Move effects; no more reloadmapmusic, returnafterbattle

This commit is contained in:
PikalaxALT 2015-12-26 18:11:55 -05:00
parent f485a45cda
commit 2bd45ca574
96 changed files with 1281 additions and 1078 deletions

View File

@ -663,7 +663,7 @@ EnemyPotionFinish: ; 38436
call PrintText_UsedItemOn
hlcoord 2, 2
xor a
ld [wd10a], a
ld [wWhichHPBar], a
call AIUsedItemSound
predef AnimateHPBar
jp AIUpdateHUD

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@ -2098,7 +2098,7 @@ UpdateHPBar: ; 3cd3c
xor a
.ok
push bc
ld [wd10a], a
ld [wWhichHPBar], a
predef AnimateHPBar
pop bc
ret
@ -2494,7 +2494,7 @@ WinTrainerBattle: ; 3cfa4
jr nz, .skip_heal
predef HealParty
.skip_heal
ld a, [wc2cc]
ld a, [wMonStatusFlags]
bit 0, a
jr nz, .skip_win_loss_text
call PrintWinLossText
@ -2888,7 +2888,7 @@ AskUseNextPokemon: ; 3d1f8
ForcePlayerMonChoice: ; 3d227
call EmptyBattleTextBox
call LoadStandardMenuDataHeader
call Function3d2f7
call SetUpBattlePartyMenu_NoLoop
call ForcePickPartyMonInBattle
ld a, [wLinkMode]
and a
@ -2992,12 +2992,12 @@ IsMobileBattle: ; 3d2f1
ret
; 3d2f7
Function3d2f7: ; 3d2f7
SetUpBattlePartyMenu_NoLoop: ; 3d2f7
call ClearBGPalettes
Function3d2fa: ; switch to fullscreen menu?
SetUpBattlePartyMenu: ; switch to fullscreen menu?
callba LoadPartyMenuGFX
callba InitPartyMenuWithCancel
callba Function8e85
callba InitBattlePartyMenuPals
callba InitPartyMenuGFX
ret
; 3d313
@ -3113,7 +3113,7 @@ LostBattle: ; 3d38e
ld c, 40
call DelayFrames
ld a, [wc2cc]
ld a, [wMonStatusFlags]
bit 0, a
jr nz, .skip_win_loss_text
call PrintWinLossText
@ -3701,7 +3701,7 @@ OfferSwitch: ; 3d74b
ld a, [wMenuCursorY]
dec a
jr nz, .said_no
call Function3d2f7
call SetUpBattlePartyMenu_NoLoop
call PickSwitchMonInBattle
jr c, .canceled_switch
ld a, [CurBattleMon]
@ -4563,14 +4563,14 @@ HandleHPHealingItem: ; 3dd2f
ld a, [Buffer5]
ld [de], a
ld a, [hBattleTurn]
ld [wd10a], a
ld [wWhichHPBar], a
and a
hlcoord 2, 2
jr z, .got_hp_bar_coords
hlcoord 10, 9
.got_hp_bar_coords
ld [wd10a], a
ld [wWhichHPBar], a
predef AnimateHPBar
UseOpponentItem:
call RefreshBattleHuds
@ -5113,7 +5113,7 @@ DrawEnemyHUD: ; 3e043
.draw_bar
xor a
ld [wd10a], a
ld [wWhichHPBar], a
hlcoord 2, 2
ld b, 0
call DrawBattleHPBar
@ -5332,7 +5332,7 @@ Function3e290:
call LoadStandardMenuDataHeader
call ClearBGPalettes
BattleMenuPKMN_Loop:
call Function3d2fa
call SetUpBattlePartyMenu
xor a
ld [PartyMenuActionText], a
call Function3d313

File diff suppressed because it is too large Load Diff

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@ -202,7 +202,7 @@ Functiond6f5: ; d6f5
Functiond730: ; d730
call Functiond784
ld d, $6
ld a, [wd10a]
ld a, [wWhichHPBar]
and $1
ld b, a
ld a, [wd1f1]
@ -228,7 +228,7 @@ Functiond749: ; d749
call ComputeHPBarPixels
ld c, e
ld d, $6
ld a, [wd10a]
ld a, [wWhichHPBar]
and $1
ld b, a
push de
@ -239,7 +239,7 @@ Functiond749: ; d749
; d771
Functiond771: ; d771
ld a, [wd10a]
ld a, [wWhichHPBar]
cp $2
jr nz, .skip
ld a, $28
@ -254,7 +254,7 @@ Functiond771: ; d771
; d784
Functiond784: ; d784
ld a, [wd10a]
ld a, [wWhichHPBar]
and a
ret z
cp $1
@ -292,7 +292,7 @@ Functiond7b4: ; d7b4
call SetHPPal
ld a, [wd1f0]
ld c, a
callba Function8c43
callba ApplyHPBarPals
ret
; d7c9
@ -305,7 +305,7 @@ Functiond7c9: ; d7c9
ret
.cgb
ld a, [wd10a]
ld a, [wWhichHPBar]
and a
jr z, .load_0
cp $1

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@ -324,21 +324,21 @@ Function8bec: ; 8bec
ret
; 8c1d
Function8c1d: ; 8c1d
ApplyMonOrTrainerPals: ; 8c1d
call CheckCGB
ret z
ld a, e
and a
jr z, .asm_8c2d
jr z, .get_trainer
ld a, [CurPartySpecies]
call GetMonPalettePointer_
jr .asm_8c33
jr .load_palettes
.asm_8c2d
.get_trainer
ld a, [TrainerClass]
call GetTrainerPalettePointer
.asm_8c33
.load_palettes
ld de, UnknBGPals
call LoadPalette_White_Col1_Col2_Black
call WipeAttrMap
@ -347,24 +347,24 @@ Function8c1d: ; 8c1d
ret
; 8c43
Function8c43: ; 8c43
ld a, [wd10a]
ApplyHPBarPals: ; 8c43
ld a, [wWhichHPBar]
and a
jr z, .asm_8c52
jr z, .Enemy
cp $1
jr z, .asm_8c57
jr z, .Player
cp $2
jr z, .asm_8c70
jr z, .PartyMenu
ret
.asm_8c52
.Enemy
ld de, BGPals + 2 palettes + 2
jr .asm_8c5a
jr .okay
.asm_8c57
.Player
ld de, BGPals + 3 palettes + 2
.asm_8c5a
.okay
ld l, c
ld h, $0
rept 2
@ -372,27 +372,27 @@ rept 2
endr
ld bc, Palettes_a8be
add hl, bc
ld bc, $4
ld bc, 4
ld a, $5
call FarCopyWRAM
ld a, $1
ld [hCGBPalUpdate], a
ret
.asm_8c70
.PartyMenu
ld e, c
inc e
hlcoord 11, 1, AttrMap
ld bc, $28
ld bc, 2 * SCREEN_WIDTH
ld a, [CurPartyMon]
.asm_8c7b
.loop
and a
jr z, .asm_8c82
jr z, .done
add hl, bc
dec a
jr .asm_8c7b
jr .loop
.asm_8c82
.done
lb bc, 2, 8
ld a, e
call FillBoxCGB
@ -2088,7 +2088,7 @@ TilesetColors4: ; b289
db $18, $19, $1a, $1b, $1c, $1d, $1e, $1f
; b309
Palette_b309: ; b309
Palette_b309: ; b309 mobile
RGB 31, 31, 31
RGB 31, 19, 24
RGB 30, 10, 06
@ -2096,7 +2096,7 @@ Palette_b309: ; b309
; b311
Palette_b311: ; b311
Palette_b311: ; b311 not mobile
RGB 31, 31, 31
RGB 17, 19, 31
RGB 14, 16, 31

View File

@ -144,7 +144,7 @@ RandomEncounter:: ; 97cc0
WildBattleScript: ; 97cf9
randomwildmon
startbattle
returnafterbattle
reloadmapafterbattle
end
; 97cfd

View File

@ -68,7 +68,7 @@ OptionsMenu: ; 5b64
NewGame: ; 5b6b
xor a
ld [wc2cc], a
ld [wMonStatusFlags], a
call ResetWRAM
call NewGame_ClearTileMapEtc
call AreYouABoyOrAreYouAGirl
@ -86,7 +86,7 @@ NewGame: ; 5b6b
; 5b8f
AreYouABoyOrAreYouAGirl: ; 5b8f
callba Function10632f ; some mobile stuff
callba Mobile_AlwaysReturnNotCarry ; some mobile stuff
jr c, .ok
callba InitGender
ret
@ -211,9 +211,9 @@ ENDC
ld [Money + 2], a
xor a
ld [wdc17], a
ld [wWhichMomItem], a
ld hl, wdc19
ld hl, MomItemTriggerBalance
ld [hl], 2300 / $10000
inc hl
ld [hl], 2300 / $100 % $100
@ -385,7 +385,7 @@ Continue: ; 5d65
ld c, 20
call DelayFrames
callba JumpRoamMons
callba Function105091 ; Mystery Gift
callba MysteryGift_CopyReceivedDecosToPC ; Mystery Gift
callba Function140ae ; time-related
ld a, [wSpawnAfterChampion]
cp SPAWN_LANCE
@ -399,14 +399,14 @@ Continue: ; 5d65
.SpawnAfterE4
ld a, SPAWN_NEW_BARK
ld [wd001], a
ld [DefaultSpawnpoint], a
call PostCreditsSpawn
jp FinishContinueFunction
; 5de2
SpawnAfterRed: ; 5de2
ld a, SPAWN_MT_SILVER
ld [wd001], a
ld [DefaultSpawnpoint], a
; 5de7
PostCreditsSpawn: ; 5de7
@ -418,8 +418,11 @@ PostCreditsSpawn: ; 5de7
; 5df0
Continue_MobileAdapterMenu: ; 5df0
callba Function10632f ; mobile check
callba Mobile_AlwaysReturnNotCarry ; mobile check
ret nc
; the rest of this stuff is never reached because
; the previous function returns with carry not set
ld hl, wd479
bit 1, [hl]
ret nz
@ -480,7 +483,7 @@ Continue_CheckRTC_RestartClock: ; 5e48
FinishContinueFunction: ; 5e5d
.loop
xor a
ld [wc2c1], a
ld [wDontPlayMapMusicOnReload], a
ld [wLinkMode], a
ld hl, GameTimerPause
set 0, [hl]
@ -641,7 +644,7 @@ Continue_DisplayBadgeCount: ; 5f58
Continue_DisplayPokedexNumCaught: ; 5f6b
ld a, [StatusFlags]
bit 0, a
bit 0, a ; Pokedex
ret z
push hl
ld hl, PokedexCaught
@ -787,7 +790,7 @@ NamePlayer: ; 0x6074
dec a
jr z, .NewName
call StorePlayerName
callba Function8c1d
callba ApplyMonOrTrainerPals
callba MovePlayerPicLeft
ret
@ -1024,7 +1027,7 @@ StartTitleScreen: ; 6219
call .TitleScreen
call DelayFrame
.loop
call Function627b
call RunTitleScreen
jr nc, .loop
call ClearSprites
@ -1079,7 +1082,7 @@ endr
ret
; 627b
Function627b: ; 627b
RunTitleScreen: ; 627b
ld a, [wJumptableIndex]
bit 7, a
jr nz, .done_title
@ -1126,7 +1129,7 @@ endr
dw TitleScreenEnd
; 62b7
Function62b7: ; Unreferenced
.NextScene ; Unreferenced
ld hl, wJumptableIndex
inc [hl]
ret
@ -1152,7 +1155,7 @@ TitleScreenEntrance: ; 62bc
; Reversed signage for every other line's position.
; This is responsible for the interlaced effect.
ld a, e
xor -1
xor $ff
inc a
ld b, 8 * 10 / 2 ; logo height / 2
@ -1191,7 +1194,7 @@ TitleScreenTimer: ; 62f6
; Start a timer
ld hl, wcf65
ld de, $1140 ; 73.6 seconds
ld de, 73 * 60 + 36
ld [hl], e
inc hl
ld [hl], d
@ -1225,7 +1228,7 @@ TitleScreenMain: ; 6304
; To bring up the clock reset dialog:
; Hold Down + B + Select to initiate the sequence.
ld a, [$ffeb]
ld a, [hClockResetTrigger]
cp $34
jr z, .check_clock_reset
@ -1235,17 +1238,17 @@ TitleScreenMain: ; 6304
jr nz, .check_start
ld a, $34
ld [$ffeb], a
ld [hClockResetTrigger], a
jr .check_start
; Keep Select pressed, and hold Left + Up.
; Then let go of Select.
.check_clock_reset
bit 2, [hl] ; SELECT
bit SELECT_F, [hl]
jr nz, .check_start
xor a
ld [$ffeb], a
ld [hClockResetTrigger], a
ld a, [hl]
and D_LEFT + D_UP
@ -1368,12 +1371,12 @@ endr
Data63ca: ; 63ca
; frame 0 y, x; frame 1 y, x
db $5c, $50, $00, $00
db $5c, $68, $5c, $58
db $5c, $68, $5c, $78
db $5c, $88, $5c, $78
db $00, $00, $5c, $78
db $00, $00, $5c, $58
db 11 * 8 + 4, 10 * 8, 0 * 8, 0 * 8
db 11 * 8 + 4, 13 * 8, 11 * 8 + 4, 11 * 8
db 11 * 8 + 4, 13 * 8, 11 * 8 + 4, 15 * 8
db 11 * 8 + 4, 17 * 8, 11 * 8 + 4, 15 * 8
db 0 * 8, 0 * 8, 11 * 8 + 4, 15 * 8
db 0 * 8, 0 * 8, 11 * 8 + 4, 11 * 8
; 63e2
Copyright: ; 63e2
@ -1390,20 +1393,16 @@ Copyright: ; 63e2
CopyrightString: ; 63fd
; ©1995-2001 Nintendo
db $60, $61, $62, $63, $64, $65, $66
db $67, $68, $69, $6a, $6b, $6c
db $4e
db $60, $61, $62, $63, $64, $65, $66
db $67, $68, $69, $6a, $6b, $6c
; ©1995-2001 Creatures inc.
db $60, $61, $62, $63, $64, $65, $66, $6d
db $6e, $6f, $70, $71, $72, $7a, $7b, $7c
db $4e
next $60, $61, $62, $63, $64, $65, $66
db $6d, $6e, $6f, $70, $71, $72, $7a, $7b, $7c
; ©1995-2001 GAME FREAK inc.
db $60, $61, $62, $63, $64, $65, $66, $73, $74
db $75, $76, $77, $78, $79, $7a, $7b, $7c
next $60, $61, $62, $63, $64, $65, $66
db $73, $74, $75, $76, $77, $78, $79, $7a, $7b, $7c
db "@"
; 642e

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@ -16,7 +16,7 @@ TryAddMonToParty: ; d88c
; Increase the party count
ld [de], a
ld a, [de] ; Why are we doing this?
ld [$ffae], a ; HRAM backup
ld [hMoveMon], a ; HRAM backup
add e
ld e, a
jr nc, .loadspecies
@ -39,7 +39,7 @@ TryAddMonToParty: ; d88c
ld hl, OTPartyMonOT
.loadOTname
ld a, [$ffae] ; Restore index from backup
ld a, [hMoveMon] ; Restore index from backup
dec a
call SkipNames
ld d, h
@ -54,7 +54,7 @@ TryAddMonToParty: ; d88c
ld [wd265], a
call GetPokemonName
ld hl, PartyMonNicknames
ld a, [$ffae]
ld a, [hMoveMon]
dec a
call SkipNames
ld d, h
@ -71,7 +71,7 @@ TryAddMonToParty: ; d88c
ld hl, OTPartyMon1Species
.initializeStats
ld a, [$ffae]
ld a, [hMoveMon]
dec a
ld bc, PARTYMON_STRUCT_LENGTH
call AddNTimes
@ -1168,7 +1168,7 @@ GiveEgg:: ; df8c
ld hl, PartyMon1Happiness
ld bc, PARTYMON_STRUCT_LENGTH
call AddNTimes
ld a, [wc2cc]
ld a, [wMonStatusFlags]
bit 1, a
ld a, 1
jr nz, .got_init_happiness

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@ -51,7 +51,7 @@ DoMysteryGift: ; 1048ba (41:48ba)
ld a, [wMysteryGiftPlayerBackupItem]
and a
jp nz, .GiftWaiting
ld a, [wc912]
ld a, [wMysteryGiftPartnerBackupItem]
and a
jp nz, .FriendNotReady
ld a, [wc900]
@ -73,7 +73,7 @@ DoMysteryGift: ; 1048ba (41:48ba)
ld c, a
callba MysteryGiftGetDecoration
push bc
call Function105069
call MysteryGift_CheckAndSetDecorationAlreadyReceived
pop bc
jr nz, .item
callab GetDecorationName_c
@ -680,24 +680,24 @@ Function104db7: ; 104db7 (41:4db7)
Function104dc5: ; 104dc5 (41:4dc5)
ld a, $c1
ld [$ff00+c], a
.asm_104dc8
.wait
dec d
ret z
xor a
ld [rIF], a
halt
jr .asm_104dc8
jr .wait
Function104dd1: ; 104dd1 (41:4dd1)
ld a, $c0
ld [$ff00+c], a
.asm_104dd4
.wait
dec d
ret z
xor a
ld [rIF], a
halt
jr .asm_104dd4
jr .wait
Function104ddd: ; 104ddd (41:4ddd)
ld d, $0
@ -763,7 +763,7 @@ asm_104e3a: ; 104e3a (41:4e3a)
Function104e46: ; 104e46 (41:4e46)
ld a, $2
ld [hPrintNum9], a
ld c, $56
ld c, rRP % $100
ld d, $0
ld e, d
ld d, $3d
@ -800,14 +800,14 @@ Function104e8c: ; 104e8c (41:4e8c)
Function104e93: ; 104e93 (41:4e93)
xor a
ld [hDivisor], a
ld [hMathBuffer], a
ld [hPrintNum5], a
ld [hPrintNum6], a
push hl
push bc
ld c, $56
ld c, rRP % $100
ld d, $3d
call Function104dd1
ld hl, hQuotient ; $ffb4 (aliases: hMultiplicand)
ld hl, hPrintNum2 ; $ffb4 (aliases: hMultiplicand)
ld a, $5a
ld [hli], a
ld [hl], b
@ -817,26 +817,26 @@ Function104e93: ; 104e93 (41:4e93)
pop bc
pop hl
call Function104ed6
ld a, [hDivisor]
ld [hQuotient], a
ld a, [hMathBuffer]
ld [$ffb5], a
ld a, [hPrintNum5]
ld [hPrintNum2], a
ld a, [hPrintNum6]
ld [hPrintNum3], a
push hl
ld hl, hQuotient ; $ffb4 (aliases: hMultiplicand)
ld hl, hPrintNum2 ; $ffb4 (aliases: hMultiplicand)
ld b, $2
call Function104ed6
ld hl, hPrintNum10
ld b, $1
call Function104faf
ld a, [hQuotient]
ld [hDivisor], a
ld a, [$ffb5]
ld [hMathBuffer], a
ld a, [hPrintNum2]
ld [hPrintNum5], a
ld a, [hPrintNum3]
ld [hPrintNum6], a
pop hl
ret
Function104ed6: ; 104ed6 (41:4ed6)
ld c, $56
ld c, rRP % $100
ld d, $5
call Function104dd1
ld d, $5
@ -852,15 +852,15 @@ Function104ed6: ; 104ed6 (41:4ed6)
inc b
jr z, .asm_104f2e
ld a, $8
ld [$ffb6], a
ld [hPrintNum4], a
ld a, [hli]
ld e, a
ld a, [hDivisor]
ld a, [hPrintNum5]
add e
ld [hDivisor], a
ld a, [hMathBuffer]
ld [hPrintNum5], a
ld a, [hPrintNum6]
adc $0
ld [hMathBuffer], a
ld [hPrintNum6], a
.asm_104f02
xor a
ld [rIF], a
@ -885,10 +885,10 @@ Function104ed6: ; 104ed6 (41:4ed6)
ld [rIF], a
halt
.asm_104f25
ld a, [$ffb6]
ld a, [hPrintNum4]
dec a
jr z, .asm_104eee
ld [$ffb6], a
ld [hPrintNum4], a
jr .asm_104f02
.asm_104f2e
ld a, $fe
@ -922,35 +922,35 @@ Function104f50: ; 104f50 (41:4f50)
Function104f57: ; 104f57 (41:4f57)
xor a
ld [hDivisor], a
ld [hMathBuffer], a
ld [hPrintNum5], a
ld [hPrintNum6], a
push bc
push hl
ld hl, hQuotient ; $ffb4 (aliases: hMultiplicand)
ld hl, hPrintNum2 ; $ffb4 (aliases: hMultiplicand)
ld b, $2
call Function104faf
ld a, [$ffb5]
ld [$ffba], a
ld a, [hPrintNum3]
ld [hPrintNum8], a
ld b, a
pop hl
pop af
cp b
jp c, Function104f50
ld a, [hQuotient]
ld a, [hPrintNum2]
cp $5a
jp nz, Function104f50
call Function104faf
ld a, [hDivisor]
ld a, [hPrintNum5]
ld d, a
ld a, [hMathBuffer]
ld a, [hPrintNum6]
ld e, a
push hl
push de
ld hl, hQuotient ; $ffb4 (aliases: hMultiplicand)
ld hl, hPrintNum2 ; $ffb4 (aliases: hMultiplicand)
ld b, $2
call Function104faf
pop de
ld hl, hQuotient ; $ffb4 (aliases: hMultiplicand)
ld hl, hPrintNum2 ; $ffb4 (aliases: hMultiplicand)
ld a, [hli]
xor d
ld b, a
@ -967,9 +967,9 @@ Function104f57: ; 104f57 (41:4f57)
pop de
pop hl
ld a, d
ld [hDivisor], a
ld [hPrintNum5], a
ld a, e
ld [hMathBuffer], a
ld [hPrintNum6], a
ret
Function104faf: ; 104faf (41:4faf)
@ -993,7 +993,7 @@ Function104faf: ; 104faf (41:4faf)
inc b
jr z, .asm_10501a
ld a, $8
ld [$ffb6], a
ld [hPrintNum4], a
.asm_104fd9
ld d, $0
.asm_104fdb
@ -1022,9 +1022,9 @@ Function104faf: ; 104faf (41:4faf)
.asm_104ffd
res 0, e
.asm_104fff
ld a, [$ffb6]
ld a, [hPrintNum4]
dec a
ld [$ffb6], a
ld [hPrintNum4], a
jr z, .asm_10500b
ld a, e
rlca
@ -1033,12 +1033,12 @@ Function104faf: ; 104faf (41:4faf)
.asm_10500b
ld a, e
ld [hli], a
ld a, [hDivisor]
ld a, [hPrintNum5]
add e
ld [hDivisor], a
ld a, [hMathBuffer]
ld [hPrintNum5], a
ld a, [hPrintNum6]
adc $0
ld [hMathBuffer], a
ld [hPrintNum6], a
jr .asm_104fd2
.asm_10501a
call Function104d74
@ -1088,7 +1088,7 @@ endr
ld [rJOYP], a
ret
Function105069: ; 105069 (41:5069)
MysteryGift_CheckAndSetDecorationAlreadyReceived: ; 105069 (41:5069)
call GetMysteryGiftBank
ld d, $0
ld b, CHECK_FLAG
@ -1110,7 +1110,7 @@ Function105069: ; 105069 (41:5069)
xor a
ret
Function105091: ; 105091 (41:5091)
MysteryGift_CopyReceivedDecosToPC: ; 105091 (41:5091)
call GetMysteryGiftBank
ld c, $0
.loop

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@ -168,7 +168,7 @@ ENDC
dw Script_loadwildmon ; 5d
dw Script_loadtrainer ; 5e
dw Script_startbattle ; 5f
dw Script_returnafterbattle ; 60
dw Script_reloadmapafterbattle ; 60
dw Script_catchtutorial ; 61
dw Script_trainertext ; 62
dw Script_trainerflagaction ; 63
@ -203,7 +203,7 @@ ENDC
dw Script_encountermusic ; 80
dw Script_musicfadeout ; 81
dw Script_playmapmusic ; 82
dw Script_reloadmapmusic ; 83
dw Script_dontrestartmapmusic ; 83
dw Script_cry ; 84
dw Script_playsound ; 85
dw Script_waitsfx ; 86
@ -1555,7 +1555,7 @@ Script_catchtutorial: ; 97447
jp Script_reloadmap
; 97459
Script_returnafterbattle: ; 97459
Script_reloadmapafterbattle: ; 97459
; script command 0x60
ld hl, wBattleScriptFlags
@ -2905,11 +2905,11 @@ Script_blackoutmod: ; 97a78
ret
; 97a85
Script_reloadmapmusic: ; 97a85
Script_dontrestartmapmusic: ; 97a85
; script command 0x83
ld a, 1
ld [wc2c1], a
ld [wDontPlayMapMusicOnReload], a
ret
; 97a8b

View File

@ -94,13 +94,13 @@ endr
add hl, bc
ld a, d
and $10 ; bit 4
jr z, .load_Null
jr z, .load_zero
ld a, e
and a
jr z, .load_minus_two
cp $1
jr z, .load_minus_one
.load_Null
.load_zero
xor a
ld [hl], a
ret
@ -140,11 +140,11 @@ endr
; 8d306 (23:5306)
; Anonymous jumptable (see .anonymous_jumptable)
dw .four_Null
dw .four_zero
dw .four_one
; 8d30a
.four_Null: ; 8d30a
.four_zero: ; 8d30a
call .IncrementSpriteAnimStruct0B
ld hl, SPRITEANIMSTRUCT_INDEX
@ -425,7 +425,7 @@ endr
; 8d487 (23:5487)
; Anonymous jumptable (see .anonymous_jumptable)
dw .sixteen_Null
dw .sixteen_zero
dw .sixteen_one
dw .sixteen_two
dw .sixteen_three
@ -433,7 +433,7 @@ endr
dw .sixteen_five
; 8d493
.sixteen_Null: ; 8d493
.sixteen_zero: ; 8d493
ld a, $14
call _ReinitSpriteAnimFrame

View File

@ -6,7 +6,7 @@ MomTriesToBuySomething:: ; fcfec
and a
ret nz
xor a
ld [wdc18], a
ld [wWhichMomItemSet], a
call CheckBalance_MomItem2
ret nc
call Mom_GiveItemOrDoll
@ -26,10 +26,10 @@ MomTriesToBuySomething:: ; fcfec
.ASMFunction: ; fd017
call MomBuysItem_DeductFunds
call Mom_GetScriptPointer
ld a, [wdc18]
ld a, [wWhichMomItemSet]
and a
jr nz, .ok
ld hl, wdc17
ld hl, wWhichMomItem
inc [hl]
.ok
ld a, PHONE_MOM
@ -52,7 +52,7 @@ MomTriesToBuySomething:: ; fcfec
; fd044
CheckBalance_MomItem2: ; fd044
ld a, [wdc17]
ld a, [wWhichMomItem]
cp 10
jr nc, .nope
call GetItemFromMom
@ -82,12 +82,12 @@ CheckBalance_MomItem2: ; fd044
inc hl
ld [hl], (2300 % $100) ; $fc
.loop
ld de, wdc19
ld de, MomItemTriggerBalance
ld bc, wMomsMoney
callba CompareMoney
jr z, .exact
jr nc, .less_than
call Functionfd099
call .AddMoney
jr .loop
.less_than
@ -95,17 +95,16 @@ CheckBalance_MomItem2: ; fd044
ret
.exact
call Functionfd099
call .AddMoney
ld a, 5
call RandomRange
inc a
ld [wdc18], a
ld [wWhichMomItemSet], a
scf
ret
; fd099
Functionfd099: ; fd099
ld de, wdc19
.AddMoney
ld de, MomItemTriggerBalance
ld bc, hMoneyTemp
callba AddMoney
ret
@ -183,7 +182,7 @@ Mom_GetScriptPointer: ; fd0eb (3f:50eb)
GetItemFromMom: ; fd117
ld a, [wdc18]
ld a, [wWhichMomItemSet]
and a
jr z, .zero
dec a
@ -191,7 +190,7 @@ GetItemFromMom: ; fd117
jr .GetFromList1
.zero
ld a, [wdc17]
ld a, [wWhichMomItem]
cp 10 ; length of MomItems_2
jr c, .ok
xor a

View File

@ -18,7 +18,7 @@ UnknownScript_0x506c8: ; 0x506c8
iftrue UnknownScript_0x506e5
randomwildmon
startbattle
returnafterbattle
reloadmapafterbattle
end
; 0x506e5

View File

@ -3,18 +3,15 @@ INCLUDE "includes.asm"
SECTION "NULL", ROM0[0]
NULL::
INCLUDE "rst.asm"
INCLUDE "interrupts.asm"
SECTION "Header", ROM0[$100]
Start::
nop
jp _Start
SECTION "Home", ROM0[$150]
INCLUDE "home/init.asm"
@ -40,7 +37,6 @@ INCLUDE "home/handshake.asm"
INCLUDE "home/game_time.asm"
INCLUDE "home/map.asm"
Function2d43:: ; 2d43
; Inexplicably empty.
; Seen in PredefPointers.
@ -50,29 +46,26 @@ Function2d43:: ; 2d43
ret
; 2d54
INCLUDE "home/farcall.asm"
INCLUDE "home/predef.asm"
INCLUDE "home/window.asm"
Function2e4e:: ; 2e4e
; Unreferenced.
scf
ret
; 2e50
INCLUDE "home/flag.asm"
Function2ebb:: ; 2ebb
ld a, [wc2cc]
; unreferenced
ld a, [wMonStatusFlags]
bit 1, a
ret z
ld a, [hJoyDown]
bit 1, a ; B_BUTTON
bit B_BUTTON_F, a
ret
; 2ec6
@ -88,14 +81,14 @@ xor_a_dec_a:: ; 2ec8
; 2ecb
Function2ecb:: ; 2ecb
; unreferenced
push hl
ld hl, wc2cc
ld hl, wMonStatusFlags
bit 1, [hl]
pop hl
ret
; 2ed3
DisableSpriteUpdates:: ; 0x2ed3
; disables overworld sprite updating?
xor a
@ -119,10 +112,8 @@ EnableSpriteUpdates:: ; 2ee4
ret
; 2ef6
INCLUDE "home/string.asm"
IsInJohto:: ; 2f17
; Return 0 if the player is in Johto, and 1 in Kanto.
@ -157,17 +148,14 @@ IsInJohto:: ; 2f17
ret
; 2f3e
ret_2f3e:: ; 2f3e
ret
; 2f3f
INCLUDE "home/item.asm"
INCLUDE "home/random.asm"
INCLUDE "home/sram.asm"
; Register aliases
_hl_:: ; 2fec
@ -179,10 +167,8 @@ _de_:: ; 2fed
ret
; 2fef
INCLUDE "home/double_speed.asm"
ClearSprites:: ; 300b
; Erase OAM data
ld hl, Sprites
@ -209,10 +195,8 @@ HideSprites:: ; 3016
ret
; 3026
INCLUDE "home/copy2.asm"
LoadTileMapToTempTileMap:: ; 309d
; Load TileMap into TempTileMap
ld a, [rSVBK]
@ -252,7 +236,6 @@ LoadTempTileMapToTileMap:: ; 30bf
ret
; 30d6
CopyName1:: ; 30d6
; Copies the name from de to StringBuffer2
ld hl, StringBuffer2
@ -305,10 +288,8 @@ SkipNames:: ; 0x30f4
ret
; 0x30fe
INCLUDE "home/math.asm"
PrintLetterDelay:: ; 313d
; Wait before printing the next letter.
@ -392,7 +373,6 @@ PrintLetterDelay:: ; 313d
ret
; 318c
CopyDataUntil:: ; 318c
; Copy [hl .. bc) to de.
@ -412,7 +392,6 @@ CopyDataUntil:: ; 318c
ret
; 0x3198
PrintNum:: ; 3198
ld a, [hROMBank]
push af
@ -426,7 +405,6 @@ PrintNum:: ; 3198
ret
; 31a4
MobilePrintNum:: ; 31a4
ld a, [hROMBank]
push af
@ -440,7 +418,6 @@ MobilePrintNum:: ; 31a4
ret
; 31b0
FarPrintText:: ; 31b0
ld [hBuffer], a
ld a, [hROMBank]
@ -455,7 +432,6 @@ FarPrintText:: ; 31b0
ret
; 31be
CallPointerAt:: ; 31be
ld a, [hROMBank]
push af
@ -474,7 +450,6 @@ CallPointerAt:: ; 31be
ret
; 31cd
QueueScript:: ; 31cd
; Push pointer hl in the current bank to wQueuedScriptBank.
ld a, [hROMBank]
@ -489,7 +464,6 @@ FarQueueScript:: ; 31cf
ret
; 31db
StringCmp:: ; 31db
; Compare c bytes at de and hl.
; Return z if they all match.
@ -504,7 +478,6 @@ StringCmp:: ; 31db
ret
; 0x31e4
CompareLong:: ; 31e4
; Compare bc bytes at de and hl.
; Return carry if they all match.
@ -529,7 +502,6 @@ CompareLong:: ; 31e4
ret
; 31f3
ClearBGPalettes:: ; 31f3
call ClearPalettes
WaitBGMap:: ; 31f6
@ -560,14 +532,12 @@ WaitBGMap2:: ; 0x3200
ret
; 0x3218
IsCGB:: ; 3218
ld a, [hCGB]
and a
ret
; 321c
ApplyTilemap:: ; 321c
ld a, [hCGB]
and a
@ -685,7 +655,6 @@ endr
ret
; 32f9
SetPalettes:: ; 32f9
; Inits the Palettes
; depending on the system the monochromes palettes or color palettes
@ -709,7 +678,6 @@ SetPalettes:: ; 32f9
ret
; 3317
ClearPalettes:: ; 3317
; Make all palettes white
@ -747,7 +715,6 @@ ClearPalettes:: ; 3317
ret
; 333e
GetMemSGBLayout:: ; 333e
ld b, SCGB_RAM
GetSGBLayout:: ; 3340
@ -765,7 +732,6 @@ GetSGBLayout:: ; 3340
predef_jump Predef_LoadSGBLayout ; LoadSGBLayout
; 334e
SetHPPal:: ; 334e
; Set palette for hp bar pixel length e at hl.
call GetHPPal
@ -773,7 +739,6 @@ SetHPPal:: ; 334e
ret
; 3353
GetHPPal:: ; 3353
; Get palette for hp bar pixel length e in d.
@ -788,7 +753,6 @@ GetHPPal:: ; 3353
ret
; 335f
CountSetBits:: ; 0x335f
; Count the number of set bits in b bytes starting from hl.
; Return in a, c and [wd265].
@ -815,7 +779,6 @@ CountSetBits:: ; 0x335f
ret
; 0x3376
GetWeekday:: ; 3376
ld a, [CurDay]
.mod
@ -825,10 +788,8 @@ GetWeekday:: ; 3376
ret
; 3380
INCLUDE "home/pokedex_flags.asm"
NamesPointers:: ; 33ab
dba PokemonNames
dba MoveNames
@ -904,7 +865,6 @@ endr
ret
; 3411
GetNthString:: ; 3411
; Return the address of the
; ath string starting from hl.
@ -925,7 +885,6 @@ GetNthString:: ; 3411
ret
; 3420
GetBasePokemonName:: ; 3420
; Discards gender (Nidoran).
@ -951,7 +910,6 @@ GetBasePokemonName:: ; 3420
; 343b
GetPokemonName:: ; 343b
; Get Pokemon name wd265.
@ -991,7 +949,6 @@ endr
ret
; 3468
GetItemName:: ; 3468
; Get item name wd265.
@ -1016,7 +973,6 @@ GetItemName:: ; 3468
ret
; 3487
GetTMHMName:: ; 3487
; Get TM/HM name by item id wd265.
@ -1100,7 +1056,6 @@ GetTMHMName:: ; 3487
db "@"
; 34df
IsHM:: ; 34df
cp HM01
jr c, .NotHM
@ -1111,7 +1066,6 @@ IsHM:: ; 34df
ret
; 34e7
IsHMMove:: ; 34e7
ld hl, .HMMoves
ld de, 1
@ -1128,7 +1082,6 @@ IsHMMove:: ; 34e7
db -1
; 34f8
GetMoveName:: ; 34f8
push hl
@ -1145,7 +1098,6 @@ GetMoveName:: ; 34f8
ret
; 350c
ScrollingMenu:: ; 350c
call CopyMenuData2
ld a, [hROMBank]
@ -1212,7 +1164,6 @@ Function354b:: ; 354b joypad
ret
; 3567
HandleStoneQueue:: ; 3567
ld a, [hROMBank]
push af
@ -1358,7 +1309,6 @@ endr
ret
; 3600
CheckTrainerBattle2:: ; 3600
ld a, [hROMBank]
@ -1373,7 +1323,6 @@ CheckTrainerBattle2:: ; 3600
ret
; 360d
CheckTrainerBattle:: ; 360d
; Check if any trainer on the map sees the player and wants to battle.
@ -1493,7 +1442,6 @@ LoadTrainer_continue:: ; 367e
ret
; 36a5
FacingPlayerDistance_bc:: ; 36a5
push de
@ -1504,7 +1452,6 @@ FacingPlayerDistance_bc:: ; 36a5
ret
; 36ad
FacingPlayerDistance:: ; 36ad
; Return carry if the sprite at bc is facing the player,
; and its distance in d.
@ -1575,7 +1522,6 @@ FacingPlayerDistance:: ; 36ad
ret
; 36f5
CheckTrainerFlag:: ; 36f5
push bc
ld hl, OBJECT_MAP_OBJECT_INDEX
@ -1601,7 +1547,6 @@ CheckTrainerFlag:: ; 36f5
ret
; 3718
PrintWinLossText:: ; 3718
ld a, [BattleType]
cp BATTLETYPE_CANLOSE
@ -1629,8 +1574,6 @@ PrintWinLossText:: ; 3718
ret
; 3741
IsAPokemon:: ; 3741
; Return carry if species a is not a Pokemon.
and a
@ -1649,7 +1592,6 @@ IsAPokemon:: ; 3741
ret
; 3750
DrawBattleHPBar:: ; 3750
; Draw an HP bar d tiles long at hl
; Fill it up to e pixels
@ -1711,7 +1653,6 @@ DrawBattleHPBar:: ; 3750
ret
; 3786
PrepMonFrontpic:: ; 3786
ld a, $1
ld [wBoxAlignment], a
@ -1741,10 +1682,8 @@ _PrepMonFrontpic:: ; 378b
ret
; 37b6
INCLUDE "home/cry.asm"
PrintLevel:: ; 382d
; Print TempMonLevel at hl
@ -1777,7 +1716,6 @@ Function3842:: ; 3842
jp PrintNum
; 384d
Function384d:: ; 384d
ld hl, wListMoves_MoveIndicesBuffer
ld c, a
@ -1787,7 +1725,6 @@ Function384d:: ; 384d
ret
; 3856
GetBaseData:: ; 3856
push bc
push de
@ -1845,7 +1782,6 @@ GetBaseData:: ; 3856
ret
; 389c
GetCurNick:: ; 389c
ld a, [CurPartyMon]
ld hl, PartyMonNicknames
@ -1871,7 +1807,6 @@ GetNick:: ; 38a2
ret
; 38bb
PrintBCDNumber:: ; 38bb
; function to print a BCD (Binary-coded decimal) number
; de = address of BCD number
@ -1973,7 +1908,6 @@ GetPartyLocation:: ; 3927
jp AddNTimes
; 392d
Function392d:: ; 392d
push hl
ld a, b
@ -1991,7 +1925,6 @@ Function392d:: ; 392d
ret
; 3945
INCLUDE "home/battle.asm"
Function3b0c:: ; 3b0c
@ -2015,8 +1948,6 @@ Function3b0c:: ; 3b0c
ret
; 3b2a
_InitSpriteAnimStruct:: ; 3b2a
ld [wSpriteAnimIDBuffer], a
@ -2035,7 +1966,6 @@ _InitSpriteAnimStruct:: ; 3b2a
ret
; 3b3c
ReinitSpriteAnimFrame:: ; 3b3c
ld [wSpriteAnimIDBuffer], a
@ -2054,11 +1984,9 @@ ReinitSpriteAnimFrame:: ; 3b3c
ret
; 3b4e
INCLUDE "home/audio.asm"
INCLUDE "home/mobile.asm"
Function3eea:: ; 3eea
push hl
push bc

View File

@ -397,7 +397,7 @@ EnterMapMusic:: ; 3d03
push af
xor a
ld [wc2c1], a
ld [wDontPlayMapMusicOnReload], a
ld de, MUSIC_BICYCLE
ld a, [PlayerState]
cp PLAYER_BIKE
@ -422,7 +422,7 @@ EnterMapMusic:: ; 3d03
; 3d2f
TryRestartMapMusic:: ; 3d2f
ld a, [wc2c1]
ld a, [wDontPlayMapMusicOnReload]
and a
jr z, RestartMapMusic
xor a
@ -431,7 +431,7 @@ TryRestartMapMusic:: ; 3d2f
call PlayMusic
call DelayFrame
xor a
ld [wc2c1], a
ld [wDontPlayMapMusicOnReload], a
ret
; 3d47

View File

@ -22,17 +22,17 @@ Reset:: ; 150
_Start:: ; 16e
cp $11
jr z, .asm_175
jr z, .cgb
xor a
jr .asm_177
jr .load
.asm_175
.cgb
ld a, $1
.asm_177
.load
ld [hCGB], a
ld a, $1
ld [$ffea], a
ld [hFFEA], a
; 17d
@ -69,29 +69,29 @@ Init:: ; 17d
ld [rLCDC], a
; Clear WRAM bank 0
ld hl, $c000
ld bc, $d000 - $c000
.asm_1b1
ld hl, wc000
ld bc, wd000 - wc000
.ByteFill
ld [hl], 0
inc hl
dec bc
ld a, b
or c
jr nz, .asm_1b1
jr nz, .ByteFill
ld sp, Stack
; Clear HRAM
ld a, [hCGB]
push af
ld a, [$ffea]
ld a, [hFFEA]
push af
xor a
ld hl, $ff80
ld bc, $ffff - $ff80
ld hl, HRAM_START
ld bc, HRAM_END - HRAM_START
call ByteFill
pop af
ld [$ffea], a
ld [hFFEA], a
pop af
ld [hCGB], a

View File

@ -20,10 +20,10 @@ DMATransfer:: ; 15d8
UpdateBGMapBuffer:: ; 15e3
; Copy [$ffdc] 16x8 tiles from BGMapBuffer
; Copy [hFFDC] 16x8 tiles from BGMapBuffer
; to bg map addresses in BGMapBufferPtrs.
; [$ffdc] must be even since this is done in pairs.
; [hFFDC] must be even since this is done in pairs.
; Return carry on success.
@ -76,11 +76,11 @@ rept 2
endr
; We've done 2 16x8 blocks
ld a, [$ffdc]
ld a, [hFFDC]
rept 2
dec a
endr
ld [$ffdc], a
ld [hFFDC], a
jr nz, .next

View File

@ -1,8 +1,9 @@
HRAM_START EQU $ff80
hPushOAM EQU $ff80
hROMBankBackup EQU $ff8a
hBuffer EQU $ff8b
hFF8C EQU $ff8c
hRTCDayHi EQU $ff8d
hRTCDayLo EQU $ff8e
hRTCHours EQU $ff8f
@ -34,7 +35,7 @@ hInMenu EQU $ffaa
hPrinter EQU $ffac
hFillBox EQU $ffad
hMoveMon EQU $ffae
hMapObjectIndexBuffer EQU $ffaf
hObjectStructIndexBuffer EQU $ffb0
@ -114,3 +115,7 @@ hCGB EQU $ffe6
hSGB EQU $ffe7
hDMATransfer EQU $ffe8
hMobile EQU $ffe9
hFFEA EQU $ffea
hClockResetTrigger EQU $ffeb
HRAM_END EQU $ffff

View File

@ -1842,7 +1842,7 @@ HealHP_SFX_GFX: ; f1db (3:71db)
ld bc, SCREEN_WIDTH * 2
call AddNTimes
ld a, $2
ld [wd10a], a
ld [wWhichHPBar], a
predef_jump AnimateHPBar
UseItem_SelectMon: ; f1f9 (3:71f9)

View File

@ -618,9 +618,9 @@ startbattle: macro
db startbattle_command
endm
enum returnafterbattle_command
returnafterbattle: macro
db returnafterbattle_command
enum reloadmapafterbattle_command
reloadmapafterbattle: macro
db reloadmapafterbattle_command
endm
enum catchtutorial_command
@ -833,9 +833,9 @@ playmapmusic: macro
db playmapmusic_command
endm
enum reloadmapmusic_command
reloadmapmusic: macro
db reloadmapmusic_command
enum dontrestartmapmusic_command
dontrestartmapmusic: macro
db dontrestartmapmusic_command
endm
enum cry_command

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