Name all functions in gfx/pics/animation.asm

This commit is contained in:
pikalaxalt 2016-05-15 23:56:09 -04:00
parent 1544185bec
commit e515543500
2 changed files with 185 additions and 179 deletions

View File

@ -116,7 +116,7 @@ LoadMonAnimation: ; d00a3
ld b, [hl]
ld c, a
pop hl
call Functiond01d6
call PokeAnim_InitPicAttributes
ret
; d00b4
@ -152,7 +152,7 @@ setup_command: macro
\1_: dw \1
endm
setup_command PokeAnim_Finish
setup_command PokeAnim_Nop
setup_command PokeAnim_BasePic
setup_command PokeAnim_SetWait
setup_command PokeAnim_Wait
setup_command PokeAnim_Setup
@ -185,8 +185,8 @@ PokeAnim_Wait: ; d00fe
PokeAnim_Setup: ; d010b
ld c, FALSE
ld b, 0
call Functiond0228
call Functiond0504
call PokeAnim_InitAnim
call PokeAnim_SetVBank1
ld a, [wPokeAnimSceneIndex]
inc a
ld [wPokeAnimSceneIndex], a
@ -196,8 +196,8 @@ PokeAnim_Setup: ; d010b
PokeAnim_Setup2: ; d011d
ld c, FALSE
ld b, 4
call Functiond0228
call Functiond0504
call PokeAnim_InitAnim
call PokeAnim_SetVBank1
ld a, [wPokeAnimSceneIndex]
inc a
ld [wPokeAnimSceneIndex], a
@ -207,8 +207,8 @@ PokeAnim_Setup2: ; d011d
PokeAnim_Extra: ; d012f
ld c, TRUE
ld b, 0
call Functiond0228
call Functiond0504
call PokeAnim_InitAnim
call PokeAnim_SetVBank1
ld a, [wPokeAnimSceneIndex]
inc a
ld [wPokeAnimSceneIndex], a
@ -216,11 +216,11 @@ PokeAnim_Extra: ; d012f
; d0141
PokeAnim_Play: ; d0141
call Functiond0250
ld a, [w2_d17e]
call PokeAnim_DoAnimScript
ld a, [wPokeAnimJumptableIndex]
bit 7, a
ret z
call Functiond04bd
call PokeAnim_PlaceGraphic
ld a, [wPokeAnimSceneIndex]
inc a
ld [wPokeAnimSceneIndex], a
@ -228,8 +228,8 @@ PokeAnim_Play: ; d0141
; d0155
PokeAnim_Play2: ; d0155
call Functiond0250
ld a, [w2_d17e]
call PokeAnim_DoAnimScript
ld a, [wPokeAnimJumptableIndex]
bit 7, a
ret z
ld a, [wPokeAnimSceneIndex]
@ -238,8 +238,8 @@ PokeAnim_Play2: ; d0155
ret
; d0166
PokeAnim_Nop: ; d0166
call Functiond01a9
PokeAnim_BasePic: ; d0166
call PokeAnim_DeinitFrames
ld a, [wPokeAnimSceneIndex]
inc a
ld [wPokeAnimSceneIndex], a
@ -247,7 +247,7 @@ PokeAnim_Nop: ; d0166
; d0171
PokeAnim_Finish: ; d0171
call Functiond01a9
call PokeAnim_DeinitFrames
ld hl, wPokeAnimSceneIndex
set 7, [hl]
ret
@ -282,14 +282,14 @@ PokeAnim_StereoCry: ; d0196
ret
; d01a9
Functiond01a9: ; d01a9
PokeAnim_DeinitFrames: ; d01a9
ld a, [rSVBK]
push af
ld a, $2
ld [rSVBK], a
call Functiond04bd
call PokeAnim_PlaceGraphic
callba HDMATransferTileMapToWRAMBank3
call Functiond0536
call PokeAnim_SetVBank0
callba HDMATransferAttrMapToWRAMBank3
pop af
ld [rSVBK], a
@ -310,7 +310,7 @@ AnimateMon_CheckIfPokemon: ; d01c6
ret
; d01d6
Functiond01d6: ; d01d6
PokeAnim_InitPicAttributes: ; d01d6
ld a, [rSVBK]
push af
ld a, $2
@ -337,28 +337,33 @@ Functiond01d6: ; d01d6
ld [wPokeAnimCoord], a
ld a, h
ld [wPokeAnimCoord + 1], a
; d = ?????
; d = start tile
ld a, d
ld [w2_d16e], a
ld [wPokeAnimGraphicStartTile], a
ld a, $1
ld hl, CurPartySpecies
call GetFarWRAMByte
ld [wPokeAnimSpecies], a
ld a, $1
ld hl, UnownLetter
call GetFarWRAMByte
ld [wPokeAnimUnownLetter], a
call PokeAnim_GetSpeciesOrUnown
ld [wPokeAnimSpeciesOrUnown], a
call PokeAnim_GetFrontpicDims
ld a, c
ld [wPokeAnimFrontpicHeight], a
pop af
ld [rSVBK], a
ret
; d0228
Functiond0228: ; d0228
PokeAnim_InitAnim: ; d0228
ld a, [rSVBK]
push af
ld a, $2
@ -370,7 +375,7 @@ Functiond0228: ; d0228
call ByteFill
pop bc
ld a, b
ld [w2_d173], a
ld [wPokeAnimSpeed], a
ld a, c
ld [wPokeAnimExtraFlag], a
call GetMonAnimPointer
@ -381,76 +386,75 @@ Functiond0228: ; d0228
ret
; d0250
Functiond0250: ; d0250
PokeAnim_DoAnimScript: ; d0250
xor a
ld [hBGMapMode], a
Functiond0253: ; d0253
ld a, [w2_d17e]
.loop
ld a, [wPokeAnimJumptableIndex]
and $7f
ld hl, Tabled025d
ld hl, .Jumptable
rst JumpTable
ret
; d025d
Tabled025d: ; d025d
dw Functiond0261
dw Functiond0282
.Jumptable: ; d025d
dw .RunAnim
dw .WaitAnim
; d0261
Functiond0261: ; d0261
call Functiond02f8
ld a, [w2_d182]
cp $ff
.RunAnim: ; d0261
call PokeAnim_GetPointer
ld a, [wPokeAnimCommand]
cp -1
jr z, PokeAnim_End
cp $fe
jr z, PokeAnim_SetRepeat
cp $fd
jr z, PokeAnim_DoRepeat
call Functiond02c8
ld a, [w2_d183]
call Functiond02ae
cp -2
jr z, .SetRepeat
cp -3
jr z, .DoRepeat
call PokeAnim_GetFrame
ld a, [wPokeAnimParameter]
call PokeAnim_GetDuration
ld [wPokeAnimWaitCounter], a
call Functiond02dc
Functiond0282: ; d0282
call PokeAnim_StartWaitAnim
.WaitAnim: ; d0282
ld a, [wPokeAnimWaitCounter]
dec a
ld [wPokeAnimWaitCounter], a
ret nz
call Functiond02e4
call PokeAnim_StopWaitAnim
ret
; d028e
PokeAnim_SetRepeat: ; d028e
ld a, [w2_d183]
.SetRepeat: ; d028e
ld a, [wPokeAnimParameter]
ld [wPokeAnimRepeatTimer], a
jr Functiond0253
jr .loop
; d0296
PokeAnim_DoRepeat: ; d0296
.DoRepeat: ; d0296
ld a, [wPokeAnimRepeatTimer]
and a
ret z
dec a
ld [wPokeAnimRepeatTimer], a
ret z
ld a, [w2_d183]
ld [w2_d17d], a
jr Functiond0253
ld a, [wPokeAnimParameter]
ld [wPokeAnimFrame], a
jr .loop
; d02a8
PokeAnim_End: ; d02a8
ld hl, w2_d17e
ld hl, wPokeAnimJumptableIndex
set 7, [hl]
ret
; d02ae
Functiond02ae: ; d02ae
PokeAnim_GetDuration: ; d02ae
; a * (1 + [wPokeAnimSpeed] / 16)
ld c, a
ld b, $0
ld hl, 0
ld a, [w2_d173]
ld a, [wPokeAnimSpeed]
call AddNTimes
ld a, h
swap a
@ -464,30 +468,30 @@ Functiond02ae: ; d02ae
ret
; d02c8
Functiond02c8: ; d02c8
call Functiond04bd
ld a, [w2_d182]
PokeAnim_GetFrame: ; d02c8
call PokeAnim_PlaceGraphic
ld a, [wPokeAnimCommand]
and a
ret z
call Functiond031b
call PokeAnim_GetBitmaskIndex
push hl
call Functiond033b
call PokeAnim_CopyBitmaskToBuffer
pop hl
call Functiond036b
call PokeAnim_ConvertAndApplyBitmask
ret
; d02dc
Functiond02dc: ; d02dc
ld a, [w2_d17e]
PokeAnim_StartWaitAnim: ; d02dc
ld a, [wPokeAnimJumptableIndex]
inc a
ld [w2_d17e], a
ld [wPokeAnimJumptableIndex], a
ret
; d02e4
Functiond02e4: ; d02e4
ld a, [w2_d17e]
PokeAnim_StopWaitAnim: ; d02e4
ld a, [wPokeAnimJumptableIndex]
dec a
ld [w2_d17e], a
ld [wPokeAnimJumptableIndex], a
ret
; d02ec
@ -503,9 +507,9 @@ PokeAnim_IsEgg: ; d02f2
ret
; d02f8
Functiond02f8: ; d02f8
PokeAnim_GetPointer: ; d02f8
push hl
ld a, [w2_d17d]
ld a, [wPokeAnimFrame]
ld e, a
ld d, $0
ld hl, wPokeAnimPointerAddr
@ -517,17 +521,17 @@ Functiond02f8: ; d02f8
ld a, [wPokeAnimPointerBank]
call GetFarHalfword
ld a, l
ld [w2_d182], a
ld [wPokeAnimCommand], a
ld a, h
ld [w2_d183], a
ld hl, w2_d17d
ld [wPokeAnimParameter], a
ld hl, wPokeAnimFrame
inc [hl]
pop hl
ret
; d031b
Functiond031b: ; d031b
ld a, [w2_d182]
PokeAnim_GetBitmaskIndex: ; d031b
ld a, [wPokeAnimCommand]
dec a
ld c, a
ld b, $0
@ -541,34 +545,34 @@ Functiond031b: ; d031b
call GetFarHalfword
ld a, [wPokeAnimFramesBank]
call GetFarByte
ld [w2_d180], a
ld [wPokeAnimCurBitmask], a
inc hl
ret
; d033b
Functiond033b: ; d033b
call Functiond0356
PokeAnim_CopyBitmaskToBuffer: ; d033b
call .GetSize
push bc
ld hl, wPokeAnimBitmaskAddr
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [w2_d180]
ld a, [wPokeAnimCurBitmask]
call AddNTimes
pop bc
ld de, w2_d188
ld de, wPokeAnimBitmaskBuffer
ld a, [wPokeAnimBitmaskBank]
call FarCopyBytes
ret
; d0356
Functiond0356: ; d0356
.GetSize: ; d0356
push hl
ld a, [wPokeAnimFrontpicHeight]
sub 5
sub 5 ; to get a number 0, 1, or 2
ld c, a
ld b, 0
ld hl, Unknown_d0368
ld hl, .Sizes
add hl, bc
ld c, [hl]
ld b, 0
@ -576,16 +580,28 @@ Functiond0356: ; d0356
ret
; d0368
Unknown_d0368: db 4, 5, 7
.Sizes: db 4, 5, 7
Functiond036b: ; d036b
poke_anim_box: MACRO
y = 7
rept \1
x = 7 +- \1
rept \1
db x + y
x = x + 1
endr
y = y + 7
endr
endm
PokeAnim_ConvertAndApplyBitmask: ; d036b
xor a
ld [w2_d187], a
ld [w2_d186], a
ld [w2_d185], a
ld [wPokeAnimBitmaskCurBit], a
ld [wPokeAnimBitmaskCurRow], a
ld [wPokeAnimBitmaskCurCol], a
.loop
push hl
call Functiond0392
call .IsCurBitSet
pop hl
ld a, b
and a
@ -595,38 +611,40 @@ Functiond036b: ; d036b
call GetFarByte
inc hl
push hl
call Functiond03bd
call .ApplyFrame
pop hl
.next
push hl
call Functiond0499
call .NextBit
pop hl
jr nc, .loop
ret
; d0392
Functiond0392: ; d0392
ld a, [w2_d187]
.IsCurBitSet: ; d0392
; which byte
ld a, [wPokeAnimBitmaskCurBit]
and $f8
rrca
rrca
rrca
ld e, a
ld d, 0
ld hl, w2_d188
ld hl, wPokeAnimBitmaskBuffer
add hl, de
ld b, [hl]
ld a, [w2_d187]
and 7
; which bit
ld a, [wPokeAnimBitmaskCurBit]
and $7
jr z, .skip
ld c, a
ld a, b
.loop
.loop2
rrca
dec c
jr nz, .loop
jr nz, .loop2
ld b, a
.skip
@ -637,40 +655,40 @@ Functiond0392: ; d0392
.finish
ld b, a
ld hl, w2_d187
ld hl, wPokeAnimBitmaskCurBit
inc [hl]
ret
; d03bd
Functiond03bd: ; d03bd
.ApplyFrame: ; d03bd
push af
call Functiond03cd
call .GetCoord
pop af
push hl
call Functiond03f7
ld hl, w2_d16e
call .GetTilemap
ld hl, wPokeAnimGraphicStartTile
add [hl]
pop hl
ld [hl], a
ret
; d03cd
Functiond03cd: ; d03cd
call Functiond046c
ld a, [w2_d186]
.GetCoord: ; d03cd
call .GetStartCoord
ld a, [wPokeAnimBitmaskCurRow]
ld bc, SCREEN_WIDTH
call AddNTimes
ld a, [wBoxAlignment]
and a
jr nz, .go
ld a, [w2_d185]
ld a, [wPokeAnimBitmaskCurCol]
ld e, a
ld d, 0
add hl, de
jr .skip
jr .skip2
.go
ld a, [w2_d185]
ld a, [wPokeAnimBitmaskCurCol]
ld e, a
ld a, l
sub e
@ -679,13 +697,14 @@ Functiond03cd: ; d03cd
sbc 0
ld h, a
.skip
.skip2
ret
; d03f4
Unknown_d03f4: db 6, 5, 4
; XXX
db 6, 5, 4
Functiond03f7: ; d03f7
.GetTilemap: ; d03f7
push af
ld a, [wPokeAnimFrontpicHeight]
cp 5
@ -701,7 +720,7 @@ Functiond03f7: ; d03f7
jr nc, .add_24
push hl
push de
ld hl, Unknown_d042f
ld hl, ._5by5
ld e, a
ld d, 0
add hl, de
@ -720,7 +739,7 @@ Functiond03f7: ; d03f7
jr nc, .add_13
push hl
push de
ld hl, Unknown_d0448
ld hl, ._6by6
ld e, a
ld d, 0
add hl, de
@ -734,28 +753,16 @@ Functiond03f7: ; d03f7
ret
; d042f
macro_d042f: MACRO
y = 7
rept 7 +- \1
x = \1
rept 7 +- \1
db x + y
x = x + 1
endr
y = y + 7
endr
endm
Unknown_d042f:
macro_d042f 2
._5by5:
poke_anim_box 5
; db 9, 10, 11, 12, 13
; db 16, 17, 18, 19, 20
; db 23, 24, 25, 26, 27
; db 30, 31, 32, 33, 34
; db 37, 38, 39, 40, 41
Unknown_d0448:
macro_d042f 1
._6by6:
poke_anim_box 6
; db 8, 9, 10, 11, 12, 13
; db 15, 16, 17, 18, 19, 20
; db 22, 23, 24, 25, 26, 27
@ -764,7 +771,7 @@ Unknown_d0448:
; db 43, 44, 45, 46, 47, 48
Functiond046c: ; d046c
.GetStartCoord: ; d046c
ld hl, wPokeAnimCoord
ld a, [hli]
ld h, [hl]
@ -775,12 +782,12 @@ Functiond046c: ; d046c
ld bc, 6
cp 7
jr z, .okay
ld de, 21
ld bc, 25
ld de, SCREEN_WIDTH + 1
ld bc, SCREEN_WIDTH + 5
cp 6
jr z, .okay
ld de, 41
ld bc, 45
ld de, 2 * SCREEN_WIDTH + 1
ld bc, 2 * SCREEN_WIDTH + 5
.okay
ld a, [wBoxAlignment]
@ -794,19 +801,19 @@ Functiond046c: ; d046c
ret
; d0499
Functiond0499: ; d0499
ld a, [w2_d186]
.NextBit: ; d0499
ld a, [wPokeAnimBitmaskCurRow]
inc a
ld [w2_d186], a
ld [wPokeAnimBitmaskCurRow], a
ld c, a
ld a, [wPokeAnimFrontpicHeight]
cp c
jr nz, .no_carry
xor a
ld [w2_d186], a
ld a, [w2_d185]
ld [wPokeAnimBitmaskCurRow], a
ld a, [wPokeAnimBitmaskCurCol]
inc a
ld [w2_d185], a
ld [wPokeAnimBitmaskCurCol], a
ld c, a
ld a, [wPokeAnimFrontpicHeight]
cp c
@ -819,16 +826,16 @@ Functiond0499: ; d0499
ret
; d04bd
Functiond04bd: ; d04bd
call Functiond04f6
PokeAnim_PlaceGraphic: ; d04bd
call .ClearBox
ld a, [wBoxAlignment]
and a
jr nz, .minus_one_and_six
jr nz, .flipped
ld de, 1
ld bc, 0
jr .okay
.minus_one_and_six
.flipped
ld de, -1
ld bc, 6
@ -840,7 +847,7 @@ Functiond04bd: ; d04bd
add hl, bc
ld c, 7
ld b, 7
ld a, [w2_d16e]
ld a, [wPokeAnimGraphicStartTile]
.loop
push bc
push hl
@ -861,7 +868,7 @@ Functiond04bd: ; d04bd
ret
; d04f6
Functiond04f6: ; d04f6
.ClearBox: ; d04f6
ld hl, wPokeAnimCoord
ld a, [hli]
ld h, [hl]
@ -872,67 +879,67 @@ Functiond04f6: ; d04f6
ret
; d0504
Functiond0504: ; d0504
PokeAnim_SetVBank1: ; d0504
ld a, [rSVBK]
push af
ld a, $2
ld [rSVBK], a
xor a
ld [hBGMapMode], a
call Functiond051b
call .SetFlag
callba HDMATransferAttrMapToWRAMBank3
pop af
ld [rSVBK], a
ret
; d051b
Functiond051b: ; d051b
call Functiond0551
.SetFlag: ; d051b
call PokeAnim_GetAttrMapCoord
ld b, 7
ld c, 7
ld de, $0014
.asm_d0525
ld de, SCREEN_WIDTH
.row
push bc
push hl
.asm_d0527
.col
ld a, [hl]
or 8
ld [hl], a
add hl, de
dec c
jr nz, .asm_d0527
jr nz, .col
pop hl
inc hl
pop bc
dec b
jr nz, .asm_d0525
jr nz, .row
ret
; d0536
Functiond0536: ; d0536
call Functiond0551
PokeAnim_SetVBank0: ; d0536
call PokeAnim_GetAttrMapCoord
ld b, 7
ld c, 7
ld de, $0014
.asm_d0540
ld de, SCREEN_WIDTH
.row
push bc
push hl
.asm_d0542
.col
ld a, [hl]
and $f7
ld [hl], a
add hl, de
dec c
jr nz, .asm_d0542
jr nz, .col
pop hl
inc hl
pop bc
dec b
jr nz, .asm_d0540
jr nz, .row
ret
; d0551
Functiond0551: ; d0551
PokeAnim_GetAttrMapCoord: ; d0551
ld hl, wPokeAnimCoord
ld a, [hli]
ld h, [hl]
@ -1112,7 +1119,6 @@ PokeAnim_GetSpeciesOrUnown: ; d065c
Predef48: ; d0669 Predef 48
ld a, $1
ld [wBoxAlignment], a
HOF_AnimateFrontpic: ; d066e Predef 49
call AnimateMon_CheckIfPokemon
jr c, .fail

View File

@ -2902,31 +2902,31 @@ wPokeAnimPointer:: ds 2
wPokeAnimSpecies:: ds 1
wPokeAnimUnownLetter:: ds 1
wPokeAnimSpeciesOrUnown:: ds 1
w2_d16e:: ds 1
wPokeAnimGraphicStartTile:: ds 1
wPokeAnimCoord:: ds 2
wPokeAnimFrontpicHeight:: ds 1
; PokeAnim Data
wPokeAnimExtraFlag:: ds 1
w2_d173:: ds 1
wPokeAnimSpeed:: ds 1
wPokeAnimPointerBank:: ds 1
wPokeAnimPointerAddr:: ds 2
wPokeAnimFramesBank:: ds 1
wPokeAnimFramesAddr:: ds 2
wPokeAnimBitmaskBank:: ds 1
wPokeAnimBitmaskAddr:: ds 2
w2_d17d:: ds 1
w2_d17e:: ds 1
wPokeAnimFrame:: ds 1
wPokeAnimJumptableIndex:: ds 1
wPokeAnimRepeatTimer:: ds 1
w2_d180:: ds 1
wPokeAnimCurBitmask:: ds 1
wPokeAnimWaitCounter:: ds 1
w2_d182:: ds 1
w2_d183:: ds 1
w2_d184:: ds 1
w2_d185:: ds 1
w2_d186:: ds 1
w2_d187:: ds 1
w2_d188:: ds 1
ds 8
wPokeAnimCommand:: ds 1
wPokeAnimParameter:: ds 1
ds 1
wPokeAnimBitmaskCurCol:: ds 1
wPokeAnimBitmaskCurRow:: ds 1
wPokeAnimBitmaskCurBit:: ds 1
wPokeAnimBitmaskBuffer:: ds 7
ds 2
wPokeAnimStructEnd::