Henri Verbeet
|
c8acf285cb
|
vkd3d-shader/glsl: Implement support for VKD3DSPSM_ABS modifiers.
|
2024-09-19 14:35:20 +02:00 |
|
Atharva Nimbalkar
|
1d485cc8a9
|
vkd3d-shader/glsl: Implement support for VKD3DSPR_IMMCONST registers.
|
2024-09-19 14:32:29 +02:00 |
|
Atharva Nimbalkar
|
ab07637ee1
|
vkd3d-shader/glsl: Implement VKD3DSIH_ADD.
|
2024-09-19 14:29:46 +02:00 |
|
Henri Verbeet
|
ae40184631
|
vkd3d-shader/glsl: Implement support for VKD3DSPR_CONSTBUFFER registers.
|
2024-09-19 14:29:46 +02:00 |
|
Henri Verbeet
|
e9f0c6fef3
|
vkd3d-shader/glsl: Handle SV_TARGET outputs.
|
2024-09-18 15:04:52 +02:00 |
|
Henri Verbeet
|
6cae2d006c
|
vkd3d-shader/d3dbc: Introduce enum vkd3d_sm1_misc_register.
|
2024-09-18 15:04:10 +02:00 |
|
Feifan He
|
9b1b7e86cf
|
vkd3d-shader/msl: Implement VKD3DSIH_RET.
|
2024-09-18 15:02:57 +02:00 |
|
Feifan He
|
7aa0de27e9
|
vkd3d-shader/msl: Implement VKD3DSIH_MOV.
|
2024-09-18 14:48:03 +02:00 |
|
Henri Verbeet
|
a1487380bb
|
vkd3d-shader/glsl: Implement support for VKD3DSPR_OUTPUT registers.
|
2024-09-17 18:05:47 +02:00 |
|
Henri Verbeet
|
c462c62108
|
vkd3d-shader/glsl: Implement support for VKD3DSPR_INPUT registers.
|
2024-09-17 18:05:47 +02:00 |
|
Feifan He
|
deda49e501
|
vkd3d-shader/msl: Implement VKD3DSIH_NOP.
|
2024-09-17 11:30:26 +02:00 |
|
Feifan He
|
842841907e
|
vkd3d-shader/msl: Add vkd3d-shader version information to the generated shader.
|
2024-09-17 11:30:26 +02:00 |
|
Feifan He
|
c278c901b5
|
vkd3d-shader/msl: Keep track of the current indentation level
|
2024-09-17 11:30:26 +02:00 |
|
Giovanni Mascellani
|
56ec211d04
|
vkd3d-shader/ir: Introduce a helper for validating Hull Shader phases.
|
2024-09-16 19:32:32 +02:00 |
|
Giovanni Mascellani
|
259273a133
|
vkd3d-shader/ir: Introduce a helper for validating DCL_TESSELLATOR_PARTITIONING.
|
2024-09-16 19:32:32 +02:00 |
|
Giovanni Mascellani
|
a3c7bebc18
|
vkd3d-shader/ir: Introduce a helper for validating DCL_TESSELLATOR_OUTPUT_PRIMITIVE.
|
2024-09-16 19:32:32 +02:00 |
|
Giovanni Mascellani
|
48f512a83a
|
vkd3d-shader/ir: Introduce a helper for validating DCL_TESSELLATOR_DOMAIN.
|
2024-09-16 19:32:32 +02:00 |
|
Giovanni Mascellani
|
8aa2364381
|
vkd3d-shader/ir: Introduce a helper for validating DCL_OUTPUT_CONTROL_POINT_COUNT.
|
2024-09-16 19:32:32 +02:00 |
|
Nikolay Sivov
|
0e9fcb1431
|
vkd3d-shader/tpf: Handle tessellation stage fields in STAT.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2024-09-16 14:04:46 +02:00 |
|
Nikolay Sivov
|
947b151ed4
|
vkd3d-shader/tpf: Handle atomic instructions in STAT.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2024-09-16 14:01:29 +02:00 |
|
Nikolay Sivov
|
7c12371298
|
vkd3d-shader/tpf: Handle bitwise instructions in STAT.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2024-09-16 14:01:18 +02:00 |
|
Nikolay Sivov
|
90fc57ff89
|
vkd3d-shader/tpf: Handle GS reflection fields in the STAT section.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2024-09-16 14:01:07 +02:00 |
|
Nikolay Sivov
|
97cc27d33f
|
vkd3d-shader/d3d-asm: Tweak some GS declaration names.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2024-09-16 13:58:57 +02:00 |
|
Giovanni Mascellani
|
c45bb5badc
|
vkd3d-shader/ir: Introduce a helper for validating DCL_GL_INSTANCES.
|
2024-09-16 13:53:52 +02:00 |
|
Giovanni Mascellani
|
dec7a0dbd2
|
vkd3d-shader/ir: Introduce a helper for validating DCL_OUTPUT_TOPOLOGY.
|
2024-09-16 13:53:52 +02:00 |
|
Giovanni Mascellani
|
22ba37c8b9
|
vkd3d-shader/ir: Introduce a helper for validating DCL_VERTICES_OUT.
|
2024-09-16 13:53:51 +02:00 |
|
Giovanni Mascellani
|
936adff58b
|
vkd3d-shader/ir: Introduce a helper for validating DCL_INPUT_PRIMITIVE.
|
2024-09-16 13:53:51 +02:00 |
|
Giovanni Mascellani
|
0f07a2c512
|
vkd3d-shader/ir: Introduce a helper for validating DCL_HS_MAX_TESSFACTOR.
|
2024-09-16 13:53:51 +02:00 |
|
Giovanni Mascellani
|
e1c3266793
|
vkd3d-shader/ir: Record entering a block in the LABEL validation handler.
|
2024-09-16 13:53:51 +02:00 |
|
Giovanni Mascellani
|
1d21588de7
|
vkd3d-shader/ir: Record leaving a block in the relevant validation handlers.
|
2024-09-16 13:53:51 +02:00 |
|
Giovanni Mascellani
|
3e012c355d
|
vkd3d-shader/ir: Validate NOP instructions.
|
2024-09-14 16:44:17 +02:00 |
|
Giovanni Mascellani
|
27b421be6a
|
vkd3d-shader/ir: Do not access a missing destination register when validating PHI.
|
2024-09-14 16:44:17 +02:00 |
|
Giovanni Mascellani
|
e27cf68173
|
vkd3d-shader/ir: Introduce a helper for validating PHI.
|
2024-09-14 16:44:16 +02:00 |
|
Giovanni Mascellani
|
9696a0cd4a
|
vkd3d-shader/ir: Introduce a helper for validating SWITCH_MONOLITHIC.
|
2024-09-14 16:44:16 +02:00 |
|
Giovanni Mascellani
|
ce6306c6fb
|
vkd3d-shader/ir: Introduce a helper for validating BRANCH.
|
2024-09-14 16:44:16 +02:00 |
|
Giovanni Mascellani
|
504f4223c2
|
vkd3d-shader/ir: Introduce a helper for validating LABEL.
|
2024-09-14 16:44:16 +02:00 |
|
Giovanni Mascellani
|
c447a062c4
|
vkd3d-shader/ir: Introduce a helper for validating RET.
|
2024-09-14 16:44:16 +02:00 |
|
Giovanni Mascellani
|
88b3d4fb3a
|
vkd3d-shader/ir: Introduce a helper for validating ENDSWITCH.
|
2024-09-14 16:44:16 +02:00 |
|
Giovanni Mascellani
|
4939f580a4
|
vkd3d-shader/ir: Introduce a helper for validating SWITCH.
|
2024-09-14 16:44:16 +02:00 |
|
Francisco Casas
|
4b85e6b1f8
|
vkd3d-shader/d3dbc: Remove ctx and entry_func args in d3dbc_compile().
|
2024-09-14 16:39:24 +02:00 |
|
Francisco Casas
|
b72ef6038d
|
vkd3d-shader/hlsl: Remove hlsl_ir_vsir_instruction_ref.
|
2024-09-14 16:39:17 +02:00 |
|
Francisco Casas
|
6bd0390498
|
vkd3d-shader/hlsl: Save hlsl_ir_if in the vsir_program for SM1.
|
2024-09-14 16:33:25 +02:00 |
|
Henri Verbeet
|
6b0baeb6c2
|
vkd3d-shader/ir: Merge vsir_program_normalise_combined_samplers() into vsir_program_lower_instructions().
|
2024-09-14 16:11:45 +02:00 |
|
Henri Verbeet
|
3b68aa5b87
|
vkd3d-shader/ir: Introduce vsir_src_param_init_sampler().
|
2024-09-14 16:11:45 +02:00 |
|
Henri Verbeet
|
7ea8a29036
|
vkd3d-shader/ir: Introduce vsir_src_param_init_resource().
|
2024-09-14 16:11:45 +02:00 |
|
Henri Verbeet
|
ca445cd832
|
vkd3d-shader/ir: Move the instruction helpers together.
|
2024-09-14 16:11:45 +02:00 |
|
Henri Verbeet
|
d54e2ebd7d
|
vkd3d-shader/ir: Move the destination parameter helpers up.
|
2024-09-14 16:11:45 +02:00 |
|
Henri Verbeet
|
4bad83c9fb
|
vkd3d-shader/ir: Move the source parameter helpers up.
|
2024-09-14 16:11:45 +02:00 |
|
Francisco Casas
|
ffc1449412
|
vkd3d-shader/hlsl: Allow effect calls on default value initializers.
|
2024-09-14 16:09:12 +02:00 |
|
Francisco Casas
|
4aa262d773
|
vkd3d-shader/hlsl: Parse ConstructGSWithSO().
|
2024-09-14 16:09:08 +02:00 |
|
Francisco Casas
|
1f9fc2a422
|
vkd3d-shader/hlsl: Process GeometryShader as a valid stateblock lhs.
|
2024-09-14 16:02:43 +02:00 |
|
Francisco Casas
|
02b249d5e7
|
vkd3d-shader/hlsl: Introduce enum hlsl_compile_type.
|
2024-09-14 15:57:40 +02:00 |
|
Nikolay Sivov
|
4c03cda3c7
|
vkd3d-shader/tpf: Handle texture instructions in STAT.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2024-09-13 16:01:22 +02:00 |
|
Nikolay Sivov
|
9e4b2f5a1b
|
vkd3d-shader/tpf: Handle 'movc' in STAT.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2024-09-13 16:01:22 +02:00 |
|
Nikolay Sivov
|
7bd6c6b172
|
vkd3d-shader/tpf: Handle 'emit' and 'cut' in STAT.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2024-09-13 16:01:22 +02:00 |
|
Nikolay Sivov
|
908833fa6b
|
vkd3d-shader/tpf: Handle arithmetic instructions in STAT.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2024-09-13 16:01:22 +02:00 |
|
Nikolay Sivov
|
cfa8f0dccb
|
vkd3d-shader/tpf: Handle conversion instructions in STAT.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2024-09-13 16:01:22 +02:00 |
|
Giovanni Mascellani
|
44222ea739
|
vkd3d-shader/ir: Introduce a helper for validating ENDREP.
|
2024-09-13 15:59:49 +02:00 |
|
Giovanni Mascellani
|
e9fbbf26bb
|
vkd3d-shader/ir: Introduce a helper for validating REP.
|
2024-09-13 15:59:15 +02:00 |
|
Giovanni Mascellani
|
bf9022d3df
|
vkd3d-shader/ir: Introduce a helper for validating ENDLOOP.
|
2024-09-13 15:58:46 +02:00 |
|
Giovanni Mascellani
|
5ce10b9e68
|
vkd3d-shader/ir: Introduce a helper for validating LOOP.
|
2024-09-13 15:58:01 +02:00 |
|
Giovanni Mascellani
|
34c8aaad29
|
vkd3d-shader/ir: Introduce a helper for validating ENDIF.
|
2024-09-13 15:57:39 +02:00 |
|
Giovanni Mascellani
|
244838d344
|
vkd3d-shader/ir: Introduce a helper for validating ELSE.
|
2024-09-13 15:56:18 +02:00 |
|
Giovanni Mascellani
|
8af2d04dbc
|
vkd3d-shader/ir: Introduce a helper for validating IFC.
|
2024-09-13 15:54:51 +02:00 |
|
Giovanni Mascellani
|
af687c9522
|
vkd3d-shader/ir: Introduce a helper for validating IF.
|
2024-09-13 15:54:16 +02:00 |
|
Giovanni Mascellani
|
35fe5b48c8
|
vkd3d-shader/ir: Introduce a helper for validating DCL_TEMPS.
|
2024-09-13 15:52:07 +02:00 |
|
Henri Verbeet
|
d30160710b
|
vkd3d-shader/tpf: Include vkd3d_d3dcommon.h only from tpf.c.
|
2024-09-12 18:50:51 +02:00 |
|
Henri Verbeet
|
14ee3b3e4a
|
vkd3d-shader/d3dbc: Use VKD3D_SM1_DCL_USAGE_SHIFT and VKD3D_SM1_DCL_USAGE_INDEX_SHIFT in d3dbc_write_semantic_dcl().
|
2024-09-12 18:49:57 +02:00 |
|
Elizabeth Figura
|
1aa857735f
|
vkd3d-shader/hlsl: Preserve doubles in intrinsic_determinant().
|
2024-09-12 18:48:52 +02:00 |
|
Elizabeth Figura
|
e146cc4c8e
|
vkd3d-shader/hlsl: Preserve doubles in intrinsic_cross().
|
2024-09-12 18:48:52 +02:00 |
|
Elizabeth Figura
|
1176aaad22
|
vkd3d-shader/hlsl: Preserve doubles in elementwise_intrinsic_float_convert_args().
|
2024-09-12 18:48:52 +02:00 |
|
Elizabeth Figura
|
ebaf877b62
|
vkd3d-shader/hlsl: Preserve doubles in intrinsic_float_convert_arg().
|
2024-09-12 18:48:52 +02:00 |
|
Elizabeth Figura
|
534d546ed9
|
vkd3d-shader/hlsl: Use expr_common_base_type() in intrinsic_cross().
|
2024-09-12 18:48:52 +02:00 |
|
Elizabeth Figura
|
9260078300
|
vkd3d-shader/hlsl: Use intrinsic_float_convert_arg() in write_acos_or_asin().
|
2024-09-12 18:48:52 +02:00 |
|
Anna (navi) Figueiredo Gomes
|
e61046fb23
|
vkd3d-shader/hlsl: Implement the "earlydepthstencil" attribute.
|
2024-09-12 18:46:24 +02:00 |
|
Francisco Casas
|
0c621f9e4e
|
vkd3d-shader/hlsl: Save hlsl_ir_jump in the vsir_program for SM1.
|
2024-09-12 18:43:55 +02:00 |
|
Francisco Casas
|
08fb683784
|
vkd3d-shader/hlsl: Save hlsl_ir_resource_load in the vsir_program for SM1.
|
2024-09-12 18:42:25 +02:00 |
|
Francisco Casas
|
961c4f8b23
|
vkd3d-shader/hlsl: Save CAST hlsl_ir_exprs in the vsir_program for SM1.
|
2024-09-12 18:39:43 +02:00 |
|
Francisco Casas
|
8933620109
|
vkd3d-shader/hlsl: Save REINTERPRET hlsl_ir_exprs as vsir_program MOVs for SM1.
|
2024-09-12 18:33:19 +02:00 |
|
Giovanni Mascellani
|
866f138875
|
vkd3d-shader/ir: Record the control flow type in the program.
|
2024-09-12 18:31:32 +02:00 |
|
Giovanni Mascellani
|
dcee148b1a
|
vkd3d-shader/ir: Move the control flow type enumeration to vkd3d_shader_private.h.
|
2024-09-12 18:27:20 +02:00 |
|
Nikolay Sivov
|
ec644b395b
|
vkd3d-shader/tpf: Create a stub STAT section.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2024-09-12 18:26:08 +02:00 |
|
Feifan He
|
5df81049aa
|
vkd3d-shader/msl: Call vsir_program_transform() before generating code.
|
2024-09-12 18:09:00 +02:00 |
|
Feifan He
|
47981def0d
|
vkd3d-shader/msl: Generate comments for unhandled instructions.
Similar to commit 8a60814476 for the GLSL
target.
|
2024-09-12 18:04:44 +02:00 |
|
Feifan He
|
23ba1a5e07
|
vkd3d-shader: Introduce VKD3D_SHADER_TARGET_MSL.
|
2024-09-12 17:03:32 +02:00 |
|
Henri Verbeet
|
ab525f31e4
|
vkd3d-shader/d3dbc: Use enum vkd3d_shader_src_modifier in struct sm1_src_register.
|
2024-09-11 15:24:54 +02:00 |
|
Henri Verbeet
|
f3e6c75c89
|
vkd3d-shader/d3dbc: Use enum vkd3d_shader_dst_modifier in struct sm1_dst_register.
|
2024-09-11 15:19:29 +02:00 |
|
Giovanni Mascellani
|
b31c9831fa
|
vkd3d-shader/ir: Print results as signed numbers.
|
2024-09-11 15:13:14 +02:00 |
|
Giovanni Mascellani
|
096f133b09
|
vkd3d-shader/ir: Rename vsir_program_normalise() to vsir_program_transform().
|
2024-09-11 15:13:14 +02:00 |
|
Giovanni Mascellani
|
03ab0156a2
|
vkd3d-shader/ir: Run validation after inserting the alpha test.
|
2024-09-11 15:13:14 +02:00 |
|
Giovanni Mascellani
|
5c0d640d18
|
vkd3d-shader/ir: Run validation after flattening control flow constructs.
|
2024-09-11 15:13:14 +02:00 |
|
Giovanni Mascellani
|
4b06729be8
|
vkd3d-shader/ir: Run validation after normalising combined samplers.
|
2024-09-11 15:13:14 +02:00 |
|
Giovanni Mascellani
|
c2fd1e42fd
|
vkd3d-shader/ir: Run validation after removing dead code.
|
2024-09-11 15:13:14 +02:00 |
|
Elizabeth Figura
|
82773eb805
|
vkd3d-shader/hlsl: Use elementwise_intrinsic_float_convert_args() in refract().
|
2024-09-11 15:11:42 +02:00 |
|
Elizabeth Figura
|
2688a24bde
|
vkd3d-shader/hlsl: Preserve halves in intrinsic_step().
|
2024-09-11 15:11:42 +02:00 |
|
Elizabeth Figura
|
b23c172a47
|
vkd3d-shader/hlsl: Use elementwise_intrinsic_float_convert_args() in intrinsic_smoothstep().
|
2024-09-11 15:11:42 +02:00 |
|
Elizabeth Figura
|
e7eadb38b8
|
vkd3d-shader/hlsl: Use elementwise_intrinsic_float_convert_args() in intrinsic_faceforward().
|
2024-09-11 15:11:42 +02:00 |
|
Elizabeth Figura
|
24e29649c4
|
vkd3d-shader/hlsl: Use elementwise_intrinsic_convert_args() in intrinsic_dst().
This one preserves integer arguments.
|
2024-09-11 15:11:42 +02:00 |
|
Elizabeth Figura
|
7636f2a233
|
vkd3d-shader/hlsl: Use elementwise_intrinsic_float_convert_args() in write_atan_or_atan2().
|
2024-09-11 15:11:42 +02:00 |
|
Francisco Casas
|
6e6e2910d6
|
vkd3d-shader/hlsl: Save DP2ADD hlsl_ir_exprs in the vsir_program for SM1.
|
2024-09-11 15:10:16 +02:00 |
|