Replace ‘jp [hl]’ with ‘jp hl’

The former is arguably misleading (as you don’t access the memory location in hl to retrieve the jump location), and is consequently deprecated in newer versions of rgbds.

This fix silences these deprecation warnings.
This commit is contained in:
Ben10do 2017-06-09 22:01:10 +01:00
parent fb154f5a6e
commit e6ea1889fb
No known key found for this signature in database
GPG Key ID: DFBC5B504E8D20B9
56 changed files with 112 additions and 112 deletions

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@ -229,7 +229,7 @@ UpdateChannels: ; e8125
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.ChannelFnPtrs:
dw .Channel1
@ -1389,7 +1389,7 @@ ParseMusicCommand: ; e870f
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; e8720

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@ -211,7 +211,7 @@ AI_TryItem: ; 38105
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.callback
pop de
pop hl

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@ -11,7 +11,7 @@ AI_Redundant: ; 2c41a
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.Moves: ; 2c42c
dbw EFFECT_DREAM_EATER, .DreamEater

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@ -347,7 +347,7 @@ RunBattleAnimCommand: ; cc25f
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; cc2a4

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@ -75,7 +75,7 @@ DoBattleBGEffectFunction: ; c804a (32:404a)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
BattleBGEffects: ; c805a (32:405a)
dw BattleBGEffect_End
@ -161,7 +161,7 @@ BattleBGEffects_AnonJumptable: ; c80d7 (32:40d7)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
BattleBGEffects_IncrementJumptable: ; c80e5 (32:40e5)
ld hl, BG_EFFECT_STRUCT_JT_INDEX
@ -2059,7 +2059,7 @@ BattleBGEffect_1c: ; c8b00 (32:4b00)
.cgb
ld de, .Jumptable
call BatttleBGEffects_GetNamedJumptablePointer
jp [hl]
jp hl
.Jumptable:
dw .cgb_zero
@ -2421,7 +2421,7 @@ BGEffect_RapidCyclePals: ; c8d77 (32:4d77)
ld de, .Jumptable_DMG
call BatttleBGEffects_GetNamedJumptablePointer
pop de
jp [hl]
jp hl
.Jumptable_DMG:
dw .zero_dmg
@ -2484,7 +2484,7 @@ BGEffect_RapidCyclePals: ; c8d77 (32:4d77)
ld de, .Jumptable_CGB
call BatttleBGEffects_GetNamedJumptablePointer
pop de
jp [hl]
jp hl
.Jumptable_CGB: ; c8ddd (32:4ddd)
dw .zero_cgb

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@ -4331,7 +4331,7 @@ SpikesDamage: ; 3dc23
jp WaitBGMap
.hl
jp [hl]
jp hl
; 3dc5b
PursuitSwitch: ; 3dc5b

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@ -113,7 +113,7 @@ DoMove: ; 3402c
jr .ReadMoveEffectCommand
.DoMoveEffectCommand:
jp [hl]
jp hl
; 34084

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@ -9,7 +9,7 @@ DoBattleAnimFrame: ; ccfbe
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; ccfce
.Jumptable:
@ -4085,7 +4085,7 @@ BattleAnim_AnonJumptable: ; ce71e (33:671e)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
BattleAnim_IncAnonJumptableIndex: ; ce72c (33:672c)
ld hl, BATTLEANIMSTRUCT_ANON_JT_INDEX

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@ -39,7 +39,7 @@ _DepositPKMN: ; e2391 (38:6391)
ld a, [wJumptableIndex]
ld hl, .Jumptable
call BillsPC_Jumptable
jp [hl]
jp hl
.Jumptable: ; e23df (38:63df)
@ -147,7 +147,7 @@ _DepositPKMN: ; e2391 (38:6391)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
BillsPCDepositJumptable: ; e24a1 (38:64a1)
@ -306,7 +306,7 @@ _WithdrawPKMN: ; e2583 (38:6583)
ld a, [wJumptableIndex]
ld hl, .Jumptable
call BillsPC_Jumptable
jp [hl]
jp hl
.Jumptable: ; e25d2 (38:65d2)
@ -415,7 +415,7 @@ BillsPC_Withdraw: ; e2675 (38:6675)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.dw ; e2699 (38:6699) #mark
dw .withdraw ; Withdraw
@ -556,7 +556,7 @@ _MovePKMNWithoutMail: ; e2759
ld a, [wJumptableIndex]
ld hl, .Jumptable
call BillsPC_Jumptable
jp [hl]
jp hl
; e27ac
.Jumptable: ; e27ac
@ -678,7 +678,7 @@ _MovePKMNWithoutMail: ; e2759
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; e2881
.Jumptable2: ; e2881
@ -2014,7 +2014,7 @@ MovePKMNWitoutMail_InsertMon: ; e31e7
ld l, a
ld de, .dw_return
push de
jp [hl]
jp hl
; e322a
.dw_return ; e322a

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@ -76,7 +76,7 @@ _CardFlip: ; e00ee (38:40ee)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; e01a0 (38:41a0)
.Jumptable: ; e01a0
@ -652,7 +652,7 @@ CardFlip_BlankDiscardedCardSlot: ; e0534
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; e0553
.Jumptable: ; e0553
@ -829,7 +829,7 @@ CardFlip_CheckWinCondition: ; e0637
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; e0643
.Jumptable: ; e0643

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@ -263,7 +263,7 @@ Credits_Jumptable: ; 109926
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 109937

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@ -125,7 +125,7 @@ PlaceGameFreakPresents: ; e4670
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; e467f
.dw ; e467f
@ -222,7 +222,7 @@ GameFreakLogoJumper: ; e46ed (39:46ed)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
GameFreakLogoScenes: ; e46fd (39:46fd)
dw GameFreakLogoScene1
@ -438,7 +438,7 @@ IntroSceneJumper: ; e490f
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; e491e
IntroScenes: ; e491e (39:491e)

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@ -305,7 +305,7 @@ Function81a74: ; 81a74
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.asm_81a9a
call Function81eca
@ -611,7 +611,7 @@ Function81cc2: ; 81cc2
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.asm_81cdf
ld a, $4
@ -1353,7 +1353,7 @@ Function822f0: ; 822f0
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 82301
.dw ; 82301

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@ -609,7 +609,7 @@ TryObjectEvent: ; 969b5
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.nope_bugged
; pop bc

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@ -1064,7 +1064,7 @@ StartTitleScreen: ; 6219
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 626a
.dw
@ -1117,7 +1117,7 @@ TitleScreenScene: ; 62a3
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 62af
.scenes

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@ -1955,7 +1955,7 @@ JumpMovementPointer: ; 505e
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 5065
ContinueReadingMovement: ; 5065

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@ -33,7 +33,7 @@ LoadMenuMonIcon: ; 8e83f
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 8e854

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@ -70,7 +70,7 @@ NamingScreen: ; 116c1
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 1172e
@ -405,7 +405,7 @@ NamingScreenJoypadLoop: ; 11915
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 11977
@ -1166,7 +1166,7 @@ INCBIN "gfx/icon/mail2.2bpp"
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.Jumptable: ; 12017 (4:6017)
dw .init_blinking_cursor

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@ -90,7 +90,7 @@ GetOptionPointer: ; e42d6
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl] ; jump to the code of the current highlighted item
jp hl ; jump to the code of the current highlighted item
; e42e5
.Pointers:

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@ -23,7 +23,7 @@ Pack: ; 10000
ld a, [wJumptableIndex]
ld hl, .Jumptable
call Pack_GetJumptablePointer
jp [hl]
jp hl
; 10030
@ -144,7 +144,7 @@ Pack: ; 10000
ld a, [wMenuCursorY]
dec a
call Pack_GetJumptablePointer
jp [hl]
jp hl
; 10124 (4:4124)
.MenuDataHeader1: ; 0x10124
@ -306,7 +306,7 @@ Pack: ; 10000
ld a, [wMenuCursorY]
dec a
call Pack_GetJumptablePointer
jp [hl]
jp hl
; 10249 (4:4249)
MenuDataHeader_UsableKeyItem: ; 0x10249
@ -689,7 +689,7 @@ BattlePack: ; 10493
ld a, [wJumptableIndex]
ld hl, .Jumptable
call Pack_GetJumptablePointer
jp [hl]
jp hl
; 104c3
@ -846,7 +846,7 @@ TMHMSubmenu: ; 105dc (4:45dc)
ld a, [wMenuCursorY]
dec a
call Pack_GetJumptablePointer
jp [hl]
jp hl
; 10601 (4:4601)
.UsableMenuDataHeader: ; 0x10601
@ -997,7 +997,7 @@ DepositSellPack: ; 106be
ld a, [wJumptableIndex]
ld hl, .Jumptable
call Pack_GetJumptablePointer
jp [hl]
jp hl
; 106d1
@ -1144,7 +1144,7 @@ TutorialPack: ; 107bb
ld a, [wJumptableIndex]
ld hl, .dw
call Pack_GetJumptablePointer
jp [hl]
jp hl
; 107e1

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@ -182,7 +182,7 @@ Pokedex_RunJumptable: ; 4010b
ld a, [wJumptableIndex]
ld hl, .Jumptable
call Pokedex_LoadPointer
jp [hl]
jp hl
.Jumptable: ; 40115 (10:4115)
@ -366,7 +366,7 @@ Pokedex_UpdateDexEntryScreen: ; 40258 (10:4258)
ld a, [wDexArrowCursorPosIndex]
ld hl, DexEntryScreen_MenuActionJumptable
call Pokedex_LoadPointer
jp [hl]
jp hl
.return_to_prev_screen
ld a, [LastVolume]
@ -545,7 +545,7 @@ Pokedex_UpdateOptionScreen: ; 403be (10:43be)
ld a, [wDexArrowCursorPosIndex]
ld hl, .MenuActionJumptable
call Pokedex_LoadPointer
jp [hl]
jp hl
.return_to_main_screen
call Pokedex_BlackOutBG
@ -647,7 +647,7 @@ Pokedex_UpdateSearchScreen: ; 40471 (10:4471)
ld a, [wDexArrowCursorPosIndex]
ld hl, .MenuActionJumptable
call Pokedex_LoadPointer
jp [hl]
jp hl
.cancel
call Pokedex_BlackOutBG
@ -1621,7 +1621,7 @@ Pokedex_OrderMonsByMode: ; 40bdc
ld a, [wCurrentDexMode]
ld hl, .Jumptable
call Pokedex_LoadPointer
jp [hl]
jp hl
.Jumptable: ; 40bf0 (10:4bf0)

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@ -235,7 +235,7 @@ InitPokegearTilemap: ; 90da8 (24:4da8)
ld l, a
ld de, .return_from_jumptable
push de
jp [hl]
jp hl
.return_from_jumptable
call Pokegear_FinishTilemap
@ -431,7 +431,7 @@ PokegearJumptable: ; 90f04 (24:4f04)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.Jumptable: ; 90f13 (24:4f13)
dw PokegearClock_Init
@ -1217,7 +1217,7 @@ PokegearPhoneContactSubmenu: ; 91342 (24:5342)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.Cancel: ; 913f1
ld hl, PokegearText_WhomToCall
@ -1484,7 +1484,7 @@ UpdateRadioStation: ; 9166f (24:566f)
ld l, a
ld de, .returnafterstation
push de
jp [hl]
jp hl
.returnafterstation
ld a, [wPokegearRadioChannelBank]
@ -2043,7 +2043,7 @@ PlayRadio: ; 91a53
ld l, a
ld de, .jump_return
push de
jp [hl]
jp hl
.jump_return
push de

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@ -26,7 +26,7 @@ PrinterJumptableIteration: ; 84022
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 84031
@ -468,7 +468,7 @@ _PrinterReceive:: ; 842db
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 842ea

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@ -25,7 +25,7 @@ PlayRadioShow:
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
RadioJumptable:
dw OaksPkmnTalk1 ; $00

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@ -796,7 +796,7 @@ Function92bd4: ; 92bd4 (24:6bd4)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 92be4 (24:6be4)
@ -1311,7 +1311,7 @@ Slots_CheckMatchedFirstTwoReels: ; 92e94
ld l, a
ld de, .return
push de
jp [hl]
jp hl
.return
ld a, [wFirstTwoReelsMatching]
@ -1422,7 +1422,7 @@ Slots_CheckMatchedAllThreeReels: ; 92f1d
ld l, a
ld de, .return
push de
jp [hl]
jp hl
.return
ld a, [wSlotMatched]
@ -1855,7 +1855,7 @@ SlotPayoutText: ; 93158 (24:7158)
ld l, a
ld de, .return
push de
jp [hl]
jp hl
.return
ld hl, .Text_PrintPayout
@ -1958,7 +1958,7 @@ SlotMachine_AnimateGolem: ; 9321d (24:721d)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.Jumptable: ; 9322d (24:722d)
@ -2059,7 +2059,7 @@ Slots_AnimateChansey: ; 932ac (24:72ac)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.Jumptable: ; 932bc (24:72bc)

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@ -9,7 +9,7 @@ DoAnimFrame: ; 8d24b
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 8d25b
.Jumptable: ; 8d25b (23:525b)
@ -134,7 +134,7 @@ DoAnimFrame: ; 8d24b
.four ; 8d302 (23:5302)
call .AnonymousJumptable
jp [hl]
jp hl
; 8d306 (23:5306)
; Anonymous dw (see .AnonymousJumptable)
@ -418,7 +418,7 @@ DoAnimFrame: ; 8d24b
.sixteen ; 8d483 (23:5483)
call .AnonymousJumptable
jp [hl]
jp hl
; 8d487 (23:5487)
; Anonymous dw (see .AnonymousJumptable)

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@ -55,7 +55,7 @@ StartMenu:: ; 125cd
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.MenuReturns:
dw .Reopen
@ -227,7 +227,7 @@ StartMenu:: ; 125cd
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 127ef
.MenuString: ; 127ef
@ -701,7 +701,7 @@ PokemonActionSubmenu: ; 12a88
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.nothing
ld a, 0

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@ -250,7 +250,7 @@ GetTimePalette: ; 8c117
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 8c126
.TimePalettes:

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@ -232,7 +232,7 @@ DoTradeAnimation: ; 29082
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 290af
.JumpTable: ; 290af
@ -549,7 +549,7 @@ TradeAnim_TubeAnimJumptable: ; 29281
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 2928f
.Jumptable: ; 2928f
@ -1173,7 +1173,7 @@ TradeAnim_AnimateTrademonInTube: ; 29676 (a:5676)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 29686
.Jumptable: ; 29686 (a:5686)

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@ -183,7 +183,7 @@ UnownPuzzleJumptable: ; e12ca
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; e12d9
.Jumptable: ; e12d9

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@ -169,7 +169,7 @@ OWCutJumptable: ; 8ca0c
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 8ca1b

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@ -299,7 +299,7 @@ MagnetTrain_Jumptable: ; 8cdf7
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 8ce06
.Jumptable: ; 8ce06

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@ -28,7 +28,7 @@ Special_BankOfMom: ; 16218
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 16242
.dw ; 16242

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@ -107,7 +107,7 @@ ReadAnyMail: ; b9237
ld de, .done
pop bc
push de
jp [hl]
jp hl
.done
ret
; b92f8

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@ -152,7 +152,7 @@ INCLUDE "home/sram.asm"
; Register aliases
_hl_:: ; 2fec
jp [hl]
jp hl
; 2fed
_de_:: ; 2fed

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@ -50,5 +50,5 @@ ReturnFarCall:: ; 2d6e
; 2d82
FarJump_hl:: ; 2d82
jp [hl]
jp hl
; 2d83

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@ -337,7 +337,7 @@ RunMenuItemPrintingFunction:: ; 1eda
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 1eff
InitMenuCursorAndButtonPermissions:: ; 1eff
@ -470,7 +470,7 @@ MenuJumptable:: ; 1fa7
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 1fb1
GetMenuDataPointerTableEntry:: ; 1fb1

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@ -943,7 +943,7 @@ Text_START_ASM:: ; 14c9
bit 7, h
jr nz, .not_rom
jp [hl]
jp hl
.not_rom
ld a, "@"

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@ -263,7 +263,7 @@ ParkBall: ; e8a2
ld l, a
ld de, .skip_or_return_from_ball_fn
push de
jp [hl]
jp hl
.skip_or_return_from_ball_fn
ld a, [CurItem]

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@ -281,7 +281,7 @@ jumptable: MACRO
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
endm
maskbits: macro

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@ -3214,7 +3214,7 @@ CatchTutorial:: ; 4e554
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.dw ; 4e564 (13:6564)
dw .DudeTutorial

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@ -222,7 +222,7 @@ _BattleTowerBattle: ; 17022c
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 170249
.dw ; 170249
@ -692,7 +692,7 @@ Function1704e1: ; 1704e1
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 17051f
.dw ; 17051f
@ -947,7 +947,7 @@ BattleTowerAction: ; 170687
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 170696
@ -1443,7 +1443,7 @@ Function1709bb: ; 1709bb (5c:49bb) BattleTowerAction $10
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.invalid
ld a, $5

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@ -2516,7 +2516,7 @@ AnimateEZChatCursor: ; 11d0b6 (47:50b6)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.Jumptable:
dw .zero

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@ -240,7 +240,7 @@ CallInSafeGFXMode: ; 104177
; 10419c
._hl_ ; 10419c
jp [hl]
jp hl
; 10419d

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@ -377,7 +377,7 @@ MobileTradeAnim_JumptableLoop: ; 10824b
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 10828a
.Jumptable: ; 10828a

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@ -146,7 +146,7 @@ Function114243:: ; 114243
ld h, [hl]
ld l, a
pop de
jp [hl]
jp hl
; 11425c
@ -5397,7 +5397,7 @@ Function11659d: ; 11659d
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 1165af
@ -6931,7 +6931,7 @@ Function117719: ; 117719 (45:7719)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
Jumptable_117728: ; 117728 (45:7728)
dw Function117738
@ -7419,7 +7419,7 @@ Function117ae9: ; 0x117ae9
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.Jumptable: ; 0x117af8
dw Function117b06

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@ -380,7 +380,7 @@ Function1161b8: ; 1161b8
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 1161c7

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@ -5874,7 +5874,7 @@ Function11ad6e: ; 11ad6e
ld a, [wJumptableIndex]
ld hl, Jumptable_11ad78
call Function11b239
jp [hl]
jp hl
; 11ad78
Jumptable_11ad78: ; 11ad78

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@ -373,7 +373,7 @@ Function171a36: ; 171a36 (5c:5a36)
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
Jumptable_171a45: ; 171a45 (5c:5a45)
dw Function171a95

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@ -1146,7 +1146,7 @@ Function17d711:
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
asm_17d721
call Function17e5af
@ -3746,7 +3746,7 @@ Function17f047: ; 17f047
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
.finished
scf

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@ -25,7 +25,7 @@ Predef_LoadSGBLayoutCGB: ; 8d59
ld l, a
ld de, .ReturnFromJumpTable
push de
jp [hl]
jp hl
; 8d79
.ReturnFromJumpTable: ; 8d79
@ -491,7 +491,7 @@ _CGB07: ; 9122
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jp hl
; 912d
Jumptable_912d: ; 912d

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@ -17,7 +17,7 @@ GetMysteryGift_MobileAdapterLayout: ; 4930f (mobile)
ld l, a
ld de, .done
push de
jp [hl]
jp hl
.done
ret
; 49330 (12:5330)

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@ -20,7 +20,7 @@ Predef_LoadSGBLayout: ; 864c
ld l, a
ld de, .Finish
push de
jp [hl]
jp hl
; 866f
.Jumptable: ; 866f

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@ -28,7 +28,7 @@ SECTION "rst28",ROM0[JumpTable]
ld h, [hl]
ld l, a
pop de
jp [hl]
jp hl
; SECTION "rst30",ROM0[$30]
; rst30 is midst rst28

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@ -32,7 +32,7 @@ _AnimateTileset:: ; fc000
ld h, [hl]
ld l, a
jp [hl]
jp hl
; fc01b
Tileset00Anim: ; 0xfc01b

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@ -68,7 +68,7 @@ ReadTrainerParty: ; 39771
ld l, a
ld bc, .done
push bc
jp [hl]
jp hl
.done
jp ComputeTrainerReward