Commit Graph

546 Commits

Author SHA1 Message Date
xCrystal
8ecdfab1ac Add text converter tool (#39) 2024-04-16 10:01:07 +02:00
xCrystal
2f1608576a Add support for more than 8 techniques (#34) (#28) 2024-02-19 17:10:33 +01:00
xCrystal
38ffe06a2c Implement clearing level in RAM according to End Space effect, supporting up to 4 clearable stages per level; Implement unlocking levels [Commit 1] (#35) 2024-01-18 19:22:21 +01:00
xCrystal
ce4ca85494 Implement Flash technique through a map callback of type MAPCALLBACK_ENDMAPSETUP (#34)
This callback type is executed in a new map setup command at the very end of every map setup script. Maps that should trigger the use of Flash automatically should use an instance of this callback with fixed functionality
2023-12-31 15:05:07 +01:00
xCrystal
a40f7cdde7 Implement Waterfall technique (#34) 2023-12-31 13:39:00 +01:00
xCrystal
aa91909388 Implement Surf technique, avoid facing-tile events when player has yet to STEP_TURN or while not in BOARDEVENT_HANDLE_BOARD [bugfix to previous two commits] (#34)
new tile permission SPACE_TILE added, which acts as WATER_TILE while on PLAYER_SURF or PLAYER_SURF_PIKA state, as LAND_TILE otherwise
2023-12-30 00:27:50 +01:00
xCrystal
303deca959 Implement Cut technique, making cut trees use objects (#34) 2023-12-29 13:34:37 +01:00
xCrystal
16ba25346c Implement Rock Smash technique (#34) 2023-12-28 19:53:34 +01:00
xCrystal
eafc71f4a2 Add east/west connected map for testing 2023-12-21 19:57:17 +01:00
xCrystal
78b8f05fb7 Debug map data for testing 2023-12-14 17:13:07 +01:00
xCrystal
dbc0221e15 Implement talker events: core functionality done [commit 4] (#30) 2023-11-29 20:04:08 +01:00
xCrystal
6f4fcf580a Implement talker events [commit 3] (#30) 2023-11-28 21:36:51 +01:00
xCrystal
933fca3b4b Implement talker events [commit 2] (#30) 2023-11-28 18:02:00 +01:00
xCrystal
88b6810a18 Implement talker events [commit 1] (#30) 2023-11-28 13:59:36 +01:00
xCrystal
34d9877a1f Create level scoped event flags for trainers and talkers, and integrate trainer battles in the board engine (#30) 2023-11-28 09:44:10 +01:00
xCrystal
6613cd5386 Add anchor points to support manual movement between spaces (#26) 2023-11-16 17:20:13 +01:00
xCrystal
a8b5145236 Effects of branch space [Commit 3]: accounting for techniques (#28) 2023-10-29 12:03:23 +01:00
xCrystal
2d6618f431 Macro for data of branch spaces (#28) 2023-10-28 20:57:59 +02:00
xCrystal
29f98ccb8c Effects of branch (and union) space [Commit 2] (#28) 2023-10-28 19:09:58 +02:00
xCrystal
f9f0467d76 Add definitions for additional regular spaces (green, item, pkmn, minigame) and end space (#21) 2023-10-19 20:38:54 +02:00
xCrystal
806b048a9f Add wMapSpacesPointer to the map attributes (#4); create basic space macro to define the space layout of maps (#23) 2023-10-17 18:27:28 +02:00
xCrystal
85a616e20e Create tileset and map in debug build for testing 2023-10-06 20:42:00 +02:00
xCrystal
a01f04e967 Implement common tileset portion at second half of vTiles5: palette maps (#19) 2023-10-04 17:20:48 +02:00
xCrystal
63912e8bef Add debug maps for testing 2023-10-02 16:11:52 +02:00
xCrystal
8967898bc9 Create function to update only secondary sprites to optimize die roll animation (#11) 2023-09-30 13:30:30 +02:00
xCrystal
1f2be83ebc Board menu: move die number animation (#11) 2023-09-27 19:25:47 +02:00
xCrystal
674e838460 Organize debug-only structures for test maps and levels (#16) 2023-09-03 00:22:23 +02:00
xCrystal
1f33436a64 Board menu (#11) [Commit 1] 2023-08-14 20:09:23 +02:00
xCrystal
052d246ee3 Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10) 2023-08-11 12:28:14 +02:00
xCrystal
6e3c5fd008 Expand tilesets from 192 to 255 tiles (#2) [Commit 2], Reorganization of pokecrystal charmap and fonts layout (#3) 2023-08-02 19:52:51 +02:00
xCrystal
473c23a727 Remove unnecessary event and engine flags (#1) 2023-07-25 18:24:38 +02:00
xCrystal
5147904f78 Remove original maps and object events (#1) 2023-07-25 15:33:08 +02:00
xCrystal
fc7f2d4e0e Remove Mobile, Battle Tower, Mystery Gift, and Odd Egg (#1) 2023-07-24 21:13:11 +02:00
vulcandth
438c48daad
Rename PAL_NPC_SILVER to PAL_NPC_EMOTE (#1053) 2023-06-01 07:47:53 -05:00
vulcandth
bceeea8e3b
Fix Typo: GoldenrodPokecomCenterSaveBeforeTradeCornetText -> GoldenrodPokecomCenterSaveBeforeTradeCornerText 2022-09-24 20:04:28 -05:00
Rangi
8fc3b8e6e3 Dance Theatre -> Dance Theater
Fixes #1008
2022-09-23 22:06:52 -04:00
Rangi
0d5cf5c8b9
Refer to "Rival", not "Silver" (#983)
Fixes #982
2022-08-10 21:24:56 -04:00
vulcandth
c3331eb7b1
Rename scene and callback labels (#981)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-08-09 18:04:18 -04:00
Rangi
8826d97ee4
Define scene constants alongside scene_scripts (#979)
Generic SCENE_DEFAULT and SCENE_FINISHED are legacy values
2022-07-29 17:43:10 -04:00
vulcandth
ef9b9bb437
Clean up bugs commented in the source code (#912)
Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
2022-07-09 16:12:02 -05:00
vulcandth
3648afda16
RGBDS syntax updates (#905)
New MACRO and DEF syntax
2022-06-06 17:25:42 -04:00
Idain
d0c8f63f25
Rename ENGINE_FISH_SWARM to ENGINE_QWILFISH_SWARM (#879) 2022-02-22 09:47:05 -05:00
vulcandth
145ab57aba
Fixed IlexForestKurtStepsDownMovement capitalization typo (#877) 2022-02-13 13:39:45 -05:00
Rangi
418c70a8af Don't require a boolean trainer flag for givepoke
Fixes #865
2022-01-10 21:16:34 -05:00
Rangi
e4d82e92d0 Rename prioritysjump to sdefer 2021-06-08 20:35:04 -04:00
Rangi
90ce126139 Use numeric constants in text strings with "{d:interpolation}" 2021-03-21 18:14:31 -04:00
Rangi
6c8f8609cb Assert some more table widths 2021-03-17 11:38:01 -04:00
Rangi
97a11c623e Sync some files with pokegold 2021-03-11 17:43:20 -05:00
Rangi
3c3d87e765 Use NITE_HOUR constant for Buena's event 2021-02-16 15:58:09 -05:00
Rangi
d10b168c6f Identify unreferenced Goldenrod Pokémon Center text labels 2021-02-05 13:56:39 -05:00