Replace ‘jp [hl]’ with ‘jp hl’

The former is arguably misleading (as you don’t access the memory location in hl to retrieve the jump location), and is consequently deprecated in newer versions of rgbds.

This fix silences these deprecation warnings.
This commit is contained in:
Ben10do 2017-06-09 22:01:10 +01:00
parent fb154f5a6e
commit e6ea1889fb
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GPG Key ID: DFBC5B504E8D20B9
56 changed files with 112 additions and 112 deletions

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@ -229,7 +229,7 @@ UpdateChannels: ; e8125
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.ChannelFnPtrs:
dw .Channel1
@ -1389,7 +1389,7 @@ ParseMusicCommand: ; e870f
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; e8720

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@ -211,7 +211,7 @@ AI_TryItem: ; 38105
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.callback
pop de
pop hl

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@ -11,7 +11,7 @@ AI_Redundant: ; 2c41a
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.Moves: ; 2c42c
dbw EFFECT_DREAM_EATER, .DreamEater

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@ -347,7 +347,7 @@ RunBattleAnimCommand: ; cc25f
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; cc2a4

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@ -75,7 +75,7 @@ DoBattleBGEffectFunction: ; c804a (32:404a)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
BattleBGEffects: ; c805a (32:405a)
dw BattleBGEffect_End
@ -161,7 +161,7 @@ BattleBGEffects_AnonJumptable: ; c80d7 (32:40d7)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
BattleBGEffects_IncrementJumptable: ; c80e5 (32:40e5)
ld hl, BG_EFFECT_STRUCT_JT_INDEX
@ -2059,7 +2059,7 @@ BattleBGEffect_1c: ; c8b00 (32:4b00)
.cgb
ld de, .Jumptable
call BatttleBGEffects_GetNamedJumptablePointer
jp [hl]
jp hl
.Jumptable:
dw .cgb_zero
@ -2421,7 +2421,7 @@ BGEffect_RapidCyclePals: ; c8d77 (32:4d77)
ld de, .Jumptable_DMG
call BatttleBGEffects_GetNamedJumptablePointer
pop de
jp [hl]
jp hl
.Jumptable_DMG:
dw .zero_dmg
@ -2484,7 +2484,7 @@ BGEffect_RapidCyclePals: ; c8d77 (32:4d77)
ld de, .Jumptable_CGB
call BatttleBGEffects_GetNamedJumptablePointer
pop de
jp [hl]
jp hl
.Jumptable_CGB: ; c8ddd (32:4ddd)
dw .zero_cgb

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@ -4331,7 +4331,7 @@ SpikesDamage: ; 3dc23
jp WaitBGMap
.hl
jp [hl]
jp hl
; 3dc5b
PursuitSwitch: ; 3dc5b

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@ -113,7 +113,7 @@ DoMove: ; 3402c
jr .ReadMoveEffectCommand
.DoMoveEffectCommand:
jp [hl]
jp hl
; 34084

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@ -9,7 +9,7 @@ DoBattleAnimFrame: ; ccfbe
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; ccfce
.Jumptable:
@ -4085,7 +4085,7 @@ BattleAnim_AnonJumptable: ; ce71e (33:671e)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
BattleAnim_IncAnonJumptableIndex: ; ce72c (33:672c)
ld hl, BATTLEANIMSTRUCT_ANON_JT_INDEX

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@ -39,7 +39,7 @@ _DepositPKMN: ; e2391 (38:6391)
ld a, [wJumptableIndex]
ld hl, .Jumptable
call BillsPC_Jumptable
jp [hl]
jp hl
.Jumptable: ; e23df (38:63df)
@ -147,7 +147,7 @@ _DepositPKMN: ; e2391 (38:6391)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
BillsPCDepositJumptable: ; e24a1 (38:64a1)
@ -306,7 +306,7 @@ _WithdrawPKMN: ; e2583 (38:6583)
ld a, [wJumptableIndex]
ld hl, .Jumptable
call BillsPC_Jumptable
jp [hl]
jp hl
.Jumptable: ; e25d2 (38:65d2)
@ -415,7 +415,7 @@ BillsPC_Withdraw: ; e2675 (38:6675)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.dw ; e2699 (38:6699) #mark
dw .withdraw ; Withdraw
@ -556,7 +556,7 @@ _MovePKMNWithoutMail: ; e2759
ld a, [wJumptableIndex]
ld hl, .Jumptable
call BillsPC_Jumptable
jp [hl]
jp hl
; e27ac
.Jumptable: ; e27ac
@ -678,7 +678,7 @@ _MovePKMNWithoutMail: ; e2759
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; e2881
.Jumptable2: ; e2881
@ -2014,7 +2014,7 @@ MovePKMNWitoutMail_InsertMon: ; e31e7
ld l, a
ld de, .dw_return
push de
jp [hl]
jp hl
; e322a
.dw_return ; e322a

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@ -76,7 +76,7 @@ _CardFlip: ; e00ee (38:40ee)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; e01a0 (38:41a0)
.Jumptable: ; e01a0
@ -652,7 +652,7 @@ CardFlip_BlankDiscardedCardSlot: ; e0534
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; e0553
.Jumptable: ; e0553
@ -829,7 +829,7 @@ CardFlip_CheckWinCondition: ; e0637
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; e0643
.Jumptable: ; e0643

View File

@ -263,7 +263,7 @@ Credits_Jumptable: ; 109926
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 109937

View File

@ -125,7 +125,7 @@ PlaceGameFreakPresents: ; e4670
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; e467f
.dw ; e467f
@ -222,7 +222,7 @@ GameFreakLogoJumper: ; e46ed (39:46ed)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
GameFreakLogoScenes: ; e46fd (39:46fd)
dw GameFreakLogoScene1
@ -438,7 +438,7 @@ IntroSceneJumper: ; e490f
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; e491e
IntroScenes: ; e491e (39:491e)

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@ -305,7 +305,7 @@ Function81a74: ; 81a74
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.asm_81a9a
call Function81eca
@ -611,7 +611,7 @@ Function81cc2: ; 81cc2
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.asm_81cdf
ld a, $4
@ -1353,7 +1353,7 @@ Function822f0: ; 822f0
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 82301
.dw ; 82301

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@ -609,7 +609,7 @@ TryObjectEvent: ; 969b5
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.nope_bugged
; pop bc

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@ -1064,7 +1064,7 @@ StartTitleScreen: ; 6219
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 626a
.dw
@ -1117,7 +1117,7 @@ TitleScreenScene: ; 62a3
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 62af
.scenes

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@ -1955,7 +1955,7 @@ JumpMovementPointer: ; 505e
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 5065
ContinueReadingMovement: ; 5065

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@ -33,7 +33,7 @@ LoadMenuMonIcon: ; 8e83f
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 8e854

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@ -70,7 +70,7 @@ NamingScreen: ; 116c1
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 1172e
@ -405,7 +405,7 @@ NamingScreenJoypadLoop: ; 11915
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 11977
@ -1166,7 +1166,7 @@ INCBIN "gfx/icon/mail2.2bpp"
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.Jumptable: ; 12017 (4:6017)
dw .init_blinking_cursor

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@ -90,7 +90,7 @@ GetOptionPointer: ; e42d6
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl] ; jump to the code of the current highlighted item
jp hl ; jump to the code of the current highlighted item
; e42e5
.Pointers:

View File

@ -23,7 +23,7 @@ Pack: ; 10000
ld a, [wJumptableIndex]
ld hl, .Jumptable
call Pack_GetJumptablePointer
jp [hl]
jp hl
; 10030
@ -144,7 +144,7 @@ Pack: ; 10000
ld a, [wMenuCursorY]
dec a
call Pack_GetJumptablePointer
jp [hl]
jp hl
; 10124 (4:4124)
.MenuDataHeader1: ; 0x10124
@ -306,7 +306,7 @@ Pack: ; 10000
ld a, [wMenuCursorY]
dec a
call Pack_GetJumptablePointer
jp [hl]
jp hl
; 10249 (4:4249)
MenuDataHeader_UsableKeyItem: ; 0x10249
@ -689,7 +689,7 @@ BattlePack: ; 10493
ld a, [wJumptableIndex]
ld hl, .Jumptable
call Pack_GetJumptablePointer
jp [hl]
jp hl
; 104c3
@ -846,7 +846,7 @@ TMHMSubmenu: ; 105dc (4:45dc)
ld a, [wMenuCursorY]
dec a
call Pack_GetJumptablePointer
jp [hl]
jp hl
; 10601 (4:4601)
.UsableMenuDataHeader: ; 0x10601
@ -997,7 +997,7 @@ DepositSellPack: ; 106be
ld a, [wJumptableIndex]
ld hl, .Jumptable
call Pack_GetJumptablePointer
jp [hl]
jp hl
; 106d1
@ -1144,7 +1144,7 @@ TutorialPack: ; 107bb
ld a, [wJumptableIndex]
ld hl, .dw
call Pack_GetJumptablePointer
jp [hl]
jp hl
; 107e1

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