Commit Graph

318 Commits

Author SHA1 Message Date
Rangi
fbe82a7fe0 Note which labels are only needed for locating banks (relevant to issue #485) 2018-06-12 23:29:15 -04:00
mid-kid
5e9c785b3f Merge branch 'master' of https://github.com/pret/pokecrystal 2018-06-04 11:05:53 +02:00
mid-kid
17087489c6 Miscellaneous fixes in the use of _command constants. 2018-06-01 09:04:36 +02:00
Rangi
d5fff8aa96 Constants for PC menu indexes
'db  ' -> 'db '
2018-05-18 22:18:00 -04:00
mid-kid
c82deab86f fix-various-little-things
A compilation of suggestions from the discord that don't deserve
separate commits and are not questionable at all™.
2018-05-05 09:19:04 +02:00
Rangi
7307fc8dce Use constants for bit/set/res more 2018-04-05 11:44:02 -04:00
Rangi
81306889e3 Merge branch 'master' of https://github.com/pret/pokecrystal 2018-04-04 23:56:40 -04:00
mid-kid
d3cc861d33 Fix snake_case filenames
Renamed a bunch of files, most of them one-off functions, to better fit
the general snake_case naming scheme. Also renamed some awfully long filenames.
2018-04-04 22:26:07 +02:00
mid-kid
81fff9bb80 Fix file permissions
I have no idea why this was a thing (do people store this repo on FAT32
flash drives or something?), but quite a bit of files had a permission
of 755. This isn't really a problem, but it's inconsistent and weird.
2018-04-01 17:05:10 +02:00
mid-kid
0d9241889f Organize the engine/ directory, take 3
Renamed `title` to `movies`.
Moved some functions from `engine/routines/` to their fitting
directories, and cleaned up the base `engine/` directory.
Moved `engine/pokemon/tmhm.asm` back to `engine/items/`.

Made a new subdirectory:
* engine/tilesets: Contains all map-related graphics routines.
2018-03-25 16:18:33 +02:00
Rangi
0447ee0cf9 Relabel some map-related WRAM
wMisc -> {wSurroundingTiles, wBoxPartialData, wLink_c608}
wOverworldMap -> {wOverworldMapBlocks, wHallOfFamePokemonList}
2018-03-19 11:36:14 -04:00
mid-kid
baa0dc5a96 Organize the engine/ directory
This is an informed attempt at reorganizing the engine/ directory by
creating categorized subdirectories, in order to make it easier to
navigate and find things.

The directories created are as follows:
* engine/game: Contains all "minigames", things like the unown puzzle
and slot machine.
* engine/gfx: Contains all handling of graphics. From loading palettes
to playing animations.
* engine/link: Contains all multiplayer functionality.
* engine/menu: Contains all generic/misc. menus and menu code.
Other, more specialized menus are in their own subdirectories (pokedex,
pokegear, party menu, etc).
* engine/overworld: Contains all handling of the overworld. From loading
and connecting maps to wild encounters and the scripting engine.
* engine/pokegear: In the same vein as engine/pokedex, except it could
use some more splitting up.
* engine/pokemon: Contains everything related to manipulating pokemon
data. From the pokemon storage system to evolution and mail.
* engine/printer: Contains everything related to printing things as well
as the printer communication.
* engine/title: Contains intro sequences, title screens and credits.
2018-03-13 13:21:40 +01:00
Rangi
7e9dbde549 HOF_MASTER_COUNT EQU 200 2018-03-04 00:27:22 -05:00
Rangi
bde9ffff6e Improve some code labels 2018-03-02 19:39:16 -05:00
Rangi
43b5f90457 Replace "Map<MapName>Signpost<#>Script" labels 2018-02-27 19:33:38 -05:00
Rangi
5959548c01 Document HOF Master bug (close #494) 2018-02-26 11:51:16 -05:00
Rangi
335c2699f0 Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
#	constants/map_constants.asm
#	constants/wram_constants.asm
#	data/radio/oaks_pkmn_talk_routes.asm
#	data/radio/pnp_hidden_places.asm
#	engine/battle/core.asm
#	engine/breeding.asm
#	engine/phone/phone_scripts.asm
#	engine/radio.asm
#	maps/BattleTower1F.asm
#	maps/OlivineLighthouse2F.asm
#	maps/OlivineLighthouse6F.asm
#	maps/PokemonFanClub.asm
#	maps/RadioTower1F.asm
#	maps/RadioTower2F.asm
#	maps/Route30BerryHouse.asm
#	maps/Route34IlexForestGate.asm
#	maps/Route36NationalParkGate.asm
#	maps/RuinsOfAlphKabutoChamber.asm
#	maps/RuinsOfAlphResearchCenter.asm
#	maps/VermilionPort.asm
#	maps/VictoryRoad.asm
2018-02-25 20:39:54 -05:00
Rangi
f964d04a87 * loadmenuheader -> loadmenu (ead103d)
* objectface -> turnobject (c834bda)
2018-02-25 20:05:37 -05:00
Rangi
60add76ee7 * Remove rept 4 (fa3192e)
* FindGreaterThanThatLevel -> FindAboveLevel (132fe46)
* More meaningful egg group names (0eeb00d)
2018-02-25 19:23:01 -05:00
mid-kid
3d34f5a5a3 Label wPokemonWithdrawDepositParameter of RemoveMonFromPartyOrBox
It takes a clearly different parameter, completely unrelated and
different in function to PC_DEPOSIT and PC_WITHDRAW.
2018-02-22 21:36:14 +01:00
mid-kid
a22343d32c Fix TRUE/FALSE constants for CalcMonStats 2018-02-22 18:12:43 +01:00
mid-kid
e8bc86d1fe Pkmn -> Mon
Since we're aiming for consistency across the codebase, I believe it
includes a uniform way to refer to the creatures this game consists of
in the labels of the code.
The only exceptions to this rule are labels referring to things named
through the use of the <PK><MN> or <PKMN> characters, in which case PKMN
is used.

Most of this was already consistent enough™, I just picked the
convention with the most occurences and fixed the outliers.
2018-02-22 17:39:06 +01:00
mid-kid
23b773d5c2 Label some daycare-related functions 2018-02-14 11:51:47 +01:00
Rangi
bc3cc69749 Consistent "X percent [+/- Y]" order 2018-02-04 21:21:34 -05:00
Rangi
d6b00d0cc1 Sync code with wiki 2018-02-04 13:16:40 -05:00
Rangi
6c405e3859 Keep specials files together 2018-02-04 12:03:31 -05:00
Rangi
885080f213 "chances" → "probabilities", since other files use that term and "changes" exists right next to it 2018-02-04 11:46:53 -05:00
Rangi
73ea7c6326 Macro factors out sine code, just like sine data, since it's used 5 times 2018-02-03 21:11:55 -05:00
Rangi
32ed487a47 Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
#	audio/engine.asm
#	constants/gfx_constants.asm
#	constants/map_data_constants.asm
#	constants/pokemon_data_constants.asm
#	constants/sprite_constants.asm
#	constants/wram_constants.asm
#	data/maps/data.asm
#	engine/battle/ai/scoring.asm
#	engine/battle/core.asm
#	engine/battle/effect_commands.asm
#	engine/battle/misc.asm
#	engine/battle_anims/getpokeballwobble.asm
#	engine/breeding.asm
#	engine/buy_sell_toss.asm
#	engine/decorations.asm
#	engine/events/battle_tower/battle_tower.asm
#	engine/events/battle_tower/rules.asm
#	engine/events/buena.asm
#	engine/events/bug_contest/contest_2.asm
#	engine/events/daycare.asm
#	engine/events/dratini.asm
#	engine/events/halloffame.asm
#	engine/events/happiness_egg.asm
#	engine/events/kurt.asm
#	engine/events/lucky_number.asm
#	engine/events/magnet_train.asm
#	engine/events/overworld.asm
#	engine/events/pokerus/pokerus.asm
#	engine/events/print_unown.asm
#	engine/events/print_unown_2.asm
#	engine/events/unown_walls.asm
#	engine/item_effects.asm
#	engine/link.asm
#	engine/mon_menu.asm
#	engine/player_object.asm
#	engine/routines/playslowcry.asm
#	engine/scripting.asm
#	engine/search.asm
#	engine/search2.asm
#	engine/specials.asm
#	engine/start_menu.asm
#	engine/timeset.asm
#	home/battle_vars.asm
#	home/map.asm
#	maps/GoldenrodUndergroundSwitchRoomEntrances.asm
#	maps/IlexForest.asm
#	maps/KrissHouse2F.asm
#	maps/Route39Barn.asm
#	mobile/mobile_12_2.asm
#	mobile/mobile_40.asm
#	mobile/mobile_5f.asm
#	wram.asm
2018-02-03 19:42:56 -05:00
Rangi
6ff2cb20e6 map → map_id; map_def → map; map_data → map_attributes 2018-02-03 17:11:55 -05:00
Rangi
e32e5212af use "x + -1" not "x +- 1"
(TODO: use "x - 1" once rgbds allows it)
2018-02-02 22:55:38 -05:00
Rangi
45373ec601 sine_wave macro parameterizes table size, not frequency ("amplitude" was an incorrect comment) 2018-02-02 22:45:42 -05:00
Rangi
c834bdadf2 spriteface → objectface, consistent with the other script commands 2018-02-02 21:50:43 -05:00
Rangi
aa8db1632c Remove checkmorn/checkday/checknite macros 2018-02-02 21:20:13 -05:00
Rangi
68d855c213 Script commands don't have underscores 2018-02-02 21:09:17 -05:00
Rangi
b2970e75f4 SCENE_DEFAULT=0 and SCENE_FINISHED=1 (generic constants for a common scene pattern) 2018-02-01 15:06:06 -05:00
Rangi
fcfe77bc3d Meaningful scene constant names
(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
2018-02-01 13:03:21 -05:00
Rangi
a17623d96b Add scene ID constants (TODO: meaningful names) 2018-01-31 23:16:51 -05:00
Rangi
7d6e82ef1c NPC trade constants don't all just start with TRADE_ 2018-01-31 21:16:57 -05:00
Rangi
6e00101b89 Comment values of special pointers, same as predefs 2018-01-30 14:55:27 -05:00
luckytyphlosion
4a3384ab09 wSpritesEnd -> wVirtualOAMEnd. 2018-01-30 14:55:20 -05:00
luckytyphlosion
0b45e2e846 Fix wVirtualOAM labels, part 2. 2018-01-30 14:52:46 -05:00
Rangi
f5ba69f5e5 Sync documentation with code 2018-01-26 14:36:59 -05:00
Rangi
6ebe45e41f Move event data to data/events/ 2018-01-25 22:19:24 -05:00
Rangi
95fd05744d Remove "UnusedSpecial_" prefixes too 2018-01-24 11:20:41 -05:00
Rangi
d719d318e8 Remove Special_ prefix from special routines (close #478) 2018-01-24 11:17:05 -05:00
Rangi
132fe46925 Rename some routines to avoid conflicts when removing "Special_" prefixes 2018-01-24 11:12:02 -05:00
Rangi
505a6595bc EVENT_TEMPORARY_UNTIL_MAP_RELOAD_[1-8] (close issue #481) 2018-01-24 10:46:49 -05:00
luckytyphlosion
a1951cefc0 Prefix wram labels with w, part 2. 2018-01-23 17:39:09 -05:00
Rangi
ead103d2c6 MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440) 2018-01-23 16:08:43 -05:00
Rangi
7c0553b2d2 x is the standard temp variable 2018-01-23 10:56:36 -05:00
Rangi
0261bd2ff5 Daisy offers "grooming", not "massage" 2018-01-23 00:11:23 -05:00
Rangi
363d8b9242 KrissHouse → PlayersHouse 2018-01-22 19:10:09 -05:00
Rangi
efe6981a0d Add daily+weekly bit flags (close issue #429) 2018-01-22 15:59:24 -05:00
Rangi
3a7f518de4 wStatusFlags/2 bit constants 2018-01-22 15:40:43 -05:00
Rangi
4d8528f903 More engine flag constants 2018-01-22 14:34:55 -05:00
Rangi
125d51b3b2 More engine bit flag constants 2018-01-22 13:57:44 -05:00
Rangi
e135091f09 Day-Care bit flags 2018-01-22 13:18:23 -05:00
Rangi
7cef012335 wUnlockedUnowns engine flag constants
Use local labels for "End"ings
2018-01-22 13:00:35 -05:00
Remy Oukaour
05382d3e3c PARTY_LENGTH; MON_NAME; sgb_border.bin 2018-01-20 12:25:55 -05:00
Remy Oukaour
8127d1fbcf Rename BATTLETOWER_NROF constants 2018-01-20 12:05:16 -05:00
Remy Oukaour
a3beba1e64 Use Japanese charmap definitions in strings 2018-01-18 20:49:17 -05:00
Remy Oukaour
23f2c056e8 Heal machine jumptable index constants 2018-01-18 00:57:06 -05:00
Remy Oukaour
6d20cf3e80 "CryHeader" → "Cry"; "Cry" → "MonCry" 2018-01-16 23:47:45 -05:00
Remy Oukaour
bf074f3598 map_header → map_def; map_header_2 → map_data 2018-01-16 23:25:00 -05:00
Remy Oukaour
7b3de85a06 Avoid "+- 1" at every maskbits 2018-01-16 17:27:50 -05:00
Remy Oukaour
8048082114 Remove Predef_ prefix from routines listed in PredefPointers 2018-01-16 14:39:28 -05:00
Remy Oukaour
9180362211 Move code out of gfx/ (close #474) 2018-01-15 11:06:32 -05:00
Remy Oukaour
9bb584798e _Special_BugContestJudging → _BugContestJudging; HOF_Predef_AnimateFrontpic → Predef_HOF_AnimateFrontpic (close #473) 2018-01-15 10:55:44 -05:00
Remy Oukaour
14c8cf5b48 Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR #452)
# Conflicts:
#	data/player_names.asm
#	engine/battle/menu.asm
#	engine/billspc.asm
#	engine/billspctop.asm
#	engine/buy_sell_toss.asm
#	engine/decorations.asm
#	engine/delete_save_change_clock.asm
#	engine/events/buena.asm
#	engine/events/elevator.asm
#	engine/events/kurt.asm
#	engine/events/mom.asm
#	engine/events/move_tutor.asm
#	engine/events/pokecenter_pc.asm
#	engine/events/pokepic.asm
#	engine/events/std_scripts.asm
#	engine/events/unown_walls.asm
#	engine/init_gender.asm
#	engine/intro_menu.asm
#	engine/mail.asm
#	engine/main_menu.asm
#	engine/mart.asm
#	engine/menu_2.asm
#	engine/mon_menu.asm
#	engine/pack.asm
#	engine/slot_machine.asm
#	engine/start_menu.asm
#	home/menu.asm
#	maps/CeladonDeptStore6F.asm
#	maps/CeladonGameCornerPrizeRoom.asm
#	maps/DragonShrine.asm
#	maps/EarlsPokemonAcademy.asm
#	maps/GoldenrodCity.asm
#	maps/GoldenrodDeptStore6F.asm
#	maps/GoldenrodGameCorner.asm
#	maps/GoldenrodPokeComCenter2FMobile.asm
#	mobile/mobile_12.asm
#	mobile/mobile_12_2.asm
#	mobile/mobile_22.asm
#	mobile/mobile_22_2.asm
#	mobile/mobile_40.asm
#	mobile/mobile_45.asm
#	mobile/mobile_45_sprite_engine.asm
#	mobile/mobile_46.asm
#	mobile/mobile_5c.asm
#	mobile/mobile_5f.asm
#	mobile/mobile_menu.asm
2018-01-14 23:43:51 -05:00
Remy Oukaour
dfcca93b45 Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (resolve PR #460)
# Conflicts:
#	engine/battle/core.asm
#	engine/save.asm
2018-01-14 23:00:22 -05:00
Remy Oukaour
5c28d05bb4 Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)
# Conflicts:
#	data/items/descriptions.asm
#	data/sprite_anims/framesets.asm
#	engine/crystal_colors.asm
#	engine/events/kurt.asm
#	engine/events/special.asm
#	engine/events/std_scripts.asm
#	engine/events_3.asm
#	engine/item_effects.asm
#	engine/namingscreen.asm
#	engine/scripting.asm
#	engine/stats_screen.asm
#	engine/trade_animation.asm
#	home/audio.asm
#	main.asm
#	maps/BattleTower1F.asm
#	maps/BattleTowerBattleRoom.asm
#	maps/BurnedTowerB1F.asm
#	maps/ElmsLab.asm
#	maps/GoldenrodDeptStore5F.asm
#	maps/GoldenrodUnderground.asm
#	maps/HallOfFame.asm
#	maps/MahoganyTown.asm
#	maps/ManiasHouse.asm
#	maps/MobileBattleRoom.asm
#	maps/MobileTradeRoomMobile.asm
#	maps/RadioTower2F.asm
#	maps/Route35NationalParkGate.asm
#	maps/Route36NationalParkGate.asm
#	maps/Route39Farmhouse.asm
#	tilesets/palette_maps.asm
2018-01-14 22:56:36 -05:00
Remy Oukaour
7a09fc9f75 GFX tile sizes in decimal 2018-01-14 19:43:35 -05:00
Remy Oukaour
eb3102200f More Battle Tower map script constants, fewer raw hex values 2018-01-14 19:26:55 -05:00
mid-kid
11d67567d2 Use constants for menu flags
Added a bunch of constants for the bitflags of each kind of menu. Some
are slightly vague or too long, but I'm not sure how to else name them.
2018-01-14 11:59:56 +01:00
Remy Oukaour
2ab60fa8a4 menu_coords macro for (x1, y1, x2, y2) order (see issue #440) 2018-01-13 16:38:14 -05:00
Remy Oukaour
f1e1b26138 More gfx/**/*.pal files 2018-01-12 14:54:00 -05:00
Remy Oukaour
d83aefb30a Use more constants in scripts 2018-01-12 02:27:42 -05:00
Remy Oukaour
af4001132e Break up engine/events_3.asm 2018-01-11 23:50:44 -05:00
Remy Oukaour
177341425c Use charmap frame characters 2018-01-11 21:14:35 -05:00
Remy Oukaour
17f34cb29c Disambiguate some uses of wcf64/5/6 2018-01-11 15:36:11 -05:00
Remy Oukaour
94d6a32721 Use maskbits some more 2018-01-11 14:27:19 -05:00
Remy Oukaour
b45f89f80c More constants and data tables 2018-01-11 01:45:27 -05:00
Remy Oukaour
cc8dac5a22 Use constants and data for Unown chamber events 2018-01-11 00:25:14 -05:00
Remy Oukaour
0a3b251dcb Arrays end with -1, not $ff 2018-01-10 22:53:42 -05:00
Remy Oukaour
28d5169a11 maskbits <count> +- 1 2018-01-10 14:03:11 -05:00
Remy Oukaour
bc79f17b9d More maskbits 2018-01-10 13:59:07 -05:00
Remy Oukaour
417937cffc Resolve #461 2018-01-10 13:47:57 -05:00
Remy Oukaour
16eb97ae9c Constant swap explains this Battle Tower bug 2018-01-10 02:55:44 -05:00
Remy Oukaour
cc0fd6e12c CRYSTAL11 → _CRYSTAL11 2018-01-09 17:26:40 -05:00
Remy Oukaour
ce50d1b2cb Clearer Battle Tower code 2018-01-09 16:55:11 -05:00
Remy Oukaour
11556196ba Consistent sine wave code formatting 2018-01-09 16:39:36 -05:00
Adelaide Walter
6c5cd7a963 Simplify comments per Rangi's rec. 2018-01-08 23:07:46 -05:00
Remy Oukaour
bdd3a55333 Organize mobile/battle_tower_*.asm data and code 2018-01-06 18:53:30 -05:00
Adelaide Walter
ce985a09a7 Document switches to BANK(sScratch) via xor a 2018-01-04 16:51:50 -05:00
Adelaide Walter
fb422e8d9c Use BANK for hardcoded WRAM banks preceding FarCopyWRAM/GetFarWRAMByte calls. 2018-01-04 14:53:50 -05:00
Adelaide Walter
9d0ba6bfd3 Use BANK for hardcoded WRAM banks (except where bankswitches appear unnecessary). 2018-01-03 19:12:45 -05:00
Adelaide Walter
51106cccd0 Scrub WRAM addresses from comments & use WRAM1_Begin where appropriate. 2018-01-03 00:19:54 -05:00
xCrystal
aa9a0a900d No more mobile EQUS ret (replace with Stubbed_ + ret) 2018-01-02 20:00:14 +01:00
xCrystal
d7970f749a Consistent predef function names 2018-01-02 18:49:25 +01:00
xCrystal
b4a49351c1 Finish consistent Special function names 2018-01-02 17:47:58 +01:00
xCrystal
f1ea15bbfe Consolidate Special function names 2018-01-02 17:13:57 +01:00
xCrystal
6f0b81504d More unreferenced labels cleanup 2018-01-02 16:04:21 +01:00
xCrystal
7a24703398 Clean up Predef function names 2018-01-02 15:05:14 +01:00
xCrystal
9a3088e50c Clean up XXX comments for unused content 2018-01-02 13:26:18 +01:00
xCrystal
37369d1ae0 Rename Pals labels in WRAM bank 5 2018-01-01 20:09:53 +01:00
xCrystal
6e12a51503 Use more palette(s) constants 2018-01-01 20:09:53 +01:00
yenatch
92fba8821c
Merge pull request #450 from roukaour/master
Constants for TextBoxFlags
2017-12-30 21:32:45 -05:00
Remy Oukaour
f01434f2c0 bgrows → * BG_MAP_WIDTH
No dims macro
2017-12-29 18:59:50 -05:00
xCrystal
def3b60493 Clean up .Jumptable: spaces 2017-12-29 13:52:42 +01:00
Remy Oukaour
b9a68fec25 Consistent if/else/endc (matches rept/endr) and DEF (matches BANK/HIGH/LOW) 2017-12-28 22:13:39 -05:00
Remy Oukaour
4c35f3ac85 Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
#	macros/scripts/maps.asm
2017-12-28 20:56:21 -05:00
xCrystal
50fc9c3389 endm -> ENDM 2017-12-28 22:31:16 +01:00
Remy Oukaour
bb005694b3 Avoid unused labels 2017-12-28 14:42:56 -05:00
xCrystal
731311cb15 Update Magikarp length documentation 2017-12-28 16:42:57 +01:00
xCrystal
333524f0be Lowercase v for VRAM addresses 2017-12-28 13:32:33 +01:00
xCrystal
9457679af8 Prefix engine_flags wram addresses with w 2017-12-28 13:15:46 +01:00
Remy Oukaour
86fd37af16 Move events/ to engine/events/ 2017-12-27 00:09:12 -05:00