Commit Graph

368 Commits

Author SHA1 Message Date
Remy Oukaour
5a5df2ab87 More WRAM organization 2017-12-09 14:47:32 -05:00
Remy Oukaour
16c6696dd5 Start organizing WRAM
- Use db and dw when they're more meaningful than ds 1/2
- Use unions to group related labels
2017-12-09 13:58:49 -05:00
Remy Oukaour
0b7d8d44ad More constants 2017-12-09 13:28:23 -05:00
Remy Oukaour
512863989f Document constants with comments, actual names, and more thorough usage 2017-12-09 02:15:46 -05:00
yenatch
a950b020cd Align "Sprites" section to $100 bytes.
The code expects this section to be aligned.
2017-09-24 03:27:47 -04:00
yenatch
17448c51a5 Merge pull request #389 from yenatch/rgbds-3
rgbds 0.3.3
2017-09-24 01:23:34 -04:00
PikalaxALT
63bc19e33d Make repository compatible with RGBDS 0.3.3 (breaks support for earlier versions of RGBDS) 2017-09-24 01:15:05 -04:00
PikalaxALT
0e470bc785 Fix section linking
Create linker script and float all sections
2017-09-23 23:04:10 -04:00
i0brendan0
7b67e7296a Remove possibility of garbage characters
If the ds 2 that is behind OTClassName is deleted or decreased, the game will continue to display characters for trainer classes that are 12 or 13 characters long, including the @ terminator. The correct constant has been put in place and the ds 2 removed, but no one would have known it was wrong if they hadn't have removed the ds 2.
2017-08-30 20:56:11 -05:00
Ben10do
288902139f Revert "Fix floating sections"
This reverts commit e28b88f56d.
2017-03-24 11:51:03 +00:00
AntonioND
e28b88f56d Fix floating sections
This is needed so that rgblink doesn't move them around after modifying
it's placement algorithm.

Signed-off-by: AntonioND <antonio_nd@outlook.com>
2017-03-15 00:52:26 +00:00
Fredrik Ljungdahl
f8455e9b4f Reverse the LastEnemyCounterMove and LastPlayerCounterMove labels
They were swapped
2017-01-08 01:26:48 +01:00
Fredrik Ljungdahl
f6cfccd1ff Fix some wrong comments regarding battle substatuses 2016-10-29 01:57:58 +02:00
PikalaxALT
050a0162b8 Rename the variable at D264 2016-08-07 18:14:20 -04:00
pikalaxalt
4e2487c056 hLCDCPointer and InitList 2016-06-13 22:53:33 -04:00
pikalaxalt
d7a01e92e9 Remaining layout constants 2016-06-06 18:23:00 -04:00
pikalaxalt
98f443f70c engine/events.asm labels finished
fixed palred/green/blue macros
2016-05-17 08:40:56 -04:00
pikalaxalt
2eeb78d1bc Evolution addresses 2016-05-16 15:46:13 -04:00
pikalaxalt
12396874cf HP bar animation addresses and AI switch 2016-05-16 09:36:24 -04:00
pikalaxalt
e515543500 Name all functions in gfx/pics/animation.asm 2016-05-15 23:56:09 -04:00
pikalaxalt
87b733994b SPRITE_ANIM_FRAME_IDX constants 2016-05-15 22:00:17 -04:00
pikalaxalt
a5f5418fae Rename FixedWords to EZChat 2016-05-14 16:37:12 -04:00
pikalaxalt
1fa6aecbfc Unify directional movement macros 2016-05-14 13:46:14 -04:00
pikalaxalt
1a84ca4e55 EZChat cursor object 2016-05-14 01:11:01 -04:00
pikalaxalt
6a3b3e3773 Save functions; feeble attempt at serial and link functions 2016-05-11 21:19:52 -04:00
pikalaxalt
af0119ca7e Name all printer functions 2016-05-11 17:16:03 -04:00
pikalaxalt
f8c14d97e5 Pitch wheel 2016-05-10 14:33:24 -04:00
pikalaxalt
e95d42e0af All functions in main.asm have non-generic names 2016-05-08 14:11:24 -04:00
pikalaxalt
8c26547645 Mobile and more battle anims 2016-05-05 15:07:37 -04:00
pikalaxalt
a613ed915c HDMA transfer functions 2016-05-04 22:34:09 -04:00
pikalaxalt
3713b71d9e More splitting of main.asm; remove unneeded rept 2 2016-05-04 11:46:23 -04:00
pikalaxalt
82f1534925 Copycat labels; macro for the Crystal-only Unown chamber unlock words 2016-04-30 21:20:12 -04:00
pikalaxalt
bf73772a56 Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style 2016-04-10 14:42:14 -04:00
pikalaxalt
f2fa5349d5 More annotations of HP bar animations, including an oversight by GameFreak resulting in super-slow HP bars for Pokemon with over 48 HP 2016-03-08 19:54:06 -05:00
PikalaxALT
599e6e8d16 Battle animation annotations 2016-03-01 22:31:21 -05:00
PikalaxALT
b272c0c375 Fix marts using hard-coded bank number 2016-01-27 12:25:12 -05:00
PikalaxALT
8a45169a9d Merge branch 'master' of https://github.com/pret/pokecrystal 2016-01-18 00:56:33 -05:00
PikalaxALT
8bf255b9f8 Prepare to merge 2016-01-18 00:39:01 -05:00
PikalaxALT
7cc2571529 Finish function labels in battle core 2016-01-13 00:39:41 -05:00
PikalaxALT
2ed6c357af More WRAM tidying 2016-01-12 12:46:18 -05:00
PikalaxALT
1637d915d4 Restored StandingTile and introduced LastTile 2016-01-11 02:28:09 -05:00
PikalaxALT
3dcbe0ff55 Pokegear 2016-01-10 17:44:09 -05:00
PikalaxALT
8360a1a2e8 Pokegear functions and RAM labels 2016-01-09 23:41:03 -05:00
YamaArashi
b609a1690d pokedex unown mode 2016-01-09 19:46:41 -08:00
YamaArashi
418c84dc0c pokedex 2 2016-01-09 19:03:38 -08:00
YamaArashi
e033ea3a37 commented pokedex more 2016-01-09 17:51:14 -08:00
PikalaxALT
f7ee74c3b8 Finish labels in engine/namingscreen.asm 2016-01-09 19:34:14 -05:00
PikalaxALT
6d1b7f28c8 Split base stats 2016-01-09 16:52:34 -05:00
PikalaxALT
61c4cfe7d7 wram macros moved to new file 2016-01-07 18:45:32 -05:00
PikalaxALT
69af99da5e Mr Pokemons House 2016-01-06 16:59:56 -05:00