1771 Commits

Author SHA1 Message Date
Conor McCarthy
e94a4549c8 vkd3d: Move descriptor range iteration to the count function.
Simplifies future validation of consecutive range upper bounds (a
bounded range must not follow an unbounded one) and handling of the
last range.

Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-20 18:28:01 +02:00
Conor McCarthy
9bc1d0f6a3 vkd3d: Move duplicate descriptor accounting to the descriptor count function.
Count variables no longer (or never) used are deleted.

Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-20 18:27:54 +02:00
Conor McCarthy
59419c6bde vkd3d: Rename descriptor_count where binding_count is more accurate.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-20 18:27:45 +02:00
Zebediah Figura
de64483850 vkd3d-shader: Sort uniforms by name before writing them into the SM1 constant table.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-20 18:27:12 +02:00
Zebediah Figura
b87e9b0652 vkd3d-shader: Write the SM1 constant table.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-20 18:27:09 +02:00
Zebediah Figura
f0d2a6d384 vkd3d-shader: Generate the synthetic name for the temp variable instead of the uniform.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-20 18:27:06 +02:00
Zebediah Figura
8f26986615 vkd3d-shader: Store variables with external linkage in a dedicated list.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-20 18:27:03 +02:00
Zebediah Figura
44816403f1 vkd3d-shader: Write empty SM1 shaders.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-20 18:27:00 +02:00
Zebediah Figura
12b297b8cc vkd3d-shader: "reg_size" is tracked in whole registers.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-20 18:26:56 +02:00
Zebediah Figura
12e3109e00 vkd3d-shader: Allocate constant registers for uniforms.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-13 22:59:53 +02:00
Zebediah Figura
21b4052247 vkd3d-shader: Allocate constant registers for anonymous constants.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-13 22:59:51 +02:00
Zebediah Figura
60ece9cd62 vkd3d-shader: Store the shader type and version in the hlsl_ctx structure.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-13 22:59:49 +02:00
Zebediah Figura
e957d3a346 vkd3d-shader: Allocate temporary registers for anonymous expressions.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-13 22:59:47 +02:00
Zebediah Figura
16163021b9 vkd3d-shader: Allocate temporary registers for variables.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-13 22:59:44 +02:00
Zebediah Figura
027f994fe0 vkd3d-shader: Rename HLSL_IR_ASSIGNMENT to HLSL_IR_STORE.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-13 22:59:41 +02:00
Zebediah Figura
3d22df25fe vkd3d-shader: Create a separate variable for output varyings.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-30 20:38:41 +02:00
Zebediah Figura
5ad94644ec vkd3d-shader: Store the function return semantic in the return variable.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-30 20:38:38 +02:00
Zebediah Figura
a6e47e1552 vkd3d-shader: Create a separate variable for input varyings.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-30 20:38:36 +02:00
Zebediah Figura
9a70d57690 vkd3d-shader: Check for missing semantics on entry function parameters.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-30 20:38:34 +02:00
Zebediah Figura
21fea55c2d vkd3d-shader: Create a separate variable for uniforms.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-30 20:38:32 +02:00
Zebediah Figura
85892db65f vkd3d-shader: Treat global variables as written to only if they are uniform.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-24 20:48:53 +01:00
Zebediah Figura
2d109b69f9 vkd3d-shader: Treat entry point parameters as written to if they are uniform.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-24 20:48:51 +01:00
Zebediah Figura
154a73a5b1 vkd3d-shader: Do not mark objects as uniform or varying.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-24 20:48:49 +01:00
Zebediah Figura
c16a07caff vkd3d-shader: Use separate flag fields to track whether a variable is a uniform or varying.
Mostly in order to make it clearer that these don't directly correspond to the
modifiers with which the variable was declared.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-24 20:48:46 +01:00
Zebediah Figura
7d8491516a vkd3d-shader: Inline declare_variable() into its caller.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-24 20:48:44 +01:00