pokecrystal-board/engine/games/card_flip.asm

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DEF CARDFLIP_LIGHT_OFF EQU "♂" ; $ef
DEF CARDFLIP_LIGHT_ON EQU "♀" ; $f5
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DEF CARDFLIP_DECK_SIZE EQUS "(wDeckEnd - wDeck)"
assert wDiscardPileEnd - wDiscardPile == wDeckEnd - wDeck
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MemoryGameGFX:
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; Graphics for an unused Game Corner
; game were meant to be here.
UnusedCursor_InterpretJoypad_AnimateCursor:
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ret
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_CardFlip:
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ld hl, wOptions
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set NO_TEXT_SCROLL, [hl]
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call ClearBGPalettes
call ClearTilemap
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call ClearSprites
ld de, MUSIC_NONE
call PlayMusic
call DelayFrame
call DisableLCD
call LoadStandardFont
call LoadFrame
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ld hl, CardFlipLZ01
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ld de, vTiles2 tile $00
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call Decompress
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ld hl, CardFlipLZ02
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ld de, vTiles2 tile $3e
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call Decompress
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ld hl, CardFlipLZ03
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ld de, vTiles0 tile $00
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call Decompress
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ld hl, CardFlipOffButtonGFX
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ld de, vTiles0 tile CARDFLIP_LIGHT_OFF
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ld bc, 1 tiles
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call CopyBytes
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ld hl, CardFlipOnButtonGFX
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ld de, vTiles0 tile CARDFLIP_LIGHT_ON
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ld bc, 1 tiles
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call CopyBytes
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call CardFlip_ShiftDigitsUpOnePixel
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call CardFlip_InitTilemap
call CardFlip_InitAttrPals
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call EnableLCD
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call WaitBGMap2
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ld a, %11100100
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call DmgToCgbBGPals
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lb de, %11100100, %11100100
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call DmgToCgbObjPals
call DelayFrame
xor a
ld [wJumptableIndex], a
ld a, $2
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ld [wCardFlipCursorY], a
ld [wCardFlipCursorX], a
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ld de, MUSIC_GAME_CORNER
call PlayMusic
.MasterLoop:
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ld a, [wJumptableIndex]
bit 7, a
jr nz, .leavethegame
call .CardFlip
jr .MasterLoop
.leavethegame
call WaitSFX
ld de, SFX_QUIT_SLOTS
call PlaySFX
call WaitSFX
call ClearBGPalettes
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ld hl, wOptions
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res 4, [hl]
ret
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.CardFlip:
jumptable .Jumptable, wJumptableIndex
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.Jumptable:
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dw .AskPlayWithThree
dw .DeductChips
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dw .ChooseACard
dw .PlaceYourBet
dw .CheckTheCard
dw .TabulateTheResult
dw .PlayAgain
dw .Quit
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.Increment:
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ld hl, wJumptableIndex
inc [hl]
ret
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.AskPlayWithThree:
ld hl, .CardFlipPlayWithThreeChipsText
call CardFlip_UpdateChipBalanceDisplay
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call YesNoBox
jr c, .SaidNo
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call CardFlip_ShuffleDeck
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call .Increment
ret
.SaidNo:
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ld a, 7
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ld [wJumptableIndex], a
ret
.CardFlipPlayWithThreeChipsText:
text_far _CardFlipPlayWithThreeChipsText
text_end
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.DeductChips:
ld a, [wChips]
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ld h, a
ld a, [wChips + 1]
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ld l, a
ld a, h
and a
jr nz, .deduct ; You have at least 256 chips.
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ld a, l
cp 3
jr nc, .deduct ; You have at least 3 chips.
ld hl, .CardFlipNotEnoughChipsText
call CardFlip_UpdateChipBalanceDisplay
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ld a, 7
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ld [wJumptableIndex], a
ret
.deduct
ld de, -3
add hl, de
ld a, h
ld [wChips], a
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ld a, l
ld [wChips + 1], a
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ld de, SFX_TRANSACTION
call PlaySFX
xor a
ldh [hBGMapMode], a
call CardFlip_PrintChipBalance
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ld a, $1
ldh [hBGMapMode], a
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call WaitSFX
call .Increment
ret
.CardFlipNotEnoughChipsText:
text_far _CardFlipNotEnoughChipsText
text_end
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.ChooseACard:
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xor a
ldh [hBGMapMode], a
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hlcoord 0, 0
lb bc, 12, 9
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call CardFlip_FillGreenBox
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hlcoord 9, 0
ld bc, SCREEN_WIDTH
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ld a, [wCardFlipNumCardsPlayed]
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call AddNTimes
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ld [hl], CARDFLIP_LIGHT_ON
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ld a, $1
ldh [hBGMapMode], a
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ld c, 20
call DelayFrames
hlcoord 2, 0
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call PlaceCardFaceDown
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ld a, $1
ldh [hBGMapMode], a
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ld c, 20
call DelayFrames
hlcoord 2, 6
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call PlaceCardFaceDown
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call WaitBGMap
ld hl, .CardFlipChooseACardText
call CardFlip_UpdateChipBalanceDisplay
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xor a
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ld [wCardFlipWhichCard], a
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.loop
call JoyTextDelay
ldh a, [hJoyLast]
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and A_BUTTON
jr nz, .next
ld de, SFX_KINESIS
call PlaySFX
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call PlaceOAMCardBorder
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ld c, 4
call DelayFrames
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ld hl, wCardFlipWhichCard
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ld a, [hl]
xor $1
ld [hl], a
jr .loop
.next
ld de, SFX_SLOT_MACHINE_START
call PlaySFX
ld a, $3
.loop2
push af
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call PlaceOAMCardBorder
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ld c, 4
call DelayFrames
call ClearSprites
ld c, 4
call DelayFrames
pop af
dec a
jr nz, .loop2
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ld hl, wCardFlipWhichCard
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ld a, [hl]
push af
xor $1
ld [hl], a
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call GetCoordsOfChosenCard
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lb bc, 6, 5
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call CardFlip_FillGreenBox
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pop af
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ld [wCardFlipWhichCard], a
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call .Increment
ret
.CardFlipChooseACardText:
text_far _CardFlipChooseACardText
text_end
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.PlaceYourBet:
ld hl, .CardFlipPlaceYourBetText
call CardFlip_UpdateChipBalanceDisplay
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.betloop
call JoyTextDelay
ldh a, [hJoyLast]
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and A_BUTTON
jr nz, .betdone
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call ChooseCard_HandleJoypad
call CardFlip_UpdateCursorOAM
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call DelayFrame
jr .betloop
.betdone
call .Increment
ret
.CardFlipPlaceYourBetText:
text_far _CardFlipPlaceYourBetText
text_end
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.CheckTheCard:
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xor a
ldh [hVBlankCounter], a
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call CardFlip_UpdateCursorOAM
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call WaitSFX
ld de, SFX_CHOOSE_A_CARD
call PlaySFX
call WaitSFX
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ld a, [wCardFlipNumCardsPlayed]
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ld e, a
ld d, 0
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ld hl, wDeck
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add hl, de
add hl, de
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ld a, [wCardFlipWhichCard]
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ld e, a
add hl, de
ld a, [hl]
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ld [wCardFlipFaceUpCard], a
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ld e, a
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ld hl, wDiscardPile
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add hl, de
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ld [hl], TRUE
call GetCoordsOfChosenCard
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call CardFlip_DisplayCardFaceUp
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call WaitBGMap2
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call .Increment
ret
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.TabulateTheResult:
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call CardFlip_CheckWinCondition
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call WaitPressAorB_BlinkCursor
call .Increment
ret
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.PlayAgain:
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call ClearSprites
ld hl, .CardFlipPlayAgainText
call CardFlip_UpdateChipBalanceDisplay
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call YesNoBox
jr nc, .Continue
call .Increment
ret
.Continue:
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ld a, [wCardFlipNumCardsPlayed]
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inc a
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ld [wCardFlipNumCardsPlayed], a
cp 12
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jr c, .KeepTheCurrentDeck
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call CardFlip_InitTilemap
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ld a, $1
ldh [hBGMapMode], a
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call CardFlip_ShuffleDeck
ld hl, .CardFlipShuffledText
call PrintText1bpp
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jr .LoopAround
.KeepTheCurrentDeck:
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call CardFlip_BlankDiscardedCardSlot
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.LoopAround:
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ld a, 1
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ld [wJumptableIndex], a
ret
.CardFlipPlayAgainText:
text_far _CardFlipPlayAgainText
text_end
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.CardFlipShuffledText:
text_far _CardFlipShuffledText
text_end
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.Quit:
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ld hl, wJumptableIndex
set 7, [hl]
ret
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CardFlip_ShuffleDeck:
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ld hl, wDeck
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ld bc, CARDFLIP_DECK_SIZE
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xor a
call ByteFill
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ld de, wDeck
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ld c, CARDFLIP_DECK_SIZE - 1
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.loop
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call Random
and $1f
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cp CARDFLIP_DECK_SIZE
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jr nc, .loop
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ld l, a
ld h, 0
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add hl, de
ld a, [hl]
and a
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jr nz, .loop
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ld [hl], c
dec c
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jr nz, .loop
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xor a
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ld [wCardFlipNumCardsPlayed], a
ld hl, wDiscardPile
ld bc, CARDFLIP_DECK_SIZE
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call ByteFill
ret
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CollapseCursorPosition:
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ld hl, 0
ld bc, 6
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ld a, [wCardFlipCursorY]
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call AddNTimes
ld b, $0
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ld a, [wCardFlipCursorX]
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ld c, a
add hl, bc
ret
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GetCoordsOfChosenCard:
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ld a, [wCardFlipWhichCard]
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and a
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jr nz, .BottomCard
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hlcoord 2, 0
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bcpixel 2, 3
jr .done
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.BottomCard:
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hlcoord 2, 6
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bcpixel 8, 3
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.done
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ret
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PlaceCardFaceDown:
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xor a
ldh [hBGMapMode], a
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ld de, .FaceDownCardTilemap
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lb bc, 6, 5
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call CardFlip_CopyToBox
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ret
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.FaceDownCardTilemap:
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db $08, $09, $09, $09, $0a
db $0b, $28, $2b, $28, $0c
db $0b, $2c, $2d, $2e, $0c
db $0b, $2f, $30, $31, $0c
db $0b, $32, $33, $34, $0c
db $0d, $0e, $0e, $0e, $0f
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CardFlip_DisplayCardFaceUp:
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xor a
ldh [hBGMapMode], a
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push hl
push hl
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; Flip the card face up.
ld de, .FaceUpCardTilemap
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lb bc, 6, 5
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call CardFlip_CopyToBox
; Get the level and species of the upturned card.
ld a, [wCardFlipFaceUpCard]
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ld e, a
ld d, 0
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ld hl, .Deck
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add hl, de
add hl, de
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ld a, [hli]
ld e, a
ld d, [hl]
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; Place the level.
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pop hl
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ld bc, 3 + SCREEN_WIDTH
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add hl, bc
ld [hl], e
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; Place the Pokepic.
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ld bc, SCREEN_HEIGHT
add hl, bc
ld a, d
ld de, SCREEN_WIDTH
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ld b, 3
.row
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push hl
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ld c, 3
.col
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ld [hli], a
inc a
dec c
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jr nz, .col
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pop hl
add hl, de
dec b
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jr nz, .row
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pop hl
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; Set the attributes
ld de, wAttrmap - wTilemap
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add hl, de
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ld a, [wCardFlipFaceUpCard]
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and 3
inc a
lb bc, 6, 5
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call CardFlip_FillBox
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ret
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.FaceUpCardTilemap:
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db $18, $19, $19, $19, $1a
db $1b, $35, $7f, $7f, $1c
db $0b, $28, $28, $28, $0c
db $0b, $28, $28, $28, $0c
db $0b, $28, $28, $28, $0c
db $1d, $1e, $1e, $1e, $1f
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.Deck:
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; level, pic anchor (3x3)
db "1", $4e, "1", $57, "1", $69, "1", $60
db "2", $4e, "2", $57, "2", $69, "2", $60
db "3", $4e, "3", $57, "3", $69, "3", $60
db "4", $4e, "4", $57, "4", $69, "4", $60
db "5", $4e, "5", $57, "5", $69, "5", $60
db "6", $4e, "6", $57, "6", $69, "6", $60
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CardFlip_UpdateChipBalanceDisplay:
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push hl
hlcoord 0, 12
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ld b, 4
ld c, SCREEN_WIDTH - 2
call Textbox1bpp
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pop hl
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call PrintTextboxText
call CardFlip_PrintChipBalance
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ret
CardFlip_PrintChipBalance:
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hlcoord 9, 15
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ld b, 1
ld c, 9
call Textbox1bpp
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hlcoord 10, 16
ld de, .ChipStr
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call PlaceString
hlcoord 15, 16
ld de, wChips
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lb bc, PRINTNUM_LEADINGZEROS | 2, 4
call PrintNum
ret
.ChipStr:
db "CHIP@"
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CardFlip_InitTilemap:
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xor a
ldh [hBGMapMode], a
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hlcoord 0, 0
ld bc, SCREEN_HEIGHT * SCREEN_WIDTH
ld a, $29
call ByteFill
hlcoord 9, 0
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ld de, CardFlipTilemap
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lb bc, 12, 11
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call CardFlip_CopyToBox
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hlcoord 0, 12
lb bc, 4, 18
call Textbox1bpp
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ret
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CardFlip_FillGreenBox:
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ld a, $29
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CardFlip_FillBox:
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.row
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push bc
push hl
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.col
2015-11-11 20:38:57 -08:00
ld [hli], a
dec c
2015-12-11 05:17:38 -08:00
jr nz, .col
2015-11-11 20:38:57 -08:00
pop hl
2015-12-11 05:17:38 -08:00
ld bc, SCREEN_WIDTH
2015-11-11 20:38:57 -08:00
add hl, bc
pop bc
dec b
2015-12-11 05:17:38 -08:00
jr nz, .row
2015-11-11 20:38:57 -08:00
ret
2018-06-24 07:09:41 -07:00
CardFlip_CopyToBox:
2015-12-11 13:59:40 -08:00
.row
2015-11-11 20:38:57 -08:00
push bc
push hl
2015-12-11 13:59:40 -08:00
.col
2015-11-11 20:38:57 -08:00
ld a, [de]
inc de
ld [hli], a
dec c
2015-12-11 13:59:40 -08:00
jr nz, .col
2015-11-11 20:38:57 -08:00
pop hl
2015-12-11 13:59:40 -08:00
ld bc, SCREEN_WIDTH
2015-11-11 20:38:57 -08:00
add hl, bc
pop bc
dec b
2015-12-11 13:59:40 -08:00
jr nz, .row
2015-11-11 20:38:57 -08:00
ret
2018-06-24 07:09:41 -07:00
CardFlip_CopyOAM:
ld de, wShadowOAMSprite00
2015-11-11 20:38:57 -08:00
ld a, [hli]
2015-12-11 05:17:38 -08:00
.loop
2015-11-11 20:38:57 -08:00
push af
ld a, [hli]
add b
2018-01-10 10:47:57 -08:00
ld [de], a ; y
2015-11-11 20:38:57 -08:00
inc de
ld a, [hli]
add c
2018-01-10 10:47:57 -08:00
ld [de], a ; x
2015-11-11 20:38:57 -08:00
inc de
ld a, [hli]
2018-01-10 10:47:57 -08:00
ld [de], a ; tile id
2015-11-11 20:38:57 -08:00
inc de
ld a, [hli]
2018-01-10 10:47:57 -08:00
ld [de], a ; attributes
2015-11-11 20:38:57 -08:00
inc de
pop af
dec a
2015-12-11 05:17:38 -08:00
jr nz, .loop
2015-11-11 20:38:57 -08:00
ret
CardFlip_ShiftDigitsUpOnePixel:
; The top rows of digits 1-9 become the bottom rows of 0-8,
; so this routine relies on the top rows being blank.
2018-01-10 10:47:57 -08:00
ld de, vTiles0 tile "0"
ld hl, vTiles0 tile "0" + 2
2015-12-11 05:17:38 -08:00
ld bc, 10 tiles - 2
2015-11-11 20:38:57 -08:00
call CopyBytes
2018-01-10 10:47:57 -08:00
ld hl, vTiles0 tile "9" + 1 tiles - 2
2015-11-11 20:38:57 -08:00
xor a
ld [hli], a
ld [hl], a
ret
2018-06-24 07:09:41 -07:00
CardFlip_BlankDiscardedCardSlot:
2015-11-11 20:38:57 -08:00
xor a
ldh [hBGMapMode], a
2015-12-11 13:59:40 -08:00
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
ld e, a
ld d, 0
2015-12-11 13:59:40 -08:00
and 3 ; get mon
2015-11-11 20:38:57 -08:00
ld c, a
ld b, 0
2015-12-11 13:59:40 -08:00
2015-11-11 20:38:57 -08:00
ld a, e
2015-12-11 13:59:40 -08:00
and $1c ; get level
2015-11-11 20:38:57 -08:00
srl a
add LOW(.Jumptable)
2015-11-11 20:38:57 -08:00
ld l, a
ld a, 0
adc HIGH(.Jumptable)
2015-11-11 20:38:57 -08:00
ld h, a
ld a, [hli]
ld h, [hl]
ld l, a
jp hl
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.Jumptable:
2015-12-26 18:59:03 -08:00
dw .Level1
dw .Level2
dw .Level3
dw .Level4
dw .Level5
dw .Level6
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.Level1:
2015-12-11 13:59:40 -08:00
ld hl, wDiscardPile + 4
2015-11-11 20:38:57 -08:00
add hl, de
ld a, [hl]
and a
2015-12-11 13:59:40 -08:00
jr nz, .discarded2
2015-11-11 20:38:57 -08:00
hlcoord 13, 3
add hl, bc
add hl, bc
2015-11-11 20:38:57 -08:00
ld [hl], $36
ld bc, SCREEN_WIDTH
add hl, bc
ld [hl], $37
ret
2015-12-11 13:59:40 -08:00
.discarded2
2015-11-11 20:38:57 -08:00
hlcoord 13, 3
add hl, bc
add hl, bc
2015-11-11 20:38:57 -08:00
ld [hl], $36
ld bc, SCREEN_WIDTH
add hl, bc
ld [hl], $3d
ret
2018-06-24 07:09:41 -07:00
.Level2:
2015-12-11 13:59:40 -08:00
ld hl, wDiscardPile - 4
2015-11-11 20:38:57 -08:00
add hl, de
ld a, [hl]
and a
2015-12-11 13:59:40 -08:00
jr nz, .discarded1
2015-11-11 20:38:57 -08:00
hlcoord 13, 4
add hl, bc
add hl, bc
2015-11-11 20:38:57 -08:00
ld [hl], $3b
ld bc, SCREEN_WIDTH
add hl, bc
ld [hl], $3a
ret
2015-12-11 13:59:40 -08:00
.discarded1
2015-11-11 20:38:57 -08:00
hlcoord 13, 4
add hl, bc
add hl, bc
2015-11-11 20:38:57 -08:00
ld [hl], $3d
ld bc, SCREEN_WIDTH
add hl, bc
ld [hl], $3a
ret
2018-06-24 07:09:41 -07:00
.Level3:
2015-12-11 13:59:40 -08:00
ld hl, wDiscardPile + 4
2015-11-11 20:38:57 -08:00
add hl, de
ld a, [hl]
and a
2015-12-11 13:59:40 -08:00
jr nz, .discarded4
2015-11-11 20:38:57 -08:00
hlcoord 13, 6
add hl, bc
add hl, bc
2015-11-11 20:38:57 -08:00
ld [hl], $36
ld bc, SCREEN_WIDTH
add hl, bc
ld [hl], $38
ret
2015-12-11 13:59:40 -08:00
.discarded4
2015-11-11 20:38:57 -08:00
hlcoord 13, 6
add hl, bc
add hl, bc
2015-11-11 20:38:57 -08:00
ld [hl], $36
ld bc, SCREEN_WIDTH
add hl, bc
ld [hl], $3d
ret
2018-06-24 07:09:41 -07:00
.Level4:
2015-12-11 13:59:40 -08:00
ld hl, wDiscardPile - 4
2015-11-11 20:38:57 -08:00
add hl, de
ld a, [hl]
and a
2015-12-11 13:59:40 -08:00
jr nz, .discarded3
2015-11-11 20:38:57 -08:00
hlcoord 13, 7
add hl, bc
add hl, bc
2015-11-11 20:38:57 -08:00
ld [hl], $3c
ld bc, SCREEN_WIDTH
add hl, bc
ld [hl], $3a
ret
2015-12-11 13:59:40 -08:00
.discarded3
2015-11-11 20:38:57 -08:00
hlcoord 13, 7
add hl, bc
add hl, bc
2015-11-11 20:38:57 -08:00
ld [hl], $3d
ld bc, SCREEN_WIDTH
add hl, bc
ld [hl], $3a
ret
2018-06-24 07:09:41 -07:00
.Level5:
2015-12-11 13:59:40 -08:00
ld hl, wDiscardPile + 4
2015-11-11 20:38:57 -08:00
add hl, de
ld a, [hl]
and a
2015-12-11 13:59:40 -08:00
jr nz, .discarded6
2015-11-11 20:38:57 -08:00
hlcoord 13, 9
add hl, bc
add hl, bc
2015-11-11 20:38:57 -08:00
ld [hl], $36
ld bc, SCREEN_WIDTH
add hl, bc
ld [hl], $39
ret
2015-12-11 13:59:40 -08:00
.discarded6
2015-11-11 20:38:57 -08:00
hlcoord 13, 9
add hl, bc
add hl, bc
2015-11-11 20:38:57 -08:00
ld [hl], $36
ld bc, SCREEN_WIDTH
add hl, bc
ld [hl], $3d
ret
2018-06-24 07:09:41 -07:00
.Level6:
2015-12-11 13:59:40 -08:00
ld hl, wDiscardPile - 4
2015-11-11 20:38:57 -08:00
add hl, de
ld a, [hl]
and a
2015-12-11 13:59:40 -08:00
jr nz, .discarded5
2015-11-11 20:38:57 -08:00
hlcoord 13, 10
add hl, bc
add hl, bc
2015-11-11 20:38:57 -08:00
ld [hl], $3c
ld bc, SCREEN_WIDTH
add hl, bc
ld [hl], $3a
ret
2015-12-11 13:59:40 -08:00
.discarded5
2015-11-11 20:38:57 -08:00
hlcoord 13, 10
add hl, bc
add hl, bc
2015-11-11 20:38:57 -08:00
ld [hl], $3d
ld bc, SCREEN_WIDTH
add hl, bc
ld [hl], $3a
ret
2018-06-24 07:09:41 -07:00
CardFlip_CheckWinCondition:
2015-12-11 13:59:40 -08:00
call CollapseCursorPosition
2015-11-11 20:38:57 -08:00
add hl, hl
2015-12-11 05:17:38 -08:00
ld de, .Jumptable
2015-11-11 20:38:57 -08:00
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
jp hl
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.Jumptable:
2015-12-26 18:59:03 -08:00
dw .Impossible
dw .Impossible
dw .PikaJiggly
dw .PikaJiggly
dw .PoliOddish
dw .PoliOddish
dw .Impossible
dw .Impossible
dw .Pikachu
dw .Jigglypuff
dw .Poliwag
dw .Oddish
dw .OneTwo
dw .One
dw .PikaOne
dw .JigglyOne
dw .PoliOne
dw .OddOne
dw .OneTwo
dw .Two
dw .PikaTwo
dw .JigglyTwo
dw .PoliTwo
dw .OddTwo
dw .ThreeFour
dw .Three
dw .PikaThree
dw .JigglyThree
dw .PoliThree
dw .OddThree
dw .ThreeFour
dw .Four
dw .PikaFour
dw .JigglyFour
dw .PoliFour
dw .OddFour
dw .FiveSix
dw .Five
dw .PikaFive
dw .JigglyFive
dw .PoliFive
dw .OddFive
dw .FiveSix
dw .Six
dw .PikaSix
dw .JigglySix
dw .PoliSix
dw .OddSix
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.Impossible:
2015-12-11 13:59:40 -08:00
jp .Lose
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.PikaJiggly:
2015-12-11 13:59:40 -08:00
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $2
2015-12-11 13:59:40 -08:00
jp nz, .Lose
jr .WinSix
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.PoliOddish:
2015-12-11 13:59:40 -08:00
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $2
2015-12-11 13:59:40 -08:00
jr nz, .WinSix
jp .Lose
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.WinSix:
2015-11-11 20:38:57 -08:00
ld c, $6
ld de, SFX_2ND_PLACE
2015-12-11 13:59:40 -08:00
jp .Payout
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.OneTwo:
2015-12-11 13:59:40 -08:00
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $18
2015-12-11 13:59:40 -08:00
jr z, .WinNine
jp .Lose
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.ThreeFour:
2015-12-11 13:59:40 -08:00
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $18
cp $8
2015-12-11 13:59:40 -08:00
jr z, .WinNine
jp .Lose
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.FiveSix:
2015-12-11 13:59:40 -08:00
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $18
cp $10
2015-12-11 13:59:40 -08:00
jr z, .WinNine
jp .Lose
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.WinNine:
2015-11-11 20:38:57 -08:00
ld c, $9
ld de, SFX_2ND_PLACE
2015-12-11 13:59:40 -08:00
jp .Payout
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.Pikachu:
2015-12-11 13:59:40 -08:00
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $3
2015-12-11 13:59:40 -08:00
jr z, .WinTwelve
jp .Lose
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.Jigglypuff:
2015-12-11 13:59:40 -08:00
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $3
cp $1
2015-12-11 13:59:40 -08:00
jr z, .WinTwelve
jp .Lose
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.Poliwag:
2015-12-11 13:59:40 -08:00
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $3
cp $2
2015-12-11 13:59:40 -08:00
jr z, .WinTwelve
jp .Lose
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.Oddish:
2015-12-11 13:59:40 -08:00
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $3
cp $3
2015-12-11 13:59:40 -08:00
jr z, .WinTwelve
jp .Lose
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.WinTwelve:
2015-11-11 20:38:57 -08:00
ld c, $c
ld de, SFX_2ND_PLACE
2015-12-11 13:59:40 -08:00
jp .Payout
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.One:
2015-12-11 13:59:40 -08:00
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $1c
2015-12-11 13:59:40 -08:00
jr z, .WinEighteen
jp .Lose
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.Two:
2015-12-11 13:59:40 -08:00
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $1c
cp $4
2015-12-11 13:59:40 -08:00
jr z, .WinEighteen
jp .Lose
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.Three:
2015-12-11 13:59:40 -08:00
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $1c
cp $8
2015-12-11 13:59:40 -08:00
jr z, .WinEighteen
jp .Lose
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.Four:
2015-12-11 13:59:40 -08:00
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $1c
cp $c
2015-12-11 13:59:40 -08:00
jr z, .WinEighteen
jp .Lose
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.Five:
2015-12-11 13:59:40 -08:00
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $1c
cp $10
2015-12-11 13:59:40 -08:00
jr z, .WinEighteen
jp .Lose
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.Six:
2015-12-11 13:59:40 -08:00
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $1c
cp $14
2015-12-11 13:59:40 -08:00
jr z, .WinEighteen
jp .Lose
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.WinEighteen:
2015-11-11 20:38:57 -08:00
ld c, $12
ld de, SFX_2ND_PLACE
2015-12-11 13:59:40 -08:00
jp .Payout
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.PikaOne:
2015-11-11 20:38:57 -08:00
ld e, $0
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.JigglyOne:
2015-11-11 20:38:57 -08:00
ld e, $1
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.PoliOne:
2015-11-11 20:38:57 -08:00
ld e, $2
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.OddOne:
2015-11-11 20:38:57 -08:00
ld e, $3
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.PikaTwo:
2015-11-11 20:38:57 -08:00
ld e, $4
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.JigglyTwo:
2015-11-11 20:38:57 -08:00
ld e, $5
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.PoliTwo:
2015-11-11 20:38:57 -08:00
ld e, $6
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.OddTwo:
2015-11-11 20:38:57 -08:00
ld e, $7
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.PikaThree:
2015-11-11 20:38:57 -08:00
ld e, $8
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.JigglyThree:
2015-11-11 20:38:57 -08:00
ld e, $9
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.PoliThree:
2015-11-11 20:38:57 -08:00
ld e, $a
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.OddThree:
2015-11-11 20:38:57 -08:00
ld e, $b
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.PikaFour:
2015-11-11 20:38:57 -08:00
ld e, $c
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.JigglyFour:
2015-11-11 20:38:57 -08:00
ld e, $d
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.PoliFour:
2015-11-11 20:38:57 -08:00
ld e, $e
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.OddFour:
2015-11-11 20:38:57 -08:00
ld e, $f
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.PikaFive:
2015-11-11 20:38:57 -08:00
ld e, $10
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.JigglyFive:
2015-11-11 20:38:57 -08:00
ld e, $11
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.PoliFive:
2015-11-11 20:38:57 -08:00
ld e, $12
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.OddFive:
2015-11-11 20:38:57 -08:00
ld e, $13
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.PikaSix:
2015-11-11 20:38:57 -08:00
ld e, $14
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2018-06-24 07:09:41 -07:00
.JigglySix:
2015-11-11 20:38:57 -08:00
ld e, $15
2015-12-11 13:59:40 -08:00
jr .CheckWin72
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.PoliSix:
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ld e, $16
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jr .CheckWin72
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.OddSix:
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ld e, $17
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.CheckWin72:
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ld a, [wCardFlipFaceUpCard]
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cp e
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jr nz, .Lose
ld c, 72
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ld de, SFX_2ND_PLACE
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jr .Payout
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.Lose:
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ld de, SFX_WRONG
call PlaySFX
ld hl, .CardFlipDarnText
call CardFlip_UpdateChipBalanceDisplay
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call WaitSFX
ret
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.Payout:
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push bc
push de
ld hl, .CardFlipYeahText
call CardFlip_UpdateChipBalanceDisplay
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pop de
call PlaySFX
call WaitSFX
pop bc
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.loop
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push bc
call .IsChipCaseFull
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jr c, .full
call .AddChipPlaySFX
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.full
call CardFlip_PrintChipBalance
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ld c, 2
call DelayFrames
pop bc
dec c
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jr nz, .loop
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ret
.CardFlipYeahText:
text_far _CardFlipYeahText
text_end
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.CardFlipDarnText:
text_far _CardFlipDarnText
text_end
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.AddChipPlaySFX:
ld a, [wChips]
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ld h, a
ld a, [wChips + 1]
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ld l, a
inc hl
ld a, h
ld [wChips], a
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ld a, l
ld [wChips + 1], a
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ld de, SFX_PAY_DAY
call PlaySFX
ret
.IsChipCaseFull:
ld a, [wChips]
cp HIGH(MAX_CHIPS)
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jr c, .less
jr z, .check_low
jr .more
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.check_low
ld a, [wChips + 1]
cp LOW(MAX_CHIPS)
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jr c, .less
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.more
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scf
ret
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.less
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and a
ret
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PlaceOAMCardBorder:
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call GetCoordsOfChosenCard
ld hl, .SpriteData
call CardFlip_CopyOAM
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ret
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.SpriteData:
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db 18
dbsprite 0, 0, 0, 0, $04, 0
dbsprite 1, 0, 0, 0, $06, 0
dbsprite 2, 0, 0, 0, $06, 0
dbsprite 3, 0, 0, 0, $06, 0
dbsprite 4, 0, 0, 0, $04, 0 | X_FLIP
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dbsprite 0, 1, 0, 0, $05, 0
dbsprite 4, 1, 0, 0, $05, 0 | X_FLIP
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dbsprite 0, 2, 0, 0, $05, 0
dbsprite 4, 2, 0, 0, $05, 0 | X_FLIP
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dbsprite 0, 3, 0, 0, $05, 0
dbsprite 4, 3, 0, 0, $05, 0 | X_FLIP
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dbsprite 0, 4, 0, 0, $05, $00
dbsprite 4, 4, 0, 0, $05, 0 | X_FLIP
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dbsprite 0, 5, 0, 0, $04, 0 | Y_FLIP
dbsprite 1, 5, 0, 0, $06, 0 | Y_FLIP
dbsprite 2, 5, 0, 0, $06, 0 | Y_FLIP
dbsprite 3, 5, 0, 0, $06, 0 | Y_FLIP
dbsprite 4, 5, 0, 0, $04, 0 | X_FLIP | Y_FLIP
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ChooseCard_HandleJoypad:
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ld hl, hJoyLast
ld a, [hl]
and D_LEFT
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jp nz, .d_left
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ld a, [hl]
and D_RIGHT
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jp nz, .d_right
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ld a, [hl]
and D_UP
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jp nz, .d_up
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ld a, [hl]
and D_DOWN
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jp nz, .d_down
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ret
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.d_left
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ld hl, wCardFlipCursorX
ld a, [wCardFlipCursorY]
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and a
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jr z, .mon_pair_left
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cp $1
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jr z, .mon_group_left
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ld a, [hl]
and a
ret z
dec [hl]
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jp .play_sound
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.mon_group_left
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ld a, [hl]
cp $3
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jr c, .left_to_number_gp
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dec [hl]
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jp .play_sound
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.mon_pair_left
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ld a, [hl]
and $e
ld [hl], a
cp $3
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jr c, .left_to_number_gp
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dec [hl]
dec [hl]
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jp .play_sound
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.left_to_number_gp
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ld a, $2
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ld [wCardFlipCursorY], a
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ld a, $1
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ld [wCardFlipCursorX], a
jp .play_sound
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.d_right
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ld hl, wCardFlipCursorX
ld a, [wCardFlipCursorY]
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and a
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jr z, .mon_pair_right
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ld a, [hl]
cp $5
ret nc
inc [hl]
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jr .play_sound
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.mon_pair_right
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ld a, [hl]
and $e
ld [hl], a
cp $4
ret nc
inc [hl]
inc [hl]
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jr .play_sound
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.d_up
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ld hl, wCardFlipCursorY
ld a, [wCardFlipCursorX]
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and a
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jr z, .num_pair_up
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cp $1
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jr z, .num_gp_up
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ld a, [hl]
and a
ret z
dec [hl]
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jr .play_sound
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.num_gp_up
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ld a, [hl]
cp $3
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jr c, .up_to_mon_group
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dec [hl]
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jr .play_sound
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.num_pair_up
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ld a, [hl]
and $e
ld [hl], a
cp $3
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jr c, .up_to_mon_group
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dec [hl]
dec [hl]
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jr .play_sound
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.up_to_mon_group
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ld a, $1
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ld [wCardFlipCursorY], a
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ld a, $2
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ld [wCardFlipCursorX], a
jr .play_sound
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.d_down
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ld hl, wCardFlipCursorY
ld a, [wCardFlipCursorX]
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and a
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jr z, .num_pair_down
ld hl, wCardFlipCursorY
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ld a, [hl]
cp $7
ret nc
inc [hl]
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jr .play_sound
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.num_pair_down
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ld a, [hl]
and $e
ld [hl], a
cp $6
ret nc
inc [hl]
inc [hl]
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.play_sound
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ld de, SFX_POKEBALLS_PLACED_ON_TABLE
call PlaySFX
ret
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CardFlip_UpdateCursorOAM:
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call ClearSprites
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call CollapseCursorPosition
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add hl, hl
add hl, hl
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ld de, .OAMData
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add hl, de
ld a, [hli]
ld c, a
ld a, [hli]
ld b, a
ld a, [hli]
ld h, [hl]
ld l, a
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call CardFlip_CopyOAM
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ret
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.OAMData:
MACRO cardflip_cursor
if _NARG >= 5
dbpixel \1, \2, \3, \4
dw \5
else
dbpixel \1, \2
dw \3
endc
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ENDM
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cardflip_cursor 11, 2, .Impossible
cardflip_cursor 12, 2, .Impossible
cardflip_cursor 13, 2, .PokeGroupPair
cardflip_cursor 13, 2, .PokeGroupPair
cardflip_cursor 17, 2, .PokeGroupPair
cardflip_cursor 17, 2, .PokeGroupPair
cardflip_cursor 11, 3, .Impossible
cardflip_cursor 12, 3, .Impossible
cardflip_cursor 13, 3, .PokeGroup
cardflip_cursor 15, 3, .PokeGroup
cardflip_cursor 17, 3, .PokeGroup
cardflip_cursor 19, 3, .PokeGroup
cardflip_cursor 11, 5, .NumGroupPair
cardflip_cursor 12, 5, .NumGroup
cardflip_cursor 13, 5, .SingleTile
cardflip_cursor 15, 5, .SingleTile
cardflip_cursor 17, 5, .SingleTile
cardflip_cursor 19, 5, .SingleTile
cardflip_cursor 11, 5, .NumGroupPair
cardflip_cursor 12, 6, 0, 4, .NumGroup
cardflip_cursor 13, 6, 0, 4, .SingleTile
cardflip_cursor 15, 6, 0, 4, .SingleTile
cardflip_cursor 17, 6, 0, 4, .SingleTile
cardflip_cursor 19, 6, 0, 4, .SingleTile
cardflip_cursor 11, 8, .NumGroupPair
cardflip_cursor 12, 8, .NumGroup
cardflip_cursor 13, 8, .SingleTile
cardflip_cursor 15, 8, .SingleTile
cardflip_cursor 17, 8, .SingleTile
cardflip_cursor 19, 8, .SingleTile
cardflip_cursor 11, 8, .NumGroupPair
cardflip_cursor 12, 9, 0, 4, .NumGroup
cardflip_cursor 13, 9, 0, 4, .SingleTile
cardflip_cursor 15, 9, 0, 4, .SingleTile
cardflip_cursor 17, 9, 0, 4, .SingleTile
cardflip_cursor 19, 9, 0, 4, .SingleTile
cardflip_cursor 11, 11, .NumGroupPair
cardflip_cursor 12, 11, .NumGroup
cardflip_cursor 13, 11, .SingleTile
cardflip_cursor 15, 11, .SingleTile
cardflip_cursor 17, 11, .SingleTile
cardflip_cursor 19, 11, .SingleTile
cardflip_cursor 11, 11, .NumGroupPair
cardflip_cursor 12, 12, 0, 4, .NumGroup
cardflip_cursor 13, 12, 0, 4, .SingleTile
cardflip_cursor 15, 12, 0, 4, .SingleTile
cardflip_cursor 17, 12, 0, 4, .SingleTile
cardflip_cursor 19, 12, 0, 4, .SingleTile
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.SingleTile:
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db 6
dbsprite -1, 0, 7, 0, $00, 0 | PRIORITY
dbsprite 0, 0, 0, 0, $02, 0 | PRIORITY
dbsprite 1, 0, 0, 0, $03, 0 | PRIORITY
dbsprite -1, 0, 7, 5, $00, 0 | Y_FLIP | PRIORITY
dbsprite 0, 0, 0, 5, $02, 0 | Y_FLIP | PRIORITY
dbsprite 1, 0, 0, 5, $03, 0 | PRIORITY
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.PokeGroup:
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db 26
dbsprite -1, 0, 7, 0, $00, 0 | PRIORITY
dbsprite 0, 0, 0, 0, $02, 0 | PRIORITY
dbsprite 1, 0, 0, 0, $00, 0 | X_FLIP | PRIORITY
dbsprite -1, 1, 7, 0, $01, 0 | PRIORITY
dbsprite 1, 1, 0, 0, $01, 0 | X_FLIP | PRIORITY
dbsprite -1, 2, 7, 0, $01, 0 | PRIORITY
dbsprite 1, 2, 0, 0, $03, 0 | PRIORITY
dbsprite -1, 3, 7, 0, $01, 0 | PRIORITY
dbsprite 1, 3, 0, 0, $03, 0 | PRIORITY
dbsprite -1, 4, 7, 0, $01, 0 | PRIORITY
dbsprite 1, 4, 0, 0, $03, 0 | PRIORITY
dbsprite -1, 5, 7, 0, $01, 0 | PRIORITY
dbsprite 1, 5, 0, 0, $03, 0 | PRIORITY
dbsprite -1, 6, 7, 0, $01, 0 | PRIORITY
dbsprite 1, 6, 0, 0, $03, 0 | PRIORITY
dbsprite -1, 7, 7, 0, $01, 0 | PRIORITY
dbsprite 1, 7, 0, 0, $03, 0 | PRIORITY
dbsprite -1, 8, 7, 0, $01, 0 | PRIORITY
dbsprite 1, 8, 0, 0, $03, 0 | PRIORITY
dbsprite -1, 9, 7, 0, $01, 0 | PRIORITY
dbsprite 1, 9, 0, 0, $03, 0 | PRIORITY
dbsprite -1, 10, 7, 0, $01, 0 | PRIORITY
dbsprite 1, 10, 0, 0, $03, 0 | PRIORITY
dbsprite -1, 10, 7, 1, $00, 0 | Y_FLIP | PRIORITY
dbsprite 0, 10, 0, 1, $02, 0 | Y_FLIP | PRIORITY
dbsprite 1, 10, 0, 1, $03, 0 | PRIORITY
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.NumGroup:
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db 20
dbsprite -1, 0, 7, 0, $00, 0 | PRIORITY
dbsprite 0, 0, 0, 0, $02, 0 | PRIORITY
dbsprite 1, 0, 0, 0, $02, 0 | PRIORITY
dbsprite 2, 0, 0, 0, $03, 0 | PRIORITY
dbsprite 3, 0, 0, 0, $02, 0 | PRIORITY
dbsprite 4, 0, 0, 0, $03, 0 | PRIORITY
dbsprite 5, 0, 0, 0, $02, 0 | PRIORITY
dbsprite 6, 0, 0, 0, $03, 0 | PRIORITY
dbsprite 7, 0, 0, 0, $02, 0 | PRIORITY
dbsprite 8, 0, 0, 0, $03, 0 | PRIORITY
dbsprite -1, 0, 7, 5, $00, 0 | Y_FLIP | PRIORITY
dbsprite 0, 0, 0, 5, $02, 0 | Y_FLIP | PRIORITY
dbsprite 1, 0, 0, 5, $02, 0 | Y_FLIP | PRIORITY
dbsprite 2, 0, 0, 5, $03, 0 | PRIORITY
dbsprite 3, 0, 0, 5, $02, 0 | Y_FLIP | PRIORITY
dbsprite 4, 0, 0, 5, $03, 0 | PRIORITY
dbsprite 5, 0, 0, 5, $02, 0 | Y_FLIP | PRIORITY
dbsprite 6, 0, 0, 5, $03, 0 | PRIORITY
dbsprite 7, 0, 0, 5, $02, 0 | Y_FLIP | PRIORITY
dbsprite 8, 0, 0, 5, $03, 0 | PRIORITY
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.NumGroupPair:
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db 30
dbsprite 0, 0, 0, 0, $00, 0 | PRIORITY
dbsprite 1, 0, 0, 0, $02, 0 | PRIORITY
dbsprite 2, 0, 0, 0, $02, 0 | PRIORITY
dbsprite 3, 0, 0, 0, $03, 0 | PRIORITY
dbsprite 4, 0, 0, 0, $02, 0 | PRIORITY
dbsprite 5, 0, 0, 0, $03, 0 | PRIORITY
dbsprite 6, 0, 0, 0, $02, 0 | PRIORITY
dbsprite 7, 0, 0, 0, $03, 0 | PRIORITY
dbsprite 8, 0, 0, 0, $02, 0 | PRIORITY
dbsprite 9, 0, 0, 0, $03, 0 | PRIORITY
dbsprite 0, 1, 0, 0, $01, 0 | PRIORITY
dbsprite 3, 1, 0, 0, $03, 0 | PRIORITY
dbsprite 5, 1, 0, 0, $03, 0 | PRIORITY
dbsprite 7, 1, 0, 0, $03, 0 | PRIORITY
dbsprite 9, 1, 0, 0, $03, 0 | PRIORITY
dbsprite 0, 2, 0, 0, $01, 0 | PRIORITY
dbsprite 3, 2, 0, 0, $03, 0 | PRIORITY
dbsprite 5, 2, 0, 0, $03, 0 | PRIORITY
dbsprite 7, 2, 0, 0, $03, 0 | PRIORITY
dbsprite 9, 2, 0, 0, $03, 0 | PRIORITY
dbsprite 0, 2, 0, 1, $00, 0 | Y_FLIP | PRIORITY
dbsprite 1, 2, 0, 1, $02, 0 | Y_FLIP | PRIORITY
dbsprite 2, 2, 0, 1, $02, 0 | Y_FLIP | PRIORITY
dbsprite 3, 2, 0, 1, $03, 0 | PRIORITY
dbsprite 4, 2, 0, 1, $03, 0 | PRIORITY
dbsprite 5, 2, 0, 1, $03, 0 | PRIORITY
dbsprite 6, 2, 0, 1, $03, 0 | PRIORITY
dbsprite 7, 2, 0, 1, $03, 0 | PRIORITY
dbsprite 8, 2, 0, 1, $03, 0 | PRIORITY
dbsprite 9, 2, 0, 1, $03, 0 | PRIORITY
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.PokeGroupPair:
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db 38
dbsprite -1, 0, 7, 0, $00, 0 | PRIORITY
dbsprite 3, 0, 0, 0, $00, 0 | X_FLIP | PRIORITY
dbsprite -1, 1, 7, 0, $01, 0 | PRIORITY
dbsprite 3, 1, 0, 0, $01, 0 | X_FLIP | PRIORITY
dbsprite -1, 2, 7, 0, $01, 0 | PRIORITY
dbsprite 3, 2, 0, 0, $01, 0 | X_FLIP | PRIORITY
dbsprite -1, 3, 7, 0, $01, 0 | PRIORITY
dbsprite 1, 3, 0, 0, $03, 0 | PRIORITY
dbsprite 3, 3, 0, 0, $03, 0 | PRIORITY
dbsprite -1, 4, 7, 0, $01, 0 | PRIORITY
dbsprite 1, 4, 0, 0, $03, 0 | PRIORITY
dbsprite 3, 4, 0, 0, $03, 0 | PRIORITY
dbsprite -1, 5, 7, 0, $01, 0 | PRIORITY
dbsprite 1, 5, 0, 0, $03, 0 | PRIORITY
dbsprite 3, 5, 0, 0, $03, 0 | PRIORITY
dbsprite -1, 6, 7, 0, $01, 0 | PRIORITY
dbsprite 1, 6, 0, 0, $03, 0 | PRIORITY
dbsprite 3, 6, 0, 0, $03, 0 | PRIORITY
dbsprite -1, 7, 7, 0, $01, 0 | PRIORITY
dbsprite 1, 7, 0, 0, $03, 0 | PRIORITY
dbsprite 3, 7, 0, 0, $03, 0 | PRIORITY
dbsprite -1, 8, 7, 0, $01, 0 | PRIORITY
dbsprite 1, 8, 0, 0, $03, 0 | PRIORITY
dbsprite 3, 8, 0, 0, $03, 0 | PRIORITY
dbsprite -1, 9, 7, 0, $01, 0 | PRIORITY
dbsprite 1, 9, 0, 0, $03, 0 | PRIORITY
dbsprite 3, 9, 0, 0, $03, 0 | PRIORITY
dbsprite -1, 10, 7, 0, $01, 0 | PRIORITY
dbsprite 1, 10, 0, 0, $03, 0 | PRIORITY
dbsprite 3, 10, 0, 0, $03, 0 | PRIORITY
dbsprite -1, 11, 7, 0, $01, 0 | PRIORITY
dbsprite 1, 11, 0, 0, $03, 0 | PRIORITY
dbsprite 3, 11, 0, 0, $03, 0 | PRIORITY
dbsprite -1, 11, 7, 1, $00, 0 | Y_FLIP | PRIORITY
dbsprite 0, 11, 0, 1, $02, 0 | Y_FLIP | PRIORITY
dbsprite 1, 11, 0, 1, $03, 0 | Y_FLIP | PRIORITY
dbsprite 2, 11, 0, 1, $02, 0 | Y_FLIP | PRIORITY
dbsprite 3, 11, 0, 1, $03, 0 | X_FLIP | Y_FLIP | PRIORITY
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.Impossible:
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db 4
dbsprite 0, 0, 0, 0, $00, 0 | PRIORITY
dbsprite 1, 0, 0, 0, $00, 0 | X_FLIP | PRIORITY
dbsprite 0, 1, 0, 0, $00, 0 | Y_FLIP | PRIORITY
dbsprite 1, 1, 0, 0, $00, 0 | X_FLIP | Y_FLIP | PRIORITY
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CardFlip_InitAttrPals:
hlcoord 0, 0, wAttrmap
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ld bc, SCREEN_HEIGHT * SCREEN_WIDTH
xor a
call ByteFill
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hlcoord 12, 1, wAttrmap
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lb bc, 2, 2
ld a, $1
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call CardFlip_FillBox
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hlcoord 14, 1, wAttrmap
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lb bc, 2, 2
ld a, $2
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call CardFlip_FillBox
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hlcoord 16, 1, wAttrmap
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lb bc, 2, 2
ld a, $3
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call CardFlip_FillBox
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hlcoord 18, 1, wAttrmap
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lb bc, 2, 2
ld a, $4
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call CardFlip_FillBox
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hlcoord 9, 0, wAttrmap
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lb bc, 12, 1
ld a, $1
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call CardFlip_FillBox
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ldh a, [rSVBK]
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push af
ld a, BANK(wBGPals1)
ldh [rSVBK], a
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ld hl, .palettes
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ld de, wBGPals1
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ld bc, 9 palettes
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call CopyBytes
pop af
ldh [rSVBK], a
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ret
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.palettes
INCLUDE "gfx/card_flip/card_flip.pal"
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CardFlipLZ03:
INCBIN "gfx/card_flip/card_flip_3.2bpp.lz"
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CardFlipOffButtonGFX:
INCBIN "gfx/card_flip/off.2bpp"
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CardFlipOnButtonGFX:
INCBIN "gfx/card_flip/on.2bpp"
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CardFlipLZ01:
INCBIN "gfx/card_flip/card_flip_1.2bpp.lz"
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CardFlipLZ02:
INCBIN "gfx/card_flip/card_flip_2.2bpp.lz"
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CardFlipTilemap:
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INCBIN "gfx/card_flip/card_flip.tilemap"