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vkd3d-shader/msl: Implement VKD3DSIH_DIV.
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Notes:
Henri Verbeet
2024-11-25 21:02:08 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1277
@ -445,6 +445,9 @@ static void msl_handle_instruction(struct msl_generator *gen, const struct vkd3d
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case VKD3DSIH_DCL_OUTPUT_SIV:
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case VKD3DSIH_NOP:
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break;
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case VKD3DSIH_DIV:
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msl_binop(gen, ins, "/");
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break;
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case VKD3DSIH_INE:
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case VKD3DSIH_NEU:
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msl_relop(gen, ins, "!=");
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@ -88,7 +88,7 @@ float4 main() : SV_TARGET
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[test]
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uniform 0 float4 1.0 0.0 0.0 0.0
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todo(msl) draw quad
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draw quad
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probe (0, 0) rgba (1e99, 1e99, 1e99, 1e99)
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[pixel shader]
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@ -8,24 +8,24 @@ float4 main() : sv_target
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[test]
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uniform 0 float4 1.0 2.0 3.0 4.0
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todo(msl) draw quad
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draw quad
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probe (0, 0) rgba (1.0, 0.5, 0.3333333, 0.25) 8
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uniform 0 float4 -1.0 -2.0 -3.0 -4.0
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todo(msl) draw quad
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draw quad
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probe (0, 0) rgba (-1.0, -0.5, -0.3333333, -0.25) 8
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uniform 0 float4 12.34 56.78 -90.12 -34.56
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todo(msl) draw quad
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draw quad
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probe (0, 0) rgba (0.081037275, 0.017611835, -0.011096316, -0.028935184) 8
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uniform 0 float4 0.25 0.125 0.0625 0.3333333
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todo(msl) draw quad
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draw quad
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probe (0, 0) rgba (4.0, 8.0, 16.0, 3.0) 8
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% Degenerate cases
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uniform 0 float4 0.0 -0.0 1.0e39 -1.0e39
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todo(msl) draw quad
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draw quad
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probe (0, 0) rgba (1.0e39, -1.0e39, 0.0, -0.0) 8
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@ -40,15 +40,15 @@ float4 main() : sv_target
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[test]
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uniform 0 float4 1.0 2.0 3.0 4.0
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todo(msl) draw quad
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draw quad
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probe (0, 0) rgba (1.0, 2.0, 3.0, 4.0) 8
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uniform 0 float4 7.604 3.1415 2.72 9.876
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todo(msl) draw quad
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draw quad
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probe (0, 0) rgba (7.604, 3.1415, 2.72, 9.876) 8
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uniform 0 float4 0.0 -0.0 1.0e39 -1.0e39
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todo(msl) draw quad
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draw quad
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probe (0, 0) rgba (0.0, -0.0, 1.0e39, -1.0e39)
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@ -68,9 +68,9 @@ float4 main() : sv_target
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[test]
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uniform 0 float4 1.0 2.0 3.0 4.0
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todo(msl) draw quad
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draw quad
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probe (0, 0) rgba (1.0, 0.5, 0.3333333, 0.25) 8
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uniform 0 float4 -1.0 -2.0 -3.0 -4.0
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todo(msl) draw quad
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draw quad
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probe (0, 0) rgba (-1.0, -0.5, -0.3333333, -0.25) 8
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