jumptable macro repurposed

This commit is contained in:
PikalaxALT 2015-12-26 21:59:03 -05:00
parent 2bd45ca574
commit f030315b1f
66 changed files with 1241 additions and 1759 deletions

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@ -3,7 +3,7 @@
INCLUDE "battle/objects/engine.asm"
INCLUDE "battle/objects/data.asm"
INCLUDE "battle/objects/functions.asm"
INCLUDE "battle/objects/library.asm"
INCLUDE "battle/objects/helpers.asm"
INCLUDE "battle/objects/framesets.asm"
INCLUDE "battle/objects/oam.asm"
INCLUDE "battle/objects/gfx_headers.asm"

File diff suppressed because it is too large Load Diff

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@ -1849,9 +1849,8 @@ HandleWeather: ; 3cb9e
dec a
ld c, a
ld b, 0
rept 2
add hl, bc
endr
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
@ -2575,9 +2574,8 @@ Function3d02b: ; 3d02b
dec a
ld c, a
ld b, 0
rept 2
add hl, bc
endr
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
@ -2615,9 +2613,8 @@ endr
rl [hl]
ret nc
ld a, $ff
rept 2
ld [hli], a
endr
ld [hli], a
ld [hl], a
ret
; 3d0ab
@ -4747,18 +4744,16 @@ HandleStatBoostingHeldItems: ; 3de97
ld a, [hli]
cp $ff
jr z, .finish
rept 2
inc hl
endr
inc hl
cp b
jr nz, .loop
pop bc
ld a, [bc]
ld [wd265], a
push bc
rept 2
dec hl
endr
dec hl
ld a, [hli]
ld h, [hl]
ld l, a
@ -5822,9 +5817,8 @@ MoveSelectionScreen: ; 3e4bc
ld a, [wMenuCursorY]
ld b, a
ld a, [wNumMoves]
rept 2
inc a
endr
inc a
cp b
jp nz, .menu_loop
ld a, $1
@ -6008,9 +6002,8 @@ MoveInfoBox: ; 3e6c8
lb bc, 1, 2
call PrintNum
pop hl
rept 2
inc hl
endr
inc hl
ld [hl], "/"
inc hl
ld de, wNamedObjectIndexBuffer
@ -6818,9 +6811,8 @@ CheckUnownLetter: ; 3eb75
.next
; Make sure we haven't gone past the end of the table
rept 2
inc e
endr
inc e
ld a, e
cp a, .Set1 - .LetterSets
jr c, .loop
@ -7176,9 +7168,8 @@ BadgeStatBoosts: ; 3ed45
; Swap badges 3 (PlainBadge) and 5 (MineralBadge).
ld d, a
and (1 << PLAINBADGE)
rept 2
add a
endr
add a
ld b, a
ld a, d
and (1 << MINERALBADGE)
@ -7197,9 +7188,8 @@ endr
ld a, b
srl b
call c, BoostStat
rept 2
inc hl
endr
inc hl
; Check every other badge.
srl b
dec c
@ -7328,9 +7318,8 @@ _BattleRandom:: ; 3edd8
; a * 5 + 1
ld c, a
rept 2
add a
endr
add a
add c
inc a
@ -7467,9 +7456,8 @@ GiveExperiencePoints: ; 3ee3b
ld [de], a
.skip
rept 2
inc de
endr
inc de
dec c
jr nz, .loop1
xor a
@ -7544,9 +7532,8 @@ endr
inc [hl]
jr nz, .skip2
ld a, $ff
rept 2
ld [hli], a
endr
ld [hli], a
ld [hl], a
.skip2
@ -7881,9 +7868,8 @@ Function3f136: ; 3f136
inc [hl]
jr nz, .asm_3f186
ld a, $ff
rept 2
ld [hli], a
endr
ld [hli], a
ld [hl], a
.asm_3f186
@ -8800,9 +8786,8 @@ CheckPayDay: ; 3f71d
rl [hl]
jr nc, .okay
ld a, $ff
rept 2
ld [hli], a
endr
ld [hli], a
ld [hl], a
.okay
@ -9202,13 +9187,11 @@ Function3fa42: ; 3fa42
ld d, 5
.loop
push hl
rept 2
inc hl
endr
inc hl
ld a, [hl]
rept 2
dec hl
endr
dec hl
and a
jr z, .copy
push de
@ -9308,18 +9291,16 @@ Function3fac8: ; 3fac8
ld c, $1
.loop2
ld a, b
rept 2
add b
endr
add b
ld e, a
ld d, $0
ld hl, wd002
add hl, de
push hl
ld a, c
rept 2
add c
endr
add c
ld e, a
ld d, $0
ld hl, wd002

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@ -51,9 +51,8 @@ DoMove: ; 3402c
ld c, a
ld b, 0
ld hl, MoveEffectsPointers
rept 2
add hl, bc
endr
add hl, bc
ld a, BANK(MoveEffectsPointers)
call GetFarHalfword
@ -102,9 +101,8 @@ endr
ld c, a
ld b, 0
ld hl, BattleCommandPointers
rept 2
add hl, bc
endr
add hl, bc
pop bc
ld a, BANK(BattleCommandPointers)
@ -1076,9 +1074,8 @@ BattleCommand_DoTurn: ; 34555
jp nz, EndMoveEffect
; SubStatus5
rept 2
inc de
endr
inc de
ld a, [de]
bit SUBSTATUS_TRANSFORMED, a
@ -1276,9 +1273,8 @@ BattleCommand_Critical: ; 34631
jr nc, .ScopeLens
; +2 critical level
rept 2
inc c
endr
inc c
.ScopeLens
push bc
@ -1522,9 +1518,8 @@ BattleCommand_Stab: ; 346d2
pop hl
.SkipType
rept 2
inc hl
endr
inc hl
jr .TypesLoop
.end
@ -2741,9 +2736,8 @@ EndMoveEffect: ; 352a3
ld a, [BattleScriptBufferLoc + 1]
ld h, a
ld a, $ff
rept 2
ld [hli], a
endr
ld [hli], a
ld [hl], a
ret
@ -3457,9 +3451,8 @@ BattleCommand_DamageCalc: ; 35612
xor a
ld hl, hDividend
rept 2
ld [hli], a
endr
ld [hli], a
ld [hl], a
; Level * 2
@ -3480,9 +3473,8 @@ endr
pop bc
; + 2
rept 2
inc [hl]
endr
inc [hl]
; * bp
inc hl
@ -4075,9 +4067,8 @@ BattleCommand_PainSplit: ; 35926
ld [Buffer3], a
ld a, [hl]
ld [Buffer4], a
rept 2
dec de
endr
dec de
ld a, [de]
dec de
add b
@ -4587,9 +4578,8 @@ BattleCommand_Spite: ; 35c0f
call GetMoveName
call BattleRandom
and 3
rept 2
inc a
endr
inc a
ld b, a
ld a, [hl]
and $3f
@ -6380,9 +6370,8 @@ CalcStats: ; 3661d
dec c
ld b, 0
ld hl, StatLevelMultipliers
rept 2
add hl, bc
endr
add hl, bc
xor a
ld [hMultiplicand + 0], a
@ -6538,9 +6527,8 @@ BattleCommand_UnleashEnergy: ; 366e5
ld [wEnemyMoveStruct + MOVE_EFFECT], a
call BattleRandom
and 1
rept 2
inc a
endr
inc a
ld [bc], a
ld a, 1
ld [wKickCounter], a
@ -6579,9 +6567,8 @@ BattleCommand_CheckRampage: ; 3671a
set SUBSTATUS_CONFUSED, [hl]
call BattleRandom
and %00000001
rept 2
inc a
endr
inc a
inc de ; ConfuseCount
ld [de], a
.continue_rampage
@ -7464,9 +7451,8 @@ endr
ld a, [hli]
cp b
jr z, .found_trap_text
rept 2
inc hl
endr
inc hl
jr .find_trap_text
.found_trap_text
@ -7552,9 +7538,8 @@ BattleCommand_Recoil: ; 36cb2
ld [Buffer2], a
ld a, [hl]
ld [Buffer1], a
rept 2
dec hl
endr
dec hl
ld a, [hl]
ld [Buffer3], a
sub c
@ -7651,9 +7636,8 @@ BattleCommand_FinishConfusingTarget: ; 36d70
set SUBSTATUS_CONFUSED, [hl]
call BattleRandom
and 3
rept 2
inc a
endr
inc a
ld [bc], a
ld a, BATTLE_VARS_MOVE_EFFECT
@ -7844,9 +7828,8 @@ BattleCommand_Substitute: ; 36e7c
rr b
srl a
rr b
rept 2
dec hl
endr
dec hl
ld a, b
ld [de], a
ld a, [hld]
@ -8457,9 +8440,8 @@ BattleCommand_Transform: ; 371cd
ld a, [hli]
ld [de], a
inc hl
rept 2
inc de
endr
inc de
ld bc, NUM_MOVES
call CopyBytes
ld a, [hBattleTurn]
@ -9125,9 +9107,8 @@ BattleCommand_GetMagnitude: ; 37991
ld a, [hli]
cp b
jr nc, .ok
rept 2
inc hl
endr
inc hl
jr .loop
.ok
@ -9528,16 +9509,14 @@ BattleCommand_TimeBasedHealContinue: ; 37b7e
inc c
cp WEATHER_SUN
jr z, .Heal
rept 2
dec c
endr
dec c
.Heal
ld b, 0
ld hl, .Multipliers
rept 2
add hl, bc
endr
add hl, bc
ld a, [hli]
ld h, [hl]

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@ -558,10 +558,10 @@ endm
; ANIM_OBJ_COTTON
battleanimobj $01, $ff, BATTLEANIMFRAMESET_89, BATTLEANIMFUNC_4F, $04, $1f
; ANIM_OBJ_B8
; ANIM_OBJ_PLAYERFEETFOLLOW
battleanimobj $00, $00, BATTLEANIMFRAMESET_B5, BATTLEANIMFUNC_00, $00, $28
; ANIM_OBJ_B9
; ANIM_OBJ_ENEMYFEETFOLLOW
battleanimobj $00, $00, BATTLEANIMFRAMESET_B6, BATTLEANIMFUNC_00, $01, $29
; ANIM_OBJ_BA

File diff suppressed because it is too large Load Diff

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@ -5,10 +5,10 @@ BattleIntroSlidingPics: ; 4e980
ld [rSVBK], a
call .subfunction1
ld a, rSCX - $ff00
ld [hLCDStatCustom], a
ld [hFFC6], a
call .subfunction2
xor a
ld [hLCDStatCustom], a
ld [hFFC6], a
pop af
ld [rSVBK], a
ret

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@ -210,8 +210,8 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
const ANIM_OBJ_B5
const ANIM_OBJ_FLOWER
const ANIM_OBJ_COTTON
const ANIM_OBJ_B8
const ANIM_OBJ_B9
const ANIM_OBJ_PLAYERFEETFOLLOW
const ANIM_OBJ_ENEMYFEETFOLLOW
const ANIM_OBJ_BA
const ANIM_OBJ_BB

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@ -15,7 +15,7 @@
const BATTLETOWERACTION_0D ; more time stuff in SRAM bank 5
const BATTLETOWERACTION_EGGTICKET ; egg ticket
const BATTLETOWERACTION_0F ; check w3_d090
const BATTLETOWERACTION_10 ; jumptable based on 5:a800
const BATTLETOWERACTION_10 ; dw based on 5:a800
const BATTLETOWERACTION_11 ; store 0 in 5:aa8d
const BATTLETOWERACTION_12 ; store 1 in 5:aa8d
const BATTLETOWERACTION_13 ; check 5:aa8d

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@ -39,9 +39,9 @@ Predef_StartBattle: ; 8c20f
call DmgToCgbBGPals
call DelayFrame
xor a
ld [hLCDStatCustom], a
ld [hLCDStatCustom + 1], a
ld [hLCDStatCustom + 2], a
ld [hFFC6], a
ld [hFFC7], a
ld [hFFC8], a
ld [hSCY], a
ld a, $1
@ -74,9 +74,8 @@ Function8c26d: ; 8c26d
ld [hBGMapMode], a
ld hl, wJumptableIndex
xor a
rept 2
ld [hli], a
endr
ld [hli], a
ld [hl], a
call WipeLYOverrides
ret
@ -146,20 +145,10 @@ INCBIN "gfx/overworld/trainer_battle_pokeball_tiles.2bpp"
FlashyTransitionToBattle: ; 8c314
ld a, [wJumptableIndex]
ld e, a
ld d, 0
ld hl, .jumptable
rept 2
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jumptable .dw, wJumptableIndex
; 8c323
.jumptable: ; 8c323 (23:4323)
.dw: ; 8c323 (23:4323)
dw StartTrainerBattle_DetermineWhichAnimation ; 00
; Animation 1: cave
@ -314,11 +303,11 @@ StartTrainerBattle_SetUpForWavyOutro: ; 8c3e8 (23:43e8)
call StartTrainerBattle_NextScene
ld a, $43
ld [hLCDStatCustom], a
ld [hFFC6], a
xor a
ld [hLCDStatCustom + 1], a
ld [hFFC7], a
ld a, $90
ld [hLCDStatCustom + 2], a
ld [hFFC8], a
xor a
ld [wcf64], a
ld [wcf65], a
@ -784,9 +773,8 @@ StartTrainerBattle_DrawSineWave: ; 8c6f7 (23:46f7)
ld a, d
ld d, 0
ld hl, .sinewave
rept 2
add hl, de
endr
add hl, de
ld e, [hl]
inc hl
ld d, [hl]

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@ -42,12 +42,12 @@ _DepositPKMN: ; e2391 (38:6391)
jp [hl]
.Jumptable: ; e23df (38:63df)
jumptable_start
jumptable .Init
jumptable .HandleJoypad
jumptable .WhatsUp
jumptable .Submenu
jumptable BillsPC_EndJumptableLoop
dw .Init
dw .HandleJoypad
dw .WhatsUp
dw .Submenu
dw BillsPC_EndJumptableLoop
.Init: ; e23e9 (38:63e9)
@ -151,11 +151,11 @@ endr
jp [hl]
BillsPCDepositJumptable: ; e24a1 (38:64a1)
jumptable_start
jumptable BillsPCDepositFuncDeposit ; Deposit Pokemon
jumptable BillsPCDepositFuncStats ; Pokemon Stats
jumptable BillsPCDepositFuncRelease ; Release Pokemon
jumptable BillsPCDepositFuncCancel ; Cancel
dw BillsPCDepositFuncDeposit ; Deposit Pokemon
dw BillsPCDepositFuncStats ; Pokemon Stats
dw BillsPCDepositFuncRelease ; Release Pokemon
dw BillsPCDepositFuncCancel ; Cancel
BillsPCDepositFuncDeposit: ; e24a9 (38:64a9)
@ -310,12 +310,12 @@ _WithdrawPKMN: ; e2583 (38:6583)
jp [hl]
.Jumptable: ; e25d2 (38:65d2)
jumptable_start
jumptable .Init
jumptable .Joypad
jumptable .PrepSubmenu
jumptable BillsPC_Withdraw
jumptable BillsPC_EndJumptableLoop
dw .Init
dw .Joypad
dw .PrepSubmenu
dw BillsPC_Withdraw
dw BillsPC_EndJumptableLoop
.Init: ; e25dc (38:65dc)
@ -410,7 +410,7 @@ BillsPC_Withdraw: ; e2675 (38:6675)
and 3
ld e, a
ld d, 0
ld hl, .jumptable
ld hl, .dw
rept 2
add hl, de
endr
@ -419,7 +419,7 @@ endr
ld l, a
jp [hl]
.jumptable: ; e2699 (38:6699) #mark
.dw: ; e2699 (38:6699) #mark
dw .withdraw ; Withdraw
dw .stats ; Stats
dw .release ; Release
@ -562,14 +562,14 @@ _MovePKMNWithoutMail: ; e2759
; e27ac
.Jumptable: ; e27ac
jumptable_start
jumptable .Init
jumptable .Joypad
jumptable .PrepSubmenu
jumptable .MoveMonWOMailSubmenu
jumptable .PrepInsertCursor
jumptable .Joypad2
jumptable BillsPC_EndJumptableLoop
dw .Init
dw .Joypad
dw .PrepSubmenu
dw .MoveMonWOMailSubmenu
dw .PrepInsertCursor
dw .Joypad2
dw BillsPC_EndJumptableLoop
; e27ba
.Init: ; e27ba
@ -2016,12 +2016,12 @@ endr
ld a, [hli]
ld h, [hl]
ld l, a
ld de, .jumptable_return
ld de, .dw_return
push de
jp [hl]
; e322a
.jumptable_return: ; e322a
.dw_return: ; e322a
pop af
ld e, a
callba Function14ad5
@ -2033,11 +2033,11 @@ endr
; e3245
.Jumptable: ; e3245
jumptable_start
jumptable .BoxToBox
jumptable .PartyToBox
jumptable .BoxToParty
jumptable .PartyToParty
dw .BoxToBox
dw .PartyToBox
dw .BoxToParty
dw .PartyToParty
; e324d
.BoxToBox: ; e324d

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@ -81,15 +81,15 @@ endr
; e01a0 (38:41a0)
.Jumptable: ; e01a0
jumptable_start
jumptable .AskPlayWithThree
jumptable .DeductCoins
jumptable .ChooseACard
jumptable .PlaceYourBet
jumptable .CheckTheCard
jumptable .TabulateTheResult
jumptable .PlayAgain
jumptable .Quit
dw .AskPlayWithThree
dw .DeductCoins
dw .ChooseACard
dw .PlaceYourBet
dw .CheckTheCard
dw .TabulateTheResult
dw .PlayAgain
dw .Quit
; e01b0
.Increment: ; e01b0
@ -108,7 +108,7 @@ endr
ret
.SaidNo
ld a, 7 ; .QuitTableIndex
ld a, 7
ld [wJumptableIndex], a
ret
; e01cd
@ -132,7 +132,7 @@ endr
jr nc, .deduct ; You have at least 3 coins.
ld hl, .NotEnoughCoinsText
call CardFlip_UpdateCoinBalanceDisplay
ld a, 7 ; .QuitTableIndex
ld a, 7
ld [wJumptableIndex], a
ret
@ -329,7 +329,7 @@ endr
call CardFlip_BlankDiscardedCardSlot
.LoopAround
ld a, 1 ; .DeductCoinsTableIndex
ld a, 1
ld [wJumptableIndex], a
ret
; e0356
@ -659,13 +659,13 @@ CardFlip_BlankDiscardedCardSlot: ; e0534
; e0553
.Jumptable: ; e0553
jumptable_start
jumptable .Level1
jumptable .Level2
jumptable .Level3
jumptable .Level4
jumptable .Level5
jumptable .Level6
dw .Level1
dw .Level2
dw .Level3
dw .Level4
dw .Level5
dw .Level6
; e055f
.Level1: ; e055f
@ -848,62 +848,62 @@ CardFlip_CheckWinCondition: ; e0637
; e0643
.Jumptable: ; e0643
jumptable_start
jumptable .Impossible
jumptable .Impossible
jumptable .PikaJiggly
jumptable .PikaJiggly
jumptable .PoliOddish
jumptable .PoliOddish
dw .Impossible
dw .Impossible
dw .PikaJiggly
dw .PikaJiggly
dw .PoliOddish
dw .PoliOddish
jumptable .Impossible
jumptable .Impossible
jumptable .Pikachu
jumptable .Jigglypuff
jumptable .Poliwag
jumptable .Oddish
dw .Impossible
dw .Impossible
dw .Pikachu
dw .Jigglypuff
dw .Poliwag
dw .Oddish
jumptable .OneTwo
jumptable .One
jumptable .PikaOne
jumptable .JigglyOne
jumptable .PoliOne
jumptable .OddOne
dw .OneTwo
dw .One
dw .PikaOne
dw .JigglyOne
dw .PoliOne
dw .OddOne
jumptable .OneTwo
jumptable .Two
jumptable .PikaTwo
jumptable .JigglyTwo
jumptable .PoliTwo
jumptable .OddTwo
dw .OneTwo
dw .Two
dw .PikaTwo
dw .JigglyTwo
dw .PoliTwo
dw .OddTwo
jumptable .ThreeFour
jumptable .Three
jumptable .PikaThree
jumptable .JigglyThree
jumptable .PoliThree
jumptable .OddThree
dw .ThreeFour
dw .Three
dw .PikaThree
dw .JigglyThree
dw .PoliThree
dw .OddThree
jumptable .ThreeFour
jumptable .Four
jumptable .PikaFour
jumptable .JigglyFour
jumptable .PoliFour
jumptable .OddFour
dw .ThreeFour
dw .Four
dw .PikaFour
dw .JigglyFour
dw .PoliFour
dw .OddFour
jumptable .FiveSix
jumptable .Five
jumptable .PikaFive
jumptable .JigglyFive
jumptable .PoliFive
jumptable .OddFive
dw .FiveSix
dw .Five
dw .PikaFive
dw .JigglyFive
dw .PoliFive
dw .OddFive
jumptable .FiveSix
jumptable .Six
jumptable .PikaSix
jumptable .JigglySix
jumptable .PoliSix
jumptable .OddSix
dw .FiveSix
dw .Six
dw .PikaSix
dw .JigglySix
dw .PoliSix
dw .OddSix
; e06a3
.Impossible: ; e06a3

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@ -367,9 +367,8 @@ ApplyHPBarPals: ; 8c43
.okay
ld l, c
ld h, $0
rept 2
add hl, hl
endr
add hl, hl
ld bc, Palettes_a8be
add hl, bc
ld bc, 4
@ -405,9 +404,8 @@ LoadStatsScreenPals: ; 8c8a
ld hl, StatsScreenPals
ld b, 0
dec c
rept 2
add hl, bc
endr
add hl, bc
ld a, [rSVBK]
push af
ld a, $5
@ -441,9 +439,8 @@ endr
ld bc, PALPACKET_LENGTH
call CopyBytes
pop hl
rept 2
inc hl
endr
inc hl
ld a, [hli]
ld [wSGBPals + 3], a
ld a, [hli]
@ -818,9 +815,8 @@ GetFrontpicPalettePointer: ; 9764
GetTrainerPalettePointer: ; 976b
ld l, a
ld h, 0
rept 2
add hl,hl
endr
add hl,hl
ld bc, TrainerPalettes
add hl, bc
ret
@ -1152,9 +1148,8 @@ Function994a: ; 994a
jr nz, .asm_99a6
ld a, $20
ld [rJOYP], a
rept 2
ld a, [rJOYP]
endr
ld a, [rJOYP]
call SGBDelayCycles
call SGBDelayCycles
ld a, $30
@ -1962,9 +1957,8 @@ LoadMapPals: ; b1de
ld e, a
ld d, 0
ld hl, .TilesetColorsPointers
rept 2
add hl, de
endr
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a

View File

@ -183,7 +183,7 @@ Credits:: ; 109847
call ByteFill
ld a, rSCX - $ff00
ld [hLCDStatCustom], a
ld [hFFC6], a
call GetCreditsPalette
call SetPalettes
@ -211,7 +211,7 @@ Credits:: ; 109847
.exit_credits
call ClearBGPalettes
xor a
ld [hLCDStatCustom], a
ld [hFFC6], a
ld [hBGMapAddress], a
pop af
ld [hVBlank], a
@ -269,20 +269,20 @@ endr
.Jumptable: ; 109937 (42:5937)
jumptable_start
jumptable ParseCredits
jumptable Credits_Next
jumptable Credits_Next
jumptable Credits_PrepBGMapUpdate
jumptable Credits_UpdateGFXRequestPath
jumptable Credits_RequestGFX
jumptable Credits_LYOverride
jumptable Credits_Next
jumptable Credits_Next
jumptable Credits_Next
jumptable Credits_UpdateGFXRequestPath
jumptable Credits_RequestGFX
jumptable Credits_LoopBack
dw ParseCredits
dw Credits_Next
dw Credits_Next
dw Credits_PrepBGMapUpdate
dw Credits_UpdateGFXRequestPath
dw Credits_RequestGFX
dw Credits_LYOverride
dw Credits_Next
dw Credits_Next
dw Credits_Next
dw Credits_UpdateGFXRequestPath
dw Credits_RequestGFX
dw Credits_LoopBack
Credits_Next: ; 109951 (42:5951)

View File

@ -119,7 +119,7 @@ PlaceGameFreakPresents: ; e4670
ld a, [wJumptableIndex]
ld e, a
ld d, 0
ld hl, .jumptable
ld hl, .dw
rept 2
add hl, de
endr
@ -129,7 +129,7 @@ endr
jp [hl]
; e467f
.jumptable: ; e467f
.dw: ; e467f
dw PlaceGameFreakPresents_0
dw PlaceGameFreakPresents_1
dw PlaceGameFreakPresents_2
@ -625,7 +625,7 @@ IntroScene5: ; e4a7a (39:4a7a)
call ClearTileMap
xor a
ld [hBGMapMode], a
ld [hLCDStatCustom], a
ld [hFFC6], a
ld a, $1
ld [rVBK], a
ld hl, IntroTilemap005
@ -819,7 +819,7 @@ IntroScene8: ; e4bd3 (39:4bd3)
IntroScene9: ; e4c04 (39:4c04)
; Set up the next scene (same bg).
xor a
ld [hLCDStatCustom], a
ld [hFFC6], a
call ClearSprites
hlcoord 0, 0, AttrMap
; first 12 rows have palette 1
@ -893,7 +893,7 @@ IntroScene11: ; e4c86 (39:4c86)
call ClearTileMap
xor a
ld [hBGMapMode], a
ld [hLCDStatCustom], a
ld [hFFC6], a
ld a, $1
ld [rVBK], a
ld hl, IntroTilemap007
@ -2103,7 +2103,7 @@ Intro_ResetLYOverrides: ; e5516 (39:5516)
pop af
ld [rSVBK], a
ld a, $43
ld [hLCDStatCustom], a
ld [hFFC6], a
ret
Intro_PerspectiveScrollBG: ; e552f (39:552f)

View File

@ -1355,7 +1355,7 @@ Function822f0: ; 822f0
and 3
ld e, a
ld d, 0
ld hl, .jumptable
ld hl, .dw
rept 2
add hl, de
endr
@ -1365,7 +1365,7 @@ endr
jp [hl]
; 82301
.jumptable: ; 82301
.dw: ; 82301
dw Function82309
dw Function82339
dw Function8234b

View File

@ -104,7 +104,7 @@ _KrisDecorationMenu: ; 0x2675c
ret
.FindOwndDecos: ; 2683a (9:683a)
ld hl, .jumptable
ld hl, .dw
.loop
ld a, [hli]
ld e, a
@ -127,7 +127,7 @@ _KrisDecorationMenu: ; 0x2675c
ret
; 26855 (9:6855)
.jumptable: ; 26855
.dw: ; 26855
dwb FindOwnedBeds, 0 ; bed
dwb FindOwnedCarpets, 1 ; carpet
dwb FindOwnedPlants, 2 ; plant

View File

@ -37,9 +37,8 @@ EngineFlagAction:: ; 80430
.read
ld hl, EngineFlags
; location
rept 2
add hl, de
endr
add hl, de
; bit
add hl, de

View File

@ -771,9 +771,8 @@ TryReadSign: ; 96a38
push hl
call PlayTalkObject
pop hl
rept 2
inc hl
endr
inc hl
call GetMapScriptHeaderBank
call GetFarHalfword
call GetMapScriptHeaderBank

View File

@ -514,7 +514,7 @@ CmdQueue_Null2: ; 97eb8
CmdQueue_Type4: ; 97ebc
call CmdQueueAnonymousJumptable
; anonymous jumptable
; anonymous dw
dw .zero
dw .one
; 97ec3
@ -560,7 +560,7 @@ CmdQueue_Type4: ; 97ebc
CmdQueue_Type3: ; 97ef9
call CmdQueueAnonymousJumptable
; anonymous jumptable
; anonymous dw
dw .zero
dw .one
dw .two

View File

@ -55,7 +55,7 @@ ReturnFromMapSetupScript:: ; b8000
ld [rWY], a
ld [hWY], a
xor a
ld [hLCDStatCustom], a
ld [hFFC6], a
ret
; b8064
@ -126,7 +126,7 @@ PlaceMapNameSign:: ; b8098 (2e:4098)
ld [rWY], a
ld [hWY], a
xor a
ld [hLCDStatCustom], a
ld [hFFC6], a
ret

View File

@ -1041,7 +1041,7 @@ StartTitleScreen: ; 6219
call ClearScreen
call WaitBGMap2
xor a
ld [hLCDStatCustom], a
ld [hFFC6], a
ld [hSCX], a
ld [hSCY], a
ld a, $7
@ -1058,17 +1058,16 @@ StartTitleScreen: ; 6219
.ok
ld e, a
ld d, 0
ld hl, .jumptable
rept 2
ld hl, .dw
add hl, de
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
; 626a
.jumptable
.dw
dw _MainMenu
dw DeleteSaveData
dw CrystalIntroSequence
@ -1113,9 +1112,8 @@ TitleScreenScene: ; 62a3
ld e, a
ld d, 0
ld hl, .scenes
rept 2
add hl, de
endr
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
@ -1174,7 +1172,7 @@ TitleScreenEntrance: ; 62bc
ld hl, wJumptableIndex
inc [hl]
xor a
ld [hLCDStatCustom], a
ld [hFFC6], a
; Play the title screen music.
ld de, MUSIC_TITLE
@ -1343,22 +1341,19 @@ Function639b: ; unreferenced
add hl, bc ; over-the-top compicated way to load wc3ae into hl
ld l, [hl]
ld h, 0
rept 2
add hl, hl
endr
add hl, hl
ld de, Data63ca
add hl, de
; If bit 2 of [wcf65] is set, get the second dw; else, get the first dw
ld a, [wcf65]
and %00000100
rept 2
srl a
endr
srl a
ld e, a
ld d, 0
rept 2
add hl, de
endr
add hl, de
ld a, [hli]
and a
ret z

View File

@ -54,13 +54,13 @@ MainMenu: ; 49cdc
db "MOBILE STUDIUM@"
.Jumptable: ; 0x49d60
jumptable_start
jumptable MainMenu_Continue
jumptable MainMenu_NewGame
jumptable MainMenu_Options
jumptable MainMenu_MysteryGift
jumptable MainMenu_Mobile
jumptable MainMenu_MobileStudium
dw MainMenu_Continue
dw MainMenu_NewGame
dw MainMenu_Options
dw MainMenu_MysteryGift
dw MainMenu_Mobile
dw MainMenu_MobileStudium
; 0x49d6c
CONTINUE EQU 0

View File

@ -233,9 +233,8 @@ Function444d: ; 444d
ld a, [hl]
ld l, a
ld h, 0
rept 2
add hl,hl
endr
add hl,hl
add hl, de
ld a, [hli]
ld h, [hl]
@ -676,9 +675,8 @@ InitStep: ; 4690
add hl, bc
bit FIXED_FACING, [hl]
jr nz, GetNextTile
rept 2
add a
endr
add a
and %00001100
ld hl, OBJECT_FACING
add hl, bc
@ -746,9 +744,8 @@ GetStepVector: ; 46e9
add hl, bc
ld a, [hl]
and %00001111
rept 2
add a
endr
add a
ld l, a
ld h, 0
ld de, StepVectors
@ -888,7 +885,7 @@ IncrementObjectStructField28: ; 47a2
; 47a8
Object28AnonymousJumptable: ; 47a8
; anonymous jumptable
; anonymous dw
ld hl, OBJECT_28
add hl, bc
ld a, [hl]
@ -942,35 +939,35 @@ MapObjectMovementPattern: ; 47dd
; 47e9
.Pointers ; 47e9
jumptable_start
jumptable .Null_00 ; 00
jumptable .RandomWalkY ; 01
jumptable .RandomWalkX ; 02
jumptable .RandomWalkXY ; 03
jumptable .RandomSpin1 ; 04
jumptable .RandomSpin2 ; 05
jumptable .Standing ; 06
jumptable .ObeyDPad ; 07
jumptable .Movement08 ; 08
jumptable .Movement09 ; 09
jumptable .Movement0a ; 0a
jumptable .Movement0b ; 0b
jumptable .Movement0c ; 0c
jumptable .Movement0d ; 0d
jumptable .Movement0e ; 0e
jumptable .Follow ; 0f
jumptable .Script ; 10
jumptable .Strength ; 11
jumptable .FollowNotExact ; 12
jumptable .MovementShadow ; 13
jumptable .MovementEmote ; 14
jumptable .MovementBigStanding ; 15
jumptable .MovementBouncing ; 16
jumptable .MovementScreenShake ; 17
jumptable .MovementSpinClockwise ; 18
jumptable .MovementSpinCounterclockwise ; 19
jumptable .MovementBoulderDust ; 1a
jumptable .MovementShakingGrass ; 1b
dw .Null_00 ; 00
dw .RandomWalkY ; 01
dw .RandomWalkX ; 02
dw .RandomWalkXY ; 03
dw .RandomSpin1 ; 04
dw .RandomSpin2 ; 05
dw .Standing ; 06
dw .ObeyDPad ; 07
dw .Movement08 ; 08
dw .Movement09 ; 09
dw .Movement0a ; 0a
dw .Movement0b ; 0b
dw .Movement0c ; 0c
dw .Movement0d ; 0d
dw .Movement0e ; 0e
dw .Follow ; 0f
dw .Script ; 10
dw .Strength ; 11
dw .FollowNotExact ; 12
dw .MovementShadow ; 13
dw .MovementEmote ; 14
dw .MovementBigStanding ; 15
dw .MovementBouncing ; 16
dw .MovementScreenShake ; 17
dw .MovementSpinClockwise ; 18
dw .MovementSpinCounterclockwise ; 19
dw .MovementBoulderDust ; 1a
dw .MovementShakingGrass ; 1b
; 4821
.Null_00: ; 4821
@ -1390,9 +1387,8 @@ MapObjectMovementPattern: ; 47dd
ld e, a
ld d, 0
ld hl, .data_4a81
rept 2
add hl,de
endr
add hl,de
ld d, [hl]
inc hl
ld e, [hl]
@ -1549,33 +1545,33 @@ SetRandomStepDuration: ; 4b2d
Pointers4b45: ; 4b45
; These pointers use OBJECT_STEP_TYPE. See constants/sprite_constants.asm
jumptable_start
jumptable ObjectMovementReset ; 00
jumptable MapObjectMovementPattern ; 01
jumptable NPCStep ; 02 npc walk
jumptable Function4ddd ; 03
jumptable Function4e21 ; 04
jumptable Function4e0c ; 05
jumptable PlayerStep ; 06 player walk
jumptable Function4e47 ; 07
jumptable NPCJump ; 08 npc jump step
jumptable PlayerJump ; 09 player jump step
jumptable PlayerOrNPCHalfStep ; 0a half step
jumptable Function4dff ; 0b
jumptable TeleportFrom ; 0c teleport from
jumptable TeleportTo ; 0d teleport to
jumptable Skyfall ; 0e skyfall
jumptable Function4ecd ; 0f
jumptable GotBiteStep ; 10
jumptable RockSmashStep ; 11
jumptable ReturnDigStep ; 12
jumptable Function4f04 ; 13
jumptable Function4f33 ; 14
jumptable Function4f33 ; 15
jumptable Function4f77 ; 16
jumptable Function4f7a ; 17
jumptable Function4df0 ; 18
jumptable SkyfallTop ; 19
dw ObjectMovementReset ; 00
dw MapObjectMovementPattern ; 01
dw NPCStep ; 02 npc walk
dw Function4ddd ; 03
dw Function4e21 ; 04
dw Function4e0c ; 05
dw PlayerStep ; 06 player walk
dw Function4e47 ; 07
dw NPCJump ; 08 npc jump step
dw PlayerJump ; 09 player jump step
dw PlayerOrNPCHalfStep ; 0a half step
dw Function4dff ; 0b
dw TeleportFrom ; 0c teleport from
dw TeleportTo ; 0d teleport to
dw Skyfall ; 0e skyfall
dw Function4ecd ; 0f
dw GotBiteStep ; 10
dw RockSmashStep ; 11
dw ReturnDigStep ; 12
dw Function4f04 ; 13
dw Function4f33 ; 14
dw Function4f33 ; 15
dw Function4f77 ; 16
dw Function4f7a ; 17
dw Function4df0 ; 18
dw SkyfallTop ; 19
; 4b79
Function4b79: ; 4b79
@ -1591,7 +1587,7 @@ Function4b79: ; 4b79
NPCJump: ; 4b86
call Object28AnonymousJumptable
; anonymous jumptable
; anonymous dw
dw Function4b8d
dw Function4ba9
; 4b8d
@ -1628,7 +1624,7 @@ Function4ba9: ; 4ba9
PlayerJump: ; 4bbf
call Object28AnonymousJumptable
; anonymous jumptable
; anonymous dw
dw .initjump
dw .stepjump
dw .initland
@ -1680,7 +1676,7 @@ PlayerJump: ; 4bbf
TeleportFrom: ; 4c18
call Object28AnonymousJumptable
; anonymous jumptable
; anonymous dw
dw Function4c23
dw Function4c32
dw Function4c42
@ -1751,7 +1747,7 @@ Function4c5d: ; 4c5d
TeleportTo: ; 4c89
call Object28AnonymousJumptable
; anonymous jumptable
; anonymous dw
dw Function4c9a
dw Function4caa
dw Function4cb3
@ -1843,7 +1839,7 @@ Function4d01: ; 4d01
Skyfall: ; 4d14
call Object28AnonymousJumptable
; anonymous jumptable
; anonymous dw
dw Function4d1f
dw Function4d2e
dw Function4d4f
@ -1908,7 +1904,7 @@ Function4d6b: ; 4d6b
GotBiteStep: ; 4d7e
call Object28AnonymousJumptable
; anonymous jumptable
; anonymous dw
dw Function4d85
dw Function4d94
; 4d85
@ -2015,7 +2011,7 @@ Function4dff: ; 4dff
Function4e0c: ; 4e0c
call Object28AnonymousJumptable
; anonymous jumptable
; anonymous dw
dw Function4e13
dw Function4e21
; 4e13
@ -2065,7 +2061,7 @@ Function4e47: ; 4e47
PlayerStep: ; 4e56
; AnimateStep?
call Object28AnonymousJumptable
; anonymous jumptable
; anonymous dw
dw .init
dw .step
; 4e5d
@ -2095,7 +2091,7 @@ PlayerStep: ; 4e56
PlayerOrNPCHalfStep: ; 4e83
call Object28AnonymousJumptable
; anonymous jumptable
; anonymous dw
dw .init1
dw .step1
dw .init2
@ -2211,7 +2207,7 @@ Function4f04: ; 4f04
Function4f33: ; 4f33
call Object28AnonymousJumptable
; anonymous jumptable
; anonymous dw
dw Function4f3a
dw Function4f43
; 4f3a
@ -2266,7 +2262,7 @@ Function4f77: ; 4f77
Function4f7a: ; 4f7a
call Object28AnonymousJumptable
; anonymous jumptable
; anonymous dw
dw SkyfallTop
dw SkyfallTop
dw SkyfallTop
@ -2274,7 +2270,7 @@ Function4f7a: ; 4f7a
SkyfallTop: ; 4f83
call Object28AnonymousJumptable
; anonymous jumptable
; anonymous dw
dw Function4f8a
dw Function4f99
; 4f8a
@ -3060,9 +3056,8 @@ SpawnInCustomFacing: ; 57ca
ret z
ld a, [wPlayerSpriteSetupFlags]
and 3
rept 2
add a
endr
add a
jr ContinueSpawnFacing
; 57d9
@ -3650,9 +3645,8 @@ PRIORITY_HIGH EQU $30
ld c, a
ld b, 0
ld hl, .Addresses
rept 2
add hl,bc
endr
add hl,bc
ld c, [hl]
inc hl
ld b, [hl]

View File

@ -6,9 +6,8 @@ RunMapSetupScript:: ; 15363
ld c, a
ld b, 0
ld hl, MapSetupScripts
rept 2
add hl, bc
endr
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a

View File

@ -841,12 +841,12 @@ SellMenu: ; 15eb3
.TryToSellItem: ; 15ee0
callba CheckItemMenu
ld a, [wItemAttributeParamBuffer]
ld hl, .jumptable
ld hl, .dw
rst JumpTable
ret
; 15eee
.jumptable: ; 15eee
.dw: ; 15eee
dw .try_sell
dw .cant_buy
dw .cant_buy

View File

@ -27,7 +27,7 @@ Function8e83f: ; 8e83f
Function8e849: ; 8e849
ld d, 0
ld hl, .jumptable
ld hl, .dw
rept 2
add hl, de
endr
@ -38,7 +38,7 @@ endr
; 8e854
.jumptable: ; 8e854 (23:6854)
.dw: ; 8e854 (23:6854)
dw Function8e8d5 ; init
dw Function8e961
dw Function8e97d

View File

@ -193,9 +193,8 @@ endr
inc de
push hl
push de
rept 2
inc hl
endr
inc hl
call FillPP
pop de
pop hl
@ -636,9 +635,8 @@ SentGetPkmnIntoFromBox: ; db3f
ld a, [CurPartySpecies]
cp EGG
jr z, .egg
rept 2
inc hl
endr
inc hl
ld a, [hli]
ld [de], a
ld a, [hl]
@ -1423,9 +1421,8 @@ CalcPkmnStatC: ; e17b
ld a, c
cp STAT_SDEF
jr nz, .not_spdef
rept 2
dec hl
endr
dec hl
.not_spdef
sla c
@ -1469,9 +1466,8 @@ endr
ld b, a
ld a, [hli]
and $1
rept 2
add a
endr
add a
add b
ld b, a
ld a, [hl]
@ -1673,9 +1669,8 @@ GivePoke:: ; e277
ld a, [ScriptBank]
call FarCopyBytes
pop hl
rept 2
inc hl
endr
inc hl
ld a, [ScriptBank]
call GetFarHalfword
pop bc

View File

@ -211,9 +211,8 @@ DoMysteryGift: ; 1048ba (41:48ba)
ld hl, sDailyMysteryGiftPartnerIDs ; inc hl
ld e, a
ld d, $0
rept 2
add hl, de
endr
add hl, de
ld a, [wMysteryGiftPartnerID]
ld [hli], a
ld a, [wMysteryGiftPartnerID + 1]
@ -1062,9 +1061,8 @@ Function105033: ; 105033 (41:5033)
Function105038: ; 105038 (41:5038)
ld a, $20
ld [rJOYP], a
rept 2
ld a, [rJOYP]
endr
ld a, [rJOYP]
cpl
and $f
swap a

View File

@ -28,18 +28,18 @@ Pack: ; 10000
; 10030
.Jumptable: ; 10030 (4:4030)
jumptable_start
jumptable .InitGFX ; 0
jumptable .InitItemsPocket ; 1
jumptable .ItemsPocketMenu ; 2
jumptable .InitBallsPocket ; 3
jumptable .BallsPocketMenu ; 4
jumptable .InitKeyItemsPocket ; 5
jumptable .KeyItemsPocketMenu ; 6
jumptable .InitTMHMPocket ; 7
jumptable .TMHMPocketMenu ; 8
jumptable Pack_QuitNoScript ; 9
jumptable Pack_QuitRunScript ; 10
dw .InitGFX ; 0
dw .InitItemsPocket ; 1
dw .ItemsPocketMenu ; 2
dw .InitBallsPocket ; 3
dw .BallsPocketMenu ; 4
dw .InitKeyItemsPocket ; 5
dw .KeyItemsPocketMenu ; 6
dw .InitTMHMPocket ; 7
dw .TMHMPocketMenu ; 8
dw Pack_QuitNoScript ; 9
dw Pack_QuitRunScript ; 10
.InitGFX: ; 10046 (4:4046)
xor a
@ -163,9 +163,9 @@ Pack: ; 10000
; 0x10137
.Jumptable1: ; 10137
jumptable_start
jumptable .UseItem
jumptable QuitItemSubmenu
dw .UseItem
dw QuitItemSubmenu
; 1013b
@ -328,12 +328,12 @@ MenuDataHeader_UsableKeyItem: ; 0x10249
; 0x1026a
Jumptable_UseGiveTossRegisterQuit: ; 1026a
jumptable_start
jumptable UseItem
jumptable GiveItem
jumptable TossMenu
jumptable RegisterItem
jumptable QuitItemSubmenu
dw UseItem
dw GiveItem
dw TossMenu
dw RegisterItem
dw QuitItemSubmenu
; 10274
MenuDataHeader_UsableItem: ; 0x10274
@ -354,11 +354,11 @@ MenuDataHeader_UsableItem: ; 0x10274
; 0x10291
Jumptable_UseGiveTossQuit: ; 10291
jumptable_start
jumptable UseItem
jumptable GiveItem
jumptable TossMenu
jumptable QuitItemSubmenu
dw UseItem
dw GiveItem
dw TossMenu
dw QuitItemSubmenu
; 10299
MenuDataHeader_UnusableItem: ; 0x10299
@ -377,9 +377,9 @@ MenuDataHeader_UnusableItem: ; 0x10299
; 0x102ac
Jumptable_UseQuit: ; 102ac
jumptable_start
jumptable UseItem
jumptable QuitItemSubmenu
dw UseItem
dw QuitItemSubmenu
; 102b0
MenuDataHeader_UnusableKeyItem: ; 0x102b0
@ -399,10 +399,10 @@ MenuDataHeader_UnusableKeyItem: ; 0x102b0
; 0x102c7
Jumptable_UseRegisterQuit: ; 102c7
jumptable_start
jumptable UseItem
jumptable RegisterItem
jumptable QuitItemSubmenu
dw UseItem
dw RegisterItem
dw QuitItemSubmenu
; 102cd
MenuDataHeader_HoldableKeyItem: ; 0x102cd
@ -423,11 +423,11 @@ MenuDataHeader_HoldableKeyItem: ; 0x102cd
; 0x102ea
Jumptable_GiveTossRegisterQuit: ; 102ea
jumptable_start
jumptable GiveItem
jumptable TossMenu
jumptable RegisterItem
jumptable QuitItemSubmenu
dw GiveItem
dw TossMenu
dw RegisterItem
dw QuitItemSubmenu
; 102f2
MenuDataHeader_HoldableItem: ; 0x102f2
@ -447,30 +447,30 @@ MenuDataHeader_HoldableItem: ; 0x102f2
; 0x1030b
Jumptable_GiveTossQuit: ; 1030b
jumptable_start
jumptable GiveItem
jumptable TossMenu
jumptable QuitItemSubmenu
dw GiveItem
dw TossMenu
dw QuitItemSubmenu
; 10311
UseItem: ; 10311
callba CheckItemMenu
ld a, [wItemAttributeParamBuffer]
ld hl, .jumptable
ld hl, .dw
rst JumpTable
ret
; 1031f
.jumptable: ; 1031f (4:431f)
jumptable_start
jumptable .Oak
jumptable .Oak
jumptable .Oak
jumptable .Oak
jumptable .Current
jumptable .Party
jumptable .Field
.dw: ; 1031f (4:431f)
dw .Oak
dw .Oak
dw .Oak
dw .Oak
dw .Current
dw .Party
dw .Field
; 1035c
.Oak: ; 1032d (4:432d)
@ -694,18 +694,18 @@ BattlePack: ; 10493
; 104c3
.Jumptable: ; 104c3 (4:44c3)
jumptable_start
jumptable .InitGFX ; 0
jumptable .InitItemsPocket ; 1
jumptable .ItemsPocketMenu ; 2
jumptable .InitBallsPocket ; 3
jumptable .BallsPocketMenu ; 4
jumptable .InitKeyItemsPocket ; 5
jumptable .KeyItemsPocketMenu ; 6
jumptable .InitTMHMPocket ; 7
jumptable .TMHMPocketMenu ; 8
jumptable Pack_QuitNoScript ; 9
jumptable Pack_QuitRunScript ; 10
dw .InitGFX ; 0
dw .InitItemsPocket ; 1
dw .ItemsPocketMenu ; 2
dw .InitBallsPocket ; 3
dw .BallsPocketMenu ; 4
dw .InitKeyItemsPocket ; 5
dw .KeyItemsPocketMenu ; 6
dw .InitTMHMPocket ; 7
dw .TMHMPocketMenu ; 8
dw Pack_QuitNoScript ; 9
dw Pack_QuitRunScript ; 10
.InitGFX: ; 104d9 (4:44d9)
xor a
@ -865,9 +865,9 @@ TMHMSubmenu: ; 105dc (4:45dc)
; 0x10614
.UsableJumptable: ; 10614
jumptable_start
jumptable .Use
jumptable .Quit
dw .Use
dw .Quit
; 10618
.UnusableMenuDataHeader: ; 0x10618
@ -885,8 +885,8 @@ TMHMSubmenu: ; 105dc (4:45dc)
; 0x10627
.UnusableJumptable: ; 10627
jumptable_start
jumptable .Quit
dw .Quit
; 10629
.Use: ; 10629
@ -897,14 +897,14 @@ TMHMSubmenu: ; 105dc (4:45dc)
ret
.ItemFunctionJumptable: ; 10637 (4:4637)
jumptable_start
jumptable .Oak
jumptable .Oak
jumptable .Oak
jumptable .Oak
jumptable .Unused
jumptable .BattleField
jumptable .BattleOnly
dw .Oak
dw .Oak
dw .Oak
dw .Oak
dw .Unused
dw .BattleField
dw .BattleOnly
.Oak: ; 10645 (4:4645)
ld hl, Text_ThisIsntTheTime
@ -942,7 +942,7 @@ TMHMSubmenu: ; 105dc (4:45dc)
cp $2
jr z, .didnt_use_item
.quit_run_script: ; 1067e (4:467e)
ld a, Pack_QuitRunScriptTableIndex
ld a, 10
ld [wJumptableIndex], a
ret
@ -1002,11 +1002,11 @@ DepositSellPack: ; 106be
; 106d1
.Jumptable: ; 106d1 (4:46d1)
jumptable_start
jumptable .ItemsPocket
jumptable .BallsPocket
jumptable .KeyItemsPocket
jumptable .TMHMPocket
dw .ItemsPocket
dw .BallsPocket
dw .KeyItemsPocket
dw .TMHMPocket
.ItemsPocket: ; 106d9 (4:46d9)
xor a
call InitPocket
@ -1142,18 +1142,18 @@ TutorialPack: ; 107bb
.RunJumptable: ; 107d7
ld a, [wJumptableIndex]
ld hl, .jumptable
ld hl, .dw
call Pack_GetJumptablePointer
jp [hl]
; 107e1
.jumptable: ; 107e1 (4:47e1)
jumptable_start
jumptable .Items
jumptable .Balls
jumptable .KeyItems
jumptable .TMHM
.dw: ; 107e1 (4:47e1)
dw .Items
dw .Balls
dw .KeyItems
dw .TMHM
.Items: ; 107e9 (4:47e9)
xor a
@ -1351,7 +1351,7 @@ Pack_InterpretJoypad: ; 108d4 (4:48d4)
ret
.b_button
ld a, Pack_QuitNoScriptTableIndex
ld a, 9
ld [wJumptableIndex], a
scf
ret

View File

@ -59,19 +59,19 @@ HandlePlayerStep: ; d4e5 (3:54e5)
ret
.Jumptable: ; d4f2 (3:54f2)
jumptable_start
jumptable GetMovementPermissions
jumptable BufferScreen
jumptable .mobile
jumptable .fail2
dw GetMovementPermissions
dw BufferScreen
dw .mobile
dw .fail2
; The rest are never used. Ever.
jumptable .fail1
jumptable .fail1
jumptable .fail1
jumptable .fail1
jumptable .fail1
jumptable .fail1
jumptable .fail1
dw .fail1
dw .fail1
dw .fail1
dw .fail1
dw .fail1
dw .fail1
dw .fail1
.fail1: ; d508 (3:5508)
ret

View File

@ -472,14 +472,14 @@ Function158cc: ; 0x158cc
ld [wSpriteUpdatesEnabled], a
callba CheckItemMenu
ld a, [wItemAttributeParamBuffer]
ld hl, .jumptable
ld hl, .dw
rst JumpTable
pop af
ld [wSpriteUpdatesEnabled], a
ret
; 0x158e7
.jumptable: ; 0x158e7
.dw: ; 0x158e7
dw .tossable
dw .no_toss
dw .no_toss

View File

@ -32,27 +32,27 @@ endr
.Jumptable: ; 84031 (21:4031)
jumptable_start
jumptable Function84077
jumptable Function84143
jumptable Function84120
jumptable Function84099
jumptable Function84180
jumptable Function8412e
jumptable Function840c5
jumptable Function84180
jumptable Function84120
jumptable Function840de
jumptable Function84180
jumptable Function84120
jumptable Function841a1
jumptable Function84063
jumptable Function8406d
jumptable Function84120
jumptable Function84103
jumptable Function84071
jumptable Function841b0
jumptable Function841b3
dw Function84077
dw Function84143
dw Function84120
dw Function84099
dw Function84180
dw Function8412e
dw Function840c5
dw Function84180
dw Function84120
dw Function840de
dw Function84180
dw Function84120
dw Function841a1
dw Function84063
dw Function8406d
dw Function84120
dw Function84103
dw Function84071
dw Function841b0
dw Function841b3
Function84059: ; 84059 (21:4059)
@ -443,39 +443,39 @@ _PrinterReceive:: ; 842db
.Jumptable: ; 842ea (21:42ea)
jumptable_start
jumptable Function8432f
jumptable Function84330
jumptable Function84339
jumptable Function84343
jumptable Function8434d
jumptable Function84357
jumptable Function84361
jumptable Function8438b
jumptable Function84395
jumptable Function8439f
jumptable Function843a8
jumptable Function843b6
jumptable Function84330
jumptable Function843c0
jumptable Function843c9
jumptable Function843c9
jumptable Function843c9
jumptable Function843c0
jumptable Function843c9
jumptable Function8439f
jumptable Function843a8
jumptable Function843e6
jumptable Function84330
jumptable Function843d2
jumptable Function843c9
jumptable Function843c9
jumptable Function843c9
jumptable Function843d2
jumptable Function843c9
jumptable Function8439f
jumptable Function843a8
jumptable Function843b6
dw Function8432f
dw Function84330
dw Function84339
dw Function84343
dw Function8434d
dw Function84357
dw Function84361
dw Function8438b
dw Function84395
dw Function8439f
dw Function843a8
dw Function843b6
dw Function84330
dw Function843c0
dw Function843c9
dw Function843c9
dw Function843c9
dw Function843c0
dw Function843c9
dw Function8439f
dw Function843a8
dw Function843e6
dw Function84330
dw Function843d2
dw Function843c9
dw Function843c9
dw Function843c9
dw Function843d2
dw Function843c9
dw Function8439f
dw Function843a8
dw Function843b6
Function8432a: ; 8432a (21:432a)

View File

@ -862,9 +862,8 @@ Script_trainertext: ; 9710f
ld c, a
ld b, 0
ld hl, WalkingX
rept 2
add hl, bc
endr
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
@ -1127,9 +1126,8 @@ Script_faceplayer: ; 9722e
ld e, a
callba GetRelativeFacing
ld a, d
rept 2
add a
endr
add a
ld e, a
ld a, [hLastTalked]
ld d, a
@ -1162,9 +1160,8 @@ Script_faceperson: ; 97248
pop bc
ret c
ld a, d
rept 2
add a
endr
add a
ld e, a
ld d, c
call ApplyPersonFacing
@ -1185,9 +1182,8 @@ Script_spriteface: ; 97274
.ok
ld d, a
call GetScriptByte
rept 2
add a
endr
add a
ld e, a
call ApplyPersonFacing
ret

View File

@ -211,42 +211,28 @@ endr
; 92844
SlotsJumptable: ; 92844 (24:6844)
ld a, [wJumptableIndex]
ld e, a
ld d, 0
ld hl, .Jumptable
rept 2
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jumptable .Jumptable, wJumptableIndex
; 92853 (24:6853)
.Jumptable: ; 92853 (24:6853)
jumptable_start
jumptable Slots_Init ; 00
jumptable Slots_BetAndStart ; 01
jumptable Slots_WaitStart ; 02
jumptable Slots_WaitReel1 ; 03
jumptable Slots_WaitStopReel1 ; 04
jumptable Slots_WaitReel2 ; 05
jumptable Slots_WaitStopReel2 ; 06
jumptable Slots_WaitReel3 ; 07
jumptable Slots_WaitStopReel3 ; 08
jumptable Slots_Next ; 09
jumptable Slots_Next ; 0a
jumptable Slots_Next ; 0b
jumptable Slots_FlashIfWin ; 0c
jumptable Slots_FlashScreen ; 0d
jumptable Slots_GiveEarnedCoins ; 0e
jumptable Slots_PayoutTextAndAnim ; 0f
jumptable Slots_PayoutAnim ; 10
jumptable Slots_RestartOrQuit ; 11
jumptable Slots_Quit ; 12
.Jumptable
dw Slots_Init ; 00
dw Slots_BetAndStart ; 01
dw Slots_WaitStart ; 02
dw Slots_WaitReel1 ; 03
dw Slots_WaitStopReel1 ; 04
dw Slots_WaitReel2 ; 05
dw Slots_WaitStopReel2 ; 06
dw Slots_WaitReel3 ; 07
dw Slots_WaitStopReel3 ; 08
dw Slots_Next ; 09
dw Slots_Next ; 0a
dw Slots_Next ; 0b
dw Slots_FlashIfWin ; 0c
dw Slots_FlashScreen ; 0d
dw Slots_GiveEarnedCoins ; 0e
dw Slots_PayoutTextAndAnim ; 0f
dw Slots_PayoutAnim ; 10
dw Slots_RestartOrQuit ; 11
dw Slots_Quit ; 12
Slots_Next: ; 92879 (24:6879)
ld hl, wJumptableIndex
@ -265,7 +251,7 @@ Slots_Init: ; 9287e (24:687e)
Slots_BetAndStart: ; 9288e (24:688e)
call Slots_AskBet
jr nc, .proceed
ld a, Slots_QuitTableIndex
ld a, 18
ld [wJumptableIndex], a
ret
@ -275,7 +261,7 @@ Slots_BetAndStart: ; 9288e (24:688e)
call Slots_InitBias
ld a, 32
ld [wcf64], a
ld a, 4 ; ReelAction_NormalRateTableIndex
ld a, 4
ld [wReel1ReelAction], a
ld [wReel2ReelAction], a
ld [wReel3ReelAction], a
@ -455,12 +441,12 @@ Slots_RestartOrQuit: ; 929d9 (24:69d9)
call WaitPressAorB_BlinkCursor
call Slots_AskPlayAgain
jr c, .exit_slots
ld a, Slots_InitTableIndex
ld a, 0
ld [wJumptableIndex], a
ret
.exit_slots
ld a, Slots_QuitTableIndex
ld a, 18
ld [wJumptableIndex], a
ret
@ -804,10 +790,9 @@ Function92bd4: ; 92bd4 (24:6bd4)
add hl, bc
ld e, [hl]
ld d, 0
ld hl, .jumptable
rept 2
ld hl, .dw
add hl, de
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
@ -815,40 +800,33 @@ endr
; 92be4 (24:6be4)
.jumptable: ; 92be4
jumptable_start
jumptable ReelAction_DoNothing ; 00
jumptable Slots_StopReelIgnoreJoypad ; 01
jumptable ReelAction_QuadrupleRate ; 02
jumptable ReelAction_DoubleRate ; 03
jumptable ReelAction_NormalRate ; 04
jumptable ReelAction_HalfRate ; 05
jumptable ReelAction_QuarterRate ; 06
jumptable ReelAction_StopReel1 ; 07
jumptable ReelAction_StopReel2 ; 08
jumptable ReelAction_StopReel3 ; 09
jumptable ReelAction_SetUpReel2SkipTo7 ; 0a
jumptable ReelAction_WaitReel2SkipTo7 ; 0b
jumptable ReelAction_FastSpinReel2UntilLinedUp7s ; 0c
jumptable ReelAction_BoringReelDrops ; 0d
jumptable ReelAction_CheckDropReel ; 0e
jumptable ReelAction_WaitDropReel ; 0f
jumptable ReelAction_StartSlowAdvanceReel3 ; 10
jumptable ReelAction_WaitSlowAdvanceReel3 ; 11
jumptable ReelAction_InitGolem ; 12
jumptable ReelAction_WaitGolem ; 13
jumptable ReelAction_EndGolem ; 14
jumptable Slots_InitChansey ; 15
jumptable ReelAction_WaitChansey ; 16
jumptable ReelAction_WaitEgg ; 17
jumptable ReelAction_DropReel ; 18
.dw: ; 92be4
dw ReelAction_DoNothing ; 00
dw Slots_StopReelIgnoreJoypad ; 01
dw ReelAction_QuadrupleRate ; 02
dw ReelAction_DoubleRate ; 03
dw ReelAction_NormalRate ; 04
dw ReelAction_HalfRate ; 05
dw ReelAction_QuarterRate ; 06
dw ReelAction_StopReel1 ; 07
dw ReelAction_StopReel2 ; 08
dw ReelAction_StopReel3 ; 09
dw ReelAction_SetUpReel2SkipTo7 ; 0a
dw ReelAction_WaitReel2SkipTo7 ; 0b
dw ReelAction_FastSpinReel2UntilLinedUp7s ; 0c
dw ReelAction_BoringReelDrops ; 0d
dw ReelAction_CheckDropReel ; 0e
dw ReelAction_WaitDropReel ; 0f
dw ReelAction_StartSlowAdvanceReel3 ; 10
dw ReelAction_WaitSlowAdvanceReel3 ; 11
dw ReelAction_InitGolem ; 12
dw ReelAction_WaitGolem ; 13
dw ReelAction_EndGolem ; 14
dw Slots_InitChansey ; 15
dw ReelAction_WaitChansey ; 16
dw ReelAction_WaitEgg ; 17
dw ReelAction_DropReel ; 18
; 92c16
ReelAction_DoNothing: ; 92c16
@ -1205,9 +1183,8 @@ ReelAction_DropReel: ; 92dca
ld [hl], $0
ld hl, wReel1ReelAction - wReel1
add hl, bc
rept 2
dec [hl]
endr
dec [hl]
ld a, $1
ld [wcf64], a
ret
@ -1327,9 +1304,8 @@ Slots_CheckMatchedFirstTwoReels: ; 92e94
ld e, a
ld d, 0
ld hl, .Jumptable
rept 2
add hl, de
endr
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
@ -1347,11 +1323,11 @@ endr
; 92ebd
.Jumptable: ; 92ebd
jumptable_start
jumptable .zero
jumptable .one
jumptable .two
jumptable .three
dw .zero
dw .one
dw .two
dw .three
; 92ec5
.three: ; 92ec5
@ -1439,9 +1415,8 @@ Slots_CheckMatchedAllThreeReels: ; 92f1d
ld e, a
ld d, 0
ld hl, .Jumptable
rept 2
add hl, de
endr
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
@ -1463,11 +1438,11 @@ endr
; 92f48
.Jumptable: ; 92f48
jumptable_start
jumptable .zero
jumptable .one
jumptable .two
jumptable .three
dw .zero
dw .one
dw .two
dw .three
; 92f50
.three: ; 92f50
@ -1978,19 +1953,18 @@ SlotMachine_AnimateGolem: ; 9321d (24:721d)
ld e, [hl]
ld d, 0
ld hl, .Jumptable
rept 2
add hl, de
endr
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
.Jumptable: ; 9322d (24:722d)
jumptable_start
jumptable .init
jumptable .fall
jumptable .roll
dw .init
dw .fall
dw .roll
.init: ; 93233 (24:7233)
@ -2051,9 +2025,8 @@ endr
ld hl, SPRITEANIMSTRUCT_XOFFSET
add hl, bc
ld a, [hl]
rept 2
inc [hl]
endr
inc [hl]
cp 9 * 8
jr nc, .restart
and $3
@ -2081,19 +2054,18 @@ Slots_AnimateChansey: ; 932ac (24:72ac)
ld e, [hl]
ld d, 0
ld hl, .Jumptable
rept 2
add hl, de
endr
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
.Jumptable: ; 932bc (24:72bc)
jumptable_start
jumptable .walk
jumptable .one
jumptable .two
dw .walk
dw .one
dw .two
.walk: ; 932c2 (24:72c2)

View File

@ -4,53 +4,51 @@ DoAnimFrame: ; 8d24b
ld e, [hl]
ld d, 0
ld hl, .Jumptable
rept 2
add hl, de
endr
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
; 8d25b
.Jumptable: ; 8d25b (23:525b)
jumptable_start
jumptable .Null ; null
jumptable .one ; bouncing mon icon
jumptable .two ; bouncing mon icon, selected
jumptable .three ; bouncing mon icon, menu open
jumptable .four
jumptable .five
jumptable .GameFreakLogo ; Game Freak logo
jumptable .seven
jumptable .eight
jumptable .SlotsGolem ; Something to do with slots
jumptable .SlotsChansey ; Something to do with slots
jumptable .SlotsChanseyEgg ; Something to do with slots
jumptable .twelve ; blinking cursor
jumptable .thirteen
jumptable .fourteen
jumptable .fifteen
jumptable .sixteen
jumptable .seventeen
jumptable .eighteen
jumptable .EggShell ; finish egg hatching animation
jumptable .RadioTuningKnob ; radio tuning knob
jumptable .twentyone ; cut grass leaves
jumptable .FlyFrom ; flying sprite
jumptable .FlyLeaf ; flying leaves
jumptable .FlyTo ; fly to
jumptable .twentyfive
jumptable .twentysix
jumptable .twentyseven
jumptable .twentyeight
jumptable .twentynine ; intro suicune
jumptable .thirty ; intro pichu wooper
jumptable .thirtyone ; celebi
jumptable .thirtytwo ; intro unown
jumptable .thirtythree ; intro unown F with suicune leaping up
jumptable .thirtyfour ; intro suicune facing away from us
dw .Null ; null
dw .one ; bouncing mon icon
dw .two ; bouncing mon icon, selected
dw .three ; bouncing mon icon, menu open
dw .four
dw .five
dw .GameFreakLogo ; Game Freak logo
dw .seven
dw .eight
dw .SlotsGolem ; Something to do with slots
dw .SlotsChansey ; Something to do with slots
dw .SlotsChanseyEgg ; Something to do with slots
dw .twelve ; blinking cursor
dw .thirteen
dw .fourteen
dw .fifteen
dw .sixteen
dw .seventeen
dw .eighteen
dw .EggShell ; finish egg hatching animation
dw .RadioTuningKnob ; radio tuning knob
dw .twentyone ; cut grass leaves
dw .FlyFrom ; flying sprite
dw .FlyLeaf ; flying leaves
dw .FlyTo ; fly to
dw .twentyfive
dw .twentysix
dw .twentyseven
dw .twentyeight
dw .twentynine ; intro suicune
dw .thirty ; intro pichu wooper
dw .thirtyone ; celebi
dw .thirtytwo ; intro unown
dw .thirtythree ; intro unown F with suicune leaping up
dw .thirtyfour ; intro suicune facing away from us
.Null: ; 8d2a1 (23:52a1)
@ -135,11 +133,11 @@ endr
ret
.four: ; 8d302 (23:5302)
call .anonymous_jumptable
call .anonymous_dw
jp [hl]
; 8d306 (23:5306)
; Anonymous jumptable (see .anonymous_jumptable)
; Anonymous dw (see .anonymous_dw)
dw .four_zero
dw .four_one
; 8d30a
@ -237,9 +235,8 @@ endr
ld a, [hl]
and a
jr z, .asm_8d3ba
rept 2
dec [hl]
endr
dec [hl]
ld d, a
and $1f
jr nz, .asm_8d395
@ -420,11 +417,11 @@ endr
ret
.sixteen: ; 8d483 (23:5483)
call .anonymous_jumptable
call .anonymous_dw
jp [hl]
; 8d487 (23:5487)
; Anonymous jumptable (see .anonymous_jumptable)
; Anonymous dw (see .anonymous_dw)
dw .sixteen_zero
dw .sixteen_one
dw .sixteen_two
@ -554,9 +551,8 @@ endr
ld hl, SPRITEANIMSTRUCT_XCOORD
add hl, bc
ld a, [hl]
rept 2
inc [hl]
endr
inc [hl]
cp $b0
jr nc, .asm_8d53f
and $3
@ -669,9 +665,8 @@ endr
ld hl, SPRITEANIMSTRUCT_YCOORD
add hl, bc
rept 2
dec [hl]
endr
dec [hl]
ld hl, SPRITEANIMSTRUCT_0F
add hl, bc
@ -699,9 +694,8 @@ endr
ld a, [hl]
cp -9 * 8
jr nc, .delete_leaf
rept 2
inc [hl]
endr
inc [hl]
ld hl, SPRITEANIMSTRUCT_YCOORD
add hl, bc
@ -732,9 +726,8 @@ endr
ld hl, SPRITEANIMSTRUCT_YCOORD
add hl, bc
rept 2
inc [hl]
endr
inc [hl]
ld hl, SPRITEANIMSTRUCT_0F
add hl, bc
@ -861,7 +854,7 @@ endr
callba UpdateCelebiPosition
ret
.anonymous_jumptable: ; 8d6c5 (23:56c5)
.anonymous_dw: ; 8d6c5 (23:56c5)
ld hl, [sp+$0]
ld e, [hl]
inc hl

View File

@ -46,7 +46,7 @@ DoNextFrameForAllSprites: ; 8cf7a
ld b, h
push hl
push de
call DoAnimFrame ; Uses a massive jumptable
call DoAnimFrame ; Uses a massive dw
call UpdateAnimFrame
pop de
pop hl
@ -86,7 +86,7 @@ DoNextFrameForFirst16Sprites: ; 8cfa8 (23:4fa8)
ld b, h
push hl
push de
call DoAnimFrame ; Uses a massive jumptable
call DoAnimFrame ; Uses a massive dw
call UpdateAnimFrame
pop de
pop hl
@ -188,13 +188,11 @@ endr
ld [hli], a
; load 0 into the next four fields
xor a
rept 2
ld [hli], a
endr
ld [hli], a
xor a
rept 2
ld [hli], a
endr
ld [hli], a
; load -1 into the next field
dec a
ld [hli], a
@ -478,9 +476,8 @@ GetSpriteAnimFrame: ; 8d132
ld hl, SPRITEANIMSTRUCT_FRAME
add hl, bc
rept 2
dec [hl]
endr
dec [hl]
jr .loop
.restart
@ -505,9 +502,8 @@ endr
ld e, [hl]
ld d, 0
ld hl, SpriteAnimFrameData
rept 2
add hl, de
endr
add hl, de
ld e, [hl]
inc hl
ld d, [hl]
@ -536,9 +532,8 @@ BrokenGetStdGraphics: ; 8d1ac
push hl
ld l, a
ld h, 0
rept 2
add hl, hl
endr
add hl, hl
ld de, BrokenStdGFXPointers ; broken 2bpp pointers
add hl, de
ld c, [hl]
@ -635,9 +630,8 @@ Sprites_Sine: ; 8e72c
ld a, d
ld d, 0
ld hl, .sinewave
rept 2
add hl, de
endr
add hl, de
ld e, [hl]
inc hl
ld d, [hl]
@ -677,9 +671,8 @@ AnimateEndOfExpBar: ; 8e79d
call .AnimateFrame
call DelayFrame
pop bc
rept 2
inc d
endr
inc d
dec c
jr nz, .loop
call ClearSprites

View File

@ -50,9 +50,8 @@ StartMenu:: ; 125cd
ld hl, .MenuReturns
ld e, a
ld d, 0
rept 2
add hl, de
endr
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
@ -235,9 +234,8 @@ endr
push de
ld a, [MenuSelection]
call .GetMenuAccountTextPointer
rept 2
inc hl
endr
inc hl
ld a, [hli]
ld d, [hl]
ld e, a

View File

@ -100,15 +100,15 @@ StatsScreenBattle: ; 4dcf7
; 4dd2a
StatsScreenPointerTable: ; 4dd2a
jumptable_start
jumptable MonStatsInit ; regular pokémon
jumptable EggStatsInit ; egg
jumptable StatsScreenWaitCry
jumptable EggStatsJoypad
jumptable StatsScreen_LoadPage
jumptable StatsScreenWaitCry
jumptable MonStatsJoypad
jumptable StatsScreen_Exit
dw MonStatsInit ; regular pokémon
dw EggStatsInit ; egg
dw StatsScreenWaitCry
dw EggStatsJoypad
dw StatsScreen_LoadPage
dw StatsScreenWaitCry
dw MonStatsJoypad
dw StatsScreen_Exit
; 4dd3a
@ -157,12 +157,12 @@ MonStatsInit: ; 4dd72 (13:5d72)
call StatsScreen_InitUpperHalf
ld hl, wcf64
set 4, [hl]
ld h, StatsScreen_LoadPageTableIndex
ld h, 4
call StatsScreen_SetJumptableIndex
ret
.egg
ld h, EggStatsInitTableIndex
ld h, 1
call StatsScreen_SetJumptableIndex
ret
@ -178,7 +178,7 @@ EggStatsInit: ; 4dda1
EggStatsJoypad: ; 4ddac (13:5dac)
call StatsScreen_GetJoypad
jr nc, .check
ld h, MonStatsInitTableIndex
ld h, 0
call StatsScreen_SetJumptableIndex
ret
@ -189,7 +189,7 @@ EggStatsJoypad: ; 4ddac (13:5dac)
jp StatsScreen_JoypadAction
.quit
ld h, StatsScreen_ExitTableIndex
ld h, 7
call StatsScreen_SetJumptableIndex
ret
@ -205,7 +205,7 @@ StatsScreen_LoadPage: ; 4ddc6 (13:5dc6)
MonStatsJoypad: ; 4ddd6 (13:5dd6)
call StatsScreen_GetJoypad
jr nc, .next
ld h, MonStatsInitTableIndex
ld h, 0
call StatsScreen_SetJumptableIndex
ret
@ -360,17 +360,17 @@ StatsScreen_JoypadAction: ; 4de54 (13:5e54)
and %11111100
or c
ld [wcf64], a
ld h, StatsScreen_LoadPageTableIndex
ld h, 4
call StatsScreen_SetJumptableIndex
ret
.load_mon
ld h, MonStatsInitTableIndex
ld h, 0
call StatsScreen_SetJumptableIndex
ret
.b_button: ; 4dee4 (13:5ee4)
ld h, StatsScreen_ExitTableIndex
ld h, 7
call StatsScreen_SetJumptableIndex
ret
@ -535,10 +535,10 @@ StatsScreen_LoadGFX: ; 4dfb6 (13:5fb6)
ret
.Jumptable: ; 4e00d (13:600d)
jumptable_start
jumptable .PinkPage
jumptable .GreenPage
jumptable .BluePage
dw .PinkPage
dw .GreenPage
dw .BluePage
.PinkPage: ; 4e013 (13:6013)

View File

@ -189,7 +189,7 @@ _TitleScreen: ; 10ed67
; Let LCD Stat know we're messing around with SCX
ld a, rSCX - rJOYP
ld [hLCDStatCustom], a
ld [hFFC6], a
pop af
ld [rSVBK], a

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@ -188,8 +188,8 @@ endr
; e12d9
.Jumptable: ; e12d9
jumptable_start
jumptable .Function
dw .Function
; e12db
.Function: ; e12db

View File

@ -273,9 +273,8 @@ PrintDayCareText: ; 1689b
ld e, a
ld d, 0
ld hl, .TextTable
rept 2
add hl, de
endr
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
@ -780,9 +779,8 @@ DayCare_InitBreeding: ; 16a3b
ld hl, wEggMonHappiness
ld [hli], a
xor a
rept 2
ld [hli], a
endr
ld [hli], a
ld [hl], a
ld a, [CurPartyLevel]
ld [wEggMonLevel], a

View File

@ -163,7 +163,7 @@ OWCutJumptable: ; 8ca0c
ld a, [wJumptableIndex]
ld e, a
ld d, 0
ld hl, .jumptable
ld hl, .dw
rept 2
add hl, de
endr
@ -174,7 +174,7 @@ endr
; 8ca1b
.jumptable: ; 8ca1b (23:4a1b)
.dw: ; 8ca1b (23:4a1b)
dw Cut_SpawnAnimateTree
dw Cut_SpawnAnimateLeaves
dw Cut_StartWaiting

View File

@ -61,9 +61,9 @@ Special_MagnetTrain: ; 8cc04
ld [hVBlank], a
call ClearBGPalettes
xor a
ld [hLCDStatCustom], a
ld [hLCDStatCustom + 1], a
ld [hLCDStatCustom + 2], a
ld [hFFC6], a
ld [hFFC7], a
ld [hFFC8], a
ld [hSCX], a
ld [Requested2bppSource], a
ld [Requested2bppSource + 1], a
@ -254,7 +254,7 @@ MagnetTrain_InitLYOverrides: ; 8cda6
ld a, [wMagnetTrainInitPosition]
call ByteFill
ld a, $43
ld [hLCDStatCustom], a
ld [hFFC6], a
ret
; 8cdc3
@ -306,14 +306,14 @@ endr
; 8ce06
.Jumptable: ; 8ce06
jumptable_start
jumptable .InitPlayerSpriteAnim
jumptable .WaitScene
jumptable .MoveTrain1
jumptable .WaitScene
jumptable .MoveTrain2
jumptable .WaitScene
jumptable .TrainArrived
dw .InitPlayerSpriteAnim
dw .WaitScene
dw .MoveTrain1
dw .WaitScene
dw .MoveTrain2
dw .WaitScene
dw .TrainArrived
; 8ce14
.Next: ; 8ce14

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@ -22,7 +22,7 @@ Special_BankOfMom: ; 16218
ld a, [wJumptableIndex]
ld e, a
ld d, 0
ld hl, .jumptable
ld hl, .dw
rept 2
add hl, de
endr
@ -32,17 +32,17 @@ endr
jp [hl]
; 16242
.jumptable: ; 16242
jumptable_start
jumptable .CheckIfBankInitialized
jumptable .InitializeBank
jumptable .IsThisAboutYourMoney
jumptable .AccessBankOfMom
jumptable .StoreMoney
jumptable .TakeMoney
jumptable .StopOrStartSavingMoney
jumptable .AskDST
jumptable .JustDoWhatYouCan
.dw: ; 16242
dw .CheckIfBankInitialized
dw .InitializeBank
dw .IsThisAboutYourMoney
dw .AccessBankOfMom
dw .StoreMoney
dw .TakeMoney
dw .StopOrStartSavingMoney
dw .AskDST
dw .JustDoWhatYouCan
; 16254
.CheckIfBankInitialized: ; 16254

View File

@ -926,9 +926,8 @@ GetPokemonName:: ; 343b
ld e, a
ld h, 0
ld l, a
rept 2
add hl, hl ; hl = hl * 4
endr
add hl, hl ; hl = hl * 4
add hl, de ; hl = (hl*4) + de
add hl, hl ; hl = (5*hl) + (5*hl)
ld de, PokemonNames
@ -1295,9 +1294,8 @@ HandleStoneQueue:: ; 3567
inc hl
.next_inc2
rept 2
inc hl
endr
inc hl
jr .loop2
.nope3
@ -1929,7 +1927,7 @@ INCLUDE "home/battle.asm"
Function3b0c:: ; 3b0c
ld a, [hLCDStatCustom]
ld a, [hFFC6]
and a
ret z
@ -1992,12 +1990,10 @@ Function3eea:: ; 3eea
push bc
ld de, AttrMap - TileMap
add hl, de
rept 2
inc b
endr
rept 2
inc b
inc c
inc c
endr
call Function3f35
pop bc
pop hl
@ -2021,12 +2017,10 @@ Function3f0d:: ; 3f0d
push bc
ld de, AttrMap - TileMap
add hl, de
rept 2
inc b
endr
rept 2
inc b
inc c
inc c
endr
call Function3f35
pop bc
pop hl
@ -2147,9 +2141,8 @@ Function3f9f:: ; 3f9f
ld c, $8
.asm_3fa5
ld a, [de]
rept 2
inc de
endr
inc de
cpl
ld [hl], $0
inc hl

View File

@ -3,7 +3,7 @@
Function547:: ; 547
; Unreferenced
ld a, [hLCDStatCustom]
ld a, [hFFC6]
cp rSCX - $ff00
ret nz
ld c, a
@ -15,7 +15,7 @@ Function547:: ; 547
LCD:: ; 552
push af
ld a, [hLCDStatCustom]
ld a, [hFFC6]
and a
jr z, .done
@ -26,7 +26,7 @@ LCD:: ; 552
ld b, LYOverrides >> 8
ld a, [bc]
ld b, a
ld a, [hLCDStatCustom]
ld a, [hFFC6]
ld c, a
ld a, b
ld [$ff00+c], a

View File

@ -214,13 +214,11 @@ Coord2Tile:: ; 1d05
ld a, c
ld b, h
ld c, l
rept 2
add hl, hl
endr
add hl, hl
add hl, bc
rept 2
add hl, hl
endr
add hl, hl
ld c, a
xor a
ld b, a
@ -244,13 +242,11 @@ Coord2Attr:: ; 1d21
ld a, c
ld b, h
ld c, l
rept 2
add hl, hl
endr
add hl, hl
add hl, bc
rept 2
add hl, hl
endr
add hl, hl
ld c, a
xor a
ld b, a

View File

@ -77,9 +77,8 @@ endr
; We've done 2 16x8 blocks
ld a, [hFFDC]
rept 2
dec a
endr
dec a
ld [hFFDC], a
jr nz, .next

View File

@ -76,8 +76,9 @@ hFFC1 EQU $ffc1
hFFC2 EQU $ffc2
hMoneyTemp EQU $ffc3
hLCDStatCustom EQU $ffc6
hFFC6 EQU $ffc6
hFFC7 EQU $ffc7
hFFC8 EQU $ffc8
hMobileReceive EQU $ffc9
hFFCA EQU $ffca
hLinkPlayerNumber EQU $ffcb

View File

@ -1614,11 +1614,11 @@ GetItemHealingAction: ; f058 (3:7058)
; f09e
StatusHealer_Jumptable: ; f09e (3:709e)
ld hl, .jumptable
ld hl, .dw
rst JumpTable
ret
.jumptable: ; f0a3 (3:70a3)
.dw: ; f0a3 (3:70a3)
dw StatusHealer_ClearPalettes
dw StatusHealer_NoEffect
dw StatusHealer_ExitMenu

View File

@ -74,7 +74,7 @@ Function110029: ; 110029 (44:4029)
Function110030:: ; 110030 (44:4030)
; Use the byte at $c988 as a parameter
; for a jumptable.
; for a dw.
; If [$c988] in {12, 14, 16},
; clear [$c835].
push de
@ -91,7 +91,7 @@ Function110030:: ; 110030 (44:4030)
.noreset
ld d, $0
ld e, a
ld hl, .jumptable
ld hl, .dw
add hl, de
ld a, [hli]
ld [$c988], a
@ -114,10 +114,10 @@ Function110030:: ; 110030 (44:4030)
ld a, [hli]
ld h, [hl]
ld l, a
ret ; indirectly jump to the function loaded from the jumptable, which returns to Function3e60.
ret ; indirectly jump to the function loaded from the dw, which returns to Function3e60.
; 110070 (44:4070)
.jumptable: ; 110070
.dw: ; 110070
dw Function110115
dw Function110236
dw Function110291

View File

@ -257,25 +257,15 @@ else
endc
endm
jumptable_start: MACRO
; Use the declare opname you want to use,
; either "dw", "dba", or "dab".
if def(__far)
purge __far
endc
if _NARG == 0
__far EQUS "dw"
else
__far EQUS "\1"
endc
enum_start
endm
jumptable: MACRO
if DEF(\1TableIndex)
__enum__ = __enum__ + 1
else
enum \1TableIndex
endc
__far \1
ld a, [\2]
ld e, a
ld d, 0
ld hl, \1
add hl, de
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
endm

View File

@ -81,7 +81,7 @@ Function6454:: ; 6454
.Function6473
xor a
ld [hLCDStatCustom], a
ld [hFFC6], a
ld [hBGMapMode], a
ld a, $90
ld [hWY], a
@ -1045,12 +1045,12 @@ CheckObjectEnteringVisibleRange:: ; 81ca
ld a, [wPlayerStepDirection]
cp STANDING
ret z
ld hl, .jumptable
ld hl, .dw
rst JumpTable
ret
; 81d6
.jumptable: ; 81d6
.dw: ; 81d6
dw .Down
dw .Up
dw .Left
@ -1657,9 +1657,8 @@ _Sine:: ; 84d9
ld a, d
ld d, 0
ld hl, .sinewave
rept 2
add hl, de
endr
add hl, de
ld e, [hl]
inc hl
ld d, [hl]
@ -2061,9 +2060,8 @@ HealPartyMon: ; c677
; bc = MON_HP
ld b, h
ld c, l
rept 2
dec bc
endr
dec bc
ld a, [hli]
ld [bc], a
@ -2274,10 +2272,10 @@ CutFunction: ; c785
; c796
.Jumptable: ; c796 (3:4796)
jumptable_start
jumptable .CheckAble
jumptable .DoCut
jumptable .FailCut
dw .CheckAble
dw .DoCut
dw .FailCut
.CheckAble: ; c79c (3:479c)
ld de, ENGINE_HIVEBADGE
@ -4457,9 +4455,8 @@ RemoveItemFromPocket: ; d2ff
jr nc, .ok ; memory
ld c, a
ld b, $0
rept 2
add hl, bc
endr
add hl, bc
ld a, [CurItem]
cp [hl]
inc hl
@ -4493,9 +4490,8 @@ endr
dec hl
ld b, h
ld c, l
rept 2
inc hl
endr
inc hl
.loop2
ld a, [hli]
ld [bc], a
@ -6115,9 +6111,8 @@ FindApricornsInBag: ; 24c64
ld a, [hl]
call .addtobuffer
.nope
rept 2
inc hl
endr
inc hl
jr .loop
.done
@ -7397,9 +7392,8 @@ DisplayDexEntry: ; 4424d
ld d, l
ld e, h
pop hl
rept 2
inc hl
endr
inc hl
ld a, d
or e
jr z, .skip_height
@ -7505,9 +7499,8 @@ GetDexEntryPointer: ; 44333
dec a
ld d, 0
ld e, a
rept 2
add hl, de
endr
add hl, de
ld e, [hl]
inc hl
ld d, [hl]
@ -7583,9 +7576,8 @@ INCLUDE "engine/init_gender.asm"
DrawKrisPackGFX: ; 48e81
ld hl, PackFGFXPointers
rept 2
add hl, de
endr
add hl, de
ld a, [hli]
ld e, a
ld d, [hl]
@ -8068,9 +8060,8 @@ _LoadMapPart:: ; 4d15b
ld a, [wMetatileStandingX]
and a
jr z, .left_column
rept 2
inc hl
endr
inc hl
.left_column
decoord 0, 0
@ -8221,12 +8212,10 @@ LinkTextbox2: ; 4d35b
pop bc
ld de, AttrMap - TileMap
add hl, de
rept 2
inc b
endr
rept 2
inc b
inc c
inc c
endr
ld a, $7
.row
push bc
@ -9384,18 +9373,17 @@ CatchTutorial:: ; 4e554
ld a, [BattleType]
dec a
ld c, a
ld hl, .jumptable
ld hl, .dw
ld b, 0
rept 2
add hl, bc
endr
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
; 4e564
.jumptable: ; 4e564 (13:6564)
.dw: ; 4e564 (13:6564)
dw .DudeTutorial
dw .DudeTutorial
dw .DudeTutorial
@ -9453,9 +9441,8 @@ endr
ld a, 1
ld [hli], a
ld a, POKE_BALL ; 5
rept 2
ld [hli], a
endr
ld [hli], a
ld [hl], -1
ret
; 4e5da (13:65da)
@ -9881,9 +9868,8 @@ Function50a28: ; 50a28
dec a
ld c, a
ld b, 0
rept 2
add hl, bc
endr
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
@ -9899,7 +9885,6 @@ endr
Strings50a42: ; 50a42
; Untranslated trainer class names from Red.
dw .Youngster
dw .BugCatcher
dw .Lass
@ -10346,9 +10331,8 @@ Function50cdb: ; unreferenced predef
PlaceStatusString: ; 50d0a
push de
rept 2
inc de
endr
inc de
ld a, [de]
ld b, a
inc de
@ -10565,9 +10549,8 @@ CalcLevel: ; 50e1b
CalcExpAtLevel: ; 50e47
; (a/b)*n**3 + c*n**2 + d*n - e
ld a, [BaseGrowthRate]
rept 2
add a
endr
add a
ld c, a
ld b, 0
ld hl, GrowthRates
@ -11991,9 +11974,8 @@ DoStep: ; 8025f
ld e, a
ld d, 0
ld hl, .Steps
rept 2
add hl, de
endr
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
@ -13088,9 +13070,8 @@ Functione0000: ; e0000
call .Decompress
ld hl, Unknown_e008b
pop bc
rept 2
add hl, bc
endr
add hl, bc
ld a, [hli]
ld e, a
ld d, [hl]

View File

@ -203,7 +203,7 @@ InitBattleTowerChallengeRAM: ; 17021e
_BattleTowerBattle: ; 17022c
.loop
call .do_jumptable
call .do_dw
call DelayFrame
ld a, [wBattleTowerBattleEnded]
cp $1
@ -211,11 +211,11 @@ _BattleTowerBattle: ; 17022c
ret
; 17023a
.do_jumptable: ; 17023a
.do_dw: ; 17023a
ld a, [wBattleTowerBattleEnded]
ld e, a
ld d, 0
ld hl, .jumptable
ld hl, .dw
rept 2
add hl, de
endr
@ -225,7 +225,7 @@ endr
jp [hl]
; 170249
.jumptable: ; 170249
.dw: ; 170249
dw RunBattleTowerTrainer
dw SkipBattleTowerTrainer
; 17024d
@ -688,7 +688,7 @@ Function1704e1: ; 1704e1
ld a, [wJumptableIndex]
ld e, a
ld d, 0
ld hl, .jumptable
ld hl, .dw
rept 2
add hl, de
endr
@ -698,7 +698,7 @@ endr
jp [hl]
; 17051f
.jumptable: ; 17051f
.dw: ; 17051f
dw .Jumptable_0
dw .Jumptable_1
dw .Jumptable_2
@ -945,7 +945,7 @@ BattleTowerAction: ; 170687
ld a, [ScriptVar]
ld e, a
ld d, 0
ld hl, .jumptable
ld hl, .dw
rept 2
add hl, de
endr
@ -956,7 +956,7 @@ endr
; 170696
.jumptable: ; 170696 (5c:4696)
.dw: ; 170696 (5c:4696)
dw Function17075f ; 0x00
dw Function170788 ; 0x01
dw Function170778 ; 0x02

View File

@ -281,9 +281,9 @@ Function11c1ca: ; 11c1ca
ld [wcf65], a
ld [wcf66], a
ld [wcd23], a
ld [BGMapBuffer], a
ld [wcd20], a
ld [wcd21], a
ld [CreditsTimer], a
ld [wcd22], a
ld [wcd35], a
ld [wcd2b], a
ld a, $ff
@ -373,17 +373,7 @@ Function11c283: ; 11c283
; 11c2ac
.DoJumptableFunction: ; 11c2ac
ld a, [wJumptableIndex]
ld e, a
ld d, 0
ld hl, .Jumptable
rept 2
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jumptable .Jumptable, wJumptableIndex
; 11c2bb
@ -470,12 +460,10 @@ Function11c346: ; 11c346 (47:4346)
Function11c35f: ; 11c35f (47:435f)
ld hl, wcd2f
rept 2
inc [hl]
endr
rept 2
inc [hl]
dec hl
dec hl
endr
dec [hl]
push af
ld de, wcd2d
@ -486,12 +474,10 @@ endr
Function11c373: ; 11c373 (47:4373)
ld hl, wcd30
rept 2
inc [hl]
endr
rept 2
inc [hl]
dec hl
dec hl
endr
dec [hl]
push af
ld de, wcd2d
@ -563,7 +549,7 @@ Function11c3c2: ; 11c3c2 (47:43c2)
call Function11cfb5
Function11c3ed: ; 11c3ed (47:43ed)
ld hl, BGMapBuffer ; wcd20 (aliases: CreditsPos)
ld hl, wcd20 ; wcd20 (aliases: CreditsPos)
ld de, hJoypadPressed ; $ffa3
ld a, [de]
and $8
@ -597,10 +583,10 @@ Function11c3ed: ; 11c3ed (47:43ed)
jr .asm_11c475
.asm_11c426
ld a, $8
ld [BGMapBuffer], a ; wcd20 (aliases: CreditsPos)
ld [wcd20], a ; wcd20 (aliases: CreditsPos)
ret
.asm_11c42c
ld a, [BGMapBuffer] ; wcd20 (aliases: CreditsPos)
ld a, [wcd20] ; wcd20 (aliases: CreditsPos)
cp $6
jr c, .asm_11c472
sub $6
@ -689,7 +675,7 @@ Function11c4a5: ; 11c4a5 (47:44a5)
ret
.asm_11c4b7
xor a
ld [CreditsTimer], a
ld [wcd22], a
ld a, $15
ret
@ -780,7 +766,7 @@ Function11c53d: ; 11c53d (47:453d)
ld hl, wcd24
set 0, [hl]
ld a, $8
ld [BGMapBuffer], a ; wcd20 (aliases: CreditsPos)
ld [wcd20], a ; wcd20 (aliases: CreditsPos)
.b
ld a, $4
@ -808,7 +794,7 @@ Function11c53d: ; 11c53d (47:453d)
ret
.asm_11c5ab
ld a, [BGMapBuffer] ; wcd20 (aliases: CreditsPos)
ld a, [wcd20] ; wcd20 (aliases: CreditsPos)
call Function11ca6a
call PlayClickSFX
ret
@ -1131,12 +1117,11 @@ Function11c770: ; 11c770 (47:4770)
jr .asm_11c795
.asm_11c7ab
ld hl, $c68a + 30
ld a, [CreditsTimer]
ld a, [wcd22]
ld c, a
ld b, 0
rept 2
add hl, bc
endr
add hl, bc
ld a, [hl]
ld [wcd28], a
jr .asm_11c79f
@ -1211,9 +1196,8 @@ Function11c7bc: ; 11c7bc (47:47bc)
ld a, [wcd22]
ld e, a
ld d, $0
rept 2
add hl, de
endr
add hl, de
ld a, [hli]
ld e, a
ld a, [hl]
@ -1223,9 +1207,8 @@ endr
ld a, [wcd26]
ld e, a
ld d, $0
rept 2
add hl, de
endr
add hl, de
ld a, [wcd26]
ld e, a
.asm_11c831
@ -1368,7 +1351,7 @@ MobileString_Next: ; 11c8f3
; 11c8f6
Function11c8f6: ; 11c8f6 (47:48f6)
ld a, [BGMapBuffer] ; wcd20 (aliases: CreditsPos)
ld a, [wcd20] ; wcd20 (aliases: CreditsPos)
call Function11c95d
push hl
ld a, [wcd2b]
@ -1388,13 +1371,12 @@ Function11c8f6: ; 11c8f6 (47:48f6)
push de
call Function11c05d
pop de
ld a, [BGMapBuffer] ; wcd20 (aliases: CreditsPos)
ld a, [wcd20] ; wcd20 (aliases: CreditsPos)
ld c, a
ld b, $0
ld hl, wcd36
rept 2
add hl, bc
endr
add hl, bc
ld [hl], e
inc hl
ld [hl], d
@ -1414,9 +1396,8 @@ endr
ld a, [wcd22]
ld e, a
ld d, $0
rept 2
add hl, de
endr
add hl, de
ld a, [hli]
ld e, a
ld a, [hl]
@ -1426,14 +1407,12 @@ endr
ld a, [wcd26]
ld e, a
ld d, $0
rept 2
add hl, de
endr
add hl, de
ld a, [wcd25]
ld e, a
rept 2
add hl, de
endr
add hl, de
ld a, [hli]
ld e, a
ld a, [hl]
@ -1534,7 +1513,7 @@ Function11c9c3: ; 11c9c3 (47:49c3)
jr nz, .asm_11c9e9
call Function11ca5e
xor a
ld [BGMapBuffer], a ; wcd20 (aliases: CreditsPos)
ld [wcd20], a ; wcd20 (aliases: CreditsPos)
.asm_11c9e9
ld hl, wcd24
set 4, [hl]
@ -1621,9 +1600,8 @@ Function11ca6a: ; 11ca6a (47:4a6a)
ld hl, wcd36
ld c, a
ld b, $0
rept 2
add hl, bc
endr
add hl, bc
ld [hl], b
inc hl
ld [hl], b
@ -1737,9 +1715,8 @@ Function11cb52: ; 11cb52 (47:4b52)
.asm_11cb58
dec a
jr z, .asm_11cb5f
rept 2
inc hl
endr
inc hl
jr .asm_11cb58
.asm_11cb5f
ld a, [hli]
@ -1798,9 +1775,8 @@ Function11cb66: ; 11cb66 (47:4b66)
.asm_11cbba
dec a
jr z, .asm_11cbc1
rept 2
inc hl
endr
inc hl
jr .asm_11cbba
.asm_11cbc1
ld a, [hli]
@ -2044,7 +2020,7 @@ Function11ce0b: ; 11ce0b (47:4e0b)
call Function11cfb5
Function11ce2b: ; 11ce2b (47:4e2b)
ld a, [CreditsTimer]
ld a, [wcd22]
sla a
sla a
ld c, a
@ -2083,7 +2059,7 @@ Function11ce2b: ; 11ce2b (47:4e2b)
ret
.a
ld a, [CreditsTimer]
ld a, [wcd22]
cp NUM_KANA
jr c, .place
sub NUM_KANA
@ -2096,7 +2072,7 @@ Function11ce2b: ; 11ce2b (47:4e2b)
ld hl, wcd24
set 0, [hl]
ld a, $8
ld [BGMapBuffer], a ; wcd20 (aliases: CreditsPos)
ld [wcd20], a ; wcd20 (aliases: CreditsPos)
.b
ld a, $4
jr .load
@ -2122,7 +2098,7 @@ Function11ce2b: ; 11ce2b (47:4e2b)
ret
.asm_11cea4
ld a, [BGMapBuffer] ; wcd20 (aliases: CreditsPos)
ld a, [wcd20] ; wcd20 (aliases: CreditsPos)
call Function11ca6a
call PlayClickSFX
ret
@ -2137,7 +2113,7 @@ Function11ce2b: ; 11ce2b (47:4e2b)
ld a, [hl]
cp $ff
ret z
ld [CreditsTimer], a
ld [wcd22], a
ret
; 11ceb9 (47:4eb9)
@ -2253,9 +2229,8 @@ Function11cfce: ; 11cfce (47:4fce)
ld [hli], a
ld a, [de]
inc de
rept 2
dec a
endr
dec a
jr z, .asm_11cff6
ld c, a
ld a, $7a
@ -2271,9 +2246,8 @@ endr
add hl, bc
ld a, [de]
dec de
rept 2
dec a
endr
dec a
jr z, .asm_11d022
ld b, a
.asm_11d005
@ -2281,9 +2255,8 @@ endr
ld a, $7c
ld [hli], a
ld a, [de]
rept 2
dec a
endr
dec a
jr z, .asm_11d015
ld c, a
ld a, $7f
@ -2305,9 +2278,8 @@ endr
ld a, $7d
ld [hli], a
ld a, [de]
rept 2
dec a
endr
dec a
jr z, .asm_11d031
ld c, a
ld a, $7a
@ -2369,9 +2341,8 @@ Function11d035: ; 11d035 (47:5035)
ld a, [de]
cp $2
jr z, .asm_11d082
rept 2
dec a
endr
dec a
.asm_11d078
push af
ld a, $7a
@ -2397,9 +2368,8 @@ endr
cp $2
ret z
push bc
rept 2
dec a
endr
dec a
ld c, a
ld b, a
ld de, $14
@ -2429,78 +2399,76 @@ Function11d0ac: ; 11d0ac (47:50ac)
ret
Function11d0b6: ; 11d0b6 (47:50b6)
ld hl, $c
ld hl, SPRITEANIMSTRUCT_0C
add hl, bc
ld a, [hl]
ld e, a
ld d, 0
ld hl, Jumptable_11d0c7
rept 2
ld hl, .Jumptable
add hl, de
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
Jumptable_11d0c7: ; 11d0c7 (47:50c7)
dw Function11d0dd
dw Function11d0e9
dw Function11d0f5
dw Function11d10f
dw Function11d134
dw Function11d145
dw Function11d156
dw Function11d175
dw Function11d1d7
dw Function11d1d1
dw Function11d1fc
.Jumptable
dw .zero
dw .one
dw .two
dw .three
dw .four
dw .five
dw .six
dw .seven
dw .eight
dw .nine
dw .ten
Function11d0dd: ; 11d0dd (47:50dd)
ld a, [BGMapBuffer] ; wcd20 (aliases: CreditsPos)
.zero: ; 11d0dd (47:50dd)
ld a, [wcd20] ; wcd20 (aliases: CreditsPos)
sla a
ld hl, Unknown_11d208
ld e, $1
jr asm_11d11e
jr .load
Function11d0e9: ; 11d0e9 (47:50e9)
.one: ; 11d0e9 (47:50e9)
ld a, [wcd21]
sla a
ld hl, Unknown_11d21a
ld e, $2
jr asm_11d11e
jr .load
Function11d0f5: ; 11d0f5 (47:50f5)
.two: ; 11d0f5 (47:50f5)
ld hl, Unknown_11d2be
ld a, [CreditsTimer]
ld a, [wcd22]
ld e, a
ld d, $0
add hl, de
ld a, [hl]
call ReinitSpriteAnimFrame
ld a, [CreditsTimer]
ld a, [wcd22]
sla a
ld hl, Unknown_11d23e
ld e, $4
jr asm_11d11e
jr .load
Function11d10f: ; 11d10f (47:510f)
ld a, $27
.three: ; 11d10f (47:510f)
ld a, SPRITE_ANIM_FRAMESET_27
call ReinitSpriteAnimFrame
ld a, [wcd25]
sla a
ld hl, Unknown_11d29e
ld e, $8
asm_11d11e: ; 11d11e (47:511e)
.load: ; 11d11e (47:511e)
push de
ld e, a
ld d, $0
add hl, de
push hl
pop de
ld hl, $4
ld hl, SPRITEANIMSTRUCT_XCOORD
add hl, bc
ld a, [de]
inc de
@ -2512,26 +2480,26 @@ asm_11d11e: ; 11d11e (47:511e)
call Function11d2ee
ret
Function11d134: ; 11d134 (47:5134)
ld a, $27
.four: ; 11d134 (47:5134)
ld a, SPRITE_ANIM_FRAMESET_27
call ReinitSpriteAnimFrame
ld a, [wcd2a]
sla a
ld hl, Unknown_11d2b6
ld e, $10
jr asm_11d11e
jr .load
Function11d145: ; 11d145 (47:5145)
ld a, $27
.five: ; 11d145 (47:5145)
ld a, SPRITE_ANIM_FRAMESET_27
call ReinitSpriteAnimFrame
ld a, [wcd2c]
sla a
ld hl, Unknown_11d2ba
ld e, $20
jr asm_11d11e
jr .load
Function11d156: ; 11d156 (47:5156)
ld a, $2a
.six: ; 11d156 (47:5156)
ld a, SPRITE_ANIM_FRAMESET_2A
call ReinitSpriteAnimFrame
ld a, [wcd4a]
sla a
@ -2548,14 +2516,14 @@ Function11d156: ; 11d156 (47:5156)
call Function11d2ee
ret
Function11d175: ; 11d175 (47:5175)
.seven: ; 11d175 (47:5175)
ld a, [wcd4d]
cp $4
jr z, .asm_11d180
ld a, $28
ld a, SPRITE_ANIM_FRAMESET_28
jr .asm_11d182
.asm_11d180
ld a, $26
ld a, SPRITE_ANIM_FRAMESET_26
.asm_11d182
call ReinitSpriteAnimFrame
ld a, [wcd4d]
@ -2566,7 +2534,7 @@ Function11d175: ; 11d175 (47:5175)
sla a
sla a
add $20
ld hl, $4
ld hl, SPRITEANIMSTRUCT_XCOORD
add hl, bc
ld [hli], a
ld a, [wcd4d]
@ -2590,7 +2558,7 @@ Function11d175: ; 11d175 (47:5175)
sla a
add e
add $18
ld hl, $4
ld hl, SPRITEANIMSTRUCT_XCOORD
add hl, bc
ld [hli], a
ld a, $8a
@ -2600,16 +2568,15 @@ Function11d175: ; 11d175 (47:5175)
call Function11d2ee
ret
Function11d1d1: ; 11d1d1 (47:51d1)
ld d, $98
ld a, $2c
jr asm_11d1db
.nine: ; 11d1d1 (47:51d1)
ld d, -13 * 8
ld a, SPRITE_ANIM_FRAMESET_2C
jr .eight_nine_load
Function11d1d7: ; 11d1d7 (47:51d7)
ld d, $10
ld a, $2b
asm_11d1db: ; 11d1db (47:51db)
.eight: ; 11d1d7 (47:51d7)
ld d, 2 * 8
ld a, SPRITE_ANIM_FRAMESET_2B
.eight_nine_load: ; 11d1db (47:51db)
push de
call ReinitSpriteAnimFrame
ld a, [wcd4a]
@ -2619,8 +2586,8 @@ asm_11d1db: ; 11d1db (47:51db)
ld e, a
sla a
add e
add $40
ld hl, $5
add 8 * 8
ld hl, SPRITEANIMSTRUCT_YCOORD
add hl, bc
ld [hld], a
pop af
@ -2630,8 +2597,8 @@ asm_11d1db: ; 11d1db (47:51db)
call Function11d2ee
ret
Function11d1fc: ; 11d1fc (47:51fc)
ld a, $26
.ten: ; 11d1fc (47:51fc)
ld a, SPRITE_ANIM_FRAMESET_26
call ReinitSpriteAnimFrame
ld a, $8
ld e, a
@ -3119,9 +3086,8 @@ Function11d4aa: ; 11d4aa
ld hl, $0005
add hl, de
ld a, [bc]
rept 2
inc bc
endr
inc bc
push bc
.asm_11d4cf
push af
@ -3162,7 +3128,6 @@ endr
SortedPokemon:
; Pokemon sorted by kana.
; Notably, Rhydon is missing.
dw .a
dw .i
dw .u

View File

@ -519,9 +519,8 @@ Mobile12_Bin2Dec: ; 48444 (12:4444)
.loop
and a
jr z, .got_string
rept 2
inc hl
endr
inc hl
dec a
jr .loop
.got_string
@ -746,9 +745,8 @@ Function486bf: ; 486bf (12:46bf)
pop af
ld [hli], a
ld a, $1
rept 2
ld [hli], a
endr
ld [hli], a
xor a
rept 3
ld [hli], a
@ -1673,12 +1671,10 @@ Function48cdc: ; 48cdc (12:4cdc)
pop bc
ld de, AttrMap - TileMap
add hl, de
rept 2
inc b
endr
rept 2
inc b
inc c
inc c
endr
ld a, $0
.asm_48ced
push bc

View File

@ -1,6 +1,6 @@
Function8b342:: ; 8b342
; Loads the secondary map header pointer, then runs through a
; jumptable with three dummy functions. Spends a lot of energy
; dw with three dummy functions. Spends a lot of energy
; doing pretty much nothing.
call GetSecondaryMapHeaderPointer
ld d, h
@ -10,7 +10,7 @@ Function8b342:: ; 8b342
xor a
.loop
push af
ld hl, .jumptable
ld hl, .dw
rst JumpTable
pop af
inc a
@ -19,7 +19,7 @@ Function8b342:: ; 8b342
ret
; 8b354
.jumptable: ; 8b354
.dw: ; 8b354
dw .zero
dw .one
dw .two

View File

@ -67,7 +67,7 @@ Function100063: ; 100063
ld [BGMapBuffer], a
xor a
ld [hMapAnims], a
ld [hLCDStatCustom], a
ld [hFFC6], a
ret
; 100082
@ -84,7 +84,7 @@ Function100082: ; 100082
ld [rIE], a
xor a
ld [hMapAnims], a
ld [hLCDStatCustom], a
ld [hFFC6], a
ld a, $1
ld [hMobileReceive], a
ld [hMobile], a
@ -118,9 +118,8 @@ Function1000ba: ; 1000ba
ld a, [wcd25]
ld e, a
ld d, 0
rept 2
add hl, de
endr
add hl, de
ld a, [wcd22]
call GetFarHalfword
ld a, [wcd22]
@ -1912,9 +1911,8 @@ Function100bc2: ; 100bc2
ld a, [wMenuCursorY]
ld b, a
ld a, [wNumMoves]
rept 2
inc a
endr
inc a
cp b
jp nz, .asm_100bcb
ld a, $1
@ -4746,9 +4744,8 @@ Function101ee2: ; 101ee2
Function101ee4: ; 101ee4
ld d, 0
ld hl, Unknown_101ef5
rept 2
add hl, de
endr
add hl, de
ld a, [hli]
ld d, [hl]
ld e, a
@ -7228,9 +7225,8 @@ endr
inc hl
push hl
rept 2
add a
endr
add a
add Unknown_10327a % $100
ld l, a
@ -7693,9 +7689,8 @@ Function1035c6: ; 1035c6
callba Function10138b
ld b, 0
ld hl, Unknown_1035d7
rept 2
add hl, bc
endr
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
@ -7708,7 +7703,6 @@ Unknown_1035d7: ; 1035d7
dw Unknown_103608
dw Unknown_103608
dw Unknown_1035fe
dw AskMobileOrCable
dw AskMobileOrCable
dw AskMobileOrCable
@ -8096,9 +8090,8 @@ Function10383c: ; 10383c
ld [wdc60], a
xor a
ld hl, wdc5c
rept 2
ld [hli], a
endr
ld [hli], a
ld [hl], a
ld hl, UnknownText_0x103876
call PrintText

View File

@ -382,27 +382,27 @@ endr
; 10828a
.Jumptable: ; 10828a
jumptable_start
jumptable GetMobileTradeAnimByte ; 00
jumptable MobileTradeAnim_ShowPlayerMonToBeSent ; 01
jumptable MobileTradeAnim_02 ; 02
jumptable MobileTradeAnim_GiveTrademon1 ; 03
jumptable MobileTradeAnim_GiveTrademon2 ; 04
jumptable MobileTradeAnim_05 ; 05
jumptable MobileTradeAnim_06 ; 06
jumptable MobileTradeAnim_07 ; 07
jumptable MobileTradeAnim_GetTrademon1 ; 08
jumptable MobileTradeAnim_GetTrademon2 ; 09
jumptable MobileTradeAnim_GetTrademon3 ; 0a
jumptable MobileTradeAnim_ShowOTMonFromTrade ; 0b
jumptable EndMobileTradeAnim ; 0c
jumptable MobileTradeAnim_ShowPlayerMonForGTS ; 0d
jumptable MobileTradeAnim_ShowOTMonFromGTS ; 0e
jumptable MobileTradeAnim_0f ; 0f
jumptable MobileTradeAnim_10 ; 10
jumptable MobileTradeAnim_11 ; 11
jumptable MobileTradeAnim_FadeToBlack ; 12
jumptable MobileTradeAnim_GetOddEgg ; 13 get odd egg
dw GetMobileTradeAnimByte ; 00
dw MobileTradeAnim_ShowPlayerMonToBeSent ; 01
dw MobileTradeAnim_02 ; 02
dw MobileTradeAnim_GiveTrademon1 ; 03
dw MobileTradeAnim_GiveTrademon2 ; 04
dw MobileTradeAnim_05 ; 05
dw MobileTradeAnim_06 ; 06
dw MobileTradeAnim_07 ; 07
dw MobileTradeAnim_GetTrademon1 ; 08
dw MobileTradeAnim_GetTrademon2 ; 09
dw MobileTradeAnim_GetTrademon3 ; 0a
dw MobileTradeAnim_ShowOTMonFromTrade ; 0b
dw EndMobileTradeAnim ; 0c
dw MobileTradeAnim_ShowPlayerMonForGTS ; 0d
dw MobileTradeAnim_ShowOTMonFromGTS ; 0e
dw MobileTradeAnim_0f ; 0f
dw MobileTradeAnim_10 ; 10
dw MobileTradeAnim_11 ; 11
dw MobileTradeAnim_FadeToBlack ; 12
dw MobileTradeAnim_GetOddEgg ; 13 get odd egg
; 1082b2
MobileTradeAnim_Next: ; 1082b2

View File

@ -564,17 +564,7 @@ Function118473: ; 118473
; 1184a5
Function1184a5: ; 1184a5
ld a, [wcf66]
ld e, a
ld d, 0
ld hl, .Jumptable
rept 2
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jumptable .Jumptable, wcf66
; 1184b4
.Jumptable: ; 1184b4
@ -609,17 +599,7 @@ endr
; 1184ec
Function1184ec: ; 1184ec
ld a, [wcf66]
ld e, a
ld d, 0
ld hl, .Jumptable
rept 2
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jumptable .Jumptable, wcf66
; 1184fb
.Jumptable: ; 1184fb
@ -667,17 +647,7 @@ endr
; 11854d
Function11854d: ; 11854d
ld a, [wcf66]
ld e, a
ld d, 0
ld hl, .Jumptable
rept 2
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jumptable .Jumptable, wcf66
; 11855c
.Jumptable: ; 11855c
@ -700,17 +670,7 @@ endr
; 11857c
Function11857c: ; 11857c
ld a, [wcf66]
ld e, a
ld d, 0
ld hl, .Jumptable
rept 2
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jumptable .Jumptable, wcf66
; 11858b
.Jumptable: ; 11858b
@ -745,17 +705,7 @@ endr
; 1185c3
Function1185c3: ; 1185c3
ld a, [wcf66]
ld e, a
ld d, 0
ld hl, .Jumptable
rept 2
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jumptable .Jumptable, wcf66
; 1185d2
.Jumptable: ; 1185d2
@ -803,17 +753,7 @@ endr
; 118624
Function118624: ; 118624
ld a, [wcf66]
ld e, a
ld d, 0
ld hl, .Jumptable
rept 2
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jumptable .Jumptable, wcf66
; 118633
.Jumptable: ; 118633
@ -851,17 +791,7 @@ endr
; 118671
Function118671: ; 118671
ld a, [wcf66]
ld e, a
ld d, 0
ld hl, .Jumptable
rept 2
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jumptable .Jumptable, wcf66
; 118680
.Jumptable: ; 118680
@ -893,17 +823,7 @@ endr
; 1186b2
Function1186b2: ; 1186b2
ld a, [wcf66]
ld e, a
ld d, 0
ld hl, .Jumptable
rept 2
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jumptable .Jumptable, wcf66
; 1186c1
.Jumptable: ; 1186c1
@ -936,17 +856,7 @@ endr
; 1186f5
Function1186f5: ; 1186f5 (46:46f5)
ld a, [wcf66]
ld e, a
ld d, 0
ld hl, .Jumptable
rept 2
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jumptable .Jumptable, wcf66
; 118704 (46:4704)
.Jumptable: ; 118704 (46:4704)
@ -986,17 +896,7 @@ endr
; 118746 (46:4746)
Function118746: ; 118746
ld a, [wcf66]
ld e, a
ld d, 0
ld hl, .Jumptable
rept 2
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jumptable .Jumptable, wcf66
; 118755
.Jumptable: ; 118755
@ -1627,9 +1527,8 @@ Function118b8c: ; 118b8c
jr nz, .asm_118b8c
dec hl
xor a
rept 2
ld [hli], a
endr
ld [hli], a
ret
; 118b9a
@ -1830,9 +1729,8 @@ asm_118e3e
ld a, [hld]
cp $2f
jr nz, .asm_118e3e
rept 2
inc hl
endr
inc hl
ld de, wcd85
ld c, $4
.asm_118e4a
@ -2691,9 +2589,8 @@ Function119413: ; 119413
ld c, a
ld a, [w3_d000 + 1]
ld b, a
rept 2
dec bc
endr
dec bc
ld hl, wd002
ld a, [hli]
ld e, a
@ -2883,9 +2780,8 @@ endr
.asm_119552
inc hl
.asm_119553
rept 2
inc hl
endr
inc hl
jr .asm_11955b
.asm_119557
ld de, $14
@ -3230,9 +3126,8 @@ Function1196f2: ; 1196f2
ld a, [hld]
cp $58
jr z, .asm_11975b
rept 2
inc hl
endr
inc hl
ld a, d
dec a
jr z, .asm_11978e
@ -3815,9 +3710,8 @@ Function119b6b: ; 119b6b
ld a, [de]
cp $d
jr nz, .asm_119b85
rept 2
inc de
endr
inc de
.asm_119b93
ld a, [de]
inc de
@ -4349,28 +4243,19 @@ Function119ed8: ; 119ed8 (46:5ed8)
ld [wcd8c], a
ld a, $1
ld [rSVBK], a
call Function119eee
call .RunJumptable
ld a, [wcd8c]
ld [rSVBK], a
ld a, $1
ld [hBGMapMode], a
ret
Function119eee: ; 119eee (46:5eee)
ld a, [wcd3c]
ld e, a
ld d, 0
ld hl, Jumptable_119efd
rept 2
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
; 119efd (46:5efd)
.RunJumptable
jumptable .Jumptable, wcd3c
Jumptable_119efd: ; 119efd
.Jumptable
dw Function119f3f
dw Function119f45
dw Function119f56
@ -5553,17 +5438,7 @@ endr
; 11a8fa
Function11a8fa: ; 11a8fa
ld a, [$c31a]
ld e, a
ld d, 0
ld hl, .Jumptable
rept 2
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jumptable .Jumptable, $c31a
; 11a909
.Jumptable: ; 11a909
@ -6328,9 +6203,8 @@ asm_11afbd:
dec a
ld c, a
ld b, 0
rept 2
add hl, bc
endr
add hl, bc
ld a, e
ld e, [hl]
inc hl
@ -6803,9 +6677,8 @@ Function11b236: ; 11b236
Function11b239: ; 11b239
ld e, a
ld d, 0
rept 2
add hl, de
endr
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
@ -7210,20 +7083,9 @@ Function11b45c: ; 11b45c
; 11b46a
Function11b46a: ; 11b46a
ld a, [wJumptableIndex]
ld e, a
ld d, 0
ld hl, Jumptable_11b479
rept 2
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
; 11b479
jumptable .Jumptable, wJumptableIndex
Jumptable_11b479: ; 11b479
.Jumptable
dw Function11b483
dw Function11b570
dw Function11b5c0
@ -7232,7 +7094,7 @@ Jumptable_11b479: ; 11b479
; 11b483
Function11b483: ; 11b483
call Function11b538
call .InitRAM
ld hl, PlayerName
ld a, $5 ; Japanese Name Length
.loop1
@ -7291,9 +7153,8 @@ Function11b483: ; 11b483
pop de
ld h, d
ld l, e
rept 2
dec hl
endr
dec hl
ld a, [de]
ld [hli], a
inc de
@ -7369,9 +7230,8 @@ endr
jr nz, .loop9
call CloseSRAM
jp Function11ad8a
; 11b538
Function11b538: ; 11b538
.InitRAM
ld bc, wc626
ld a, [PlayerID]
ld [wcd2a], a
@ -7416,26 +7276,28 @@ Function11b570: ; 11b570
ld a, [ScriptVar]
and a
jr nz, .exit
call Function11b585
call .SaveData
jp Function11ad8a
.exit
ld a, $4
ld [wJumptableIndex], a
ret
; 11b585
Function11b585: ; 11b585
.SaveData
ld a, $3
ld [rSVBK], a
ld hl, w3_d800
ld de, $c608
ld bc, w3_d88f - w3_d800
call CopyBytes
ld a, $1
ld [rSVBK], a
ld a, $5
call GetSRAMBank
ld de, $a800
ld a, $1
ld [de], a
@ -7443,8 +7305,10 @@ Function11b585: ; 11b585
ld hl, $c608
ld bc, w3_d88f - w3_d800
call CopyBytes
push de
pop hl
ld a, [hRTCMinutes]
ld [hli], a
ld a, [hRTCHours]
@ -7453,6 +7317,7 @@ Function11b585: ; 11b585
ld [hli], a
ld a, [hRTCDayHi]
ld [hl], a
call CloseSRAM
ret
; 11b5c0
@ -7484,14 +7349,14 @@ Function11b5e8: ; 11b5e8
call GetSRAMBank
ld hl, wRTC
ld de, $c608
ld bc, $0004
ld bc, 4
call CopyBytes
call CloseSRAM
ld a, $5
call GetSRAMBank
ld hl, $c608
ld de, $b08c
ld bc, $0004
ld bc, 4
call CopyBytes
ld a, $2
ld [$a800], a
@ -7513,35 +7378,20 @@ Function11b5e8: ; 11b5e8
ld [wcd31], a
call CloseSRAM
call Function11b44b
call Function11b64c
call .loop
ret
; 11b64c
Function11b64c: ; 11b64c
.asm_11b64c
call Function11b65a
.loop
call .RunJumptable
call DelayFrame
ld a, [wJumptableIndex]
cp $1
jr nz, .asm_11b64c
jr nz, .loop
ret
; 11b65a
Function11b65a: ; 11b65a
ld a, [wJumptableIndex]
ld e, a
ld d, 0
ld hl, Jumptable_11b669
rept 2
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
; 11b669
Jumptable_11b669: ; 11b669
.RunJumptable
jumptable .Jumptable, wJumptableIndex
.Jumptable
dw Function11b66d
dw Function11b6b3
; 11b66d

View File

@ -733,17 +733,7 @@ Function17d45a: ; 17d45a
; 17d474
Function17d474: ; 17d474
ld a, [wcd77]
ld e, a
ld d, 0
ld hl, Jumptable_17d483
rept 2
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jumptable Jumptable_17d483, wcd77
; 17d483
Jumptable_17d483: ; 17d483
@ -920,16 +910,14 @@ Function17d48d: ; 17d48d
ld a, [wcd42]
ld c, a
ld b, $0
rept 2
add hl, bc
endr
add hl, bc
ld a, l
ld [wcd4b], a
ld a, h
ld [wcd4c], a
rept 2
add hl, bc
endr
add hl, bc
ld a, l
ld [wcd4d], a
ld a, h
@ -955,9 +943,8 @@ Function17d5c4:
.loop
srl a
jr c, .got_button
rept 2
inc c
endr
inc c
jr .loop
.got_button
@ -1044,12 +1031,10 @@ Function17d60b: ; 17d60b
ld [wcd4c], a
pop de
pop hl
rept 2
inc b
endr
rept 2
inc b
dec c
dec c
endr
jr z, .asm_17d684
push bc
push de
@ -1095,17 +1080,15 @@ Function17d6a1: ; 17d6a1
ld a, $5
call GetSRAMBank
ld hl, $b1d3
rept 2
add hl, bc
endr
add hl, bc
ld a, [hli]
ld [wcd47], a
ld a, [hl]
ld [BGMapPalBuffer], a
ld hl, $b1b3
rept 2
add hl, bc
endr
add hl, bc
ld a, [hli]
ld c, a
ld a, [hl]
@ -1121,9 +1104,8 @@ endr
ld de, wcd60
ld bc, $0004
call CopyBytes
rept 2
inc hl
endr
inc hl
ld de, wcd64
ld bc, $0004
call CopyBytes
@ -1159,9 +1141,8 @@ Function17d711:
ld e, a
ld d, 0
ld hl, Jumptable17d72a
rept 2
add hl, de
endr
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
@ -2015,9 +1996,8 @@ Function17dccf: ; 17dccf
ld a, [wcd2e]
ld c, a
ld b, $0
rept 2
add hl, bc
endr
add hl, bc
ld a, [hli]
ld c, a
ld a, [hl]
@ -2432,9 +2412,8 @@ Function17ded9: ; 17ded9
jr .asm_17df7b
.asm_17df79
rept 2
inc hl
endr
inc hl
.asm_17df7b
bit 4, b
@ -2487,9 +2466,8 @@ endr
jr .asm_17dfd2
.asm_17dfd0
rept 2
inc hl
endr
inc hl
.asm_17dfd2
bit 5, b
@ -2614,9 +2592,8 @@ Function17e026: ; 17e026
jr .asm_17e0a4
.asm_17e0a2
rept 2
inc hl
endr
inc hl
.asm_17e0a4
bit 4, b
@ -2632,9 +2609,8 @@ endr
jr .asm_17e0b6
.asm_17e0b4
rept 2
inc hl
endr
inc hl
.asm_17e0b6
bit 5, b
@ -2656,9 +2632,8 @@ endr
call CloseSRAM
pop hl
pop bc
rept 2
inc hl
endr
inc hl
jr asm_17e0ee
.asm_17e0e1
@ -2703,9 +2678,8 @@ Function17e0fd: ; 17e0fd
call ReceiveItem
pop hl
jr c, .asm_17e127
rept 2
inc hl
endr
inc hl
.asm_17e127
ld a, [hli]
@ -2735,9 +2709,8 @@ Function17e133: ; 17e133
callba MobileCheckOwnMonAnywhere
pop hl
jr c, .asm_17e159
rept 2
inc hl
endr
inc hl
.asm_17e159
ld a, [hli]
@ -2773,9 +2746,8 @@ Function17e165: ; 17e165
call CheckItem
pop hl
jr c, .asm_17e195
rept 2
inc hl
endr
inc hl
.asm_17e195
ld a, [hli]
@ -3240,9 +3212,8 @@ Function17e451: ; 17e451
ld [wcd2e], a
ld c, a
ld b, $0
rept 2
add hl, bc
endr
add hl, bc
push hl
hlcoord 0, 0
ld bc, $0014
@ -3467,9 +3438,8 @@ Function17e5af: ; 17e5af
ld l, a
ld a, [wcd4e]
ld h, a
rept 2
add hl, bc
endr
add hl, bc
ld a, [hli]
ld e, a
ld a, [hli]
@ -3534,9 +3504,8 @@ Function17e613: ; 17e613
ld [hli], a
ld a, [de]
inc de
rept 2
dec a
endr
dec a
jr z, .asm_17e63f
ld c, a
ld a, [wcd53]
@ -3555,9 +3524,8 @@ endr
add hl, bc
ld a, [de]
dec de
rept 2
dec a
endr
dec a
jr z, .asm_17e674
ld b, a
.asm_17e651
@ -3566,9 +3534,8 @@ endr
add $3
ld [hli], a
ld a, [de]
rept 2
dec a
endr
dec a
jr z, .asm_17e664
ld c, a
ld a, $7f
@ -3594,9 +3561,8 @@ endr
add $5
ld [hli], a
ld a, [de]
rept 2
dec a
endr
dec a
jr z, .asm_17e689
ld c, a
ld a, [wcd53]
@ -3622,9 +3588,8 @@ Function17e691: ; 17e691
inc de
push af
ld a, [de]
rept 2
inc de
endr
inc de
and a
.asm_17e69f
jr z, .asm_17e6a5
@ -3776,9 +3741,8 @@ Function17f047: ; 17f047
ld e, a
ld d, 0
ld hl, Jumptable_17f061
rept 2
add hl, de
endr
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
@ -3815,9 +3779,8 @@ Function17f081: ; 17f081
ld de, $0004
add hl, de
ld a, [hli]
rept 2
inc hl
endr
inc hl
ld e, l
ld d, h
ld l, c
@ -3960,9 +3923,8 @@ Function17f154: ; 17f154
pop hl
call Function17f524
jr c, .asm_17f167
rept 2
inc hl
endr
inc hl
ld e, l
ld d, h
ld a, [de]
@ -4150,9 +4112,8 @@ Function17f220: ; 17f220
ld e, a
ld d, 0
ld hl, .Genders
rept 2
add hl, de
endr
add hl, de
ld a, [hli]
ld e, a
ld a, [hl]
@ -4414,9 +4375,8 @@ Function17f3f0: ; 17f3f0
ld a, [de]
ld c, a
ld b, $0
rept 2
add hl, bc
endr
add hl, bc
ld a, [hli]
ld e, a
ld a, [hli]
@ -4431,9 +4391,8 @@ endr
ld e, a
ld d, $0
pop hl
rept 2
add hl, de
endr
add hl, de
rept 3
inc hl
endr
@ -4497,9 +4456,8 @@ Function17f44f: ; 17f44f
ld de, $0005
add hl, de
ld a, [hli]
rept 2
inc hl
endr
inc hl
ld e, l
ld d, h
ld l, c
@ -4738,17 +4696,7 @@ Function17f56e: ; 17f56e
; 17f5ae
Function17f5ae: ; 17f5ae
ld a, [wc303]
ld e, a
ld d, 0
ld hl, Table17f5bd
rept 2
add hl, de
endr
ld a, [hli]
ld h, [hl]
ld l, a
jp [hl]
jumptable Table17f5bd, wc303
; 17f5bd
Table17f5bd: ; 17f5bd
@ -4818,9 +4766,8 @@ Function17f5e4: ; 17f5e4
ld e, a
ld d, $0
ld hl, Table_17f706
rept 2
add hl, de
endr
add hl, de
ld a, [wc301]
ld e, a
ld a, [wc302]
@ -4858,9 +4805,8 @@ endr
jr .asm_17f67d
.asm_17f674
rept 2
inc hl
endr
inc hl
dec c
jr nz, .asm_17f65d
@ -4878,9 +4824,8 @@ endr
ld e, a
ld d, 0
ld hl, Table_17f699
rept 2
add hl, de
endr
add hl, de
ld a, [hli]
ld e, a
ld a, [hl]

View File

@ -162,9 +162,8 @@ MobileMenu_InitMenuBuffers: ; 4a071 (12:6071)
add B_BUTTON
ld [hli], a ; wMenuJoypadFilter
ld a, 1
rept 2
ld [hli], a ; wMenuCursorY, wMenuCursorX
endr
ld [hli], a ; wMenuCursorY, wMenuCursorX
ret
Function4a098: ; 4a098 (12:6098)
@ -246,9 +245,8 @@ Function4a118: ; 4a118 (12:6118)
add $2
ld [hli], a
ld a, $1
rept 2
ld [hli], a
endr
ld [hli], a
ret
Function4a13b: ; 4a13b (12:613b)
@ -523,9 +521,8 @@ Function4a373: ; 4a373 (12:6373)
add $2
ld [hli], a
ld a, $1
rept 2
ld [hli], a
endr
ld [hli], a
ret
; 4a39a (12:639a)
@ -836,9 +833,8 @@ Function4a680: ; 4a680 (12:6680)
add $2
ld [hli], a
ld a, $1
rept 2
ld [hli], a
endr
ld [hli], a
xor a
rept 3
ld [hli], a

View File

@ -18,7 +18,7 @@ Predef_LoadSGBLayoutCGB: ; 8d59
ld l, a
ld h, 0
add hl, hl
ld de, .jumptable
ld de, .dw
add hl, de
ld a, [hli]
ld h, [hl]
@ -32,7 +32,7 @@ Predef_LoadSGBLayoutCGB: ; 8d59
ret
; 8d7a
.jumptable: ; 8d7a
.dw: ; 8d7a
dw _CGB00
dw _CGB01
dw _CGB02
@ -92,18 +92,16 @@ _CGB01: ; 8ddb
ld a, [EnemyHPPal]
ld l, a
ld h, $0
rept 2
add hl, hl
endr
add hl, hl
ld bc, Palettes_a8be
add hl, bc
call LoadPalette_White_Col1_Col2_Black
ld a, [PlayerHPPal]
ld l, a
ld h, $0
rept 2
add hl, hl
endr
add hl, hl
ld bc, Palettes_a8be
add hl, bc
call LoadPalette_White_Col1_Col2_Black
@ -209,9 +207,8 @@ _CGB03: ; 8edb
ld a, [wcda1]
ld l, a
ld h, $0
rept 2
add hl, hl
endr
add hl, hl
ld bc, Palettes_a8be
add hl, bc
call LoadPalette_White_Col1_Col2_Black
@ -489,9 +486,8 @@ _CGB06: ; 90f8
_CGB07: ; 9122
ld b, 0
ld hl, Jumptable_912d
rept 2
add hl, bc
endr
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
@ -797,9 +793,8 @@ _CGB0e: ; 9373
ld a, [PlayerHPPal]
ld l, a
ld h, 0
rept 2
add hl, hl
endr
add hl, hl
ld bc, Palettes_a8be
add hl, bc
call LoadPalette_White_Col1_Col2_Black

View File

@ -10,7 +10,7 @@ GetMysteryGift_MobileAdapterLayout: ; 4930f (mobile)
ld l, a
ld h, 0
add hl, hl
ld de, .jumptable
ld de, .dw
add hl, de
ld a, [hli]
ld h, [hl]
@ -22,11 +22,11 @@ GetMysteryGift_MobileAdapterLayout: ; 4930f (mobile)
ret
; 49330 (12:5330)
.jumptable: ; 49330
jumptable_start
jumptable MG_Mobile_Layout00
jumptable MG_Mobile_Layout01
jumptable MG_Mobile_Layout02
.dw: ; 49330
dw MG_Mobile_Layout00
dw MG_Mobile_Layout01
dw MG_Mobile_Layout02
; 49336
MG_Mobile_Layout_FillBox: ; 49336