Commit Graph

492 Commits

Author SHA1 Message Date
Henri Verbeet
8313225cc6 vkd3d-shader: Keep track of declared SPIR-V input components.
In particular, a shader may declare e.g. v6.x to refer to an output from the
previous stage, and v6.y to refer to a builtin, or the other way around. At
the same time, different hull shader phases may redeclare the same register.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-12 21:01:54 +01:00
Henri Verbeet
3a710385f3 vkd3d-shader: Handle non-vec4 builtins in vkd3d_dxbc_compiler_emit_hull_shader_input_initialisation().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-12 21:01:50 +01:00
Zebediah Figura
16aceacc0c vkd3d-shader: Implement global resource memory barriers.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-04 22:32:42 +01:00
Henri Verbeet
0c73afd424 vkd3d-shader: Implement relative addressing of tessellation control shader inputs.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-03 22:27:57 +01:00
Henri Verbeet
73a937edd0 vkd3d-shader: Decorate "precise" arithmetic instructions with SpvDecorationNoContraction.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-12 20:35:23 +01:00
Zebediah Figura
cdfca2fab7 vkd3d-shader: Move location tracking out of the vkd3d_shader_message_context structure.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-12-15 22:19:32 +01:00
Isabella Bosia
9136e56435 vkd3d-shader: Parse all 4 data type components.
Signed-off-by: Isabella Bosia <ibosia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-28 15:00:26 +02:00
Henri Verbeet
56cd4a94d5 Release 1.2.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-22 11:56:18 +02:00
Henri Verbeet
4fda96190b vkd3d-shader: Invert the "FRIENDLY_NAMES" output formatting flag.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-21 19:16:15 +02:00
Henri Verbeet
7c64e827ca vkd3d-shader: Invert the "NO_HEADER" output formatting flag.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-21 19:16:05 +02:00
Henri Verbeet
8cc0abfca0 vkd3d-shader: Rename the "SHOW_BYTE_OFFSET" output formatting flag to just "OFFSETS".
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-21 19:16:02 +02:00
Zebediah Figura
82c42588e7 vkd3d-shader: Separate the allocated and used mask in struct vkd3d_shader_signature_element.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-18 22:08:22 +02:00
Henri Verbeet
5e523cedca vkd3d-shader: Use proper variables for epilogue arguments.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-08 12:28:33 +02:00
Henri Verbeet
e339cc0edb vkd3d-shader: Do not use built-ins for hull shader clip/cull distance built-ins.
We need these to be per-vertex. This fixes the Wine d3d11
test_clip_distance() test.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-08 12:28:33 +02:00
Henri Verbeet
56b042d1fa vkd3d-shader: Enable the corresponding capabilities when using the clip/cull distance built-ins.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-08 12:28:33 +02:00
Isabella Bosia
75f239dcbe vkd3d-shader: Add formatting compiler options.
Signed-off-by: Isabella Bosia <ibosia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-07 21:01:07 +02:00
Isabella Bosia
f222f99011 vkd3d-shader: Implement VKD3D_SHADER_TARGET_SPIRV_TEXT.
Signed-off-by: Isabella Bosia <ibosia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-07 21:01:06 +02:00
Isabella Bosia
e75a0d6f14 vkd3d-shader: Implement vkd3d_spirv_binary_to_text helper.
Signed-off-by: Isabella Bosia <ibosia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-07 21:01:04 +02:00
Zebediah Figura
9a0692978e vkd3d-shader: Allow structures to be chained in any order.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-25 23:01:59 +02:00
Henri Verbeet
fb93449c85 vkd3d-shader: Handle non-contiguous destination write masks in vkd3d_dxbc_compiler_emit_store().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-20 22:01:51 +02:00
Henri Verbeet
a451af9c51 vkd3d-shader: Properly handle scalar destinations in vkd3d_dxbc_compiler_emit_store().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-20 22:01:46 +02:00
Henri Verbeet
d2ffae5900 vkd3d-shader: Introduce API for descriptor array bindings.
We will need this for shader model 5.1 resource arrays. However, for the
time being any count other than '1' is unsupported.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-20 22:01:38 +02:00
Henri Verbeet
7bae1a606a vkd3d-shader: Support register spaces for combined samplers.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-11 18:05:50 +02:00
Henri Verbeet
dae87cc1c0 vkd3d-shader: Merge the vkd3d_shader_descriptor_type and vkd3d_shader_descriptor_range_type enumerations.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-04 15:52:27 +02:00
Henri Verbeet
ffe0dca779 vkd3d-shader: Allow plain storage buffers to be used for buffer UAVs.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-04 15:52:23 +02:00
Henri Verbeet
1496dc054e vkd3d-shader: Add a compiler message for unhandled register types in vkd3d_dxbc_compiler_get_descriptor_binding().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-04 15:52:22 +02:00
Henri Verbeet
cf3c50b705 vkd3d-shader: Fail shader compilation if any descriptor bindings are missing.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-04 15:52:20 +02:00
Henri Verbeet
11f82d985c vkd3d-shader: Pass a vkd3d_shader_compile_info structure to vkd3d_shader_scan_dxbc().
In order to allow it to handle different source types.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-30 16:32:56 +02:00
Henri Verbeet
e7828d6782 vkd3d-shader: Output point sizes.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-22 22:19:09 +02:00
Henri Verbeet
a196555513 vkd3d-shader: Rename the VKD3D_DUMMY_SAMPLER_INDEX macro to VKD3D_SHADER_DUMMY_SAMPLER_INDEX.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-22 22:19:05 +02:00
Henri Verbeet
edd585ea44 vkd3d-shader: Rename the VKD3D_SWIZZLE macro to VKD3D_SHADER_SWIZZLE.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-10 17:08:17 +02:00
Henri Verbeet
3a9eb1839e vkd3d-shader: Rename the vkd3d_sysval_semantic enumeration to vkd3d_shader_sysval_semantic.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-10 17:08:16 +02:00
Henri Verbeet
2da59a1056 vkd3d-shader: Rename the vkd3d_component_type enumeration to vkd3d_shader_component_type.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-10 17:08:14 +02:00
Henri Verbeet
11980c3944 vkd3d-shader: Introduce struct vkd3d_shader_resource.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-30 21:05:14 +02:00
Henri Verbeet
015a9aacaf vkd3d-shader: Get rid of the "use_vocp" field in the vkd3d_shader_scan_info structure.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-30 21:05:08 +02:00
Henri Verbeet
760bafd620 vkd3d-shader: Store sampler comparison mode information in the descriptor scan info.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-25 09:57:48 +02:00
Henri Verbeet
e560db5027 vkd3d-shader: Store UAV read information in the descriptor scan info.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-25 09:57:46 +02:00
Henri Verbeet
352b8118f3 vkd3d-shader: Store UAV counter information in the descriptor scan info.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-25 09:57:44 +02:00
Henri Verbeet
25ef055062 vkd3d-shader: Allow the name of the SPIR-V entry point to be specified.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-23 16:25:23 +02:00
Henri Verbeet
7e4fc14a31 vkd3d-shader: Rename the vkd3d_tessellator_partitioning enumeration.
To vkd3d_shader_tessellator_partitioning.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-23 16:25:21 +02:00
Henri Verbeet
500079a54a vkd3d-shader: Rename the vkd3d_tessellator_output_primitive enumeration.
To vkd3d_shader_tessellator_output_primitive, consistent with vkd3d-shader
naming conventions.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-23 16:25:18 +02:00
Henri Verbeet
b07c304440 vkd3d-shader: Pass compile options as an array instead of as flags.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-19 16:08:29 +02:00
Henri Verbeet
9312979b56 vkd3d-shader: Pass the target info as part of the vkd3d_shader_compile_info structure chain.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-19 16:08:28 +02:00
Henri Verbeet
c4e6657c11 vkd3d-shader: Pass the interface info as part of the vkd3d_shader_compile_info structure chain.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-19 16:08:26 +02:00
Henri Verbeet
13c2fbdc8d vkd3d-shader: Rename the vkd3d_shader_target_extension enumeration to vkd3d_shader_spirv_extension.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-18 21:21:49 +02:00
Henri Verbeet
425dab80b8 vkd3d-shader: Rename the vkd3d_shader_target enumeration to vkd3d_shader_spirv_environment.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-18 21:21:47 +02:00
Henri Verbeet
8292efdbed vkd3d-shader: Rename the vkd3d_shader_domain_shader_compile_arguments structure.
To vkd3d_shader_spirv_domain_shader_target_info.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-18 21:21:43 +02:00
Henri Verbeet
5ee018afe9 vkd3d-shader: Rename the vkd3d_shader_compile_arguments structure to vkd3d_shader_spirv_target_info.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-18 21:21:41 +02:00
Zebediah Figura
87364057da vkd3d-shader: Also match the register space when looking up bindings.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-27 22:05:15 +02:00
Zebediah Figura
e53496f6fd vkd3d-shader: Do not treat descriptor registers as arrayed.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-27 22:05:11 +02:00