Józef Kucia
b112ec1942
libs/vkd3d: Implement d3d12_command_queue_Signal().
2016-10-08 14:31:57 +02:00
Józef Kucia
2a7b614278
libs/vkd3d: Wait for GPU fences in worker thread.
...
This could be implemented without a worker thread, if event objects
would be tightly coupled with ID3D12Fences.
2016-10-08 14:31:57 +02:00
Józef Kucia
2f76260857
libs/vkd3d: Create fence worker thread per device.
2016-10-08 14:31:57 +02:00
Józef Kucia
858e0c79f1
include: Add public header for libvkd3d-utils.
2016-10-07 13:26:39 +02:00
Józef Kucia
c7d123b122
libs/vkd3d: Move event objects implementation to libvkd3d-utils.
...
The libvkd3d is not the best place for event objects implementation.
2016-10-07 13:26:39 +02:00
Józef Kucia
0c1432e671
libs/vkd3d: Move D3D12CreateDevice() to libvkd3d-utils.
2016-10-07 13:26:39 +02:00
Józef Kucia
ef6a3d78a2
libs/vkd3d: Pass signal event function pointer to vkd3d_create_device().
2016-10-07 13:26:39 +02:00
Józef Kucia
544c2668ca
libs/vkd3d: Introduce vkd3d_create_device().
...
We need to pass additional parameters to libvkd3d during initialization.
2016-10-07 13:26:39 +02:00
Józef Kucia
12ea3309f0
libs/vkd3d-utils: Add library.
2016-10-07 13:26:39 +02:00
Józef Kucia
49cac8005c
libs/vkd3d-common: Add convenience library for shared code.
2016-10-07 13:26:39 +02:00
Józef Kucia
c558118f70
libs/vkd3d: Re-use vkd3d_array_reserve() in d3d12_fence_SetEventOnCompletion().
2016-10-05 19:01:57 +02:00
Józef Kucia
b224b6372c
libs/vkd3d: Fix ID3D12Device reference count leak in d3d12_command_list_init().
2016-10-05 18:40:25 +02:00
Józef Kucia
a763bef615
libs/vkd3d: Do not leak "passes".
2016-10-05 18:40:25 +02:00
Józef Kucia
1cabd851b8
libs/vkd3d: Do not leak "framebuffers".
2016-10-05 18:40:25 +02:00
Henri Verbeet
3fe56457f9
libs/vkd3d: Set the initial pipeline state on command list creation/reset.
2016-10-05 17:53:52 +02:00
Henri Verbeet
4c517454b6
libs/vkd3d: Debug output should go to stderr.
2016-10-05 17:53:36 +02:00
Henri Verbeet
b7d594349f
libs/vkd3d: Delay destroying framebuffers until the command list is destroyed.
...
Like render passes, these should only be destroyed after all submitted
commands referring to them have completed execution.
2016-10-05 17:53:19 +02:00
Henri Verbeet
fb6071d108
libs/vkd3d: Delay destroying render passes until the command list is destroyed.
...
Render passes should only be destroyed after all submitted commands referring
to them have completed execution.
2016-10-05 17:52:45 +02:00
Józef Kucia
8ab2ebdd22
libs/vkd3d: Implement d3d12_fence_SetEventOnCompletion().
2016-10-05 15:56:27 +02:00
Józef Kucia
733f720ee4
libs/vkd3d: Add simple replacement for event objects.
...
This naming convention for exported functions is used to be consistent
with other D3D12* functions().
2016-10-05 15:56:27 +02:00
Józef Kucia
a5e13cf53e
libs/vkd3d: Implement d3d12_fence_Signal().
2016-10-05 15:56:27 +02:00
Józef Kucia
8e2d4dc70f
libs/vkd3d: Implement d3d12_command_list_CopyBufferRegion().
2016-10-05 11:34:07 +02:00
Henri Verbeet
42c1e0c0fb
libs/vkd3d: Implement d3d12_command_list_RSSetScissorRects().
2016-09-30 13:35:07 +02:00
Henri Verbeet
c7f6dc53b3
libs/vkd3d: Implement d3d12_command_list_RSSetViewports().
2016-09-30 13:34:50 +02:00
Henri Verbeet
ad811fb418
libs/vkd3d: Implement d3d12_command_list_ClearRenderTargetView().
2016-09-30 13:34:33 +02:00
Henri Verbeet
1b8be72657
libs/vkd3d: Implement d3d12_device_CreateRenderTargetView().
2016-09-30 13:34:17 +02:00
Henri Verbeet
3cc207c28e
libs/vkd3d: Implement d3d12_descriptor_heap_GetCPUDescriptorHandleForHeapStart().
2016-09-30 13:34:00 +02:00
Henri Verbeet
9262f87249
libs/vkd3d: Allocate CPU memory for descriptors.
2016-09-30 13:33:28 +02:00
Henri Verbeet
7db62fe3d8
libs/vkd3d: Implement d3d12_command_queue_ExecuteCommandLists().
2016-09-29 11:54:44 +02:00
Józef Kucia
b4305f94f0
libs/vkd3d: Fix typo in FIXME() message.
2016-09-29 10:46:42 +02:00
Józef Kucia
31f1d703a9
libs/vkd3d: Add ID3D12Fence interface stub.
2016-09-28 15:24:03 +02:00
Henri Verbeet
5f91e2ded9
libs/vkd3d: Implement d3d12_resource_GetGPUVirtualAddress().
2016-09-28 15:05:13 +02:00
Józef Kucia
623e1a8233
libs/vkd3d: Store VkQueue in d3d12_command_queue.
2016-09-28 09:42:49 +02:00
Józef Kucia
09d24d6934
libs/vkd3d: Implement d3d12_command_list_Reset().
2016-09-28 09:42:49 +02:00
Józef Kucia
335bde6550
libs/vkd3d: Implement d3d12_command_allocator_Reset().
2016-09-28 09:42:49 +02:00
Józef Kucia
00fec8232b
libs/vkd3d: Track command list recording state.
2016-09-28 09:42:49 +02:00
Józef Kucia
f7a54c4653
libs/vkd3d: Rename "VKD3DDEBUG" environment variable to "VKD3D_DEBUG".
2016-09-28 09:42:49 +02:00
Józef Kucia
ef80cdedc3
libs/vkd3d: Make vkd3d debug compatible with MinGW headers.
2016-09-28 09:42:49 +02:00
Józef Kucia
2976d7798d
libs/vkd3d: Implement d3d12_resource_Unmap() for committed buffers.
2016-09-28 09:42:49 +02:00
Józef Kucia
c078e79235
libs/vkd3d: Implement d3d12_resource_Map() for committed buffers.
2016-09-28 09:42:49 +02:00
Józef Kucia
fc1492766e
libs/vkd3d: Implement committed buffer resources.
2016-09-27 12:13:37 +02:00
Józef Kucia
fec147c2cb
libs/vkd3d: Implement committed texture resources.
2016-09-27 12:13:37 +02:00
Józef Kucia
e43af70de1
libs/vkd3d: Disable nameless unions.
2016-09-27 12:13:37 +02:00
Józef Kucia
5e266f70a2
libs/vkd3d: Store VkPhysicalDeviceMemoryProperties in "d3d12_device".
2016-09-27 12:13:37 +02:00
Józef Kucia
7701228cd7
libs/vkd3d: Print "0x" prefix before UINT64 hexadecimal values.
2016-09-27 12:13:37 +02:00
Józef Kucia
8341c975a0
libs/vkd3d: Implement d3d12_command_list_Close().
2016-09-27 12:13:37 +02:00
Józef Kucia
60fc7ee157
libs/vkd3d: Allocate VkCommandBuffer when creating ID3D12CommandList.
2016-09-27 12:13:37 +02:00
Józef Kucia
6e68570498
libs/vkd3d: Create VkCommandPool when creating ID3D12CommandAllocator.
2016-09-27 12:13:37 +02:00
Józef Kucia
2424137c0b
libs/vkd3d: Implement compute pipeline state.
2016-09-26 11:46:45 +02:00
Józef Kucia
fdf8eb775f
libs/vkd3d: Implement empty root signature.
2016-09-26 11:46:45 +02:00
Józef Kucia
a524488c78
libs/vkd3d: Fix memory leak in d3d12_device_create().
2016-09-26 11:46:45 +02:00
Józef Kucia
471a58b4b8
libs/vkd3d: Add ID3D12PipelineState interface stub.
2016-09-26 11:22:33 +02:00
Józef Kucia
aec10bd682
libs/vkd3d: Add ID3D12RootSignature interface stub.
2016-09-26 11:22:33 +02:00
Józef Kucia
13ccddd6e4
libs/vkd3d: Add ID3D12DescriptorHeap interface stub.
2016-09-26 11:22:33 +02:00
Józef Kucia
4175bec471
libs/vkd3d: Add ID3D12Resource interface stub.
2016-09-26 11:22:33 +02:00
Józef Kucia
2a99c21534
libs/vkd3d: Create Vulkan device when creating D3D12 device.
2016-09-22 17:15:41 +02:00
Józef Kucia
f86ca50443
libs/vkd3d: Create Vulkan instance when creating D3D12 device.
...
We link directly to the Vulkan loader library and use few exported
procedures. According to the documentation the loader library
exports all core Vulkan procedures on Windows, Linux and Android.
2016-09-22 16:56:58 +02:00
Józef Kucia
6bdc509e4d
libs/vkd3d: Add ID3D12GraphicsCommandList interface stub.
2016-09-21 17:46:03 +02:00
Józef Kucia
4636663bd5
libs/vkd3d: Add ID3D12CommandAllocator interface stub.
2016-09-21 17:46:03 +02:00
Józef Kucia
4426e099ab
libs/vkd3d: Partially implement d3d12_device_CheckFeatureSupport().
2016-09-21 17:46:03 +02:00
Józef Kucia
aea273550a
libs/vkd3d: Add ID3D12CommandQueue interface stub.
2016-09-21 17:46:03 +02:00
Józef Kucia
0444bb72b5
libs/vkd3d: Introduce debugstr_uint64() to print UINT64 values.
2016-09-21 17:46:03 +02:00
Józef Kucia
4503e8b23a
libs/vkd3d: Add D3D12GetDebugInterface() stub.
2016-09-21 13:16:55 +02:00
Józef Kucia
d6e2fe97a4
libs/vkd3d: Add ID3D12Device interface stub.
2016-09-21 12:57:24 +02:00
Józef Kucia
52164aa79b
libs/vkd3d: Implement simple debug logs.
2016-09-21 12:57:24 +02:00
Józef Kucia
db41f92040
libs/vkd3d: Add vkd3d_common.h.
2016-09-21 12:57:24 +02:00
Józef Kucia
40c42f7237
build: Add pkg-config file.
2016-09-21 12:57:24 +02:00
Józef Kucia
f8090a33dd
libs/vkd3d: Add library.
2016-09-21 12:57:24 +02:00