Commit Graph

246 Commits

Author SHA1 Message Date
Rangi
93dcc8b6eb Identify SwitchItemsInBag labels
Thanks to FIQ for having done so in Polished Crystal
2020-10-21 15:39:15 -04:00
Rangi
7b12060e6a Battle transition spin quadrants are like pokered's half circles 2020-10-19 20:27:19 -04:00
Rangi
2e90df15b7 Update battle anim bg function comments, and identify more unnamed labels 2020-10-06 18:09:33 -04:00
Rangi
fc08ff2c38 Identify some unnamed labels 2020-10-06 13:50:02 -04:00
Rangi
6b7ade66da Identify more unnamed labels 2020-10-05 16:15:57 -04:00
Rangi
ff2d850219 Identify some more unnamed labels 2020-10-05 12:02:56 -04:00
Rangi
306c85750e Identify some more unnamed labels 2020-10-04 20:10:39 -04:00
Rangi
cf37abd3ec Remove wKickCounter and wPresentPower aliases for wBattleAnimParam 2020-08-29 20:35:49 -04:00
Rangi
0b31d12dac
Merge pull request #756 from mid-kid/master
Rub a dub dub, thanks for the grub
2020-08-18 16:35:15 -04:00
Rangi
ed3e70b97c Identify some time-related data 2020-08-11 14:12:59 -04:00
mid-kid
b6055b1944 Use TRUE for hCGBPalUpdate 2020-08-05 16:02:48 +02:00
mid-kid
2d2a7dec7d Label some mobile battle screen functions 2020-08-03 23:35:18 +02:00
Rangi
bb25c1074c Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1) 2020-07-21 19:45:25 -04:00
Rangi
e239aa4aba Disassemble the final English debug ROM 2020-07-13 15:18:28 -04:00
Rangi
7eef66af3f Use MAX_NEUTRAL_DAMAGE in BattleCommand_DamageCalc
Also make .gitignore consistent with pokered
2020-07-05 15:12:53 -04:00
Rangi
f2efda1f68 Identify more unnamed labels 2020-06-29 12:25:58 -04:00
Rangi
91774f206e Replace "Unreferenced" labels with "; unreferenced" comments 2020-06-21 16:27:43 -04:00
Rangi
98af69691d Remove some more raw addresses 2020-06-21 12:21:47 -04:00
Rangi
273324e787 pushd/popd are bash-only 2020-06-20 22:44:01 -04:00
Rangi
cc460a17b0 Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM)
To do: engine/{menus, overworld}
2020-06-17 17:03:38 -04:00
Rangi
f76dabedcc Harmonize engine/{battle, battle_anims, events, games} with pokegold 2020-06-16 19:32:36 -04:00
Rangi
e3f07b9612 Undo incorrect comment 2020-06-15 10:26:10 -04:00
Rangi
ffbca4d5f3 Adding 0 is pointless in CheckMimicUsed 2020-06-15 08:43:40 -04:00
Rangi
75035a71a5 Label some mobile addresses, and revise some comments 2020-06-13 18:48:26 -04:00
Rangi
cdafd41ef0 Remove address-related comment 2020-06-10 16:45:04 -04:00
Rangi
156f2cc3ef Update some routine labels, including unreferenced ones 2020-05-18 11:59:48 -04:00
Rangi
e32cf1bfd1 Miscellaneous cleanup noted in #709 2020-05-17 20:59:15 -04:00
Rangi
5f197c53f4 Clean up some percentage values 2020-05-07 14:21:24 -04:00
Rangi
b50dd57cbb Miscellaneous updates and corrections 2020-04-23 16:14:50 -04:00
Rangi
0345e4fb0e Add suffixes to some constants to avoid ambiguity
- `PSYCHIC` → `PSYCHIC_TYPE` (not the trainer `PSYCHIC_T` or the move `PSYCHIC_M`)
- `BLACKBELT` → `BLACKBELT_I` (not the trainer `BLACKBELT_T`)
- `CURSE_T` → `CURSE_TYPE` (not the move `CURSE`)
- `TOWN_MAP_D` → `TOWN_MAP_POSTER` (not the item `TOWN_MAP`)

This also uncovered a misidentified event: `EVENT_DECO_PLANT_4` → `EVENT_DECO_POSTER_1`. (There are three plants and four posters.)
2020-03-21 17:59:26 -04:00
Rangi
0cce00cb73 Document a bug where Teleport cannot fail for wild Pokémon 2020-02-28 11:17:58 -05:00
mid-kid
2a8c969bc7 Fix some comments and inmediates 2020-02-21 21:10:55 +01:00
mid-kid
26b8bf003e Standardize on lowercase Tilemap and Attrmap
We used to have a mixture of TileMap and and Tilemap, as well as the
similar AttrMap. Standardize on one.
2020-02-13 18:31:10 +01:00
mid-kid
34ceaac71d Call_LoadTempTileMapToTileMap → SafeLoadTempTileMapToTileMap
Stupid name is stupid smh tbh fam.
2020-02-13 18:31:10 +01:00
mid-kid
991d207d86 OWFlash -> FlashFunction
Match the other overworld move functions
2020-02-13 18:31:10 +01:00
Rangi
80cf859cd3 PHONE_DISPLAY_HEIGHT is 4, the number of visible phone entries 2020-01-19 14:10:10 -05:00
Colton G. Rushton
5728d01417 Add and simplify bugfixes in bugs_and_glitches.md (#664)
Add extra fixes for bugs covered on Bulbapedia (and simplify others)
2020-01-04 16:52:08 -05:00
bbbbbbbbba
0d48d829d4 Document Special Defense badge boost glitch (#651)
Document Special Defense badge boost glitch
2019-10-20 18:25:34 -04:00
mid-kid
e3e0bcd653 #641 fixes and additions. (#646)
Name a lot of text labels according to our conventions
2019-10-20 18:24:17 -04:00
Rangi
01618d3cc4 Define constants for both battle transition tiles 2019-06-30 14:20:25 -04:00
mid-kid
3e78e5b2b6 TextBox -> Textbox
Homogenizing names.
2019-04-09 16:09:18 +02:00
Rangi
6393ecb7e5 More consistent formatting 2019-03-03 19:55:28 -05:00
ISSOtm
c57ed5775c Rename PlayerMonFaintHappinessMod
Seriously, mini-rant here: we were three to spend a couple hours trying to find something in this function
that was completely unrelated to happiness... and apparently there's been far worse. :')
Props to you guys for having been through this =D
2019-03-03 23:55:24 +01:00
Rangi
a999787cb8 Update documentation:
- Apply more edits from #595
- Move music ID behavior from the wiki to docs
- Move assembly programming links from docs to the wiki
- Describe why the TM item gaps exist
2019-02-17 13:18:38 -05:00
Rangi
df337fc417 Update to rgbds 0.3.8 2019-02-16 12:17:55 -05:00
Rangi
1853e3d127 Say "BANK(Foo) ; aka BANK(Bar)" to clarify that Foo and Bar share a bank 2019-01-12 15:17:20 -05:00
Rangi
26fc7e2521 Consistent formatting in Function_SetEnemyMonAndSendOutAnimation and BattleStartMessage 2019-01-06 22:11:57 -05:00
Rangi
5207615cdc Document a bugfix: 1/256 failure rate for 100% effect chance 2019-01-05 20:30:46 -05:00
Rangi
f2785cdb71 Use battle menu flags 2018-12-31 14:25:53 -05:00
mid-kid
930d285fab Fix comments around BANK() statements
Found a couple BANK()s that reference multiple labels.
2018-12-26 21:58:13 +01:00
Rangi
f6ecb681d5 Fix issue #581 (random stuff ax6 noticed) 2018-12-23 03:45:41 -05:00
Rangi
e025ab9db0
Merge pull request #578 from mid-kid/master
Fixes in the animation subsystem.
2018-12-09 17:44:09 -05:00
mid-kid
5dfe652ff6 CalcStats -> CalcBattleStats
Confusingly ambiguous name
2018-11-23 23:03:27 +01:00
mid-kid
c210f052a8 Move BattleSideCopy to transform.asm 2018-11-21 14:14:34 +01:00
Rangi
3202c4f3df Resolve issue #575: Rename text commands 2018-11-18 12:41:11 -05:00
mid-kid
940256569b text_jump → text_far
The previous name for this was rather misleading. It isn't an actual
jump like you'd expect the `jp` instruction to behave as. Instead, it
behaves more like a `farcall`.
This also makes it consistent with its current command ID name of
`TX_FAR`.
2018-11-05 22:26:18 +01:00
Rangi
3b20a18200 Identify BATTLEACTION_D and _E (thanks, ax6) 2018-10-21 00:52:10 -04:00
mid-kid
3540b2a2d6 wMonStatusFlags -> wDebugFlags 2018-09-16 02:15:55 +02:00
Rangi
f9cf53ecba Use existing bigdw macro 2018-09-09 18:25:43 -04:00
Rangi
3241c9cfaa Use 0/1/2/3 for palettes, and rgbds opt feature for battle transition graphic 2018-09-09 18:15:54 -04:00
Rangi
b42ba692c4 ; fallthrough 2018-08-26 22:34:59 -04:00
Rangi
0e1445b796 spaces->tab, and remove redundant comment 2018-08-26 16:15:43 -04:00
Rangi
557ce82073 hQuotient is a four-byte buffer (fixes #558) 2018-08-26 13:49:38 -04:00
Rangi
1c0fff7668 hLabel - $ff00 -> LOW(hLabel) 2018-08-25 14:34:25 -04:00
Rangi
eb1e3636bb Use labels instead of constants for HRAM
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
2018-08-25 14:28:22 -04:00
mid-kid
50da83cb23 CheckDestinyBond -> CheckFaint
Its main function is fainting the opponent and ending the move effect.
Updated the comment accordingly.
2018-08-17 20:16:37 +02:00
mid-kid
79cf90ab5e Fix some StatUp-related labels 2018-08-17 17:48:41 +02:00
mid-kid
2e147d1128 GetDamageStatsCritical -> CheckDamageStatsCritical
Clarified its usage, as the comments surrounding it were factually
wrong.
2018-08-16 16:11:28 +02:00
mid-kid
3cf49b7245 Fix more uses of EFFECTIVE 2018-08-07 14:38:41 +02:00
mid-kid
bc0595564e Fix constants in BattleCommand_MirrorCoat 2018-08-07 09:46:21 +02:00
Rangi
1d96a79a37 No wCurMove alias for wCurSpecies 2018-07-29 16:04:38 -04:00
Rangi
c9cb67141b Make reviewed fixes; standardize on " + " 2018-07-29 01:40:23 -04:00
Rangi
0c746447e7 Improve wTrainerHUDTiles usage 2018-07-29 01:09:12 -04:00
Rangi
9dec80b07e Add meaningful aliases for wd265
Introduce MONICON_* constants
Introduce BATTLEPLAYERACTION_* constants
2018-07-29 00:25:52 -04:00
Rangi
cdfdfed17b Crystal fixed TruncateHL_BC in single player 2018-07-27 21:32:14 -04:00
mid-kid
9aa6b55d7b Merge branch 'master' of https://github.com/pret/pokecrystal 2018-07-27 11:24:59 +02:00
mid-kid
e43c89bc80 Consistently use the diff format in bugs_and_glitches 2018-07-26 23:34:03 +02:00
Rangi
2b88951f9f MON_STAT_EXP - 1 → MON_EXP + 2 2018-07-24 14:14:04 -04:00
Rangi
4f0c9cecf9 StringCmp → CompareBytes; CompareLong → CompareBytesLong
hStringCmpString[1/2] → h[EnemyMon/PartyMon1]Speed
2018-07-23 00:25:53 -04:00
Rangi
bdde60c64b ANIM_MON_UNUSED → ANIM_MON_HOF 2018-07-22 23:42:50 -04:00
IIMarckus
8aebc7ba56 Merge branch 'master' of hyperdriveguy/pokecrystal 2018-07-21 00:41:56 -06:00
Hyperdriveguy
57fc81d44e Add Counter and Mirror Coat bugfix 2018-07-20 17:39:53 -07:00
mid-kid
1fc7430a2b Fix misnamed character codes
Some character codes were erroneously named after their text command
counterparts. This has caused a lot of confusion with naming their
functions and with other things.

I've also removed the `dict2` macro and expanded the `dict` macro. This
really isn't something we should be doing for macros but I can't deny it
looks a lot neater than repeated code.
2018-07-18 10:55:30 +02:00
mid-kid
778d57ba21 Remove some more address comments 2018-07-18 10:55:30 +02:00
Rangi
b23f0b2bda Fewer uses of 'Thing2 - Thing1' for sizeof(Thing) 2018-07-16 15:58:07 -04:00
Rangi
187e30cac8 Replace more hex values with constants or decimal 2018-07-11 15:40:09 -04:00
Rangi
b565e6a9dc Miscellaneous reorganization fixes 2018-07-04 02:42:11 -04:00
Rangi
aa334dc5b9 Use specific constants for overwritten text tiles 2018-06-25 23:14:52 -04:00
Rangi
67152eab98 Keep more data/ INCLUDEs with relevant routines 2018-06-25 13:45:50 -04:00
Rangi
1caa50a647 No space between labels and bodies 2018-06-25 12:24:18 -04:00
Rangi
5693cc49cf Single newline at the end of files 2018-06-25 12:07:35 -04:00
Rangi
9f3e9145f9 Remove more triple newlines 2018-06-25 12:01:02 -04:00
Rangi
67d1364c7a Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
Rangi
9afaed9b8f Remove more address comments 2018-06-24 21:39:23 -04:00
mid-kid
5efce10789 Remove even more address comments
That should be all of them this time
2018-06-25 02:10:37 +02:00
mid-kid
1d9a68dbdd Remove all address comments 2018-06-24 16:13:22 +02:00
Rangi
fbe82a7fe0 Note which labels are only needed for locating banks (relevant to issue #485) 2018-06-12 23:29:15 -04:00
mid-kid
5e9c785b3f Merge branch 'master' of https://github.com/pret/pokecrystal 2018-06-04 11:05:53 +02:00
mid-kid
17087489c6 Miscellaneous fixes in the use of _command constants. 2018-06-01 09:04:36 +02:00
Rangi
32b92ca51c Start improving sprite movement engine (to do: identify bit flags)
Introduce maskbits N[, S]: optionally shift the bitmask
2018-05-23 12:48:14 -04:00