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synced 2024-11-16 11:27:33 -08:00
Add scene ID constants (TODO: meaningful names)
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@ -40,6 +40,7 @@ INCLUDE "constants/pokemon_data_constants.asm"
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INCLUDE "constants/printer_constants.asm"
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INCLUDE "constants/radio_constants.asm"
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INCLUDE "constants/scgb_constants.asm"
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INCLUDE "constants/scene_constants.asm"
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INCLUDE "constants/script_constants.asm"
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INCLUDE "constants/serial_constants.asm"
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INCLUDE "constants/sfx_constants.asm"
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388
constants/scene_constants.asm
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388
constants/scene_constants.asm
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@ -0,0 +1,388 @@
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; wPokecenter2FSceneID
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const_def
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const SCENE_POKECENTER2F_0
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const SCENE_POKECENTER2F_1
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const SCENE_POKECENTER2F_2
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const SCENE_POKECENTER2F_3
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const SCENE_POKECENTER2F_4
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const SCENE_POKECENTER2F_5
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; wTradeCenterSceneID
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const_def
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const SCENE_TRADECENTER_0
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const SCENE_TRADECENTER_1
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; wColosseumSceneID
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const_def
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const SCENE_COLOSSEUM_0
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const SCENE_COLOSSEUM_1
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const SCENE_COLOSSEUM_2
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; wTimeCapsuleSceneID
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const_def
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const SCENE_TIMECAPSULE_0
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const SCENE_TIMECAPSULE_1
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; wPowerPlantSceneID
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const_def
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const SCENE_POWERPLANT_0
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const SCENE_POWERPLANT_1
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; wCeruleanGymSceneID
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const_def
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const SCENE_CERULEANGYM_0
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const SCENE_CERULEANGYM_1
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; wRoute25SceneID
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const_def
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const SCENE_ROUTE25_0
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const SCENE_ROUTE25_1
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; wTrainerHouseB1FSceneID
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const_def
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const SCENE_TRAINERHOUSEB1F_0
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; wVictoryRoadGateSceneID
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const_def
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const SCENE_VICTORYROADGATE_0
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const SCENE_VICTORYROADGATE_1
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; wSaffronMagnetTrainStationSceneID
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const_def
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const SCENE_SAFFRONMAGNETTRAINSTATION_0
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; wRoute16GateSceneID
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const_def
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const SCENE_ROUTE16GATE_0
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; wRoute17Route18GateSceneID
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const_def
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const SCENE_ROUTE17ROUTE18GATE_0
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; wIndigoPlateauPokecenter1FSceneID
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const_def
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const SCENE_INDIGOPLATEAUPOKECENTER1F_0
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; wWillsRoomSceneID
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const_def
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const SCENE_WILLSROOM_0
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const SCENE_WILLSROOM_1
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; wKogasRoomSceneID
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const_def
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const SCENE_KOGASROOM_0
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const SCENE_KOGASROOM_1
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; wBrunosRoomSceneID
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const_def
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const SCENE_BRUNOSROOM_0
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const SCENE_BRUNOSROOM_1
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; wKarensRoomSceneID
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const_def
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const SCENE_KARENSROOM_0
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const SCENE_KARENSROOM_1
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; wLancesRoomSceneID
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const_def
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const SCENE_LANCESROOM_0
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const SCENE_LANCESROOM_1
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; wHallOfFameSceneID
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const_def
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const SCENE_HALLOFFAME_0
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const SCENE_HALLOFFAME_1
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; wRoute27SceneID
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const_def
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const SCENE_ROUTE27_0
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const SCENE_ROUTE27_1
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const SCENE_ROUTE27_2
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; wNewBarkTownSceneID
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const_def
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const SCENE_NEWBARKTOWN_0
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const SCENE_NEWBARKTOWN_1
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; wElmsLabSceneID
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const_def
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const SCENE_ELMSLAB_0
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const SCENE_ELMSLAB_1
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const SCENE_ELMSLAB_2
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const SCENE_ELMSLAB_3
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const SCENE_ELMSLAB_4
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const SCENE_ELMSLAB_5
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const SCENE_ELMSLAB_6
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; wPlayersHouse1FSceneID
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const_def
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const SCENE_PLAYERSHOUSE1F_0
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const SCENE_PLAYERSHOUSE1F_1
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; wRoute29SceneID
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const_def
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const SCENE_ROUTE29_0
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const SCENE_ROUTE29_1
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; wCherrygroveCitySceneID
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const_def
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const SCENE_CHERRYGROVECITY_0
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const SCENE_CHERRYGROVECITY_1
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; wMrPokemonsHouseSceneID
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const_def
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const SCENE_MRPOKEMONSHOUSE_0
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const SCENE_MRPOKEMONSHOUSE_1
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; wRoute32SceneID
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const_def
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const SCENE_ROUTE32_0
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const SCENE_ROUTE32_1
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const SCENE_ROUTE32_2
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; wRoute35NationalParkGateSceneID
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const_def
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const SCENE_ROUTE35NATIONALPARKGATE_0
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const SCENE_ROUTE35NATIONALPARKGATE_1
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const SCENE_ROUTE35NATIONALPARKGATE_2
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; wRoute36SceneID
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const_def
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const SCENE_ROUTE36_0
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const SCENE_ROUTE36_1
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; wRoute36NationalParkGateSceneID
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const_def
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const SCENE_ROUTE36NATIONALPARKGATE_0
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const SCENE_ROUTE36NATIONALPARKGATE_1
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const SCENE_ROUTE36NATIONALPARKGATE_2
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; wAzaleaTownSceneID
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const_def
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const SCENE_AZALEATOWN_0
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const SCENE_AZALEATOWN_1
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const SCENE_AZALEATOWN_2
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; wGoldenrodGymSceneID
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const_def
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const SCENE_GOLDENRODGYM_0
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const SCENE_GOLDENRODGYM_1
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; wGoldenrodMagnetTrainStationSceneID
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const_def
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const SCENE_GOLDENRODMAGNETTRAINSTATION_0
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; wGoldenrodPokecenter1FSceneID
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const_def
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const SCENE_GOLDENRODPOKECENTER1F_0
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; wOlivineCitySceneID
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const_def
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const SCENE_OLIVINECITY_0
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const SCENE_OLIVINECITY_1
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; wEcruteakTinTowerEntranceSceneID
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const_def
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const SCENE_ECRUTEAKTINTOWERENTRANCE_0
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const SCENE_ECRUTEAKTINTOWERENTRANCE_1
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; wWiseTriosRoomSceneID
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const_def
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const SCENE_WISETRIOSROOM_0
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const SCENE_WISETRIOSROOM_1
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; wEcruteakPokecenter1FSceneID
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const_def
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const SCENE_ECRUTEAKPOKECENTER1F_0
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const SCENE_ECRUTEAKPOKECENTER1F_1
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; wEcruteakGymSceneID
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const_def
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const SCENE_ECRUTEAKGYM_0
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const SCENE_ECRUTEAKGYM_1
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; wMahoganyTownSceneID
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const_def
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const SCENE_MAHOGANYTOWN_0
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const SCENE_MAHOGANYTOWN_1
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; wRoute42SceneID
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const_def
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const SCENE_ROUTE42_0
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const SCENE_ROUTE42_1
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; wCianwoodCitySceneID
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const_def
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const SCENE_CIANWOODCITY_0
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const SCENE_CIANWOODCITY_1
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; wBattleTower1FSceneID
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const_def
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const SCENE_BATTLETOWER1F_0
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const SCENE_BATTLETOWER1F_1
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; wBattleTowerBattleRoomSceneID
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const_def
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const SCENE_BATTLETOWERBATTLEROOM_0
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const SCENE_BATTLETOWERBATTLEROOM_1
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; wBattleTowerElevatorSceneID
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const_def
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const SCENE_BATTLETOWERELEVATOR_0
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const SCENE_BATTLETOWERELEVATOR_1
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; wBattleTowerHallwaySceneID
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const_def
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const SCENE_BATTLETOWERHALLWAY_0
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const SCENE_BATTLETOWERHALLWAY_1
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; wRoute43GateSceneID
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const_def
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const SCENE_ROUTE43GATE_0
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const SCENE_ROUTE43GATE_1
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; wMountMoonSceneID
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const_def
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const SCENE_MOUNTMOON_0
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const SCENE_MOUNTMOON_1
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; wSproutTower3FSceneID
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const_def
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const SCENE_SPROUTTOWER3F_0
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const SCENE_SPROUTTOWER3F_1
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; wTinTower1FSceneID
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const_def
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const SCENE_TINTOWER1F_0
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const SCENE_TINTOWER1F_1
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; wBurnedTower1FSceneID
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const_def
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const SCENE_BURNEDTOWER1F_0
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const SCENE_BURNEDTOWER1F_1
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const SCENE_BURNEDTOWER1F_2
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; wBurnedTowerB1FSceneID
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const_def
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const SCENE_BURNEDTOWERB1F_0
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const SCENE_BURNEDTOWERB1F_1
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; wRadioTower5FSceneID
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const_def
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const SCENE_RADIOTOWER5F_0
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const SCENE_RADIOTOWER5F_1
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const SCENE_RADIOTOWER5F_2
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; wRuinsOfAlphOutsideSceneID
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const_def
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const SCENE_RUINSOFALPHOUTSIDE_0
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const SCENE_RUINSOFALPHOUTSIDE_1
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; wRuinsOfAlphResearchCenterSceneID
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const_def
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const SCENE_RUINSOFALPHRESEARCHCENTER_0
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const SCENE_RUINSOFALPHRESEARCHCENTER_1
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; wRuinsOfAlphHoOhChamberSceneID
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const_def
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const SCENE_RUINSOFALPHHOOHCHAMBER_0
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const SCENE_RUINSOFALPHHOOHCHAMBER_1
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; wRuinsOfAlphKabutoChamberSceneID
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const_def
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const SCENE_RUINSOFALPHKABUTOCHAMBER_0
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const SCENE_RUINSOFALPHKABUTOCHAMBER_1
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; wRuinsOfAlphOmanyteChamberSceneID
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const_def
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const SCENE_RUINSOFALPHOMANYTECHAMBER_0
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const SCENE_RUINSOFALPHOMANYTECHAMBER_1
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; wRuinsOfAlphAerodactylChamberSceneID
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const_def
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const SCENE_RUINSOFALPHAERODACTYLCHAMBER_0
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const SCENE_RUINSOFALPHAERODACTYLCHAMBER_1
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; wRuinsOfAlphInnerChamberSceneID
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const_def
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const SCENE_RUINSOFALPHINNERCHAMBER_0
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const SCENE_RUINSOFALPHINNERCHAMBER_1
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; wMahoganyMart1FSceneID
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const_def
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const SCENE_MAHOGANYMART1F_0
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const SCENE_MAHOGANYMART1F_1
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; wTeamRocketBaseB1FSceneID
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const_def
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const SCENE_TEAMROCKETBASEB1F_0
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; wTeamRocketBaseB2FSceneID
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const_def
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const SCENE_TEAMROCKETBASEB2F_0
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const SCENE_TEAMROCKETBASEB2F_1
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const SCENE_TEAMROCKETBASEB2F_2
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const SCENE_TEAMROCKETBASEB2F_3
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; wTeamRocketBaseB3FSceneID
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const_def
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const SCENE_TEAMROCKETBASEB3F_0
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const SCENE_TEAMROCKETBASEB3F_1
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const SCENE_TEAMROCKETBASEB3F_2
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const SCENE_TEAMROCKETBASEB3F_3
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; wGoldenrodUndergroundSwitchRoomEntrancesSceneID
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const_def
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const SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_0
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const SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_1
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; wVictoryRoadSceneID
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const_def
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const SCENE_VICTORYROAD_0
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const SCENE_VICTORYROAD_1
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; wDragonsDenB1FSceneID
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const_def
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const SCENE_DRAGONSDENB1F_0
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const SCENE_DRAGONSDENB1F_1
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; wDragonShrineSceneID
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const_def
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const SCENE_DRAGONSHRINE_0
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const SCENE_DRAGONSHRINE_1
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; wOlivinePortSceneID
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const_def
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const SCENE_OLIVINEPORT_0
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const SCENE_OLIVINEPORT_1
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; wVermilionPortSceneID
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const_def
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const SCENE_VERMILIONPORT_0
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const SCENE_VERMILIONPORT_1
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; wFastShip1FSceneID
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const_def
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const SCENE_FASTSHIP1F_0
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const SCENE_FASTSHIP1F_1
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const SCENE_FASTSHIP1F_2
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; wFastShipB1FSceneID
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const_def
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const SCENE_FASTSHIPB1F_0
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const SCENE_FASTSHIPB1F_1
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; wMountMoonSquareSceneID
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const_def
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const SCENE_MOUNTMOONSQUARE_0
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const SCENE_MOUNTMOONSQUARE_1
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; wMobileTradeRoomMobileSceneID
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const_def
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const SCENE_MOBILETRADEROOMMOBILE_0
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const SCENE_MOBILETRADEROOMMOBILE_1
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; wMobileBattleRoomSceneID
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const_def
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const SCENE_MOBILEBATTLEROOM_0
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const SCENE_MOBILEBATTLEROOM_1
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@ -41,8 +41,8 @@ MapScenes:: ; 4d01e
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scene_def GOLDENROD_MAGNET_TRAIN_STATION, wGoldenrodMagnetTrainStationSceneID
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scene_def GOLDENROD_POKECENTER_1F, wGoldenrodPokecenter1FSceneID
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scene_def OLIVINE_CITY, wOlivineCitySceneID
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scene_def ROUTE_34, wRoute34SceneID
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scene_def ROUTE_34_ILEX_FOREST_GATE, wRoute34IlexForestGateSceneID
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scene_def ROUTE_34, wRoute34SceneID ; unused
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scene_def ROUTE_34_ILEX_FOREST_GATE, wRoute34IlexForestGateSceneID ; unused
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scene_def ECRUTEAK_TIN_TOWER_ENTRANCE, wEcruteakTinTowerEntranceSceneID
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scene_def WISE_TRIOS_ROOM, wWiseTriosRoomSceneID
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scene_def ECRUTEAK_POKECENTER_1F, wEcruteakPokecenter1FSceneID
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@ -54,7 +54,7 @@ MapScenes:: ; 4d01e
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scene_def BATTLE_TOWER_BATTLE_ROOM, wBattleTowerBattleRoomSceneID
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scene_def BATTLE_TOWER_ELEVATOR, wBattleTowerElevatorSceneID
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scene_def BATTLE_TOWER_HALLWAY, wBattleTowerHallwaySceneID
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scene_def BATTLE_TOWER_OUTSIDE, wBattleTowerOutsideSceneID
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scene_def BATTLE_TOWER_OUTSIDE, wBattleTowerOutsideSceneID ; unused
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scene_def ROUTE_43_GATE, wRoute43GateSceneID
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scene_def MOUNT_MOON, wMountMoonSceneID
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scene_def SPROUT_TOWER_3F, wSproutTower3FSceneID
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@ -74,7 +74,7 @@ MapScenes:: ; 4d01e
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scene_def TEAM_ROCKET_BASE_B2F, wTeamRocketBaseB2FSceneID
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scene_def TEAM_ROCKET_BASE_B3F, wTeamRocketBaseB3FSceneID
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scene_def GOLDENROD_UNDERGROUND_SWITCH_ROOM_ENTRANCES, wGoldenrodUndergroundSwitchRoomEntrancesSceneID
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scene_def SILVER_CAVE_ROOM_3, wSilverCaveRoom3SceneID
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scene_def SILVER_CAVE_ROOM_3, wSilverCaveRoom3SceneID ; unused
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scene_def VICTORY_ROAD, wVictoryRoadSceneID
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scene_def DRAGONS_DEN_B1F, wDragonsDenB1FSceneID
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scene_def DRAGON_SHRINE, wDragonShrineSceneID
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@ -356,7 +356,7 @@ BugContestResults_DidNotLeaveMons
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waitbutton
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BugContestResults_CleanUp
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closetext
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setscene 0
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setscene SCENE_ROUTE36NATIONALPARKGATE_0
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setmapscene ROUTE_35_NATIONAL_PARK_GATE, 0
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setevent EVENT_BUG_CATCHING_CONTESTANT_1A
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setevent EVENT_BUG_CATCHING_CONTESTANT_2A
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@ -14,9 +14,9 @@
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AzaleaTown_MapScripts:
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db 3 ; scene scripts
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scene_script .DummyScene0
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scene_script .DummyScene1
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scene_script .DummyScene2
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scene_script .DummyScene0 ; SCENE_AZALEATOWN_0
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scene_script .DummyScene1 ; SCENE_AZALEATOWN_1
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scene_script .DummyScene2 ; SCENE_AZALEATOWN_2
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db 1 ; callbacks
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callback MAPCALLBACK_NEWMAP, .Flypoint
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@ -100,7 +100,7 @@ AzaleaTownRivalBattleScript:
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applymovement AZALEATOWN_SILVER, AzaleaTownRivalBattleExitMovement
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playsound SFX_EXIT_BUILDING
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disappear AZALEATOWN_SILVER
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setscene 0
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setscene SCENE_AZALEATOWN_0
|
||||
waitsfx
|
||||
playmapmusic
|
||||
end
|
||||
@ -168,7 +168,7 @@ AzaleaTownCelebiScene:
|
||||
setflag ENGINE_FOREST_IS_RESTLESS
|
||||
clearevent EVENT_ILEX_FOREST_LASS
|
||||
setevent EVENT_ROUTE_34_ILEX_FOREST_GATE_LASS
|
||||
setscene 0
|
||||
setscene SCENE_AZALEATOWN_0
|
||||
closetext
|
||||
end
|
||||
|
||||
@ -467,9 +467,9 @@ AzaleaTown_MapEvents:
|
||||
warp_event 2, 11, 4, ILEX_FOREST_AZALEA_GATE
|
||||
|
||||
db 3 ; coord events
|
||||
coord_event 5, 10, 1, AzaleaTownRivalBattleScene1
|
||||
coord_event 5, 11, 1, AzaleaTownRivalBattleScene2
|
||||
coord_event 9, 6, 2, AzaleaTownCelebiScene
|
||||
coord_event 5, 10, SCENE_AZALEATOWN_1, AzaleaTownRivalBattleScene1
|
||||
coord_event 5, 11, SCENE_AZALEATOWN_1, AzaleaTownRivalBattleScene2
|
||||
coord_event 9, 6, SCENE_AZALEATOWN_2, AzaleaTownCelebiScene
|
||||
|
||||
db 9 ; bg events
|
||||
bg_event 19, 9, BGEVENT_READ, AzaleaTownSign
|
||||
|
@ -7,8 +7,8 @@
|
||||
|
||||
BattleTower1F_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .Scene0
|
||||
scene_script .Scene1
|
||||
scene_script .Scene0 ; SCENE_BATTLETOWER1F_0
|
||||
scene_script .Scene1 ; SCENE_BATTLETOWER1F_1
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -36,7 +36,7 @@ BattleTower1F_MapScripts:
|
||||
writebyte BATTLETOWERACTION_06
|
||||
special BattleTowerAction
|
||||
.SkipEverything:
|
||||
setscene 1
|
||||
setscene SCENE_BATTLETOWER1F_1
|
||||
.Scene1:
|
||||
end
|
||||
|
||||
@ -79,10 +79,10 @@ Script_ChooseChallenge: ; 0x9e40f
|
||||
writetext Text_SaveBeforeEnteringBattleRoom
|
||||
yesorno
|
||||
iffalse Script_Menu_ChallengeExplanationCancel
|
||||
setscene 0
|
||||
setscene SCENE_BATTLETOWER1F_0
|
||||
special TryQuickSave
|
||||
iffalse Script_Menu_ChallengeExplanationCancel
|
||||
setscene 1
|
||||
setscene SCENE_BATTLETOWER1F_1
|
||||
writebyte BATTLETOWERACTION_SET_EXPLANATION_READ ; set 1, [sBattleTowerSaveFileFlags]
|
||||
special BattleTowerAction
|
||||
special BattleTowerRoomMenu
|
||||
@ -103,9 +103,9 @@ Script_ResumeBattleTowerChallenge:
|
||||
special BattleTowerAction
|
||||
Script_WalkToBattleTowerElevator:
|
||||
musicfadeout MUSIC_NONE, 8
|
||||
setmapscene BATTLE_TOWER_BATTLE_ROOM, 0
|
||||
setmapscene BATTLE_TOWER_ELEVATOR, 0
|
||||
setmapscene BATTLE_TOWER_HALLWAY, 0
|
||||
setmapscene BATTLE_TOWER_BATTLE_ROOM, SCENE_BATTLETOWERBATTLEROOM_0
|
||||
setmapscene BATTLE_TOWER_ELEVATOR, SCENE_BATTLETOWERELEVATOR_0
|
||||
setmapscene BATTLE_TOWER_HALLWAY, SCENE_BATTLETOWERHALLWAY_0
|
||||
follow BATTLETOWER1F_RECEPTIONIST, PLAYER
|
||||
applymovement BATTLETOWER1F_RECEPTIONIST, MovementData_BattleTower1FWalkToElevator
|
||||
writebyte BATTLETOWERACTION_0A
|
||||
@ -206,10 +206,10 @@ continue:
|
||||
writetext Text_SaveBeforeReentry
|
||||
yesorno
|
||||
iffalse Script_Menu_ChallengeExplanationCancel
|
||||
setscene 0
|
||||
setscene SCENE_BATTLETOWER1F_0
|
||||
special TryQuickSave
|
||||
iffalse Script_Menu_ChallengeExplanationCancel
|
||||
setscene 1
|
||||
setscene SCENE_BATTLETOWER1F_1
|
||||
writebyte BATTLETOWERACTION_06
|
||||
special BattleTowerAction
|
||||
writebyte BATTLETOWERACTION_12
|
||||
|
@ -4,15 +4,15 @@
|
||||
|
||||
BattleTowerBattleRoom_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .EnterBattleRoom
|
||||
scene_script .DummyScene
|
||||
scene_script .EnterBattleRoom ; SCENE_BATTLETOWERBATTLEROOM_0
|
||||
scene_script .DummyScene ; SCENE_BATTLETOWERBATTLEROOM_1
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
.EnterBattleRoom: ; 0x9f419
|
||||
disappear BATTLETOWERBATTLEROOM_YOUNGSTER
|
||||
priorityjump Script_BattleRoom
|
||||
setscene 1
|
||||
setscene SCENE_BATTLETOWERBATTLEROOM_1
|
||||
.DummyScene:
|
||||
end
|
||||
|
||||
|
@ -3,14 +3,14 @@
|
||||
|
||||
BattleTowerElevator_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .Scene0
|
||||
scene_script .Scene1
|
||||
scene_script .Scene0 ; SCENE_BATTLETOWERELEVATOR_0
|
||||
scene_script .Scene1 ; SCENE_BATTLETOWERELEVATOR_1
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
.Scene0:
|
||||
priorityjump .RideElevator
|
||||
setscene 1
|
||||
setscene SCENE_BATTLETOWERELEVATOR_1
|
||||
|
||||
.Scene1:
|
||||
end
|
||||
|
@ -3,14 +3,14 @@
|
||||
|
||||
BattleTowerHallway_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .Scene0
|
||||
scene_script .Scene1
|
||||
scene_script .Scene0 ; SCENE_BATTLETOWERHALLWAY_0
|
||||
scene_script .Scene1 ; SCENE_BATTLETOWERHALLWAY_1
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
.Scene0:
|
||||
priorityjump .ChooseBattleRoom
|
||||
setscene 1
|
||||
setscene SCENE_BATTLETOWERHALLWAY_1
|
||||
.Scene1:
|
||||
end
|
||||
|
||||
|
@ -3,8 +3,8 @@
|
||||
|
||||
BrunosRoom_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .LockDoor
|
||||
scene_script .DummyScene
|
||||
scene_script .LockDoor ; SCENE_BRUNOSROOM_0
|
||||
scene_script .DummyScene ; SCENE_BRUNOSROOM_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_TILES, .BrunosRoomDoors
|
||||
@ -35,7 +35,7 @@ BrunosRoom_MapScripts:
|
||||
changeblock 4, 14, $2a ; wall
|
||||
reloadmappart
|
||||
closetext
|
||||
setscene 1
|
||||
setscene SCENE_BRUNOSROOM_1
|
||||
setevent EVENT_BRUNOS_ROOM_ENTRANCE_CLOSED
|
||||
waitsfx
|
||||
end
|
||||
|
@ -7,9 +7,9 @@
|
||||
|
||||
BurnedTower1F_MapScripts:
|
||||
db 3 ; scene scripts
|
||||
scene_script .EusineScene
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene2
|
||||
scene_script .EusineScene ; SCENE_BURNEDTOWER1F_0
|
||||
scene_script .DummyScene1 ; SCENE_BURNEDTOWER1F_1
|
||||
scene_script .DummyScene2 ; SCENE_BURNEDTOWER1F_2
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_TILES, .HoleAndLadder
|
||||
@ -44,7 +44,7 @@ BurnedTower1F_MapScripts:
|
||||
waitbutton
|
||||
closetext
|
||||
moveobject BURNEDTOWER1F_EUSINE, 9, 14
|
||||
setscene 1
|
||||
setscene SCENE_BURNEDTOWER1F_1
|
||||
end
|
||||
|
||||
BurnedTowerRivalBattleScript:
|
||||
@ -96,7 +96,7 @@ BurnedTowerRivalBattleScript:
|
||||
writetext BurnedTowerSilver_AfterText1
|
||||
waitbutton
|
||||
closetext
|
||||
setscene 2
|
||||
setscene SCENE_BURNEDTOWER1F_2
|
||||
setevent EVENT_RIVAL_BURNED_TOWER
|
||||
special FadeOutMusic
|
||||
pause 15
|
||||
@ -295,7 +295,7 @@ BurnedTower1F_MapEvents:
|
||||
warp_event 7, 15, 6, BURNED_TOWER_B1F
|
||||
|
||||
db 1 ; coord events
|
||||
coord_event 11, 9, 1, BurnedTowerRivalBattleScript
|
||||
coord_event 11, 9, SCENE_BURNEDTOWER1F_1, BurnedTowerRivalBattleScript
|
||||
|
||||
db 2 ; bg events
|
||||
bg_event 8, 7, BGEVENT_ITEM, BurnedTower1FHiddenEther
|
||||
|
@ -11,8 +11,8 @@
|
||||
|
||||
BurnedTowerB1F_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene0 ; SCENE_BURNEDTOWERB1F_0
|
||||
scene_script .DummyScene1 ; SCENE_BURNEDTOWERB1F_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_TILES, .LadderCallback
|
||||
@ -79,11 +79,11 @@ ReleaseTheBeasts:
|
||||
disappear BURNEDTOWERB1F_SUICUNE1
|
||||
waitsfx
|
||||
special RestartMapMusic
|
||||
setscene 1
|
||||
setscene SCENE_BURNEDTOWERB1F_1
|
||||
setevent EVENT_RELEASED_THE_BEASTS
|
||||
special InitRoamMons
|
||||
setmapscene ECRUTEAK_GYM, 1
|
||||
setmapscene CIANWOOD_CITY, 1
|
||||
setmapscene ECRUTEAK_GYM, SCENE_ECRUTEAKGYM_1
|
||||
setmapscene CIANWOOD_CITY, SCENE_CIANWOODCITY_1
|
||||
clearevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
|
||||
setevent EVENT_ECRUTEAK_GYM_GRAMPS
|
||||
clearevent EVENT_ECRUTEAK_CITY_GRAMPS
|
||||
@ -94,7 +94,7 @@ ReleaseTheBeasts:
|
||||
changeblock 6, 14, $1b ; ladder
|
||||
reloadmappart
|
||||
closetext
|
||||
setscene 1
|
||||
setscene SCENE_BURNEDTOWERB1F_1
|
||||
end
|
||||
|
||||
BurnedTowerB1FEusine:
|
||||
@ -245,7 +245,7 @@ BurnedTowerB1F_MapEvents:
|
||||
warp_event 7, 15, 14, BURNED_TOWER_1F
|
||||
|
||||
db 1 ; coord events
|
||||
coord_event 10, 6, 0, ReleaseTheBeasts
|
||||
coord_event 10, 6, SCENE_BURNEDTOWERB1F_0, ReleaseTheBeasts
|
||||
|
||||
db 0 ; bg events
|
||||
|
||||
|
@ -8,8 +8,8 @@
|
||||
|
||||
CeruleanGym_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .GruntRunsOut
|
||||
scene_script .DummyScene0 ; SCENE_CERULEANGYM_0
|
||||
scene_script .GruntRunsOut ; SCENE_CERULEANGYM_1
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -46,9 +46,9 @@ CeruleanGym_MapScripts:
|
||||
setevent EVENT_MET_ROCKET_GRUNT_AT_CERULEAN_GYM
|
||||
clearevent EVENT_ROUTE_24_ROCKET
|
||||
clearevent EVENT_ROUTE_25_MISTY_BOYFRIEND
|
||||
setscene 0
|
||||
setmapscene ROUTE_25, 1
|
||||
setmapscene POWER_PLANT, 0
|
||||
setscene SCENE_CERULEANGYM_0
|
||||
setmapscene ROUTE_25, SCENE_ROUTE25_1
|
||||
setmapscene POWER_PLANT, SCENE_POWERPLANT_0
|
||||
waitsfx
|
||||
special RestartMapMusic
|
||||
pause 15
|
||||
|
@ -7,8 +7,8 @@
|
||||
|
||||
CherrygroveCity_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene0 ; SCENE_CHERRYGROVECITY_0
|
||||
scene_script .DummyScene1 ; SCENE_CHERRYGROVECITY_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_NEWMAP, .FlyPoint
|
||||
@ -169,7 +169,7 @@ CherrygroveSilverSceneNorth:
|
||||
spriteface PLAYER, LEFT
|
||||
applymovement CHERRYGROVECITY_SILVER, CherrygroveCity_RivalExitsStageLeft
|
||||
disappear CHERRYGROVECITY_SILVER
|
||||
setscene 0
|
||||
setscene SCENE_CHERRYGROVECITY_0
|
||||
special HealParty
|
||||
playmapmusic
|
||||
end
|
||||
@ -555,8 +555,8 @@ CherrygroveCity_MapEvents:
|
||||
warp_event 31, 11, 1, CHERRYGROVE_EVOLUTION_SPEECH_HOUSE
|
||||
|
||||
db 2 ; coord events
|
||||
coord_event 33, 6, 1, CherrygroveSilverSceneNorth
|
||||
coord_event 33, 7, 1, CherrygroveSilverSceneSouth
|
||||
coord_event 33, 6, SCENE_CHERRYGROVECITY_1, CherrygroveSilverSceneNorth
|
||||
coord_event 33, 7, SCENE_CHERRYGROVECITY_1, CherrygroveSilverSceneSouth
|
||||
|
||||
db 4 ; bg events
|
||||
bg_event 30, 8, BGEVENT_READ, CherrygroveCitySign
|
||||
|
@ -14,8 +14,8 @@
|
||||
|
||||
CianwoodCity_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene0 ; SCENE_CIANWOODCITY_0
|
||||
scene_script .DummyScene1 ; SCENE_CIANWOODCITY_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_NEWMAP, .FlyPointAndSuicune
|
||||
@ -47,9 +47,9 @@ CianwoodCitySuicuneAndEusine:
|
||||
applymovement CIANWOODCITY_SUICUNE, MovementData_0x1a00e0
|
||||
disappear CIANWOODCITY_SUICUNE
|
||||
pause 10
|
||||
setscene 0
|
||||
setscene SCENE_CIANWOODCITY_0
|
||||
clearevent EVENT_SAW_SUICUNE_ON_ROUTE_42
|
||||
setmapscene ROUTE_42, 1
|
||||
setmapscene ROUTE_42, SCENE_ROUTE42_1
|
||||
checkevent EVENT_FOUGHT_EUSINE
|
||||
iftrue .Done
|
||||
setevent EVENT_FOUGHT_EUSINE
|
||||
@ -391,7 +391,7 @@ CianwoodCity_MapEvents:
|
||||
warp_event 5, 17, 1, POKE_SEERS_HOUSE
|
||||
|
||||
db 1 ; coord events
|
||||
coord_event 11, 16, 1, CianwoodCitySuicuneAndEusine
|
||||
coord_event 11, 16, SCENE_CIANWOODCITY_1, CianwoodCitySuicuneAndEusine
|
||||
|
||||
db 8 ; bg events
|
||||
bg_event 20, 34, BGEVENT_READ, CianwoodCitySign
|
||||
|
@ -4,9 +4,9 @@
|
||||
|
||||
Colosseum_MapScripts:
|
||||
db 3 ; scene scripts
|
||||
scene_script .InitializeColosseum
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene2
|
||||
scene_script .InitializeColosseum ; SCENE_COLOSSEUM_0
|
||||
scene_script .DummyScene1 ; SCENE_COLOSSEUM_1
|
||||
scene_script .DummyScene2 ; SCENE_COLOSSEUM_2
|
||||
|
||||
db 2 ; callbacks
|
||||
callback MAPCALLBACK_OBJECTS, .SetWhichChris
|
||||
@ -35,12 +35,12 @@ Colosseum_MapScripts:
|
||||
return
|
||||
|
||||
.PreparePokecenter2F:
|
||||
setmapscene POKECENTER_2F, 2
|
||||
setmapscene POKECENTER_2F, SCENE_POKECENTER2F_2
|
||||
return
|
||||
|
||||
.InitializeAndPreparePokecenter2F:
|
||||
setscene 1
|
||||
setmapscene POKECENTER_2F, 2
|
||||
setscene SCENE_COLOSSEUM_1
|
||||
setmapscene POKECENTER_2F, SCENE_POKECENTER2F_2
|
||||
end
|
||||
|
||||
MapColosseumSignpost1Script:
|
||||
|
@ -6,8 +6,8 @@
|
||||
|
||||
DragonShrine_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DragonShrineTest
|
||||
scene_script .DummyScene
|
||||
scene_script .DragonShrineTest ; SCENE_DRAGONSHRINE_0
|
||||
scene_script .DummyScene ; SCENE_DRAGONSHRINE_1
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -163,8 +163,8 @@ DragonShrine_MapScripts:
|
||||
waitsfx
|
||||
special RestartMapMusic
|
||||
specialphonecall SPECIALCALL_MASTERBALL
|
||||
setscene 1
|
||||
setmapscene DRAGONS_DEN_B1F, 1
|
||||
setscene SCENE_DRAGONSHRINE_1
|
||||
setmapscene DRAGONS_DEN_B1F, SCENE_DRAGONSDENB1F_1
|
||||
writetext DragonShrinePlayerReceivedRisingBadgeText
|
||||
buttonsound
|
||||
writetext DragonShrineRisingBadgeExplanationText
|
||||
|
@ -11,8 +11,8 @@
|
||||
|
||||
DragonsDenB1F_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene0 ; SCENE_DRAGONSDENB1F_0
|
||||
scene_script .DummyScene1 ; SCENE_DRAGONSDENB1F_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_NEWMAP, .CheckSilver
|
||||
@ -78,7 +78,7 @@ DragonsDenB1F_ClairScene:
|
||||
pause 30
|
||||
special RestartMapMusic
|
||||
disappear DRAGONSDENB1F_CLAIR
|
||||
setscene 0
|
||||
setscene SCENE_DRAGONSDENB1F_0
|
||||
end
|
||||
|
||||
TrainerCooltrainermDarin:
|
||||
@ -412,7 +412,7 @@ DragonsDenB1F_MapEvents:
|
||||
warp_event 19, 29, 1, DRAGON_SHRINE
|
||||
|
||||
db 1 ; coord events
|
||||
coord_event 19, 30, 1, DragonsDenB1F_ClairScene
|
||||
coord_event 19, 30, SCENE_DRAGONSDENB1F_1, DragonsDenB1F_ClairScene
|
||||
|
||||
db 4 ; bg events
|
||||
bg_event 18, 24, BGEVENT_READ, MapDragonsDenB1FSignpost0Script
|
||||
|
@ -9,8 +9,8 @@
|
||||
|
||||
EcruteakGym_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .ForcedToLeave
|
||||
scene_script .DummyScene
|
||||
scene_script .ForcedToLeave ; SCENE_ECRUTEAKGYM_0
|
||||
scene_script .DummyScene ; SCENE_ECRUTEAKGYM_1
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -41,7 +41,7 @@ MortyScript_0x99d58:
|
||||
setflag ENGINE_FOGBADGE
|
||||
checkcode VAR_BADGES
|
||||
scall EcruteakGymActivateRockets
|
||||
setmapscene ECRUTEAK_TIN_TOWER_ENTRANCE, 1
|
||||
setmapscene ECRUTEAK_TIN_TOWER_ENTRANCE, SCENE_ECRUTEAKTINTOWERENTRANCE_1
|
||||
setevent EVENT_RANG_CLEAR_BELL_1
|
||||
setevent EVENT_RANG_CLEAR_BELL_2
|
||||
.FightDone:
|
||||
|
@ -7,8 +7,8 @@
|
||||
|
||||
EcruteakPokecenter1F_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .MeetBill
|
||||
scene_script .DummyScene
|
||||
scene_script .MeetBill ; SCENE_ECRUTEAKPOKECENTER1F_0
|
||||
scene_script .DummyScene ; SCENE_ECRUTEAKPOKECENTER1F_1
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -51,7 +51,7 @@ EcruteakPokecenter1F_MapScripts:
|
||||
disappear ECRUTEAKPOKECENTER1F_BILL
|
||||
clearevent EVENT_MET_BILL
|
||||
setflag ENGINE_TIME_CAPSULE
|
||||
setscene 1
|
||||
setscene SCENE_ECRUTEAKPOKECENTER1F_1
|
||||
waitsfx
|
||||
end
|
||||
|
||||
|
@ -6,8 +6,8 @@
|
||||
|
||||
EcruteakTinTowerEntrance_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene0 ; SCENE_ECRUTEAKTINTOWERENTRANCE_0
|
||||
scene_script .DummyScene1 ; SCENE_ECRUTEAKTINTOWERENTRANCE_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_OBJECTS, .InitializeSages
|
||||
@ -33,7 +33,7 @@ EcruteakTinTowerEntrance_MapScripts:
|
||||
setevent EVENT_ECRUTEAK_TIN_TOWER_ENTRANCE_WANDERING_SAGE
|
||||
checkitem CLEAR_BELL
|
||||
iftrue .NoClearBell
|
||||
setscene 0
|
||||
setscene SCENE_ECRUTEAKTINTOWERENTRANCE_0
|
||||
.NoClearBell:
|
||||
return
|
||||
|
||||
@ -98,7 +98,7 @@ SageScript_0x98062:
|
||||
writetext UnknownText_0x98250
|
||||
waitbutton
|
||||
closetext
|
||||
setscene 1
|
||||
setscene SCENE_ECRUTEAKTINTOWERENTRANCE_1
|
||||
setevent EVENT_RANG_CLEAR_BELL_2
|
||||
clearevent EVENT_RANG_CLEAR_BELL_1
|
||||
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
|
||||
@ -286,8 +286,8 @@ EcruteakTinTowerEntrance_MapEvents:
|
||||
warp_event 17, 3, 3, WISE_TRIOS_ROOM
|
||||
|
||||
db 2 ; coord events
|
||||
coord_event 4, 7, 0, EcruteakTinTowerEntrance_CoordEvent1
|
||||
coord_event 5, 7, 0, EcruteakTinTowerEntrance_CoordEvent2
|
||||
coord_event 4, 7, SCENE_ECRUTEAKTINTOWERENTRANCE_0, EcruteakTinTowerEntrance_CoordEvent1
|
||||
coord_event 5, 7, SCENE_ECRUTEAKTINTOWERENTRANCE_0, EcruteakTinTowerEntrance_CoordEvent2
|
||||
|
||||
db 0 ; bg events
|
||||
|
||||
|
@ -8,12 +8,12 @@
|
||||
|
||||
ElmsLab_MapScripts:
|
||||
db 6 ; scene scripts
|
||||
scene_script .MeetElm
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene2
|
||||
scene_script .DummyScene3
|
||||
scene_script .DummyScene4
|
||||
scene_script .DummyScene5
|
||||
scene_script .MeetElm ; SCENE_ELMSLAB_0
|
||||
scene_script .DummyScene1 ; SCENE_ELMSLAB_1
|
||||
scene_script .DummyScene2 ; SCENE_ELMSLAB_2
|
||||
scene_script .DummyScene3 ; SCENE_ELMSLAB_3
|
||||
scene_script .DummyScene4 ; SCENE_ELMSLAB_4
|
||||
scene_script .DummyScene5 ; SCENE_ELMSLAB_5
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_OBJECTS, .MoveElmCallback
|
||||
@ -39,7 +39,7 @@ ElmsLab_MapScripts:
|
||||
|
||||
.MoveElmCallback:
|
||||
checkscene
|
||||
iftrue .Skip
|
||||
iftrue .Skip ; not SCENE_ELMSLAB_0
|
||||
moveobject ELMSLAB_ELM, 3, 4
|
||||
.Skip:
|
||||
return
|
||||
@ -82,7 +82,7 @@ ElmsLab_MapScripts:
|
||||
opentext
|
||||
writetext ElmText_ChooseAPokemon
|
||||
waitbutton
|
||||
setscene 1
|
||||
setscene SCENE_ELMSLAB_1
|
||||
closetext
|
||||
end
|
||||
|
||||
@ -272,8 +272,8 @@ ElmDirectionsScript:
|
||||
closetext
|
||||
setevent EVENT_GOT_A_POKEMON_FROM_ELM
|
||||
setevent EVENT_RIVAL_CHERRYGROVE_CITY
|
||||
setscene 5
|
||||
setmapscene NEW_BARK_TOWN, 1
|
||||
setscene SCENE_ELMSLAB_5
|
||||
setmapscene NEW_BARK_TOWN, SCENE_NEWBARKTOWN_1
|
||||
end
|
||||
|
||||
ElmDescribesMrPokemonScript:
|
||||
@ -339,13 +339,13 @@ ElmAfterTheftScript:
|
||||
buttonsound
|
||||
setevent EVENT_GAVE_MYSTERY_EGG_TO_ELM
|
||||
setflag ENGINE_BUG_CONTEST_ON
|
||||
setmapscene ROUTE_29, 1
|
||||
setmapscene ROUTE_29, SCENE_ROUTE29_1
|
||||
clearevent EVENT_ROUTE_30_YOUNGSTER_JOEY
|
||||
setevent EVENT_ROUTE_30_BATTLE
|
||||
writetext ElmAfterTheftText6
|
||||
waitbutton
|
||||
closetext
|
||||
setscene 6
|
||||
setscene SCENE_ELMSLAB_6
|
||||
end
|
||||
|
||||
ElmStudyingEggScript:
|
||||
@ -477,7 +477,7 @@ AideScript_GivePotions:
|
||||
writetext AideText_AlwaysBusy
|
||||
waitbutton
|
||||
closetext
|
||||
setscene 2
|
||||
setscene SCENE_ELMSLAB_2
|
||||
end
|
||||
|
||||
AideScript_WalkBalls1:
|
||||
@ -505,7 +505,7 @@ AideScript_GiveYouBalls:
|
||||
buttonsound
|
||||
itemnotify
|
||||
closetext
|
||||
setscene 2
|
||||
setscene SCENE_ELMSLAB_2
|
||||
end
|
||||
|
||||
AideScript_ReceiveTheBalls:
|
||||
@ -560,7 +560,7 @@ CopScript:
|
||||
closetext
|
||||
applymovement ELMSLAB_OFFICER, OfficerLeavesMovement
|
||||
disappear ELMSLAB_OFFICER
|
||||
setscene 2
|
||||
setscene SCENE_ELMSLAB_2
|
||||
end
|
||||
|
||||
ElmsLabWindow:
|
||||
@ -1376,14 +1376,14 @@ ElmsLab_MapEvents:
|
||||
warp_event 5, 11, 1, NEW_BARK_TOWN
|
||||
|
||||
db 8 ; coord events
|
||||
coord_event 4, 6, 1, LabTryToLeaveScript
|
||||
coord_event 5, 6, 1, LabTryToLeaveScript
|
||||
coord_event 4, 5, 3, MeetCopScript
|
||||
coord_event 5, 5, 3, MeetCopScript2
|
||||
coord_event 4, 8, 5, AideScript_WalkPotions1
|
||||
coord_event 5, 8, 5, AideScript_WalkPotions2
|
||||
coord_event 4, 8, 6, AideScript_WalkBalls1
|
||||
coord_event 5, 8, 6, AideScript_WalkBalls2
|
||||
coord_event 4, 6, SCENE_ELMSLAB_1, LabTryToLeaveScript
|
||||
coord_event 5, 6, SCENE_ELMSLAB_1, LabTryToLeaveScript
|
||||
coord_event 4, 5, SCENE_ELMSLAB_3, MeetCopScript
|
||||
coord_event 5, 5, SCENE_ELMSLAB_3, MeetCopScript2
|
||||
coord_event 4, 8, SCENE_ELMSLAB_5, AideScript_WalkPotions1
|
||||
coord_event 5, 8, SCENE_ELMSLAB_5, AideScript_WalkPotions2
|
||||
coord_event 4, 8, SCENE_ELMSLAB_6, AideScript_WalkBalls1
|
||||
coord_event 5, 8, SCENE_ELMSLAB_6, AideScript_WalkBalls2
|
||||
|
||||
db 16 ; bg events
|
||||
bg_event 2, 1, BGEVENT_READ, ElmsLabHealingMachine
|
||||
|
@ -6,9 +6,9 @@
|
||||
|
||||
FastShip1F_MapScripts:
|
||||
db 3 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .EnterFastShip
|
||||
scene_script .DummyScene2
|
||||
scene_script .DummyScene0 ; SCENE_FASTSHIP1F_0
|
||||
scene_script .EnterFastShip ; SCENE_FASTSHIP1F_1
|
||||
scene_script .DummyScene2 ; SCENE_FASTSHIP1F_2
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -33,11 +33,11 @@ FastShip1F_MapScripts:
|
||||
clearevent EVENT_FAST_SHIP_HAS_ARRIVED
|
||||
checkevent EVENT_FAST_SHIP_FIRST_TIME
|
||||
iftrue .SkipGrandpa
|
||||
setscene 2
|
||||
setscene SCENE_FASTSHIP1F_2
|
||||
end
|
||||
|
||||
.SkipGrandpa:
|
||||
setscene 0
|
||||
setscene SCENE_FASTSHIP1F_0
|
||||
end
|
||||
|
||||
SailorScript_0x75160:
|
||||
@ -69,7 +69,7 @@ SailorScript_0x75160:
|
||||
special FadeOutPalettes
|
||||
waitsfx
|
||||
setevent EVENT_VERMILION_PORT_SAILOR_AT_GANGWAY
|
||||
setmapscene VERMILION_PORT, 1
|
||||
setmapscene VERMILION_PORT, SCENE_VERMILIONPORT_1
|
||||
warp VERMILION_PORT, 7, 17
|
||||
end
|
||||
|
||||
@ -82,7 +82,7 @@ SailorScript_0x75160:
|
||||
special FadeOutPalettes
|
||||
waitsfx
|
||||
setevent EVENT_OLIVINE_PORT_SAILOR_AT_GANGWAY
|
||||
setmapscene OLIVINE_PORT, 1
|
||||
setmapscene OLIVINE_PORT, SCENE_OLIVINEPORT_1
|
||||
warp OLIVINE_PORT, 7, 23
|
||||
end
|
||||
|
||||
@ -133,7 +133,7 @@ WorriedGrandpaSceneLeft:
|
||||
spriteface PLAYER, RIGHT
|
||||
applymovement FASTSHIP1F_GENTLEMAN, MovementData_0x75222
|
||||
disappear FASTSHIP1F_GENTLEMAN
|
||||
setscene 0
|
||||
setscene SCENE_FASTSHIP1F_0
|
||||
end
|
||||
|
||||
MovementData_0x7520e:
|
||||
@ -301,8 +301,8 @@ FastShip1F_MapEvents:
|
||||
warp_event 30, 14, 2, FAST_SHIP_B1F
|
||||
|
||||
db 2 ; coord events
|
||||
coord_event 24, 6, 2, WorriedGrandpaSceneLeft
|
||||
coord_event 25, 6, 2, WorriedGrandpaSceneRight
|
||||
coord_event 24, 6, SCENE_FASTSHIP1F_2, WorriedGrandpaSceneLeft
|
||||
coord_event 25, 6, SCENE_FASTSHIP1F_2, WorriedGrandpaSceneRight
|
||||
|
||||
db 0 ; bg events
|
||||
|
||||
|
@ -14,8 +14,8 @@
|
||||
|
||||
FastShipB1F_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene0 ; SCENE_FASTSHIPB1F_0
|
||||
scene_script .DummyScene1 ; SCENE_FASTSHIPB1F_1
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -454,8 +454,8 @@ FastShipB1F_MapEvents:
|
||||
warp_event 31, 13, 12, FAST_SHIP_1F
|
||||
|
||||
db 2 ; coord events
|
||||
coord_event 30, 7, 0, UnknownScript_0x7673c
|
||||
coord_event 31, 7, 0, UnknownScript_0x76751
|
||||
coord_event 30, 7, SCENE_FASTSHIPB1F_0, UnknownScript_0x7673c
|
||||
coord_event 31, 7, SCENE_FASTSHIPB1F_0, UnknownScript_0x76751
|
||||
|
||||
db 1 ; bg events
|
||||
bg_event 27, 9, BGEVENT_READ, FashShipB1FTrashcan
|
||||
|
@ -96,7 +96,7 @@ SailorScript_0x755f1:
|
||||
waitbutton
|
||||
closetext
|
||||
setevent EVENT_FAST_SHIP_LAZY_SAILOR
|
||||
setmapscene FAST_SHIP_B1F, 1
|
||||
setmapscene FAST_SHIP_B1F, SCENE_FASTSHIPB1F_1
|
||||
checkcode VAR_FACING
|
||||
if_equal RIGHT, UnknownScript_0x75629
|
||||
applymovement FASTSHIPCABINS_NNW_NNE_NE_SAILOR, MovementData_0x75637
|
||||
|
@ -79,7 +79,7 @@ SSAquaGranddaughterBefore:
|
||||
writetext SSAquaEntertainedGranddaughterText
|
||||
buttonsound
|
||||
setevent EVENT_VERMILION_PORT_SAILOR_AT_GANGWAY
|
||||
setmapscene FAST_SHIP_1F, 0
|
||||
setmapscene FAST_SHIP_1F, SCENE_FASTSHIP1F_0
|
||||
jump SSAquaMetalCoatAndDocking
|
||||
|
||||
SSAquaGrandpa:
|
||||
@ -92,7 +92,7 @@ SSAquaGrandpa:
|
||||
writetext SSAquaCantFindGranddaughterText
|
||||
waitbutton
|
||||
closetext
|
||||
setmapscene FAST_SHIP_1F, 0
|
||||
setmapscene FAST_SHIP_1F, SCENE_FASTSHIP1F_0
|
||||
end
|
||||
|
||||
SSAquaMetalCoatAndDocking:
|
||||
|
@ -8,8 +8,8 @@
|
||||
|
||||
GoldenrodGym_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene0 ; SCENE_GOLDENRODGYM_0
|
||||
scene_script .DummyScene1 ; SCENE_GOLDENRODGYM_1
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -33,7 +33,7 @@ WhitneyScript_0x5400c:
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_BEAT_WHITNEY
|
||||
setevent EVENT_MADE_WHITNEY_CRY
|
||||
setscene 1
|
||||
setscene SCENE_GOLDENRODGYM_1
|
||||
setevent EVENT_BEAT_BEAUTY_VICTORIA
|
||||
setevent EVENT_BEAT_BEAUTY_SAMANTHA
|
||||
setevent EVENT_BEAT_LASS_CARRIE
|
||||
@ -110,7 +110,7 @@ WhitneyCriesScript:
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement GOLDENRODGYM_LASS2, BridgetWalksAwayMovement
|
||||
setscene 0
|
||||
setscene SCENE_GOLDENRODGYM_0
|
||||
clearevent EVENT_MADE_WHITNEY_CRY
|
||||
end
|
||||
|
||||
@ -385,7 +385,7 @@ GoldenrodGym_MapEvents:
|
||||
warp_event 3, 17, 1, GOLDENROD_CITY
|
||||
|
||||
db 1 ; coord events
|
||||
coord_event 8, 5, 1, WhitneyCriesScript
|
||||
coord_event 8, 5, SCENE_GOLDENRODGYM_1, WhitneyCriesScript
|
||||
|
||||
db 2 ; bg events
|
||||
bg_event 1, 15, BGEVENT_READ, GoldenrodGymStatue
|
||||
|
@ -4,7 +4,7 @@
|
||||
|
||||
GoldenrodMagnetTrainStation_MapScripts:
|
||||
db 1 ; scene scripts
|
||||
scene_script .DummyScene
|
||||
scene_script .DummyScene ; SCENE_GOLDENRODMAGNETTRAINSTATION_0
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -172,7 +172,7 @@ GoldenrodMagnetTrainStation_MapEvents:
|
||||
warp_event 11, 5, 3, SAFFRON_MAGNET_TRAIN_STATION
|
||||
|
||||
db 1 ; coord events
|
||||
coord_event 11, 6, 0, Script_ArriveFromSaffron
|
||||
coord_event 11, 6, SCENE_GOLDENRODMAGNETTRAINSTATION_0, Script_ArriveFromSaffron
|
||||
|
||||
db 0 ; bg events
|
||||
|
||||
|
@ -812,8 +812,8 @@ GoldenrodPokecenter1F_MapEvents:
|
||||
warp_event 0, 7, 1, POKECENTER_2F
|
||||
|
||||
db 2 ; coord events
|
||||
coord_event 3, 7, 0, GoldenrodPokecenter1F_GSBallSceneLeft
|
||||
coord_event 4, 7, 0, GoldenrodPokecenter1F_GSBallSceneRight
|
||||
coord_event 3, 7, SCENE_GOLDENRODPOKECENTER1F_0, GoldenrodPokecenter1F_GSBallSceneLeft
|
||||
coord_event 4, 7, SCENE_GOLDENRODPOKECENTER1F_0, GoldenrodPokecenter1F_GSBallSceneRight
|
||||
|
||||
db 0 ; bg events
|
||||
|
||||
|
@ -46,8 +46,8 @@ ENDM
|
||||
|
||||
GoldenrodUndergroundSwitchRoomEntrances_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene0 ; SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_0
|
||||
scene_script .DummyScene1 ; SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_TILES, .UpdateDoorPositions
|
||||
@ -130,7 +130,7 @@ UndergroundSilverScene1:
|
||||
applymovement GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER, UndergroundSilverRetreatMovement1
|
||||
playsound SFX_EXIT_BUILDING
|
||||
disappear GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER
|
||||
setscene 1
|
||||
setscene SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_1
|
||||
waitsfx
|
||||
playmapmusic
|
||||
end
|
||||
@ -149,7 +149,7 @@ UndergroundSilverScene2:
|
||||
applymovement GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER, UndergroundSilverRetreatMovement2
|
||||
playsound SFX_EXIT_BUILDING
|
||||
disappear GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER
|
||||
setscene 1
|
||||
setscene SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_1
|
||||
waitsfx
|
||||
playmapmusic
|
||||
end
|
||||
@ -158,7 +158,7 @@ UndergroundSilverBattleScript:
|
||||
checkevent EVENT_RIVAL_BURNED_TOWER
|
||||
iftrue .Continue
|
||||
setevent EVENT_RIVAL_BURNED_TOWER
|
||||
setmapscene BURNED_TOWER_1F, 1
|
||||
setmapscene BURNED_TOWER_1F, SCENE_BURNEDTOWER1F_1
|
||||
.Continue:
|
||||
playmusic MUSIC_RIVAL_ENCOUNTER
|
||||
opentext
|
||||
@ -943,8 +943,8 @@ GoldenrodUndergroundSwitchRoomEntrances_MapEvents:
|
||||
warp_event 21, 29, 13, GOLDENROD_CITY
|
||||
|
||||
db 2 ; coord events
|
||||
coord_event 19, 4, 0, UndergroundSilverScene1
|
||||
coord_event 19, 5, 0, UndergroundSilverScene2
|
||||
coord_event 19, 4, SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_0, UndergroundSilverScene1
|
||||
coord_event 19, 5, SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_0, UndergroundSilverScene2
|
||||
|
||||
db 6 ; bg events
|
||||
bg_event 16, 1, BGEVENT_READ, Switch1Script
|
||||
|
@ -3,8 +3,8 @@
|
||||
|
||||
HallOfFame_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .EnterHallOfFame
|
||||
scene_script .DummyScene
|
||||
scene_script .EnterHallOfFame ; SCENE_HALLOFFAME_0
|
||||
scene_script .DummyScene ; SCENE_HALLOFFAME_1
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -26,7 +26,7 @@ HallOfFame_MapScripts:
|
||||
closetext
|
||||
spriteface HALLOFFAME_LANCE, UP
|
||||
applymovement PLAYER, HallOfFame_SlowlyApproachMachine
|
||||
setscene 1
|
||||
setscene SCENE_HALLOFFAME_1
|
||||
pause 15
|
||||
writebyte HEALMACHINE_HALL_OF_FAME
|
||||
special HealMachineAnim
|
||||
@ -36,7 +36,7 @@ HallOfFame_MapScripts:
|
||||
clearevent EVENT_RED_IN_MT_SILVER
|
||||
setevent EVENT_OLIVINE_PORT_SPRITES_BEFORE_HALL_OF_FAME
|
||||
clearevent EVENT_OLIVINE_PORT_SPRITES_AFTER_HALL_OF_FAME
|
||||
setmapscene SPROUT_TOWER_3F, 1
|
||||
setmapscene SPROUT_TOWER_3F, SCENE_SPROUTTOWER3F_1
|
||||
special HealParty
|
||||
checkevent EVENT_GOT_SS_TICKET_FROM_ELM
|
||||
iftrue .SkipPhoneCall
|
||||
|
@ -8,7 +8,7 @@
|
||||
|
||||
IndigoPlateauPokecenter1F_MapScripts:
|
||||
db 1 ; scene scripts
|
||||
scene_script .DummyScene
|
||||
scene_script .DummyScene ; SCENE_INDIGOPLATEAUPOKECENTER1F_0
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_NEWMAP, .PrepareElite4
|
||||
@ -17,12 +17,12 @@ IndigoPlateauPokecenter1F_MapScripts:
|
||||
end
|
||||
|
||||
.PrepareElite4:
|
||||
setmapscene WILLS_ROOM, 0
|
||||
setmapscene KOGAS_ROOM, 0
|
||||
setmapscene BRUNOS_ROOM, 0
|
||||
setmapscene KARENS_ROOM, 0
|
||||
setmapscene LANCES_ROOM, 0
|
||||
setmapscene HALL_OF_FAME, 0
|
||||
setmapscene WILLS_ROOM, SCENE_WILLSROOM_0
|
||||
setmapscene KOGAS_ROOM, SCENE_KOGASROOM_0
|
||||
setmapscene BRUNOS_ROOM, SCENE_BRUNOSROOM_0
|
||||
setmapscene KARENS_ROOM, SCENE_KARENSROOM_0
|
||||
setmapscene LANCES_ROOM, SCENE_LANCESROOM_0
|
||||
setmapscene HALL_OF_FAME, SCENE_HALLOFFAME_0
|
||||
clearevent EVENT_WILLS_ROOM_ENTRANCE_CLOSED
|
||||
clearevent EVENT_WILLS_ROOM_EXIT_OPEN
|
||||
clearevent EVENT_KOGAS_ROOM_ENTRANCE_CLOSED
|
||||
@ -128,7 +128,7 @@ PlateauRivalPostBattle:
|
||||
spriteface PLAYER, DOWN
|
||||
applymovement INDIGOPLATEAUPOKECENTER1F_SILVER, PlateauRivalLeavesMovement
|
||||
disappear INDIGOPLATEAUPOKECENTER1F_SILVER
|
||||
setscene 0
|
||||
setscene SCENE_INDIGOPLATEAUPOKECENTER1F_0
|
||||
playmapmusic
|
||||
setflag ENGINE_INDIGO_PLATEAU_RIVAL_FIGHT
|
||||
PlateauRivalScriptDone:
|
||||
@ -310,8 +310,8 @@ IndigoPlateauPokecenter1F_MapEvents:
|
||||
warp_event 14, 3, 1, WILLS_ROOM
|
||||
|
||||
db 2 ; coord events
|
||||
coord_event 16, 4, 0, PlateauRivalBattle1
|
||||
coord_event 17, 4, 0, PlateauRivalBattle2
|
||||
coord_event 16, 4, SCENE_INDIGOPLATEAUPOKECENTER1F_0, PlateauRivalBattle1
|
||||
coord_event 17, 4, SCENE_INDIGOPLATEAUPOKECENTER1F_0, PlateauRivalBattle2
|
||||
|
||||
db 0 ; bg events
|
||||
|
||||
|
@ -3,8 +3,8 @@
|
||||
|
||||
KarensRoom_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .LockDoor
|
||||
scene_script .DummyScene
|
||||
scene_script .LockDoor ; SCENE_KARENSROOM_0
|
||||
scene_script .DummyScene ; SCENE_KARENSROOM_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_TILES, .KarensRoomDoors
|
||||
@ -35,7 +35,7 @@ KarensRoom_MapScripts:
|
||||
changeblock 4, 14, $2a ; wall
|
||||
reloadmappart
|
||||
closetext
|
||||
setscene 1
|
||||
setscene SCENE_KARENSROOM_1
|
||||
setevent EVENT_KARENS_ROOM_ENTRANCE_CLOSED
|
||||
waitsfx
|
||||
end
|
||||
|
@ -3,8 +3,8 @@
|
||||
|
||||
KogasRoom_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .LockDoor
|
||||
scene_script .DummyScene
|
||||
scene_script .LockDoor ; SCENE_KOGASROOM_0
|
||||
scene_script .DummyScene ; SCENE_KOGASROOM_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_TILES, .KogasRoomDoors
|
||||
@ -35,7 +35,7 @@ KogasRoom_MapScripts:
|
||||
changeblock 4, 14, $2a ; wall
|
||||
reloadmappart
|
||||
closetext
|
||||
setscene 1
|
||||
setscene SCENE_KOGASROOM_1
|
||||
setevent EVENT_KOGAS_ROOM_ENTRANCE_CLOSED
|
||||
waitsfx
|
||||
end
|
||||
|
@ -309,7 +309,7 @@ KurtScript_0x18e178:
|
||||
clearevent EVENT_AZALEA_TOWN_KURT
|
||||
waitsfx
|
||||
special RestartMapMusic
|
||||
setmapscene AZALEA_TOWN, 2
|
||||
setmapscene AZALEA_TOWN, SCENE_AZALEATOWN_2
|
||||
end
|
||||
|
||||
KurtScript_0x18e3bd:
|
||||
|
@ -60,7 +60,7 @@ UnknownScript_0x70035:
|
||||
disappear LAKEOFRAGE_LANCE
|
||||
clearevent EVENT_MAHOGANY_MART_LANCE_AND_DRAGONITE
|
||||
setevent EVENT_DECIDED_TO_HELP_LANCE
|
||||
setmapscene MAHOGANY_MART_1F, 1
|
||||
setmapscene MAHOGANY_MART_1F, SCENE_MAHOGANYMART1F_1
|
||||
end
|
||||
|
||||
UnknownScript_0x7004e:
|
||||
@ -99,7 +99,7 @@ UnknownScript_0x7007a:
|
||||
waitsfx
|
||||
itemnotify
|
||||
closetext
|
||||
setscene 0
|
||||
setscene 0 ; Lake of Rage does not have a scene variable
|
||||
appear LAKEOFRAGE_LANCE
|
||||
end
|
||||
|
||||
|
@ -5,8 +5,8 @@
|
||||
|
||||
LancesRoom_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .LockDoor
|
||||
scene_script .DummyScene
|
||||
scene_script .LockDoor ; SCENE_LANCESROOM_0
|
||||
scene_script .DummyScene ; SCENE_LANCESROOM_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_TILES, .LancesRoomDoors
|
||||
@ -37,7 +37,7 @@ LancesRoom_MapScripts:
|
||||
changeblock 4, 22, $34 ; wall
|
||||
reloadmappart
|
||||
closetext
|
||||
setscene 1
|
||||
setscene SCENE_LANCESROOM_1
|
||||
setevent EVENT_LANCES_ROOM_ENTRANCE_CLOSED
|
||||
end
|
||||
|
||||
@ -345,8 +345,8 @@ LancesRoom_MapEvents:
|
||||
warp_event 5, 1, 2, HALL_OF_FAME
|
||||
|
||||
db 2 ; coord events
|
||||
coord_event 4, 5, 1, Script_ApproachLanceFromLeft
|
||||
coord_event 5, 5, 1, Script_ApproachLanceFromRight
|
||||
coord_event 4, 5, SCENE_LANCESROOM_1, Script_ApproachLanceFromLeft
|
||||
coord_event 5, 5, SCENE_LANCESROOM_1, Script_ApproachLanceFromRight
|
||||
|
||||
db 0 ; bg events
|
||||
|
||||
|
@ -7,8 +7,8 @@
|
||||
|
||||
MahoganyMart1F_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .LanceUncoversStaircase
|
||||
scene_script .DummyScene0 ; SCENE_MAHOGANYMART1F_0
|
||||
scene_script .LanceUncoversStaircase ; SCENE_MAHOGANYMART1F_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_TILES, .MahoganyMart1FStaircase
|
||||
@ -99,7 +99,7 @@ UnknownScript_0x6c38f:
|
||||
applymovement MAHOGANYMART1F_LANCE, MovementData_0x6c412
|
||||
playsound SFX_EXIT_BUILDING
|
||||
disappear MAHOGANYMART1F_LANCE
|
||||
setscene 0
|
||||
setscene SCENE_MAHOGANYMART1F_0
|
||||
waitsfx
|
||||
end
|
||||
|
||||
|
@ -6,8 +6,8 @@
|
||||
|
||||
MahoganyTown_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene0 ; SCENE_MAHOGANYTOWN_0
|
||||
scene_script .DummyScene1 ; SCENE_MAHOGANYTOWN_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_NEWMAP, .FlyPoint
|
||||
@ -253,8 +253,8 @@ MahoganyTown_MapEvents:
|
||||
warp_event 9, 1, 3, ROUTE_43_MAHOGANY_GATE
|
||||
|
||||
db 2 ; coord events
|
||||
coord_event 19, 8, 0, UnknownScript_0x190013
|
||||
coord_event 19, 9, 0, UnknownScript_0x190013
|
||||
coord_event 19, 8, SCENE_MAHOGANYTOWN_0, UnknownScript_0x190013
|
||||
coord_event 19, 9, SCENE_MAHOGANYTOWN_0, UnknownScript_0x190013
|
||||
|
||||
db 4 ; bg events
|
||||
bg_event 1, 5, BGEVENT_READ, MahoganyTownSign
|
||||
|
@ -1,7 +1,7 @@
|
||||
MobileBattleRoom_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .InitializeMobileBattleRoom
|
||||
scene_script .DummyScene
|
||||
scene_script .InitializeMobileBattleRoom ; SCENE_MOBILEBATTLEROOM_0
|
||||
scene_script .DummyScene ; SCENE_MOBILEBATTLEROOM_1
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -13,8 +13,8 @@ MobileBattleRoom_MapScripts:
|
||||
end
|
||||
|
||||
.InitializeAndPreparePokecenter2F:
|
||||
setscene 1
|
||||
setmapscene POKECENTER_2F, 5
|
||||
setscene SCENE_MOBILEBATTLEROOM_1
|
||||
setmapscene POKECENTER_2F, SCENE_POKECENTER2F_5
|
||||
end
|
||||
|
||||
MapMobileBattleRoomSignpost0Script:
|
||||
|
@ -1,7 +1,7 @@
|
||||
MobileTradeRoomMobile_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .InitializeMobileTradeRoomMobile
|
||||
scene_script .DummyScene
|
||||
scene_script .InitializeMobileTradeRoomMobile ; SCENE_MOBILETRADEROOMMOBILE_0
|
||||
scene_script .DummyScene ; SCENE_MOBILETRADEROOMMOBILE_1
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -13,8 +13,8 @@ MobileTradeRoomMobile_MapScripts:
|
||||
end
|
||||
|
||||
.InitializeAndPreparePokecenter2F:
|
||||
setscene 1
|
||||
setmapscene POKECENTER_2F, 4
|
||||
setscene SCENE_MOBILETRADEROOMMOBILE_1
|
||||
setmapscene POKECENTER_2F, SCENE_POKECENTER2F_4
|
||||
end
|
||||
|
||||
MapMobileTradeRoomMobileSignpost0Script:
|
||||
|
@ -3,8 +3,8 @@
|
||||
|
||||
MountMoon_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .RivalEncounter
|
||||
scene_script .DummyScene
|
||||
scene_script .RivalEncounter ; SCENE_MOUNTMOON_0
|
||||
scene_script .DummyScene ; SCENE_MOUNTMOON_1
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -64,7 +64,7 @@ MountMoon_MapScripts:
|
||||
closetext
|
||||
applymovement MOUNTMOON_SILVER, MountMoonSilverMovementAfter
|
||||
disappear MOUNTMOON_SILVER
|
||||
setscene 1
|
||||
setscene SCENE_MOUNTMOON_1
|
||||
setevent EVENT_BEAT_RIVAL_IN_MT_MOON
|
||||
playmapmusic
|
||||
end
|
||||
|
@ -8,8 +8,8 @@ MountMoonSquare_MapScripts:
|
||||
scene_script .DummyScene
|
||||
|
||||
db 2 ; callbacks
|
||||
callback MAPCALLBACK_NEWMAP, .DisappearMoonStone
|
||||
callback MAPCALLBACK_OBJECTS, .DisappearRock
|
||||
callback MAPCALLBACK_NEWMAP, .DisappearMoonStone ; SCENE_MOUNTMOONSQUARE_0
|
||||
callback MAPCALLBACK_OBJECTS, .DisappearRock ; SCENE_MOUNTMOONSQUARE_1
|
||||
|
||||
.DummyScene:
|
||||
end
|
||||
@ -139,7 +139,7 @@ MountMoonSquare_MapEvents:
|
||||
warp_event 13, 7, 1, MOUNT_MOON_GIFT_SHOP
|
||||
|
||||
db 1 ; coord events
|
||||
coord_event 7, 11, 0, ClefairyDance
|
||||
coord_event 7, 11, SCENE_MOUNTMOONSQUARE_0, ClefairyDance
|
||||
|
||||
db 2 ; bg events
|
||||
bg_event 7, 7, BGEVENT_ITEM, MountMoonSquareHiddenMoonStone
|
||||
|
@ -4,8 +4,8 @@
|
||||
|
||||
MrPokemonsHouse_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .MeetMrPokemon
|
||||
scene_script .DummyScene
|
||||
scene_script .MeetMrPokemon ; SCENE_MRPOKEMONSHOUSE_0
|
||||
scene_script .DummyScene ; SCENE_MRPOKEMONSHOUSE_1
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -123,9 +123,9 @@ MrPokemonsHouse_OakScript:
|
||||
setevent EVENT_RIVAL_NEW_BARK_TOWN
|
||||
setevent EVENT_PLAYERS_HOUSE_1F_NEIGHBOR
|
||||
clearevent EVENT_PLAYERS_NEIGHBORS_HOUSE_NEIGHBOR
|
||||
setscene 1
|
||||
setmapscene CHERRYGROVE_CITY, 1
|
||||
setmapscene ELMS_LAB, 3
|
||||
setscene SCENE_MRPOKEMONSHOUSE_1
|
||||
setmapscene CHERRYGROVE_CITY, SCENE_CHERRYGROVECITY_1
|
||||
setmapscene ELMS_LAB, SCENE_ELMSLAB_3
|
||||
specialphonecall SPECIALCALL_ROBBED
|
||||
clearevent EVENT_COP_IN_ELMS_LAB
|
||||
checkevent EVENT_GOT_TOTODILE_FROM_ELM
|
||||
|
@ -5,8 +5,8 @@
|
||||
|
||||
NewBarkTown_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene0 ; SCENE_NEWBARKTOWN_0
|
||||
scene_script .DummyScene1 ; SCENE_NEWBARKTOWN_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_NEWMAP, .FlyPoint
|
||||
@ -289,8 +289,8 @@ NewBarkTown_MapEvents:
|
||||
warp_event 11, 13, 1, ELMS_HOUSE
|
||||
|
||||
db 2 ; coord events
|
||||
coord_event 1, 8, 0, NewBarkTown_TeacherStopsYouScene1
|
||||
coord_event 1, 9, 0, NewBarkTown_TeacherStopsYouScene2
|
||||
coord_event 1, 8, SCENE_NEWBARKTOWN_0, NewBarkTown_TeacherStopsYouScene1
|
||||
coord_event 1, 9, SCENE_NEWBARKTOWN_0, NewBarkTown_TeacherStopsYouScene2
|
||||
|
||||
db 4 ; bg events
|
||||
bg_event 8, 8, BGEVENT_READ, NewBarkTownSign
|
||||
|
@ -6,8 +6,8 @@
|
||||
|
||||
OlivineCity_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene0 ; SCENE_OLIVINECITY_0
|
||||
scene_script .DummyScene1 ; SCENE_OLIVINECITY_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_NEWMAP, .FlyPoint
|
||||
@ -39,7 +39,7 @@ UnknownScript_0x1a8833:
|
||||
applymovement PLAYER, MovementData_0x1a88f4
|
||||
spriteface PLAYER, RIGHT
|
||||
applymovement OLIVINECITY_OLIVINE_RIVAL, MovementData_0x1a88db
|
||||
setscene 1
|
||||
setscene SCENE_OLIVINECITY_1
|
||||
disappear OLIVINECITY_OLIVINE_RIVAL
|
||||
special RestartMapMusic
|
||||
variablesprite SPRITE_OLIVINE_RIVAL, SPRITE_SWIMMER_GUY
|
||||
@ -64,7 +64,7 @@ UnknownScript_0x1a886b:
|
||||
spriteface PLAYER, RIGHT
|
||||
applymovement OLIVINECITY_OLIVINE_RIVAL, MovementData_0x1a88e8
|
||||
disappear OLIVINECITY_OLIVINE_RIVAL
|
||||
setscene 1
|
||||
setscene SCENE_OLIVINECITY_1
|
||||
special RestartMapMusic
|
||||
variablesprite SPRITE_OLIVINE_RIVAL, SPRITE_SWIMMER_GUY
|
||||
special LoadUsedSpritesGFX
|
||||
@ -302,8 +302,8 @@ OlivineCity_MapEvents:
|
||||
warp_event 20, 27, 2, OLIVINE_PORT_PASSAGE
|
||||
|
||||
db 2 ; coord events
|
||||
coord_event 13, 12, 0, UnknownScript_0x1a8833
|
||||
coord_event 13, 13, 0, UnknownScript_0x1a886b
|
||||
coord_event 13, 12, SCENE_OLIVINECITY_0, UnknownScript_0x1a8833
|
||||
coord_event 13, 13, SCENE_OLIVINECITY_0, UnknownScript_0x1a886b
|
||||
|
||||
db 7 ; bg events
|
||||
bg_event 17, 11, BGEVENT_READ, OlivineCitySign
|
||||
|
@ -9,8 +9,8 @@
|
||||
|
||||
OlivinePort_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .LeaveFastShip
|
||||
scene_script .DummyScene0 ; SCENE_OLIVINEPORT_0
|
||||
scene_script .LeaveFastShip ; SCENE_OLIVINEPORT_1
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -24,7 +24,7 @@ OlivinePort_MapScripts:
|
||||
.LeaveFastShipScript:
|
||||
applymovement PLAYER, MovementData_0x74a32
|
||||
appear OLIVINEPORT_SAILOR1
|
||||
setscene 0
|
||||
setscene SCENE_OLIVINEPORT_0
|
||||
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
|
||||
blackoutmod OLIVINE_CITY
|
||||
end
|
||||
@ -62,7 +62,7 @@ SailorScript_0x748c0:
|
||||
UnknownScript_0x7490a:
|
||||
clearevent EVENT_FAST_SHIP_DESTINATION_OLIVINE
|
||||
appear OLIVINEPORT_SAILOR1
|
||||
setmapscene FAST_SHIP_1F, 1
|
||||
setmapscene FAST_SHIP_1F, SCENE_FASTSHIP1F_1
|
||||
warp FAST_SHIP_1F, 25, 1
|
||||
end
|
||||
|
||||
@ -390,7 +390,7 @@ OlivinePort_MapEvents:
|
||||
warp_event 7, 23, 1, FAST_SHIP_1F
|
||||
|
||||
db 1 ; coord events
|
||||
coord_event 7, 15, 0, UnknownScript_0x7491f
|
||||
coord_event 7, 15, SCENE_OLIVINEPORT_0, UnknownScript_0x7491f
|
||||
|
||||
db 1 ; bg events
|
||||
bg_event 1, 22, BGEVENT_ITEM, OlivinePortHiddenProtein
|
||||
|
@ -7,8 +7,8 @@
|
||||
|
||||
PlayersHouse1F_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene0 ; SCENE_PLAYERSHOUSE1F_0
|
||||
scene_script .DummyScene1 ; SCENE_PLAYERSHOUSE1F_1
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -41,7 +41,7 @@ UnknownScript_0x7a4f6:
|
||||
setflag ENGINE_POKEGEAR
|
||||
setflag ENGINE_PHONE_CARD
|
||||
addcellnum PHONE_MOM
|
||||
setscene 1
|
||||
setscene SCENE_PLAYERSHOUSE1F_1
|
||||
setevent EVENT_PLAYERS_HOUSE_MOM_1
|
||||
clearevent EVENT_PLAYERS_HOUSE_MOM_2
|
||||
writetext UnknownText_0x7a6bd
|
||||
@ -114,7 +114,7 @@ MomScript_0x7a582:
|
||||
faceplayer
|
||||
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2
|
||||
checkscene
|
||||
iffalse UnknownScript_0x7a572
|
||||
iffalse UnknownScript_0x7a572 ; SCENE_PLAYERSHOUSE1F_0
|
||||
opentext
|
||||
checkevent EVENT_FIRST_TIME_BANKING_WITH_MOM
|
||||
iftrue UnknownScript_0x7a5af
|
||||
@ -392,8 +392,8 @@ PlayersHouse1F_MapEvents:
|
||||
warp_event 9, 0, 1, PLAYERS_HOUSE_2F
|
||||
|
||||
db 2 ; coord events
|
||||
coord_event 8, 4, 0, UnknownScript_0x7a4d8
|
||||
coord_event 9, 4, 0, UnknownScript_0x7a4db
|
||||
coord_event 8, 4, SCENE_PLAYERSHOUSE1F_0, UnknownScript_0x7a4d8
|
||||
coord_event 9, 4, SCENE_PLAYERSHOUSE1F_0, UnknownScript_0x7a4db
|
||||
|
||||
db 4 ; bg events
|
||||
bg_event 0, 1, BGEVENT_READ, StoveScript
|
||||
|
@ -6,12 +6,12 @@
|
||||
|
||||
Pokecenter2F_MapScripts:
|
||||
db 6 ; scene scripts
|
||||
scene_script .Scene0
|
||||
scene_script .Scene1
|
||||
scene_script .Scene2
|
||||
scene_script .Scene3
|
||||
scene_script .Scene4
|
||||
scene_script .Scene5
|
||||
scene_script .Scene0 ; SCENE_POKECENTER2F_0
|
||||
scene_script .Scene1 ; SCENE_POKECENTER2F_1
|
||||
scene_script .Scene2 ; SCENE_POKECENTER2F_2
|
||||
scene_script .Scene3 ; SCENE_POKECENTER2F_3
|
||||
scene_script .Scene4 ; SCENE_POKECENTER2F_4
|
||||
scene_script .Scene5 ; SCENE_POKECENTER2F_5
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -374,15 +374,15 @@ LinkReceptionistScript_TimeCapsule:
|
||||
Script_LeftCableTradeCenter:
|
||||
special WaitForOtherPlayerToExit
|
||||
scall Script_WalkOutOfLinkTradeRoom
|
||||
setscene 0
|
||||
setmapscene TRADE_CENTER, 0
|
||||
setscene SCENE_POKECENTER2F_0
|
||||
setmapscene TRADE_CENTER, SCENE_TRADECENTER_0
|
||||
end
|
||||
|
||||
Script_LeftMobileTradeRoom:
|
||||
special Function101220
|
||||
scall Script_WalkOutOfMobileTradeRoom
|
||||
setscene 0
|
||||
setmapscene MOBILE_TRADE_ROOM_MOBILE, 0
|
||||
setscene SCENE_POKECENTER2F_0
|
||||
setmapscene MOBILE_TRADE_ROOM_MOBILE, SCENE_MOBILETRADEROOMMOBILE_0
|
||||
end
|
||||
|
||||
Script_WalkOutOfMobileTradeRoom:
|
||||
@ -394,15 +394,15 @@ Script_WalkOutOfMobileTradeRoom:
|
||||
Script_LeftCableColosseum:
|
||||
special WaitForOtherPlayerToExit
|
||||
scall Script_WalkOutOfLinkBattleRoom
|
||||
setscene 0
|
||||
setmapscene COLOSSEUM, 0
|
||||
setscene SCENE_POKECENTER2F_0
|
||||
setmapscene COLOSSEUM, SCENE_COLOSSEUM_0
|
||||
end
|
||||
|
||||
Script_LeftMobileBattleRoom:
|
||||
special Function101220
|
||||
scall Script_WalkOutOfMobileBattleRoom
|
||||
setscene 0
|
||||
setmapscene MOBILE_BATTLE_ROOM, 0
|
||||
setscene SCENE_POKECENTER2F_0
|
||||
setmapscene MOBILE_BATTLE_ROOM, SCENE_MOBILEBATTLEROOM_0
|
||||
end
|
||||
|
||||
Script_WalkOutOfMobileBattleRoom:
|
||||
@ -577,8 +577,8 @@ Script_LeftTimeCapsule:
|
||||
applymovement PLAYER, Pokecenter2FMovementData_PlayerTakesOneStepDown
|
||||
applymovement POKECENTER2F_TIME_CAPSULE_RECEPTIONIST, Pokecenter2FMovementData_ReceptionistStepsRightLooksDown_2
|
||||
.Done:
|
||||
setscene 0
|
||||
setmapscene TIME_CAPSULE, 0
|
||||
setscene SCENE_POKECENTER2F_0
|
||||
setmapscene TIME_CAPSULE, SCENE_TIMECAPSULE_0
|
||||
end
|
||||
|
||||
MapPokecenter2FSignpost0Script:
|
||||
|
@ -9,8 +9,8 @@
|
||||
|
||||
PowerPlant_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene0 ; SCENE_POWERPLANT_0
|
||||
scene_script .DummyScene1 ; SCENE_POWERPLANT_1
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -40,7 +40,7 @@ PowerPlantGuardPhoneScript:
|
||||
closetext
|
||||
spriteface PLAYER, DOWN
|
||||
applymovement POWERPLANT_OFFICER1, MovementData_0x188eda
|
||||
setscene 0
|
||||
setscene SCENE_POWERPLANT_0
|
||||
end
|
||||
|
||||
OfficerScript_0x188df5:
|
||||
@ -146,8 +146,8 @@ PowerPlantManager:
|
||||
setevent EVENT_MET_MANAGER_AT_POWER_PLANT
|
||||
clearevent EVENT_CERULEAN_GYM_ROCKET
|
||||
clearevent EVENT_FOUND_MACHINE_PART_IN_CERULEAN_GYM
|
||||
setmapscene CERULEAN_GYM, 1
|
||||
setscene 1
|
||||
setmapscene CERULEAN_GYM, SCENE_CERULEANGYM_1
|
||||
setscene SCENE_POWERPLANT_1
|
||||
end
|
||||
|
||||
UnknownScript_0x188e8d:
|
||||
@ -394,7 +394,7 @@ PowerPlant_MapEvents:
|
||||
warp_event 3, 17, 2, ROUTE_10_NORTH
|
||||
|
||||
db 1 ; coord events
|
||||
coord_event 5, 12, 1, PowerPlantGuardPhoneScript
|
||||
coord_event 5, 12, SCENE_POWERPLANT_1, PowerPlantGuardPhoneScript
|
||||
|
||||
db 2 ; bg events
|
||||
bg_event 0, 1, BGEVENT_READ, PowerPlantBookshelf
|
||||
|
@ -7,9 +7,9 @@
|
||||
|
||||
RadioTower5F_MapScripts:
|
||||
db 3 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene2
|
||||
scene_script .DummyScene0 ; SCENE_RADIOTOWER5F_0
|
||||
scene_script .DummyScene1 ; SCENE_RADIOTOWER5F_1
|
||||
scene_script .DummyScene2 ; SCENE_RADIOTOWER5F_2
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -45,7 +45,7 @@ FakeDirectorScript:
|
||||
buttonsound
|
||||
verbosegiveitem BASEMENT_KEY
|
||||
closetext
|
||||
setscene 1
|
||||
setscene SCENE_RADIOTOWER5F_1
|
||||
setevent EVENT_BEAT_ROCKET_EXECUTIVEM_3
|
||||
end
|
||||
|
||||
@ -124,8 +124,8 @@ RadioTower5FRocketBossScene:
|
||||
writetext RadioTower5FDirectorDescribeClearBellText
|
||||
waitbutton
|
||||
closetext
|
||||
setscene 2
|
||||
setmapscene ECRUTEAK_TIN_TOWER_ENTRANCE, 0
|
||||
setscene SCENE_RADIOTOWER5F_2
|
||||
setmapscene ECRUTEAK_TIN_TOWER_ENTRANCE, SCENE_ECRUTEAKTINTOWERENTRANCE_0
|
||||
setevent EVENT_GOT_CLEAR_BELL
|
||||
setevent EVENT_TEAM_ROCKET_DISBANDED
|
||||
jump .UselessJump
|
||||
@ -426,8 +426,8 @@ RadioTower5F_MapEvents:
|
||||
warp_event 12, 0, 3, RADIO_TOWER_4F
|
||||
|
||||
db 2 ; coord events
|
||||
coord_event 0, 3, 0, FakeDirectorScript
|
||||
coord_event 16, 5, 1, RadioTower5FRocketBossScene
|
||||
coord_event 0, 3, SCENE_RADIOTOWER5F_0, FakeDirectorScript
|
||||
coord_event 16, 5, SCENE_RADIOTOWER5F_1, RadioTower5FRocketBossScene
|
||||
|
||||
db 5 ; bg events
|
||||
bg_event 3, 0, BGEVENT_READ, MapRadioTower5FSignpost0Script
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
Route16Gate_MapScripts:
|
||||
db 1 ; scene scripts
|
||||
scene_script .DummyScene
|
||||
scene_script .DummyScene ; SCENE_ROUTE16GATE_0
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -68,8 +68,8 @@ Route16Gate_MapEvents:
|
||||
warp_event 9, 5, 3, ROUTE_16
|
||||
|
||||
db 2 ; coord events
|
||||
coord_event 5, 4, 0, UnknownScript_0x733ed
|
||||
coord_event 5, 5, 0, UnknownScript_0x733ed
|
||||
coord_event 5, 4, SCENE_ROUTE16GATE_0, UnknownScript_0x733ed
|
||||
coord_event 5, 5, SCENE_ROUTE16GATE_0, UnknownScript_0x733ed
|
||||
|
||||
db 0 ; bg events
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
Route17Route18Gate_MapScripts:
|
||||
db 1 ; scene scripts
|
||||
scene_script .DummyScene
|
||||
scene_script .DummyScene ; SCENE_ROUTE17ROUTE18GATE_0
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -59,8 +59,8 @@ Route17Route18Gate_MapEvents:
|
||||
warp_event 9, 5, 2, ROUTE_18
|
||||
|
||||
db 2 ; coord events
|
||||
coord_event 5, 4, 0, UnknownScript_0x73611
|
||||
coord_event 5, 5, 0, UnknownScript_0x73611
|
||||
coord_event 5, 4, SCENE_ROUTE17ROUTE18GATE_0, UnknownScript_0x73611
|
||||
coord_event 5, 5, SCENE_ROUTE17ROUTE18GATE_0, UnknownScript_0x73611
|
||||
|
||||
db 0 ; bg events
|
||||
|
||||
|
@ -13,8 +13,8 @@
|
||||
|
||||
Route25_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene0 ; SCENE_ROUTE25_0
|
||||
scene_script .DummyScene1 ; SCENE_ROUTE25_1
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -46,7 +46,7 @@ Route25MistyDate1Script:
|
||||
applymovement ROUTE25_MISTY, MovementData_0x19f000
|
||||
disappear ROUTE25_MISTY
|
||||
clearevent EVENT_TRAINERS_IN_CERULEAN_GYM
|
||||
setscene 0
|
||||
setscene SCENE_ROUTE25_0
|
||||
special RestartMapMusic
|
||||
end
|
||||
|
||||
@ -72,7 +72,7 @@ Route25MistyDate2Script:
|
||||
applymovement ROUTE25_MISTY, MovementData_0x19f000
|
||||
disappear ROUTE25_MISTY
|
||||
clearevent EVENT_TRAINERS_IN_CERULEAN_GYM
|
||||
setscene 0
|
||||
setscene SCENE_ROUTE25_0
|
||||
special RestartMapMusic
|
||||
end
|
||||
|
||||
@ -434,8 +434,8 @@ Route25_MapEvents:
|
||||
warp_event 47, 5, 1, BILLS_HOUSE
|
||||
|
||||
db 2 ; coord events
|
||||
coord_event 42, 6, 1, Route25MistyDate1Script
|
||||
coord_event 42, 7, 1, Route25MistyDate2Script
|
||||
coord_event 42, 6, SCENE_ROUTE25_1, Route25MistyDate1Script
|
||||
coord_event 42, 7, SCENE_ROUTE25_1, Route25MistyDate2Script
|
||||
|
||||
db 2 ; bg events
|
||||
bg_event 45, 5, BGEVENT_READ, BillsHouseSign
|
||||
|
@ -11,8 +11,8 @@
|
||||
|
||||
Route27_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene0 ; SCENE_ROUTE27_0
|
||||
scene_script .DummyScene1 ; SCENE_ROUTE27_1
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -40,7 +40,7 @@ UnknownScript_0x1a088c:
|
||||
writetext Route27FisherText
|
||||
waitbutton
|
||||
closetext
|
||||
setscene 1
|
||||
setscene SCENE_ROUTE27_1
|
||||
end
|
||||
|
||||
Route27FisherScript:
|
||||
@ -474,8 +474,8 @@ Route27_MapEvents:
|
||||
warp_event 36, 5, 2, TOHJO_FALLS
|
||||
|
||||
db 2 ; coord events
|
||||
coord_event 18, 10, 0, UnknownScript_0x1a0873
|
||||
coord_event 19, 10, 0, UnknownScript_0x1a0881
|
||||
coord_event 18, 10, SCENE_ROUTE27_0, UnknownScript_0x1a0873
|
||||
coord_event 19, 10, SCENE_ROUTE27_0, UnknownScript_0x1a0881
|
||||
|
||||
db 1 ; bg events
|
||||
bg_event 25, 7, BGEVENT_READ, TohjoFallsSign
|
||||
|
@ -10,8 +10,8 @@
|
||||
|
||||
Route29_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene0 ; SCENE_ROUTE29_0
|
||||
scene_script .DummyScene1 ; SCENE_ROUTE29_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_OBJECTS, .Tuscany
|
||||
@ -57,7 +57,7 @@ Route29Tutorial1:
|
||||
writetext CatchingTutorialDebriefText
|
||||
waitbutton
|
||||
closetext
|
||||
setscene 0
|
||||
setscene SCENE_ROUTE29_0
|
||||
setevent EVENT_LEARNED_TO_CATCH_POKEMON
|
||||
end
|
||||
|
||||
@ -82,7 +82,7 @@ Route29Tutorial2:
|
||||
writetext CatchingTutorialDebriefText
|
||||
waitbutton
|
||||
closetext
|
||||
setscene 0
|
||||
setscene SCENE_ROUTE29_0
|
||||
setevent EVENT_LEARNED_TO_CATCH_POKEMON
|
||||
end
|
||||
|
||||
@ -91,7 +91,7 @@ Script_RefusedTutorial1:
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement ROUTE29_COOLTRAINER_M1, DudeMovementData1b
|
||||
setscene 0
|
||||
setscene SCENE_ROUTE29_0
|
||||
end
|
||||
|
||||
Script_RefusedTutorial2:
|
||||
@ -99,7 +99,7 @@ Script_RefusedTutorial2:
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement ROUTE29_COOLTRAINER_M1, DudeMovementData2b
|
||||
setscene 0
|
||||
setscene SCENE_ROUTE29_0
|
||||
end
|
||||
|
||||
CatchingTutorialDudeScript:
|
||||
@ -420,8 +420,8 @@ Route29_MapEvents:
|
||||
warp_event 27, 1, 3, ROUTE_29_ROUTE_46_GATE
|
||||
|
||||
db 2 ; coord events
|
||||
coord_event 53, 8, 1, Route29Tutorial1
|
||||
coord_event 53, 9, 1, Route29Tutorial2
|
||||
coord_event 53, 8, SCENE_ROUTE29_1, Route29Tutorial1
|
||||
coord_event 53, 9, SCENE_ROUTE29_1, Route29Tutorial2
|
||||
|
||||
db 2 ; bg events
|
||||
bg_event 51, 7, BGEVENT_READ, Route29Sign1
|
||||
|
@ -16,9 +16,9 @@
|
||||
|
||||
Route32_MapScripts:
|
||||
db 3 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene2
|
||||
scene_script .DummyScene0 ; SCENE_ROUTE32_0
|
||||
scene_script .DummyScene1 ; SCENE_ROUTE32_1
|
||||
scene_script .DummyScene2 ; SCENE_ROUTE32_2
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_OBJECTS, .Frieda
|
||||
@ -125,7 +125,7 @@ Route32WannaBuyASlowpokeTailScript:
|
||||
SlowpokeTailSalesmanScript:
|
||||
faceplayer
|
||||
_OfferToSellSlowpokeTail:
|
||||
setscene 2
|
||||
setscene SCENE_ROUTE32_2
|
||||
opentext
|
||||
writetext Text_MillionDollarSlowpokeTail
|
||||
yesorno
|
||||
@ -936,8 +936,8 @@ Route32_MapEvents:
|
||||
warp_event 6, 79, 4, UNION_CAVE_1F
|
||||
|
||||
db 2 ; coord events
|
||||
coord_event 18, 8, 0, Route32CooltrainerMStopsYouScene
|
||||
coord_event 7, 71, 1, Route32WannaBuyASlowpokeTailScript
|
||||
coord_event 18, 8, SCENE_ROUTE32_0, Route32CooltrainerMStopsYouScene
|
||||
coord_event 7, 71, SCENE_ROUTE32_1, Route32WannaBuyASlowpokeTailScript
|
||||
|
||||
db 6 ; bg events
|
||||
bg_event 13, 5, BGEVENT_READ, Route32Sign
|
||||
|
@ -5,9 +5,9 @@
|
||||
|
||||
Route35NationalParkGate_MapScripts:
|
||||
db 3 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .LeaveContestEarly
|
||||
scene_script .DummyScene0 ; SCENE_ROUTE35NATIONALPARKGATE_0
|
||||
scene_script .DummyScene1 ; SCENE_ROUTE35NATIONALPARKGATE_1
|
||||
scene_script .LeaveContestEarly ; SCENE_ROUTE35NATIONALPARKGATE_2
|
||||
|
||||
db 2 ; callbacks
|
||||
callback MAPCALLBACK_NEWMAP, .CheckIfContestRunning
|
||||
@ -26,11 +26,11 @@ Route35NationalParkGate_MapScripts:
|
||||
.CheckIfContestRunning:
|
||||
checkflag ENGINE_BUG_CONTEST_TIMER
|
||||
iftrue .BugContestIsRunning
|
||||
setscene 0
|
||||
setscene SCENE_ROUTE35NATIONALPARKGATE_0
|
||||
return
|
||||
|
||||
.BugContestIsRunning:
|
||||
setscene 2
|
||||
setscene SCENE_ROUTE35NATIONALPARKGATE_2
|
||||
return
|
||||
|
||||
.CheckIfContestAvailable:
|
||||
|
@ -11,8 +11,8 @@
|
||||
|
||||
Route36_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene0 ; SCENE_ROUTE36_0
|
||||
scene_script .DummyScene1 ; SCENE_ROUTE36_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_OBJECTS, .ArthurCallback
|
||||
@ -42,9 +42,9 @@ Route36SuicuneScript:
|
||||
disappear ROUTE36_SUICUNE
|
||||
spriteface PLAYER, DOWN
|
||||
pause 10
|
||||
setscene 0
|
||||
setscene SCENE_ROUTE36_0
|
||||
clearevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
|
||||
setmapscene CIANWOOD_CITY, 1
|
||||
setmapscene CIANWOOD_CITY, SCENE_CIANWOODCITY_1
|
||||
end
|
||||
|
||||
SudowoodoScript:
|
||||
@ -667,8 +667,8 @@ Route36_MapEvents:
|
||||
warp_event 48, 13, 2, ROUTE_36_RUINS_OF_ALPH_GATE
|
||||
|
||||
db 2 ; coord events
|
||||
coord_event 20, 7, 1, Route36SuicuneScript
|
||||
coord_event 22, 7, 1, Route36SuicuneScript
|
||||
coord_event 20, 7, SCENE_ROUTE36_1, Route36SuicuneScript
|
||||
coord_event 22, 7, SCENE_ROUTE36_1, Route36SuicuneScript
|
||||
|
||||
db 4 ; bg events
|
||||
bg_event 29, 1, BGEVENT_READ, Route36TrainerTips2
|
||||
|
@ -14,9 +14,9 @@
|
||||
|
||||
Route36NationalParkGate_MapScripts:
|
||||
db 3 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .LeaveContestEarly
|
||||
scene_script .DummyScene0 ; SCENE_ROUTE36NATIONALPARKGATE_0
|
||||
scene_script .DummyScene1 ; SCENE_ROUTE36NATIONALPARKGATE_1
|
||||
scene_script .LeaveContestEarly ; SCENE_ROUTE36NATIONALPARKGATE_2
|
||||
|
||||
db 2 ; callbacks
|
||||
callback MAPCALLBACK_NEWMAP, .CheckIfContestRunning
|
||||
@ -35,11 +35,11 @@ Route36NationalParkGate_MapScripts:
|
||||
.CheckIfContestRunning:
|
||||
checkflag ENGINE_BUG_CONTEST_TIMER
|
||||
iftrue .BugContestIsRunning
|
||||
setscene 0
|
||||
setscene SCENE_ROUTE36NATIONALPARKGATE_0
|
||||
return
|
||||
|
||||
.BugContestIsRunning:
|
||||
setscene 2
|
||||
setscene SCENE_ROUTE36NATIONALPARKGATE_2
|
||||
return
|
||||
|
||||
.CheckIfContestAvailable:
|
||||
|
@ -11,8 +11,8 @@
|
||||
|
||||
Route42_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene0 ; SCENE_ROUTE42_0
|
||||
scene_script .DummyScene1 ; SCENE_ROUTE42_1
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -29,9 +29,9 @@ Route42SuicuneScript:
|
||||
applymovement ROUTE42_SUICUNE, MovementData_0x1a9356
|
||||
disappear ROUTE42_SUICUNE
|
||||
pause 10
|
||||
setscene 0
|
||||
setscene SCENE_ROUTE42_0
|
||||
clearevent EVENT_SAW_SUICUNE_ON_ROUTE_36
|
||||
setmapscene ROUTE_36, 1
|
||||
setmapscene ROUTE_36, SCENE_ROUTE36_1
|
||||
end
|
||||
|
||||
TrainerFisherTully:
|
||||
@ -327,7 +327,7 @@ Route42_MapEvents:
|
||||
warp_event 46, 7, 3, MOUNT_MORTAR_1F_OUTSIDE
|
||||
|
||||
db 1 ; coord events
|
||||
coord_event 24, 14, 1, Route42SuicuneScript
|
||||
coord_event 24, 14, SCENE_ROUTE42_1, Route42SuicuneScript
|
||||
|
||||
db 5 ; bg events
|
||||
bg_event 4, 10, BGEVENT_READ, Route42Sign1
|
||||
|
@ -17,11 +17,11 @@ Route43_MapScripts:
|
||||
.CheckIfRockets:
|
||||
checkevent EVENT_CLEARED_ROCKET_HIDEOUT
|
||||
iftrue .NoRockets
|
||||
setmapscene ROUTE_43_GATE, 0
|
||||
setmapscene ROUTE_43_GATE, SCENE_ROUTE43GATE_0
|
||||
return
|
||||
|
||||
.NoRockets:
|
||||
setmapscene ROUTE_43_GATE, 1
|
||||
setmapscene ROUTE_43_GATE, SCENE_ROUTE43GATE_1
|
||||
return
|
||||
|
||||
TrainerCamperSpencer:
|
||||
|
@ -7,8 +7,8 @@ ROUTE43GATE_TOLL EQU 1000
|
||||
|
||||
Route43Gate_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .RocketShakedown
|
||||
scene_script .DummyScene
|
||||
scene_script .RocketShakedown ; SCENE_ROUTE43GATE_0
|
||||
scene_script .DummyScene ; SCENE_ROUTE43GATE_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_NEWMAP, .CheckIfRockets
|
||||
@ -23,11 +23,11 @@ Route43Gate_MapScripts:
|
||||
.CheckIfRockets:
|
||||
checkevent EVENT_CLEARED_ROCKET_HIDEOUT
|
||||
iftrue .NoRockets
|
||||
setmapscene ROUTE_43, 0
|
||||
setmapscene ROUTE_43, 0 ; Route 43 does not have a scene variable
|
||||
return
|
||||
|
||||
.NoRockets:
|
||||
setmapscene ROUTE_43, 1
|
||||
setmapscene ROUTE_43, 1 ; Route 43 does not have a scene variable
|
||||
return
|
||||
|
||||
.RocketTakeover:
|
||||
@ -35,7 +35,7 @@ Route43Gate_MapScripts:
|
||||
checkcode VAR_FACING
|
||||
if_equal DOWN, RocketScript_Southbound
|
||||
if_equal UP, RocketScript_Northbound
|
||||
setscene 1
|
||||
setscene SCENE_ROUTE43GATE_1
|
||||
end
|
||||
|
||||
RocketScript_Southbound:
|
||||
@ -67,7 +67,7 @@ RocketScript_ShakeDownSouth:
|
||||
closetext
|
||||
applymovement ROUTE43GATE_ROCKET1, Rocket1Script_LetsYouPassSouth
|
||||
applymovement ROUTE43GATE_ROCKET2, Rocket2Script_LetsYouPassSouth
|
||||
setscene 1
|
||||
setscene SCENE_ROUTE43GATE_1
|
||||
special RestartMapMusic
|
||||
end
|
||||
|
||||
@ -99,7 +99,7 @@ RocketScript_ShakeDownNorth:
|
||||
closetext
|
||||
applymovement ROUTE43GATE_ROCKET2, Rocket2Script_LetsYouPassNorth
|
||||
applymovement ROUTE43GATE_ROCKET1, Rocket1Script_LetsYouPassNorth
|
||||
setscene 1
|
||||
setscene SCENE_ROUTE43GATE_1
|
||||
special RestartMapMusic
|
||||
end
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
RuinsOfAlphAerodactylChamber_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .CheckWall
|
||||
scene_script .DummyScene
|
||||
scene_script .CheckWall ; SCENE_RUINSOFALPHAERODACTYLCHAMBER_0
|
||||
scene_script .DummyScene ; SCENE_RUINSOFALPHAERODACTYLCHAMBER_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_TILES, .HiddenDoors
|
||||
@ -41,7 +41,7 @@ RuinsOfAlphAerodactylChamber_MapScripts:
|
||||
changeblock 4, 0, $30 ; open wall
|
||||
reloadmappart
|
||||
earthquake 50
|
||||
setscene 1
|
||||
setscene SCENE_RUINSOFALPHAERODACTYLCHAMBER_1
|
||||
closetext
|
||||
end
|
||||
|
||||
@ -57,7 +57,7 @@ UnknownScript_0x58df7:
|
||||
setevent EVENT_RUINS_OF_ALPH_INNER_CHAMBER_TOURISTS
|
||||
setevent EVENT_SOLVED_AERODACTYL_PUZZLE
|
||||
setflag ENGINE_UNLOCKED_UNOWNS_S_TO_W
|
||||
setmapscene RUINS_OF_ALPH_INNER_CHAMBER, 1
|
||||
setmapscene RUINS_OF_ALPH_INNER_CHAMBER, SCENE_RUINSOFALPHINNERCHAMBER_1
|
||||
earthquake 30
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
changeblock 2, 2, $18 ; left hole
|
||||
|
@ -1,7 +1,7 @@
|
||||
RuinsOfAlphHoOhChamber_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .CheckWall
|
||||
scene_script .DummyScene
|
||||
scene_script .CheckWall ; SCENE_RUINSOFALPHHOOHCHAMBER_0
|
||||
scene_script .DummyScene ; SCENE_RUINSOFALPHHOOHCHAMBER_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_TILES, .HiddenDoors
|
||||
@ -42,7 +42,7 @@ RuinsOfAlphHoOhChamber_MapScripts:
|
||||
changeblock 4, 0, $30 ; open wall
|
||||
reloadmappart
|
||||
earthquake 50
|
||||
setscene 1
|
||||
setscene SCENE_RUINSOFALPHHOOHCHAMBER_1
|
||||
closetext
|
||||
end
|
||||
|
||||
@ -58,7 +58,7 @@ UnknownScript_0x585ba:
|
||||
setevent EVENT_RUINS_OF_ALPH_INNER_CHAMBER_TOURISTS
|
||||
setevent EVENT_SOLVED_HO_OH_PUZZLE
|
||||
setflag ENGINE_UNLOCKED_UNOWNS_X_TO_Z
|
||||
setmapscene RUINS_OF_ALPH_INNER_CHAMBER, 1
|
||||
setmapscene RUINS_OF_ALPH_INNER_CHAMBER, SCENE_RUINSOFALPHINNERCHAMBER_1
|
||||
earthquake 30
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
changeblock 2, 2, $18 ; left hole
|
||||
|
@ -5,8 +5,8 @@
|
||||
|
||||
RuinsOfAlphInnerChamber_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .UnownAppear
|
||||
scene_script .DummyScene0 ; SCENE_RUINSOFALPHINNERCHAMBER_0
|
||||
scene_script .UnownAppear ; SCENE_RUINSOFALPHINNERCHAMBER_1
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -22,7 +22,7 @@ RuinsOfAlphInnerChamber_MapScripts:
|
||||
writetext RuinsOfAlphStrangePresenceText
|
||||
waitbutton
|
||||
closetext
|
||||
setscene 0
|
||||
setscene SCENE_RUINSOFALPHINNERCHAMBER_0
|
||||
setevent EVENT_MADE_UNOWN_APPEAR_IN_RUINS
|
||||
clearevent EVENT_RUINS_OF_ALPH_OUTSIDE_TOURIST_FISHER
|
||||
end
|
||||
|
@ -4,8 +4,8 @@
|
||||
|
||||
RuinsOfAlphKabutoChamber_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .CheckWall
|
||||
scene_script .DummyScene
|
||||
scene_script .CheckWall ; SCENE_RUINSOFALPHKABUTOCHAMBER_0
|
||||
scene_script .DummyScene ; SCENE_RUINSOFALPHKABUTOCHAMBER_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_TILES, .HiddenDoors
|
||||
@ -45,7 +45,7 @@ RuinsOfAlphKabutoChamber_MapScripts:
|
||||
changeblock 4, 0, $30 ; open wall
|
||||
reloadmappart
|
||||
earthquake 50
|
||||
setscene 1
|
||||
setscene SCENE_RUINSOFALPHKABUTOCHAMBER_1
|
||||
closetext
|
||||
end
|
||||
|
||||
@ -65,7 +65,7 @@ UnknownScript_0x58778:
|
||||
setevent EVENT_SOLVED_KABUTO_PUZZLE
|
||||
setflag ENGINE_UNLOCKED_UNOWNS_A_TO_K
|
||||
setevent EVENT_RUINS_OF_ALPH_KABUTO_CHAMBER_RECEPTIONIST
|
||||
setmapscene RUINS_OF_ALPH_INNER_CHAMBER, 1
|
||||
setmapscene RUINS_OF_ALPH_INNER_CHAMBER, SCENE_RUINSOFALPHINNERCHAMBER_1
|
||||
earthquake 30
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
changeblock 2, 2, $18 ; left hole
|
||||
|
@ -1,7 +1,7 @@
|
||||
RuinsOfAlphOmanyteChamber_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .CheckWall
|
||||
scene_script .DummyScene
|
||||
scene_script .CheckWall ; SCENE_RUINSOFALPHOMANYTECHAMBER_0
|
||||
scene_script .DummyScene ; SCENE_RUINSOFALPHOMANYTECHAMBER_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_TILES, .HiddenDoors
|
||||
@ -42,7 +42,7 @@ RuinsOfAlphOmanyteChamber_MapScripts:
|
||||
changeblock 4, 0, $30 ; open wall
|
||||
reloadmappart
|
||||
earthquake 50
|
||||
setscene 1
|
||||
setscene SCENE_RUINSOFALPHOMANYTECHAMBER_1
|
||||
closetext
|
||||
end
|
||||
|
||||
@ -58,7 +58,7 @@ UnknownScript_0x58c36:
|
||||
setevent EVENT_RUINS_OF_ALPH_INNER_CHAMBER_TOURISTS
|
||||
setevent EVENT_SOLVED_OMANYTE_PUZZLE
|
||||
setflag ENGINE_UNLOCKED_UNOWNS_L_TO_R
|
||||
setmapscene RUINS_OF_ALPH_INNER_CHAMBER, 1
|
||||
setmapscene RUINS_OF_ALPH_INNER_CHAMBER, SCENE_RUINSOFALPHINNERCHAMBER_1
|
||||
earthquake 30
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
changeblock 2, 2, $18 ; left hole
|
||||
|
@ -7,8 +7,8 @@
|
||||
|
||||
RuinsOfAlphOutside_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene0 ; SCENE_RUINSOFALPHOUTSIDE_0
|
||||
scene_script .DummyScene1 ; SCENE_RUINSOFALPHOUTSIDE_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_OBJECTS, .ScientistCallback
|
||||
@ -33,12 +33,12 @@ RuinsOfAlphOutside_MapScripts:
|
||||
|
||||
.YesScientist:
|
||||
appear RUINSOFALPHOUTSIDE_SCIENTIST
|
||||
setscene 1
|
||||
setscene SCENE_RUINSOFALPHOUTSIDE_1
|
||||
return
|
||||
|
||||
.NoScientist:
|
||||
disappear RUINSOFALPHOUTSIDE_SCIENTIST
|
||||
setscene 0
|
||||
setscene SCENE_RUINSOFALPHOUTSIDE_0
|
||||
return
|
||||
|
||||
RuinsOfAlphOutsideScientistScene1:
|
||||
@ -64,7 +64,7 @@ UnknownScript_0x58044:
|
||||
disappear RUINSOFALPHOUTSIDE_SCIENTIST
|
||||
stopfollow
|
||||
applymovement PLAYER, MovementData_0x580c5
|
||||
setmapscene RUINS_OF_ALPH_RESEARCH_CENTER, 1
|
||||
setmapscene RUINS_OF_ALPH_RESEARCH_CENTER, SCENE_RUINSOFALPHRESEARCHCENTER_1
|
||||
warpcheck
|
||||
end
|
||||
|
||||
@ -295,8 +295,8 @@ RuinsOfAlphOutside_MapEvents:
|
||||
warp_event 13, 21, 2, ROUTE_32_RUINS_OF_ALPH_GATE
|
||||
|
||||
db 2 ; coord events
|
||||
coord_event 11, 14, 1, RuinsOfAlphOutsideScientistScene1
|
||||
coord_event 10, 15, 1, RuinsOfAlphOutsideScientistScene2
|
||||
coord_event 11, 14, SCENE_RUINSOFALPHOUTSIDE_1, RuinsOfAlphOutsideScientistScene1
|
||||
coord_event 10, 15, SCENE_RUINSOFALPHOUTSIDE_1, RuinsOfAlphOutsideScientistScene2
|
||||
|
||||
db 3 ; bg events
|
||||
bg_event 16, 8, BGEVENT_READ, RuinsOfAlphOutsideSignpost0Script
|
||||
|
@ -5,8 +5,8 @@
|
||||
|
||||
RuinsOfAlphResearchCenter_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .GetUnownDex
|
||||
scene_script .DummyScene0 ; SCENE_RUINSOFALPHRESEARCHCENTER_0
|
||||
scene_script .GetUnownDex ; SCENE_RUINSOFALPHRESEARCHCENTER_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_OBJECTS, .ScientistCallback
|
||||
@ -20,7 +20,7 @@ RuinsOfAlphResearchCenter_MapScripts:
|
||||
|
||||
.ScientistCallback:
|
||||
checkscene
|
||||
if_equal 1, .ShowScientist
|
||||
if_equal SCENE_RUINSOFALPHRESEARCHCENTER_1, .ShowScientist
|
||||
return
|
||||
|
||||
.ShowScientist:
|
||||
@ -53,7 +53,7 @@ RuinsOfAlphResearchCenter_MapScripts:
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement RUINSOFALPHRESEARCHCENTER_SCIENTIST3, MovementData_0x59276
|
||||
setscene 0
|
||||
setscene SCENE_RUINSOFALPHRESEARCHCENTER_0
|
||||
special RestartMapMusic
|
||||
end
|
||||
|
||||
|
@ -6,7 +6,7 @@
|
||||
|
||||
SaffronMagnetTrainStation_MapScripts:
|
||||
db 1 ; scene scripts
|
||||
scene_script .DummyScene
|
||||
scene_script .DummyScene ; SCENE_SAFFRONMAGNETTRAINSTATION_0
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -223,7 +223,7 @@ SaffronMagnetTrainStation_MapEvents:
|
||||
warp_event 11, 5, 3, GOLDENROD_MAGNET_TRAIN_STATION
|
||||
|
||||
db 1 ; coord events
|
||||
coord_event 11, 6, 0, Script_ArriveFromGoldenrod
|
||||
coord_event 11, 6, SCENE_SAFFRONMAGNETTRAINSTATION_0, Script_ArriveFromGoldenrod
|
||||
|
||||
db 0 ; bg events
|
||||
|
||||
|
@ -55,7 +55,7 @@ TrainerGruntM1:
|
||||
closetext
|
||||
setevent EVENT_CLEARED_SLOWPOKE_WELL
|
||||
variablesprite SPRITE_AZALEA_ROCKET, SPRITE_SILVER
|
||||
setmapscene AZALEA_TOWN, 1
|
||||
setmapscene AZALEA_TOWN, SCENE_AZALEATOWN_1
|
||||
clearevent EVENT_ILEX_FOREST_APPRENTICE
|
||||
clearevent EVENT_ILEX_FOREST_FARFETCHD
|
||||
setevent EVENT_CHARCOAL_KILN_FARFETCH_D
|
||||
|
@ -9,8 +9,8 @@
|
||||
|
||||
SproutTower3F_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene0 ; SCENE_SPROUTTOWER3F_0
|
||||
scene_script .DummyScene1 ; SCENE_SPROUTTOWER3F_1
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -57,7 +57,7 @@ UnknownScript_0x184947:
|
||||
disappear SPROUTTOWER3F_SILVER
|
||||
waitsfx
|
||||
special FadeInQuickly
|
||||
setscene 1
|
||||
setscene SCENE_SPROUTTOWER3F_1
|
||||
special RestartMapMusic
|
||||
end
|
||||
|
||||
@ -334,7 +334,7 @@ SproutTower3F_MapEvents:
|
||||
warp_event 10, 14, 4, SPROUT_TOWER_2F
|
||||
|
||||
db 1 ; coord events
|
||||
coord_event 11, 9, 0, UnknownScript_0x184947
|
||||
coord_event 11, 9, SCENE_SPROUTTOWER3F_0, UnknownScript_0x184947
|
||||
|
||||
db 6 ; bg events
|
||||
bg_event 8, 1, BGEVENT_READ, MapSproutTower3FSignpost5Script
|
||||
|
@ -8,7 +8,7 @@
|
||||
|
||||
TeamRocketBaseB1F_MapScripts:
|
||||
db 1 ; scene scripts
|
||||
scene_script .DummyScene
|
||||
scene_script .DummyScene ; SCENE_TEAMROCKETBASEB1F_0
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_OBJECTS, .HideSecurityGrunt
|
||||
@ -746,28 +746,28 @@ TeamRocketBaseB1F_MapEvents:
|
||||
coord_event 8, 16, 0, SecurityCamera5
|
||||
; There are spots on the floor that trigger a Pokémon battle.
|
||||
; Each Pokémon (Voltorb, Koffing, Geodude) knows Selfdestruct.
|
||||
coord_event 2, 7, 0, ExplodingTrap1
|
||||
coord_event 3, 7, 0, ExplodingTrap2
|
||||
coord_event 4, 7, 0, ExplodingTrap3
|
||||
coord_event 1, 8, 0, ExplodingTrap4
|
||||
coord_event 3, 8, 0, ExplodingTrap5
|
||||
coord_event 5, 8, 0, ExplodingTrap6
|
||||
coord_event 3, 9, 0, ExplodingTrap7
|
||||
coord_event 4, 9, 0, ExplodingTrap8
|
||||
coord_event 1, 10, 0, ExplodingTrap9
|
||||
coord_event 2, 10, 0, ExplodingTrap10
|
||||
coord_event 3, 10, 0, ExplodingTrap11
|
||||
coord_event 5, 10, 0, ExplodingTrap12
|
||||
coord_event 2, 11, 0, ExplodingTrap13
|
||||
coord_event 4, 11, 0, ExplodingTrap14
|
||||
coord_event 1, 12, 0, ExplodingTrap15
|
||||
coord_event 2, 12, 0, ExplodingTrap16
|
||||
coord_event 4, 12, 0, ExplodingTrap17
|
||||
coord_event 5, 12, 0, ExplodingTrap18
|
||||
coord_event 1, 13, 0, ExplodingTrap19
|
||||
coord_event 3, 13, 0, ExplodingTrap20
|
||||
coord_event 4, 13, 0, ExplodingTrap21
|
||||
coord_event 5, 13, 0, ExplodingTrap22
|
||||
coord_event 2, 7, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap1
|
||||
coord_event 3, 7, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap2
|
||||
coord_event 4, 7, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap3
|
||||
coord_event 1, 8, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap4
|
||||
coord_event 3, 8, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap5
|
||||
coord_event 5, 8, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap6
|
||||
coord_event 3, 9, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap7
|
||||
coord_event 4, 9, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap8
|
||||
coord_event 1, 10, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap9
|
||||
coord_event 2, 10, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap10
|
||||
coord_event 3, 10, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap11
|
||||
coord_event 5, 10, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap12
|
||||
coord_event 2, 11, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap13
|
||||
coord_event 4, 11, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap14
|
||||
coord_event 1, 12, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap15
|
||||
coord_event 2, 12, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap16
|
||||
coord_event 4, 12, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap17
|
||||
coord_event 5, 12, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap18
|
||||
coord_event 1, 13, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap19
|
||||
coord_event 3, 13, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap20
|
||||
coord_event 4, 13, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap21
|
||||
coord_event 5, 13, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap22
|
||||
|
||||
db 9 ; bg events
|
||||
bg_event 19, 11, BGEVENT_READ, MapTeamRocketBaseB1FSignpost0Script
|
||||
|
@ -16,10 +16,10 @@
|
||||
|
||||
TeamRocketBaseB2F_MapScripts:
|
||||
db 4 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene2
|
||||
scene_script .DummyScene3
|
||||
scene_script .DummyScene0 ; SCENE_TEAMROCKETBASEB2F_0
|
||||
scene_script .DummyScene1 ; SCENE_TEAMROCKETBASEB2F_1
|
||||
scene_script .DummyScene2 ; SCENE_TEAMROCKETBASEB2F_2
|
||||
scene_script .DummyScene3 ; SCENE_TEAMROCKETBASEB2F_3
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_TILES, .TransmitterDoorCallback
|
||||
@ -116,7 +116,7 @@ UnknownScript_0x6cfac:
|
||||
disappear TEAMROCKETBASEB2F_ROCKET4
|
||||
pause 15
|
||||
special FadeInQuickly
|
||||
setscene 2
|
||||
setscene SCENE_TEAMROCKETBASEB2F_2
|
||||
clearevent EVENT_TEAM_ROCKET_BASE_B2F_LANCE
|
||||
spriteface TEAMROCKETBASEB2F_LANCE, DOWN
|
||||
opentext
|
||||
@ -173,7 +173,7 @@ LanceHealsCommon:
|
||||
writetext LanceHealsText2
|
||||
waitbutton
|
||||
closetext
|
||||
setscene 1
|
||||
setscene SCENE_TEAMROCKETBASEB2F_1
|
||||
setevent EVENT_LANCE_HEALED_YOU_IN_TEAM_ROCKET_BASE
|
||||
checkcode VAR_FACING
|
||||
if_equal RIGHT, .FacingRight
|
||||
@ -302,7 +302,7 @@ UnknownScript_0x6d184:
|
||||
clearflag ENGINE_ROCKET_SIGNAL_ON_CH20
|
||||
setevent EVENT_ROUTE_43_GATE_ROCKETS
|
||||
setevent EVENT_MAHOGANY_TOWN_POKEFAN_M_BLOCKS_GYM
|
||||
setscene 3
|
||||
setscene SCENE_TEAMROCKETBASEB2F_3
|
||||
clearevent EVENT_LAKE_OF_RAGE_CIVILIANS
|
||||
setevent EVENT_TURNED_OFF_SECURITY_CAMERAS
|
||||
setevent EVENT_SECURITY_CAMERA_1
|
||||
@ -917,15 +917,15 @@ TeamRocketBaseB2F_MapEvents:
|
||||
warp_event 27, 14, 4, TEAM_ROCKET_BASE_B3F
|
||||
|
||||
db 9 ; coord events
|
||||
coord_event 5, 14, 0, LanceHealsScript1
|
||||
coord_event 4, 13, 0, LanceHealsScript2
|
||||
coord_event 14, 11, 1, UnknownScript_0x6cf95
|
||||
coord_event 15, 11, 1, UnknownScript_0x6cf9c
|
||||
coord_event 14, 12, 2, UnknownScript_0x6d075
|
||||
coord_event 15, 12, 2, UnknownScript_0x6d075
|
||||
coord_event 12, 3, 2, UnknownScript_0x6d07a
|
||||
coord_event 12, 10, 2, UnknownScript_0x6d07a
|
||||
coord_event 12, 11, 2, UnknownScript_0x6d07a
|
||||
coord_event 5, 14, SCENE_TEAMROCKETBASEB2F_0, LanceHealsScript1
|
||||
coord_event 4, 13, SCENE_TEAMROCKETBASEB2F_0, LanceHealsScript2
|
||||
coord_event 14, 11, SCENE_TEAMROCKETBASEB2F_1, UnknownScript_0x6cf95
|
||||
coord_event 15, 11, SCENE_TEAMROCKETBASEB2F_1, UnknownScript_0x6cf9c
|
||||
coord_event 14, 12, SCENE_TEAMROCKETBASEB2F_2, UnknownScript_0x6d075
|
||||
coord_event 15, 12, SCENE_TEAMROCKETBASEB2F_2, UnknownScript_0x6d075
|
||||
coord_event 12, 3, SCENE_TEAMROCKETBASEB2F_2, UnknownScript_0x6d07a
|
||||
coord_event 12, 10, SCENE_TEAMROCKETBASEB2F_2, UnknownScript_0x6d07a
|
||||
coord_event 12, 11, SCENE_TEAMROCKETBASEB2F_2, UnknownScript_0x6d07a
|
||||
|
||||
db 23 ; bg events
|
||||
bg_event 14, 12, BGEVENT_IFNOTSET, TeamRocketBaseB2FLockedDoor
|
||||
|
@ -16,10 +16,10 @@
|
||||
|
||||
TeamRocketBaseB3F_MapScripts:
|
||||
db 4 ; scene scripts
|
||||
scene_script .LanceGetsPassword
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene2
|
||||
scene_script .DummyScene3
|
||||
scene_script .LanceGetsPassword ; SCENE_TEAMROCKETBASEB3F_0
|
||||
scene_script .DummyScene1 ; SCENE_TEAMROCKETBASEB3F_1
|
||||
scene_script .DummyScene2 ; SCENE_TEAMROCKETBASEB3F_2
|
||||
scene_script .DummyScene3 ; SCENE_TEAMROCKETBASEB3F_3
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_TILES, .CheckGiovanniDoor
|
||||
@ -58,7 +58,7 @@ LanceGetPasswordScript:
|
||||
closetext
|
||||
applymovement TEAMROCKETBASEB3F_LANCE, MovementData_0x6e12c
|
||||
disappear TEAMROCKETBASEB3F_LANCE
|
||||
setscene 1
|
||||
setscene SCENE_TEAMROCKETBASEB3F_1
|
||||
end
|
||||
|
||||
RocketBaseRival:
|
||||
@ -77,7 +77,7 @@ RocketBaseRival:
|
||||
applymovement PLAYER, RocketBaseRivalShovesPlayerMovement
|
||||
applymovement TEAMROCKETBASEB3F_SILVER, RocketBaseRivalLeaveMovement
|
||||
disappear TEAMROCKETBASEB3F_SILVER
|
||||
setscene 2
|
||||
setscene SCENE_TEAMROCKETBASEB3F_2
|
||||
special RestartMapMusic
|
||||
end
|
||||
|
||||
@ -114,7 +114,7 @@ UnknownScript_0x6e056:
|
||||
playsound SFX_TACKLE
|
||||
applymovement TEAMROCKETBASEB3F_ROCKET1, MovementData_0x6e147
|
||||
disappear TEAMROCKETBASEB3F_ROCKET1
|
||||
setscene 3
|
||||
setscene SCENE_TEAMROCKETBASEB3F_3
|
||||
end
|
||||
|
||||
RocketBaseMurkrow:
|
||||
@ -573,9 +573,9 @@ TeamRocketBaseB3F_MapEvents:
|
||||
warp_event 27, 14, 5, TEAM_ROCKET_BASE_B2F
|
||||
|
||||
db 3 ; coord events
|
||||
coord_event 10, 8, 2, UnknownScript_0x6e04b
|
||||
coord_event 11, 8, 2, UnknownScript_0x6e052
|
||||
coord_event 8, 10, 1, RocketBaseRival
|
||||
coord_event 10, 8, SCENE_TEAMROCKETBASEB3F_2, UnknownScript_0x6e04b
|
||||
coord_event 11, 8, SCENE_TEAMROCKETBASEB3F_2, UnknownScript_0x6e052
|
||||
coord_event 8, 10, SCENE_TEAMROCKETBASEB3F_1, RocketBaseRival
|
||||
|
||||
db 10 ; bg events
|
||||
bg_event 10, 9, BGEVENT_IFNOTSET, TeamRocketBaseB3FLockedDoor
|
||||
|
@ -4,8 +4,8 @@
|
||||
|
||||
TimeCapsule_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .InitializeTimeCapsule
|
||||
scene_script .DummyScene
|
||||
scene_script .InitializeTimeCapsule ; SCENE_TIMECAPSULE_0
|
||||
scene_script .DummyScene ; SCENE_TIMECAPSULE_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_OBJECTS, .SetWhichChris
|
||||
@ -30,8 +30,8 @@ TimeCapsule_MapScripts:
|
||||
return
|
||||
|
||||
.InitializeAndPreparePokecenter2F:
|
||||
setscene 1
|
||||
setmapscene POKECENTER_2F, 3
|
||||
setscene SCENE_TIMECAPSULE_1
|
||||
setmapscene POKECENTER_2F, SCENE_POKECENTER2F_3
|
||||
end
|
||||
|
||||
MapTimeCapsuleSignpost1Script:
|
||||
|
@ -12,8 +12,8 @@
|
||||
|
||||
TinTower1F_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .FaceSuicune
|
||||
scene_script .DummyScene
|
||||
scene_script .FaceSuicune ; SCENE_TINTOWER1F_0
|
||||
scene_script .DummyScene ; SCENE_TINTOWER1F_1
|
||||
|
||||
db 2 ; callbacks
|
||||
callback MAPCALLBACK_OBJECTS, .NPCsCallback
|
||||
@ -123,12 +123,12 @@ TinTower1F_MapScripts:
|
||||
disappear TINTOWER1F_SUICUNE
|
||||
setevent EVENT_FOUGHT_SUICUNE
|
||||
setevent EVENT_SAW_SUICUNE_ON_ROUTE_42
|
||||
setmapscene ROUTE_42, 0
|
||||
setmapscene ROUTE_42, SCENE_ROUTE42_0
|
||||
setevent EVENT_SAW_SUICUNE_ON_ROUTE_36
|
||||
setmapscene ROUTE_36, 0
|
||||
setmapscene ROUTE_36, SCENE_ROUTE36_0
|
||||
setevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
|
||||
setmapscene CIANWOOD_CITY, 0
|
||||
setscene 1
|
||||
setmapscene CIANWOOD_CITY, SCENE_CIANWOODCITY_0
|
||||
setscene SCENE_TINTOWER1F_1
|
||||
clearevent EVENT_SET_WHEN_FOUGHT_HO_OH
|
||||
reloadmapafterbattle
|
||||
pause 20
|
||||
|
@ -4,8 +4,8 @@
|
||||
|
||||
TradeCenter_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .InitializeTradeCenter
|
||||
scene_script .DummyScene
|
||||
scene_script .InitializeTradeCenter ; SCENE_TRADECENTER_0
|
||||
scene_script .DummyScene ; SCENE_TRADECENTER_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_OBJECTS, .SetWhichChris
|
||||
@ -30,8 +30,8 @@ TradeCenter_MapScripts:
|
||||
return
|
||||
|
||||
.InitializeAndPreparePokecenter2F:
|
||||
setscene 1
|
||||
setmapscene POKECENTER_2F, 1
|
||||
setscene SCENE_TRADECENTER_1
|
||||
setmapscene POKECENTER_2F, SCENE_POKECENTER2F_1
|
||||
end
|
||||
|
||||
MapTradeCenterSignpost1Script:
|
||||
|
@ -4,7 +4,7 @@
|
||||
|
||||
TrainerHouseB1F_MapScripts:
|
||||
db 1 ; scene scripts
|
||||
scene_script .DummyScene
|
||||
scene_script .DummyScene ; SCENE_TRAINERHOUSEB1F_0
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -174,7 +174,7 @@ TrainerHouseB1F_MapEvents:
|
||||
warp_event 9, 4, 3, TRAINER_HOUSE_1F
|
||||
|
||||
db 1 ; coord events
|
||||
coord_event 7, 3, 0, TrainerHouseReceptionistScript
|
||||
coord_event 7, 3, SCENE_TRAINERHOUSEB1F_0, TrainerHouseReceptionistScript
|
||||
|
||||
db 0 ; bg events
|
||||
|
||||
|
@ -5,8 +5,8 @@
|
||||
|
||||
VermilionPort_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .LeaveFastShip
|
||||
scene_script .DummyScene0 ; SCENE_VERMILIONPORT_0
|
||||
scene_script .LeaveFastShip ; SCENE_VERMILIONPORT_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_NEWMAP, .FlyPoint
|
||||
@ -25,7 +25,7 @@ VermilionPort_MapScripts:
|
||||
.LeaveFastShipScript:
|
||||
applymovement PLAYER, MovementData_0x74ef3
|
||||
appear VERMILIONPORT_SAILOR1
|
||||
setscene 0
|
||||
setscene SCENE_VERMILIONPORT_0
|
||||
setevent EVENT_FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN_TWIN_1
|
||||
setevent EVENT_FAST_SHIP_CABINS_SE_SSE_GENTLEMAN
|
||||
setevent EVENT_FAST_SHIP_PASSENGERS_FIRST_TRIP
|
||||
@ -66,7 +66,7 @@ SailorScript_0x74dc4:
|
||||
clearevent EVENT_BEAT_SCHOOLBOY_RICKY
|
||||
setevent EVENT_FAST_SHIP_DESTINATION_OLIVINE
|
||||
appear VERMILIONPORT_SAILOR1
|
||||
setmapscene FAST_SHIP_1F, 1
|
||||
setmapscene FAST_SHIP_1F, SCENE_FASTSHIP1F_1
|
||||
warp FAST_SHIP_1F, 25, 1
|
||||
end
|
||||
|
||||
@ -304,7 +304,7 @@ VermilionPort_MapEvents:
|
||||
warp_event 7, 17, 1, FAST_SHIP_1F
|
||||
|
||||
db 1 ; coord events
|
||||
coord_event 7, 11, 0, UnknownScript_0x74e20
|
||||
coord_event 7, 11, SCENE_VERMILIONPORT_0, UnknownScript_0x74e20
|
||||
|
||||
db 1 ; bg events
|
||||
bg_event 16, 13, BGEVENT_ITEM, VermilionPortHiddenIron
|
||||
|
@ -8,8 +8,8 @@
|
||||
|
||||
VictoryRoad_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene0 ; SCENE_VICTORYROAD_0
|
||||
scene_script .DummyScene1 ; SCENE_VICTORYROAD_1
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -30,7 +30,7 @@ UnknownScript_0x74492:
|
||||
scall UnknownScript_0x744d4
|
||||
applymovement VICTORYROAD_SILVER, MovementData_0x7454c
|
||||
disappear VICTORYROAD_SILVER
|
||||
setscene 1
|
||||
setscene SCENE_VICTORYROAD_1
|
||||
playmapmusic
|
||||
end
|
||||
|
||||
@ -44,7 +44,7 @@ UnknownScript_0x744b5:
|
||||
scall UnknownScript_0x744d4
|
||||
applymovement VICTORYROAD_SILVER, MovementData_0x74555
|
||||
disappear VICTORYROAD_SILVER
|
||||
setscene 1
|
||||
setscene SCENE_VICTORYROAD_1
|
||||
playmapmusic
|
||||
end
|
||||
|
||||
@ -252,8 +252,8 @@ VictoryRoad_MapEvents:
|
||||
warp_event 13, 5, 3, ROUTE_23
|
||||
|
||||
db 2 ; coord events
|
||||
coord_event 12, 8, 0, UnknownScript_0x74492
|
||||
coord_event 13, 8, 0, UnknownScript_0x744b5
|
||||
coord_event 12, 8, SCENE_VICTORYROAD_0, UnknownScript_0x74492
|
||||
coord_event 13, 8, SCENE_VICTORYROAD_0, UnknownScript_0x744b5
|
||||
|
||||
db 2 ; bg events
|
||||
bg_event 3, 29, BGEVENT_ITEM, VictoryRoadHiddenMaxPotion
|
||||
|
@ -5,8 +5,8 @@
|
||||
|
||||
VictoryRoadGate_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene0 ; SCENE_VICTORYROADGATE_0
|
||||
scene_script .DummyScene1 ; SCENE_VICTORYROADGATE_1
|
||||
|
||||
db 0 ; callbacks
|
||||
|
||||
@ -38,7 +38,7 @@ VictoryRoadGateBadgeCheckScript:
|
||||
writetext VictoryRoadGateEightBadgesText
|
||||
waitbutton
|
||||
closetext
|
||||
setscene 1
|
||||
setscene SCENE_VICTORYROADGATE_1
|
||||
end
|
||||
|
||||
VictoryRoadGateLeftBlackBeltScript:
|
||||
@ -109,7 +109,7 @@ VictoryRoadGate_MapEvents:
|
||||
warp_event 2, 7, 2, ROUTE_28
|
||||
|
||||
db 1 ; coord events
|
||||
coord_event 10, 11, 0, VictoryRoadGateBadgeCheckScene
|
||||
coord_event 10, 11, SCENE_VICTORYROADGATE_0, VictoryRoadGateBadgeCheckScene
|
||||
|
||||
db 0 ; bg events
|
||||
|
||||
|
@ -34,7 +34,7 @@ FalknerScript_0x683c2:
|
||||
iftrue .SpeechAfterTM
|
||||
setevent EVENT_BEAT_BIRD_KEEPER_ROD
|
||||
setevent EVENT_BEAT_BIRD_KEEPER_ABE
|
||||
setmapscene ELMS_LAB, 2
|
||||
setmapscene ELMS_LAB, SCENE_ELMSLAB_2
|
||||
specialphonecall SPECIALCALL_ASSISTANT
|
||||
writetext UnknownText_0x685c8
|
||||
buttonsound
|
||||
|
@ -30,7 +30,7 @@ VioletPokecenter1F_ElmsAideScript:
|
||||
setevent EVENT_GOT_TOGEPI_EGG_FROM_ELMS_AIDE
|
||||
clearevent EVENT_ELMS_AIDE_IN_LAB
|
||||
clearevent EVENT_TOGEPI_HATCHED
|
||||
setmapscene ROUTE_32, 1
|
||||
setmapscene ROUTE_32, SCENE_ROUTE32_1
|
||||
writetext UnknownText_0x695c5
|
||||
waitbutton
|
||||
closetext
|
||||
|
@ -3,8 +3,8 @@
|
||||
|
||||
WillsRoom_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .LockDoor
|
||||
scene_script .DummyScene
|
||||
scene_script .LockDoor ; SCENE_WILLSROOM_0
|
||||
scene_script .DummyScene ; SCENE_WILLSROOM_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_TILES, .WillsRoomDoors
|
||||
@ -35,7 +35,7 @@ WillsRoom_MapScripts:
|
||||
changeblock 4, 14, $2a ; wall
|
||||
reloadmappart
|
||||
closetext
|
||||
setscene 1
|
||||
setscene SCENE_WILLSROOM_1
|
||||
setevent EVENT_WILLS_ROOM_ENTRANCE_CLOSED
|
||||
waitsfx
|
||||
end
|
||||
|
@ -8,8 +8,8 @@
|
||||
|
||||
WiseTriosRoom_MapScripts:
|
||||
db 2 ; scene scripts
|
||||
scene_script .DummyScene0
|
||||
scene_script .DummyScene1
|
||||
scene_script .DummyScene0 ; SCENE_WISETRIOSROOM_0
|
||||
scene_script .DummyScene1 ; SCENE_WISETRIOSROOM_1
|
||||
|
||||
db 1 ; callbacks
|
||||
callback MAPCALLBACK_OBJECTS, .WiseTrioCallback
|
||||
@ -103,7 +103,7 @@ TrainerSageKoji:
|
||||
applymovement WISETRIOSROOM_SAGE6, MovementData_0x98628
|
||||
spriteface WISETRIOSROOM_SAGE6, UP
|
||||
setevent EVENT_KOJI_ALLOWS_YOU_PASSAGE_TO_TIN_TOWER
|
||||
setscene 1
|
||||
setscene SCENE_WISETRIOSROOM_1
|
||||
end
|
||||
|
||||
UnknownScript_0x9861b:
|
||||
@ -351,7 +351,7 @@ WiseTriosRoom_MapEvents:
|
||||
warp_event 1, 4, 5, ECRUTEAK_TIN_TOWER_ENTRANCE
|
||||
|
||||
db 1 ; coord events
|
||||
coord_event 7, 4, 0, UnknownScript_0x985a3
|
||||
coord_event 7, 4, SCENE_WISETRIOSROOM_0, UnknownScript_0x985a3
|
||||
|
||||
db 0 ; bg events
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user