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Identify some unnamed labels
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@ -397,7 +397,10 @@ AI_Items:
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call EnemyUsedPotion
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jp .Use
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.asm_382ae ; This appears to be unused
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; Everything up to "End unused" is unused
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.UnusedHealItem: ; unreferenced
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; This has similar conditions to .HealItem
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callfar AICheckEnemyMaxHP
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jr c, .dont_use
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push bc
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@ -440,6 +443,8 @@ AI_Items:
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jp c, .Use
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jp .DontUse
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; End unused
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.XAccuracy:
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call .XItem
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jp c, .DontUse
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@ -483,7 +483,7 @@ AI_Smart_LockOn:
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call AIGetEnemyMove
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ld a, [wEnemyMoveStruct + MOVE_ACC]
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cp 180
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cp 71 percent - 1
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jr nc, .asm_3884f
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ld a, $1
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@ -535,7 +535,7 @@ AI_Smart_LockOn:
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call AIGetEnemyMove
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ld a, [wEnemyMoveStruct + MOVE_ACC]
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cp 180
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cp 71 percent - 1
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jr nc, .asm_3888b
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dec [hl]
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File diff suppressed because it is too large
Load Diff
@ -566,24 +566,24 @@ NamingScreen_AnimateCursor:
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.right
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call NamingScreen_GetCursorPosition
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and a
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jr nz, .asm_11ab7
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jr nz, .target_right
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ld hl, SPRITEANIMSTRUCT_VAR1
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add hl, bc
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ld a, [hl]
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cp $8
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jr nc, .asm_11ab4
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jr nc, .wrap_left
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inc [hl]
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ret
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.asm_11ab4
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.wrap_left
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ld [hl], $0
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ret
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.asm_11ab7
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.target_right
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cp $3
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jr nz, .asm_11abc
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jr nz, .no_wrap_target_left
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xor a
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.asm_11abc
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.no_wrap_target_left
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ld e, a
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add a
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add e
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@ -595,24 +595,24 @@ NamingScreen_AnimateCursor:
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.left
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call NamingScreen_GetCursorPosition
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and a
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jr nz, .asm_11ad8
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jr nz, .target_left
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ld hl, SPRITEANIMSTRUCT_VAR1
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add hl, bc
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ld a, [hl]
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and a
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jr z, .asm_11ad5
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jr z, .wrap_right
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dec [hl]
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ret
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.asm_11ad5
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.wrap_right
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ld [hl], $8
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ret
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.asm_11ad8
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.target_left
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cp $1
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jr nz, .asm_11ade
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jr nz, .no_wrap_target_right
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ld a, $4
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.asm_11ade
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.no_wrap_target_right
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dec a
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dec a
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ld e, a
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@ -628,19 +628,19 @@ NamingScreen_AnimateCursor:
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add hl, bc
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ld a, [hl]
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call NamingScreen_IsTargetBox
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jr nz, .asm_11af9
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jr nz, .not_box
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cp $5
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jr nc, .asm_11aff
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jr nc, .wrap_up
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inc [hl]
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ret
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.asm_11af9
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.not_box
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cp $4
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jr nc, .asm_11aff
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jr nc, .wrap_up
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inc [hl]
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ret
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.asm_11aff
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.wrap_up
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ld [hl], $0
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ret
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@ -649,11 +649,11 @@ NamingScreen_AnimateCursor:
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add hl, bc
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ld a, [hl]
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and a
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jr z, .asm_11b0c
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jr z, .wrap_down
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dec [hl]
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ret
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.asm_11b0c
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.wrap_down
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ld [hl], $4
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call NamingScreen_IsTargetBox
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ret nz
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@ -1338,32 +1338,32 @@ MailComposition_TryAddLastCharacter:
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and a
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ret z
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cp $11
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jr nz, .asm_121c3
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jr nz, .one_back
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push hl
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ld hl, wNamingScreenCurNameLength
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dec [hl]
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dec [hl]
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jr .asm_121c8
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jr .continue
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.asm_121c3
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.one_back
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push hl
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ld hl, wNamingScreenCurNameLength
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dec [hl]
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.asm_121c8
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.continue
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call NamingScreen_GetTextCursorPosition
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ld c, [hl]
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pop hl
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.asm_121cd
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.loop
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ld a, [hli]
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cp $ff
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cp -1 ; end?
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jp z, NamingScreen_AdvanceCursor_CheckEndOfString
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cp c
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jr z, .asm_121d9
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jr z, .done
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inc hl
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jr .asm_121cd
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jr .loop
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.asm_121d9
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.done
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ld a, [hl]
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jp NamingScreen_LoadNextCharacter
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@ -150,7 +150,7 @@ HandleObjectStep:
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bit OBJ_FLAGS2_6, [hl]
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jr nz, SetFacingStanding
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bit OBJ_FLAGS2_5, [hl]
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jr nz, asm_4448
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jr nz, _UseSecondObjectAction
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ld de, ObjectActionPairPointers ; use first column
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jr _HandleObjectAction
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@ -159,7 +159,7 @@ Function4440:
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add hl, bc
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bit INVISIBLE_F, [hl]
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jr nz, SetFacingStanding
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asm_4448:
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_UseSecondObjectAction:
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ld de, ObjectActionPairPointers + 2 ; use second column
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jr _HandleObjectAction
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@ -1776,7 +1776,7 @@ DepositPokemon:
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ld a, PC_DEPOSIT
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ld [wPokemonWithdrawDepositParameter], a
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predef SendGetMonIntoFromBox
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jr c, .asm_boxisfull
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jr c, .BoxFull
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xor a ; REMOVE_PARTY
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ld [wPokemonWithdrawDepositParameter], a
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farcall RemoveMonFromPartyOrBox
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@ -1806,7 +1806,7 @@ DepositPokemon:
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and a
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ret
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.asm_boxisfull
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.BoxFull:
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ld de, PCString_BoxFull
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call BillsPC_PlaceString
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ld de, SFX_WRONG
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