.. |
abs.shader_test
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vkd3d-shader/glsl: Implement support for VKD3DSPSM_ABS modifiers.
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2024-09-19 14:35:20 +02:00 |
all.shader_test
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vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
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2024-09-20 17:16:33 +02:00 |
alpha-test.shader_test
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tests: Test alpha test.
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2024-07-11 17:02:53 +02:00 |
angle-unit.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_MUL.
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2024-09-20 17:16:33 +02:00 |
any.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_OR.
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2024-09-20 17:16:33 +02:00 |
arithmetic-float-uniform.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_MAD.
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2024-10-02 22:30:58 +02:00 |
arithmetic-float.shader_test
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vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
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2024-09-20 17:16:33 +02:00 |
arithmetic-int-uniform.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_IMAX.
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2024-10-08 22:01:56 +02:00 |
arithmetic-int.shader_test
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vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
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2024-09-20 17:16:33 +02:00 |
arithmetic-uint.shader_test
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vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
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2024-09-20 17:16:33 +02:00 |
array-dimension.shader_test
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vkd3d-shader/hlsl: Allow effect calls on default value initializers.
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2024-09-14 16:09:12 +02:00 |
array-parameters.shader_test
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vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
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2024-09-20 17:16:33 +02:00 |
array-size-expr.shader_test
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vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
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2024-09-20 17:16:33 +02:00 |
asfloat.shader_test
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vkd3d-shader/glsl: Implement support for VKD3DSPR_IMMCONST registers.
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2024-09-19 14:32:29 +02:00 |
asint.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_UTOF.
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2024-09-24 13:38:26 +02:00 |
asuint.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_UTOF.
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2024-09-24 13:38:26 +02:00 |
attributes.shader_test
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vkd3d-shader/hlsl: Check for duplicate attributes in function declaration.
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2024-09-04 18:18:23 +02:00 |
bitwise-assignment.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_USHR.
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2024-10-02 22:30:58 +02:00 |
bitwise.shader_test
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vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
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2024-09-20 17:16:33 +02:00 |
bool-cast.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_ITOF.
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2024-09-24 13:38:26 +02:00 |
bool-semantics.shader_test
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vkd3d-shader/glsl: vkd3d-shader/glsl: Implement support for VKD3D_SHADER_COMPONENT_INT inputs.
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2024-10-09 13:14:31 +02:00 |
calculate-lod.shader_test
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tests: Stop probing all pixels when drawing a uniform colour.
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2024-06-13 23:55:31 +02:00 |
cast-64-bit.shader_test
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tests: Stop probing all pixels when drawing a uniform colour.
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2024-06-13 23:55:31 +02:00 |
cast-broadcast.shader_test
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vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
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2024-09-20 17:16:33 +02:00 |
cast-componentwise-compatible.shader_test
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vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
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2024-09-20 17:16:33 +02:00 |
cast-componentwise-equal.shader_test
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vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
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2024-09-20 17:16:33 +02:00 |
cast-to-float.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_UTOF.
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2024-09-24 13:38:26 +02:00 |
cast-to-half.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_UTOF.
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2024-09-24 13:38:26 +02:00 |
cast-to-int.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_FTOI.
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2024-09-24 13:38:26 +02:00 |
cast-to-uint.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_FTOU.
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2024-09-24 13:38:26 +02:00 |
cbuffer.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_SAMPLE.
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2024-10-03 19:15:48 +02:00 |
ceil.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_ROUND_PI.
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2024-09-24 13:38:26 +02:00 |
cf-cond-types.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_NOT.
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2024-10-01 17:29:48 +02:00 |
clamp.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_MIN.
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2024-10-01 17:29:48 +02:00 |
clip-distance.shader_test
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tests/shader_runner: Replace spaces with dashes in format names.
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2024-08-22 16:01:37 +02:00 |
clip-planes.shader_test
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tests: Test clip planes.
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2024-10-02 21:49:54 +02:00 |
clip.shader_test
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tests: Stop probing all pixels when drawing a uniform colour.
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2024-06-13 23:55:31 +02:00 |
combined-samplers.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_SAMPLE.
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2024-10-03 19:15:48 +02:00 |
comma.shader_test
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vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
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2024-09-20 17:16:33 +02:00 |
compute.shader_test
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vkd3d-shader/glsl: Implement support for compute shaders.
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2024-10-10 20:00:45 +02:00 |
conditional.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_ILT.
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2024-10-03 19:18:15 +02:00 |
const.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_ADD.
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2024-09-19 14:29:46 +02:00 |
constructgswithso.shader_test
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vkd3d-shader/hlsl: Parse ConstructGSWithSO().
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2024-09-14 16:09:08 +02:00 |
coverage.shader_test
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tests/shader_runner: Explicitly require UAV load support.
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2024-08-22 16:22:18 +02:00 |
cross.shader_test
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vkd3d-shader/glsl: Implement support for VKD3DSPSM_NEG modifiers.
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2024-09-23 15:41:07 +02:00 |
d3dcolor-to-ubyte4.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_ROUND_Z.
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2024-09-26 01:04:32 +02:00 |
ddxddy.shader_test
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tests: Stop probing all pixels when drawing a uniform colour.
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2024-06-13 23:55:31 +02:00 |
default-values.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_IMUL.
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2024-10-03 19:20:14 +02:00 |
depth-bounds.shader_test
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vkd3d-shader/hlsl: Implement the "earlydepthstencil" attribute.
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2024-09-12 18:46:24 +02:00 |
depth-out.shader_test
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vkd3d-shader/glsl: Implement support for the VKD3DSPR_DEPTHOUT register.
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2024-09-26 01:04:32 +02:00 |
determinant.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_DP4.
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2024-09-26 01:04:32 +02:00 |
discard.shader_test
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vkd3d-shader/hlsl: Support discard for SM1.
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2024-10-22 20:27:34 +02:00 |
distance.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_SQRT.
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2024-09-26 17:40:07 +02:00 |
dot.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_DP2.
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2024-09-26 01:04:32 +02:00 |
duplicate-modifiers.shader_test
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vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
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2024-09-20 17:16:33 +02:00 |
early-depth-stencil.shader_test
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vkd3d-shader/hlsl: Implement the "earlydepthstencil" attribute.
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2024-09-12 18:46:24 +02:00 |
effect-annotations-fx_2.shader_test
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vkd3d-shader/fx: Implement writing fx_2_0 object initializer data sections.
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2024-10-02 22:17:41 +02:00 |
effect-annotations-fx_4.shader_test
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vkd3d-shader/hlsl: Fix the conditions to discard default values.
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2024-10-07 17:28:07 +02:00 |
effect-assignments-fx_5.shader_test
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vkd3d-shader/fx: Handle assignments with array RHS indexed with a constant or a single variable.
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2024-10-02 22:05:46 +02:00 |
effect-compile.shader_test
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vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
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2024-09-20 17:16:33 +02:00 |
effect-initial-values-fx_2.shader_test
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vkd3d-shader/fx: Add initial support for writing default values for fx_2_0.
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2024-09-30 20:02:05 +02:00 |
effect-initial-values-fx_4.shader_test
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vkd3d-shader/fx: Handle the 'half' type in fx_4+.
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2024-09-30 20:01:57 +02:00 |
effect-pass-states-fx_5.shader_test
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vkd3d-shader/fx: Support NULL constants for object fields.
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2024-08-15 17:53:46 +02:00 |
effect-shader-objects-fx_2.shader_test
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vkd3d-shader/fx: Add initial support for writing fx_2_0 parameters.
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2024-03-18 23:07:30 +01:00 |
effect-shader-objects-fx_5.shader_test
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vkd3d-shader/fx: Add initial support for writing uninitialized vertex/pixel shader objects.
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2024-03-12 22:14:40 +01:00 |
effect-technique-fx_2.shader_test
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tests: Rename effect test files to make them easier to find.
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2024-03-27 22:37:25 +01:00 |
effect-technique-fx_4.shader_test
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tests: Rename effect test files to make them easier to find.
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2024-03-27 22:37:25 +01:00 |
effect-technique-fx_5.shader_test
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tests: Rename effect test files to make them easier to find.
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2024-03-27 22:37:25 +01:00 |
effect-variables-fx_2.shader_test
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vkd3d-shader/fx: Implement writing fx_2_0 object initializer data sections.
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2024-10-02 22:17:41 +02:00 |
effect-variables-fx_4.shader_test
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vkd3d-shader/fx: Explicitly handle bool values in state entries.
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2024-08-12 14:15:14 +02:00 |
effect-variables-fx_5.shader_test
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vkd3d-shader/fx: Resolve NULL values for SamplerState.Texture field.
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2024-08-15 17:53:46 +02:00 |
entry-point-semantics.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_DCL_INPUT_PS.
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2024-09-26 17:40:07 +02:00 |
exp.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_EXP.
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2024-09-26 17:40:07 +02:00 |
expr-indexing.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_IEQ.
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2024-09-26 17:40:07 +02:00 |
f16tof32.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_INEG.
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2024-10-08 22:01:56 +02:00 |
faceforward.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_LTO.
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2024-09-26 17:40:07 +02:00 |
ffp-point-size.shader_test
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tests: Test FFP point size clamping.
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2024-10-10 22:44:33 +02:00 |
float-comparison.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_EQO.
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2024-10-07 17:31:19 +02:00 |
floor.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_ROUND_NI.
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2024-09-30 20:08:58 +02:00 |
fmod.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_MOVC.
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2024-09-23 15:41:07 +02:00 |
for.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_CONTINUE.
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2024-10-09 13:14:31 +02:00 |
frac.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_FRC.
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2024-09-23 15:41:07 +02:00 |
function-cast.shader_test
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tests: Stop probing all pixels when drawing a uniform colour.
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2024-06-13 23:55:31 +02:00 |
function-overload.shader_test
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tests: Stop probing all pixels when drawing a uniform colour.
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2024-06-13 23:55:31 +02:00 |
function-return.shader_test
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vkd3d-shader/glsl: Implement loops.
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2024-10-09 13:14:31 +02:00 |
function.shader_test
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vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
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2024-09-20 17:16:33 +02:00 |
fwidth.shader_test
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vkd3d-shader/spirv: Throw compiler error on unrecognized register.
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2024-03-27 22:37:15 +01:00 |
fxgroup-syntax.shader_test
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vkd3d-shader/hlsl: Store state block on pass variables.
|
2024-04-10 08:54:23 -05:00 |
gather-offset.shader_test
|
tests: Stop probing all pixels when drawing a uniform colour.
|
2024-06-13 23:55:31 +02:00 |
gather.shader_test
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tests: Stop probing all pixels when drawing a uniform colour.
|
2024-06-13 23:55:31 +02:00 |
geometry.shader_test
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tests/shader-runner: Make geometry shaders optional.
|
2024-10-15 16:55:15 +02:00 |
get-sample-pos.shader_test
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tests/shader_runner: Replace spaces with dashes in format names.
|
2024-08-22 16:01:37 +02:00 |
getdimensions.shader_test
|
tests: Stop probing all pixels when drawing a uniform colour.
|
2024-06-13 23:55:31 +02:00 |
half.shader_test
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vkd3d-shader/glsl: Implement support for VKD3DSPR_CONSTBUFFER registers.
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2024-09-19 14:29:46 +02:00 |
hard-copy-prop.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_IF and VKD3DSIH_ENDIF.
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2024-09-30 20:08:58 +02:00 |
hull-shader-attributes.shader_test
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vkd3d-shader/hlsl: Validate hull shader attributes.
|
2024-09-04 18:30:04 +02:00 |
hull-shader-syntax.shader_test
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vkd3d-shader/hlsl: Process the patch constant function in hlsl_emit_bytecode().
|
2024-10-16 21:10:24 +02:00 |
initializer-flatten.shader_test
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vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
initializer-implicit-array.shader_test
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vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
initializer-invalid-arg-count.shader_test
|
vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
initializer-local-array.shader_test
|
vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
initializer-matrix.shader_test
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vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
initializer-multi.shader_test
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vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
initializer-nested.shader_test
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vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
initializer-numeric.shader_test
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vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
initializer-objects.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_LD.
|
2024-10-03 19:14:43 +02:00 |
initializer-static-array.shader_test
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vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
initializer-struct.shader_test
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vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
instance-id.shader_test
|
vkd3d-shader/dxil: Handle SV_InstanceId.
|
2024-04-30 16:32:10 +02:00 |
interface-packing.shader_test
|
vkd3d-shader/hlsl: Optimize interstage signatures.
|
2024-10-22 20:15:15 +02:00 |
intrinsic-override.shader_test
|
vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
invalid.shader_test
|
tests/shader-runner: Test shaders with dxcompiler.
|
2023-10-11 22:21:14 +02:00 |
inverse-trig.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_MIN.
|
2024-10-01 17:29:48 +02:00 |
is-front-face.shader_test
|
vkd3d-shader/glsl: Handle SV_IS_FRONT_FACE inputs.
|
2024-09-30 20:20:11 +02:00 |
ldexp.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_EXP.
|
2024-09-26 17:40:07 +02:00 |
length.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_SQRT.
|
2024-09-26 17:40:07 +02:00 |
lerp.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_ITOF.
|
2024-09-24 13:38:26 +02:00 |
lit.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_MAX.
|
2024-10-01 17:29:48 +02:00 |
load-level.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_LD.
|
2024-10-03 19:14:43 +02:00 |
log.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_LOG.
|
2024-09-30 20:21:14 +02:00 |
logic-operations.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_ILT.
|
2024-10-03 19:18:15 +02:00 |
loop.shader_test
|
vkd3d-shader/glsl: Implement loops.
|
2024-10-09 13:14:31 +02:00 |
majority-pragma.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_MUL.
|
2024-09-20 17:16:33 +02:00 |
majority-syntax.shader_test
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vkd3d-shader/glsl: Implement support for VKD3DSPR_CONSTBUFFER registers.
|
2024-09-19 14:29:46 +02:00 |
majority-typedef.shader_test
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vkd3d-shader/glsl: Implement VKD3DSIH_MUL.
|
2024-09-20 17:16:33 +02:00 |
math.shader_test
|
vkd3d-shader/glsl: Implement support for VKD3DSPSM_NEG modifiers.
|
2024-09-23 15:41:07 +02:00 |
matrix-indexing.shader_test
|
vkd3d-shader/glsl: Implement support for VKD3DSPR_IDXTEMP registers.
|
2024-10-07 17:31:20 +02:00 |
matrix-semantics.shader_test
|
vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
max-min.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_MIN.
|
2024-10-01 17:29:48 +02:00 |
minimum-precision.shader_test
|
vkd3d-shader/glsl: Implement support for VKD3D_SHADER_COMPONENT_UINT outputs.
|
2024-10-08 22:01:56 +02:00 |
modf.shader_test
|
vkd3d-shader/hlsl: Implement the modf() intrinsic.
|
2024-10-15 16:43:33 +02:00 |
mul.shader_test
|
vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
multiple-rt.shader_test
|
vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
nested-arrays.shader_test
|
vkd3d-shader/glsl: Implement support for VKD3DSPR_CONSTBUFFER registers.
|
2024-09-19 14:29:46 +02:00 |
nointerpolation.shader_test
|
vkd3d-shader/glsl: Add interpolation modifiers to interstage inputs and outputs.
|
2024-10-07 17:31:20 +02:00 |
non-const-indexing.shader_test
|
vkd3d-shader/glsl: Implement support for VKD3DSPR_IDXTEMP registers.
|
2024-10-07 17:31:20 +02:00 |
normalize.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_RSQ.
|
2024-10-01 17:29:48 +02:00 |
null.shader_test
|
vkd3d-shader/hlsl: Add a test for assigning to DSV and RTV variables.
|
2024-08-13 21:11:48 +02:00 |
numeric-constructor-truncation.shader_test
|
vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
numeric-types.shader_test
|
vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
numthreads.shader_test
|
tests/shader_runner: Explicitly require UAV load support.
|
2024-08-22 16:22:18 +02:00 |
object-field-offsets.shader_test
|
vkd3d-shader/glsl: Implement support for VKD3DSPR_IMMCONST registers.
|
2024-09-19 14:32:29 +02:00 |
object-parameters.shader_test
|
tests: Stop probing all pixels when drawing a uniform colour.
|
2024-06-13 23:55:31 +02:00 |
object-references.shader_test
|
vkd3d-shader/glsl: Handle SV_POSITION inputs in fragment shaders.
|
2024-10-08 22:01:56 +02:00 |
point-sprite.shader_test
|
tests: Test point sprite.
|
2024-10-22 19:14:05 +02:00 |
pointer-cast.shader_test
|
tests: Stop probing all pixels when drawing a uniform colour.
|
2024-06-13 23:55:31 +02:00 |
pow.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_LOG.
|
2024-09-30 20:21:14 +02:00 |
precise-modifier.shader_test
|
vkd3d-shader/glsl: Implement support for VKD3DSPR_CONSTBUFFER registers.
|
2024-09-19 14:29:46 +02:00 |
rasteriser-ordered-views.shader_test
|
tests/shader-runner: Make geometry shaders optional.
|
2024-10-15 16:55:15 +02:00 |
rcp.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_DIV.
|
2024-09-23 15:41:07 +02:00 |
reflect.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_DP2.
|
2024-09-26 01:04:32 +02:00 |
refract.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_SQRT.
|
2024-09-26 17:40:07 +02:00 |
register-reservations-numeric.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_SAMPLE.
|
2024-10-03 19:15:48 +02:00 |
register-reservations-profile.shader_test
|
tests: Add more register reservations tests.
|
2024-07-03 14:05:58 -03:00 |
register-reservations-resources.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_LD.
|
2024-10-03 19:14:43 +02:00 |
register-reservations-space.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_LD.
|
2024-10-03 19:14:43 +02:00 |
return-implicit-conversion.shader_test
|
vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
return.shader_test
|
vkd3d-shader/glsl: Implement loops.
|
2024-10-09 13:14:31 +02:00 |
round.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_ROUND_NE.
|
2024-09-30 20:08:58 +02:00 |
rt-get-sample-info.shader_test
|
tests/shader_runner: Replace spaces with dashes in format names.
|
2024-08-22 16:01:37 +02:00 |
sample-bias.shader_test
|
tests: Stop probing all pixels when drawing a uniform colour.
|
2024-06-13 23:55:31 +02:00 |
sample-cmp.shader_test
|
tests/shader_runner: Replace spaces with dashes in format names.
|
2024-08-22 16:01:37 +02:00 |
sample-grad.shader_test
|
vkd3d-shader/hlsl: Implement tex*grad() functions.
|
2024-07-08 18:23:38 +02:00 |
sample-level.shader_test
|
tests: Stop probing all pixels when drawing a uniform colour.
|
2024-06-13 23:55:31 +02:00 |
sampler-offset.shader_test
|
tests: Stop probing all pixels when drawing a uniform colour.
|
2024-06-13 23:55:31 +02:00 |
sampler-state.shader_test
|
vkd3d-shader/hlsl: Parse sampler_state.
|
2024-10-02 22:07:34 +02:00 |
sampler.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_SAMPLE.
|
2024-10-03 19:15:48 +02:00 |
saturate.shader_test
|
vkd3d-shader/glsl: Implement support for VKD3DSPDM_SATURATE modifiers.
|
2024-10-02 22:30:58 +02:00 |
shade-mode.shader_test
|
tests: Test shade mode.
|
2024-07-24 16:08:10 +02:00 |
shader-interstage-interface.shader_test
|
vkd3d-shader/glsl: Implement support for VKD3D_SHADER_COMPONENT_UINT inputs.
|
2024-10-08 22:01:56 +02:00 |
shader-point-size.shader_test
|
tests: Test FFP point size clamping.
|
2024-10-10 22:44:33 +02:00 |
shape.shader_test
|
vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
side-effects.shader_test
|
vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
sign.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_INEG.
|
2024-10-08 22:01:56 +02:00 |
single-numeric-initializer.shader_test
|
vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
sm1-const-allocation.shader_test
|
vkd3d-shader/hlsl: Lower non-constant array loads for SM1.
|
2024-08-08 23:30:39 +02:00 |
sm1-const-folding.shader_test
|
vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
sm6-ternary.shader_test
|
tests: Stop probing all pixels when drawing a uniform colour.
|
2024-06-13 23:55:31 +02:00 |
sm6-uav-rwtexture.shader_test
|
tests/shader_runner: Explicitly require UAV load support.
|
2024-08-22 16:22:18 +02:00 |
smoothstep.shader_test
|
vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
sqrt.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_RSQ.
|
2024-10-01 17:29:48 +02:00 |
srv-buffers.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_SAMPLE.
|
2024-10-03 19:15:48 +02:00 |
state-block-function-syntax.shader_test
|
vkd3d-shader/hlsl: Parse string constants.
|
2024-08-07 15:48:59 +02:00 |
state-block-syntax.shader_test
|
vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
static-initializer.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_SAMPLE.
|
2024-10-03 19:15:48 +02:00 |
step.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_GEO.
|
2024-09-23 15:41:07 +02:00 |
storage-qualifiers.shader_test
|
vkd3d-shader/glsl: Implement support for VKD3DSPR_IMMCONST registers.
|
2024-09-19 14:32:29 +02:00 |
strings.shader_test
|
vkd3d-shader/fx: Support string annotations for fx_4+.
|
2024-08-14 22:00:35 +02:00 |
struct-array.shader_test
|
vkd3d-shader/glsl: Implement support for VKD3DSPR_CONSTBUFFER registers.
|
2024-09-19 14:29:46 +02:00 |
struct-assignment.shader_test
|
vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
struct-inheritance.shader_test
|
vkd3d-shader/hlsl: Implement struct single inheritance.
|
2024-10-16 21:07:53 +02:00 |
struct-semantics.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_DCL_INPUT_PS.
|
2024-09-26 17:40:07 +02:00 |
switch.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_CONTINUE.
|
2024-10-09 13:14:31 +02:00 |
swizzle-constant-prop.shader_test
|
tests: Stop probing all pixels when drawing a uniform colour.
|
2024-06-13 23:55:31 +02:00 |
swizzle-matrix.shader_test
|
vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
swizzles.shader_test
|
vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
ternary.shader_test
|
vkd3d-shader/hlsl: Fix a corner case in ternary type conversion.
|
2024-09-23 15:43:15 +02:00 |
tessellation-patch-vars.shader_test
|
tests: Add a test for writing patch constants during tessellation.
|
2024-10-07 17:44:29 +02:00 |
tessellation.shader_test
|
tests: Stop probing all pixels when drawing a uniform colour.
|
2024-06-13 23:55:31 +02:00 |
texture-load-offset.shader_test
|
tests/shader_runner: Add GLSL support to the GL runner.
|
2024-03-19 22:57:50 +01:00 |
texture-load-typed.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_LD.
|
2024-10-03 19:14:43 +02:00 |
texture-load.shader_test
|
vkd3d-shader/glsl: Handle SV_POSITION inputs in fragment shaders.
|
2024-10-08 22:01:56 +02:00 |
texture-ordering.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_SAMPLE.
|
2024-10-03 19:15:48 +02:00 |
tgsm.shader_test
|
tests/shader_runner: Replace spaces with dashes in format names.
|
2024-08-22 16:01:37 +02:00 |
transpose.shader_test
|
vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
trigonometry.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_EXP.
|
2024-09-26 17:40:07 +02:00 |
trunc.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_ROUND_Z.
|
2024-09-26 01:04:32 +02:00 |
type-names.shader_test
|
vkd3d-shader/hlsl: Remove the 'double' keyword.
|
2024-09-23 15:26:35 +02:00 |
uav-atomics.shader_test
|
tests/shader_runner: Explicitly require UAV load support.
|
2024-08-22 16:22:18 +02:00 |
uav-counter.shader_test
|
tests/shader_runner: Explicitly require UAV load support.
|
2024-08-22 16:22:18 +02:00 |
uav-load.shader_test
|
tests/shader_runner: Explicitly require UAV load support.
|
2024-08-22 16:22:18 +02:00 |
uav-out-param.shader_test
|
vkd3d-shader/glsl: Implement support for compute shaders.
|
2024-10-10 20:00:45 +02:00 |
uav-rwbuffer.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_STORE_UAV_TYPED.
|
2024-10-10 20:00:45 +02:00 |
uav-rwbyteaddressbuffer.shader_test
|
tests/shader_runner: Replace spaces with dashes in format names.
|
2024-08-22 16:01:37 +02:00 |
uav-rwstructuredbuffer.shader_test
|
tests/hlsl: Add a test for a structured UAV scalar store.
|
2024-04-23 22:36:02 +02:00 |
uav-rwtexture.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_STORE_UAV_TYPED.
|
2024-10-10 20:00:45 +02:00 |
unbounded-array-5.1.shader_test
|
vkd3d-shader/hlsl: Use hlsl_type_is_resource() for unbounded array checks.
|
2024-04-09 12:27:51 -05:00 |
uniform-parameters.shader_test
|
vkd3d-shader/glsl: Implement support for VKD3DSPR_IMMCONST registers.
|
2024-09-19 14:32:29 +02:00 |
uniform-semantics.shader_test
|
vkd3d-shader/glsl: Implement support for VKD3DSPR_CONSTBUFFER registers.
|
2024-09-19 14:29:46 +02:00 |
unorm-snorm.shader_test
|
vkd3d-shader/hlsl: Handle snorm/unorm types as resource formats.
|
2024-10-22 19:14:51 +02:00 |
unroll.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_NOT.
|
2024-10-01 17:29:48 +02:00 |
unsigned.shader_test
|
vkd3d-shader/hlsl: Handle "unsigned int" type.
|
2024-05-30 19:56:29 +02:00 |
vector-indexing-uniform.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_IEQ.
|
2024-09-26 17:40:07 +02:00 |
vector-indexing.shader_test
|
vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
vertex-shader-ops.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_ILT.
|
2024-10-03 19:18:15 +02:00 |
wave-ops-float.shader_test
|
tests/shader_runner: Explicitly require UAV load support.
|
2024-08-22 16:22:18 +02:00 |
wave-ops-int.shader_test
|
tests/shader_runner: Explicitly require UAV load support.
|
2024-08-22 16:22:18 +02:00 |
wave-ops-uint.shader_test
|
tests/shader_runner: Explicitly require UAV load support.
|
2024-08-22 16:22:18 +02:00 |
wave-reconvergence.shader_test
|
tests/shader_runner: Explicitly require UAV load support.
|
2024-08-22 16:22:18 +02:00 |
writemask-assignop-0.shader_test
|
vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
writemask-assignop-1.shader_test
|
vkd3d-shader/glsl: Implement VKD3DSIH_MUL.
|
2024-09-20 17:16:33 +02:00 |
writemask-assignop-2.shader_test
|
vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |
writemask-assignop-3.shader_test
|
vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-09-20 17:16:33 +02:00 |