vkd3d/tests/hlsl
2024-10-28 17:31:24 +01:00
..
abs.shader_test vkd3d-shader/glsl: Implement support for VKD3DSPSM_ABS modifiers. 2024-09-19 14:35:20 +02:00
all.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
alpha-test.shader_test tests: Test alpha test. 2024-07-11 17:02:53 +02:00
angle-unit.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_MUL. 2024-09-20 17:16:33 +02:00
any.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_OR. 2024-09-20 17:16:33 +02:00
arithmetic-float-uniform.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_MAD. 2024-10-02 22:30:58 +02:00
arithmetic-float.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
arithmetic-int-uniform.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_IMAX. 2024-10-08 22:01:56 +02:00
arithmetic-int.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
arithmetic-uint.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
array-dimension.shader_test vkd3d-shader/hlsl: Allow effect calls on default value initializers. 2024-09-14 16:09:12 +02:00
array-parameters.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
array-size-expr.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
asfloat.shader_test vkd3d-shader/glsl: Implement support for VKD3DSPR_IMMCONST registers. 2024-09-19 14:32:29 +02:00
asint.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_UTOF. 2024-09-24 13:38:26 +02:00
asuint.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_UTOF. 2024-09-24 13:38:26 +02:00
attributes.shader_test vkd3d-shader/hlsl: Check for duplicate attributes in function declaration. 2024-09-04 18:18:23 +02:00
bitwise-assignment.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_USHR. 2024-10-02 22:30:58 +02:00
bitwise.shader_test tests: Use the appropriate RTV format in bitwise.shader_test. 2024-10-28 17:31:24 +01:00
bool-cast.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_ITOF. 2024-09-24 13:38:26 +02:00
bool-semantics.shader_test vkd3d-shader/glsl: vkd3d-shader/glsl: Implement support for VKD3D_SHADER_COMPONENT_INT inputs. 2024-10-09 13:14:31 +02:00
calculate-lod.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
cast-64-bit.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
cast-broadcast.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
cast-componentwise-compatible.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
cast-componentwise-equal.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
cast-to-float.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_UTOF. 2024-09-24 13:38:26 +02:00
cast-to-half.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_UTOF. 2024-09-24 13:38:26 +02:00
cast-to-int.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_FTOI. 2024-09-24 13:38:26 +02:00
cast-to-uint.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_FTOU. 2024-09-24 13:38:26 +02:00
cbuffer.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_SAMPLE. 2024-10-03 19:15:48 +02:00
ceil.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_ROUND_PI. 2024-09-24 13:38:26 +02:00
cf-cond-types.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_NOT. 2024-10-01 17:29:48 +02:00
clamp.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_MIN. 2024-10-01 17:29:48 +02:00
clip-distance.shader_test tests/shader_runner: Replace spaces with dashes in format names. 2024-08-22 16:01:37 +02:00
clip-planes.shader_test tests: Test clip planes. 2024-10-02 21:49:54 +02:00
clip.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
combined-samplers.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_SAMPLE. 2024-10-03 19:15:48 +02:00
comma.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
compute.shader_test vkd3d-shader/glsl: Implement support for compute shaders. 2024-10-10 20:00:45 +02:00
conditional.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_ILT. 2024-10-03 19:18:15 +02:00
const.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_ADD. 2024-09-19 14:29:46 +02:00
constructgswithso.shader_test vkd3d-shader/hlsl: Parse ConstructGSWithSO(). 2024-09-14 16:09:08 +02:00
coverage.shader_test tests/shader_runner: Explicitly require UAV load support. 2024-08-22 16:22:18 +02:00
cross.shader_test vkd3d-shader/glsl: Implement support for VKD3DSPSM_NEG modifiers. 2024-09-23 15:41:07 +02:00
d3dcolor-to-ubyte4.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_ROUND_Z. 2024-09-26 01:04:32 +02:00
ddxddy.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
default-values.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_IMUL. 2024-10-03 19:20:14 +02:00
depth-bounds.shader_test vkd3d-shader/glsl: Implement VKD3DSGF_FORCE_EARLY_DEPTH_STENCIL. 2024-10-24 20:52:37 +02:00
depth-out.shader_test vkd3d-shader/glsl: Implement support for the VKD3DSPR_DEPTHOUT register. 2024-09-26 01:04:32 +02:00
determinant.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_DP4. 2024-09-26 01:04:32 +02:00
discard.shader_test vkd3d-shader/hlsl: Support discard for SM1. 2024-10-22 20:27:34 +02:00
distance.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_SQRT. 2024-09-26 17:40:07 +02:00
dot.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_DP2. 2024-09-26 01:04:32 +02:00
duplicate-modifiers.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
early-depth-stencil.shader_test vkd3d-shader/glsl: Implement VKD3DSGF_FORCE_EARLY_DEPTH_STENCIL. 2024-10-24 20:52:37 +02:00
effect-annotations-fx_2.shader_test vkd3d-shader/fx: Implement writing fx_2_0 object initializer data sections. 2024-10-02 22:17:41 +02:00
effect-annotations-fx_4.shader_test vkd3d-shader/hlsl: Fix the conditions to discard default values. 2024-10-07 17:28:07 +02:00
effect-assignments-fx_5.shader_test vkd3d-shader/fx: Handle assignments with array RHS indexed with a constant or a single variable. 2024-10-02 22:05:46 +02:00
effect-compile.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
effect-initial-values-fx_2.shader_test vkd3d-shader/fx: Add initial support for writing default values for fx_2_0. 2024-09-30 20:02:05 +02:00
effect-initial-values-fx_4.shader_test vkd3d-shader/fx: Handle the 'half' type in fx_4+. 2024-09-30 20:01:57 +02:00
effect-pass-states-fx_5.shader_test vkd3d-shader/fx: Support NULL constants for object fields. 2024-08-15 17:53:46 +02:00
effect-shader-objects-fx_2.shader_test vkd3d-shader/fx: Add initial support for writing fx_2_0 parameters. 2024-03-18 23:07:30 +01:00
effect-shader-objects-fx_5.shader_test vkd3d-shader/fx: Add initial support for writing uninitialized vertex/pixel shader objects. 2024-03-12 22:14:40 +01:00
effect-technique-fx_2.shader_test tests: Rename effect test files to make them easier to find. 2024-03-27 22:37:25 +01:00
effect-technique-fx_4.shader_test tests: Rename effect test files to make them easier to find. 2024-03-27 22:37:25 +01:00
effect-technique-fx_5.shader_test tests: Rename effect test files to make them easier to find. 2024-03-27 22:37:25 +01:00
effect-variables-fx_2.shader_test vkd3d-shader/fx: Implement writing fx_2_0 object initializer data sections. 2024-10-02 22:17:41 +02:00
effect-variables-fx_4.shader_test vkd3d-shader/fx: Explicitly handle bool values in state entries. 2024-08-12 14:15:14 +02:00
effect-variables-fx_5.shader_test vkd3d-shader/fx: Resolve NULL values for SamplerState.Texture field. 2024-08-15 17:53:46 +02:00
entry-point-semantics.shader_test tests/shader_runner: Build a varying map in the Vulkan runner. 2024-10-28 17:29:25 +01:00
exp.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_EXP. 2024-09-26 17:40:07 +02:00
expr-indexing.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_IEQ. 2024-09-26 17:40:07 +02:00
f16tof32.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_INEG. 2024-10-08 22:01:56 +02:00
f32tof16.shader_test vkd3d-shader/hlsl: Implement the f32tof16() intrinsic. 2024-10-22 20:28:33 +02:00
faceforward.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_LTO. 2024-09-26 17:40:07 +02:00
ffp-point-size.shader_test tests: Test FFP point size clamping. 2024-10-10 22:44:33 +02:00
float-comparison.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_EQO. 2024-10-07 17:31:19 +02:00
floor.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_ROUND_NI. 2024-09-30 20:08:58 +02:00
fmod.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_MOVC. 2024-09-23 15:41:07 +02:00
for.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_CONTINUE. 2024-10-09 13:14:31 +02:00
frac.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_FRC. 2024-09-23 15:41:07 +02:00
function-cast.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
function-overload.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
function-return.shader_test vkd3d-shader/glsl: Implement loops. 2024-10-09 13:14:31 +02:00
function.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
fwidth.shader_test vkd3d-shader/spirv: Throw compiler error on unrecognized register. 2024-03-27 22:37:15 +01:00
fxgroup-syntax.shader_test vkd3d-shader/hlsl: Store state block on pass variables. 2024-04-10 08:54:23 -05:00
gather-offset.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
gather.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_GATHER4. 2024-10-24 20:52:37 +02:00
geometry.shader_test tests/shader-runner: Make geometry shaders optional. 2024-10-15 16:55:15 +02:00
get-sample-pos.shader_test tests/shader_runner: Replace spaces with dashes in format names. 2024-08-22 16:01:37 +02:00
getdimensions.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
half.shader_test vkd3d-shader/glsl: Implement support for VKD3DSPR_CONSTBUFFER registers. 2024-09-19 14:29:46 +02:00
hard-copy-prop.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_IF and VKD3DSIH_ENDIF. 2024-09-30 20:08:58 +02:00
hull-shader-attributes.shader_test vkd3d-shader/hlsl: Validate hull shader attributes. 2024-09-04 18:30:04 +02:00
hull-shader-syntax.shader_test vkd3d-shader/hlsl: Process the patch constant function in hlsl_emit_bytecode(). 2024-10-16 21:10:24 +02:00
initializer-flatten.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
initializer-implicit-array.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
initializer-invalid-arg-count.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
initializer-local-array.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
initializer-matrix.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
initializer-multi.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
initializer-nested.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
initializer-numeric.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
initializer-objects.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_LD. 2024-10-03 19:14:43 +02:00
initializer-static-array.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
initializer-struct.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
instance-id.shader_test vkd3d-shader/dxil: Handle SV_InstanceId. 2024-04-30 16:32:10 +02:00
interface-packing.shader_test tests/shader_runner: Build a varying map in the Vulkan runner. 2024-10-28 17:29:25 +01:00
intrinsic-override.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
invalid.shader_test tests/shader-runner: Test shaders with dxcompiler. 2023-10-11 22:21:14 +02:00
inverse-trig.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_MIN. 2024-10-01 17:29:48 +02:00
is-front-face.shader_test vkd3d-shader/glsl: Handle SV_IS_FRONT_FACE inputs. 2024-09-30 20:20:11 +02:00
ldexp.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_EXP. 2024-09-26 17:40:07 +02:00
length.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_SQRT. 2024-09-26 17:40:07 +02:00
lerp.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_ITOF. 2024-09-24 13:38:26 +02:00
lit.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_MAX. 2024-10-01 17:29:48 +02:00
load-level.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_LD. 2024-10-03 19:14:43 +02:00
log.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_LOG. 2024-09-30 20:21:14 +02:00
logic-operations.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_ILT. 2024-10-03 19:18:15 +02:00
loop.shader_test vkd3d-shader/glsl: Implement loops. 2024-10-09 13:14:31 +02:00
majority-pragma.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_MUL. 2024-09-20 17:16:33 +02:00
majority-syntax.shader_test vkd3d-shader/glsl: Implement support for VKD3DSPR_CONSTBUFFER registers. 2024-09-19 14:29:46 +02:00
majority-typedef.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_MUL. 2024-09-20 17:16:33 +02:00
math.shader_test vkd3d-shader/glsl: Implement support for VKD3DSPSM_NEG modifiers. 2024-09-23 15:41:07 +02:00
matrix-indexing.shader_test vkd3d-shader/glsl: Implement support for VKD3DSPR_IDXTEMP registers. 2024-10-07 17:31:20 +02:00
matrix-semantics.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
max-min.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_UMAX and VKD3DSIH_UMIN. 2024-10-24 20:52:37 +02:00
minimum-precision.shader_test tests: Use the appropriate RTV format in minimum-precision.shader_test. 2024-10-22 20:29:25 +02:00
modf.shader_test vkd3d-shader/hlsl: Implement the modf() intrinsic. 2024-10-15 16:43:33 +02:00
mul.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
multiple-rt.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
nested-arrays.shader_test vkd3d-shader/glsl: Implement support for VKD3DSPR_CONSTBUFFER registers. 2024-09-19 14:29:46 +02:00
nointerpolation.shader_test vkd3d-shader/glsl: Add interpolation modifiers to interstage inputs and outputs. 2024-10-07 17:31:20 +02:00
non-const-indexing.shader_test vkd3d-shader/glsl: Implement support for VKD3DSPR_IDXTEMP registers. 2024-10-07 17:31:20 +02:00
normalize.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_RSQ. 2024-10-01 17:29:48 +02:00
null.shader_test vkd3d-shader/hlsl: Add a test for assigning to DSV and RTV variables. 2024-08-13 21:11:48 +02:00
numeric-constructor-truncation.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
numeric-types.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
numthreads.shader_test vkd3d-shader/glsl: Implement support for the VKD3DSPR_THREADID register. 2024-10-22 20:39:31 +02:00
object-field-offsets.shader_test vkd3d-shader/glsl: Implement support for VKD3DSPR_IMMCONST registers. 2024-09-19 14:32:29 +02:00
object-parameters.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
object-references.shader_test vkd3d-shader/glsl: Handle SV_POSITION inputs in fragment shaders. 2024-10-08 22:01:56 +02:00
point-sprite.shader_test tests: Test point sprite. 2024-10-22 19:14:05 +02:00
pointer-cast.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
pow.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_LOG. 2024-09-30 20:21:14 +02:00
precise-modifier.shader_test vkd3d-shader/glsl: Implement support for VKD3DSPR_CONSTBUFFER registers. 2024-09-19 14:29:46 +02:00
rasteriser-ordered-views.shader_test tests/shader-runner: Make geometry shaders optional. 2024-10-15 16:55:15 +02:00
rcp.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_DIV. 2024-09-23 15:41:07 +02:00
reflect.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_DP2. 2024-09-26 01:04:32 +02:00
refract.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_SQRT. 2024-09-26 17:40:07 +02:00
register-reservations-numeric.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_SAMPLE. 2024-10-03 19:15:48 +02:00
register-reservations-profile.shader_test tests: Add more register reservations tests. 2024-07-03 14:05:58 -03:00
register-reservations-resources.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_LD. 2024-10-03 19:14:43 +02:00
register-reservations-space.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_LD. 2024-10-03 19:14:43 +02:00
return-implicit-conversion.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
return.shader_test vkd3d-shader/glsl: Implement loops. 2024-10-09 13:14:31 +02:00
round.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_ROUND_NE. 2024-09-30 20:08:58 +02:00
rt-format-mismatch.shader_test tests: Test mismatching RTV and pixel shader output types. 2024-10-22 20:38:18 +02:00
rt-get-sample-info.shader_test tests/shader_runner: Replace spaces with dashes in format names. 2024-08-22 16:01:37 +02:00
sample-bias.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_SAMPLE_B. 2024-10-22 20:39:31 +02:00
sample-cmp.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_SAMPLE_C_LZ. 2024-10-22 20:39:31 +02:00
sample-grad.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_SAMPLE_GRAD. 2024-10-24 20:52:37 +02:00
sample-level.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_SAMPLE_LOD. 2024-10-24 20:52:37 +02:00
sampler-offset.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
sampler-state.shader_test vkd3d-shader/hlsl: Parse sampler_state. 2024-10-02 22:07:34 +02:00
sampler.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_SAMPLE. 2024-10-03 19:15:48 +02:00
saturate.shader_test vkd3d-shader/glsl: Implement support for VKD3DSPDM_SATURATE modifiers. 2024-10-02 22:30:58 +02:00
shade-mode.shader_test tests: Test shade mode. 2024-07-24 16:08:10 +02:00
shader-interstage-interface.shader_test vkd3d-shader/glsl: Implement support for VKD3D_SHADER_COMPONENT_UINT inputs. 2024-10-08 22:01:56 +02:00
shader-point-size.shader_test tests: Test FFP point size clamping. 2024-10-10 22:44:33 +02:00
shape.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
side-effects.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
sign.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_INEG. 2024-10-08 22:01:56 +02:00
single-numeric-initializer.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
sm1-const-allocation.shader_test vkd3d-shader/hlsl: Lower non-constant array loads for SM1. 2024-08-08 23:30:39 +02:00
sm1-const-folding.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
sm1-interstage-interface.shader_test tests: Add a test for sm1 inter-stage interface matching. 2024-10-28 17:29:25 +01:00
sm6-ternary.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
sm6-uav-rwtexture.shader_test tests/shader_runner: Explicitly require UAV load support. 2024-08-22 16:22:18 +02:00
smoothstep.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
sqrt.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_RSQ. 2024-10-01 17:29:48 +02:00
srv-buffers.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_SAMPLE. 2024-10-03 19:15:48 +02:00
state-block-function-syntax.shader_test vkd3d-shader/hlsl: Parse string constants. 2024-08-07 15:48:59 +02:00
state-block-syntax.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
static-initializer.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_SAMPLE. 2024-10-03 19:15:48 +02:00
step.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_GEO. 2024-09-23 15:41:07 +02:00
storage-qualifiers.shader_test vkd3d-shader/glsl: Implement support for VKD3DSPR_IMMCONST registers. 2024-09-19 14:32:29 +02:00
strings.shader_test vkd3d-shader/fx: Support string annotations for fx_4+. 2024-08-14 22:00:35 +02:00
struct-array.shader_test vkd3d-shader/glsl: Implement support for VKD3DSPR_CONSTBUFFER registers. 2024-09-19 14:29:46 +02:00
struct-assignment.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
struct-inheritance.shader_test vkd3d-shader/hlsl: Implement struct single inheritance. 2024-10-16 21:07:53 +02:00
struct-semantics.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_DCL_INPUT_PS. 2024-09-26 17:40:07 +02:00
switch.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_CONTINUE. 2024-10-09 13:14:31 +02:00
swizzle-constant-prop.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
swizzle-matrix.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
swizzles.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
ternary.shader_test vkd3d-shader/hlsl: Fix a corner case in ternary type conversion. 2024-09-23 15:43:15 +02:00
tessellation-patch-vars.shader_test tests: Add a test for writing patch constants during tessellation. 2024-10-07 17:44:29 +02:00
tessellation.shader_test tests: Stop probing all pixels when drawing a uniform colour. 2024-06-13 23:55:31 +02:00
texture-load-offset.shader_test tests/shader_runner: Add GLSL support to the GL runner. 2024-03-19 22:57:50 +01:00
texture-load-typed.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_LD. 2024-10-03 19:14:43 +02:00
texture-load.shader_test vkd3d-shader/glsl: Handle SV_POSITION inputs in fragment shaders. 2024-10-08 22:01:56 +02:00
texture-ordering.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_SAMPLE. 2024-10-03 19:15:48 +02:00
tgsm.shader_test tests/shader_runner: Replace spaces with dashes in format names. 2024-08-22 16:01:37 +02:00
transpose.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
trigonometry.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_EXP. 2024-09-26 17:40:07 +02:00
trunc.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_ROUND_Z. 2024-09-26 01:04:32 +02:00
type-names.shader_test vkd3d-shader/hlsl: Remove the 'double' keyword. 2024-09-23 15:26:35 +02:00
uav-atomics.shader_test tests/shader_runner: Explicitly require UAV load support. 2024-08-22 16:22:18 +02:00
uav-counter.shader_test tests/shader_runner: Explicitly require UAV load support. 2024-08-22 16:22:18 +02:00
uav-load.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_LD_UAV_TYPED. 2024-10-22 20:39:31 +02:00
uav-out-param.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_LD_UAV_TYPED. 2024-10-22 20:39:31 +02:00
uav-rwbuffer.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_STORE_UAV_TYPED. 2024-10-10 20:00:45 +02:00
uav-rwbyteaddressbuffer.shader_test tests/shader_runner: Replace spaces with dashes in format names. 2024-08-22 16:01:37 +02:00
uav-rwstructuredbuffer.shader_test tests/hlsl: Add a test for a structured UAV scalar store. 2024-04-23 22:36:02 +02:00
uav-rwtexture.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_STORE_UAV_TYPED. 2024-10-10 20:00:45 +02:00
unbounded-array-5.1.shader_test vkd3d-shader/hlsl: Use hlsl_type_is_resource() for unbounded array checks. 2024-04-09 12:27:51 -05:00
uniform-parameters.shader_test vkd3d-shader/glsl: Implement support for VKD3DSPR_IMMCONST registers. 2024-09-19 14:32:29 +02:00
uniform-semantics.shader_test vkd3d-shader/glsl: Implement support for VKD3DSPR_CONSTBUFFER registers. 2024-09-19 14:29:46 +02:00
unorm-snorm.shader_test vkd3d-shader/hlsl: Handle snorm/unorm types as resource formats. 2024-10-22 19:14:51 +02:00
unroll.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_NOT. 2024-10-01 17:29:48 +02:00
unsigned.shader_test vkd3d-shader/hlsl: Handle "unsigned int" type. 2024-05-30 19:56:29 +02:00
vector-indexing-uniform.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_IEQ. 2024-09-26 17:40:07 +02:00
vector-indexing.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
vertex-shader-ops.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_ILT. 2024-10-03 19:18:15 +02:00
wave-ops-float.shader_test tests/shader_runner: Store shader caps using an array. 2024-10-28 16:20:27 +01:00
wave-ops-int.shader_test tests/shader_runner: Store shader caps using an array. 2024-10-28 16:20:27 +01:00
wave-ops-uint.shader_test tests/shader_runner: Store shader caps using an array. 2024-10-28 16:20:27 +01:00
wave-reconvergence.shader_test tests/shader_runner: Explicitly require UAV load support. 2024-08-22 16:22:18 +02:00
writemask-assignop-0.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
writemask-assignop-1.shader_test vkd3d-shader/glsl: Implement VKD3DSIH_MUL. 2024-09-20 17:16:33 +02:00
writemask-assignop-2.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00
writemask-assignop-3.shader_test vkd3d-shader/glsl: Implement support for VSIR_DIMENSION_VEC4 immediate constants. 2024-09-20 17:16:33 +02:00