
inc hl
|
||||
jr .TypesLoop
|
||||
|
||||
.Yup
|
||||
.Yup:
|
||||
xor a
|
||||
ld [hDividend + 0], a
|
||||
ld [hMultiplicand + 0], a
|
||||
@ -1607,7 +1607,7 @@ CheckTypeMatchup: ; 347d3
|
||||
ld [wTypeMatchup], a
|
||||
jr .TypesLoop
|
||||
|
||||
.End
|
||||
.End:
|
||||
pop bc
|
||||
pop de
|
||||
pop hl
|
||||
@ -1740,7 +1740,7 @@ BattleCommand_CheckHit: ; 34d32
|
||||
ld a, [wEnemyMoveStruct + MOVE_ACC]
|
||||
ld b, a
|
||||
|
||||
.BrightPowder
|
||||
.BrightPowder:
|
||||
push bc
|
||||
call GetOpponentItem
|
||||
ld a, b
|
||||
@ -1765,11 +1765,11 @@ BattleCommand_CheckHit: ; 34d32
|
||||
cp b
|
||||
jr nc, .Miss
|
||||
|
||||
.Hit
|
||||
.Hit:
|
||||
ret
|
||||
|
||||
|
||||
.Miss
|
||||
.Miss:
|
||||
; Keep the damage value intact if we're using (Hi) Jump Kick.
|
||||
ld a, BATTLE_VARS_MOVE_EFFECT
|
||||
call GetBattleVar
|
||||
@ -1777,13 +1777,13 @@ BattleCommand_CheckHit: ; 34d32
|
||||
jr z, .Missed
|
||||
call ResetDamage
|
||||
|
||||
.Missed
|
||||
.Missed:
|
||||
ld a, 1
|
||||
ld [AttackMissed], a
|
||||
ret
|
||||
|
||||
|
||||
.DreamEater
|
||||
.DreamEater:
|
||||
; Return z if we're trying to eat the dream of
|
||||
; a monster that isn't sleeping.
|
||||
ld a, BATTLE_VARS_MOVE_EFFECT
|
||||
@ -1797,7 +1797,7 @@ BattleCommand_CheckHit: ; 34d32
|
||||
ret
|
||||
|
||||
|
||||
.Protect
|
||||
.Protect:
|
||||
; Return nz if the opponent is protected.
|
||||
ld a, BATTLE_VARS_SUBSTATUS1_OPP
|
||||
call GetBattleVar
|
||||
@ -1819,7 +1819,7 @@ BattleCommand_CheckHit: ; 34d32
|
||||
ret
|
||||
|
||||
|
||||
.LockOn
|
||||
.LockOn:
|
||||
; Return nz if we are locked-on and aren't trying to use Earthquake,
|
||||
; Fissure or Magnitude on a monster that is flying.
|
||||
ld a, BATTLE_VARS_SUBSTATUS5_OPP
|
||||
@ -1843,13 +1843,13 @@ BattleCommand_CheckHit: ; 34d32
|
||||
cp MAGNITUDE
|
||||
ret z
|
||||
|
||||
.LockedOn
|
||||
.LockedOn:
|
||||
ld a, 1
|
||||
and a
|
||||
ret
|
||||
|
||||
|
||||
.DrainSub
|
||||
.DrainSub:
|
||||
; Return z if using an HP drain move on a substitute.
|
||||
call CheckSubstituteOpp
|
||||
jr z, .not_draining_sub
|
||||
@ -1868,7 +1868,7 @@ BattleCommand_CheckHit: ; 34d32
|
||||
ret
|
||||
|
||||
|
||||
.FlyDigMoves
|
||||
.FlyDigMoves:
|
||||
; Check for moves that can hit underground/flying opponents.
|
||||
; Return z if the current move can hit the opponent.
|
||||
|
||||
@ -1892,7 +1892,7 @@ BattleCommand_CheckHit: ; 34d32
|
||||
cp TWISTER
|
||||
ret
|
||||
|
||||
.DigMoves
|
||||
.DigMoves:
|
||||
ld a, BATTLE_VARS_MOVE_ANIM
|
||||
call GetBattleVar
|
||||
|
||||
@ -1904,7 +1904,7 @@ BattleCommand_CheckHit: ; 34d32
|
||||
ret
|
||||
|
||||
|
||||
.ThunderRain
|
||||
.ThunderRain:
|
||||
; Return z if the current move always hits in rain, and it is raining.
|
||||
ld a, BATTLE_VARS_MOVE_EFFECT
|
||||
call GetBattleVar
|
||||
@ -1916,14 +1916,14 @@ BattleCommand_CheckHit: ; 34d32
|
||||
ret
|
||||
|
||||
|
||||
.XAccuracy
|
||||
.XAccuracy:
|
||||
ld a, BATTLE_VARS_SUBSTATUS4
|
||||
call GetBattleVar
|
||||
bit SUBSTATUS_X_ACCURACY, a
|
||||
ret
|
||||
|
||||
|
||||
.StatModifiers
|
||||
.StatModifiers:
|
||||
|
||||
ld a, [hBattleTurn]
|
||||
and a
|
||||
@ -2015,7 +2015,7 @@ BattleCommand_CheckHit: ; 34d32
|
||||
ld [hl], a
|
||||
ret
|
||||
|
||||
.AccProb
|
||||
.AccProb:
|
||||
db 33, 100 ; 33% -6
|
||||
db 36, 100 ; 36% -5
|
||||
db 43, 100 ; 43% -4
|
||||
@ -2112,7 +2112,7 @@ BattleCommand_LowerSub: ; 34eee
|
||||
call BattleCommand_LowerSubNoAnim
|
||||
jp BattleCommand_MoveDelay
|
||||
|
||||
.Rampage
|
||||
.Rampage:
|
||||
ld a, BATTLE_VARS_MOVE_EFFECT
|
||||
call GetBattleVar
|
||||
cp EFFECT_ROLLOUT
|
||||
@ -2764,7 +2764,7 @@ DittoMetalPowder: ; 352b1
|
||||
jr nz, .Ditto
|
||||
ld a, [TempEnemyMonSpecies]
|
||||
|
||||
.Ditto
|
||||
.Ditto:
|
||||
cp DITTO
|
||||
ret nz
|
||||
|
||||
@ -3048,7 +3048,7 @@ SpeciesItemBoost: ; 353d1
|
||||
ld a, [hl]
|
||||
jr z, .CompareSpecies
|
||||
ld a, [TempEnemyMonSpecies]
|
||||
.CompareSpecies
|
||||
.CompareSpecies:
|
||||
pop hl
|
||||
|
||||
cp b
|
||||
@ -3056,7 +3056,7 @@ SpeciesItemBoost: ; 353d1
|
||||
cp c
|
||||
ret nz
|
||||
|
||||
.GetItemHeldEffect
|
||||
.GetItemHeldEffect:
|
||||
push hl
|
||||
call GetUserItem
|
||||
ld a, [hl]
|
||||
@ -3110,7 +3110,7 @@ EnemyAttackDamage: ; 353f6
|
||||
ld hl, EnemyStats
|
||||
jr .thickclub
|
||||
|
||||
.Special
|
||||
.Special:
|
||||
ld hl, BattleMonSpclDef
|
||||
ld a, [hli]
|
||||
ld b, a
|
||||
@ -3517,7 +3517,7 @@ BattleCommand_DamageCalc: ; 35612
|
||||
|
||||
ld hl, TypeBoostItems
|
||||
|
||||
.NextItem
|
||||
.NextItem:
|
||||
ld a, [hli]
|
||||
cp $ff
|
||||
jr z, .DoneItem
|
||||
@ -3545,7 +3545,7 @@ BattleCommand_DamageCalc: ; 35612
|
||||
ld [hDivisor], a
|
||||
ld b, 4
|
||||
call Divide
|
||||
.DoneItem
|
||||
.DoneItem:
|
||||
|
||||
; Critical hits
|
||||
call .CriticalMultiplier
|
||||
@ -3609,7 +3609,7 @@ BattleCommand_DamageCalc: ; 35612
|
||||
cp 998 % $100
|
||||
jr c, .dont_cap_3
|
||||
|
||||
.Cap
|
||||
.Cap:
|
||||
ld a, 997 / $100
|
||||
ld [hli], a
|
||||
ld a, 997 % $100
|
||||
@ -3631,7 +3631,7 @@ BattleCommand_DamageCalc: ; 35612
|
||||
ret
|
||||
|
||||
|
||||
.CriticalMultiplier
|
||||
.CriticalMultiplier:
|
||||
ld a, [CriticalHit]
|
||||
and a
|
||||
ret z
|
||||
@ -3837,7 +3837,7 @@ BattleCommand_ConstantDamage: ; 35726
|
||||
ld [hl], 1
|
||||
ret
|
||||
|
||||
.FlailPower
|
||||
.FlailPower:
|
||||
; px, bp
|
||||
db 1, 200
|
||||
db 4, 150
|
||||
@ -4070,7 +4070,7 @@ BattleCommand_PainSplit: ; 35926
|
||||
ld hl, SharedPainText
|
||||
jp StdBattleTextBox
|
||||
|
||||
.PlayerShareHP
|
||||
.PlayerShareHP:
|
||||
ld a, [hld]
|
||||
ld [Buffer1], a
|
||||
ld a, [hld]
|
||||
@ -4127,7 +4127,7 @@ endr
|
||||
|
||||
; 359cd
|
||||
|
||||
.ButItFailed
|
||||
.ButItFailed:
|
||||
jp PrintDidntAffect2
|
||||
|
||||
; 359d0
|
||||
@ -5807,7 +5807,7 @@ BattleCommand_StatDown: ; 362e3
|
||||
jr z, .GetStatLevel
|
||||
ld hl, PlayerStatLevels
|
||||
|
||||
.GetStatLevel
|
||||
.GetStatLevel:
|
||||
; Attempt to lower the stat.
|
||||
ld a, [LoweredStat]
|
||||
and $f
|
||||
@ -5826,7 +5826,7 @@ BattleCommand_StatDown: ; 362e3
|
||||
jr nz, .ComputerMiss
|
||||
inc b
|
||||
|
||||
.ComputerMiss
|
||||
.ComputerMiss:
|
||||
; Computer opponents have a 1/4 chance of failing.
|
||||
ld a, [hBattleTurn]
|
||||
and a
|
||||
@ -5855,7 +5855,7 @@ BattleCommand_StatDown: ; 362e3
|
||||
cp $40
|
||||
jr c, .Failed
|
||||
|
||||
.DidntMiss
|
||||
.DidntMiss:
|
||||
call CheckSubstituteOpp
|
||||
jr nz, .Failed
|
||||
|
||||
@ -5889,27 +5889,27 @@ BattleCommand_StatDown: ; 362e3
|
||||
pop hl
|
||||
jr z, .CouldntLower
|
||||
|
||||
.Hit
|
||||
.Hit:
|
||||
xor a
|
||||
ld [FailedMessage], a
|
||||
ret
|
||||
|
||||
.CouldntLower
|
||||
.CouldntLower:
|
||||
inc [hl]
|
||||
.CantLower
|
||||
.CantLower:
|
||||
ld a, 3
|
||||
ld [FailedMessage], a
|
||||
ld a, 1
|
||||
ld [AttackMissed], a
|
||||
ret
|
||||
|
||||
.Failed
|
||||
.Failed:
|
||||
ld a, 1
|
||||
ld [FailedMessage], a
|
||||
ld [AttackMissed], a
|
||||
ret
|
||||
|
||||
.Mist
|
||||
.Mist:
|
||||
ld a, 2
|
||||
ld [FailedMessage], a
|
||||
ld a, 1
|
||||
@ -6046,7 +6046,7 @@ TryLowerStat: ; 3641a
|
||||
call BattleCommand_SwitchTurn
|
||||
jr .end
|
||||
|
||||
.Player
|
||||
.Player:
|
||||
call BattleCommand_SwitchTurn
|
||||
call CalcEnemyStats
|
||||
call BattleCommand_SwitchTurn
|
||||
@ -6106,16 +6106,16 @@ BattleCommand_StatDownFailText: ; 3646a
|
||||
GetStatName: ; 3648f
|
||||
ld hl, .names
|
||||
ld c, "@"
|
||||
.CheckName
|
||||
.CheckName:
|
||||
dec b
|
||||
jr z, .Copy
|
||||
.GetName
|
||||
.GetName:
|
||||
ld a, [hli]
|
||||
cp c
|
||||
jr z, .CheckName
|
||||
jr .GetName
|
||||
|
||||
.Copy
|
||||
.Copy:
|
||||
ld de, StringBuffer2
|
||||
ld bc, StringBuffer3 - StringBuffer2
|
||||
jp CopyBytes
|
||||
@ -6301,7 +6301,7 @@ BattleCommand_RaiseSubNoAnim: ; 365af
|
||||
and a
|
||||
jr z, .PlayerTurn
|
||||
ld hl, GetMonFrontpic
|
||||
.PlayerTurn
|
||||
.PlayerTurn:
|
||||
xor a
|
||||
ld [hBGMapMode], a
|
||||
call CallBattleCore
|
||||
@ -6316,7 +6316,7 @@ BattleCommand_LowerSubNoAnim: ; 365c3
|
||||
and a
|
||||
jr z, .PlayerTurn
|
||||
ld hl, DropEnemySub
|
||||
.PlayerTurn
|
||||
.PlayerTurn:
|
||||
xor a
|
||||
ld [hBGMapMode], a
|
||||
call CallBattleCore
|
||||
@ -7353,7 +7353,7 @@ BattleCommand_Charge: ; 36b4d
|
||||
jp z, SkipToBattleCommand
|
||||
jp EndMoveEffect
|
||||
|
||||
.UsedText
|
||||
.UsedText:
|
||||
text_jump UnknownText_0x1c0d0e ; "[USER]"
|
||||
start_asm
|
||||
ld a, BATTLE_VARS_MOVE_ANIM
|
||||
@ -7384,32 +7384,32 @@ BattleCommand_Charge: ; 36b4d
|
||||
.done
|
||||
ret
|
||||
|
||||
.RazorWind
|
||||
.RazorWind:
|
||||
; 'made a whirlwind!'
|
||||
text_jump UnknownText_0x1c0d12
|
||||
db "@"
|
||||
|
||||
.Solarbeam
|
||||
.Solarbeam:
|
||||
; 'took in sunlight!'
|
||||
text_jump UnknownText_0x1c0d26
|
||||
db "@"
|
||||
|
||||
.SkullBash
|
||||
.SkullBash:
|
||||
; 'lowered its head!'
|
||||
text_jump UnknownText_0x1c0d3a
|
||||
db "@"
|
||||
|
||||
.SkyAttack
|
||||
.SkyAttack:
|
||||
; 'is glowing!'
|
||||
text_jump UnknownText_0x1c0d4e
|
||||
db "@"
|
||||
|
||||
.Fly
|
||||
.Fly:
|
||||
; 'flew up high!'
|
||||
text_jump UnknownText_0x1c0d5c
|
||||
db "@"
|
||||
|
||||
.Dig
|
||||
.Dig:
|
||||
; 'dug a hole!'
|
||||
text_jump UnknownText_0x1c0d6c
|
||||
db "@"
|
||||
@ -7471,7 +7471,7 @@ endr
|
||||
ld l, a
|
||||
jp StdBattleTextBox
|
||||
|
||||
.Traps
|
||||
.Traps:
|
||||
dbw BIND, UsedBindText ; 'used BIND on'
|
||||
dbw WRAP, WrappedByText ; 'was WRAPPED by'
|
||||
dbw FIRE_SPIN, FireSpinTrapText ; 'was trapped!'
|
||||
@ -8311,7 +8311,7 @@ BattleCommand_ResetStats: ; 3710e
|
||||
ld hl, EliminatedStatsText
|
||||
jp StdBattleTextBox
|
||||
|
||||
.Fill
|
||||
.Fill:
|
||||
ld b, PlayerStatLevelsEnd - PlayerStatLevels
|
||||
.next
|
||||
ld [hli], a
|
||||
@ -8492,7 +8492,7 @@ BattleCommand_Screen: ; 372fc
|
||||
ld hl, LightScreenEffectText
|
||||
jr .good
|
||||
|
||||
.Reflect
|
||||
.Reflect:
|
||||
bit SCREENS_REFLECT, [hl]
|
||||
jr nz, .failed
|
||||
set SCREENS_REFLECT, [hl]
|
||||
@ -8993,7 +8993,7 @@ BattleCommand_GetMagnitude: ; 37991
|
||||
pop bc
|
||||
ret
|
||||
|
||||
.Magnitudes
|
||||
.Magnitudes:
|
||||
; /255, BP, magnitude
|
||||
db 13, 10, 4
|
||||
db 38, 30, 5
|
||||
@ -9053,7 +9053,7 @@ BattleCommand_BatonPass: ; 379c9
|
||||
ret
|
||||
|
||||
|
||||
.Enemy
|
||||
.Enemy:
|
||||
|
||||
; Wildmons don't have anything to switch to
|
||||
ld a, [wBattleMode]
|
||||
@ -9368,7 +9368,7 @@ BattleCommand_TimeBasedHealContinue: ; 37b7e
|
||||
jr z, .Weather
|
||||
dec c ; double
|
||||
|
||||
.Weather
|
||||
.Weather:
|
||||
ld a, [Weather]
|
||||
and a
|
||||
jr z, .Heal
|
||||
@ -9381,7 +9381,7 @@ BattleCommand_TimeBasedHealContinue: ; 37b7e
|
||||
dec c
|
||||
dec c
|
||||
|
||||
.Heal
|
||||
.Heal:
|
||||
ld b, 0
|
||||
ld hl, .Multipliers
|
||||
add hl, bc
|
||||
@ -9405,14 +9405,14 @@ BattleCommand_TimeBasedHealContinue: ; 37b7e
|
||||
ld hl, RegainedHealthText
|
||||
jp StdBattleTextBox
|
||||
|
||||
.Full
|
||||
.Full:
|
||||
call AnimateFailedMove
|
||||
|
||||
; 'hp is full!'
|
||||
ld hl, HPIsFullText
|
||||
jp StdBattleTextBox
|
||||
|
||||
.Multipliers
|
||||
.Multipliers:
|
||||
dw GetEighthMaxHP
|
||||
dw GetQuarterMaxHP
|
||||
dw GetHalfMaxHP
|
||||
@ -9691,13 +9691,13 @@ BattleCommand_FutureSight: ; 37d34
|
||||
ld a, BATTLE_VARS_LAST_MOVE
|
||||
call GetBattleVarAddr
|
||||
ld [hl], b
|
||||
.AlreadyChargingFutureSight
|
||||
.AlreadyChargingFutureSight:
|
||||
ld hl, wPlayerFutureSightCount
|
||||
ld a, [hBattleTurn]
|
||||
and a
|
||||
jr z, .GotFutureSightCount
|
||||
ld hl, wEnemyFutureSightCount
|
||||
.GotFutureSightCount
|
||||
.GotFutureSightCount:
|
||||
ld a, [hl]
|
||||
and a
|
||||
jr nz, .failed
|
||||
@ -9713,7 +9713,7 @@ BattleCommand_FutureSight: ; 37d34
|
||||
and a
|
||||
jr z, .StoreDamage
|
||||
ld de, wEnemyFutureSightDamage
|
||||
.StoreDamage
|
||||
.StoreDamage:
|
||||
ld hl, CurDamage
|
||||
ld a, [hl]
|
||||
ld [de], a
|
||||
|
@ -14,7 +14,7 @@ BattleCommand_Metronome: ; 37418
|
||||
.asm_3742b
|
||||
call LoadMoveAnim
|
||||
|
||||
.GetMove
|
||||
.GetMove:
|
||||
call BattleRandom
|
||||
|
||||
; No invalid moves.
|
||||
|
@ -85,7 +85,7 @@ BattleCommand_Present: ; 37874
|
||||
.do_animation
|
||||
jp EndMoveEffect
|
||||
|
||||
.PresentPower
|
||||
.PresentPower:
|
||||
db 40 percent, 40
|
||||
db 70 percent + 1, 80
|
||||
db 80 percent, 120
|
||||
|
@ -58,7 +58,7 @@ DoWeatherModifiers: ; fbda4
|
||||
ld a, [wd265] ; move type
|
||||
ld c, a
|
||||
|
||||
.CheckWeatherType
|
||||
.CheckWeatherType:
|
||||
ld a, [de]
|
||||
inc de
|
||||
cp $ff
|
||||
@ -71,7 +71,7 @@ DoWeatherModifiers: ; fbda4
|
||||
cp c
|
||||
jr z, .ApplyModifier
|
||||
|
||||
.NextWeatherType
|
||||
.NextWeatherType:
|
||||
rept 2
|
||||
inc de
|
||||
endr
|
||||
@ -85,7 +85,7 @@ endr
|
||||
call GetBattleVar
|
||||
ld c, a
|
||||
|
||||
.CheckWeatherMove
|
||||
.CheckWeatherMove:
|
||||
ld a, [de]
|
||||
inc de
|
||||
cp $ff
|
||||
@ -98,13 +98,13 @@ endr
|
||||
cp c
|
||||
jr z, .ApplyModifier
|
||||
|
||||
.NextWeatherMove
|
||||
.NextWeatherMove:
|
||||
rept 2
|
||||
inc de
|
||||
endr
|
||||
jr .CheckWeatherMove
|
||||
|
||||
.ApplyModifier
|
||||
.ApplyModifier:
|
||||
xor a
|
||||
ld [hMultiplicand + 0], a
|
||||
ld hl, CurDamage
|
||||
@ -138,7 +138,7 @@ endr
|
||||
|
||||
ld bc, 1
|
||||
|
||||
.Update
|
||||
.Update:
|
||||
ld a, b
|
||||
ld [CurDamage], a
|
||||
ld a, c
|
||||
@ -147,14 +147,14 @@ endr
|
||||
.done
|
||||
ret
|
||||
|
||||
.WeatherTypeModifiers
|
||||
.WeatherTypeModifiers:
|
||||
db WEATHER_RAIN, WATER, 15
|
||||
db WEATHER_RAIN, FIRE, 05
|
||||
db WEATHER_SUN, FIRE, 15
|
||||
db WEATHER_SUN, WATER, 05
|
||||
db $ff
|
||||
|
||||
.WeatherMoveModifiers
|
||||
.WeatherMoveModifiers:
|
||||
db WEATHER_RAIN, EFFECT_SOLARBEAM, 05
|
||||
db $ff
|
||||
; fbe24
|
||||
@ -183,7 +183,7 @@ DoBadgeTypeBoosts: ; fbe24
|
||||
ld a, [JohtoBadges]
|
||||
ld c, a
|
||||
|
||||
.CheckBadge
|
||||
.CheckBadge:
|
||||
ld a, [hl]
|
||||
cp $ff
|
||||
jr z, .done
|
||||
@ -196,11 +196,11 @@ DoBadgeTypeBoosts: ; fbe24
|
||||
cp [hl]
|
||||
jr z, .ApplyBoost
|
||||
|
||||
.NextBadge
|
||||
.NextBadge:
|
||||
inc hl
|
||||
jr .CheckBadge
|
||||
|
||||
.ApplyBoost
|
||||
.ApplyBoost:
|
||||
ld a, [CurDamage]
|
||||
ld h, a
|
||||
ld d, a
|
||||
@ -226,7 +226,7 @@ DoBadgeTypeBoosts: ; fbe24
|
||||
|
||||
ld hl, $ffff
|
||||
|
||||
.Update
|
||||
.Update:
|
||||
ld a, h
|
||||
ld [CurDamage], a
|
||||
ld a, l
|
||||
@ -237,7 +237,7 @@ DoBadgeTypeBoosts: ; fbe24
|
||||
pop de
|
||||
ret
|
||||
|
||||
.BadgeTypes
|
||||
.BadgeTypes:
|
||||
db FLYING ; zephyrbadge
|
||||
db BUG ; hivebadge
|
||||
db NORMAL ; plainbadge
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -12,7 +12,7 @@ DoBattleAnimFrame: ; ccfbe
|
||||
jp [hl]
|
||||
; ccfce
|
||||
|
||||
.Jumptable
|
||||
.Jumptable:
|
||||
dw BattleAnimFunction_00 ; 00
|
||||
dw BattleAnimFunction_01 ; 01
|
||||
dw BattleAnimFunction_02 ; 02
|
||||
@ -425,7 +425,7 @@ GetBallAnimPal: ; cd249 (33:5249)
|
||||
ld e, a
|
||||
pop af
|
||||
ld [rSVBK], a
|
||||
.IsInArray
|
||||
.IsInArray:
|
||||
ld a, [hli]
|
||||
cp -1
|
||||
jr z, .load
|
||||
@ -634,7 +634,7 @@ BattleAnimFunction_08: ; cd306 (33:5306)
|
||||
call .SetCoords
|
||||
ret
|
||||
|
||||
.SetCoords
|
||||
.SetCoords:
|
||||
ld hl, BATTLEANIMSTRUCT_0B
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
@ -4100,7 +4100,7 @@ BattleAnim_Sine: ; ce734 (33:6734)
|
||||
inc a
|
||||
ret
|
||||
|
||||
.ApplySineWave
|
||||
.ApplySineWave:
|
||||
ld e, a
|
||||
ld a, d
|
||||
ld d, 0
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -82,10 +82,10 @@ UsedMoveText_CheckObedience: ; 105e10
|
||||
ret
|
||||
; 105e1a
|
||||
|
||||
.UsedInsteadText
|
||||
.UsedInsteadText:
|
||||
text_jump _UsedInsteadText
|
||||
start_asm
|
||||
.GetMoveNameText
|
||||
.GetMoveNameText:
|
||||
ld hl, MoveNameText
|
||||
ret
|
||||
; 105e23
|
||||
|
@ -172,7 +172,7 @@ const_value = 1
|
||||
const HAPPINESS_REVIVALHERB ; 11
|
||||
const HAPPINESS_MASSAGE ; 12
|
||||
const HAPPINESS_GAINLEVELATHOME ; 13
|
||||
|
||||
|
||||
|
||||
const_def
|
||||
const LINK_NULL
|
||||
|
@ -1,6 +1,6 @@
|
||||
const_def
|
||||
const OAKS_POKEMON_TALK ; $00
|
||||
const POKEDEX_SHOW ; $01
|
||||
const POKEDEX_SHOW ; $01
|
||||
const POKEMON_MUSIC ; $02
|
||||
const LUCKY_CHANNEL ; $03
|
||||
const BUENAS_PASSWORD ; $04
|
||||
|
@ -7,7 +7,7 @@ CHRIS EQU __enum__
|
||||
const PHONECONTACT_BILL
|
||||
const PHONECONTACT_ELM
|
||||
const PHONECONTACT_BUENA
|
||||
|
||||
|
||||
KRIS EQU __enum__
|
||||
trainerclass FALKNER ; 1
|
||||
|
||||
|
@ -3,19 +3,19 @@ Function_LoadOpponentTrainerAndPokemons: ; 1f8000
|
||||
push af
|
||||
ld a, BANK(BT_OTTrainer)
|
||||
ld [rSVBK], a
|
||||
|
||||
|
||||
; Fill BT_OTTrainer with zeros
|
||||
xor a
|
||||
ld hl, BT_OTTrainer
|
||||
ld bc, BT_OTTrainerEnd - BT_OTTrainer
|
||||
call ByteFill
|
||||
|
||||
|
||||
; Write $ff into the Item-Slots
|
||||
ld a, $ff
|
||||
ld [BT_OTPkmn1Item], a
|
||||
ld [BT_OTPkmn2Item], a
|
||||
ld [BT_OTPkmn3Item], a
|
||||
|
||||
|
||||
; Set BT_OTTrainer as start address to write the following data to
|
||||
ld de, BT_OTTrainer
|
||||
|
||||
@ -97,7 +97,7 @@ Function_LoadRandomBattleTowerPkmn: ; 1f8081
|
||||
ld a, BANK(sBTPkmnPrevTrainer1)
|
||||
call GetSRAMBank
|
||||
|
||||
.FindARandomBattleTowerPkmn
|
||||
.FindARandomBattleTowerPkmn:
|
||||
; From Which LevelGroup are the Pkmn loaded
|
||||
; a = 1..10
|
||||
ld a, [wBTChoiceOfLvlGroup] ; [$d800]
|
||||
|
@ -91,10 +91,10 @@ GiveOddEgg: ; 1fb4b6
|
||||
ret
|
||||
; 1fb546
|
||||
|
||||
.Odd
|
||||
.Odd:
|
||||
db "ODD@@@@@@@@@"
|
||||
|
||||
.Probabilities
|
||||
.Probabilities:
|
||||
|
||||
prob: MACRO
|
||||
prob_total = prob_total + (\1)
|
||||
|
@ -1,7 +1,7 @@
|
||||
; BulbasaurPokedexEntry: ; 0x181695
|
||||
db "SEED@" ; species name
|
||||
dw 204, 150 ; height, width
|
||||
|
||||
|
||||
db "While it is young,"
|
||||
next "it uses the"
|
||||
next "nutrients that are"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; IvysaurPokedexEntry: ; 0x181702
|
||||
db "SEED@" ; species name
|
||||
dw 303, 290 ; height, width
|
||||
|
||||
|
||||
db "The bulb on its"
|
||||
next "back grows as it"
|
||||
next "absorbs nutrients."
|
||||
|
@ -1,7 +1,7 @@
|
||||
; VenusaurPokedexEntry: ; 0x181773
|
||||
db "SEED@" ; species name
|
||||
dw 607, 2210 ; height, width
|
||||
|
||||
|
||||
db "As it warms it-"
|
||||
next "self and absorbs"
|
||||
next "the sunlight, its"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; CharmanderPokedexEntry: ; 0x1817db
|
||||
db "LIZARD@" ; species name
|
||||
dw 200, 190 ; height, width
|
||||
|
||||
|
||||
db "If it's healthy,"
|
||||
next "the flame on the"
|
||||
next "tip of its tail"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; CharmeleonPokedexEntry: ; 0x18184a
|
||||
db "FLAME@" ; species name
|
||||
dw 307, 420 ; height, width
|
||||
|
||||
|
||||
db "If it becomes"
|
||||
next "agitated during"
|
||||
next "battle, it spouts"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; CharizardPokedexEntry: ; 0x1818b3
|
||||
db "FLAME@" ; species name
|
||||
dw 507, 2000 ; height, width
|
||||
|
||||
|
||||
db "It uses its wings"
|
||||
next "to fly high. The"
|
||||
next "temperature of its"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; SquirtlePokedexEntry: ; 0x181926
|
||||
db "TINYTURTLE@" ; species name
|
||||
dw 108, 200 ; height, width
|
||||
|
||||
|
||||
db "When it feels"
|
||||
next "threatened, it"
|
||||
next "draws its legs"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; WartortlePokedexEntry: ; 0x181993
|
||||
db "TURTLE@" ; species name
|
||||
dw 303, 500 ; height, width
|
||||
|
||||
|
||||
db "Its long, furry"
|
||||
next "tail is a symbol"
|
||||
next "of longevity,"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; BlastoisePokedexEntry: ; 0x1819f9
|
||||
db "SHELLFISH@" ; species name
|
||||
dw 503, 1890 ; height, width
|
||||
|
||||
|
||||
db "It firmly plants"
|
||||
next "its feet on the"
|
||||
next "ground before"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; CaterpiePokedexEntry: ; 0x181a60
|
||||
db "WORM@" ; species name
|
||||
dw 100, 60 ; height, width
|
||||
|
||||
|
||||
db "It crawls into"
|
||||
next "foliage where it"
|
||||
next "camouflages itself"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; MetapodPokedexEntry: ; 0x181ace
|
||||
db "COCOON@" ; species name
|
||||
dw 204, 220 ; height, width
|
||||
|
||||
|
||||
db "This is its pre-"
|
||||
next "evolved form. At"
|
||||
next "this stage, it can"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; ButterfreePokedexEntry: ; 0x181b45
|
||||
db "BUTTERFLY@" ; species name
|
||||
dw 307, 710 ; height, width
|
||||
|
||||
|
||||
db "It flits from"
|
||||
next "flower to flower,"
|
||||
next "collecting honey."
|
||||
|
@ -1,7 +1,7 @@
|
||||
; WeedlePokedexEntry: ; 0x181bb4
|
||||
db "HAIRY BUG@" ; species name
|
||||
dw 100, 70 ; height, width
|
||||
|
||||
|
||||
db "The barb on top of"
|
||||
next "its head secretes"
|
||||
next "a strong poison."
|
||||
|
@ -1,7 +1,7 @@
|
||||
; KakunaPokedexEntry: ; 0x181c23
|
||||
db "COCOON@" ; species name
|
||||
dw 200, 220 ; height, width
|
||||
|
||||
|
||||
db "Nearly incapable"
|
||||
next "of movement, it"
|
||||
next "leans against"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; BeedrillPokedexEntry: ; 0x181c8a
|
||||
db "POISON BEE@" ; species name
|
||||
dw 303, 650 ; height, width
|
||||
|
||||
|
||||
db "It uses sharp,"
|
||||
next "poisonous stings"
|
||||
next "to defeat prey,"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; PidgeyPokedexEntry: ; 0x181cfa
|
||||
db "TINY BIRD@" ; species name
|
||||
dw 100, 40 ; height, width
|
||||
|
||||
|
||||
db "It rapidly flaps"
|
||||
next "its wings in the"
|
||||
next "grass, stirring up"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; PidgeottoPokedexEntry: ; 0x181d75
|
||||
db "BIRD@" ; species name
|
||||
dw 307, 660 ; height, width
|
||||
|
||||
|
||||
db "It slowly flies in"
|
||||
next "a circular pat-"
|
||||
next "tern, all the"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; PidgeotPokedexEntry: ; 0x181dd7
|
||||
db "BIRD@" ; species name
|
||||
dw 411, 870 ; height, width
|
||||
|
||||
|
||||
db "Its outstanding"
|
||||
next "vision allows it"
|
||||
next "to spot splashing"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; RattataPokedexEntry: ; 0x181e3d
|
||||
db "RAT@" ; species name
|
||||
dw 100, 80 ; height, width
|
||||
|
||||
|
||||
db "This #MON's"
|
||||
next "impressive vital-"
|
||||
next "ity allows it to"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; RaticatePokedexEntry: ; 0x181ea3
|
||||
db "RAT@" ; species name
|
||||
dw 204, 410 ; height, width
|
||||
|
||||
|
||||
db "The webs on its"
|
||||
next "hind legs enable"
|
||||
next "it to cross"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; SpearowPokedexEntry: ; 0x181f03
|
||||
db "TINY BIRD@" ; species name
|
||||
dw 100, 40 ; height, width
|
||||
|
||||
|
||||
db "To protect its"
|
||||
next "territory, it"
|
||||
next "flies around"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; FearowPokedexEntry: ; 0x181f64
|
||||
db "BEAK@" ; species name
|
||||
dw 311, 840 ; height, width
|
||||
|
||||
|
||||
db "It uses its long"
|
||||
next "beak to attack. It"
|
||||
next "has a surprisingly"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; EkansPokedexEntry: ; 0x181fd4
|
||||
db "SNAKE@" ; species name
|
||||
dw 607, 150 ; height, width
|
||||
|
||||
|
||||
db "It flutters the"
|
||||
next "tip of its tongue"
|
||||
next "to seek out the"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; ArbokPokedexEntry: ; 0x18203d
|
||||
db "COBRA@" ; species name
|
||||
dw 1106, 1430 ; height, width
|
||||
|
||||
|
||||
db "To intimidate"
|
||||
next "foes, it spreads"
|
||||
next "its chest wide and"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; PikachuPokedexEntry: ; 0x1820ad
|
||||
db "MOUSE@" ; species name
|
||||
dw 104, 130 ; height, width
|
||||
|
||||
|
||||
db "When it is anger-"
|
||||
next "ed, it immediately"
|
||||
next "discharges the"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; RaichuPokedexEntry: ; 0x182117
|
||||
db "MOUSE@" ; species name
|
||||
dw 207, 660 ; height, width
|
||||
|
||||
|
||||
db "If its electric"
|
||||
next "pouches run empty,"
|
||||
next "it raises its tail"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; SandshrewPokedexEntry: ; 0x182184
|
||||
db "MOUSE@" ; species name
|
||||
dw 200, 260 ; height, width
|
||||
|
||||
|
||||
db "It prefers dry,"
|
||||
next "sandy places"
|
||||
next "because it uses"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; SandslashPokedexEntry: ; 0x1821e7
|
||||
db "MOUSE@" ; species name
|
||||
dw 303, 650 ; height, width
|
||||
|
||||
|
||||
db "Adept at climbing"
|
||||
next "trees, it rolls"
|
||||
next "into a spiny ball,"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; NidoranFPokedexEntry: ; 0x18224b
|
||||
db "POISON PIN@" ; species name
|
||||
dw 104, 150 ; height, width
|
||||
|
||||
|
||||
db "Small and very"
|
||||
next "docile, it pro-"
|
||||
next "tects itself with"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; NidorinaPokedexEntry: ; 0x1822b6
|
||||
db "POISON PIN@" ; species name
|
||||
dw 207, 440 ; height, width
|
||||
|
||||
|
||||
db "It has a docile"
|
||||
next "nature. If it is"
|
||||
next "threatened with"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; NidoqueenPokedexEntry: ; 0x18232e
|
||||
db "DRILL@" ; species name
|
||||
dw 403, 1320 ; height, width
|
||||
|
||||
|
||||
db "The hard scales"
|
||||
next "that cover its"
|
||||
next "strong body serve"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; NidoranMPokedexEntry: ; 0x182392
|
||||
db "POISON PIN@" ; species name
|
||||
dw 108, 200 ; height, width
|
||||
|
||||
|
||||
db "It constantly"
|
||||
next "moves its large"
|
||||
next "ears in many"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; NidorinoPokedexEntry: ; 0x1823fd
|
||||
db "POISON PIN@" ; species name
|
||||
dw 211, 430 ; height, width
|
||||
|
||||
|
||||
db "It is easily"
|
||||
next "agitated and uses"
|
||||
next "its horn for"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; NidokingPokedexEntry: ; 0x182463
|
||||
db "DRILL@" ; species name
|
||||
dw 407, 1370 ; height, width
|
||||
|
||||
|
||||
db "It uses its thick"
|
||||
next "arms, legs and"
|
||||
next "tail to attack"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; ClefairyPokedexEntry: ; 0x1824c8
|
||||
db "FAIRY@" ; species name
|
||||
dw 200, 170 ; height, width
|
||||
|
||||
|
||||
db "Though rarely"
|
||||
next "seen, it becomes"
|
||||
next "easier to spot,"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; ClefablePokedexEntry: ; 0x182530
|
||||
db "FAIRY@" ; species name
|
||||
dw 403, 880 ; height, width
|
||||
|
||||
|
||||
db "Said to live in"
|
||||
next "quiet, remote"
|
||||
next "mountains, this"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; VulpixPokedexEntry: ; 0x18259b
|
||||
db "FOX@" ; species name
|
||||
dw 200, 220 ; height, width
|
||||
|
||||
|
||||
db "As its body grows"
|
||||
next "larger, its six"
|
||||
next "warm tails become"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; NinetalesPokedexEntry: ; 0x18260c
|
||||
db "FOX@" ; species name
|
||||
dw 307, 440 ; height, width
|
||||
|
||||
|
||||
db "It is said to live"
|
||||
next "a thousand years,"
|
||||
next "and each of its"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; JigglypuffPokedexEntry: ; 0x182673
|
||||
db "BALLOON@" ; species name
|
||||
dw 108, 120 ; height, width
|
||||
|
||||
|
||||
db "It rolls its cute"
|
||||
next "eyes as it sings a"
|
||||
next "soothing lullaby."
|
||||
|
@ -1,7 +1,7 @@
|
||||
; WigglytuffPokedexEntry: ; 0x1826e9
|
||||
db "BALLOON@" ; species name
|
||||
dw 303, 260 ; height, width
|
||||
|
||||
|
||||
db "The rich, fluffy"
|
||||
next "fur that covers"
|
||||
next "its body feels so"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; ZubatPokedexEntry: ; 0x18275d
|
||||
db "BAT@" ; species name
|
||||
dw 207, 170 ; height, width
|
||||
|
||||
|
||||
db "During the day, it"
|
||||
next "gathers with"
|
||||
next "others and hangs"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; GolbatPokedexEntry: ; 0x1827c4
|
||||
db "BAT@" ; species name
|
||||
dw 503, 1210 ; height, width
|
||||
|
||||
|
||||
db "When it plunges"
|
||||
next "its fangs into its"
|
||||
next "prey, it instantly"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; OddishPokedexEntry: ; 0x182836
|
||||
db "WEED@" ; species name
|
||||
dw 108, 120 ; height, width
|
||||
|
||||
|
||||
db "During the day, it"
|
||||
next "stays in the cold"
|
||||
next "underground to"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; GloomPokedexEntry: ; 0x1828a6
|
||||
db "WEED@" ; species name
|
||||
dw 207, 190 ; height, width
|
||||
|
||||
|
||||
db "The smell from its"
|
||||
next "drool-like syrup"
|
||||
next "and the pollen on"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; VileplumePokedexEntry: ; 0x182918
|
||||
db "FLOWER@" ; species name
|
||||
dw 311, 410 ; height, width
|
||||
|
||||
|
||||
db "By shaking its big"
|
||||
next "petals, it scat-"
|
||||
next "ters toxic pollen"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; ParasPokedexEntry: ; 0x18297f
|
||||
db "MUSHROOM@" ; species name
|
||||
dw 100, 120 ; height, width
|
||||
|
||||
|
||||
db "The tochukaso"
|
||||
next "growing on this"
|
||||
next "#MON's back"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; ParasectPokedexEntry: ; 0x1829e2
|
||||
db "MUSHROOM@" ; species name
|
||||
dw 303, 650 ; height, width
|
||||
|
||||
|
||||
db "When nothing's"
|
||||
next "left to extract"
|
||||
next "from the bug, the"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; VenonatPokedexEntry: ; 0x182a53
|
||||
db "INSECT@" ; species name
|
||||
dw 303, 660 ; height, width
|
||||
|
||||
|
||||
db "The small bugs it"
|
||||
next "eats appear only"
|
||||
next "at night, so it"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; VenomothPokedexEntry: ; 0x182abf
|
||||
db "POISONMOTH@" ; species name
|
||||
dw 411, 280 ; height, width
|
||||
|
||||
|
||||
db "The scales it"
|
||||
next "scatters will"
|
||||
next "paralyze anyone"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; DiglettPokedexEntry: ; 0x182b30
|
||||
db "MOLE@" ; species name
|
||||
dw 8, 20 ; height, width
|
||||
|
||||
|
||||
db "It digs under-"
|
||||
next "ground and chews"
|
||||
next "on tree roots,"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; DugtrioPokedexEntry: ; 0x182b9d
|
||||
db "MOLE@" ; species name
|
||||
dw 204, 730 ; height, width
|
||||
|
||||
|
||||
db "These DIGLETT"
|
||||
next "triplets dig over"
|
||||
next "60 miles below sea"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; MeowthPokedexEntry: ; 0x182c08
|
||||
db "SCRATCHCAT@" ; species name
|
||||
dw 104, 90 ; height, width
|
||||
|
||||
|
||||
db "It loves things"
|
||||
next "that sparkle. When"
|
||||
next "it sees a shiny"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; PersianPokedexEntry: ; 0x182c78
|
||||
db "CLASSY CAT@" ; species name
|
||||
dw 303, 710 ; height, width
|
||||
|
||||
|
||||
db "Behind its lithe,"
|
||||
next "elegant appearance"
|
||||
next "lies a barbaric"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; PsyduckPokedexEntry: ; 0x182cee
|
||||
db "DUCK@" ; species name
|
||||
dw 207, 430 ; height, width
|
||||
|
||||
|
||||
db "The only time it"
|
||||
next "can use its psy-"
|
||||
next "chic power is when"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; GolduckPokedexEntry: ; 0x182d55
|
||||
db "DUCK@" ; species name
|
||||
dw 507, 1690 ; height, width
|
||||
|
||||
|
||||
db "It swims grace-"
|
||||
next "fully along on the"
|
||||
next "quiet, slow-moving"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; MankeyPokedexEntry: ; 0x182dbd
|
||||
db "PIG MONKEY@" ; species name
|
||||
dw 108, 620 ; height, width
|
||||
|
||||
|
||||
db "It lives in groups"
|
||||
next "in the treetops."
|
||||
next "If it loses sight"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; PrimeapePokedexEntry: ; 0x182e39
|
||||
db "PIG MONKEY@" ; species name
|
||||
dw 303, 710 ; height, width
|
||||
|
||||
|
||||
db "It will beat up"
|
||||
next "anyone who makes"
|
||||
next "it mad, even if it"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; GrowlithePokedexEntry: ; 0x182eaa
|
||||
db "PUPPY@" ; species name
|
||||
dw 204, 420 ; height, width
|
||||
|
||||
|
||||
db "It controls a big"
|
||||
next "territory. If it"
|
||||
next "detects an unknown"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; ArcaninePokedexEntry: ; 0x182f1c
|
||||
db "LEGENDARY@" ; species name
|
||||
dw 603, 3420 ; height, width
|
||||
|
||||
|
||||
db "An ancient picture"
|
||||
next "scroll shows that"
|
||||
next "people were"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; PoliwagPokedexEntry: ; 0x182f91
|
||||
db "TADPOLE@" ; species name
|
||||
dw 200, 270 ; height, width
|
||||
|
||||
|
||||
db "The swirl on its"
|
||||
next "belly is its"
|
||||
next "insides showing"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; PoliwhirlPokedexEntry: ; 0x182ffd
|
||||
db "TADPOLE@" ; species name
|
||||
dw 303, 440 ; height, width
|
||||
|
||||
|
||||
db "Though it is"
|
||||
next "skilled at walk-"
|
||||
next "ing, it prefers to"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; PoliwrathPokedexEntry: ; 0x183066
|
||||
db "TADPOLE@" ; species name
|
||||
dw 403, 1190 ; height, width
|
||||
|
||||
|
||||
db "It can use its"
|
||||
next "well-developed"
|
||||
next "arms and legs to"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; AbraPokedexEntry: ; 0x1830d5
|
||||
db "PSI@" ; species name
|
||||
dw 211, 430 ; height, width
|
||||
|
||||
|
||||
db "It hypnotizes"
|
||||
next "itself so that it"
|
||||
next "can teleport away"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; KadabraPokedexEntry: ; 0x18313c
|
||||
db "PSI@" ; species name
|
||||
dw 403, 1250 ; height, width
|
||||
|
||||
|
||||
db "When it closes its"
|
||||
next "eyes, twice as"
|
||||
next "many alpha parti-"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; AlakazamPokedexEntry: ; 0x1b8000
|
||||
db "PSI@" ; species name
|
||||
dw 411, 1060 ; height, width
|
||||
|
||||
|
||||
db "It has an IQ of"
|
||||
next "5000. It calcu-"
|
||||
next "lates many things"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; MachopPokedexEntry: ; 0x1b8065
|
||||
db "SUPERPOWER@" ; species name
|
||||
dw 207, 430 ; height, width
|
||||
|
||||
|
||||
db "It trains by"
|
||||
next "lifting rocks in"
|
||||
next "the mountains. It"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; MachokePokedexEntry: ; 0x1b80cb
|
||||
db "SUPERPOWER@" ; species name
|
||||
dw 411, 1550 ; height, width
|
||||
|
||||
|
||||
db "This tough #MON"
|
||||
next "always stays in"
|
||||
next "the zone. Its"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; MachampPokedexEntry: ; 0x1b8133
|
||||
db "SUPERPOWER@" ; species name
|
||||
dw 503, 2870 ; height, width
|
||||
|
||||
|
||||
db "With four arms"
|
||||
next "that react more"
|
||||
next "quickly than it"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; BellsproutPokedexEntry: ; 0x1b81a1
|
||||
db "FLOWER@" ; species name
|
||||
dw 204, 90 ; height, width
|
||||
|
||||
|
||||
db "If it notices"
|
||||
next "anything that"
|
||||
next "moves, it"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; WeepinbellPokedexEntry: ; 0x1b81fd
|
||||
db "FLYCATCHER@" ; species name
|
||||
dw 303, 140 ; height, width
|
||||
|
||||
|
||||
db "When it's hungry,"
|
||||
next "it swings its"
|
||||
next "razor-sharp"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; VictreebelPokedexEntry: ; 0x1b826e
|
||||
db "FLYCATCHER@" ; species name
|
||||
dw 507, 340 ; height, width
|
||||
|
||||
|
||||
db "Once ingested into"
|
||||
next "this #MON's"
|
||||
next "body, even the"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; TentacoolPokedexEntry: ; 0x1b82d1
|
||||
db "JELLYFISH@" ; species name
|
||||
dw 211, 1000 ; height, width
|
||||
|
||||
|
||||
db "As it floats along"
|
||||
next "on the waves, it"
|
||||
next "uses its toxic"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; TentacruelPokedexEntry: ; 0x1b8337
|
||||
db "JELLYFISH@" ; species name
|
||||
dw 503, 1210 ; height, width
|
||||
|
||||
|
||||
db "When its 80 feel-"
|
||||
next "ers absorb water,"
|
||||
next "it stretches to"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; GeodudePokedexEntry: ; 0x1b83a1
|
||||
db "ROCK@" ; species name
|
||||
dw 104, 440 ; height, width
|
||||
|
||||
|
||||
db "Proud of their"
|
||||
next "sturdy bodies,"
|
||||
next "they bash against"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; GravelerPokedexEntry: ; 0x1b840c
|
||||
db "ROCK@" ; species name
|
||||
dw 303, 2320 ; height, width
|
||||
|
||||
|
||||
db "It travels by rol-"
|
||||
next "ling on mountain"
|
||||
next "paths. If it gains"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; GolemPokedexEntry: ; 0x1b8481
|
||||
db "MEGATON@" ; species name
|
||||
dw 407, 6620 ; height, width
|
||||
|
||||
|
||||
db "Its rock-like body"
|
||||
next "is so durable,"
|
||||
next "even high-powered"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; PonytaPokedexEntry: ; 0x1b84f2
|
||||
db "FIRE HORSE@" ; species name
|
||||
dw 303, 660 ; height, width
|
||||
|
||||
|
||||
db "Training by"
|
||||
next "jumping over grass"
|
||||
next "that grows longer"
|
||||
|
@ -1,7 +1,7 @@
|
||||
; RapidashPokedexEntry: ; 0x1b855e
|
||||
db "FIRE HORSE@" ; species name
|
||||
dw 507, 2090 ; height, width
|
||||
|
||||
|
||||
db "It just loves to"
|
||||
next "gallop. The faster"
|
||||
next "it goes, the long-"
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user