vkd3d-shader/ir: Validate NOP instructions.

This commit is contained in:
Giovanni Mascellani 2024-09-11 22:59:49 +02:00 committed by Henri Verbeet
parent 27b421be6a
commit 3e012c355d
Notes: Henri Verbeet 2024-09-14 16:54:24 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1073

View File

@ -6287,6 +6287,10 @@ static void vsir_validate_loop(struct validation_context *ctx, const struct vkd3
vsir_validator_push_block(ctx, VKD3DSIH_LOOP);
}
static void vsir_validate_nop(struct validation_context *ctx, const struct vkd3d_shader_instruction *instruction)
{
}
static void vsir_validate_phi(struct validation_context *ctx, const struct vkd3d_shader_instruction *instruction)
{
unsigned int i, incoming_count;
@ -6430,6 +6434,7 @@ static const struct vsir_validator_instruction_desc vsir_validator_instructions[
[VKD3DSIH_IFC] = {0, 2, vsir_validate_ifc},
[VKD3DSIH_LABEL] = {0, 1, vsir_validate_label},
[VKD3DSIH_LOOP] = {0, ~0u, vsir_validate_loop},
[VKD3DSIH_NOP] = {0, 0, vsir_validate_nop},
[VKD3DSIH_PHI] = {1, ~0u, vsir_validate_phi},
[VKD3DSIH_REP] = {0, 1, vsir_validate_rep},
[VKD3DSIH_RET] = {0, 0, vsir_validate_ret},