Files
vkd3d/tests/hlsl
Francisco Casas 7cb1970952 vkd3d-shader/hlsl: Don't cast all expressions to float.
Instead, allow half, bool, int, and uint, expressions that map to the
same float op to reach sm1_generate_vsir_instr_expr().
2025-03-03 17:26:15 +01:00
..
2024-07-11 17:02:53 +02:00
2024-07-24 16:08:10 +02:00