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https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
Add east/west connected map for testing
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parent
1cc65f4255
commit
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@ -51,6 +51,7 @@ if DEF(_DEBUG)
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newgroup DEBUGLEVEL_2
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map_const DEBUGLEVEL_2_MAP_1, 15, 10 ; 1
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map_const DEBUGLEVEL_2_MAP_2, 5, 5 ; 2
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endgroup
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newgroup DEBUGLEVEL_3
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@ -111,7 +111,11 @@ if DEF(_DEBUG)
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connection south, DebugLevel1_Map1, DEBUGLEVEL_1_MAP_1, 0
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connection north, DebugLevel1_Map1, DEBUGLEVEL_1_MAP_1, 0
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map_attributes DebugLevel2_Map1, DEBUGLEVEL_2_MAP_1, $00, 0
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map_attributes DebugLevel2_Map1, DEBUGLEVEL_2_MAP_1, $00, WEST
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connection west, DebugLevel2_Map2, DEBUGLEVEL_2_MAP_2, 3
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map_attributes DebugLevel2_Map2, DEBUGLEVEL_2_MAP_2, $00, EAST
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connection east, DebugLevel2_Map1, DEBUGLEVEL_2_MAP_1, -3
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map_attributes DebugLevel3_Map1, DEBUGLEVEL_3_MAP_1, $00, 0
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@ -10,6 +10,9 @@ INCBIN "maps/DebugLevel1_Map1.blk"
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DebugLevel2_Map1_Blocks:
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INCBIN "maps/DebugLevel2_Map1.blk"
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DebugLevel2_Map2_Blocks:
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INCBIN "maps/DebugLevel2_Map2.blk"
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DebugLevel3_Map1_Blocks:
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INCBIN "maps/DebugLevel3_Map1.blk"
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@ -48,6 +48,7 @@ MapGroup_DebugLevel1:
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MapGroup_DebugLevel2:
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table_width MAP_LENGTH, MapGroup_DebugLevel2
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map DebugLevel2_Map1, TILESET_BOARD_DEBUG_2, INDOOR_CAVE, LANDMARK_DEBUGLEVEL_2, MUSIC_NEW_BARK_TOWN, FALSE, PALETTE_NITE, FISHGROUP_SHORE
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map DebugLevel2_Map2, TILESET_BOARD_DEBUG_2, INDOOR_CAVE, LANDMARK_DEBUGLEVEL_2, MUSIC_NEW_BARK_TOWN, FALSE, PALETTE_NITE, FISHGROUP_SHORE
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assert_table_length NUM_DEBUGLEVEL_2_MAPS
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MapGroup_DebugLevel3:
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@ -5,6 +5,7 @@ INCLUDE "maps/Level1_Map1.asm"
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if DEF(_DEBUG)
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INCLUDE "maps/DebugLevel1_Map1.asm"
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INCLUDE "maps/DebugLevel2_Map1.asm"
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INCLUDE "maps/DebugLevel2_Map2.asm"
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INCLUDE "maps/DebugLevel3_Map1.asm"
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INCLUDE "maps/DebugLevel4_Map1.asm"
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INCLUDE "maps/DebugLevel5_Map1.asm"
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@ -123,7 +123,7 @@
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tilecoll WATER, WATER, WATER, WATER ; 7a
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tilecoll WALL, WALL, WALL, WALL ; 7b
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tilecoll WALL, WALL, WALL, WALL ; 7c
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tilecoll WALL, WALL, WALL, WALL ; 7d
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tilecoll BRANCH_SPACE, FLOOR, FLOOR, FLOOR ; 7d
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tilecoll BRANCH_SPACE, FLOOR, FLOOR, FLOOR ; 7e
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tilecoll UNION_SPACE, FLOOR, FLOOR, FLOOR ; 7f
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tilecoll BLUE_SPACE, FLOOR, FLOOR, FLOOR ; 80
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@ -3,4 +3,4 @@
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&&&&&&&&
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&
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67'67&'&&&&&&&&&&&&%&&&&&&&&&&'&&&
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&&&$$()89IIIIJJJJNO^_JJJJNO^_JJZZZZYYYYZZZZYYYYJJZZZZYYYYLL;;;;====;;;;====;;;KLLL===LLLM;;;KLLL===LLLM\LLL===LLL];;;LLLLLLLL====;;;;LL>?E>?>?>?>?>?>?>?>?>?E>?>?>?>?>?>?>?>?E>?>?>?>?>?>?>?>?>?E>?;;<<;;<<;;<<;;<<<<==<<==<<==<<==<+,,+;<<;;<<;;<<,,-<<<=-<<==<<==;;<<;;<<;KLLKLLL<<==<<==LLM=LLLM<<<<<<<<LL<<L;<<<<<<<<<<<<LL<<=L,,,,<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<LLLLLLLL<<<<<<<<FGLLVWLL;KL囹=LLLMLLLL789:NO^_MK6666HHHHHHHHRRRR蒟<01>珮<01>粤<05>タチミムタチミムタチミムタチミムタチNOミム^_タチミムタチミムタチミムタチミムタチミムタチミムタチミムタチミムタチミムタチミムタチミムタチミムタチミムタチミムタチミムタチミムタチミムタチミムタチミムネノリルネノリルネノリルネノリルネノリルネノリルネノリルネノリルネノリルネノリルネノリルネノリルネノNOリル^_ネノリルネノリルネノリルネノリルネノリルネノリルネノリルネノリルネノリルネノリルネノリルツテメモツテメモツテメモツテメモツテメモツテメモツテメモツテメモツテメモツテメモツテメモツテメモツテメモツテメモツテメモツテメモフヘワントナヤユニヌヨラハヒレロトナNOヤユ^_トナヤユニヌヨラハヒレロフヘワントナヤユニヌヨラハヒレロトナヤユトナヤユニヌヨラハヒレロフヘワントナヤユニヌヨラハヒレロトナヤユトナヤユニヌヨラハヒレロフヘワントナヤユニヌヨラハヒレロトナヤユトナヤユニヌヨラハヒレロホマ゙゚ホマ゙゚ホマ゙゚ホマ゙゚ホマNO゙゚^_ホマ゙゚ホマ゙゚ホマ゙゚ホマ゙゚ホマ゙゚ホマ゙゚ホマ゙゚ホマ゙゚ホマ゙゚ホマ゙゚ホマ゙゚ホマ゙゚ホマ゙゚ホマ゙゚ホマ゙゚ホマ゙゚ホマ゙゚ホマ゙゚ホマ゙゚ホマ゙゚ホマ゙゚ホマ゙゚ホマ゙゚ホマ゙゚ホマ゙゚ホマ゙゚ホマ゙゚
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engine/board/spaces.asm
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0
engine/board/spaces.asm
Normal file → Executable file
Binary file not shown.
Before Width: | Height: | Size: 2.2 KiB After Width: | Height: | Size: 4.9 KiB |
@ -26,7 +26,7 @@
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tilepal 1, RED, RED, YELLOW, YELLOW, GRAY, GRAY, GRAY, GRAY
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tilepal 1, WATER, WATER, RED, RED, GREEN, GREEN, BROWN, BROWN
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tilepal 1, RED, RED, YELLOW, YELLOW, GRAY, GRAY, GRAY, GRAY
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tilepal 1, RED, RED, RED, RED, BROWN, BROWN, BROWN, BROWN
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tilepal 1, RED, RED, RED, RED, RED, RED, BROWN, BROWN
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tilepal 1, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN
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tilepal 1, RED, RED, RED, RED, BROWN, BROWN, BROWN, BROWN
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tilepal 1, RED, RED, RED, RED, RED, RED, BROWN, BROWN
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tilepal 1, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN
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Binary file not shown.
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 2.9 KiB |
@ -26,8 +26,8 @@
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tilepal 1, RED, RED, YELLOW, YELLOW, GRAY, GRAY, GRAY, GRAY
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tilepal 1, WATER, WATER, RED, RED, GREEN, GREEN, BROWN, BROWN
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tilepal 1, RED, RED, YELLOW, YELLOW, GRAY, GRAY, GRAY, GRAY
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tilepal 1, RED, RED, RED, RED, BROWN, BROWN, BROWN, BROWN
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tilepal 1, RED, RED, RED, RED, RED, RED, BROWN, BROWN
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tilepal 1, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN
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tilepal 1, RED, RED, RED, RED, BROWN, BROWN, BROWN, BROWN
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tilepal 1, RED, RED, RED, RED, RED, RED, BROWN, BROWN
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tilepal 1, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN, BROWN
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Binary file not shown.
Before Width: | Height: | Size: 424 B After Width: | Height: | Size: 475 B |
@ -1,4 +1,4 @@
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tilepal 1, RED, RED, RED, RED, BROWN, BROWN, GRAY, GRAY
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tilepal 1, RED, RED, RED, RED, RED, RED, GRAY, GRAY
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tilepal 1, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
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tilepal 1, RED, RED, RED, RED, BROWN, BROWN, GRAY, GRAY
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tilepal 1, RED, RED, RED, RED, RED, RED, GRAY, GRAY
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tilepal 1, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
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@ -30,7 +30,7 @@ DebugLevel2_Map1_MapEvents:
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DebugLevel2_Map1_MapSpaces:
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space 6, 16, $0, 1 ; 0
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space 6, 14, $0, 2 ; 1
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space 6, 12, $0, 3 ; 2
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space 6, 12, .BS1 ; 2 .BS1
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space 6, 10, $0, GO_UP ; 3
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space 20, 2, $0, 5 ; 4
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space 22, 2, $0, 6 ; 5
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@ -41,3 +41,12 @@ DebugLevel2_Map1_MapSpaces:
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space 20, 14, $0, 11 ; 10
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space 20, 16, $0, 12 ; 11
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space 20, 18, $0, 12 ; 12
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space 4, 12, $0, 14 ; 13
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space 2, 12, $0, 15 ; 14
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space 0, 12, $0, GO_LEFT ; 15
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.BS1:
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branchdir LEFT, 13, 0
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branchdir UP, 3, 0
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endbranch
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Binary file not shown.
27
maps/DebugLevel2_Map2.asm
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maps/DebugLevel2_Map2.asm
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object_const_def
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DebugLevel2_Map2_MapScripts:
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def_scene_scripts
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def_callbacks
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DebugLevel2_Map2_MapEvents:
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db 0, 0 ; filler
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def_warp_events
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def_anchor_events
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anchor_event 9, 6, 0
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def_coord_events
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def_bg_events
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def_object_events
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DebugLevel2_Map2_MapSpaces:
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space 8, 6, $0, 1 ; 0
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space 6, 6, $0, 2 ; 1
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space 4, 6, $0, 3 ; 2
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space 2, 6, $0, 4 ; 3
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space 0, 6, $0, 4 ; 4
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1
maps/DebugLevel2_Map2.blk
Executable file
1
maps/DebugLevel2_Map2.blk
Executable file
@ -0,0 +1 @@
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!!!!!À€€€€
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