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SPRITE_ANIM_FRAME_IDX constants
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@ -2832,11 +2832,11 @@ PlayerAttackDamage: ; 352e2
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call GetDamageStatsCritical
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jr c, .thickclub
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ld hl, EnemyStats + 2
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ld hl, EnemyDefense
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ld a, [hli]
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ld b, a
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ld c, [hl]
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ld hl, PlayerStats
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ld hl, PlayerAttack
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jr .thickclub
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.special
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@ -2856,11 +2856,11 @@ PlayerAttackDamage: ; 352e2
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call GetDamageStatsCritical
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jr c, .lightball
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ld hl, EnemyStats + SP_DEFENSE * 2
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ld hl, EnemySpDef
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ld a, [hli]
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ld b, a
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ld c, [hl]
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ld hl, PlayerStats + SP_ATTACK * 2
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ld hl, PlayerSpAtk
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.lightball
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; Note: Returns player special attack at hl in hl.
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@ -3098,11 +3098,11 @@ EnemyAttackDamage: ; 353f6
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call GetDamageStatsCritical
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jr c, .thickclub
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ld hl, PlayerStats + 2
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ld hl, PlayerDefense
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ld a, [hli]
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ld b, a
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ld c, [hl]
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ld hl, EnemyStats
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ld hl, EnemyAttack
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jr .thickclub
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.Special:
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@ -3121,11 +3121,11 @@ EnemyAttackDamage: ; 353f6
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ld hl, EnemyMonSpclAtk
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call GetDamageStatsCritical
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jr c, .lightball
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ld hl, PlayerStats + 8
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ld hl, PlayerSpDef
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ld a, [hli]
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ld b, a
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ld c, [hl]
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ld hl, EnemyStats + 6
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ld hl, EnemySpAtk
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.lightball
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call LightBallBoost
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@ -517,3 +517,146 @@ MAX_OUTDOOR_SPRITES EQU 23
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const SPRITE_ANIM_INDEX_2A
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const SPRITE_ANIM_INDEX_2B
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const SPRITE_ANIM_INDEX_2C
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const_def
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const SPRITE_ANIM_FRAME_IDX_00
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const SPRITE_ANIM_FRAME_IDX_01
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const SPRITE_ANIM_FRAME_IDX_02
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const SPRITE_ANIM_FRAME_IDX_03
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const SPRITE_ANIM_FRAME_IDX_04
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const SPRITE_ANIM_FRAME_IDX_05
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const SPRITE_ANIM_FRAME_IDX_06
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const SPRITE_ANIM_FRAME_IDX_07
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const SPRITE_ANIM_FRAME_IDX_08
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const SPRITE_ANIM_FRAME_IDX_09
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const SPRITE_ANIM_FRAME_IDX_0A
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const SPRITE_ANIM_FRAME_IDX_0B
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const SPRITE_ANIM_FRAME_IDX_0C
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const SPRITE_ANIM_FRAME_IDX_0D
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const SPRITE_ANIM_FRAME_IDX_0E
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const SPRITE_ANIM_FRAME_IDX_0F
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const SPRITE_ANIM_FRAME_IDX_10
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const SPRITE_ANIM_FRAME_IDX_11
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const SPRITE_ANIM_FRAME_IDX_12
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const SPRITE_ANIM_FRAME_IDX_13
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const SPRITE_ANIM_FRAME_IDX_14
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const SPRITE_ANIM_FRAME_IDX_15
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const SPRITE_ANIM_FRAME_IDX_16
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const SPRITE_ANIM_FRAME_IDX_17
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const SPRITE_ANIM_FRAME_IDX_18
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const SPRITE_ANIM_FRAME_IDX_19
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const SPRITE_ANIM_FRAME_IDX_1A
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const SPRITE_ANIM_FRAME_IDX_1B
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const SPRITE_ANIM_FRAME_IDX_1C
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const SPRITE_ANIM_FRAME_IDX_1D
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const SPRITE_ANIM_FRAME_IDX_1E
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const SPRITE_ANIM_FRAME_IDX_1F
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const SPRITE_ANIM_FRAME_IDX_20
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const SPRITE_ANIM_FRAME_IDX_21
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const SPRITE_ANIM_FRAME_IDX_22
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const SPRITE_ANIM_FRAME_IDX_23
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const SPRITE_ANIM_FRAME_IDX_24
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const SPRITE_ANIM_FRAME_IDX_25
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const SPRITE_ANIM_FRAME_IDX_26
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const SPRITE_ANIM_FRAME_IDX_27
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const SPRITE_ANIM_FRAME_IDX_28
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const SPRITE_ANIM_FRAME_IDX_29
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const SPRITE_ANIM_FRAME_IDX_2A
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const SPRITE_ANIM_FRAME_IDX_2B
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const SPRITE_ANIM_FRAME_IDX_2C
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const SPRITE_ANIM_FRAME_IDX_2D
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const SPRITE_ANIM_FRAME_IDX_2E
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const SPRITE_ANIM_FRAME_IDX_2F
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const SPRITE_ANIM_FRAME_IDX_30
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const SPRITE_ANIM_FRAME_IDX_31
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const SPRITE_ANIM_FRAME_IDX_32
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const SPRITE_ANIM_FRAME_IDX_33
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const SPRITE_ANIM_FRAME_IDX_34
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const SPRITE_ANIM_FRAME_IDX_35
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const SPRITE_ANIM_FRAME_IDX_36
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const SPRITE_ANIM_FRAME_IDX_37
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const SPRITE_ANIM_FRAME_IDX_38
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const SPRITE_ANIM_FRAME_IDX_39
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const SPRITE_ANIM_FRAME_IDX_3A
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const SPRITE_ANIM_FRAME_IDX_3B
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const SPRITE_ANIM_FRAME_IDX_3C
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const SPRITE_ANIM_FRAME_IDX_3D
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const SPRITE_ANIM_FRAME_IDX_3E
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const SPRITE_ANIM_FRAME_IDX_3F
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const SPRITE_ANIM_FRAME_IDX_40
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const SPRITE_ANIM_FRAME_IDX_41
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const SPRITE_ANIM_FRAME_IDX_42
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const SPRITE_ANIM_FRAME_IDX_43
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const SPRITE_ANIM_FRAME_IDX_44
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const SPRITE_ANIM_FRAME_IDX_45
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const SPRITE_ANIM_FRAME_IDX_46
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const SPRITE_ANIM_FRAME_IDX_47
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const SPRITE_ANIM_FRAME_IDX_48
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const SPRITE_ANIM_FRAME_IDX_49
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const SPRITE_ANIM_FRAME_IDX_4A
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const SPRITE_ANIM_FRAME_IDX_4B
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const SPRITE_ANIM_FRAME_IDX_4C
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const SPRITE_ANIM_FRAME_IDX_4D
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const SPRITE_ANIM_FRAME_IDX_4E
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const SPRITE_ANIM_FRAME_IDX_4F
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const SPRITE_ANIM_FRAME_IDX_50
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const SPRITE_ANIM_FRAME_IDX_51
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const SPRITE_ANIM_FRAME_IDX_52
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const SPRITE_ANIM_FRAME_IDX_53
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const SPRITE_ANIM_FRAME_IDX_54
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const SPRITE_ANIM_FRAME_IDX_55
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const SPRITE_ANIM_FRAME_IDX_56
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const SPRITE_ANIM_FRAME_IDX_57
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const SPRITE_ANIM_FRAME_IDX_58
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const SPRITE_ANIM_FRAME_IDX_59
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const SPRITE_ANIM_FRAME_IDX_5A
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const SPRITE_ANIM_FRAME_IDX_5B
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const SPRITE_ANIM_FRAME_IDX_5C
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const SPRITE_ANIM_FRAME_IDX_5D
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const SPRITE_ANIM_FRAME_IDX_5E
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const SPRITE_ANIM_FRAME_IDX_5F
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const SPRITE_ANIM_FRAME_IDX_60
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const SPRITE_ANIM_FRAME_IDX_61
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const SPRITE_ANIM_FRAME_IDX_62
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const SPRITE_ANIM_FRAME_IDX_63
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const SPRITE_ANIM_FRAME_IDX_64
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const SPRITE_ANIM_FRAME_IDX_65
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const SPRITE_ANIM_FRAME_IDX_66
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const SPRITE_ANIM_FRAME_IDX_67
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const SPRITE_ANIM_FRAME_IDX_68
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const SPRITE_ANIM_FRAME_IDX_69
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const SPRITE_ANIM_FRAME_IDX_6A
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const SPRITE_ANIM_FRAME_IDX_6B
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const SPRITE_ANIM_FRAME_IDX_6C
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const SPRITE_ANIM_FRAME_IDX_6D
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const SPRITE_ANIM_FRAME_IDX_6E
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const SPRITE_ANIM_FRAME_IDX_6F
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const SPRITE_ANIM_FRAME_IDX_70
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const SPRITE_ANIM_FRAME_IDX_71
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const SPRITE_ANIM_FRAME_IDX_72
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const SPRITE_ANIM_FRAME_IDX_73
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const SPRITE_ANIM_FRAME_IDX_74
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const SPRITE_ANIM_FRAME_IDX_75
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const SPRITE_ANIM_FRAME_IDX_76
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const SPRITE_ANIM_FRAME_IDX_77
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const SPRITE_ANIM_FRAME_IDX_78
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const SPRITE_ANIM_FRAME_IDX_79
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const SPRITE_ANIM_FRAME_IDX_7A
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const SPRITE_ANIM_FRAME_IDX_7B
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const SPRITE_ANIM_FRAME_IDX_7C
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const SPRITE_ANIM_FRAME_IDX_7D
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const SPRITE_ANIM_FRAME_IDX_7E
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const SPRITE_ANIM_FRAME_IDX_7F
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const SPRITE_ANIM_FRAME_IDX_80
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const SPRITE_ANIM_FRAME_IDX_81
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const SPRITE_ANIM_FRAME_IDX_82
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const SPRITE_ANIM_FRAME_IDX_83
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const SPRITE_ANIM_FRAME_IDX_84
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const SPRITE_ANIM_FRAME_IDX_85
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const SPRITE_ANIM_FRAME_IDX_86
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const SPRITE_ANIM_FRAME_IDX_87
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const SPRITE_ANIM_FRAME_IDX_88
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const SPRITE_ANIM_FRAME_IDX_89
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const SPRITE_ANIM_FRAME_IDX_8A
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const SPRITE_ANIM_FRAME_IDX_8B
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@ -68,205 +68,223 @@ SpriteAnimFrameData: ; 8d6e6
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; 8d76a
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; OAM idx (see SpriteAnimOAMData), flip flags/duration
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.Frameset_00:
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db $00, $20
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db SPRITE_ANIM_FRAME_IDX_00, $20
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db -1
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.Frameset_01:
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db $00, $08
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db $01, $08
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db SPRITE_ANIM_FRAME_IDX_00, $08
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db SPRITE_ANIM_FRAME_IDX_01, $08
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db -2
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.Frameset_02:
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db $3d, $08
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db $3e, $08
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db SPRITE_ANIM_FRAME_IDX_3D, $08
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db SPRITE_ANIM_FRAME_IDX_3E, $08
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db -2
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.Frameset_03:
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db $3f, $08
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db $40, $08
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db SPRITE_ANIM_FRAME_IDX_3F, $08
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db SPRITE_ANIM_FRAME_IDX_40, $08
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db -2
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.Frameset_04:
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db $00, $04
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db $01, $04
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db SPRITE_ANIM_FRAME_IDX_00, $04
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db SPRITE_ANIM_FRAME_IDX_01, $04
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db -2
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.Frameset_05:
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db $3d, $04
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db $3e, $04
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db SPRITE_ANIM_FRAME_IDX_3D, $04
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db SPRITE_ANIM_FRAME_IDX_3E, $04
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db -2
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.Frameset_06:
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db $3f, $04
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db $40, $04
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db SPRITE_ANIM_FRAME_IDX_3F, $04
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db SPRITE_ANIM_FRAME_IDX_40, $04
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db -2
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.Frameset_11:
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db $00, $08
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db $01, $08
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db $00, $08
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db $01, $48
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db SPRITE_ANIM_FRAME_IDX_00, $08
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db SPRITE_ANIM_FRAME_IDX_01, $08
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db SPRITE_ANIM_FRAME_IDX_00, $08
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db SPRITE_ANIM_FRAME_IDX_01, $48
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db -2
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.Frameset_2d:
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db $63, $08
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db $64, $08
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db $63, $08
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db $64, $48
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db SPRITE_ANIM_FRAME_IDX_63, $08
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db SPRITE_ANIM_FRAME_IDX_64, $08
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db SPRITE_ANIM_FRAME_IDX_63, $08
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db SPRITE_ANIM_FRAME_IDX_64, $48
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db -2
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.Frameset_2e:
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db $65, $08
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db $66, $08
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db $65, $08
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db $66, $48
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db SPRITE_ANIM_FRAME_IDX_65, $08
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db SPRITE_ANIM_FRAME_IDX_66, $08
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db SPRITE_ANIM_FRAME_IDX_65, $08
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db SPRITE_ANIM_FRAME_IDX_66, $48
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db -2
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.Frameset_07:
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db $1e, $01
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db $1f, $01
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db SPRITE_ANIM_FRAME_IDX_1E, $01
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db SPRITE_ANIM_FRAME_IDX_1F, $01
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db -2
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.Frameset_08:
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db $20, $01
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db SPRITE_ANIM_FRAME_IDX_20, $01
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db -3, $01
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db -2
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.Frameset_09:
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db $21, $01
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db SPRITE_ANIM_FRAME_IDX_21, $01
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db -3, $01
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db -2
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.Frameset_0a:
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db $81, $0c
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db $82, $01
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db $83, $01
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db $82, $04
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db $81, $0c
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db $82, $0c
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db $83, $04
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db $84, $20
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db $85, $03
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db $86, $03
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db $87, $04
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db $88, $04
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db $89, $04
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db $8a, $0a
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db $8b, $07
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db SPRITE_ANIM_FRAME_IDX_81, $0c
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db SPRITE_ANIM_FRAME_IDX_82, $01
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db SPRITE_ANIM_FRAME_IDX_83, $01
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db SPRITE_ANIM_FRAME_IDX_82, $04
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db SPRITE_ANIM_FRAME_IDX_81, $0c
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db SPRITE_ANIM_FRAME_IDX_82, $0c
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db SPRITE_ANIM_FRAME_IDX_83, $04
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db SPRITE_ANIM_FRAME_IDX_84, $20
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db SPRITE_ANIM_FRAME_IDX_85, $03
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db SPRITE_ANIM_FRAME_IDX_86, $03
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db SPRITE_ANIM_FRAME_IDX_87, $04
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db SPRITE_ANIM_FRAME_IDX_88, $04
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db SPRITE_ANIM_FRAME_IDX_89, $04
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db SPRITE_ANIM_FRAME_IDX_8A, $0a
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db SPRITE_ANIM_FRAME_IDX_8B, $07
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db -1
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.Frameset_0b:
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db $23, $03
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db $23, $83
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db SPRITE_ANIM_FRAME_IDX_23, $03
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db SPRITE_ANIM_FRAME_IDX_23, $83
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db -2
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.Frameset_0c:
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db $24, $02
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db $25, $02
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db $26, $02
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db $25, $02
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db SPRITE_ANIM_FRAME_IDX_24, $02
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db SPRITE_ANIM_FRAME_IDX_25, $02
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db SPRITE_ANIM_FRAME_IDX_26, $02
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db SPRITE_ANIM_FRAME_IDX_25, $02
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db -2
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.Frameset_0d:
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db $27, $07
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db $28, $07
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db $27, $87
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db $28, $47
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db SPRITE_ANIM_FRAME_IDX_27, $07
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db SPRITE_ANIM_FRAME_IDX_28, $07
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db SPRITE_ANIM_FRAME_IDX_27, $87
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db SPRITE_ANIM_FRAME_IDX_28, $47
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db -2
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.Frameset_0e:
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db $29, $07
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db $2a, $07
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db $29, $07
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db $2b, $07
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db SPRITE_ANIM_FRAME_IDX_29, $07
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db SPRITE_ANIM_FRAME_IDX_2A, $07
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db SPRITE_ANIM_FRAME_IDX_29, $07
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db SPRITE_ANIM_FRAME_IDX_2B, $07
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db -2
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.Frameset_0f:
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db $29, $07
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db $2c, $07
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db $2d, $07
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db $2c, $07
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db $29, $07
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db SPRITE_ANIM_FRAME_IDX_29, $07
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db SPRITE_ANIM_FRAME_IDX_2C, $07
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db SPRITE_ANIM_FRAME_IDX_2D, $07
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db SPRITE_ANIM_FRAME_IDX_2C, $07
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db SPRITE_ANIM_FRAME_IDX_29, $07
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db -1
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.Frameset_10:
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db $2e, $14
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db SPRITE_ANIM_FRAME_IDX_2E, $14
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db -1
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.Frameset_12:
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db $2f, $20
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db SPRITE_ANIM_FRAME_IDX_2F, $20
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db -1
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.Frameset_13:
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db $30, $20
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db SPRITE_ANIM_FRAME_IDX_30, $20
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db -1
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.Frameset_14:
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db $30, $03
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db $31, $03
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db $30, $03
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db $31, $43
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db SPRITE_ANIM_FRAME_IDX_30, $03
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db SPRITE_ANIM_FRAME_IDX_31, $03
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db SPRITE_ANIM_FRAME_IDX_30, $03
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db SPRITE_ANIM_FRAME_IDX_31, $43
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db -2
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.Frameset_15:
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db $32, $04
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db $33, $04
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db $34, $04
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db SPRITE_ANIM_FRAME_IDX_32, $04
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db SPRITE_ANIM_FRAME_IDX_33, $04
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db SPRITE_ANIM_FRAME_IDX_34, $04
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db -4
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.Frameset_16:
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db $35, $03
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db $36, $03
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db SPRITE_ANIM_FRAME_IDX_35, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_36, $03
|
||||
db -2
|
||||
|
||||
.Frameset_17:
|
||||
db $37, $07
|
||||
db $38, $07
|
||||
db SPRITE_ANIM_FRAME_IDX_37, $07
|
||||
db SPRITE_ANIM_FRAME_IDX_38, $07
|
||||
db -2
|
||||
|
||||
.Frameset_18:
|
||||
db $39, $20
|
||||
db SPRITE_ANIM_FRAME_IDX_39, $20
|
||||
db -1
|
||||
|
||||
.Frameset_19:
|
||||
db $3b, $02
|
||||
db $3a, $02
|
||||
db $3b, $02
|
||||
db SPRITE_ANIM_FRAME_IDX_3B, $02
|
||||
db SPRITE_ANIM_FRAME_IDX_3A, $02
|
||||
db SPRITE_ANIM_FRAME_IDX_3B, $02
|
||||
db -1
|
||||
|
||||
.Frameset_1a:
|
||||
db $3c, $20
|
||||
db SPRITE_ANIM_FRAME_IDX_3C, $20
|
||||
db -1
|
||||
|
||||
.Frameset_1b:
|
||||
db $41, $08
|
||||
db $42, $08
|
||||
db $41, $08
|
||||
db $42, $48
|
||||
db SPRITE_ANIM_FRAME_IDX_41, $08
|
||||
db SPRITE_ANIM_FRAME_IDX_42, $08
|
||||
db SPRITE_ANIM_FRAME_IDX_41, $08
|
||||
db SPRITE_ANIM_FRAME_IDX_42, $48
|
||||
db -2
|
||||
db $43, $08
|
||||
db $44, $08
|
||||
|
||||
; XXX
|
||||
db SPRITE_ANIM_FRAME_IDX_43, $08
|
||||
db SPRITE_ANIM_FRAME_IDX_44, $08
|
||||
db -2
|
||||
db $45, $08
|
||||
db $46, $08
|
||||
|
||||
; XXX
|
||||
db SPRITE_ANIM_FRAME_IDX_45, $08
|
||||
db SPRITE_ANIM_FRAME_IDX_46, $08
|
||||
db -2
|
||||
db $47, $08
|
||||
db $48, $08
|
||||
|
||||
; XXX
|
||||
db SPRITE_ANIM_FRAME_IDX_47, $08
|
||||
db SPRITE_ANIM_FRAME_IDX_48, $08
|
||||
db -2
|
||||
db $49, $01
|
||||
db $49, $41
|
||||
db $49, $c1
|
||||
db $49, $81
|
||||
|
||||
; XXX
|
||||
db SPRITE_ANIM_FRAME_IDX_49, $01
|
||||
db SPRITE_ANIM_FRAME_IDX_49, $41
|
||||
db SPRITE_ANIM_FRAME_IDX_49, $c1
|
||||
db SPRITE_ANIM_FRAME_IDX_49, $81
|
||||
db -2
|
||||
db $4a, $20
|
||||
|
||||
; XXX
|
||||
db SPRITE_ANIM_FRAME_IDX_4A, $20
|
||||
db -1
|
||||
db $4b, $20
|
||||
|
||||
; XXX
|
||||
db SPRITE_ANIM_FRAME_IDX_4B, $20
|
||||
db -1
|
||||
db $4c, $20
|
||||
|
||||
; XXX
|
||||
db SPRITE_ANIM_FRAME_IDX_4C, $20
|
||||
db -1
|
||||
db $4d, $20
|
||||
|
||||
; XXX
|
||||
db SPRITE_ANIM_FRAME_IDX_4D, $20
|
||||
db -1
|
||||
db $4e, $03
|
||||
|
||||
; XXX
|
||||
db SPRITE_ANIM_FRAME_IDX_4E, $03
|
||||
db -3, $03
|
||||
db -2
|
||||
|
||||
@ -275,193 +293,193 @@ SpriteAnimFrameData: ; 8d6e6
|
||||
db -1
|
||||
|
||||
.Frameset_1d:
|
||||
db $4f, $20
|
||||
db SPRITE_ANIM_FRAME_IDX_4F, $20
|
||||
db -1
|
||||
|
||||
.Frameset_1e:
|
||||
db $50, $02
|
||||
db $51, $10
|
||||
db SPRITE_ANIM_FRAME_IDX_50, $02
|
||||
db SPRITE_ANIM_FRAME_IDX_51, $10
|
||||
db -3, $01
|
||||
db $52, $01
|
||||
db SPRITE_ANIM_FRAME_IDX_52, $01
|
||||
db -3, $01
|
||||
db $53, $01
|
||||
db SPRITE_ANIM_FRAME_IDX_53, $01
|
||||
db -4
|
||||
|
||||
.Frameset_1f:
|
||||
db $54, $20
|
||||
db SPRITE_ANIM_FRAME_IDX_54, $20
|
||||
db -1
|
||||
|
||||
.Frameset_20:
|
||||
db $55, $20
|
||||
db SPRITE_ANIM_FRAME_IDX_55, $20
|
||||
db -1
|
||||
|
||||
.Frameset_21:
|
||||
db $55, $60
|
||||
db SPRITE_ANIM_FRAME_IDX_55, $60
|
||||
db -1
|
||||
|
||||
.Frameset_22:
|
||||
db $55, $a0
|
||||
db SPRITE_ANIM_FRAME_IDX_55, $a0
|
||||
db -1
|
||||
|
||||
.Frameset_23:
|
||||
db $55, $e0
|
||||
db SPRITE_ANIM_FRAME_IDX_55, $e0
|
||||
db -1
|
||||
|
||||
.Frameset_24:
|
||||
db $56, $0a
|
||||
db $57, $09
|
||||
db $58, $0a
|
||||
db $59, $0a
|
||||
db $58, $09
|
||||
db $5a, $0a
|
||||
db SPRITE_ANIM_FRAME_IDX_56, $0a
|
||||
db SPRITE_ANIM_FRAME_IDX_57, $09
|
||||
db SPRITE_ANIM_FRAME_IDX_58, $0a
|
||||
db SPRITE_ANIM_FRAME_IDX_59, $0a
|
||||
db SPRITE_ANIM_FRAME_IDX_58, $09
|
||||
db SPRITE_ANIM_FRAME_IDX_5A, $0a
|
||||
db -2
|
||||
|
||||
.Frameset_25:
|
||||
db $50, $02
|
||||
db $5b, $02
|
||||
db $50, $02
|
||||
db $5b, $42
|
||||
db SPRITE_ANIM_FRAME_IDX_50, $02
|
||||
db SPRITE_ANIM_FRAME_IDX_5B, $02
|
||||
db SPRITE_ANIM_FRAME_IDX_50, $02
|
||||
db SPRITE_ANIM_FRAME_IDX_5B, $42
|
||||
db -2
|
||||
|
||||
.Frameset_26:
|
||||
db $5c, $02
|
||||
db SPRITE_ANIM_FRAME_IDX_5C, $02
|
||||
db -1
|
||||
|
||||
.Frameset_27:
|
||||
db $5d, $02
|
||||
db SPRITE_ANIM_FRAME_IDX_5D, $02
|
||||
db -1
|
||||
|
||||
.Frameset_28:
|
||||
db $5e, $02
|
||||
db SPRITE_ANIM_FRAME_IDX_5E, $02
|
||||
db -1
|
||||
|
||||
.Frameset_29:
|
||||
db $5f, $02
|
||||
db SPRITE_ANIM_FRAME_IDX_5F, $02
|
||||
db -1
|
||||
|
||||
.Frameset_2a:
|
||||
db $60, $02
|
||||
db SPRITE_ANIM_FRAME_IDX_60, $02
|
||||
db -1
|
||||
|
||||
.Frameset_2b:
|
||||
db $61, $02
|
||||
db SPRITE_ANIM_FRAME_IDX_61, $02
|
||||
db -1
|
||||
|
||||
.Frameset_2c:
|
||||
db $62, $02
|
||||
db SPRITE_ANIM_FRAME_IDX_62, $02
|
||||
db -1
|
||||
|
||||
.Frameset_2f:
|
||||
db $32, $03
|
||||
db $33, $03
|
||||
db $34, $03
|
||||
db $30, $03
|
||||
db $31, $03
|
||||
db $30, $03
|
||||
db $31, $43
|
||||
db $30, $03
|
||||
db $31, $03
|
||||
db $30, $03
|
||||
db $31, $43
|
||||
db $30, $03
|
||||
db $31, $03
|
||||
db $30, $03
|
||||
db $31, $43
|
||||
db SPRITE_ANIM_FRAME_IDX_32, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_33, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_34, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_30, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_31, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_30, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_31, $43
|
||||
db SPRITE_ANIM_FRAME_IDX_30, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_31, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_30, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_31, $43
|
||||
db SPRITE_ANIM_FRAME_IDX_30, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_31, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_30, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_31, $43
|
||||
db -1
|
||||
|
||||
.Frameset_30:
|
||||
db $30, $03
|
||||
db $31, $03
|
||||
db $30, $03
|
||||
db $31, $43
|
||||
db $30, $03
|
||||
db $31, $03
|
||||
db $30, $03
|
||||
db $31, $43
|
||||
db $30, $03
|
||||
db $31, $03
|
||||
db $30, $03
|
||||
db $31, $43
|
||||
db $32, $03
|
||||
db $33, $03
|
||||
db $34, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_30, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_31, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_30, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_31, $43
|
||||
db SPRITE_ANIM_FRAME_IDX_30, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_31, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_30, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_31, $43
|
||||
db SPRITE_ANIM_FRAME_IDX_30, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_31, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_30, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_31, $43
|
||||
db SPRITE_ANIM_FRAME_IDX_32, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_33, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_34, $03
|
||||
db -4
|
||||
|
||||
.Frameset_31:
|
||||
db $67, $03
|
||||
db $68, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_67, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_68, $03
|
||||
db -2
|
||||
|
||||
.Frameset_32:
|
||||
db $6c, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_6C, $03
|
||||
db -1
|
||||
|
||||
.Frameset_33:
|
||||
db $6d, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_6D, $03
|
||||
db -1
|
||||
|
||||
.Frameset_34:
|
||||
db $69, $02
|
||||
db $6a, $02
|
||||
db $6b, $02
|
||||
db SPRITE_ANIM_FRAME_IDX_69, $02
|
||||
db SPRITE_ANIM_FRAME_IDX_6A, $02
|
||||
db SPRITE_ANIM_FRAME_IDX_6B, $02
|
||||
db -4
|
||||
|
||||
.Frameset_35:
|
||||
db $6e, $03
|
||||
db $6f, $03
|
||||
db $70, $03
|
||||
db $71, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_6E, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_6F, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_70, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_71, $03
|
||||
db -2
|
||||
|
||||
.Frameset_36:
|
||||
db $71, $03
|
||||
db $6e, $07
|
||||
db SPRITE_ANIM_FRAME_IDX_71, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_6E, $07
|
||||
db -1
|
||||
|
||||
.Frameset_37:
|
||||
db $72, $20
|
||||
db $73, $07
|
||||
db $74, $07
|
||||
db SPRITE_ANIM_FRAME_IDX_72, $20
|
||||
db SPRITE_ANIM_FRAME_IDX_73, $07
|
||||
db SPRITE_ANIM_FRAME_IDX_74, $07
|
||||
db -1
|
||||
|
||||
.Frameset_38:
|
||||
db $75, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_75, $03
|
||||
db -1
|
||||
|
||||
.Frameset_39:
|
||||
db $76, $03
|
||||
db $77, $03
|
||||
db $78, $07
|
||||
db SPRITE_ANIM_FRAME_IDX_76, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_77, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_78, $07
|
||||
db -4
|
||||
|
||||
.Frameset_3a:
|
||||
db $76, $43
|
||||
db $77, $43
|
||||
db $78, $47
|
||||
db SPRITE_ANIM_FRAME_IDX_76, $43
|
||||
db SPRITE_ANIM_FRAME_IDX_77, $43
|
||||
db SPRITE_ANIM_FRAME_IDX_78, $47
|
||||
db -4
|
||||
|
||||
.Frameset_3b:
|
||||
db $76, $83
|
||||
db $77, $83
|
||||
db $78, $87
|
||||
db SPRITE_ANIM_FRAME_IDX_76, $83
|
||||
db SPRITE_ANIM_FRAME_IDX_77, $83
|
||||
db SPRITE_ANIM_FRAME_IDX_78, $87
|
||||
db -4
|
||||
|
||||
.Frameset_3c:
|
||||
db $76, $c3
|
||||
db $77, $c3
|
||||
db $78, $c7
|
||||
db SPRITE_ANIM_FRAME_IDX_76, $c3
|
||||
db SPRITE_ANIM_FRAME_IDX_77, $c3
|
||||
db SPRITE_ANIM_FRAME_IDX_78, $c7
|
||||
db -4
|
||||
|
||||
.Frameset_3d:
|
||||
db $79, $03
|
||||
db $7a, $03
|
||||
db $7b, $03
|
||||
db $7c, $07
|
||||
db $7d, $07
|
||||
db SPRITE_ANIM_FRAME_IDX_79, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_7A, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_7B, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_7C, $07
|
||||
db SPRITE_ANIM_FRAME_IDX_7D, $07
|
||||
db -1
|
||||
|
||||
.Frameset_3e:
|
||||
db $7e, $03
|
||||
db SPRITE_ANIM_FRAME_IDX_7E, $03
|
||||
db -1
|
||||
|
||||
.Frameset_3f:
|
||||
@ -469,13 +487,13 @@ SpriteAnimFrameData: ; 8d6e6
|
||||
db -1
|
||||
|
||||
.Frameset_40:
|
||||
db $7f, $08
|
||||
db $80, $08
|
||||
db SPRITE_ANIM_FRAME_IDX_7F, $08
|
||||
db SPRITE_ANIM_FRAME_IDX_80, $08
|
||||
db -1
|
||||
|
||||
.Frameset_41:
|
||||
db $7f, $48
|
||||
db $80, $48
|
||||
db SPRITE_ANIM_FRAME_IDX_7F, $48
|
||||
db SPRITE_ANIM_FRAME_IDX_80, $48
|
||||
db -1
|
||||
; 8d94d
|
||||
|
||||
|
103
engine/link.asm
103
engine/link.asm
@ -25,7 +25,7 @@ LinkCommunications: ; 28000
|
||||
hlcoord 4, 10
|
||||
ld de, String_PleaseWait
|
||||
call PlaceString
|
||||
call Function28eff
|
||||
call SetTradeRoomBGPals
|
||||
call WaitBGMap2
|
||||
ld hl, wcf5d
|
||||
xor a
|
||||
@ -41,7 +41,7 @@ TimeCapsule: ; 2805d
|
||||
call FixDataForLinkTransfer
|
||||
xor a
|
||||
ld [wPlayerLinkAction], a
|
||||
call Function87d
|
||||
call WaitLinkTransfer
|
||||
ld a, [hLinkPlayerNumber]
|
||||
cp $2
|
||||
jr nz, .player_1
|
||||
@ -1936,7 +1936,7 @@ LinkTrade: ; 28b87
|
||||
callab EvolvePokemon
|
||||
call ClearScreen
|
||||
call LoadTradeScreenBorder
|
||||
call Function28eff
|
||||
call SetTradeRoomBGPals
|
||||
callba Link_WaitBGMap
|
||||
ld b, $1
|
||||
pop af
|
||||
@ -2029,8 +2029,8 @@ LoadTradeScreenBorder: ; 28ef8
|
||||
ret
|
||||
; 28eff
|
||||
|
||||
Function28eff: ; 28eff
|
||||
callba Function16d6a7 ; just a nested farcall; so wasteful
|
||||
SetTradeRoomBGPals: ; 28eff
|
||||
callba LoadTradeRoomBGPals_ ; just a nested farcall; so wasteful
|
||||
call SetPalettes
|
||||
ret
|
||||
; 28f09
|
||||
@ -2150,7 +2150,7 @@ Special_EnterTimeCapsule: ; 29c7b
|
||||
ld c, 10
|
||||
call DelayFrames
|
||||
ld a, $4
|
||||
call Function29f17
|
||||
call Link_EnsureSync
|
||||
ld c, 40
|
||||
call DelayFrames
|
||||
xor a
|
||||
@ -2199,7 +2199,7 @@ WaitForOtherPlayerToExit: ; 29c92
|
||||
ld [rIE], a
|
||||
pop af
|
||||
ld [rIF], a
|
||||
ld hl, wcf5b
|
||||
ld hl, wLinkTimeoutFrames
|
||||
xor a
|
||||
ld [hli], a
|
||||
ld [hl], a
|
||||
@ -2240,7 +2240,7 @@ Special_SetBitsForTimeCapsuleRequest: ; 29cfa
|
||||
Special_WaitForLinkedFriend: ; 29d11
|
||||
ld a, [wPlayerLinkAction]
|
||||
and a
|
||||
jr z, .asm_29d2f
|
||||
jr z, .no_link_action
|
||||
ld a, $2
|
||||
ld [rSB], a
|
||||
xor a
|
||||
@ -2253,17 +2253,17 @@ Special_WaitForLinkedFriend: ; 29d11
|
||||
call DelayFrame
|
||||
call DelayFrame
|
||||
|
||||
.asm_29d2f
|
||||
.no_link_action
|
||||
ld a, $2
|
||||
ld [wcf5b + 1], a
|
||||
ld [wLinkTimeoutFrames + 1], a
|
||||
ld a, $ff
|
||||
ld [wcf5b], a
|
||||
.asm_29d39
|
||||
ld [wLinkTimeoutFrames], a
|
||||
.loop
|
||||
ld a, [hLinkPlayerNumber]
|
||||
cp $2
|
||||
jr z, .asm_29d79
|
||||
jr z, .connected
|
||||
cp $1
|
||||
jr z, .asm_29d79
|
||||
jr z, .connected
|
||||
ld a, -1
|
||||
ld [hLinkPlayerNumber], a
|
||||
ld a, $2
|
||||
@ -2274,16 +2274,16 @@ Special_WaitForLinkedFriend: ; 29d11
|
||||
ld [rSC], a
|
||||
ld a, $80
|
||||
ld [rSC], a
|
||||
ld a, [wcf5b]
|
||||
ld a, [wLinkTimeoutFrames]
|
||||
dec a
|
||||
ld [wcf5b], a
|
||||
jr nz, .asm_29d68
|
||||
ld a, [wcf5b + 1]
|
||||
ld [wLinkTimeoutFrames], a
|
||||
jr nz, .not_done
|
||||
ld a, [wLinkTimeoutFrames + 1]
|
||||
dec a
|
||||
ld [wcf5b + 1], a
|
||||
jr z, .asm_29d8d
|
||||
ld [wLinkTimeoutFrames + 1], a
|
||||
jr z, .done
|
||||
|
||||
.asm_29d68
|
||||
.not_done
|
||||
ld a, $1
|
||||
ld [rSB], a
|
||||
ld a, $1
|
||||
@ -2291,19 +2291,19 @@ Special_WaitForLinkedFriend: ; 29d11
|
||||
ld a, $81
|
||||
ld [rSC], a
|
||||
call DelayFrame
|
||||
jr .asm_29d39
|
||||
jr .loop
|
||||
|
||||
.asm_29d79
|
||||
.connected
|
||||
call LinkDataReceived
|
||||
call DelayFrame
|
||||
call LinkDataReceived
|
||||
ld c, $32
|
||||
ld c, 50
|
||||
call DelayFrames
|
||||
ld a, $1
|
||||
ld [ScriptVar], a
|
||||
ret
|
||||
|
||||
.asm_29d8d
|
||||
.done
|
||||
xor a
|
||||
ld [ScriptVar], a
|
||||
ret
|
||||
@ -2312,7 +2312,7 @@ Special_WaitForLinkedFriend: ; 29d11
|
||||
Special_CheckLinkTimeout: ; 29d92
|
||||
ld a, $1
|
||||
ld [wPlayerLinkAction], a
|
||||
ld hl, wcf5b
|
||||
ld hl, wLinkTimeoutFrames
|
||||
ld a, $3
|
||||
ld [hli], a
|
||||
xor a
|
||||
@ -2322,19 +2322,19 @@ Special_CheckLinkTimeout: ; 29d92
|
||||
ld [hVBlank], a
|
||||
call DelayFrame
|
||||
call DelayFrame
|
||||
call Function29e0c
|
||||
call Link_CheckCommunicationError
|
||||
xor a
|
||||
ld [hVBlank], a
|
||||
ld a, [ScriptVar]
|
||||
and a
|
||||
ret nz
|
||||
jp Function29f04
|
||||
jp Link_ResetSerialRegistersAfterLinkClosure
|
||||
; 29dba
|
||||
|
||||
Function29dba: ; 29dba
|
||||
ld a, $5
|
||||
ld [wPlayerLinkAction], a
|
||||
ld hl, wcf5b
|
||||
ld hl, wLinkTimeoutFrames
|
||||
ld a, $3
|
||||
ld [hli], a
|
||||
xor a
|
||||
@ -2344,7 +2344,7 @@ Function29dba: ; 29dba
|
||||
ld [hVBlank], a
|
||||
call DelayFrame
|
||||
call DelayFrame
|
||||
call Function29e0c
|
||||
call Link_CheckCommunicationError
|
||||
ld a, [ScriptVar]
|
||||
and a
|
||||
jr z, .vblank
|
||||
@ -2359,11 +2359,11 @@ Function29dba: ; 29dba
|
||||
jr nz, .script_var
|
||||
ld a, $6
|
||||
ld [wPlayerLinkAction], a
|
||||
ld hl, wcf5b
|
||||
ld hl, wLinkTimeoutFrames
|
||||
ld a, $1
|
||||
ld [hli], a
|
||||
ld [hl], $32
|
||||
call Function29e0c
|
||||
call Link_CheckCommunicationError
|
||||
ld a, [wOtherPlayerLinkMode]
|
||||
cp $6
|
||||
jr z, .vblank
|
||||
@ -2379,12 +2379,12 @@ Function29dba: ; 29dba
|
||||
ret
|
||||
; 29e0c
|
||||
|
||||
Function29e0c: ; 29e0c
|
||||
Link_CheckCommunicationError: ; 29e0c
|
||||
xor a
|
||||
ld [hFFCA], a
|
||||
ld a, [wcf5b]
|
||||
ld a, [wLinkTimeoutFrames]
|
||||
ld h, a
|
||||
ld a, [wcf5b + 1]
|
||||
ld a, [wLinkTimeoutFrames + 1]
|
||||
ld l, a
|
||||
push hl
|
||||
call .CheckConnected
|
||||
@ -2403,7 +2403,7 @@ Function29e0c: ; 29e0c
|
||||
|
||||
.load_scriptvar
|
||||
ld [ScriptVar], a
|
||||
ld hl, wcf5b
|
||||
ld hl, wLinkTimeoutFrames
|
||||
xor a
|
||||
ld [hli], a
|
||||
ld [hl], a
|
||||
@ -2411,8 +2411,8 @@ Function29e0c: ; 29e0c
|
||||
; 29e3b
|
||||
|
||||
.CheckConnected: ; 29e3b
|
||||
call Function87d
|
||||
ld hl, wcf5b
|
||||
call WaitLinkTransfer
|
||||
ld hl, wLinkTimeoutFrames
|
||||
ld a, [hli]
|
||||
inc a
|
||||
ret nz
|
||||
@ -2432,8 +2432,8 @@ Function29e0c: ; 29e0c
|
||||
; 29e53
|
||||
|
||||
.ConvertDW: ; 29e53
|
||||
; hl = ((hl - $100) / 4) + $100
|
||||
; = (hl / 4) + $c0
|
||||
; [wLinkTimeoutFrames] = ((hl - $100) / 4) + $100
|
||||
; = (hl / 4) + $c0
|
||||
dec h
|
||||
srl h
|
||||
rr l
|
||||
@ -2441,9 +2441,9 @@ Function29e0c: ; 29e0c
|
||||
rr l
|
||||
inc h
|
||||
ld a, h
|
||||
ld [wcf5b], a
|
||||
ld [wLinkTimeoutFrames], a
|
||||
ld a, l
|
||||
ld [wcf5b + 1], a
|
||||
ld [wLinkTimeoutFrames + 1], a
|
||||
ret
|
||||
; 29e66
|
||||
|
||||
@ -2452,12 +2452,11 @@ Special_TryQuickSave: ; 29e66
|
||||
push af
|
||||
callba Link_SaveGame
|
||||
ld a, $1
|
||||
jr nc, .asm_29e75
|
||||
jr nc, .return_result
|
||||
xor a
|
||||
|
||||
.asm_29e75
|
||||
.return_result
|
||||
ld [ScriptVar], a
|
||||
ld c, $1e
|
||||
ld c, 30
|
||||
call DelayFrames
|
||||
pop af
|
||||
ld [wd265], a
|
||||
@ -2466,7 +2465,7 @@ Special_TryQuickSave: ; 29e66
|
||||
|
||||
Special_CheckBothSelectedSameRoom: ; 29e82
|
||||
ld a, [wd265]
|
||||
call Function29f17
|
||||
call Link_EnsureSync
|
||||
push af
|
||||
call LinkDataReceived
|
||||
call DelayFrame
|
||||
@ -2527,19 +2526,19 @@ Special_Colosseum: ; 29ed9
|
||||
Special_CloseLink: ; 29eee
|
||||
xor a
|
||||
ld [wLinkMode], a
|
||||
ld c, $3
|
||||
ld c, 3
|
||||
call DelayFrames
|
||||
jp Function29f04
|
||||
jp Link_ResetSerialRegistersAfterLinkClosure
|
||||
; 29efa
|
||||
|
||||
Special_FailedLinkToPast: ; 29efa
|
||||
ld c, 40
|
||||
call DelayFrames
|
||||
ld a, $e
|
||||
jp Function29f17
|
||||
jp Link_EnsureSync
|
||||
; 29f04
|
||||
|
||||
Function29f04: ; 29f04
|
||||
Link_ResetSerialRegistersAfterLinkClosure: ; 29f04
|
||||
ld c, 3
|
||||
call DelayFrames
|
||||
ld a, -1
|
||||
@ -2552,7 +2551,7 @@ Function29f04: ; 29f04
|
||||
ret
|
||||
; 29f17
|
||||
|
||||
Function29f17: ; 29f17
|
||||
Link_EnsureSync: ; 29f17
|
||||
add $d0
|
||||
ld [wPlayerLinkAction], a
|
||||
ld [wcf57], a
|
||||
|
@ -145,8 +145,8 @@ LinkComms_LoadPleaseWaitTextboxBorderGFX: ; 16d69a
|
||||
ret
|
||||
; 16d6a7
|
||||
|
||||
Function16d6a7: ; 16d6a7
|
||||
callba Function49811
|
||||
LoadTradeRoomBGPals_: ; 16d6a7
|
||||
callba LoadTradeRoomBGPals
|
||||
ret
|
||||
; 16d6ae
|
||||
|
||||
@ -171,7 +171,7 @@ LinkTextbox: ; 16d6ca
|
||||
Function16d6ce: ; 16d6ce
|
||||
call LoadStandardMenuDataHeader
|
||||
call Function16d6e1
|
||||
callba Function87d
|
||||
callba WaitLinkTransfer
|
||||
call Call_ExitMenu
|
||||
call WaitBGMap2
|
||||
ret
|
||||
|
@ -38,11 +38,11 @@ LoadMenuMonIcon: ; 8e83f
|
||||
|
||||
|
||||
.Jumptable: ; 8e854 (23:6854)
|
||||
dw Function8e8d5 ; party menu
|
||||
dw Function8e961 ; naming screen
|
||||
dw Function8e97d ; moves (?)
|
||||
dw PartyMenu_InitAnimatedMonIcon ; party menu
|
||||
dw NamingScreen_InitAnimatedMonIcon ; naming screen
|
||||
dw MoveList_InitAnimatedMonIcon ; moves (?)
|
||||
dw Trade_LoadMonIconGFX ; trade
|
||||
dw Function8e898 ; mobile
|
||||
dw Mobile_InitAnimatedMonIcon ; mobile
|
||||
dw Mobile_InitPartyMenuBGPal71 ; mobile
|
||||
dw .GetPartyMenuMonIcon ; unused
|
||||
|
||||
@ -84,8 +84,8 @@ LoadMenuMonIcon: ; 8e83f
|
||||
ld [hl], a
|
||||
ret
|
||||
|
||||
Function8e898: ; 8e898 (23:6898)
|
||||
call Function8e8d5
|
||||
Mobile_InitAnimatedMonIcon: ; 8e898 (23:6898)
|
||||
call PartyMenu_InitAnimatedMonIcon
|
||||
ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
|
||||
add hl, bc
|
||||
ld a, SPRITE_ANIM_SEQ_NULL
|
||||
@ -121,7 +121,7 @@ Mobile_InitPartyMenuBGPal71: ; 8e8b1 (23:68b1)
|
||||
ld [wc608 + 1], a
|
||||
ret
|
||||
|
||||
Function8e8d5: ; 8e8d5 (23:68d5)
|
||||
PartyMenu_InitAnimatedMonIcon: ; 8e8d5 (23:68d5)
|
||||
call InitPartyMenuIcon
|
||||
call .SpawnItemIcon
|
||||
call SetPartyMonIconAnimSpeed
|
||||
@ -144,11 +144,11 @@ Function8e8d5: ; 8e8d5 (23:68d5)
|
||||
pop bc
|
||||
pop hl
|
||||
jr c, .mail
|
||||
ld a, $3
|
||||
ld a, SPRITE_ANIM_FRAMESET_03
|
||||
jr .okay
|
||||
|
||||
.mail
|
||||
ld a, $2
|
||||
ld a, SPRITE_ANIM_FRAMESET_02
|
||||
.okay
|
||||
ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
|
||||
add hl, bc
|
||||
@ -218,7 +218,7 @@ SetPartyMonIconAnimSpeed: ; 8e936 (23:6936)
|
||||
db $00, $40, $80
|
||||
; 8e961
|
||||
|
||||
Function8e961: ; 8e961 (23:6961)
|
||||
NamingScreen_InitAnimatedMonIcon: ; 8e961 (23:6961)
|
||||
ld a, [wd265]
|
||||
call ReadMonMenuIcon
|
||||
ld [CurIcon], a
|
||||
@ -232,7 +232,7 @@ Function8e961: ; 8e961 (23:6961)
|
||||
ld [hl], SPRITE_ANIM_SEQ_NULL
|
||||
ret
|
||||
|
||||
Function8e97d: ; 8e97d (23:697d)
|
||||
MoveList_InitAnimatedMonIcon: ; 8e97d (23:697d)
|
||||
ld a, [wd265]
|
||||
call ReadMonMenuIcon
|
||||
ld [CurIcon], a
|
||||
|
@ -201,10 +201,11 @@ OaksPkmnTalk3:
|
||||
|
||||
OaksPkmnTalk4:
|
||||
; Choose a random route, and a random Pokemon from that route.
|
||||
.sample
|
||||
call Random
|
||||
and $1f
|
||||
cp $f
|
||||
jr nc, OaksPkmnTalk4
|
||||
cp $f ; so wasteful
|
||||
jr nc, .sample
|
||||
; We now have a number between 0 and 14.
|
||||
ld hl, .routes
|
||||
ld c, a
|
||||
@ -1576,7 +1577,8 @@ BuenasPassword4:
|
||||
; There are only 11 groups to choose from.
|
||||
.greater_than_11
|
||||
call Random
|
||||
and $f
|
||||
maskbits NUM_PASSWORD_CATEGORIES
|
||||
and x
|
||||
cp NUM_PASSWORD_CATEGORIES
|
||||
jr nc, .greater_than_11
|
||||
; Store it in the high nybble of e.
|
||||
|
@ -1457,7 +1457,7 @@ ChooseMoveToDelete: ; 12f5b
|
||||
push af
|
||||
set NO_TEXT_SCROLL, [hl]
|
||||
call LoadFontsBattleExtra
|
||||
call .asm_12f73
|
||||
call .ChooseMoveToDelete
|
||||
pop bc
|
||||
ld a, b
|
||||
ld [Options], a
|
||||
@ -1467,36 +1467,36 @@ ChooseMoveToDelete: ; 12f5b
|
||||
ret
|
||||
; 12f73
|
||||
|
||||
.asm_12f73
|
||||
.ChooseMoveToDelete
|
||||
call SetUpMoveScreenBG
|
||||
ld de, DeleteMoveScreenAttrs
|
||||
call SetMenuAttributes
|
||||
call SetUpMoveList
|
||||
ld hl, w2DMenuFlags1
|
||||
set 6, [hl]
|
||||
jr .asm_12f93
|
||||
jr .enter_loop
|
||||
|
||||
.asm_12f86
|
||||
.loop
|
||||
call ScrollingMenuJoypad
|
||||
bit 1, a
|
||||
jp nz, .asm_12f9f
|
||||
bit 0, a
|
||||
jp nz, .asm_12f9c
|
||||
bit B_BUTTON_F, a
|
||||
jp nz, .b_button
|
||||
bit A_BUTTON_F, a
|
||||
jp nz, .a_button
|
||||
|
||||
.asm_12f93
|
||||
.enter_loop
|
||||
call PrepareToPlaceMoveData
|
||||
call PlaceMoveData
|
||||
jp .asm_12f86
|
||||
jp .loop
|
||||
; 12f9c
|
||||
|
||||
.asm_12f9c
|
||||
.a_button
|
||||
and a
|
||||
jr .asm_12fa0
|
||||
jr .finish
|
||||
|
||||
.asm_12f9f
|
||||
.b_button
|
||||
scf
|
||||
|
||||
.asm_12fa0
|
||||
.finish
|
||||
push af
|
||||
xor a
|
||||
ld [wSwitchMon], a
|
||||
|
@ -143,12 +143,12 @@ Function78a:: ; 78a
|
||||
jr nz, .reset_ffca
|
||||
ld a, [hLinkPlayerNumber]
|
||||
cp $1
|
||||
jr nz, .not_player_1_or_wcf5b_zero
|
||||
call Checkwcf5bNonzero
|
||||
jr z, .not_player_1_or_wcf5b_zero
|
||||
jr nz, .not_player_1_or_wLinkTimeoutFrames_zero
|
||||
call CheckwLinkTimeoutFramesNonzero
|
||||
jr z, .not_player_1_or_wLinkTimeoutFrames_zero
|
||||
call .delay_15_cycles
|
||||
push hl
|
||||
ld hl, wcf5b + 1
|
||||
ld hl, wLinkTimeoutFrames + 1
|
||||
inc [hl]
|
||||
jr nz, .no_rollover_up
|
||||
dec hl
|
||||
@ -156,11 +156,11 @@ Function78a:: ; 78a
|
||||
|
||||
.no_rollover_up
|
||||
pop hl
|
||||
call Checkwcf5bNonzero
|
||||
call CheckwLinkTimeoutFramesNonzero
|
||||
jr nz, .loop2
|
||||
jp SerialDisconnected
|
||||
|
||||
.not_player_1_or_wcf5b_zero
|
||||
.not_player_1_or_wLinkTimeoutFrames_zero
|
||||
ld a, [rIE]
|
||||
and $f
|
||||
cp $8
|
||||
@ -176,6 +176,7 @@ Function78a:: ; 78a
|
||||
ld a, [hLinkPlayerNumber]
|
||||
cp $1
|
||||
jr z, .reset_ffca
|
||||
|
||||
ld a, 255
|
||||
.delay_255_cycles
|
||||
dec a
|
||||
@ -188,6 +189,7 @@ Function78a:: ; 78a
|
||||
and $f
|
||||
sub $8
|
||||
jr nz, .rIE_not_equal_8
|
||||
|
||||
ld [wcf5d], a
|
||||
ld a, $50
|
||||
ld [wcf5d + 1], a
|
||||
@ -196,10 +198,10 @@ Function78a:: ; 78a
|
||||
ld a, [hSerialReceive]
|
||||
cp $fe
|
||||
ret nz
|
||||
call Checkwcf5bNonzero
|
||||
jr z, .wcf5b_zero
|
||||
call CheckwLinkTimeoutFramesNonzero
|
||||
jr z, .wLinkTimeoutFrames_zero
|
||||
push hl
|
||||
ld hl, wcf5b + 1
|
||||
ld hl, wLinkTimeoutFrames + 1
|
||||
ld a, [hl]
|
||||
dec a
|
||||
ld [hld], a
|
||||
@ -209,10 +211,10 @@ Function78a:: ; 78a
|
||||
|
||||
.no_rollover
|
||||
pop hl
|
||||
call Checkwcf5bNonzero
|
||||
call CheckwLinkTimeoutFramesNonzero
|
||||
jr z, SerialDisconnected
|
||||
|
||||
.wcf5b_zero
|
||||
.wLinkTimeoutFrames_zero
|
||||
ld a, [rIE]
|
||||
and $f
|
||||
cp $8
|
||||
@ -231,9 +233,9 @@ Function78a:: ; 78a
|
||||
ret
|
||||
; 82b
|
||||
|
||||
Checkwcf5bNonzero:: ; 82b
|
||||
CheckwLinkTimeoutFramesNonzero:: ; 82b
|
||||
push hl
|
||||
ld hl, wcf5b
|
||||
ld hl, wLinkTimeoutFrames
|
||||
ld a, [hli]
|
||||
or [hl]
|
||||
pop hl
|
||||
@ -242,8 +244,8 @@ Checkwcf5bNonzero:: ; 82b
|
||||
|
||||
SerialDisconnected:: ; 833
|
||||
dec a
|
||||
ld [wcf5b], a
|
||||
ld [wcf5b + 1], a
|
||||
ld [wLinkTimeoutFrames], a
|
||||
ld [wLinkTimeoutFrames + 1], a
|
||||
ret
|
||||
; 83b
|
||||
|
||||
@ -276,7 +278,7 @@ Function83b:: ; 83b
|
||||
Function862:: ; 862
|
||||
call LoadTileMapToTempTileMap
|
||||
callab PlaceWaitingText
|
||||
call Function87d
|
||||
call WaitLinkTransfer
|
||||
jp Call_LoadTempTileMapToTileMap
|
||||
; 871
|
||||
|
||||
@ -284,21 +286,21 @@ Function862:: ; 862
|
||||
Function871:: ; 871
|
||||
call LoadTileMapToTempTileMap
|
||||
callab PlaceWaitingText
|
||||
jp Function87d
|
||||
jp WaitLinkTransfer
|
||||
; 87d
|
||||
|
||||
; One "giant" leap for machinekind
|
||||
|
||||
Function87d:: ; 87d
|
||||
WaitLinkTransfer:: ; 87d
|
||||
ld a, $ff
|
||||
ld [wOtherPlayerLinkAction], a
|
||||
.loop
|
||||
call LinkTransfer
|
||||
call DelayFrame
|
||||
call Checkwcf5bNonzero
|
||||
call CheckwLinkTimeoutFramesNonzero
|
||||
jr z, .check
|
||||
push hl
|
||||
ld hl, wcf5b + 1
|
||||
ld hl, wLinkTimeoutFrames + 1
|
||||
dec [hl]
|
||||
jr nz, .skip
|
||||
dec hl
|
||||
|
@ -48,17 +48,20 @@ GetClock:: ; 5b7
|
||||
|
||||
ld [hl], RTC_S
|
||||
ld a, [de]
|
||||
and $3f
|
||||
maskbits 60
|
||||
and x
|
||||
ld [hRTCSeconds], a
|
||||
|
||||
ld [hl], RTC_M
|
||||
ld a, [de]
|
||||
and $3f
|
||||
maskbits 60
|
||||
and x
|
||||
ld [hRTCMinutes], a
|
||||
|
||||
ld [hl], RTC_H
|
||||
ld a, [de]
|
||||
and $1f
|
||||
maskbits 24
|
||||
and x
|
||||
ld [hRTCHours], a
|
||||
|
||||
ld [hl], RTC_DL
|
||||
|
19
macros.asm
19
macros.asm
@ -270,3 +270,22 @@ jumptable: MACRO
|
||||
ld l, a
|
||||
jp [hl]
|
||||
endm
|
||||
|
||||
maskbits: macro
|
||||
; returns to x
|
||||
; usage in rejection sampling
|
||||
; .loop
|
||||
; call Random
|
||||
; maskbits 30
|
||||
; and x
|
||||
; cp 30
|
||||
; jr nc, .loop
|
||||
|
||||
x = 1
|
||||
rept 8
|
||||
IF \1 > x
|
||||
x = (x + 1) * 2 +- 1
|
||||
ENDC
|
||||
endr
|
||||
endm
|
||||
|
||||
|
2
main.asm
2
main.asm
@ -2507,7 +2507,7 @@ LinkMonStatsScreen: ; 4d319
|
||||
callba LoadTradeScreenBorder
|
||||
callba Link_WaitBGMap
|
||||
callba InitTradeSpeciesList
|
||||
callba Function28eff
|
||||
callba SetTradeRoomBGPals
|
||||
call WaitBGMap2
|
||||
ret
|
||||
|
||||
|
@ -566,7 +566,7 @@ _InitMG_Mobile_LinkTradePalMap: ; 49797
|
||||
ret
|
||||
; 49811
|
||||
|
||||
Function49811: ; 49811
|
||||
LoadTradeRoomBGPals: ; 49811
|
||||
ld hl, Palette_49826
|
||||
ld de, UnknBGPals + $10
|
||||
ld bc, $30
|
||||
|
14
wram.asm
14
wram.asm
@ -536,10 +536,18 @@ wTurnEnded:: ds 1 ; c6b4
|
||||
ds 1
|
||||
|
||||
PlayerStats:: ; c6b6
|
||||
ds 10
|
||||
PlayerAttack:: ds 2
|
||||
PlayerDefense:: ds 2
|
||||
PlayerSpeed:: ds 2
|
||||
PlayerSpAtk:: ds 2
|
||||
PlayerSpDef:: ds 2
|
||||
ds 1
|
||||
EnemyStats:: ; c6c1
|
||||
ds 10
|
||||
EnemyAttack:: ds 2
|
||||
EnemyDefense:: ds 2
|
||||
EnemySpeed:: ds 2
|
||||
EnemySpAtk:: ds 2
|
||||
EnemySpDef:: ds 2
|
||||
ds 1
|
||||
|
||||
PlayerStatLevels:: ; c6cc
|
||||
@ -1270,7 +1278,7 @@ wOtherPlayerLinkMode:: ds 1
|
||||
wOtherPlayerLinkAction:: ds 4
|
||||
wPlayerLinkAction:: ds 1
|
||||
wcf57:: ds 4
|
||||
wcf5b:: dw
|
||||
wLinkTimeoutFrames:: dw ; cf5b
|
||||
wcf5d:: ds 2
|
||||
|
||||
MonType:: ; cf5f
|
||||
|
Loading…
Reference in New Issue
Block a user