Commit Graph

4761 Commits

Author SHA1 Message Date
Giovanni Mascellani
ad8e41f8f2 vkd3d-shader/msl: Implement VKD3DSPR_THREADID. 2025-09-30 17:02:01 +02:00
Henri Verbeet
b4174f5252 vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_wave_bit_count(). 2025-09-29 12:53:12 +02:00
Henri Verbeet
55ae10af3e vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_group_nonuniform_ballot(). 2025-09-29 12:53:12 +02:00
Henri Verbeet
e46b5a1f73 vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_eval_attrib(). 2025-09-29 12:53:12 +02:00
Henri Verbeet
7a4ef5ea94 vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_sample_position(). 2025-09-29 12:53:12 +02:00
Henri Verbeet
8ac0bfa5bc vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_sample_info(). 2025-09-29 12:53:12 +02:00
Henri Verbeet
161c815a39 vkd3d-shader/msl: Implement VSIR_OP_HSIN. 2025-09-29 12:51:08 +02:00
Henri Verbeet
d0ef67234d vkd3d-shader/msl: Implement VSIR_OP_HCOS. 2025-09-29 12:51:08 +02:00
Henri Verbeet
f28c9e116b vkd3d-shader/msl: Implement VSIR_OP_TAN. 2025-09-29 12:51:08 +02:00
Henri Verbeet
68dd93b7e8 vkd3d-shader/msl: Implement VSIR_OP_SIN. 2025-09-29 12:51:08 +02:00
Henri Verbeet
3794411d95 vkd3d-shader/msl: Implement VSIR_OP_COS. 2025-09-29 12:51:08 +02:00
Francisco Casas
9fab94c58e vkd3d-shader/ir: Use a vkd3d_shader_instruction_array in vsir_program_materialise_phi_ssas_to_temps(). 2025-09-29 12:33:18 +02:00
Francisco Casas
3975210366 vkd3d-shader/ir: Use a vkd3d_shader_instruction_array in vsir_program_lower_switch_to_selection_ladder(). 2025-09-29 12:31:41 +02:00
Francisco Casas
27dffc9f4e vkd3d-shader/ir: Use a vkd3d_shader_instruction_array in struct cf_flattener. 2025-09-29 12:30:22 +02:00
Francisco Casas
ebb180c2a8 vkd3d-shader/ir: Use a vkd3d_shader_instruction_array in struct vsir_cfg_emit_target. 2025-09-29 12:12:45 +02:00
Francisco Casas
e935e06e23 vkd3d-shader/ir: Introduce shader_instruction_array_append(). 2025-09-29 11:58:59 +02:00
Francisco Casas
b7a36fef6a vkd3d-shader/ir: Use iterators in struct vsir_block. 2025-09-29 11:53:23 +02:00
Henri Verbeet
390e31a2dd vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_query_sample_count(). 2025-09-23 09:40:26 +02:00
Henri Verbeet
a2e5ada610 vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_resinfo(). 2025-09-23 09:40:26 +02:00
Henri Verbeet
e641f8b95c vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_bufinfo(). 2025-09-23 09:40:26 +02:00
Henri Verbeet
47559027a5 vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_uav_counter_instruction(). 2025-09-23 09:40:26 +02:00
Henri Verbeet
52e6f98610 vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_store_tgsm(). 2025-09-23 09:40:26 +02:00
Henri Verbeet
cb8c851bec vkd3d-shader/hlsl: Remove a hlsl_type_is_integer() prototype.
One should be plenty.
2025-09-22 11:37:54 +02:00
Henri Verbeet
3e47752c95 vkd3d-shader/hlsl: Fold "x < 0" to false for unsigned x. 2025-09-22 11:36:39 +02:00
Henri Verbeet
609fb32f53 vkd3d-shader/spirv: Explicitly ignore HLSL compilation options. 2025-09-22 11:36:04 +02:00