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checksum.c
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vkd3d-shader: Use a hash to build the filename when dumping shaders.
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2024-08-29 19:14:27 +02:00 |
d3d_asm.c
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vkd3d-shader/d3d-asm: Tweak some GS declaration names.
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2024-09-16 13:58:57 +02:00 |
d3dbc.c
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vkd3d-shader/d3dbc: Remove ctx and entry_func args in d3dbc_compile().
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2024-09-14 16:39:24 +02:00 |
dxbc.c
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vkd3d-shader: Use a hash to build the filename when dumping shaders.
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2024-08-29 19:14:27 +02:00 |
dxil.c
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vkd3d-shader/ir: Record the control flow type in the program.
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2024-09-12 18:31:32 +02:00 |
fx.c
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vkd3d-shader/hlsl: Process GeometryShader as a valid stateblock lhs.
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2024-09-14 16:02:43 +02:00 |
glsl.c
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vkd3d-shader/ir: Rename vsir_program_normalise() to vsir_program_transform().
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2024-09-11 15:13:14 +02:00 |
hlsl_codegen.c
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vkd3d-shader/d3dbc: Remove ctx and entry_func args in d3dbc_compile().
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2024-09-14 16:39:24 +02:00 |
hlsl_constant_ops.c
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vkd3d-shader/hlsl: Fold logic AND and logic OR identities.
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2024-09-03 15:11:16 +02:00 |
hlsl.c
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vkd3d-shader/hlsl: Remove hlsl_ir_vsir_instruction_ref.
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2024-09-14 16:39:17 +02:00 |
hlsl.h
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vkd3d-shader/d3dbc: Remove ctx and entry_func args in d3dbc_compile().
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2024-09-14 16:39:24 +02:00 |
hlsl.l
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vkd3d-shader/hlsl: Parse ConstructGSWithSO().
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2024-09-14 16:09:08 +02:00 |
hlsl.y
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vkd3d-shader/hlsl: Remove hlsl_ir_vsir_instruction_ref.
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2024-09-14 16:39:17 +02:00 |
ir.c
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vkd3d-shader/ir: Introduce a helper for validating Hull Shader phases.
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2024-09-16 19:32:32 +02:00 |
libvkd3d-shader.pc.in
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build: Build libvkd3d-shader as public library.
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2018-11-02 11:19:00 +01:00 |
msl.c
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vkd3d-shader/msl: Keep track of the current indentation level
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2024-09-17 11:30:26 +02:00 |
preproc.h
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vkd3d-shader: Replace assert() with VKD3D_ASSERT() in preproc.h.
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2024-08-05 15:57:56 +02:00 |
preproc.l
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vkd3d-shader: Replace assert() with VKD3D_ASSERT() in preproc.l.
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2024-08-05 15:57:56 +02:00 |
preproc.y
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vkd3d-shader: Replace assert() with VKD3D_ASSERT() in preproc.y.
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2024-08-05 15:57:56 +02:00 |
spirv.c
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vkd3d-shader/ir: Rename vsir_program_normalise() to vsir_program_transform().
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2024-09-11 15:13:14 +02:00 |
tpf.c
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vkd3d-shader/tpf: Handle tessellation stage fields in STAT.
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2024-09-16 14:04:46 +02:00 |
vkd3d_shader_main.c
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vkd3d-shader/msl: Call vsir_program_transform() before generating code.
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2024-09-12 18:09:00 +02:00 |
vkd3d_shader_private.h
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vkd3d-shader/hlsl: Allow effect calls on default value initializers.
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2024-09-14 16:09:12 +02:00 |
vkd3d_shader.map
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vkd3d-shader: Implement scanning combined resource/sampler information.
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2023-11-13 23:19:23 +01:00 |