This commit is contained in:
PikalaxALT
2016-01-10 17:44:09 -05:00
parent 8360a1a2e8
commit 3dcbe0ff55
21 changed files with 1455 additions and 1318 deletions

View File

@@ -4142,7 +4142,7 @@ GetEnemyMonDVs: ; 3da97
ld a, [EnemySubStatus5]
bit SUBSTATUS_TRANSFORMED, a
ret z
ld hl, wc6f2
ld hl, wEnemyBackupDVs
ld a, [wBattleMode]
dec a
ret z
@@ -5009,7 +5009,7 @@ DrawEnemyHUD: ; 3e043
ld a, [EnemySubStatus5]
bit SUBSTATUS_TRANSFORMED, a
jr z, .ok
ld hl, wc6f2
ld hl, wEnemyBackupDVs
.ok
ld a, [hli]
ld [de], a
@@ -6336,7 +6336,7 @@ LoadEnemyMon: ; 3e8eb
jr z, .InitDVs
; Unknown
ld hl, wc6f2
ld hl, wEnemyBackupDVs
ld de, EnemyMonDVs
ld a, [hli]
ld [de], a

View File

@@ -477,14 +477,14 @@ MAX_OUTDOOR_SPRITES EQU 23
const SPRITE_ANIM_INDEX_02
const SPRITE_ANIM_INDEX_GAMEFREAK_LOGO
const SPRITE_ANIM_INDEX_04
const SPRITE_ANIM_INDEX_05
const SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR
const SPRITE_ANIM_INDEX_SLOT_GOLEM
const SPRITE_ANIM_INDEX_SLOTS_CHANSEY
const SPRITE_ANIM_INDEX_SLOTS_EGG
const SPRITE_ANIM_INDEX_09
const SPRITE_ANIM_INDEX_RED_WALK
const SPRITE_ANIM_INDEX_0B
const SPRITE_ANIM_INDEX_0C
const SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR
const SPRITE_ANIM_INDEX_0D
const SPRITE_ANIM_INDEX_0E
const SPRITE_ANIM_INDEX_0F

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@@ -66,7 +66,7 @@ SpriteAnimFrameData: ; 8d6e6
dw .Frameset_40 ; 40 celebi on the left
dw .Frameset_41 ; 41 celebi on the right
; 8d76a
; OAM idx (see SpriteAnimOAMData), flip flags/duration
; OAM idx (see SpriteAnimOAMData), flip flags/duration
.Frameset_00:
db $00, $20
db -1

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@@ -109,7 +109,7 @@ endr
.spawn_object
depixel 6, 3, 4, 4
ld a, SPRITE_ANIM_INDEX_0C
ld a, SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR
call _InitSpriteAnimStruct
ld a, 5
ld [wDummyGameNumberTriesRemaining], a

View File

@@ -454,7 +454,7 @@ DoMapTrigger: ; 968ec
ld h, [hl]
ld l, a
rept 4
add hl,de
add hl, de
endr
call GetMapScriptHeaderBank
@@ -1031,7 +1031,7 @@ DoPlayerEvent: ; 96beb
ld b, 0
ld hl, PlayerEventScriptPointers
rept 3
add hl,bc
add hl, bc
endr
ld a, [hli]
ld [ScriptBank], a

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@@ -19,7 +19,7 @@ HealMachineAnim: ; 12324
.DoJumptableFunctions: ; 1233e
xor a
ld [wd1ec], a
ld [Buffer3], a
.jumpable_loop
ld a, [Buffer1]
ld e, a
@@ -31,10 +31,10 @@ endr
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [wd1ec]
ld a, [Buffer3]
ld e, a
inc a
ld [wd1ec], a
ld [Buffer3], a
add hl, de
ld a, [hl]
cp 5
@@ -81,14 +81,14 @@ endr
.PC_LoadBallsOntoMachine: ; 12393
ld hl, Sprites + $80
ld de, .PC_ElmsLab_TileMap
ld de, .PC_ElmsLab_OAM
call .PlaceHealingMachineTile
call .PlaceHealingMachineTile
jr .LoadBallsOntoMachine
.HOF_LoadBallsOntoMachine: ; 123a1
ld hl, Sprites + $80
ld de, .HOF_TileMap
ld de, .HOF_OAM
.LoadBallsOntoMachine: ; 123a7
ld a, [PartyCount]
@@ -126,28 +126,28 @@ endr
ret
; 123dc
.PC_ElmsLab_TileMap: ; 123dc
db $20, $22, $7c, $16
db $20, $26, $7c, $16
db $26, $20, $7d, $16
db $26, $28, $7d, $36
db $2b, $20, $7d, $16
db $2b, $28, $7d, $36
db $30, $20, $7d, $16
db $30, $28, $7d, $36
.PC_ElmsLab_OAM: ; 123dc
dsprite 4, 0, 4, 2, $7c, $16
dsprite 4, 0, 4, 6, $7c, $16
dsprite 4, 6, 4, 0, $7d, $16
dsprite 4, 6, 5, 0, $7d, $36 ; xflip
dsprite 5, 3, 4, 0, $7d, $16
dsprite 5, 3, 5, 0, $7d, $36 ; xflip
dsprite 6, 0, 4, 0, $7d, $16
dsprite 6, 0, 5, 0, $7d, $36 ; xflip
; 123fc
.HealMachineGFX: ; 123fc
INCBIN "gfx/unknown/0123fc.2bpp"
; 1241c
.HOF_TileMap: ; 1241c
db $3c, $51, $7d, $16
db $3c, $56, $7d, $16
db $3b, $4d, $7d, $16
db $3b, $5a, $7d, $16
db $39, $49, $7d, $16
db $39, $5d, $7d, $16
.HOF_OAM: ; 1241c
dsprite 7, 4, 10, 1, $7d, $16
dsprite 7, 4, 10, 6, $7d, $16
dsprite 7, 3, 9, 5, $7d, $16
dsprite 7, 3, 11, 2, $7d, $16
dsprite 7, 1, 9, 1, $7d, $16
dsprite 7, 1, 11, 5, $7d, $16
; 12434
.LoadPalettes: ; 12434
@@ -241,10 +241,10 @@ endr
.PlaceHealingMachineTile: ; 124a3
push bc
ld a, [Buffer1]
lb bc, $10, $20
bcpixel 2, 4
cp $1 ; ElmsLab
jr z, .okay
lb bc, $00, $00
bcpixel 0, 0
.okay
ld a, [de]

File diff suppressed because it is too large Load Diff

219
engine/prof_oaks_pc.asm Executable file
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@@ -0,0 +1,219 @@
ProfOaksPC: ; 0x265d3
ld hl, OakPCText1
call MenuTextBox
call YesNoBox
jr c, .shutdown
call ProfOaksPCBoot ; player chose "yes"?
.shutdown
ld hl, OakPCText4
call PrintText
call JoyWaitAorB
call ExitMenu
ret
ProfOaksPCBoot ; 0x265ee
ld hl, OakPCText2
call PrintText
call Rate
call PlaySFX ; sfx loaded by previous Rate function call
call JoyWaitAorB
call WaitSFX
ret
ProfOaksPCRating: ; 0x26601
call Rate
push de
ld de, MUSIC_NONE
call PlayMusic
pop de
call PlaySFX
call JoyWaitAorB
call WaitSFX
ret
Rate: ; 0x26616
; calculate Seen/Owned
ld hl, PokedexSeen
ld b, EndPokedexSeen - PokedexSeen
call CountSetBits
ld [wd002], a
ld hl, PokedexCaught
ld b, EndPokedexCaught - PokedexCaught
call CountSetBits
ld [wd003], a
; print appropriate rating
call .UpdateRatingBuffers
ld hl, OakPCText3
call PrintText
call JoyWaitAorB
ld a, [wd003]
ld hl, OakRatings
call FindOakRating
push de
call PrintText
pop de
ret
.UpdateRatingBuffers: ; 0x26647
ld hl, StringBuffer3
ld de, wd002
call .UpdateRatingBuffer
ld hl, StringBuffer4
ld de, wd003
call .UpdateRatingBuffer
ret
.UpdateRatingBuffer: ; 0x2665a
push hl
ld a, "@"
ld bc, ITEM_NAME_LENGTH
call ByteFill
pop hl
lb bc, PRINTNUM_RIGHTALIGN | 1, 3
call PrintNum
ret
FindOakRating: ; 0x2666b
; return sound effect in de
; return text pointer in hl
nop
ld c, a
.loop
ld a, [hli]
cp c
jr nc, .match
rept 4
inc hl
endr
jr .loop
.match
ld a, [hli]
ld e, a
ld a, [hli]
ld d, a
ld a, [hli]
ld h, [hl]
ld l, a
ret
OakRatings: ; 0x2667f
oakrating: MACRO
db \1
dw \2, \3
endm
; if you caught at most this many, play this sound, load this text
oakrating 9, SFX_DEX_FANFARE_LESS_THAN_20, OakRating01
oakrating 19, SFX_DEX_FANFARE_LESS_THAN_20, OakRating02
oakrating 34, SFX_DEX_FANFARE_20_49, OakRating03
oakrating 49, SFX_DEX_FANFARE_20_49, OakRating04
oakrating 64, SFX_DEX_FANFARE_50_79, OakRating05
oakrating 79, SFX_DEX_FANFARE_50_79, OakRating06
oakrating 94, SFX_DEX_FANFARE_80_109, OakRating07
oakrating 109, SFX_DEX_FANFARE_80_109, OakRating08
oakrating 124, SFX_CAUGHT_MON, OakRating09
oakrating 139, SFX_CAUGHT_MON, OakRating10
oakrating 154, SFX_DEX_FANFARE_140_169, OakRating11
oakrating 169, SFX_DEX_FANFARE_140_169, OakRating12
oakrating 184, SFX_DEX_FANFARE_170_199, OakRating13
oakrating 199, SFX_DEX_FANFARE_170_199, OakRating14
oakrating 214, SFX_DEX_FANFARE_200_229, OakRating15
oakrating 229, SFX_DEX_FANFARE_200_229, OakRating16
oakrating 239, SFX_DEX_FANFARE_230_PLUS, OakRating17
oakrating 248, SFX_DEX_FANFARE_230_PLUS, OakRating18
oakrating 255, SFX_DEX_FANFARE_230_PLUS, OakRating19
OakPCText1: ; 0x266de
text_jump _OakPCText1
db "@"
OakPCText2: ; 0x266e3
text_jump _OakPCText2
db "@"
OakPCText3: ; 0x266e8
text_jump _OakPCText3
db "@"
OakRating01:
text_jump _OakRating01
db "@"
OakRating02:
text_jump _OakRating02
db "@"
OakRating03:
text_jump _OakRating03
db "@"
OakRating04:
text_jump _OakRating04
db "@"
OakRating05:
text_jump _OakRating05
db "@"
OakRating06:
text_jump _OakRating06
db "@"
OakRating07:
text_jump _OakRating07
db "@"
OakRating08:
text_jump _OakRating08
db "@"
OakRating09:
text_jump _OakRating09
db "@"
OakRating10:
text_jump _OakRating10
db "@"
OakRating11:
text_jump _OakRating11
db "@"
OakRating12:
text_jump _OakRating12
db "@"
OakRating13:
text_jump _OakRating13
db "@"
OakRating14:
text_jump _OakRating14
db "@"
OakRating15:
text_jump _OakRating15
db "@"
OakRating16:
text_jump _OakRating16
db "@"
OakRating17:
text_jump _OakRating17
db "@"
OakRating18:
text_jump _OakRating18
db "@"
OakRating19:
text_jump _OakRating19
db "@"
OakPCText4: ; 0x2674c
text_jump _OakPCText4
db "@"

View File

@@ -19,14 +19,14 @@ DoAnimFrame: ; 8d24b
dw .two ; bouncing mon icon, selected
dw .three ; bouncing mon icon, menu open
dw .four
dw .five
dw .namingscreencursor
dw .GameFreakLogo ; Game Freak logo
dw .seven
dw .eight
dw .SlotsGolem ; Something to do with slots
dw .SlotsChansey ; Something to do with slots
dw .SlotsChanseyEgg ; Something to do with slots
dw .twelve ; blinking cursor
dw .mailcompositioncursor ; blinking cursor
dw .thirteen
dw .fourteen
dw .fifteen
@@ -217,11 +217,11 @@ DoAnimFrame: ; 8d24b
ld [hl], a
ret
.five: ; 8d36c (23:536c)
.namingscreencursor: ; 8d36c (23:536c)
callab NamingScreen_AnimateCursor
ret
.twelve: ; 8d373 (23:5373)
.mailcompositioncursor: ; 8d373 (23:5373)
callab ComposeMail_AnimateCursor
ret
@@ -409,7 +409,7 @@ DoAnimFrame: ; 8d24b
ret
.fifteen: ; 8d475 (23:5475)
callab Function90d41
callab AnimatePokegearModeIndicatorArrow
ret
.fourteen: ; 8d47c (23:547c)

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@@ -393,7 +393,7 @@ endr
ld hl, StatusFlags2
bit 2, [hl] ; bug catching contest
ret z
callba Function24bdc
callba StartMenu_DrawBugContestStatusBox
ret
; 128de
@@ -403,7 +403,7 @@ endr
jr nz, .contest
ret
.contest
callba Function24be7
callba StartMenu_PrintBugContestStatus
ret
; 128ed

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@@ -200,11 +200,9 @@ CheckPokerusTick:: ; 114e7
call CalcDaysSince
call GetDaysSince
and a
jr z, .done
jr z, .done ; not even a day has passed since game start
ld b, a
callba ApplyPokerusTick
.done
xor a
ret
@@ -229,13 +227,13 @@ CheckUnusedTwoDayTimer: ; 1150c
ret
; 1151c
Function1151c: ; unreferenced
; XXX
ld hl, DailyFlags
set 2, [hl]
ret
; 11522
Function11522: ; unreferenced
; XXX
and a
ld hl, DailyFlags
bit 2, [hl]

View File

@@ -61,8 +61,8 @@ endr
inc a
dec c
jr nz, .OAMloop
ld hl, Sprites + $10
ld bc, $90
ld hl, Sprites + 4 * 4
ld bc, 36 * 4
xor a
call ByteFill
ret

View File

@@ -140,7 +140,7 @@ Kurt_SelectQuantity: ; 880c2
call .PlaceApricornName
call PlaceApricornQuantity
call ApplyTilemap
callba Function27a28
callba Kurt_SelectQuantity_InterpretJoypad
jr nc, .loop
push bc

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@@ -452,23 +452,23 @@ endr
push af
set SUBSTATUS_TRANSFORMED, [hl]
bit SUBSTATUS_TRANSFORMED, a
jr nz, .asm_ea13
jr .asm_ea1a
jr nz, .ditto
jr .not_ditto
.asm_ea13
.ditto
ld a, DITTO
ld [TempEnemyMonSpecies], a
jr .asm_ea27
jr .load_data
.asm_ea1a
set 3, [hl]
ld hl, wc6f2
.not_ditto
set SUBSTATUS_TRANSFORMED, [hl]
ld hl, wEnemyBackupDVs
ld a, [EnemyMonDVs]
ld [hli], a
ld a, [EnemyMonDVs + 1]
ld [hl], a
.asm_ea27
.load_data
ld a, [TempEnemyMonSpecies]
ld [CurPartySpecies], a
ld a, [EnemyMonLevel]

283
main.asm
View File

@@ -5279,29 +5279,27 @@ Script_JumpStdFromRAM: ; 0x1369a
INCLUDE "event/bug_contest_judging.asm"
; decreases all pokemon's pokerus counter by b. if the lower nybble reaches zero, the pokerus is cured.
ApplyPokerusTick: ; 13988
; decreases all pokemon's pokerus counter by b. if the lower nybble reaches zero, the pokerus is cured.
ld hl, PartyMon1PokerusStatus ; PartyMon1 + MON_PKRS
ld a, [PartyCount]
and a
ret z
ret z ; make sure it's not wasting time on an empty party
ld c, a
.loop
ld a, [hl]
and $f
jr z, .does_not_have_pokerus
sub b
jr nc, .ok
and $f ; lower nybble is the number of days remaining
jr z, .next ; if already 0, skip
sub b ; subtract the number of days
jr nc, .ok ; max(result, 0)
xor a
.ok
ld d, a
ld d, a ; back up this value because we need to preserve the strain (upper nybble)
ld a, [hl]
and $f0
add d
ld [hl], a
.does_not_have_pokerus
ld [hl], a ; this prevents a cured pokemon from recontracting pokerus
.next
ld de, PARTYMON_STRUCT_LENGTH
add hl, de
dec c
@@ -5678,44 +5676,44 @@ Function24b8f: ; 24b8f
.booru_ko: ; 24bd4
db "ボール こ@"
Function24bdc: ; 24bdc
StartMenu_DrawBugContestStatusBox: ; 24bdc
hlcoord 0, 0
ld b, $5
ld c, $11
ld b, 5
ld c, 17
call TextBox
ret
Function24be7: ; 24be7
StartMenu_PrintBugContestStatus: ; 24be7
ld hl, Options
ld a, [hl]
push af
set 4, [hl]
call Function24bdc
set NO_TEXT_SCROLL, [hl]
call StartMenu_DrawBugContestStatusBox
hlcoord 1, 5
ld de, String24c52
ld de, .Balls_EN
call PlaceString
hlcoord 8, 5
ld de, wSafariBallsRemaining
ld de, wParkBallsRemaining
lb bc, PRINTNUM_RIGHTALIGN | 1, 2
call PrintNum
hlcoord 1, 1
ld de, String24c4b
ld de, .CAUGHT
call PlaceString
ld a, [wContestMon]
and a
ld de, String24c59
jr z, .asm_24c1e
ld de, .None
jr z, .no_contest_mon
ld [wd265], a
call GetPokemonName
.asm_24c1e
.no_contest_mon
hlcoord 8, 1
call PlaceString
ld a, [wContestMon]
and a
jr z, .asm_24c3e
jr z, .skip_level
hlcoord 1, 3
ld de, String24c5e
ld de, .LEVEL
call PlaceString
ld a, [wContestMonLevel]
ld h, b
@@ -5724,20 +5722,20 @@ Function24be7: ; 24be7
ld c, $3
call Function3842
.asm_24c3e
.skip_level
pop af
ld [Options], a
ret
String24c43: ; 24c43
.Balls_JP: ; 24c43
db "ボール こ@"
String24c4b: ; 24c4b
.CAUGHT: ; 24c4b
db "CAUGHT@"
String24c52: ; 24c52
.Balls_EN: ; 24c52
db "BALLS:@"
String24c59: ; 24c59
.None: ; 24c59
db "None@"
String24c5e: ; 24c5e
.LEVEL: ; 24c5e
db "LEVEL@"
FindApricornsInBag: ; 24c64
@@ -5799,226 +5797,7 @@ INCLUDE "engine/mon_menu.asm"
INCLUDE "battle/menu.asm"
INCLUDE "engine/buy_sell_toss.asm"
INCLUDE "engine/trainer_card.asm"
ProfOaksPC: ; 0x265d3
ld hl, OakPCText1
call MenuTextBox
call YesNoBox
jr c, .shutdown
call ProfOaksPCBoot ; player chose "yes"?
.shutdown
ld hl, OakPCText4
call PrintText
call JoyWaitAorB
call ExitMenu
ret
ProfOaksPCBoot ; 0x265ee
ld hl, OakPCText2
call PrintText
call Rate
call PlaySFX ; sfx loaded by previous Rate function call
call JoyWaitAorB
call WaitSFX
ret
ProfOaksPCRating: ; 0x26601
call Rate
push de
ld de, MUSIC_NONE
call PlayMusic
pop de
call PlaySFX
call JoyWaitAorB
call WaitSFX
ret
Rate: ; 0x26616
; calculate Seen/Owned
ld hl, PokedexSeen
ld b, EndPokedexSeen - PokedexSeen
call CountSetBits
ld [wd002], a
ld hl, PokedexCaught
ld b, EndPokedexCaught - PokedexCaught
call CountSetBits
ld [wd003], a
; print appropriate rating
call .UpdateRatingBuffers
ld hl, OakPCText3
call PrintText
call JoyWaitAorB
ld a, [wd003]
ld hl, OakRatings
call FindOakRating
push de
call PrintText
pop de
ret
.UpdateRatingBuffers: ; 0x26647
ld hl, StringBuffer3
ld de, wd002
call .UpdateRatingBuffer
ld hl, StringBuffer4
ld de, wd003
call .UpdateRatingBuffer
ret
.UpdateRatingBuffer: ; 0x2665a
push hl
ld a, "@"
ld bc, ITEM_NAME_LENGTH
call ByteFill
pop hl
lb bc, PRINTNUM_RIGHTALIGN | 1, 3
call PrintNum
ret
FindOakRating: ; 0x2666b
; return sound effect in de
; return text pointer in hl
nop
ld c, a
.loop
ld a, [hli]
cp c
jr nc, .match
rept 4
inc hl
endr
jr .loop
.match
ld a, [hli]
ld e, a
ld a, [hli]
ld d, a
ld a, [hli]
ld h, [hl]
ld l, a
ret
OakRatings: ; 0x2667f
oakrating: MACRO
db \1
dw \2, \3
endm
; if you caught at most this many, play this sound, load this text
oakrating 9, SFX_DEX_FANFARE_LESS_THAN_20, OakRating01
oakrating 19, SFX_DEX_FANFARE_LESS_THAN_20, OakRating02
oakrating 34, SFX_DEX_FANFARE_20_49, OakRating03
oakrating 49, SFX_DEX_FANFARE_20_49, OakRating04
oakrating 64, SFX_DEX_FANFARE_50_79, OakRating05
oakrating 79, SFX_DEX_FANFARE_50_79, OakRating06
oakrating 94, SFX_DEX_FANFARE_80_109, OakRating07
oakrating 109, SFX_DEX_FANFARE_80_109, OakRating08
oakrating 124, SFX_CAUGHT_MON, OakRating09
oakrating 139, SFX_CAUGHT_MON, OakRating10
oakrating 154, SFX_DEX_FANFARE_140_169, OakRating11
oakrating 169, SFX_DEX_FANFARE_140_169, OakRating12
oakrating 184, SFX_DEX_FANFARE_170_199, OakRating13
oakrating 199, SFX_DEX_FANFARE_170_199, OakRating14
oakrating 214, SFX_DEX_FANFARE_200_229, OakRating15
oakrating 229, SFX_DEX_FANFARE_200_229, OakRating16
oakrating 239, SFX_DEX_FANFARE_230_PLUS, OakRating17
oakrating 248, SFX_DEX_FANFARE_230_PLUS, OakRating18
oakrating 255, SFX_DEX_FANFARE_230_PLUS, OakRating19
OakPCText1: ; 0x266de
text_jump _OakPCText1
db "@"
OakPCText2: ; 0x266e3
text_jump _OakPCText2
db "@"
OakPCText3: ; 0x266e8
text_jump _OakPCText3
db "@"
OakRating01:
text_jump _OakRating01
db "@"
OakRating02:
text_jump _OakRating02
db "@"
OakRating03:
text_jump _OakRating03
db "@"
OakRating04:
text_jump _OakRating04
db "@"
OakRating05:
text_jump _OakRating05
db "@"
OakRating06:
text_jump _OakRating06
db "@"
OakRating07:
text_jump _OakRating07
db "@"
OakRating08:
text_jump _OakRating08
db "@"
OakRating09:
text_jump _OakRating09
db "@"
OakRating10:
text_jump _OakRating10
db "@"
OakRating11:
text_jump _OakRating11
db "@"
OakRating12:
text_jump _OakRating12
db "@"
OakRating13:
text_jump _OakRating13
db "@"
OakRating14:
text_jump _OakRating14
db "@"
OakRating15:
text_jump _OakRating15
db "@"
OakRating16:
text_jump _OakRating16
db "@"
OakRating17:
text_jump _OakRating17
db "@"
OakRating18:
text_jump _OakRating18
db "@"
OakRating19:
text_jump _OakRating19
db "@"
OakPCText4: ; 0x2674c
text_jump _OakPCText4
db "@"
INCLUDE "engine/prof_oaks_pc.asm"
INCLUDE "engine/decorations.asm"
PadCoords_de: ; 27092
@@ -6161,7 +5940,7 @@ INCLUDE "battle/moves/move_effects_pointers.asm"
MoveEffects: ; 2732e
INCLUDE "battle/moves/move_effects.asm"
Function27a28: ; 27a28
Kurt_SelectQuantity_InterpretJoypad: ; 27a28
call BuySellToss_InterpretJoypad
ld b, a
ret

File diff suppressed because it is too large Load Diff

923
misc/mobile_45_sprite_engine.asm Executable file

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