mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-01-28 13:05:02 -08:00
vkd3d-shader: Create a separate variable for input varyings.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
9a70d57690
commit
a6e47e1552
@ -63,6 +63,83 @@ static void prepend_uniform_copy(struct hlsl_ctx *ctx, struct list *instrs, stru
|
||||
list_add_after(&load->node.entry, &store->node.entry);
|
||||
}
|
||||
|
||||
static void prepend_input_copy(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_var *var,
|
||||
struct hlsl_type *type, unsigned int field_offset, const char *semantic)
|
||||
{
|
||||
struct vkd3d_string_buffer *name;
|
||||
struct hlsl_ir_assignment *store;
|
||||
struct hlsl_ir_constant *offset;
|
||||
struct hlsl_ir_var *varying;
|
||||
struct hlsl_ir_load *load;
|
||||
|
||||
if (!(name = vkd3d_string_buffer_get(&ctx->string_buffers)))
|
||||
{
|
||||
ctx->failed = true;
|
||||
return;
|
||||
}
|
||||
vkd3d_string_buffer_printf(name, "<input-%s>", semantic);
|
||||
if (!(varying = hlsl_new_var(vkd3d_strdup(name->buffer), type, var->loc, vkd3d_strdup(semantic), NULL)))
|
||||
{
|
||||
vkd3d_string_buffer_release(&ctx->string_buffers, name);
|
||||
ctx->failed = true;
|
||||
return;
|
||||
}
|
||||
vkd3d_string_buffer_release(&ctx->string_buffers, name);
|
||||
varying->is_input_varying = 1;
|
||||
list_add_head(&ctx->globals->vars, &varying->scope_entry);
|
||||
|
||||
if (!(load = hlsl_new_var_load(varying, var->loc)))
|
||||
{
|
||||
ctx->failed = true;
|
||||
return;
|
||||
}
|
||||
list_add_head(instrs, &load->node.entry);
|
||||
|
||||
if (!(offset = hlsl_new_uint_constant(ctx, field_offset * 4, var->loc)))
|
||||
{
|
||||
ctx->failed = true;
|
||||
return;
|
||||
}
|
||||
list_add_after(&load->node.entry, &offset->node.entry);
|
||||
|
||||
if (!(store = hlsl_new_assignment(var, &offset->node, &load->node, 0, var->loc)))
|
||||
{
|
||||
ctx->failed = true;
|
||||
return;
|
||||
}
|
||||
list_add_after(&offset->node.entry, &store->node.entry);
|
||||
}
|
||||
|
||||
static void prepend_input_struct_copy(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_var *var,
|
||||
struct hlsl_type *type, unsigned int field_offset)
|
||||
{
|
||||
struct hlsl_struct_field *field;
|
||||
|
||||
LIST_FOR_EACH_ENTRY(field, type->e.elements, struct hlsl_struct_field, entry)
|
||||
{
|
||||
if (field->type->type == HLSL_CLASS_STRUCT)
|
||||
prepend_input_struct_copy(ctx, instrs, var, field->type, field_offset + field->reg_offset);
|
||||
else if (field->semantic)
|
||||
prepend_input_copy(ctx, instrs, var, field->type, field_offset + field->reg_offset, field->semantic);
|
||||
else
|
||||
hlsl_error(ctx, field->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC,
|
||||
"Field '%s' is missing a semantic.", field->name);
|
||||
}
|
||||
}
|
||||
|
||||
/* Split input varyings into two variables representing the varying and temp
|
||||
* registers, and copy the former to the latter, so that writes to input
|
||||
* varyings work. */
|
||||
static void prepend_input_var_copy(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_var *var)
|
||||
{
|
||||
if (var->data_type->type == HLSL_CLASS_STRUCT)
|
||||
prepend_input_struct_copy(ctx, instrs, var, var->data_type, 0);
|
||||
else if (var->semantic)
|
||||
prepend_input_copy(ctx, instrs, var, var->data_type, 0, var->semantic);
|
||||
|
||||
var->is_input_varying = 0;
|
||||
}
|
||||
|
||||
static bool transform_ir(struct hlsl_ctx *ctx, bool (*func)(struct hlsl_ctx *ctx, struct hlsl_ir_node *, void *),
|
||||
struct list *instrs, void *context)
|
||||
{
|
||||
@ -441,14 +518,12 @@ static void compute_liveness(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl
|
||||
|
||||
LIST_FOR_EACH_ENTRY(var, &ctx->globals->vars, struct hlsl_ir_var, scope_entry)
|
||||
{
|
||||
if (var->is_uniform)
|
||||
if (var->is_uniform || var->is_input_varying)
|
||||
var->first_write = 1;
|
||||
}
|
||||
|
||||
LIST_FOR_EACH_ENTRY(var, entry_func->parameters, struct hlsl_ir_var, param_entry)
|
||||
{
|
||||
if (var->is_input_varying)
|
||||
var->first_write = 1;
|
||||
if (var->is_output_varying)
|
||||
var->last_read = UINT_MAX;
|
||||
}
|
||||
@ -475,6 +550,8 @@ int hlsl_emit_dxbc(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_fun
|
||||
{
|
||||
if (var->is_uniform)
|
||||
prepend_uniform_copy(ctx, entry_func->body, var);
|
||||
if (var->is_input_varying)
|
||||
prepend_input_var_copy(ctx, entry_func->body, var);
|
||||
}
|
||||
|
||||
while (transform_ir(ctx, fold_redundant_casts, entry_func->body, NULL));
|
||||
|
@ -135,3 +135,14 @@ float4 main() : sv_target
|
||||
const float4 x;
|
||||
return x;
|
||||
}
|
||||
|
||||
[pixel shader fail]
|
||||
struct input
|
||||
{
|
||||
float4 a;
|
||||
};
|
||||
|
||||
float4 main(struct input i) : sv_target
|
||||
{
|
||||
return i.a;
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user