Remove possibility of garbage characters

If the ds 2 that is behind OTClassName is deleted or decreased, the game will continue to display characters for trainer classes that are 12 or 13 characters long, including the @ terminator. The correct constant has been put in place and the ds 2 removed, but no one would have known it was wrong if they hadn't have removed the ds 2.
This commit is contained in:
i0brendan0 2017-08-30 20:56:11 -05:00 committed by GitHub
parent 8182720979
commit 7b67e7296a

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@ -379,9 +379,7 @@ wEnemyTrainerItem1:: ds 1 ; c650
wEnemyTrainerItem2:: ds 1 ; c651
wEnemyTrainerBaseReward:: ds 1 ; c652
wEnemyTrainerAIFlags:: ds 3 ; c653
OTClassName:: ds NAME_LENGTH ; c656
ds 2
OTClassName:: ds TRAINER_CLASS_NAME_LENGTH ; c656
CurOTMon:: ; c663
ds 1