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Define scene constants alongside scene_scripts (#979)
Generic SCENE_DEFAULT and SCENE_FINISHED are legacy values
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@ -38,7 +38,6 @@ INCLUDE "constants/pokemon_data_constants.asm"
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INCLUDE "constants/printer_constants.asm"
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INCLUDE "constants/radio_constants.asm"
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INCLUDE "constants/scgb_constants.asm"
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INCLUDE "constants/scene_constants.asm"
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INCLUDE "constants/script_constants.asm"
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INCLUDE "constants/serial_constants.asm"
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INCLUDE "constants/sfx_constants.asm"
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@ -1,160 +0,0 @@
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; See data/maps/scenes.asm for which maps have scene variables.
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; Each scene_script and coord_event is associated with a current scene ID.
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; Scene variables default to 0.
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DEF SCENE_DEFAULT EQU 0
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; Often a map will have a one-time default event for scene 0, and switch to a
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; do-nothing scene 1 when the event finishes.
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DEF SCENE_FINISHED EQU 1
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; A coord_event for scene -1 will always activate, regardless of the map's
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; scene variable value.
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DEF SCENE_ALWAYS EQU -1
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; wPokecenter2FSceneID
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const_def 1
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const SCENE_POKECENTER2F_LEAVE_TRADE_CENTER ; 1
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const SCENE_POKECENTER2F_LEAVE_COLOSSEUM ; 2
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const SCENE_POKECENTER2F_LEAVE_TIME_CAPSULE ; 3
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const SCENE_POKECENTER2F_LEAVE_MOBILE_TRADE_ROOM ; 4
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const SCENE_POKECENTER2F_LEAVE_MOBILE_BATTLE_ROOM ; 5
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; wPowerPlantSceneID
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const_def
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const SCENE_POWERPLANT_NOTHING ; 0
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const SCENE_POWERPLANT_GUARD_GETS_PHONE_CALL ; 1
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; wCeruleanGymSceneID
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const_def
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const SCENE_CERULEANGYM_NOTHING ; 0
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const SCENE_CERULEANGYM_GRUNT_RUNS_OUT ; 1
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; wRoute25SceneID
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const_def
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const SCENE_ROUTE25_NOTHING ; 0
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const SCENE_ROUTE25_MISTYS_DATE ; 1
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; wLancesRoomSceneID
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const_def 1
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const SCENE_LANCESROOM_APPROACH_LANCE ; 1
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; wElmsLabSceneID
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const_def 1
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const SCENE_ELMSLAB_CANT_LEAVE ; 1
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const SCENE_ELMSLAB_NOTHING ; 2
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const SCENE_ELMSLAB_MEET_OFFICER ; 3
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const SCENE_ELMSLAB_UNUSED ; 4
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const SCENE_ELMSLAB_AIDE_GIVES_POTION ; 5
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const SCENE_ELMSLAB_AIDE_GIVES_POKE_BALLS ; 6
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; wRoute29SceneID
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const_def
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const SCENE_ROUTE29_NOTHING ; 0
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const SCENE_ROUTE29_CATCH_TUTORIAL ; 1
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; wCherrygroveCitySceneID
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const_def
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const SCENE_CHERRYGROVECITY_NOTHING ; 0
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const SCENE_CHERRYGROVECITY_MEET_RIVAL ; 1
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; wRoute32SceneID
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const_def 1
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const SCENE_ROUTE32_OFFER_SLOWPOKETAIL ; 1
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const SCENE_ROUTE32_NOTHING ; 2
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; wRoute35NationalParkGateSceneID
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const_def
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const SCENE_ROUTE35NATIONALPARKGATE_NOTHING ; 0
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const SCENE_ROUTE35NATIONALPARKGATE_UNUSED ; 1
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const SCENE_ROUTE35NATIONALPARKGATE_LEAVE_CONTEST_EARLY ; 2
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; wRoute36SceneID
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const_def
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const SCENE_ROUTE36_NOTHING ; 0
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const SCENE_ROUTE36_SUICUNE ; 1
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; wRoute36NationalParkGateSceneID
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const_def
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const SCENE_ROUTE36NATIONALPARKGATE_NOTHING ; 0
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const SCENE_ROUTE36NATIONALPARKGATE_UNUSED ; 1
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const SCENE_ROUTE36NATIONALPARKGATE_LEAVE_CONTEST_EARLY ; 2
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; wAzaleaTownSceneID
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const_def
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const SCENE_AZALEATOWN_NOTHING ; 0
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const SCENE_AZALEATOWN_RIVAL_BATTLE ; 1
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const SCENE_AZALEATOWN_KURT_RETURNS_GS_BALL ; 2
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; wGoldenrodGymSceneID
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const_def
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const SCENE_GOLDENRODGYM_NOTHING ; 0
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const SCENE_GOLDENRODGYM_WHITNEY_STOPS_CRYING ; 1
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; wRoute42SceneID
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const_def
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const SCENE_ROUTE42_NOTHING ; 0
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const SCENE_ROUTE42_SUICUNE ; 1
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; wCianwoodCitySceneID
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const_def
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const SCENE_CIANWOODCITY_NOTHING ; 0
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const SCENE_CIANWOODCITY_SUICUNE_AND_EUSINE ; 1
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; wBurnedTower1FSceneID
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const_def 1
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const SCENE_BURNEDTOWER1F_RIVAL_BATTLE ; 1
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const SCENE_BURNEDTOWER1F_NOTHING ; 2
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; wRadioTower5FSceneID
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const_def 1
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const SCENE_RADIOTOWER5F_ROCKET_BOSS ; 1
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const SCENE_RADIOTOWER5F_NOTHING ; 2
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; wRuinsOfAlphOutsideSceneID
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const_def
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const SCENE_RUINSOFALPHOUTSIDE_NOTHING ; 0
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const SCENE_RUINSOFALPHOUTSIDE_GET_UNOWN_DEX ; 1
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; wRuinsOfAlphResearchCenterSceneID
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const_def
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const SCENE_RUINSOFALPHRESEARCHCENTER_NOTHING ; 0
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const SCENE_RUINSOFALPHRESEARCHCENTER_GET_UNOWN_DEX ; 1
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; wRuinsOfAlphInnerChamberSceneID
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const_def
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const SCENE_RUINSOFALPHINNERCHAMBER_NOTHING ; 0
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const SCENE_RUINSOFALPHINNERCHAMBER_STRANGE_PRESENCE ; 1
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; wMahoganyMart1FSceneID
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const_def
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const SCENE_MAHOGANYMART1F_NOTHING ; 0
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const SCENE_MAHOGANYMART1F_LANCE_UNCOVERS_STAIRS ; 1
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; wTeamRocketBaseB2FSceneID
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const_def 1
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const SCENE_TEAMROCKETBASEB2F_ROCKET_BOSS ; 1
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const SCENE_TEAMROCKETBASEB2F_ELECTRODES ; 2
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const SCENE_TEAMROCKETBASEB2F_NOTHING ; 3
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; wTeamRocketBaseB3FSceneID
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const_def 1
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const SCENE_TEAMROCKETBASEB3F_RIVAL_ENCOUNTER ; 1
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const SCENE_TEAMROCKETBASEB3F_ROCKET_BOSS ; 2
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const SCENE_TEAMROCKETBASEB3F_NOTHING ; 3
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; wDragonsDenB1FSceneID
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const_def
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const SCENE_DRAGONSDENB1F_NOTHING ; 0
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const SCENE_DRAGONSDENB1F_CLAIR_GIVES_TM ; 1
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; wOlivinePortSceneID
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const_def 1
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const SCENE_OLIVINEPORT_LEAVE_SHIP ; 1
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; wVermilionPortSceneID
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const_def 1
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const SCENE_VERMILIONPORT_LEAVE_SHIP ; 1
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; wFastShip1FSceneID
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const_def 1
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const SCENE_FASTSHIP1F_ENTER_SHIP ; 1
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const SCENE_FASTSHIP1F_MEET_GRANDPA ; 2
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@ -114,6 +114,10 @@ DEF COORD_EVENT_SIZE EQU 8 ; coord_event
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DEF BG_EVENT_SIZE EQU 5 ; bg_event
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DEF OBJECT_EVENT_SIZE EQU 13 ; object_event
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; A coord_event for scene -1 will always activate,
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; regardless of the map's scene variable value.
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DEF SCENE_ALWAYS EQU -1
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; bg_event types
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; BGEventJumptable indexes (see engine/overworld/events.asm)
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const_def
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@ -2193,7 +2193,7 @@ Edit `DragonsDen1F_MapScripts` in [maps/DragonsDen1F.asm](https://github.com/pre
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+ callback MAPCALLBACK_NEWMAP, .UnsetClairScene
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+
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+.UnsetClairScene:
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+ setmapscene DRAGONS_DEN_B1F, SCENE_DRAGONSDENB1F_NOTHING
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+ setmapscene DRAGONS_DEN_B1F, SCENE_DRAGONSDENB1F_NOOP
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+ endcallback
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```
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@ -302,7 +302,7 @@ RadioTowerRocketsScript:
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clearevent EVENT_USED_THE_CARD_KEY_IN_THE_RADIO_TOWER
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setevent EVENT_MAHOGANY_TOWN_POKEFAN_M_BLOCKS_EAST
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specialphonecall SPECIALCALL_WEIRDBROADCAST
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setmapscene MAHOGANY_TOWN, SCENE_FINISHED
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setmapscene MAHOGANY_TOWN, SCENE_MAHOGANYTOWN_NOOP
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end
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BugContestResultsWarpScript:
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@ -359,8 +359,8 @@ BugContestResults_DidNotLeaveMons:
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waitbutton
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BugContestResults_CleanUp:
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closetext
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setscene SCENE_ROUTE36NATIONALPARKGATE_NOTHING
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setmapscene ROUTE_35_NATIONAL_PARK_GATE, SCENE_ROUTE35NATIONALPARKGATE_NOTHING
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setscene SCENE_ROUTE36NATIONALPARKGATE_NOOP
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setmapscene ROUTE_35_NATIONAL_PARK_GATE, SCENE_ROUTE35NATIONALPARKGATE_NOOP
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setevent EVENT_BUG_CATCHING_CONTESTANT_1A
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setevent EVENT_BUG_CATCHING_CONTESTANT_2A
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setevent EVENT_BUG_CATCHING_CONTESTANT_3A
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@ -249,6 +249,9 @@ DEF PERSONTYPE_SCRIPT EQUS "OBJECTTYPE_SCRIPT"
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DEF PERSONTYPE_ITEMBALL EQUS "OBJECTTYPE_ITEMBALL"
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DEF PERSONTYPE_TRAINER EQUS "OBJECTTYPE_TRAINER"
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DEF SCENE_DEFAULT EQU 0
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DEF SCENE_FINISHED EQU 1
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; macros/scripts/movement.asm
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DEF show_person EQUS "show_object"
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@ -10,13 +10,26 @@ DEF object_const_def EQUS "const_def 2"
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MACRO def_scene_scripts
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REDEF _NUM_SCENE_SCRIPTS EQUS "_NUM_SCENE_SCRIPTS_\@"
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db {_NUM_SCENE_SCRIPTS}
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const_def
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DEF {_NUM_SCENE_SCRIPTS} = 0
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ENDM
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MACRO scene_const
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;\1: scene id constant
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const \1
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EXPORT \1
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ENDM
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MACRO scene_script
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;\1: script pointer
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;\2: scene id constant
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dw \1
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dw 0 ; filler
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if _NARG == 2
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scene_const \2
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else
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const_skip
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endc
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DEF {_NUM_SCENE_SCRIPTS} += 1
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ENDM
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@ -6,7 +6,7 @@
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AzaleaPokecenter1F_MapScripts:
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def_scene_scripts
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scene_script .DummyScene
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scene_script .DummyScene ; unusable
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def_callbacks
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@ -14,9 +14,9 @@
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AzaleaTown_MapScripts:
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def_scene_scripts
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scene_script .DummyScene0 ; SCENE_AZALEATOWN_NOTHING
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scene_script .DummyScene1 ; SCENE_AZALEATOWN_RIVAL_BATTLE
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scene_script .DummyScene2 ; SCENE_AZALEATOWN_KURT_RETURNS_GS_BALL
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scene_script .DummyScene0, SCENE_AZALEATOWN_NOOP
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scene_script .DummyScene1, SCENE_AZALEATOWN_RIVAL_BATTLE
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scene_script .DummyScene2, SCENE_AZALEATOWN_KURT_RETURNS_GS_BALL
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def_callbacks
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callback MAPCALLBACK_NEWMAP, .Flypoint
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@ -100,7 +100,7 @@ AzaleaTownRivalBattleScript:
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applymovement AZALEATOWN_SILVER, AzaleaTownRivalBattleExitMovement
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playsound SFX_EXIT_BUILDING
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disappear AZALEATOWN_SILVER
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setscene SCENE_AZALEATOWN_NOTHING
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setscene SCENE_AZALEATOWN_NOOP
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waitsfx
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playmapmusic
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end
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@ -167,7 +167,7 @@ AzaleaTownCelebiScene:
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setflag ENGINE_FOREST_IS_RESTLESS
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clearevent EVENT_ILEX_FOREST_LASS
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setevent EVENT_ROUTE_34_ILEX_FOREST_GATE_LASS
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setscene SCENE_AZALEATOWN_NOTHING
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setscene SCENE_AZALEATOWN_NOOP
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closetext
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end
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@ -7,8 +7,8 @@
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BattleTower1F_MapScripts:
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def_scene_scripts
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scene_script .Scene0 ; SCENE_DEFAULT
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scene_script .Scene1 ; SCENE_FINISHED
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scene_script .Scene0, SCENE_BATTLETOWER1F_CHECKSTATE
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scene_script .Scene1, SCENE_BATTLETOWER1F_NOOP
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def_callbacks
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@ -36,7 +36,7 @@ BattleTower1F_MapScripts:
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setval BATTLETOWERACTION_06
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special BattleTowerAction
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.SkipEverything:
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setscene SCENE_FINISHED
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setscene SCENE_BATTLETOWER1F_NOOP
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.Scene1:
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end
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@ -79,10 +79,10 @@ Script_ChooseChallenge:
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writetext Text_SaveBeforeEnteringBattleRoom
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yesorno
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iffalse Script_Menu_ChallengeExplanationCancel
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setscene SCENE_DEFAULT
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setscene SCENE_BATTLETOWER1F_CHECKSTATE
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special TryQuickSave
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iffalse Script_Menu_ChallengeExplanationCancel
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setscene SCENE_FINISHED
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setscene SCENE_BATTLETOWER1F_NOOP
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setval BATTLETOWERACTION_SET_EXPLANATION_READ ; set 1, [sBattleTowerSaveFileFlags]
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special BattleTowerAction
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special BattleTowerRoomMenu
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@ -103,9 +103,9 @@ Script_ResumeBattleTowerChallenge:
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special BattleTowerAction
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Script_WalkToBattleTowerElevator:
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musicfadeout MUSIC_NONE, 8
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setmapscene BATTLE_TOWER_BATTLE_ROOM, SCENE_DEFAULT
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setmapscene BATTLE_TOWER_ELEVATOR, SCENE_DEFAULT
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setmapscene BATTLE_TOWER_HALLWAY, SCENE_DEFAULT
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setmapscene BATTLE_TOWER_BATTLE_ROOM, SCENE_BATTLETOWERBATTLEROOM_ENTER
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setmapscene BATTLE_TOWER_ELEVATOR, SCENE_BATTLETOWERELEVATOR_ENTER
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setmapscene BATTLE_TOWER_HALLWAY, SCENE_BATTLETOWERHALLWAY_ENTER
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follow BATTLETOWER1F_RECEPTIONIST, PLAYER
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applymovement BATTLETOWER1F_RECEPTIONIST, MovementData_BattleTower1FWalkToElevator
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setval BATTLETOWERACTION_0A
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@ -206,10 +206,10 @@ Script_StartChallenge: ; unreferenced
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writetext Text_SaveBeforeReentry
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yesorno
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iffalse Script_Menu_ChallengeExplanationCancel
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setscene SCENE_DEFAULT
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setscene SCENE_BATTLETOWER1F_CHECKSTATE
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special TryQuickSave
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iffalse Script_Menu_ChallengeExplanationCancel
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setscene SCENE_FINISHED
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setscene SCENE_BATTLETOWER1F_NOOP
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setval BATTLETOWERACTION_06
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special BattleTowerAction
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setval BATTLETOWERACTION_12
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@ -4,15 +4,15 @@
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BattleTowerBattleRoom_MapScripts:
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def_scene_scripts
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scene_script .EnterBattleRoom ; SCENE_DEFAULT
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scene_script .DummyScene ; SCENE_FINISHED
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scene_script .EnterBattleRoom, SCENE_BATTLETOWERBATTLEROOM_ENTER
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scene_script .DummyScene, SCENE_BATTLETOWERBATTLEROOM_NOOP
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def_callbacks
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.EnterBattleRoom:
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disappear BATTLETOWERBATTLEROOM_YOUNGSTER
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sdefer Script_BattleRoom
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setscene SCENE_FINISHED
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setscene SCENE_BATTLETOWERBATTLEROOM_NOOP
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.DummyScene:
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end
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@ -3,14 +3,14 @@
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BattleTowerElevator_MapScripts:
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def_scene_scripts
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scene_script .Scene0 ; SCENE_DEFAULT
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scene_script .Scene1 ; SCENE_FINISHED
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scene_script .Scene0, SCENE_BATTLETOWERELEVATOR_ENTER
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scene_script .Scene1, SCENE_BATTLETOWERELEVATOR_NOOP
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def_callbacks
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.Scene0:
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sdefer .RideElevator
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setscene SCENE_FINISHED
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setscene SCENE_BATTLETOWERELEVATOR_NOOP
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.Scene1:
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end
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@ -3,14 +3,14 @@
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BattleTowerHallway_MapScripts:
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def_scene_scripts
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scene_script .Scene0 ; SCENE_DEFAULT
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scene_script .Scene1 ; SCENE_FINISHED
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scene_script .Scene0, SCENE_BATTLETOWERHALLWAY_ENTER
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scene_script .Scene1, SCENE_BATTLETOWERHALLWAY_NOOP
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def_callbacks
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.Scene0:
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sdefer .ChooseBattleRoom
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setscene SCENE_FINISHED
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setscene SCENE_BATTLETOWERHALLWAY_NOOP
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.Scene1:
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end
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@ -3,8 +3,8 @@
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BrunosRoom_MapScripts:
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def_scene_scripts
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scene_script .LockDoor ; SCENE_DEFAULT
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scene_script .DummyScene ; SCENE_FINISHED
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scene_script .LockDoor, SCENE_BRUNOSROOM_LOCK_DOOR
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scene_script .DummyScene, SCENE_BRUNOSROOM_NOOP
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def_callbacks
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callback MAPCALLBACK_TILES, .BrunosRoomDoors
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@ -35,7 +35,7 @@ BrunosRoom_MapScripts:
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changeblock 4, 14, $2a ; wall
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reloadmappart
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closetext
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setscene SCENE_FINISHED
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setscene SCENE_BRUNOSROOM_NOOP
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setevent EVENT_BRUNOS_ROOM_ENTRANCE_CLOSED
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waitsfx
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end
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@ -7,9 +7,9 @@
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BurnedTower1F_MapScripts:
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def_scene_scripts
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scene_script .EusineScene ; SCENE_DEFAULT
|
||||
scene_script .DummyScene1 ; SCENE_BURNEDTOWER1F_RIVAL_BATTLE
|
||||
scene_script .DummyScene2 ; SCENE_BURNEDTOWER1F_NOTHING
|
||||
scene_script .EusineScene, SCENE_BURNEDTOWER1F_MEET_EUSINE
|
||||
scene_script .DummyScene1, SCENE_BURNEDTOWER1F_RIVAL_BATTLE
|
||||
scene_script .DummyScene2, SCENE_BURNEDTOWER1F_NOOP
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_TILES, .HoleAndLadder
|
||||
@ -96,7 +96,7 @@ BurnedTowerRivalBattleScript:
|
||||
writetext BurnedTowerSilver_AfterText1
|
||||
waitbutton
|
||||
closetext
|
||||
setscene SCENE_BURNEDTOWER1F_NOTHING
|
||||
setscene SCENE_BURNEDTOWER1F_NOOP
|
||||
setevent EVENT_RIVAL_BURNED_TOWER
|
||||
special FadeOutMusic
|
||||
pause 15
|
||||
|
@ -11,8 +11,8 @@
|
||||
|
||||
BurnedTowerB1F_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_DEFAULT
|
||||
scene_script .DummyScene1 ; SCENE_FINISHED
|
||||
scene_script .DummyScene0, SCENE_BURNEDTOWERB1F_RELEASE_THE_BEASTS
|
||||
scene_script .DummyScene1, SCENE_BURNEDTOWERB1F_NOOP
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_TILES, .LadderCallback
|
||||
@ -79,10 +79,10 @@ ReleaseTheBeasts:
|
||||
disappear BURNEDTOWERB1F_SUICUNE1
|
||||
waitsfx
|
||||
special RestartMapMusic
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_BURNEDTOWERB1F_NOOP
|
||||
setevent EVENT_RELEASED_THE_BEASTS
|
||||
special InitRoamMons
|
||||
setmapscene ECRUTEAK_GYM, SCENE_FINISHED
|
||||
setmapscene ECRUTEAK_GYM, SCENE_ECRUTEAKGYM_NOOP
|
||||
setmapscene CIANWOOD_CITY, SCENE_CIANWOODCITY_SUICUNE_AND_EUSINE
|
||||
clearevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
|
||||
setevent EVENT_ECRUTEAK_GYM_GRAMPS
|
||||
@ -94,7 +94,7 @@ ReleaseTheBeasts:
|
||||
changeblock 6, 14, $1b ; ladder
|
||||
reloadmappart
|
||||
closetext
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_BURNEDTOWERB1F_NOOP
|
||||
end
|
||||
|
||||
BurnedTowerB1FEusine:
|
||||
@ -245,7 +245,7 @@ BurnedTowerB1F_MapEvents:
|
||||
warp_event 7, 15, BURNED_TOWER_1F, 14
|
||||
|
||||
def_coord_events
|
||||
coord_event 10, 6, SCENE_DEFAULT, ReleaseTheBeasts
|
||||
coord_event 10, 6, SCENE_BURNEDTOWERB1F_RELEASE_THE_BEASTS, ReleaseTheBeasts
|
||||
|
||||
def_bg_events
|
||||
|
||||
|
@ -8,8 +8,8 @@
|
||||
|
||||
CeruleanGym_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_CERULEANGYM_NOTHING
|
||||
scene_script .GruntRunsOut ; SCENE_CERULEANGYM_GRUNT_RUNS_OUT
|
||||
scene_script .DummyScene0, SCENE_CERULEANGYM_NOOP
|
||||
scene_script .GruntRunsOut, SCENE_CERULEANGYM_GRUNT_RUNS_OUT
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -46,9 +46,9 @@ CeruleanGym_MapScripts:
|
||||
setevent EVENT_MET_ROCKET_GRUNT_AT_CERULEAN_GYM
|
||||
clearevent EVENT_ROUTE_24_ROCKET
|
||||
clearevent EVENT_ROUTE_25_MISTY_BOYFRIEND
|
||||
setscene SCENE_CERULEANGYM_NOTHING
|
||||
setscene SCENE_CERULEANGYM_NOOP
|
||||
setmapscene ROUTE_25, SCENE_ROUTE25_MISTYS_DATE
|
||||
setmapscene POWER_PLANT, SCENE_POWERPLANT_NOTHING
|
||||
setmapscene POWER_PLANT, SCENE_POWERPLANT_NOOP
|
||||
waitsfx
|
||||
special RestartMapMusic
|
||||
pause 15
|
||||
|
@ -7,8 +7,8 @@
|
||||
|
||||
CherrygroveCity_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_CHERRYGROVECITY_NOTHING
|
||||
scene_script .DummyScene1 ; SCENE_CHERRYGROVECITY_MEET_RIVAL
|
||||
scene_script .DummyScene0, SCENE_CHERRYGROVECITY_NOOP
|
||||
scene_script .DummyScene1, SCENE_CHERRYGROVECITY_MEET_RIVAL
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_NEWMAP, .FlyPoint
|
||||
@ -169,7 +169,7 @@ CherrygroveSilverSceneNorth:
|
||||
turnobject PLAYER, LEFT
|
||||
applymovement CHERRYGROVECITY_SILVER, CherrygroveCity_RivalExitsStageLeft
|
||||
disappear CHERRYGROVECITY_SILVER
|
||||
setscene SCENE_CHERRYGROVECITY_NOTHING
|
||||
setscene SCENE_CHERRYGROVECITY_NOOP
|
||||
special HealParty
|
||||
playmapmusic
|
||||
end
|
||||
|
@ -14,8 +14,8 @@
|
||||
|
||||
CianwoodCity_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_CIANWOODCITY_NOTHING
|
||||
scene_script .DummyScene1 ; SCENE_CIANWOODCITY_SUICUNE_AND_EUSINE
|
||||
scene_script .DummyScene0, SCENE_CIANWOODCITY_NOOP
|
||||
scene_script .DummyScene1, SCENE_CIANWOODCITY_SUICUNE_AND_EUSINE
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_NEWMAP, .FlyPointAndSuicune
|
||||
@ -47,7 +47,7 @@ CianwoodCitySuicuneAndEusine:
|
||||
applymovement CIANWOODCITY_SUICUNE, CianwoodCitySuicuneDepartMovement
|
||||
disappear CIANWOODCITY_SUICUNE
|
||||
pause 10
|
||||
setscene SCENE_CIANWOODCITY_NOTHING
|
||||
setscene SCENE_CIANWOODCITY_NOOP
|
||||
clearevent EVENT_SAW_SUICUNE_ON_ROUTE_42
|
||||
setmapscene ROUTE_42, SCENE_ROUTE42_SUICUNE
|
||||
checkevent EVENT_FOUGHT_EUSINE
|
||||
|
@ -4,8 +4,8 @@
|
||||
|
||||
Colosseum_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .InitializeColosseum ; SCENE_DEFAULT
|
||||
scene_script .DummyScene1 ; SCENE_FINISHED
|
||||
scene_script .InitializeColosseum, SCENE_COLOSSEUM_INITIALIZE
|
||||
scene_script .DummyScene1, SCENE_COLOSSEUM_NOOP
|
||||
scene_script .DummyScene2 ; unused
|
||||
|
||||
def_callbacks
|
||||
@ -39,7 +39,7 @@ Colosseum_MapScripts:
|
||||
endcallback
|
||||
|
||||
.InitializeAndPreparePokecenter2F:
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_COLOSSEUM_NOOP
|
||||
setmapscene POKECENTER_2F, SCENE_POKECENTER2F_LEAVE_COLOSSEUM
|
||||
end
|
||||
|
||||
|
@ -6,8 +6,8 @@
|
||||
|
||||
DragonShrine_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DragonShrineTest ; SCENE_DEFAULT
|
||||
scene_script .DummyScene ; SCENE_FINISHED
|
||||
scene_script .DragonShrineTest, SCENE_DRAGONSHRINE_TAKE_TEST
|
||||
scene_script .DummyScene, SCENE_DRAGONSHRINE_NOOP
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -163,7 +163,7 @@ DragonShrine_MapScripts:
|
||||
waitsfx
|
||||
special RestartMapMusic
|
||||
specialphonecall SPECIALCALL_MASTERBALL
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_DRAGONSHRINE_NOOP
|
||||
setmapscene DRAGONS_DEN_B1F, SCENE_DRAGONSDENB1F_CLAIR_GIVES_TM
|
||||
writetext DragonShrinePlayerReceivedRisingBadgeText
|
||||
promptbutton
|
||||
|
@ -11,8 +11,8 @@
|
||||
|
||||
DragonsDenB1F_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_DRAGONSDENB1F_NOTHING
|
||||
scene_script .DummyScene1 ; SCENE_DRAGONSDENB1F_CLAIR_GIVES_TM
|
||||
scene_script .DummyScene0, SCENE_DRAGONSDENB1F_NOOP
|
||||
scene_script .DummyScene1, SCENE_DRAGONSDENB1F_CLAIR_GIVES_TM
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_NEWMAP, .CheckSilver
|
||||
@ -79,7 +79,7 @@ DragonsDenB1F_ClairScene:
|
||||
pause 30
|
||||
special RestartMapMusic
|
||||
disappear DRAGONSDENB1F_CLAIR
|
||||
setscene SCENE_DRAGONSDENB1F_NOTHING
|
||||
setscene SCENE_DRAGONSDENB1F_NOOP
|
||||
end
|
||||
|
||||
TrainerCooltrainermDarin:
|
||||
|
@ -9,8 +9,8 @@
|
||||
|
||||
EcruteakGym_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .ForcedToLeave ; SCENE_DEFAULT
|
||||
scene_script .DummyScene ; SCENE_FINISHED
|
||||
scene_script .ForcedToLeave, SCENE_ECRUTEAKGYM_FORCED_TO_LEAVE
|
||||
scene_script .DummyScene, SCENE_ECRUTEAKGYM_NOOP
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -41,7 +41,7 @@ EcruteakGymMortyScript:
|
||||
setflag ENGINE_FOGBADGE
|
||||
readvar VAR_BADGES
|
||||
scall EcruteakGymActivateRockets
|
||||
setmapscene ECRUTEAK_TIN_TOWER_ENTRANCE, SCENE_FINISHED
|
||||
setmapscene ECRUTEAK_TIN_TOWER_ENTRANCE, SCENE_ECRUTEAKTINTOWERENTRANCE_NOOP
|
||||
setevent EVENT_RANG_CLEAR_BELL_1
|
||||
setevent EVENT_RANG_CLEAR_BELL_2
|
||||
.FightDone:
|
||||
|
@ -7,8 +7,8 @@
|
||||
|
||||
EcruteakPokecenter1F_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .MeetBill ; SCENE_DEFAULT
|
||||
scene_script .DummyScene ; SCENE_FINISHED
|
||||
scene_script .MeetBill, SCENE_ECRUTEAKPOKECENTER1F_MEET_BILL
|
||||
scene_script .DummyScene, SCENE_ECRUTEAKPOKECENTER1F_NOOP
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -51,7 +51,7 @@ EcruteakPokecenter1F_MapScripts:
|
||||
disappear ECRUTEAKPOKECENTER1F_BILL
|
||||
clearevent EVENT_MET_BILL
|
||||
setflag ENGINE_TIME_CAPSULE
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_ECRUTEAKPOKECENTER1F_NOOP
|
||||
waitsfx
|
||||
end
|
||||
|
||||
|
@ -6,8 +6,8 @@
|
||||
|
||||
EcruteakTinTowerEntrance_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_DEFAULT
|
||||
scene_script .DummyScene1 ; SCENE_FINISHED
|
||||
scene_script .DummyScene0, SCENE_ECRUTEAKTINTOWERENTRANCE_SAGE_BLOCKS
|
||||
scene_script .DummyScene1, SCENE_ECRUTEAKTINTOWERENTRANCE_NOOP
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_OBJECTS, .InitializeSages
|
||||
@ -33,7 +33,7 @@ EcruteakTinTowerEntrance_MapScripts:
|
||||
setevent EVENT_ECRUTEAK_TIN_TOWER_ENTRANCE_WANDERING_SAGE
|
||||
checkitem CLEAR_BELL
|
||||
iftrue .NoClearBell
|
||||
setscene SCENE_DEFAULT
|
||||
setscene SCENE_ECRUTEAKTINTOWERENTRANCE_SAGE_BLOCKS
|
||||
.NoClearBell:
|
||||
endcallback
|
||||
|
||||
@ -98,7 +98,7 @@ EcruteakTinTowerEntranceSageScript:
|
||||
writetext EcruteakTinTowerEntranceSageText_HearsClearBell
|
||||
waitbutton
|
||||
closetext
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_ECRUTEAKTINTOWERENTRANCE_NOOP
|
||||
setevent EVENT_RANG_CLEAR_BELL_2
|
||||
clearevent EVENT_RANG_CLEAR_BELL_1
|
||||
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
|
||||
@ -286,8 +286,8 @@ EcruteakTinTowerEntrance_MapEvents:
|
||||
warp_event 17, 3, WISE_TRIOS_ROOM, 3
|
||||
|
||||
def_coord_events
|
||||
coord_event 4, 7, SCENE_DEFAULT, EcruteakTinTowerEntranceSageBlocksLeft
|
||||
coord_event 5, 7, SCENE_DEFAULT, EcruteakTinTowerEntranceSageBlocksRight
|
||||
coord_event 4, 7, SCENE_ECRUTEAKTINTOWERENTRANCE_SAGE_BLOCKS, EcruteakTinTowerEntranceSageBlocksLeft
|
||||
coord_event 5, 7, SCENE_ECRUTEAKTINTOWERENTRANCE_SAGE_BLOCKS, EcruteakTinTowerEntranceSageBlocksRight
|
||||
|
||||
def_bg_events
|
||||
|
||||
|
@ -8,12 +8,13 @@
|
||||
|
||||
ElmsLab_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .MeetElm ; SCENE_DEFAULT
|
||||
scene_script .DummyScene1 ; SCENE_ELMSLAB_CANT_LEAVE
|
||||
scene_script .DummyScene2 ; SCENE_ELMSLAB_NOTHING
|
||||
scene_script .DummyScene3 ; SCENE_ELMSLAB_MEET_OFFICER
|
||||
scene_script .DummyScene4 ; SCENE_ELMSLAB_UNUSED
|
||||
scene_script .DummyScene5 ; SCENE_ELMSLAB_AIDE_GIVES_POTION
|
||||
scene_script .MeetElm, SCENE_ELMSLAB_MEET_ELM
|
||||
scene_script .DummyScene1, SCENE_ELMSLAB_CANT_LEAVE
|
||||
scene_script .DummyScene2, SCENE_ELMSLAB_NOOP
|
||||
scene_script .DummyScene3, SCENE_ELMSLAB_MEET_OFFICER
|
||||
scene_script .DummyScene4, SCENE_ELMSLAB_UNUSED
|
||||
scene_script .DummyScene5, SCENE_ELMSLAB_AIDE_GIVES_POTION
|
||||
scene_const SCENE_ELMSLAB_AIDE_GIVES_POKE_BALLS
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_OBJECTS, .MoveElmCallback
|
||||
@ -39,7 +40,7 @@ ElmsLab_MapScripts:
|
||||
|
||||
.MoveElmCallback:
|
||||
checkscene
|
||||
iftrue .Skip ; not SCENE_DEFAULT
|
||||
iftrue .Skip ; not SCENE_ELMSLAB_MEET_ELM
|
||||
moveobject ELMSLAB_ELM, 3, 4
|
||||
.Skip:
|
||||
endcallback
|
||||
@ -273,7 +274,7 @@ ElmDirectionsScript:
|
||||
setevent EVENT_GOT_A_POKEMON_FROM_ELM
|
||||
setevent EVENT_RIVAL_CHERRYGROVE_CITY
|
||||
setscene SCENE_ELMSLAB_AIDE_GIVES_POTION
|
||||
setmapscene NEW_BARK_TOWN, SCENE_FINISHED
|
||||
setmapscene NEW_BARK_TOWN, SCENE_NEWBARKTOWN_NOOP
|
||||
end
|
||||
|
||||
ElmDescribesMrPokemonScript:
|
||||
@ -477,7 +478,7 @@ AideScript_GivePotion:
|
||||
writetext AideText_AlwaysBusy
|
||||
waitbutton
|
||||
closetext
|
||||
setscene SCENE_ELMSLAB_NOTHING
|
||||
setscene SCENE_ELMSLAB_NOOP
|
||||
end
|
||||
|
||||
AideScript_WalkBalls1:
|
||||
@ -505,7 +506,7 @@ AideScript_GiveYouBalls:
|
||||
promptbutton
|
||||
itemnotify
|
||||
closetext
|
||||
setscene SCENE_ELMSLAB_NOTHING
|
||||
setscene SCENE_ELMSLAB_NOOP
|
||||
end
|
||||
|
||||
AideScript_ReceiveTheBalls:
|
||||
@ -560,7 +561,7 @@ CopScript:
|
||||
closetext
|
||||
applymovement ELMSLAB_OFFICER, OfficerLeavesMovement
|
||||
disappear ELMSLAB_OFFICER
|
||||
setscene SCENE_ELMSLAB_NOTHING
|
||||
setscene SCENE_ELMSLAB_NOOP
|
||||
end
|
||||
|
||||
ElmsLabWindow:
|
||||
|
@ -6,9 +6,9 @@
|
||||
|
||||
FastShip1F_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_DEFAULT
|
||||
scene_script .EnterFastShip ; SCENE_FASTSHIP1F_ENTER_SHIP
|
||||
scene_script .DummyScene2 ; SCENE_FASTSHIP1F_MEET_GRANDPA
|
||||
scene_script .DummyScene0, SCENE_FASTSHIP1F_NOOP
|
||||
scene_script .EnterFastShip, SCENE_FASTSHIP1F_ENTER_SHIP
|
||||
scene_script .DummyScene2, SCENE_FASTSHIP1F_MEET_GRANDPA
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -37,7 +37,7 @@ FastShip1F_MapScripts:
|
||||
end
|
||||
|
||||
.SkipGrandpa:
|
||||
setscene SCENE_DEFAULT
|
||||
setscene SCENE_FASTSHIP1F_NOOP
|
||||
end
|
||||
|
||||
FastShip1FSailor1Script:
|
||||
@ -133,7 +133,7 @@ WorriedGrandpaSceneLeft:
|
||||
turnobject PLAYER, RIGHT
|
||||
applymovement FASTSHIP1F_GENTLEMAN, FastShip1F_GrandpaRunsOutMovement
|
||||
disappear FASTSHIP1F_GENTLEMAN
|
||||
setscene SCENE_DEFAULT
|
||||
setscene SCENE_FASTSHIP1F_NOOP
|
||||
end
|
||||
|
||||
FastShip1F_SailorStepAsideMovement:
|
||||
|
@ -14,8 +14,8 @@
|
||||
|
||||
FastShipB1F_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_DEFAULT
|
||||
scene_script .DummyScene1 ; SCENE_FINISHED
|
||||
scene_script .DummyScene0, SCENE_FASTSHIPB1F_SAILOR_BLOCKS
|
||||
scene_script .DummyScene1, SCENE_FASTSHIPB1F_NOOP
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -454,8 +454,8 @@ FastShipB1F_MapEvents:
|
||||
warp_event 31, 13, FAST_SHIP_1F, 12
|
||||
|
||||
def_coord_events
|
||||
coord_event 30, 7, SCENE_DEFAULT, FastShipB1FSailorBlocksLeft
|
||||
coord_event 31, 7, SCENE_DEFAULT, FastShipB1FSailorBlocksRight
|
||||
coord_event 30, 7, SCENE_FASTSHIPB1F_SAILOR_BLOCKS, FastShipB1FSailorBlocksLeft
|
||||
coord_event 31, 7, SCENE_FASTSHIPB1F_SAILOR_BLOCKS, FastShipB1FSailorBlocksRight
|
||||
|
||||
def_bg_events
|
||||
bg_event 27, 9, BGEVENT_READ, FastShipB1FTrashcan
|
||||
|
@ -96,7 +96,7 @@ FastShipLazySailorScript:
|
||||
waitbutton
|
||||
closetext
|
||||
setevent EVENT_FAST_SHIP_LAZY_SAILOR
|
||||
setmapscene FAST_SHIP_B1F, SCENE_FINISHED
|
||||
setmapscene FAST_SHIP_B1F, SCENE_FASTSHIPB1F_NOOP
|
||||
readvar VAR_FACING
|
||||
ifequal RIGHT, .Movement2
|
||||
applymovement FASTSHIPCABINS_NNW_NNE_NE_SAILOR, FastShipLazySailorLeavesMovement1
|
||||
|
@ -79,7 +79,7 @@ SSAquaGranddaughterBefore:
|
||||
writetext SSAquaEntertainedGranddaughterText
|
||||
promptbutton
|
||||
setevent EVENT_VERMILION_PORT_SAILOR_AT_GANGWAY
|
||||
setmapscene FAST_SHIP_1F, SCENE_DEFAULT
|
||||
setmapscene FAST_SHIP_1F, SCENE_FASTSHIP1F_NOOP
|
||||
sjump SSAquaMetalCoatAndDocking
|
||||
|
||||
SSAquaGrandpa:
|
||||
@ -92,7 +92,7 @@ SSAquaGrandpa:
|
||||
writetext SSAquaCantFindGranddaughterText
|
||||
waitbutton
|
||||
closetext
|
||||
setmapscene FAST_SHIP_1F, SCENE_DEFAULT
|
||||
setmapscene FAST_SHIP_1F, SCENE_FASTSHIP1F_NOOP
|
||||
end
|
||||
|
||||
SSAquaMetalCoatAndDocking:
|
||||
|
@ -6,7 +6,7 @@
|
||||
|
||||
FuchsiaPokecenter1F_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene
|
||||
scene_script .DummyScene ; unusable
|
||||
|
||||
def_callbacks
|
||||
|
||||
|
@ -8,8 +8,8 @@
|
||||
|
||||
GoldenrodGym_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_GOLDENRODGYM_NOTHING
|
||||
scene_script .DummyScene1 ; SCENE_GOLDENRODGYM_WHITNEY_STOPS_CRYING
|
||||
scene_script .DummyScene0, SCENE_GOLDENRODGYM_NOOP
|
||||
scene_script .DummyScene1, SCENE_GOLDENRODGYM_WHITNEY_STOPS_CRYING
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -110,7 +110,7 @@ WhitneyCriesScript:
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement GOLDENRODGYM_LASS2, BridgetWalksAwayMovement
|
||||
setscene SCENE_GOLDENRODGYM_NOTHING
|
||||
setscene SCENE_GOLDENRODGYM_NOOP
|
||||
clearevent EVENT_MADE_WHITNEY_CRY
|
||||
end
|
||||
|
||||
|
@ -4,7 +4,7 @@
|
||||
|
||||
GoldenrodMagnetTrainStation_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene ; SCENE_DEFAULT
|
||||
scene_script .DummyScene, SCENE_GOLDENRODMAGNETTRAINSTATION_ARRIVE_FROM_SAFFRON
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -172,7 +172,7 @@ GoldenrodMagnetTrainStation_MapEvents:
|
||||
warp_event 11, 5, SAFFRON_MAGNET_TRAIN_STATION, 3
|
||||
|
||||
def_coord_events
|
||||
coord_event 11, 6, SCENE_DEFAULT, Script_ArriveFromSaffron
|
||||
coord_event 11, 6, SCENE_GOLDENRODMAGNETTRAINSTATION_ARRIVE_FROM_SAFFRON, Script_ArriveFromSaffron
|
||||
|
||||
def_bg_events
|
||||
|
||||
|
@ -7,6 +7,7 @@
|
||||
|
||||
GoldenrodPokecenter1F_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_const SCENE_GOLDENRODPOKECENTER1F_GS_BALL
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -811,8 +812,8 @@ GoldenrodPokecenter1F_MapEvents:
|
||||
warp_event 0, 7, POKECENTER_2F, 1
|
||||
|
||||
def_coord_events
|
||||
coord_event 3, 7, SCENE_DEFAULT, GoldenrodPokecenter1F_GSBallSceneLeft
|
||||
coord_event 4, 7, SCENE_DEFAULT, GoldenrodPokecenter1F_GSBallSceneRight
|
||||
coord_event 3, 7, SCENE_GOLDENRODPOKECENTER1F_GS_BALL, GoldenrodPokecenter1F_GSBallSceneLeft
|
||||
coord_event 4, 7, SCENE_GOLDENRODPOKECENTER1F_GS_BALL, GoldenrodPokecenter1F_GSBallSceneRight
|
||||
|
||||
def_bg_events
|
||||
|
||||
|
@ -47,8 +47,8 @@ ENDM
|
||||
|
||||
GoldenrodUndergroundSwitchRoomEntrances_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_DEFAULT
|
||||
scene_script .DummyScene1 ; SCENE_FINISHED
|
||||
scene_script .DummyScene0, SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_RIVAL_BATTLE
|
||||
scene_script .DummyScene1, SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_NOOP
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_TILES, .UpdateDoorPositions
|
||||
@ -131,7 +131,7 @@ UndergroundSilverScene1:
|
||||
applymovement GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER, UndergroundSilverRetreatMovement1
|
||||
playsound SFX_EXIT_BUILDING
|
||||
disappear GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_NOOP
|
||||
waitsfx
|
||||
playmapmusic
|
||||
end
|
||||
@ -150,7 +150,7 @@ UndergroundSilverScene2:
|
||||
applymovement GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER, UndergroundSilverRetreatMovement2
|
||||
playsound SFX_EXIT_BUILDING
|
||||
disappear GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_NOOP
|
||||
waitsfx
|
||||
playmapmusic
|
||||
end
|
||||
@ -944,8 +944,8 @@ GoldenrodUndergroundSwitchRoomEntrances_MapEvents:
|
||||
warp_event 21, 29, GOLDENROD_CITY, 13
|
||||
|
||||
def_coord_events
|
||||
coord_event 19, 4, SCENE_DEFAULT, UndergroundSilverScene1
|
||||
coord_event 19, 5, SCENE_DEFAULT, UndergroundSilverScene2
|
||||
coord_event 19, 4, SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_RIVAL_BATTLE, UndergroundSilverScene1
|
||||
coord_event 19, 5, SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_RIVAL_BATTLE, UndergroundSilverScene2
|
||||
|
||||
def_bg_events
|
||||
bg_event 16, 1, BGEVENT_READ, Switch1Script
|
||||
|
@ -3,8 +3,8 @@
|
||||
|
||||
HallOfFame_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .EnterHallOfFame ; SCENE_DEFAULT
|
||||
scene_script .DummyScene ; SCENE_FINISHED
|
||||
scene_script .EnterHallOfFame, SCENE_HALLOFFAME_ENTER
|
||||
scene_script .DummyScene, SCENE_HALLOFFAME_NOOP
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -26,7 +26,7 @@ HallOfFame_MapScripts:
|
||||
closetext
|
||||
turnobject HALLOFFAME_LANCE, UP
|
||||
applymovement PLAYER, HallOfFame_SlowlyApproachMachine
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_HALLOFFAME_NOOP
|
||||
pause 15
|
||||
setval HEALMACHINE_HALL_OF_FAME
|
||||
special HealMachineAnim
|
||||
@ -36,7 +36,7 @@ HallOfFame_MapScripts:
|
||||
clearevent EVENT_RED_IN_MT_SILVER
|
||||
setevent EVENT_OLIVINE_PORT_SPRITES_BEFORE_HALL_OF_FAME
|
||||
clearevent EVENT_OLIVINE_PORT_SPRITES_AFTER_HALL_OF_FAME
|
||||
setmapscene SPROUT_TOWER_3F, SCENE_FINISHED
|
||||
setmapscene SPROUT_TOWER_3F, SCENE_SPROUTTOWER3F_NOOP
|
||||
special HealParty
|
||||
checkevent EVENT_GOT_SS_TICKET_FROM_ELM
|
||||
iftrue .SkipPhoneCall
|
||||
|
@ -8,7 +8,7 @@
|
||||
|
||||
IndigoPlateauPokecenter1F_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene ; SCENE_DEFAULT
|
||||
scene_script .DummyScene, SCENE_INDIGOPLATEAUPOKECENTER1F_RIVAL_BATTLE
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_NEWMAP, .PrepareElite4
|
||||
@ -17,12 +17,12 @@ IndigoPlateauPokecenter1F_MapScripts:
|
||||
end
|
||||
|
||||
.PrepareElite4:
|
||||
setmapscene WILLS_ROOM, SCENE_DEFAULT
|
||||
setmapscene KOGAS_ROOM, SCENE_DEFAULT
|
||||
setmapscene BRUNOS_ROOM, SCENE_DEFAULT
|
||||
setmapscene KARENS_ROOM, SCENE_DEFAULT
|
||||
setmapscene LANCES_ROOM, SCENE_DEFAULT
|
||||
setmapscene HALL_OF_FAME, SCENE_DEFAULT
|
||||
setmapscene WILLS_ROOM, SCENE_WILLSROOM_LOCK_DOOR
|
||||
setmapscene KOGAS_ROOM, SCENE_KOGASROOM_LOCK_DOOR
|
||||
setmapscene BRUNOS_ROOM, SCENE_BRUNOSROOM_LOCK_DOOR
|
||||
setmapscene KARENS_ROOM, SCENE_KARENSROOM_LOCK_DOOR
|
||||
setmapscene LANCES_ROOM, SCENE_LANCESROOM_LOCK_DOOR
|
||||
setmapscene HALL_OF_FAME, SCENE_HALLOFFAME_ENTER
|
||||
clearevent EVENT_WILLS_ROOM_ENTRANCE_CLOSED
|
||||
clearevent EVENT_WILLS_ROOM_EXIT_OPEN
|
||||
clearevent EVENT_KOGAS_ROOM_ENTRANCE_CLOSED
|
||||
@ -128,7 +128,7 @@ PlateauRivalPostBattle:
|
||||
turnobject PLAYER, DOWN
|
||||
applymovement INDIGOPLATEAUPOKECENTER1F_SILVER, PlateauRivalLeavesMovement
|
||||
disappear INDIGOPLATEAUPOKECENTER1F_SILVER
|
||||
setscene SCENE_DEFAULT
|
||||
setscene SCENE_INDIGOPLATEAUPOKECENTER1F_RIVAL_BATTLE
|
||||
playmapmusic
|
||||
setflag ENGINE_INDIGO_PLATEAU_RIVAL_FIGHT
|
||||
PlateauRivalScriptDone:
|
||||
@ -310,8 +310,8 @@ IndigoPlateauPokecenter1F_MapEvents:
|
||||
warp_event 14, 3, WILLS_ROOM, 1
|
||||
|
||||
def_coord_events
|
||||
coord_event 16, 4, SCENE_DEFAULT, PlateauRivalBattle1
|
||||
coord_event 17, 4, SCENE_DEFAULT, PlateauRivalBattle2
|
||||
coord_event 16, 4, SCENE_INDIGOPLATEAUPOKECENTER1F_RIVAL_BATTLE, PlateauRivalBattle1
|
||||
coord_event 17, 4, SCENE_INDIGOPLATEAUPOKECENTER1F_RIVAL_BATTLE, PlateauRivalBattle2
|
||||
|
||||
def_bg_events
|
||||
|
||||
|
@ -3,8 +3,8 @@
|
||||
|
||||
KarensRoom_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .LockDoor ; SCENE_DEFAULT
|
||||
scene_script .DummyScene ; SCENE_FINISHED
|
||||
scene_script .LockDoor, SCENE_KARENSROOM_LOCK_DOOR
|
||||
scene_script .DummyScene, SCENE_KARENSROOM_NOOP
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_TILES, .KarensRoomDoors
|
||||
@ -35,7 +35,7 @@ KarensRoom_MapScripts:
|
||||
changeblock 4, 14, $2a ; wall
|
||||
reloadmappart
|
||||
closetext
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_KARENSROOM_NOOP
|
||||
setevent EVENT_KARENS_ROOM_ENTRANCE_CLOSED
|
||||
waitsfx
|
||||
end
|
||||
|
@ -3,8 +3,8 @@
|
||||
|
||||
KogasRoom_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .LockDoor ; SCENE_DEFAULT
|
||||
scene_script .DummyScene ; SCENE_FINISHED
|
||||
scene_script .LockDoor, SCENE_KOGASROOM_LOCK_DOOR
|
||||
scene_script .DummyScene, SCENE_KOGASROOM_NOOP
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_TILES, .KogasRoomDoors
|
||||
@ -35,7 +35,7 @@ KogasRoom_MapScripts:
|
||||
changeblock 4, 14, $2a ; wall
|
||||
reloadmappart
|
||||
closetext
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_KOGASROOM_NOOP
|
||||
setevent EVENT_KOGAS_ROOM_ENTRANCE_CLOSED
|
||||
waitsfx
|
||||
end
|
||||
|
@ -5,8 +5,8 @@
|
||||
|
||||
LancesRoom_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .LockDoor ; SCENE_DEFAULT
|
||||
scene_script .DummyScene ; SCENE_LANCESROOM_APPROACH_LANCE
|
||||
scene_script .LockDoor, SCENE_LANCESROOM_LOCK_DOOR
|
||||
scene_script .DummyScene, SCENE_LANCESROOM_APPROACH_LANCE
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_TILES, .LancesRoomDoors
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
LavenderNameRater_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene
|
||||
scene_script .DummyScene ; unusable
|
||||
|
||||
def_callbacks
|
||||
|
||||
|
@ -7,8 +7,8 @@
|
||||
|
||||
MahoganyMart1F_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_MAHOGANYMART1F_NOTHING
|
||||
scene_script .LanceUncoversStaircase ; SCENE_MAHOGANYMART1F_LANCE_UNCOVERS_STAIRS
|
||||
scene_script .DummyScene0, SCENE_MAHOGANYMART1F_NOOP
|
||||
scene_script .LanceUncoversStaircase, SCENE_MAHOGANYMART1F_LANCE_UNCOVERS_STAIRS
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_TILES, .MahoganyMart1FStaircase
|
||||
@ -99,7 +99,7 @@ MahoganyMart1FLanceUncoversStaircaseScript:
|
||||
applymovement MAHOGANYMART1F_LANCE, MahoganyMart1FLanceGoDownStairsMovement
|
||||
playsound SFX_EXIT_BUILDING
|
||||
disappear MAHOGANYMART1F_LANCE
|
||||
setscene SCENE_MAHOGANYMART1F_NOTHING
|
||||
setscene SCENE_MAHOGANYMART1F_NOOP
|
||||
waitsfx
|
||||
end
|
||||
|
||||
|
@ -8,8 +8,8 @@ DEF MAHOGANYTOWN_RAGECANDYBAR_PRICE EQU 300
|
||||
|
||||
MahoganyTown_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_DEFAULT
|
||||
scene_script .DummyScene1 ; SCENE_FINISHED
|
||||
scene_script .DummyScene0, SCENE_MAHOGANYTOWN_TRY_RAGECANDYBAR
|
||||
scene_script .DummyScene1, SCENE_MAHOGANYTOWN_NOOP
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_NEWMAP, .FlyPoint
|
||||
@ -255,8 +255,8 @@ MahoganyTown_MapEvents:
|
||||
warp_event 9, 1, ROUTE_43_MAHOGANY_GATE, 3
|
||||
|
||||
def_coord_events
|
||||
coord_event 19, 8, SCENE_DEFAULT, MahoganyTownTryARageCandyBarScript
|
||||
coord_event 19, 9, SCENE_DEFAULT, MahoganyTownTryARageCandyBarScript
|
||||
coord_event 19, 8, SCENE_MAHOGANYTOWN_TRY_RAGECANDYBAR, MahoganyTownTryARageCandyBarScript
|
||||
coord_event 19, 9, SCENE_MAHOGANYTOWN_TRY_RAGECANDYBAR, MahoganyTownTryARageCandyBarScript
|
||||
|
||||
def_bg_events
|
||||
bg_event 1, 5, BGEVENT_READ, MahoganyTownSign
|
||||
|
@ -1,7 +1,7 @@
|
||||
MobileBattleRoom_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .InitializeMobileBattleRoom ; SCENE_DEFAULT
|
||||
scene_script .DummyScene ; SCENE_FINISHED
|
||||
scene_script .InitializeMobileBattleRoom, SCENE_MOBILEBATTLEROOM_INITIALIZE
|
||||
scene_script .DummyScene, SCENE_MOBILEBATTLEROOM_NOOP
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -13,7 +13,7 @@ MobileBattleRoom_MapScripts:
|
||||
end
|
||||
|
||||
.InitializeAndPreparePokecenter2F:
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_MOBILEBATTLEROOM_NOOP
|
||||
setmapscene POKECENTER_2F, SCENE_POKECENTER2F_LEAVE_MOBILE_BATTLE_ROOM
|
||||
end
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
MobileTradeRoom_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .InitializeMobileTradeRoom ; SCENE_DEFAULT
|
||||
scene_script .DummyScene ; SCENE_FINISHED
|
||||
scene_script .InitializeMobileTradeRoom, SCENE_MOBILETRADEROOM_INITIALIZE
|
||||
scene_script .DummyScene, SCENE_MOBILETRADEROOM_NOOP
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -13,7 +13,7 @@ MobileTradeRoom_MapScripts:
|
||||
end
|
||||
|
||||
.InitializeAndPreparePokecenter2F:
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_MOBILETRADEROOM_NOOP
|
||||
setmapscene POKECENTER_2F, SCENE_POKECENTER2F_LEAVE_MOBILE_TRADE_ROOM
|
||||
end
|
||||
|
||||
|
@ -3,8 +3,8 @@
|
||||
|
||||
MountMoon_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .RivalEncounter ; SCENE_DEFAULT
|
||||
scene_script .DummyScene ; SCENE_FINISHED
|
||||
scene_script .RivalEncounter, SCENE_MOUNTMOON_RIVAL_BATTLE
|
||||
scene_script .DummyScene, SCENE_MOUNTMOON_NOOP
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -64,7 +64,7 @@ MountMoon_MapScripts:
|
||||
closetext
|
||||
applymovement MOUNTMOON_SILVER, MountMoonSilverMovementAfter
|
||||
disappear MOUNTMOON_SILVER
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_MOUNTMOON_NOOP
|
||||
setevent EVENT_BEAT_RIVAL_IN_MT_MOON
|
||||
playmapmusic
|
||||
end
|
||||
|
@ -5,7 +5,7 @@
|
||||
|
||||
MountMoonSquare_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene ; SCENE_DEFAULT
|
||||
scene_script .DummyScene, SCENE_MOUNTMOONSQUARE_CLEFAIRY_DANCE
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_NEWMAP, .DisappearMoonStone
|
||||
@ -139,7 +139,7 @@ MountMoonSquare_MapEvents:
|
||||
warp_event 13, 7, MOUNT_MOON_GIFT_SHOP, 1
|
||||
|
||||
def_coord_events
|
||||
coord_event 7, 11, SCENE_DEFAULT, ClefairyDance
|
||||
coord_event 7, 11, SCENE_MOUNTMOONSQUARE_CLEFAIRY_DANCE, ClefairyDance
|
||||
|
||||
def_bg_events
|
||||
bg_event 7, 7, BGEVENT_ITEM, MountMoonSquareHiddenMoonStone
|
||||
|
@ -4,8 +4,8 @@
|
||||
|
||||
MrPokemonsHouse_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .MeetMrPokemon ; SCENE_DEFAULT
|
||||
scene_script .DummyScene ; SCENE_FINISHED
|
||||
scene_script .MeetMrPokemon, SCENE_MRPOKEMONSHOUSE_MEET_MR_POKEMON
|
||||
scene_script .DummyScene, SCENE_MRPOKEMONSHOUSE_NOOP
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -123,7 +123,7 @@ MrPokemonsHouse_OakScript:
|
||||
setevent EVENT_RIVAL_NEW_BARK_TOWN
|
||||
setevent EVENT_PLAYERS_HOUSE_1F_NEIGHBOR
|
||||
clearevent EVENT_PLAYERS_NEIGHBORS_HOUSE_NEIGHBOR
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_MRPOKEMONSHOUSE_NOOP
|
||||
setmapscene CHERRYGROVE_CITY, SCENE_CHERRYGROVECITY_MEET_RIVAL
|
||||
setmapscene ELMS_LAB, SCENE_ELMSLAB_MEET_OFFICER
|
||||
specialphonecall SPECIALCALL_ROBBED
|
||||
|
@ -5,8 +5,8 @@
|
||||
|
||||
NewBarkTown_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_DEFAULT
|
||||
scene_script .DummyScene1 ; SCENE_FINISHED
|
||||
scene_script .DummyScene0, SCENE_NEWBARKTOWN_TEACHER_STOPS_YOU
|
||||
scene_script .DummyScene1, SCENE_NEWBARKTOWN_NOOP
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_NEWMAP, .FlyPoint
|
||||
@ -289,8 +289,8 @@ NewBarkTown_MapEvents:
|
||||
warp_event 11, 13, ELMS_HOUSE, 1
|
||||
|
||||
def_coord_events
|
||||
coord_event 1, 8, SCENE_DEFAULT, NewBarkTown_TeacherStopsYouScene1
|
||||
coord_event 1, 9, SCENE_DEFAULT, NewBarkTown_TeacherStopsYouScene2
|
||||
coord_event 1, 8, SCENE_NEWBARKTOWN_TEACHER_STOPS_YOU, NewBarkTown_TeacherStopsYouScene1
|
||||
coord_event 1, 9, SCENE_NEWBARKTOWN_TEACHER_STOPS_YOU, NewBarkTown_TeacherStopsYouScene2
|
||||
|
||||
def_bg_events
|
||||
bg_event 8, 8, BGEVENT_READ, NewBarkTownSign
|
||||
|
@ -6,8 +6,8 @@
|
||||
|
||||
OlivineCity_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_DEFAULT
|
||||
scene_script .DummyScene1 ; SCENE_FINISHED
|
||||
scene_script .DummyScene0, SCENE_OLIVINECITY_RIVAL_ENCOUNTER
|
||||
scene_script .DummyScene1, SCENE_OLIVINECITY_NOOP
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_NEWMAP, .FlyPoint
|
||||
@ -39,7 +39,7 @@ OlivineCityRivalSceneTop:
|
||||
applymovement PLAYER, OlivineCityPlayerStepsAsideTopMovement
|
||||
turnobject PLAYER, RIGHT
|
||||
applymovement OLIVINECITY_OLIVINE_RIVAL, OlivineCityRivalLeavesTopMovement
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_OLIVINECITY_NOOP
|
||||
disappear OLIVINECITY_OLIVINE_RIVAL
|
||||
special RestartMapMusic
|
||||
variablesprite SPRITE_OLIVINE_RIVAL, SPRITE_SWIMMER_GUY
|
||||
@ -64,7 +64,7 @@ OlivineCityRivalSceneBottom:
|
||||
turnobject PLAYER, RIGHT
|
||||
applymovement OLIVINECITY_OLIVINE_RIVAL, OlivineCityRivalLeavesBottomMovement
|
||||
disappear OLIVINECITY_OLIVINE_RIVAL
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_OLIVINECITY_NOOP
|
||||
special RestartMapMusic
|
||||
variablesprite SPRITE_OLIVINE_RIVAL, SPRITE_SWIMMER_GUY
|
||||
special LoadUsedSpritesGFX
|
||||
@ -303,8 +303,8 @@ OlivineCity_MapEvents:
|
||||
warp_event 20, 27, OLIVINE_PORT_PASSAGE, 2
|
||||
|
||||
def_coord_events
|
||||
coord_event 13, 12, SCENE_DEFAULT, OlivineCityRivalSceneTop
|
||||
coord_event 13, 13, SCENE_DEFAULT, OlivineCityRivalSceneBottom
|
||||
coord_event 13, 12, SCENE_OLIVINECITY_RIVAL_ENCOUNTER, OlivineCityRivalSceneTop
|
||||
coord_event 13, 13, SCENE_OLIVINECITY_RIVAL_ENCOUNTER, OlivineCityRivalSceneBottom
|
||||
|
||||
def_bg_events
|
||||
bg_event 17, 11, BGEVENT_READ, OlivineCitySign
|
||||
|
@ -9,8 +9,8 @@
|
||||
|
||||
OlivinePort_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_DEFAULT
|
||||
scene_script .LeaveFastShip ; SCENE_OLIVINEPORT_LEAVE_SHIP
|
||||
scene_script .DummyScene0, SCENE_OLIVINEPORT_ASK_ENTER_SHIP
|
||||
scene_script .LeaveFastShip, SCENE_OLIVINEPORT_LEAVE_SHIP
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -24,7 +24,7 @@ OlivinePort_MapScripts:
|
||||
.LeaveFastShipScript:
|
||||
applymovement PLAYER, OlivinePortLeaveFastShipMovement
|
||||
appear OLIVINEPORT_SAILOR1
|
||||
setscene SCENE_DEFAULT
|
||||
setscene SCENE_OLIVINEPORT_ASK_ENTER_SHIP
|
||||
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
|
||||
blackoutmod OLIVINE_CITY
|
||||
end
|
||||
@ -390,7 +390,7 @@ OlivinePort_MapEvents:
|
||||
warp_event 7, 23, FAST_SHIP_1F, 1
|
||||
|
||||
def_coord_events
|
||||
coord_event 7, 15, SCENE_DEFAULT, OlivinePortWalkUpToShipScript
|
||||
coord_event 7, 15, SCENE_OLIVINEPORT_ASK_ENTER_SHIP, OlivinePortWalkUpToShipScript
|
||||
|
||||
def_bg_events
|
||||
bg_event 1, 22, BGEVENT_ITEM, OlivinePortHiddenProtein
|
||||
|
@ -7,8 +7,8 @@
|
||||
|
||||
PlayersHouse1F_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_DEFAULT
|
||||
scene_script .DummyScene1 ; SCENE_FINISHED
|
||||
scene_script .DummyScene0, SCENE_PLAYERSHOUSE1F_MEET_MOM
|
||||
scene_script .DummyScene1, SCENE_PLAYERSHOUSE1F_NOOP
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -41,7 +41,7 @@ MeetMomScript:
|
||||
setflag ENGINE_POKEGEAR
|
||||
setflag ENGINE_PHONE_CARD
|
||||
addcellnum PHONE_MOM
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_PLAYERSHOUSE1F_NOOP
|
||||
setevent EVENT_PLAYERS_HOUSE_MOM_1
|
||||
clearevent EVENT_PLAYERS_HOUSE_MOM_2
|
||||
writetext MomGivesPokegearText
|
||||
@ -114,7 +114,7 @@ MomScript:
|
||||
faceplayer
|
||||
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2
|
||||
checkscene
|
||||
iffalse MeetMomTalkedScript ; SCENE_DEFAULT
|
||||
iffalse MeetMomTalkedScript ; SCENE_PLAYERSHOUSE1F_MEET_MOM
|
||||
opentext
|
||||
checkevent EVENT_FIRST_TIME_BANKING_WITH_MOM
|
||||
iftrue .FirstTimeBanking
|
||||
@ -392,8 +392,8 @@ PlayersHouse1F_MapEvents:
|
||||
warp_event 9, 0, PLAYERS_HOUSE_2F, 1
|
||||
|
||||
def_coord_events
|
||||
coord_event 8, 4, SCENE_DEFAULT, MeetMomLeftScript
|
||||
coord_event 9, 4, SCENE_DEFAULT, MeetMomRightScript
|
||||
coord_event 8, 4, SCENE_PLAYERSHOUSE1F_MEET_MOM, MeetMomLeftScript
|
||||
coord_event 9, 4, SCENE_PLAYERSHOUSE1F_MEET_MOM, MeetMomRightScript
|
||||
|
||||
def_bg_events
|
||||
bg_event 0, 1, BGEVENT_READ, PlayersHouse1FStoveScript
|
||||
|
@ -6,12 +6,12 @@
|
||||
|
||||
Pokecenter2F_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .Scene0 ; SCENE_DEFAULT
|
||||
scene_script .Scene1 ; SCENE_POKECENTER2F_LEAVE_TRADE_CENTER
|
||||
scene_script .Scene2 ; SCENE_POKECENTER2F_LEAVE_COLOSSEUM
|
||||
scene_script .Scene3 ; SCENE_POKECENTER2F_LEAVE_TIME_CAPSULE
|
||||
scene_script .Scene4 ; SCENE_POKECENTER2F_LEAVE_MOBILE_TRADE_ROOM
|
||||
scene_script .Scene5 ; SCENE_POKECENTER2F_LEAVE_MOBILE_BATTLE_ROOM
|
||||
scene_script .Scene0, SCENE_POKECENTER2F_NOOP
|
||||
scene_script .Scene1, SCENE_POKECENTER2F_LEAVE_TRADE_CENTER
|
||||
scene_script .Scene2, SCENE_POKECENTER2F_LEAVE_COLOSSEUM
|
||||
scene_script .Scene3, SCENE_POKECENTER2F_LEAVE_TIME_CAPSULE
|
||||
scene_script .Scene4, SCENE_POKECENTER2F_LEAVE_MOBILE_TRADE_ROOM
|
||||
scene_script .Scene5, SCENE_POKECENTER2F_LEAVE_MOBILE_BATTLE_ROOM
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -374,15 +374,15 @@ LinkReceptionistScript_TimeCapsule:
|
||||
Script_LeftCableTradeCenter:
|
||||
special WaitForOtherPlayerToExit
|
||||
scall Script_WalkOutOfLinkTradeRoom
|
||||
setscene SCENE_DEFAULT
|
||||
setmapscene TRADE_CENTER, SCENE_DEFAULT
|
||||
setscene SCENE_POKECENTER2F_NOOP
|
||||
setmapscene TRADE_CENTER, SCENE_TRADECENTER_INITIALIZE
|
||||
end
|
||||
|
||||
Script_LeftMobileTradeRoom:
|
||||
special Function101220
|
||||
scall Script_WalkOutOfMobileTradeRoom
|
||||
setscene SCENE_DEFAULT
|
||||
setmapscene MOBILE_TRADE_ROOM, SCENE_DEFAULT
|
||||
setscene SCENE_POKECENTER2F_NOOP
|
||||
setmapscene MOBILE_TRADE_ROOM, SCENE_MOBILETRADEROOM_INITIALIZE
|
||||
end
|
||||
|
||||
Script_WalkOutOfMobileTradeRoom:
|
||||
@ -394,15 +394,15 @@ Script_WalkOutOfMobileTradeRoom:
|
||||
Script_LeftCableColosseum:
|
||||
special WaitForOtherPlayerToExit
|
||||
scall Script_WalkOutOfLinkBattleRoom
|
||||
setscene SCENE_DEFAULT
|
||||
setmapscene COLOSSEUM, SCENE_DEFAULT
|
||||
setscene SCENE_POKECENTER2F_NOOP
|
||||
setmapscene COLOSSEUM, SCENE_COLOSSEUM_INITIALIZE
|
||||
end
|
||||
|
||||
Script_LeftMobileBattleRoom:
|
||||
special Function101220
|
||||
scall Script_WalkOutOfMobileBattleRoom
|
||||
setscene SCENE_DEFAULT
|
||||
setmapscene MOBILE_BATTLE_ROOM, SCENE_DEFAULT
|
||||
setscene SCENE_POKECENTER2F_NOOP
|
||||
setmapscene MOBILE_BATTLE_ROOM, SCENE_MOBILEBATTLEROOM_INITIALIZE
|
||||
end
|
||||
|
||||
Script_WalkOutOfMobileBattleRoom:
|
||||
@ -577,8 +577,8 @@ Script_LeftTimeCapsule:
|
||||
applymovement PLAYER, Pokecenter2FMovementData_PlayerTakesOneStepDown
|
||||
applymovement POKECENTER2F_TIME_CAPSULE_RECEPTIONIST, Pokecenter2FMovementData_ReceptionistStepsRightLooksDown_2
|
||||
.Done:
|
||||
setscene SCENE_DEFAULT
|
||||
setmapscene TIME_CAPSULE, SCENE_DEFAULT
|
||||
setscene SCENE_POKECENTER2F_NOOP
|
||||
setmapscene TIME_CAPSULE, SCENE_TIMECAPSULE_INITIALIZE
|
||||
end
|
||||
|
||||
Pokecenter2FLinkRecordSign:
|
||||
|
@ -9,8 +9,8 @@
|
||||
|
||||
PowerPlant_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_POWERPLANT_NOTHING
|
||||
scene_script .DummyScene1 ; SCENE_POWERPLANT_GUARD_GETS_PHONE_CALL
|
||||
scene_script .DummyScene0, SCENE_POWERPLANT_NOOP
|
||||
scene_script .DummyScene1, SCENE_POWERPLANT_GUARD_GETS_PHONE_CALL
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -40,7 +40,7 @@ PowerPlantGuardPhoneScript:
|
||||
closetext
|
||||
turnobject PLAYER, DOWN
|
||||
applymovement POWERPLANT_OFFICER1, PowerPlantOfficer1ReturnToPostMovement
|
||||
setscene SCENE_POWERPLANT_NOTHING
|
||||
setscene SCENE_POWERPLANT_NOOP
|
||||
end
|
||||
|
||||
PowerPlantOfficerScript:
|
||||
|
@ -7,9 +7,9 @@
|
||||
|
||||
RadioTower5F_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_DEFAULT
|
||||
scene_script .DummyScene1 ; SCENE_RADIOTOWER5F_ROCKET_BOSS
|
||||
scene_script .DummyScene2 ; SCENE_RADIOTOWER5F_NOTHING
|
||||
scene_script .DummyScene0, SCENE_RADIOTOWER5F_FAKE_DIRECTOR
|
||||
scene_script .DummyScene1, SCENE_RADIOTOWER5F_ROCKET_BOSS
|
||||
scene_script .DummyScene2, SCENE_RADIOTOWER5F_NOOP
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -124,8 +124,8 @@ RadioTower5FRocketBossScene:
|
||||
writetext RadioTower5FDirectorDescribeClearBellText
|
||||
waitbutton
|
||||
closetext
|
||||
setscene SCENE_RADIOTOWER5F_NOTHING
|
||||
setmapscene ECRUTEAK_TIN_TOWER_ENTRANCE, SCENE_DEFAULT
|
||||
setscene SCENE_RADIOTOWER5F_NOOP
|
||||
setmapscene ECRUTEAK_TIN_TOWER_ENTRANCE, SCENE_ECRUTEAKTINTOWERENTRANCE_SAGE_BLOCKS
|
||||
setevent EVENT_GOT_CLEAR_BELL
|
||||
setevent EVENT_TEAM_ROCKET_DISBANDED
|
||||
sjump .UselessJump
|
||||
@ -426,7 +426,7 @@ RadioTower5F_MapEvents:
|
||||
warp_event 12, 0, RADIO_TOWER_4F, 3
|
||||
|
||||
def_coord_events
|
||||
coord_event 0, 3, SCENE_DEFAULT, FakeDirectorScript
|
||||
coord_event 0, 3, SCENE_RADIOTOWER5F_FAKE_DIRECTOR, FakeDirectorScript
|
||||
coord_event 16, 5, SCENE_RADIOTOWER5F_ROCKET_BOSS, RadioTower5FRocketBossScene
|
||||
|
||||
def_bg_events
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
RedsHouse1F_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene
|
||||
scene_script .DummyScene ; unusable
|
||||
|
||||
def_callbacks
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
Route16Gate_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene ; SCENE_DEFAULT
|
||||
scene_script .DummyScene, SCENE_ROUTE16GATE_BICYCLE_CHECK
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -68,8 +68,8 @@ Route16Gate_MapEvents:
|
||||
warp_event 9, 5, ROUTE_16, 3
|
||||
|
||||
def_coord_events
|
||||
coord_event 5, 4, SCENE_DEFAULT, Route16GateBicycleCheck
|
||||
coord_event 5, 5, SCENE_DEFAULT, Route16GateBicycleCheck
|
||||
coord_event 5, 4, SCENE_ROUTE16GATE_BICYCLE_CHECK, Route16GateBicycleCheck
|
||||
coord_event 5, 5, SCENE_ROUTE16GATE_BICYCLE_CHECK, Route16GateBicycleCheck
|
||||
|
||||
def_bg_events
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
Route17Route18Gate_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene ; SCENE_DEFAULT
|
||||
scene_script .DummyScene, SCENE_ROUTE17ROUTE18GATE_BICYCLE_CHECK
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -59,8 +59,8 @@ Route17Route18Gate_MapEvents:
|
||||
warp_event 9, 5, ROUTE_18, 2
|
||||
|
||||
def_coord_events
|
||||
coord_event 5, 4, SCENE_DEFAULT, Route17Route18GateBicycleCheck
|
||||
coord_event 5, 5, SCENE_DEFAULT, Route17Route18GateBicycleCheck
|
||||
coord_event 5, 4, SCENE_ROUTE17ROUTE18GATE_BICYCLE_CHECK, Route17Route18GateBicycleCheck
|
||||
coord_event 5, 5, SCENE_ROUTE17ROUTE18GATE_BICYCLE_CHECK, Route17Route18GateBicycleCheck
|
||||
|
||||
def_bg_events
|
||||
|
||||
|
@ -13,8 +13,8 @@
|
||||
|
||||
Route25_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_ROUTE25_NOTHING
|
||||
scene_script .DummyScene1 ; SCENE_ROUTE25_MISTYS_DATE
|
||||
scene_script .DummyScene0, SCENE_ROUTE25_NOOP
|
||||
scene_script .DummyScene1, SCENE_ROUTE25_MISTYS_DATE
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -46,7 +46,7 @@ Route25MistyDate1Script:
|
||||
applymovement ROUTE25_MISTY, Route25MistyLeavesMovement
|
||||
disappear ROUTE25_MISTY
|
||||
clearevent EVENT_TRAINERS_IN_CERULEAN_GYM
|
||||
setscene SCENE_ROUTE25_NOTHING
|
||||
setscene SCENE_ROUTE25_NOOP
|
||||
special RestartMapMusic
|
||||
end
|
||||
|
||||
@ -72,7 +72,7 @@ Route25MistyDate2Script:
|
||||
applymovement ROUTE25_MISTY, Route25MistyLeavesMovement
|
||||
disappear ROUTE25_MISTY
|
||||
clearevent EVENT_TRAINERS_IN_CERULEAN_GYM
|
||||
setscene SCENE_ROUTE25_NOTHING
|
||||
setscene SCENE_ROUTE25_NOOP
|
||||
special RestartMapMusic
|
||||
end
|
||||
|
||||
|
@ -11,8 +11,8 @@
|
||||
|
||||
Route27_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_DEFAULT
|
||||
scene_script .DummyScene1 ; SCENE_FINISHED
|
||||
scene_script .DummyScene0, SCENE_ROUTE27_FIRST_STEP_INTO_KANTO
|
||||
scene_script .DummyScene1, SCENE_ROUTE27_NOOP
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -40,7 +40,7 @@ FirstStepIntoKantoScene_Continue:
|
||||
writetext Route27FisherText
|
||||
waitbutton
|
||||
closetext
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_ROUTE27_NOOP
|
||||
end
|
||||
|
||||
Route27FisherScript:
|
||||
@ -474,8 +474,8 @@ Route27_MapEvents:
|
||||
warp_event 36, 5, TOHJO_FALLS, 2
|
||||
|
||||
def_coord_events
|
||||
coord_event 18, 10, SCENE_DEFAULT, FirstStepIntoKantoLeftScene
|
||||
coord_event 19, 10, SCENE_DEFAULT, FirstStepIntoKantoRightScene
|
||||
coord_event 18, 10, SCENE_ROUTE27_FIRST_STEP_INTO_KANTO, FirstStepIntoKantoLeftScene
|
||||
coord_event 19, 10, SCENE_ROUTE27_FIRST_STEP_INTO_KANTO, FirstStepIntoKantoRightScene
|
||||
|
||||
def_bg_events
|
||||
bg_event 25, 7, BGEVENT_READ, TohjoFallsSign
|
||||
|
@ -4,7 +4,7 @@
|
||||
|
||||
Route28SteelWingHouse_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene
|
||||
scene_script .DummyScene ; unusable
|
||||
|
||||
def_callbacks
|
||||
|
||||
|
@ -10,8 +10,8 @@
|
||||
|
||||
Route29_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_ROUTE29_NOTHING
|
||||
scene_script .DummyScene1 ; SCENE_ROUTE29_CATCH_TUTORIAL
|
||||
scene_script .DummyScene0, SCENE_ROUTE29_NOOP
|
||||
scene_script .DummyScene1, SCENE_ROUTE29_CATCH_TUTORIAL
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_OBJECTS, .Tuscany
|
||||
@ -57,7 +57,7 @@ Route29Tutorial1:
|
||||
writetext CatchingTutorialDebriefText
|
||||
waitbutton
|
||||
closetext
|
||||
setscene SCENE_ROUTE29_NOTHING
|
||||
setscene SCENE_ROUTE29_NOOP
|
||||
setevent EVENT_LEARNED_TO_CATCH_POKEMON
|
||||
end
|
||||
|
||||
@ -82,7 +82,7 @@ Route29Tutorial2:
|
||||
writetext CatchingTutorialDebriefText
|
||||
waitbutton
|
||||
closetext
|
||||
setscene SCENE_ROUTE29_NOTHING
|
||||
setscene SCENE_ROUTE29_NOOP
|
||||
setevent EVENT_LEARNED_TO_CATCH_POKEMON
|
||||
end
|
||||
|
||||
@ -91,7 +91,7 @@ Script_RefusedTutorial1:
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement ROUTE29_COOLTRAINER_M1, DudeMovementData1b
|
||||
setscene SCENE_ROUTE29_NOTHING
|
||||
setscene SCENE_ROUTE29_NOOP
|
||||
end
|
||||
|
||||
Script_RefusedTutorial2:
|
||||
@ -99,7 +99,7 @@ Script_RefusedTutorial2:
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement ROUTE29_COOLTRAINER_M1, DudeMovementData2b
|
||||
setscene SCENE_ROUTE29_NOTHING
|
||||
setscene SCENE_ROUTE29_NOOP
|
||||
end
|
||||
|
||||
CatchingTutorialDudeScript:
|
||||
|
@ -16,9 +16,9 @@
|
||||
|
||||
Route32_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_DEFAULT
|
||||
scene_script .DummyScene1 ; SCENE_ROUTE32_OFFER_SLOWPOKETAIL
|
||||
scene_script .DummyScene2 ; SCENE_ROUTE32_NOTHING
|
||||
scene_script .DummyScene0, SCENE_ROUTE32_COOLTRAINER_M_BLOCKS
|
||||
scene_script .DummyScene1, SCENE_ROUTE32_OFFER_SLOWPOKETAIL
|
||||
scene_script .DummyScene2, SCENE_ROUTE32_NOOP
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_OBJECTS, .Frieda
|
||||
@ -125,7 +125,7 @@ Route32WannaBuyASlowpokeTailScript:
|
||||
SlowpokeTailSalesmanScript:
|
||||
faceplayer
|
||||
_OfferToSellSlowpokeTail:
|
||||
setscene SCENE_ROUTE32_NOTHING
|
||||
setscene SCENE_ROUTE32_NOOP
|
||||
opentext
|
||||
writetext Text_MillionDollarSlowpokeTail
|
||||
yesorno
|
||||
@ -930,7 +930,7 @@ Route32_MapEvents:
|
||||
warp_event 6, 79, UNION_CAVE_1F, 4
|
||||
|
||||
def_coord_events
|
||||
coord_event 18, 8, SCENE_DEFAULT, Route32CooltrainerMStopsYouScene
|
||||
coord_event 18, 8, SCENE_ROUTE32_COOLTRAINER_M_BLOCKS, Route32CooltrainerMStopsYouScene
|
||||
coord_event 7, 71, SCENE_ROUTE32_OFFER_SLOWPOKETAIL, Route32WannaBuyASlowpokeTailScript
|
||||
|
||||
def_bg_events
|
||||
|
@ -6,6 +6,7 @@
|
||||
|
||||
Route34IlexForestGate_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_const SCENE_ROUTE34ILEXFORESTGATE_TEACHER_BLOCKS_IF_FOREST_IS_RESTLESS
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_OBJECTS, .IsForestRestless
|
||||
@ -143,7 +144,7 @@ Route34IlexForestGate_MapEvents:
|
||||
warp_event 5, 7, ILEX_FOREST, 1
|
||||
|
||||
def_coord_events
|
||||
coord_event 4, 7, SCENE_DEFAULT, Route34IlexForestGateCelebiEvent
|
||||
coord_event 4, 7, SCENE_ROUTE34ILEXFORESTGATE_TEACHER_BLOCKS_IF_FOREST_IS_RESTLESS, Route34IlexForestGateCelebiEvent
|
||||
|
||||
def_bg_events
|
||||
|
||||
|
@ -5,9 +5,9 @@
|
||||
|
||||
Route35NationalParkGate_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_ROUTE35NATIONALPARKGATE_NOTHING
|
||||
scene_script .DummyScene1 ; SCENE_ROUTE35NATIONALPARKGATE_UNUSED
|
||||
scene_script .LeaveContestEarly ; SCENE_ROUTE35NATIONALPARKGATE_LEAVE_CONTEST_EARLY
|
||||
scene_script .DummyScene0, SCENE_ROUTE35NATIONALPARKGATE_NOOP
|
||||
scene_script .DummyScene1, SCENE_ROUTE35NATIONALPARKGATE_UNUSED
|
||||
scene_script .LeaveContestEarly, SCENE_ROUTE35NATIONALPARKGATE_LEAVE_CONTEST_EARLY
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_NEWMAP, .CheckIfContestRunning
|
||||
@ -26,7 +26,7 @@ Route35NationalParkGate_MapScripts:
|
||||
.CheckIfContestRunning:
|
||||
checkflag ENGINE_BUG_CONTEST_TIMER
|
||||
iftrue .BugContestIsRunning
|
||||
setscene SCENE_ROUTE35NATIONALPARKGATE_NOTHING
|
||||
setscene SCENE_ROUTE35NATIONALPARKGATE_NOOP
|
||||
endcallback
|
||||
|
||||
.BugContestIsRunning:
|
||||
|
@ -11,8 +11,8 @@
|
||||
|
||||
Route36_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_ROUTE36_NOTHING
|
||||
scene_script .DummyScene1 ; SCENE_ROUTE36_SUICUNE
|
||||
scene_script .DummyScene0, SCENE_ROUTE36_NOOP
|
||||
scene_script .DummyScene1, SCENE_ROUTE36_SUICUNE
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_OBJECTS, .ArthurCallback
|
||||
@ -42,7 +42,7 @@ Route36SuicuneScript:
|
||||
disappear ROUTE36_SUICUNE
|
||||
turnobject PLAYER, DOWN
|
||||
pause 10
|
||||
setscene SCENE_ROUTE36_NOTHING
|
||||
setscene SCENE_ROUTE36_NOOP
|
||||
clearevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
|
||||
setmapscene CIANWOOD_CITY, SCENE_CIANWOODCITY_SUICUNE_AND_EUSINE
|
||||
end
|
||||
|
@ -14,9 +14,9 @@
|
||||
|
||||
Route36NationalParkGate_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_ROUTE36NATIONALPARKGATE_NOTHING
|
||||
scene_script .DummyScene1 ; SCENE_ROUTE36NATIONALPARKGATE_UNUSED
|
||||
scene_script .LeaveContestEarly ; SCENE_ROUTE36NATIONALPARKGATE_LEAVE_CONTEST_EARLY
|
||||
scene_script .DummyScene0, SCENE_ROUTE36NATIONALPARKGATE_NOOP
|
||||
scene_script .DummyScene1, SCENE_ROUTE36NATIONALPARKGATE_UNUSED
|
||||
scene_script .LeaveContestEarly, SCENE_ROUTE36NATIONALPARKGATE_LEAVE_CONTEST_EARLY
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_NEWMAP, .CheckIfContestRunning
|
||||
@ -35,7 +35,7 @@ Route36NationalParkGate_MapScripts:
|
||||
.CheckIfContestRunning:
|
||||
checkflag ENGINE_BUG_CONTEST_TIMER
|
||||
iftrue .BugContestIsRunning
|
||||
setscene SCENE_ROUTE36NATIONALPARKGATE_NOTHING
|
||||
setscene SCENE_ROUTE36NATIONALPARKGATE_NOOP
|
||||
endcallback
|
||||
|
||||
.BugContestIsRunning:
|
||||
|
@ -11,8 +11,8 @@
|
||||
|
||||
Route42_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_ROUTE42_NOTHING
|
||||
scene_script .DummyScene1 ; SCENE_ROUTE42_SUICUNE
|
||||
scene_script .DummyScene0, SCENE_ROUTE42_NOOP
|
||||
scene_script .DummyScene1, SCENE_ROUTE42_SUICUNE
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -29,7 +29,7 @@ Route42SuicuneScript:
|
||||
applymovement ROUTE42_SUICUNE, Route42SuicuneMovement
|
||||
disappear ROUTE42_SUICUNE
|
||||
pause 10
|
||||
setscene SCENE_ROUTE42_NOTHING
|
||||
setscene SCENE_ROUTE42_NOOP
|
||||
clearevent EVENT_SAW_SUICUNE_ON_ROUTE_36
|
||||
setmapscene ROUTE_36, SCENE_ROUTE36_SUICUNE
|
||||
end
|
||||
|
@ -17,11 +17,11 @@ Route43_MapScripts:
|
||||
.CheckIfRockets:
|
||||
checkevent EVENT_CLEARED_ROCKET_HIDEOUT
|
||||
iftrue .NoRockets
|
||||
setmapscene ROUTE_43_GATE, SCENE_DEFAULT
|
||||
setmapscene ROUTE_43_GATE, SCENE_ROUTE43GATE_ROCKET_SHAKEDOWN
|
||||
endcallback
|
||||
|
||||
.NoRockets:
|
||||
setmapscene ROUTE_43_GATE, SCENE_FINISHED
|
||||
setmapscene ROUTE_43_GATE, SCENE_ROUTE43GATE_NOOP
|
||||
endcallback
|
||||
|
||||
TrainerCamperSpencer:
|
||||
|
@ -7,8 +7,8 @@ DEF ROUTE43GATE_TOLL EQU 1000
|
||||
|
||||
Route43Gate_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .RocketShakedown ; SCENE_DEFAULT
|
||||
scene_script .DummyScene ; SCENE_FINISHED
|
||||
scene_script .RocketShakedown, SCENE_ROUTE43GATE_ROCKET_SHAKEDOWN
|
||||
scene_script .DummyScene, SCENE_ROUTE43GATE_NOOP
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_NEWMAP, .CheckIfRockets
|
||||
@ -35,7 +35,7 @@ Route43Gate_MapScripts:
|
||||
readvar VAR_FACING
|
||||
ifequal DOWN, RocketScript_Southbound
|
||||
ifequal UP, RocketScript_Northbound
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_ROUTE43GATE_NOOP
|
||||
end
|
||||
|
||||
RocketScript_Southbound:
|
||||
@ -67,7 +67,7 @@ RocketScript_ShakeDownSouth:
|
||||
closetext
|
||||
applymovement ROUTE43GATE_ROCKET1, Rocket1Script_LetsYouPassSouth
|
||||
applymovement ROUTE43GATE_ROCKET2, Rocket2Script_LetsYouPassSouth
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_ROUTE43GATE_NOOP
|
||||
special RestartMapMusic
|
||||
end
|
||||
|
||||
@ -99,7 +99,7 @@ RocketScript_ShakeDownNorth:
|
||||
closetext
|
||||
applymovement ROUTE43GATE_ROCKET2, Rocket2Script_LetsYouPassNorth
|
||||
applymovement ROUTE43GATE_ROCKET1, Rocket1Script_LetsYouPassNorth
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_ROUTE43GATE_NOOP
|
||||
special RestartMapMusic
|
||||
end
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
|
||||
Route6SaffronGate_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene
|
||||
scene_script .DummyScene ; unusable
|
||||
|
||||
def_callbacks
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
RuinsOfAlphAerodactylChamber_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .CheckWall ; SCENE_DEFAULT
|
||||
scene_script .DummyScene ; SCENE_FINISHED
|
||||
scene_script .CheckWall, SCENE_RUINSOFALPHAERODACTYLCHAMBER_CHECK_WALL
|
||||
scene_script .DummyScene, SCENE_RUINSOFALPHAERODACTYLCHAMBER_NOOP
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_TILES, .HiddenDoors
|
||||
@ -41,7 +41,7 @@ RuinsOfAlphAerodactylChamber_MapScripts:
|
||||
changeblock 4, 0, $30 ; open wall
|
||||
reloadmappart
|
||||
earthquake 50
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_RUINSOFALPHAERODACTYLCHAMBER_NOOP
|
||||
closetext
|
||||
end
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
RuinsOfAlphHoOhChamber_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .CheckWall ; SCENE_DEFAULT
|
||||
scene_script .DummyScene ; SCENE_FINISHED
|
||||
scene_script .CheckWall, SCENE_RUINSOFALPHHOOHCHAMBER_CHECK_WALL
|
||||
scene_script .DummyScene, SCENE_RUINSOFALPHHOOHCHAMBER_NOOP
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_TILES, .HiddenDoors
|
||||
@ -42,7 +42,7 @@ RuinsOfAlphHoOhChamber_MapScripts:
|
||||
changeblock 4, 0, $30 ; open wall
|
||||
reloadmappart
|
||||
earthquake 50
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_RUINSOFALPHHOOHCHAMBER_NOOP
|
||||
closetext
|
||||
end
|
||||
|
||||
|
@ -5,8 +5,8 @@
|
||||
|
||||
RuinsOfAlphInnerChamber_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_RUINSOFALPHINNERCHAMBER_NOTHING
|
||||
scene_script .UnownAppear ; SCENE_RUINSOFALPHINNERCHAMBER_STRANGE_PRESENCE
|
||||
scene_script .DummyScene0, SCENE_RUINSOFALPHINNERCHAMBER_NOOP
|
||||
scene_script .UnownAppear, SCENE_RUINSOFALPHINNERCHAMBER_STRANGE_PRESENCE
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -22,7 +22,7 @@ RuinsOfAlphInnerChamber_MapScripts:
|
||||
writetext RuinsOfAlphStrangePresenceText
|
||||
waitbutton
|
||||
closetext
|
||||
setscene SCENE_RUINSOFALPHINNERCHAMBER_NOTHING
|
||||
setscene SCENE_RUINSOFALPHINNERCHAMBER_NOOP
|
||||
setevent EVENT_MADE_UNOWN_APPEAR_IN_RUINS
|
||||
clearevent EVENT_RUINS_OF_ALPH_OUTSIDE_TOURIST_FISHER
|
||||
end
|
||||
|
@ -4,8 +4,8 @@
|
||||
|
||||
RuinsOfAlphKabutoChamber_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .CheckWall ; SCENE_DEFAULT
|
||||
scene_script .DummyScene ; SCENE_FINISHED
|
||||
scene_script .CheckWall, SCENE_RUINSOFALPHKABUTOCHAMBER_CHECK_WALL
|
||||
scene_script .DummyScene, SCENE_RUINSOFALPHKABUTOCHAMBER_NOOP
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_TILES, .HiddenDoors
|
||||
@ -45,7 +45,7 @@ RuinsOfAlphKabutoChamber_MapScripts:
|
||||
changeblock 4, 0, $30 ; open wall
|
||||
reloadmappart
|
||||
earthquake 50
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_RUINSOFALPHKABUTOCHAMBER_NOOP
|
||||
closetext
|
||||
end
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
RuinsOfAlphOmanyteChamber_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .CheckWall ; SCENE_DEFAULT
|
||||
scene_script .DummyScene ; SCENE_FINISHED
|
||||
scene_script .CheckWall, SCENE_RUINSOFALPHOMANYTECHAMBER_CHECK_WALL
|
||||
scene_script .DummyScene, SCENE_RUINSOFALPHOMANYTECHAMBER_NOOP
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_TILES, .HiddenDoors
|
||||
@ -42,7 +42,7 @@ RuinsOfAlphOmanyteChamber_MapScripts:
|
||||
changeblock 4, 0, $30 ; open wall
|
||||
reloadmappart
|
||||
earthquake 50
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_RUINSOFALPHOMANYTECHAMBER_NOOP
|
||||
closetext
|
||||
end
|
||||
|
||||
|
@ -7,8 +7,8 @@
|
||||
|
||||
RuinsOfAlphOutside_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_RUINSOFALPHOUTSIDE_NOTHING
|
||||
scene_script .DummyScene1 ; SCENE_RUINSOFALPHOUTSIDE_GET_UNOWN_DEX
|
||||
scene_script .DummyScene0, SCENE_RUINSOFALPHOUTSIDE_NOOP
|
||||
scene_script .DummyScene1, SCENE_RUINSOFALPHOUTSIDE_GET_UNOWN_DEX
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_OBJECTS, .ScientistCallback
|
||||
@ -38,7 +38,7 @@ RuinsOfAlphOutside_MapScripts:
|
||||
|
||||
.NoScientist:
|
||||
disappear RUINSOFALPHOUTSIDE_SCIENTIST
|
||||
setscene SCENE_RUINSOFALPHOUTSIDE_NOTHING
|
||||
setscene SCENE_RUINSOFALPHOUTSIDE_NOOP
|
||||
endcallback
|
||||
|
||||
RuinsOfAlphOutsideScientistScene1:
|
||||
|
@ -5,8 +5,8 @@
|
||||
|
||||
RuinsOfAlphResearchCenter_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_RUINSOFALPHRESEARCHCENTER_NOTHING
|
||||
scene_script .GetUnownDex ; SCENE_RUINSOFALPHRESEARCHCENTER_GET_UNOWN_DEX
|
||||
scene_script .DummyScene0, SCENE_RUINSOFALPHRESEARCHCENTER_NOOP
|
||||
scene_script .GetUnownDex, SCENE_RUINSOFALPHRESEARCHCENTER_GET_UNOWN_DEX
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_OBJECTS, .ScientistCallback
|
||||
@ -53,7 +53,7 @@ RuinsOfAlphResearchCenter_MapScripts:
|
||||
waitbutton
|
||||
closetext
|
||||
applymovement RUINSOFALPHRESEARCHCENTER_SCIENTIST3, RuinsOfAlphResearchCenterLeavesPlayerMovement
|
||||
setscene SCENE_RUINSOFALPHRESEARCHCENTER_NOTHING
|
||||
setscene SCENE_RUINSOFALPHRESEARCHCENTER_NOOP
|
||||
special RestartMapMusic
|
||||
end
|
||||
|
||||
|
@ -6,7 +6,7 @@
|
||||
|
||||
SaffronMagnetTrainStation_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene ; SCENE_DEFAULT
|
||||
scene_script .DummyScene, SCENE_SAFFRONMAGNETTRAINSTATION_ARRIVE_FROM_GOLDENROD
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -223,7 +223,7 @@ SaffronMagnetTrainStation_MapEvents:
|
||||
warp_event 11, 5, GOLDENROD_MAGNET_TRAIN_STATION, 3
|
||||
|
||||
def_coord_events
|
||||
coord_event 11, 6, SCENE_DEFAULT, Script_ArriveFromGoldenrod
|
||||
coord_event 11, 6, SCENE_SAFFRONMAGNETTRAINSTATION_ARRIVE_FROM_GOLDENROD, Script_ArriveFromGoldenrod
|
||||
|
||||
def_bg_events
|
||||
|
||||
|
@ -4,7 +4,7 @@
|
||||
|
||||
SeafoamGym_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene
|
||||
scene_script .DummyScene ; unusable
|
||||
|
||||
def_callbacks
|
||||
|
||||
|
@ -9,8 +9,8 @@
|
||||
|
||||
SproutTower3F_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_DEFAULT
|
||||
scene_script .DummyScene1 ; SCENE_FINISHED
|
||||
scene_script .DummyScene0, SCENE_SPROUTTOWER3F_RIVAL_ENCOUNTER
|
||||
scene_script .DummyScene1, SCENE_SPROUTTOWER3F_NOOP
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -57,7 +57,7 @@ SproutTower3FRivalScene:
|
||||
disappear SPROUTTOWER3F_SILVER
|
||||
waitsfx
|
||||
special FadeInQuickly
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_SPROUTTOWER3F_NOOP
|
||||
special RestartMapMusic
|
||||
end
|
||||
|
||||
@ -334,7 +334,7 @@ SproutTower3F_MapEvents:
|
||||
warp_event 10, 14, SPROUT_TOWER_2F, 4
|
||||
|
||||
def_coord_events
|
||||
coord_event 11, 9, SCENE_DEFAULT, SproutTower3FRivalScene
|
||||
coord_event 11, 9, SCENE_SPROUTTOWER3F_RIVAL_ENCOUNTER, SproutTower3FRivalScene
|
||||
|
||||
def_bg_events
|
||||
bg_event 8, 1, BGEVENT_READ, SproutTower3FStatue
|
||||
|
@ -8,7 +8,7 @@
|
||||
|
||||
TeamRocketBaseB1F_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene ; SCENE_DEFAULT
|
||||
scene_script .DummyScene, SCENE_TEAMROCKETBASEB1F_TRAPS
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_OBJECTS, .HideSecurityGrunt
|
||||
@ -736,38 +736,38 @@ TeamRocketBaseB1F_MapEvents:
|
||||
def_coord_events
|
||||
; There are five security cameras in the base.
|
||||
; Walking in front of one triggers two Rocket Grunts.
|
||||
coord_event 24, 2, SCENE_DEFAULT, SecurityCamera1a
|
||||
coord_event 24, 3, SCENE_DEFAULT, SecurityCamera1b
|
||||
coord_event 6, 2, SCENE_DEFAULT, SecurityCamera2a
|
||||
coord_event 6, 3, SCENE_DEFAULT, SecurityCamera2b
|
||||
coord_event 24, 6, SCENE_DEFAULT, SecurityCamera3a
|
||||
coord_event 24, 7, SCENE_DEFAULT, SecurityCamera3b
|
||||
coord_event 22, 16, SCENE_DEFAULT, SecurityCamera4
|
||||
coord_event 8, 16, SCENE_DEFAULT, SecurityCamera5
|
||||
coord_event 24, 2, SCENE_TEAMROCKETBASEB1F_TRAPS, SecurityCamera1a
|
||||
coord_event 24, 3, SCENE_TEAMROCKETBASEB1F_TRAPS, SecurityCamera1b
|
||||
coord_event 6, 2, SCENE_TEAMROCKETBASEB1F_TRAPS, SecurityCamera2a
|
||||
coord_event 6, 3, SCENE_TEAMROCKETBASEB1F_TRAPS, SecurityCamera2b
|
||||
coord_event 24, 6, SCENE_TEAMROCKETBASEB1F_TRAPS, SecurityCamera3a
|
||||
coord_event 24, 7, SCENE_TEAMROCKETBASEB1F_TRAPS, SecurityCamera3b
|
||||
coord_event 22, 16, SCENE_TEAMROCKETBASEB1F_TRAPS, SecurityCamera4
|
||||
coord_event 8, 16, SCENE_TEAMROCKETBASEB1F_TRAPS, SecurityCamera5
|
||||
; There are spots on the floor that trigger a Pokémon battle.
|
||||
; Each Pokémon (Voltorb, Koffing, Geodude) knows Selfdestruct.
|
||||
coord_event 2, 7, SCENE_DEFAULT, ExplodingTrap1
|
||||
coord_event 3, 7, SCENE_DEFAULT, ExplodingTrap2
|
||||
coord_event 4, 7, SCENE_DEFAULT, ExplodingTrap3
|
||||
coord_event 1, 8, SCENE_DEFAULT, ExplodingTrap4
|
||||
coord_event 3, 8, SCENE_DEFAULT, ExplodingTrap5
|
||||
coord_event 5, 8, SCENE_DEFAULT, ExplodingTrap6
|
||||
coord_event 3, 9, SCENE_DEFAULT, ExplodingTrap7
|
||||
coord_event 4, 9, SCENE_DEFAULT, ExplodingTrap8
|
||||
coord_event 1, 10, SCENE_DEFAULT, ExplodingTrap9
|
||||
coord_event 2, 10, SCENE_DEFAULT, ExplodingTrap10
|
||||
coord_event 3, 10, SCENE_DEFAULT, ExplodingTrap11
|
||||
coord_event 5, 10, SCENE_DEFAULT, ExplodingTrap12
|
||||
coord_event 2, 11, SCENE_DEFAULT, ExplodingTrap13
|
||||
coord_event 4, 11, SCENE_DEFAULT, ExplodingTrap14
|
||||
coord_event 1, 12, SCENE_DEFAULT, ExplodingTrap15
|
||||
coord_event 2, 12, SCENE_DEFAULT, ExplodingTrap16
|
||||
coord_event 4, 12, SCENE_DEFAULT, ExplodingTrap17
|
||||
coord_event 5, 12, SCENE_DEFAULT, ExplodingTrap18
|
||||
coord_event 1, 13, SCENE_DEFAULT, ExplodingTrap19
|
||||
coord_event 3, 13, SCENE_DEFAULT, ExplodingTrap20
|
||||
coord_event 4, 13, SCENE_DEFAULT, ExplodingTrap21
|
||||
coord_event 5, 13, SCENE_DEFAULT, ExplodingTrap22
|
||||
coord_event 2, 7, SCENE_TEAMROCKETBASEB1F_TRAPS, ExplodingTrap1
|
||||
coord_event 3, 7, SCENE_TEAMROCKETBASEB1F_TRAPS, ExplodingTrap2
|
||||
coord_event 4, 7, SCENE_TEAMROCKETBASEB1F_TRAPS, ExplodingTrap3
|
||||
coord_event 1, 8, SCENE_TEAMROCKETBASEB1F_TRAPS, ExplodingTrap4
|
||||
coord_event 3, 8, SCENE_TEAMROCKETBASEB1F_TRAPS, ExplodingTrap5
|
||||
coord_event 5, 8, SCENE_TEAMROCKETBASEB1F_TRAPS, ExplodingTrap6
|
||||
coord_event 3, 9, SCENE_TEAMROCKETBASEB1F_TRAPS, ExplodingTrap7
|
||||
coord_event 4, 9, SCENE_TEAMROCKETBASEB1F_TRAPS, ExplodingTrap8
|
||||
coord_event 1, 10, SCENE_TEAMROCKETBASEB1F_TRAPS, ExplodingTrap9
|
||||
coord_event 2, 10, SCENE_TEAMROCKETBASEB1F_TRAPS, ExplodingTrap10
|
||||
coord_event 3, 10, SCENE_TEAMROCKETBASEB1F_TRAPS, ExplodingTrap11
|
||||
coord_event 5, 10, SCENE_TEAMROCKETBASEB1F_TRAPS, ExplodingTrap12
|
||||
coord_event 2, 11, SCENE_TEAMROCKETBASEB1F_TRAPS, ExplodingTrap13
|
||||
coord_event 4, 11, SCENE_TEAMROCKETBASEB1F_TRAPS, ExplodingTrap14
|
||||
coord_event 1, 12, SCENE_TEAMROCKETBASEB1F_TRAPS, ExplodingTrap15
|
||||
coord_event 2, 12, SCENE_TEAMROCKETBASEB1F_TRAPS, ExplodingTrap16
|
||||
coord_event 4, 12, SCENE_TEAMROCKETBASEB1F_TRAPS, ExplodingTrap17
|
||||
coord_event 5, 12, SCENE_TEAMROCKETBASEB1F_TRAPS, ExplodingTrap18
|
||||
coord_event 1, 13, SCENE_TEAMROCKETBASEB1F_TRAPS, ExplodingTrap19
|
||||
coord_event 3, 13, SCENE_TEAMROCKETBASEB1F_TRAPS, ExplodingTrap20
|
||||
coord_event 4, 13, SCENE_TEAMROCKETBASEB1F_TRAPS, ExplodingTrap21
|
||||
coord_event 5, 13, SCENE_TEAMROCKETBASEB1F_TRAPS, ExplodingTrap22
|
||||
|
||||
def_bg_events
|
||||
bg_event 19, 11, BGEVENT_READ, TeamRocketBaseB1FSecretSwitch
|
||||
|
@ -16,10 +16,10 @@
|
||||
|
||||
TeamRocketBaseB2F_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_DEFAULT
|
||||
scene_script .DummyScene1 ; SCENE_TEAMROCKETBASEB2F_ROCKET_BOSS
|
||||
scene_script .DummyScene2 ; SCENE_TEAMROCKETBASEB2F_ELECTRODES
|
||||
scene_script .DummyScene3 ; SCENE_TEAMROCKETBASEB2F_NOTHING
|
||||
scene_script .DummyScene0, SCENE_TEAMROCKETBASEB2F_LANCE_HEALS
|
||||
scene_script .DummyScene1, SCENE_TEAMROCKETBASEB2F_ROCKET_BOSS
|
||||
scene_script .DummyScene2, SCENE_TEAMROCKETBASEB2F_ELECTRODES
|
||||
scene_script .DummyScene3, SCENE_TEAMROCKETBASEB2F_NOOP
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_TILES, .TransmitterDoorCallback
|
||||
@ -302,7 +302,7 @@ RocketBaseElectrodeScript:
|
||||
clearflag ENGINE_ROCKET_SIGNAL_ON_CH20
|
||||
setevent EVENT_ROUTE_43_GATE_ROCKETS
|
||||
setevent EVENT_MAHOGANY_TOWN_POKEFAN_M_BLOCKS_GYM
|
||||
setscene SCENE_TEAMROCKETBASEB2F_NOTHING
|
||||
setscene SCENE_TEAMROCKETBASEB2F_NOOP
|
||||
clearevent EVENT_LAKE_OF_RAGE_CIVILIANS
|
||||
setevent EVENT_TURNED_OFF_SECURITY_CAMERAS
|
||||
setevent EVENT_SECURITY_CAMERA_1
|
||||
@ -917,8 +917,8 @@ TeamRocketBaseB2F_MapEvents:
|
||||
warp_event 27, 14, TEAM_ROCKET_BASE_B3F, 4
|
||||
|
||||
def_coord_events
|
||||
coord_event 5, 14, SCENE_DEFAULT, LanceHealsScript1
|
||||
coord_event 4, 13, SCENE_DEFAULT, LanceHealsScript2
|
||||
coord_event 5, 14, SCENE_TEAMROCKETBASEB2F_LANCE_HEALS, LanceHealsScript1
|
||||
coord_event 4, 13, SCENE_TEAMROCKETBASEB2F_LANCE_HEALS, LanceHealsScript2
|
||||
coord_event 14, 11, SCENE_TEAMROCKETBASEB2F_ROCKET_BOSS, RocketBaseBossFLeft
|
||||
coord_event 15, 11, SCENE_TEAMROCKETBASEB2F_ROCKET_BOSS, RocketBaseBossFRight
|
||||
coord_event 14, 12, SCENE_TEAMROCKETBASEB2F_ELECTRODES, RocketBaseCantLeaveScript
|
||||
|
@ -16,10 +16,10 @@
|
||||
|
||||
TeamRocketBaseB3F_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .LanceGetsPassword ; SCENE_DEFAULT
|
||||
scene_script .DummyScene1 ; SCENE_TEAMROCKETBASEB3F_RIVAL_ENCOUNTER
|
||||
scene_script .DummyScene2 ; SCENE_TEAMROCKETBASEB3F_ROCKET_BOSS
|
||||
scene_script .DummyScene3 ; SCENE_TEAMROCKETBASEB3F_NOTHING
|
||||
scene_script .LanceGetsPassword, SCENE_TEAMROCKETBASEB3F_LANCE_GETS_PASSWORD
|
||||
scene_script .DummyScene1, SCENE_TEAMROCKETBASEB3F_RIVAL_ENCOUNTER
|
||||
scene_script .DummyScene2, SCENE_TEAMROCKETBASEB3F_ROCKET_BOSS
|
||||
scene_script .DummyScene3, SCENE_TEAMROCKETBASEB3F_NOOP
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_TILES, .CheckGiovanniDoor
|
||||
@ -114,7 +114,7 @@ RocketBaseBoss:
|
||||
playsound SFX_TACKLE
|
||||
applymovement TEAMROCKETBASEB3F_ROCKET1, RocketBaseBossLeavesMovement
|
||||
disappear TEAMROCKETBASEB3F_ROCKET1
|
||||
setscene SCENE_TEAMROCKETBASEB3F_NOTHING
|
||||
setscene SCENE_TEAMROCKETBASEB3F_NOOP
|
||||
end
|
||||
|
||||
RocketBaseMurkrow:
|
||||
|
@ -4,8 +4,8 @@
|
||||
|
||||
TimeCapsule_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .InitializeTimeCapsule ; SCENE_DEFAULT
|
||||
scene_script .DummyScene ; SCENE_FINISHED
|
||||
scene_script .InitializeTimeCapsule, SCENE_TIMECAPSULE_INITIALIZE
|
||||
scene_script .DummyScene, SCENE_TIMECAPSULE_NOOP
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_OBJECTS, .SetWhichChris
|
||||
@ -30,7 +30,7 @@ TimeCapsule_MapScripts:
|
||||
endcallback
|
||||
|
||||
.InitializeAndPreparePokecenter2F:
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_TIMECAPSULE_NOOP
|
||||
setmapscene POKECENTER_2F, SCENE_POKECENTER2F_LEAVE_TIME_CAPSULE
|
||||
end
|
||||
|
||||
|
@ -12,8 +12,8 @@
|
||||
|
||||
TinTower1F_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .FaceSuicune ; SCENE_DEFAULT
|
||||
scene_script .DummyScene ; SCENE_FINISHED
|
||||
scene_script .FaceSuicune, SCENE_TINTOWER1F_SUICUNE_BATTLE
|
||||
scene_script .DummyScene, SCENE_TINTOWER1F_NOOP
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_OBJECTS, .NPCsCallback
|
||||
@ -123,12 +123,12 @@ TinTower1F_MapScripts:
|
||||
disappear TINTOWER1F_SUICUNE
|
||||
setevent EVENT_FOUGHT_SUICUNE
|
||||
setevent EVENT_SAW_SUICUNE_ON_ROUTE_42
|
||||
setmapscene ROUTE_42, SCENE_ROUTE42_NOTHING
|
||||
setmapscene ROUTE_42, SCENE_ROUTE42_NOOP
|
||||
setevent EVENT_SAW_SUICUNE_ON_ROUTE_36
|
||||
setmapscene ROUTE_36, SCENE_ROUTE36_NOTHING
|
||||
setmapscene ROUTE_36, SCENE_ROUTE36_NOOP
|
||||
setevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
|
||||
setmapscene CIANWOOD_CITY, SCENE_CIANWOODCITY_NOTHING
|
||||
setscene SCENE_FINISHED
|
||||
setmapscene CIANWOOD_CITY, SCENE_CIANWOODCITY_NOOP
|
||||
setscene SCENE_TINTOWER1F_NOOP
|
||||
clearevent EVENT_SET_WHEN_FOUGHT_HO_OH
|
||||
reloadmapafterbattle
|
||||
pause 20
|
||||
|
@ -4,8 +4,8 @@
|
||||
|
||||
TradeCenter_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .InitializeTradeCenter ; SCENE_DEFAULT
|
||||
scene_script .DummyScene ; SCENE_FINISHED
|
||||
scene_script .InitializeTradeCenter, SCENE_TRADECENTER_INITIALIZE
|
||||
scene_script .DummyScene, SCENE_TRADECENTER_NOOP
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_OBJECTS, .SetWhichChris
|
||||
@ -30,7 +30,7 @@ TradeCenter_MapScripts:
|
||||
endcallback
|
||||
|
||||
.InitializeAndPreparePokecenter2F:
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_TRADECENTER_NOOP
|
||||
setmapscene POKECENTER_2F, SCENE_POKECENTER2F_LEAVE_TRADE_CENTER
|
||||
end
|
||||
|
||||
|
@ -4,7 +4,7 @@
|
||||
|
||||
TrainerHouseB1F_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene ; SCENE_DEFAULT
|
||||
scene_script .DummyScene, SCENE_TRAINERHOUSEB1F_ASK_BATTLE
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -174,7 +174,7 @@ TrainerHouseB1F_MapEvents:
|
||||
warp_event 9, 4, TRAINER_HOUSE_1F, 3
|
||||
|
||||
def_coord_events
|
||||
coord_event 7, 3, SCENE_DEFAULT, TrainerHouseReceptionistScript
|
||||
coord_event 7, 3, SCENE_TRAINERHOUSEB1F_ASK_BATTLE, TrainerHouseReceptionistScript
|
||||
|
||||
def_bg_events
|
||||
|
||||
|
@ -5,8 +5,8 @@
|
||||
|
||||
VermilionPort_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_DEFAULT
|
||||
scene_script .LeaveFastShip ; SCENE_VERMILIONPORT_LEAVE_SHIP
|
||||
scene_script .DummyScene0, SCENE_VERMILIONPORT_ASK_ENTER_SHIP
|
||||
scene_script .LeaveFastShip, SCENE_VERMILIONPORT_LEAVE_SHIP
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_NEWMAP, .FlyPoint
|
||||
@ -25,7 +25,7 @@ VermilionPort_MapScripts:
|
||||
.LeaveFastShipScript:
|
||||
applymovement PLAYER, VermilionPortLeaveFastShipMovement
|
||||
appear VERMILIONPORT_SAILOR1
|
||||
setscene SCENE_DEFAULT
|
||||
setscene SCENE_VERMILIONPORT_ASK_ENTER_SHIP
|
||||
setevent EVENT_FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN_TWIN_1
|
||||
setevent EVENT_FAST_SHIP_CABINS_SE_SSE_GENTLEMAN
|
||||
setevent EVENT_FAST_SHIP_PASSENGERS_FIRST_TRIP
|
||||
@ -304,7 +304,7 @@ VermilionPort_MapEvents:
|
||||
warp_event 7, 17, FAST_SHIP_1F, 1
|
||||
|
||||
def_coord_events
|
||||
coord_event 7, 11, SCENE_DEFAULT, VermilionPortWalkUpToShipScript
|
||||
coord_event 7, 11, SCENE_VERMILIONPORT_ASK_ENTER_SHIP, VermilionPortWalkUpToShipScript
|
||||
|
||||
def_bg_events
|
||||
bg_event 16, 13, BGEVENT_ITEM, VermilionPortHiddenIron
|
||||
|
@ -8,8 +8,8 @@
|
||||
|
||||
VictoryRoad_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_DEFAULT
|
||||
scene_script .DummyScene1 ; SCENE_FINISHED
|
||||
scene_script .DummyScene0, SCENE_VICTORYROAD_RIVAL_BATTLE
|
||||
scene_script .DummyScene1, SCENE_VICTORYROAD_NOOP
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -30,7 +30,7 @@ VictoryRoadRivalLeft:
|
||||
scall VictoryRoadRivalNext
|
||||
applymovement VICTORYROAD_SILVER, VictoryRoadRivalBattleExitMovement1
|
||||
disappear VICTORYROAD_SILVER
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_VICTORYROAD_NOOP
|
||||
playmapmusic
|
||||
end
|
||||
|
||||
@ -44,7 +44,7 @@ VictoryRoadRivalRight:
|
||||
scall VictoryRoadRivalNext
|
||||
applymovement VICTORYROAD_SILVER, VictoryRoadRivalBattleExitMovement2
|
||||
disappear VICTORYROAD_SILVER
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_VICTORYROAD_NOOP
|
||||
playmapmusic
|
||||
end
|
||||
|
||||
@ -252,8 +252,8 @@ VictoryRoad_MapEvents:
|
||||
warp_event 13, 5, ROUTE_23, 3
|
||||
|
||||
def_coord_events
|
||||
coord_event 12, 8, SCENE_DEFAULT, VictoryRoadRivalLeft
|
||||
coord_event 13, 8, SCENE_DEFAULT, VictoryRoadRivalRight
|
||||
coord_event 12, 8, SCENE_VICTORYROAD_RIVAL_BATTLE, VictoryRoadRivalLeft
|
||||
coord_event 13, 8, SCENE_VICTORYROAD_RIVAL_BATTLE, VictoryRoadRivalRight
|
||||
|
||||
def_bg_events
|
||||
bg_event 3, 29, BGEVENT_ITEM, VictoryRoadHiddenMaxPotion
|
||||
|
@ -5,8 +5,8 @@
|
||||
|
||||
VictoryRoadGate_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_DEFAULT
|
||||
scene_script .DummyScene1 ; SCENE_FINISHED
|
||||
scene_script .DummyScene0, SCENE_VICTORYROADGATE_BADGE_CHECK
|
||||
scene_script .DummyScene1, SCENE_VICTORYROADGATE_NOOP
|
||||
|
||||
def_callbacks
|
||||
|
||||
@ -38,7 +38,7 @@ VictoryRoadGateBadgeCheckScript:
|
||||
writetext VictoryRoadGateEightBadgesText
|
||||
waitbutton
|
||||
closetext
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_VICTORYROADGATE_NOOP
|
||||
end
|
||||
|
||||
VictoryRoadGateLeftBlackBeltScript:
|
||||
@ -109,7 +109,7 @@ VictoryRoadGate_MapEvents:
|
||||
warp_event 2, 7, ROUTE_28, 2
|
||||
|
||||
def_coord_events
|
||||
coord_event 10, 11, SCENE_DEFAULT, VictoryRoadGateBadgeCheckScene
|
||||
coord_event 10, 11, SCENE_VICTORYROADGATE_BADGE_CHECK, VictoryRoadGateBadgeCheckScene
|
||||
|
||||
def_bg_events
|
||||
|
||||
|
@ -34,7 +34,7 @@ VioletGymFalknerScript:
|
||||
iftrue .SpeechAfterTM
|
||||
setevent EVENT_BEAT_BIRD_KEEPER_ROD
|
||||
setevent EVENT_BEAT_BIRD_KEEPER_ABE
|
||||
setmapscene ELMS_LAB, SCENE_ELMSLAB_NOTHING
|
||||
setmapscene ELMS_LAB, SCENE_ELMSLAB_NOOP
|
||||
specialphonecall SPECIALCALL_ASSISTANT
|
||||
writetext FalknerZephyrBadgeText
|
||||
promptbutton
|
||||
|
@ -3,8 +3,8 @@
|
||||
|
||||
WillsRoom_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .LockDoor ; SCENE_DEFAULT
|
||||
scene_script .DummyScene ; SCENE_FINISHED
|
||||
scene_script .LockDoor, SCENE_WILLSROOM_LOCK_DOOR
|
||||
scene_script .DummyScene, SCENE_WILLSROOM_NOOP
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_TILES, .WillsRoomDoors
|
||||
@ -35,7 +35,7 @@ WillsRoom_MapScripts:
|
||||
changeblock 4, 14, $2a ; wall
|
||||
reloadmappart
|
||||
closetext
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_WILLSROOM_NOOP
|
||||
setevent EVENT_WILLS_ROOM_ENTRANCE_CLOSED
|
||||
waitsfx
|
||||
end
|
||||
|
@ -8,8 +8,8 @@
|
||||
|
||||
WiseTriosRoom_MapScripts:
|
||||
def_scene_scripts
|
||||
scene_script .DummyScene0 ; SCENE_DEFAULT
|
||||
scene_script .DummyScene1 ; SCENE_FINISHED
|
||||
scene_script .DummyScene0, SCENE_WISETRIOSROOM_SAGE_BLOCKS
|
||||
scene_script .DummyScene1, SCENE_WISETRIOSROOM_NOOP
|
||||
|
||||
def_callbacks
|
||||
callback MAPCALLBACK_OBJECTS, .WiseTrioCallback
|
||||
@ -103,7 +103,7 @@ TrainerSageKoji:
|
||||
applymovement WISETRIOSROOM_SAGE6, WiseTriosRoomSageAllowsPassageMovement
|
||||
turnobject WISETRIOSROOM_SAGE6, UP
|
||||
setevent EVENT_KOJI_ALLOWS_YOU_PASSAGE_TO_TIN_TOWER
|
||||
setscene SCENE_FINISHED
|
||||
setscene SCENE_WISETRIOSROOM_NOOP
|
||||
end
|
||||
|
||||
.KojiAllowsPassage:
|
||||
@ -351,7 +351,7 @@ WiseTriosRoom_MapEvents:
|
||||
warp_event 1, 4, ECRUTEAK_TIN_TOWER_ENTRANCE, 5
|
||||
|
||||
def_coord_events
|
||||
coord_event 7, 4, SCENE_DEFAULT, WiseTriosRoom_CannotEnterTinTowerScript
|
||||
coord_event 7, 4, SCENE_WISETRIOSROOM_SAGE_BLOCKS, WiseTriosRoom_CannotEnterTinTowerScript
|
||||
|
||||
def_bg_events
|
||||
|
||||
|
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Reference in New Issue
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