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tests: Adjust abs.shader_test to pass with 1.x.
Pixel shader 1.x constants must be between -1 and 1, or they will be clamped, even constants defined in the shader. Also mark 1.x-specific features if any.
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Henri Verbeet
2025-01-22 15:03:30 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1324
@ -1,4 +1,4 @@
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[pixel shader]
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[pixel shader fail(sm<2)]
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uniform float2 u;
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float4 main() : sv_target
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