Fredrik Ljungdahl
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f6cfccd1ff
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Fix some wrong comments regarding battle substatuses
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2016-10-29 01:57:58 +02:00 |
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PikalaxALT
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050a0162b8
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Rename the variable at D264
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2016-08-07 18:14:20 -04:00 |
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pikalaxalt
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4e2487c056
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hLCDCPointer and InitList
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2016-06-13 22:53:33 -04:00 |
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pikalaxalt
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d7a01e92e9
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Remaining layout constants
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2016-06-06 18:23:00 -04:00 |
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pikalaxalt
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98f443f70c
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engine/events.asm labels finished
fixed palred/green/blue macros
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2016-05-17 08:40:56 -04:00 |
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pikalaxalt
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2eeb78d1bc
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Evolution addresses
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2016-05-16 15:46:13 -04:00 |
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pikalaxalt
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12396874cf
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HP bar animation addresses and AI switch
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2016-05-16 09:36:24 -04:00 |
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pikalaxalt
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e515543500
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Name all functions in gfx/pics/animation.asm
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2016-05-15 23:56:09 -04:00 |
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pikalaxalt
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87b733994b
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SPRITE_ANIM_FRAME_IDX constants
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2016-05-15 22:00:17 -04:00 |
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pikalaxalt
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a5f5418fae
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Rename FixedWords to EZChat
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2016-05-14 16:37:12 -04:00 |
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pikalaxalt
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1fa6aecbfc
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Unify directional movement macros
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2016-05-14 13:46:14 -04:00 |
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pikalaxalt
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1a84ca4e55
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EZChat cursor object
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2016-05-14 01:11:01 -04:00 |
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pikalaxalt
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6a3b3e3773
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Save functions; feeble attempt at serial and link functions
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2016-05-11 21:19:52 -04:00 |
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pikalaxalt
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af0119ca7e
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Name all printer functions
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2016-05-11 17:16:03 -04:00 |
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pikalaxalt
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f8c14d97e5
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Pitch wheel
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2016-05-10 14:33:24 -04:00 |
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pikalaxalt
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e95d42e0af
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All functions in main.asm have non-generic names
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2016-05-08 14:11:24 -04:00 |
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pikalaxalt
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8c26547645
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Mobile and more battle anims
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2016-05-05 15:07:37 -04:00 |
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pikalaxalt
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a613ed915c
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HDMA transfer functions
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2016-05-04 22:34:09 -04:00 |
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pikalaxalt
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3713b71d9e
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More splitting of main.asm; remove unneeded rept 2
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2016-05-04 11:46:23 -04:00 |
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pikalaxalt
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82f1534925
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Copycat labels; macro for the Crystal-only Unown chamber unlock words
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2016-04-30 21:20:12 -04:00 |
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pikalaxalt
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bf73772a56
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Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
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2016-04-10 14:42:14 -04:00 |
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pikalaxalt
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f2fa5349d5
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More annotations of HP bar animations, including an oversight by GameFreak resulting in super-slow HP bars for Pokemon with over 48 HP
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2016-03-08 19:54:06 -05:00 |
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PikalaxALT
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599e6e8d16
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Battle animation annotations
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2016-03-01 22:31:21 -05:00 |
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PikalaxALT
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b272c0c375
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Fix marts using hard-coded bank number
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2016-01-27 12:25:12 -05:00 |
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PikalaxALT
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8a45169a9d
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Merge branch 'master' of https://github.com/pret/pokecrystal
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2016-01-18 00:56:33 -05:00 |
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PikalaxALT
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8bf255b9f8
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Prepare to merge
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2016-01-18 00:39:01 -05:00 |
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PikalaxALT
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7cc2571529
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Finish function labels in battle core
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2016-01-13 00:39:41 -05:00 |
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PikalaxALT
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2ed6c357af
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More WRAM tidying
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2016-01-12 12:46:18 -05:00 |
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PikalaxALT
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1637d915d4
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Restored StandingTile and introduced LastTile
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2016-01-11 02:28:09 -05:00 |
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PikalaxALT
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3dcbe0ff55
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Pokegear
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2016-01-10 17:44:09 -05:00 |
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PikalaxALT
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8360a1a2e8
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Pokegear functions and RAM labels
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2016-01-09 23:41:03 -05:00 |
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YamaArashi
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b609a1690d
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pokedex unown mode
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2016-01-09 19:46:41 -08:00 |
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YamaArashi
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418c84dc0c
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pokedex 2
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2016-01-09 19:03:38 -08:00 |
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YamaArashi
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e033ea3a37
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commented pokedex more
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2016-01-09 17:51:14 -08:00 |
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PikalaxALT
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f7ee74c3b8
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Finish labels in engine/namingscreen.asm
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2016-01-09 19:34:14 -05:00 |
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PikalaxALT
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6d1b7f28c8
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Split base stats
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2016-01-09 16:52:34 -05:00 |
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PikalaxALT
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61c4cfe7d7
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wram macros moved to new file
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2016-01-07 18:45:32 -05:00 |
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PikalaxALT
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69af99da5e
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Mr Pokemons House
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2016-01-06 16:59:56 -05:00 |
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PikalaxALT
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ce019e6347
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Map callback constants
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2016-01-06 07:44:50 -05:00 |
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PikalaxALT
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80aba7fc13
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maptrigger macro
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2016-01-05 08:46:37 -05:00 |
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PikalaxALT
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c087d44c42
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more gfx-related labels
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2016-01-04 08:43:55 -05:00 |
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PikalaxALT
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9bbb65166e
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More movement stuff
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2015-12-29 13:15:58 -05:00 |
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PikalaxALT
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a2a2668233
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Dummy Game
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2015-12-28 17:09:53 -05:00 |
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PikalaxALT
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2bd45ca574
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Move effects; no more reloadmapmusic, returnafterbattle
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2015-12-26 19:22:27 -05:00 |
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PikalaxALT
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f485a45cda
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More mobile-related labels; remove unneeded map object constants
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2015-12-26 12:01:21 -05:00 |
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PikalaxALT
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7683b78fb4
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Labels relating to odd egg
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2015-12-25 23:34:33 -05:00 |
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PikalaxALT
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a5e928eb98
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writebackup --> closewindow; game corner prize vendors; others
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2015-12-24 22:58:42 -05:00 |
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PikalaxALT
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2a2222476a
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Split up anim objects into several files
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2015-12-24 14:07:33 -05:00 |
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PikalaxALT
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c4e3e980b1
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More labels related to battle anims
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2015-12-23 22:51:50 -05:00 |
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PikalaxALT
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d7a5ea998d
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More battle anims and bg effects
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2015-12-23 20:46:23 -05:00 |
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