Label some mobile battle screen functions

This commit is contained in:
mid-kid 2020-08-03 22:56:11 +02:00
parent 58b45443e8
commit 2d2a7dec7d
2 changed files with 4 additions and 4 deletions

View File

@ -4920,7 +4920,7 @@ LoadBattleMenu2:
ret
.mobile
farcall Function100b12
farcall Mobile_LoadBattleMenu
ld a, [wcd2b]
and a
ret z
@ -5311,7 +5311,7 @@ CheckAmuletCoin:
MoveSelectionScreen:
call IsMobileBattle
jr nz, .not_mobile
farcall MobileMoveSelectionScreen
farcall Mobile_MoveSelectionScreen
ret
.not_mobile

View File

@ -1689,7 +1689,7 @@ Unknown_100b0a:
popc
Function100b12:
Mobile_LoadBattleMenu:
call Function100dd8
ret c
ld hl, BattleMenuHeader
@ -1747,7 +1747,7 @@ Function100b7a:
set 7, [hl]
ret
MobileMoveSelectionScreen:
Mobile_MoveSelectionScreen:
xor a
ld [wMoveSwapBuffer], a
farcall CheckPlayerHasUsableMoves