Commit Graph

  • 6f226f584c Identify link.asm WRAM labels based on ax6's research notes <https://pastebin.com/NTxjzKGQ> Rangi 2020-12-08 21:24:48 -0500
  • 9fea403be2 grey -> gray Rangi 2020-12-08 14:34:54 -0500
  • 098903fc97 FarString -> PlaceFarString, and document a BrokenPlaceFarString bug Rangi 2020-12-07 13:32:08 -0500
  • 4ef556cbc8 Document AI_Smart_Conversion2 bug (resolves #786) Rangi 2020-12-07 13:13:03 -0500
  • b1d04e4ed1
    Merge pull request #790 from nbasu02/mark-unused-grunts Rangi 2020-12-07 13:01:24 -0500
  • 7b9d8767d4
    Identified two magic numbers and cleaned up some comments (#783) aljohnston112 2020-12-07 11:44:16 -0600
  • 5e9d43e39b text "<PARA>..." → text_start and para "..." Rangi 2020-12-04 22:28:31 -0500
  • ad6effee82 Don't hardcode CRCs within Crystal base data Rangi 2020-11-30 11:32:19 -0500
  • 900dc1b41b document unused male grunts Neil Basu 2020-11-27 13:36:53 -0800
  • 4613bcfadf Use STRING_BUFFER_LENGTH for the wStringBuffers Rangi 2020-11-24 20:11:17 -0500
  • 4ca9f45db7 Fix tools/free_space.py Rangi 2020-11-21 21:14:32 -0500
  • 145e752266 Use assert to ensure correct base data size Rangi 2020-11-17 16:14:45 -0500
  • 97e981985b Correct some filename comments Rangi 2020-11-17 11:12:21 -0500
  • 9b3c45b14d Resolve some "???" comments Rangi 2020-11-17 11:09:02 -0500
  • cd3fb2ca72 sRTCStatusFlags is one byte Rangi 2020-11-09 16:38:21 -0500
  • fa3712ea34 Remove "XXX" comments (various "???+" still mark unclear code) Rangi 2020-11-09 16:38:11 -0500
  • 6a5edc98e9 Terser damage calculation constants Rangi 2020-11-09 16:12:19 -0500
  • 17894e5f39 Replace $0 with 0 for "ld l, a / ld h, 0" idiom Rangi 2020-11-09 15:17:03 -0500
  • 03e149e559 Identify wBattleAnimTemp0-3 Rangi 2020-11-09 15:05:14 -0500
  • 62b756c46e Rename "dummy game" to "memory game" Rangi 2020-11-08 19:32:57 -0500
  • 7254c10093 Identify remaining uses of wBuffer1-6 as general-purpose HP buffers or mobile Rangi 2020-11-03 23:25:22 -0500
  • a831b34e5c Identify some uses of wBuffer1-6 in new Crystal code Rangi 2020-11-03 22:52:50 -0500
  • 9f62d7911b Identify some more uses of wBuffer1-6 Rangi 2020-11-03 22:45:12 -0500
  • c88c4a8340 Identify more uses of wBuffer1-6 Rangi 2020-11-03 19:53:07 -0500
  • 826e070f04 More syncing with pokegold Rangi 2020-11-03 10:13:06 -0500
  • 01d6e6c758 Group some link.asm code into "paragraphs" Rangi 2020-11-02 19:32:14 -0500
  • 1756a553f7 Group link-related WRAM labels together Rangi 2020-11-02 10:33:49 -0500
  • 9ab9088a9f Identify wLinkBattleRNPreamble Rangi 2020-11-01 13:42:12 -0500
  • 6220200f0f Identify some more labels, and make some more consistent Rangi 2020-11-01 12:36:38 -0500
  • 4a323cf591 UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle anims Rangi 2020-10-30 17:32:09 -0400
  • 9b0002161b Extract more RGB data to .pal files Rangi 2020-10-30 16:12:25 -0400
  • fe1a58deea Identify wSpriteAnimDict key constants Rangi 2020-10-30 15:39:08 -0400
  • 7a42f1790a
    Merge pull request #776 from Rangi42/unreferenced Rangi 2020-10-30 12:26:03 -0400
  • 1092983bde Refer to rgbds' own install instructions Rangi 2020-10-30 11:28:48 -0400
  • 1237156948 Identify mobile Name Card exchange labels Rangi 2020-10-30 10:45:31 -0400
  • ba5bc304f9 Updates to more closely sync with pokegold Rangi 2020-10-29 23:23:57 -0400
  • 7883e8f431 Define SERIAL_LINK_BYTE_TIMEOUT Rangi 2020-10-29 16:43:28 -0400
  • a51b1a2f13 Port more pokegold link engine symbols, and name an unused WRAM byte Rangi 2020-10-29 15:15:14 -0400
  • bcc0d633e9 Identify the remaining (non-mobile) uses of another WRAM union Rangi 2020-10-29 14:45:40 -0400
  • ea426a8879 Identify more WRAM labels, and start a <X>_DummyFunction label convention Rangi 2020-10-28 13:35:39 -0400
  • 6d333bed5f Replace many '; unused' with '; unreferenced' Rangi 2020-10-28 10:21:10 -0400
  • 446f1846b1 Identify remaining Mystery Gift labels and constants Rangi 2020-10-27 13:22:27 -0400
  • 2738858985 Create data/collision/ for tile collision-related data Rangi 2020-10-27 10:00:56 -0400
  • 66ddeeff6c Update the style guide with new conventions and rgbasm possibilities Rangi 2020-10-26 22:35:40 -0400
  • c85ba78b77 Use more assertions to ensure correct code and data Rangi 2020-10-26 22:24:38 -0400
  • 9dcdad5e60 Comment, remove, or revise many unreferenced labels Rangi 2020-10-26 15:45:57 -0400
  • a2b6befd7d Identify some more labels, mostly WRAM Rangi 2020-10-23 16:04:15 -0400
  • 7991db972b Identify some more link.asm labels (syncing to pokegold) Rangi 2020-10-23 13:36:54 -0400
  • 8a73bb9ab2 Identify remaining debug color picker labels Rangi 2020-10-23 12:38:07 -0400
  • bd3f634049 Identify remaining map object labels Rangi 2020-10-22 21:25:40 -0400
  • d8310c166d Identify some more map object labels and constants Rangi 2020-10-22 17:41:48 -0400
  • 15f6a0af43 Identify a few more labels and data Rangi 2020-10-22 12:55:46 -0400
  • b9a74ff777 Identify more sprite graphics and map object labels, and have consistent anonymous jumptable labels Rangi 2020-10-22 10:54:53 -0400
  • ae4fe08084 Identify some more labels (a few link-related) Rangi 2020-10-22 00:53:54 -0400
  • 3a2932cec1 Identify remaining two battle anim BG effect functions Rangi 2020-10-21 22:51:24 -0400
  • f954c61668 Remove incomplete fix for the save corruption bug Rangi 2020-10-21 21:54:44 -0400
  • 650686476c Identify remaining battle AI labels Rangi 2020-10-21 21:34:18 -0400
  • 0e3857eac7 Identify unused Route 40 movement data Rangi 2020-10-21 16:09:56 -0400
  • 3cd7b9e52e Consistent (x, y) coordinates for ugdoor macro Rangi 2020-10-21 15:39:50 -0400
  • 93dcc8b6eb Identify SwitchItemsInBag labels Rangi 2020-10-21 15:39:15 -0400
  • 7b12060e6a Battle transition spin quadrants are like pokered's half circles Rangi 2020-10-19 20:27:19 -0400
  • 406ac7afbb Identify some values as relative struct offsets in MoveScreenLoop Rangi 2020-10-14 18:32:41 -0400
  • 80f7504f49 tools/sym_comments.py can comment labels with their sym file addresses Rangi 2020-10-14 11:22:34 -0400
  • 2e90df15b7 Update battle anim bg function comments, and identify more unnamed labels Rangi 2020-10-06 18:09:33 -0400
  • cf26f55985
    Identify battle bg effects functions and constants (#773) 7Soul 2020-10-06 16:45:09 -0300
  • fc08ff2c38 Identify some unnamed labels Rangi 2020-10-06 13:50:02 -0400
  • 42d0a2567a Identify some more unnamed labels Rangi 2020-10-05 20:10:01 -0400
  • 6b7ade66da Identify more unnamed labels Rangi 2020-10-05 16:15:57 -0400
  • ff2d850219 Identify some more unnamed labels Rangi 2020-10-05 11:24:47 -0400
  • d9603e3e33 Identify more unnamed labels Rangi 2020-10-04 22:34:50 -0400
  • e475ce6fda tools/unnamed.py -r . -l N prints up to N unnamed symbols next to their filenames Rangi 2020-10-04 21:03:24 -0400
  • 306c85750e Identify some more unnamed labels Rangi 2020-10-04 19:43:28 -0400
  • 5a546068a8 Identify SGB blk/pal packets Rangi 2020-10-04 18:32:33 -0400
  • 169470378a Identify movement labels in map scripts Rangi 2020-10-04 18:15:38 -0400
  • 836da09f4e
    Identify anim object constants (#772) 7Soul 2020-10-04 16:06:38 -0300
  • 2ffc5f907f
    Identify battle animation functions (#771) 7Soul 2020-10-03 22:54:02 -0300
  • 034729bdfe Note that the map connection Surf bug fix will change the movement speed Rangi 2020-09-27 12:46:42 -0400
  • 1357e0d674 Fix #769: document the Heavy Ball weight bank bug Rangi 2020-09-27 12:39:27 -0400
  • e9767dcfa8 More optimal fix for the experience underflow bug Rangi 2020-09-27 12:31:59 -0400
  • 51352aaa4d Use EGG_LEVEL for Togepi egg Rangi 2020-09-27 12:31:39 -0400
  • 4246553f9d Fix whitespace alignment of comments Rangi 2020-09-27 12:31:07 -0400
  • 9c80f4ebd3 rgbds has moved from rednex to gbdev Rangi 2020-09-15 08:36:11 -0400
  • 59adc78747 wHallOfFameCount is one byte Rangi 2020-09-12 13:11:08 -0400
  • 427f491e2e Pan Docs: "When sending three or more data sets, data is continued in further packet(s). Unused bytes at the end of the last packet should be set to zero." Rangi 2020-09-01 12:24:14 -0400
  • cf37abd3ec Remove wKickCounter and wPresentPower aliases for wBattleAnimParam Rangi 2020-08-29 20:35:49 -0400
  • 49bbc993b7
    Merge pull request #768 from Rangi42/master Rangi 2020-08-29 19:55:16 -0400
  • 622eeb5439 Group bugs and glitches by category Rangi 2020-08-29 13:27:44 -0400
  • 5ccae8a69c Fix #767: Clarify battle moves menu bug behavior Rangi 2020-08-29 12:52:12 -0400
  • 77d97a04d5 Note possibly intentional "bugs" Rangi 2020-08-28 21:38:46 -0400
  • cab4cd10b0 Close #763 and #764: document two more bugs/oversights Rangi 2020-08-28 14:29:53 -0400
  • a147c35540
    Merge pull request #762 from mid-kid/master Rangi 2020-08-27 12:13:44 -0400
  • 3b43f79dc6 Use hex for tile IDs in engine/movie/splash.asm mid-kid 2020-08-27 18:03:54 +0200
  • 353f78f493 GS_INTRO_STAR/SPARKLE -> GS_GAMEFREAK_LOGO_STAR/SPARKLE mid-kid 2020-08-27 15:10:12 +0200
  • 15c08ad8a3 Small changes to better match pokegold mid-kid 2020-08-27 14:52:27 +0200
  • d39da49501 Modify macros/wram.asm to match recent renames mid-kid 2020-08-22 17:53:07 +0200
  • 13c4a93cea Fix some constants surrounding sprite animations mid-kid 2020-08-22 16:22:37 +0200
  • 733664b18f Document splash screen animation mid-kid 2020-08-22 15:49:21 +0200
  • 2b2c1ac649 Split engine/movie/intro.asm into itself and splash.asm mid-kid 2020-08-22 01:24:04 +0200
  • 926e231849 Move all splash screen files to gfx/splash mid-kid 2020-08-22 01:10:17 +0200
  • c5a3429314 wBattleScriptFlags is one byte Rangi 2020-08-21 16:03:15 -0400