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https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
Say "BANK(Foo) ; aka BANK(Bar)" to clarify that Foo and Bar share a bank
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@ -10,7 +10,7 @@ CURRENT_MAP_HEIGHT = \2_HEIGHT
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db CURRENT_MAP_HEIGHT, CURRENT_MAP_WIDTH
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db BANK(\1_Blocks)
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dw \1_Blocks
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db BANK(\1_MapScripts) ; BANK(\1_MapEvents)
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db BANK(\1_MapScripts) ; aka BANK(\1_MapEvents)
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dw \1_MapScripts
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dw \1_MapEvents
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db \4
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@ -138,7 +138,7 @@ ConvertTrainerBattlePokeballTilesTo2bpp:
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pop hl
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ld de, wDecompressScratch
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ld b, BANK(ConvertTrainerBattlePokeballTilesTo2bpp) ; BANK(@)
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ld b, BANK(@)
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ld c, $28
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call Request2bpp
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pop af
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@ -4157,7 +4157,7 @@ PursuitSwitch:
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ld a, [wLastPlayerMon]
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ld [wCurBattleMon], a
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.do_turn
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ld a, BANK(DoPlayerTurn) ; and BANK(DoEnemyTurn)
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ld a, BANK(DoPlayerTurn) ; aka BANK(DoEnemyTurn)
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rst FarCall
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ld a, BATTLE_VARS_MOVE
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@ -4407,7 +4407,7 @@ UseHeldStatusHealingItem:
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.got_pointer
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call SwitchTurnCore
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ld a, BANK(CalcPlayerStats) ; and BANK(CalcEnemyStats)
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ld a, BANK(CalcPlayerStats) ; aka BANK(CalcEnemyStats)
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rst FarCall
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call SwitchTurnCore
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call ItemRecoveryAnim
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@ -59,7 +59,7 @@ BattleCommand_Present:
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jr z, .got_hp_fn_pointer
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ld hl, AICheckEnemyMaxHP
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.got_hp_fn_pointer
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ld a, BANK(AICheckPlayerMaxHP) ; and BANK(AICheckEnemyMaxHP)
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ld a, BANK(AICheckPlayerMaxHP) ; aka BANK(AICheckEnemyMaxHP)
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rst FarCall
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jr c, .already_fully_healed
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@ -1,5 +1,5 @@
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CheckSave::
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ld a, BANK(sCheckValue1) ; BANK(sCheckValue2)
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ld a, BANK(sCheckValue1) ; aka BANK(sCheckValue2)
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call GetSRAMBank
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ld a, [sCheckValue1]
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ld b, a
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@ -111,7 +111,7 @@ GetCardPic:
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.GotClass:
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ld de, vTiles2 tile $00
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ld bc, $23 tiles
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ld a, BANK(ChrisCardPic) ; BANK(KrisCardPic)
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ld a, BANK(ChrisCardPic) ; aka BANK(KrisCardPic)
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call FarCopyBytes
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ld hl, CardGFX
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ld de, vTiles2 tile $23
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@ -165,7 +165,7 @@ HOF_LoadTrainerFrontpic:
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.GotPic:
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ld hl, vTiles2
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ld b, BANK(ChrisPic) ; BANK(KrisPic)
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ld b, BANK(ChrisPic) ; aka BANK(KrisPic)
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ld c, 7 * 7
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call Get2bpp
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call WaitBGMap
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@ -194,7 +194,7 @@ DrawIntroPlayerPic:
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ld de, KrisPic
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.GotPic:
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ld hl, vTiles2
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ld b, BANK(ChrisPic) ; BANK(KrisPic)
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ld b, BANK(ChrisPic) ; aka BANK(KrisPic)
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ld c, 7 * 7 ; dimensions
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call Get2bpp
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@ -101,22 +101,22 @@ Function81911:
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ret
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Function81928:
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ld a, BANK(PokemonPalettes) ; BANK(TrainerPalettes)
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ld a, BANK(PokemonPalettes) ; aka BANK(TrainerPalettes)
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call GetFarByte
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ld [de], a
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inc de
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inc hl
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ld a, BANK(PokemonPalettes) ; BANK(TrainerPalettes)
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ld a, BANK(PokemonPalettes) ; aka BANK(TrainerPalettes)
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call GetFarByte
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ld [de], a
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inc de
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inc hl
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ld a, BANK(PokemonPalettes) ; BANK(TrainerPalettes)
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ld a, BANK(PokemonPalettes) ; aka BANK(TrainerPalettes)
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call GetFarByte
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ld [de], a
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inc de
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inc hl
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ld a, BANK(PokemonPalettes) ; BANK(TrainerPalettes)
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ld a, BANK(PokemonPalettes) ; aka BANK(TrainerPalettes)
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call GetFarByte
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ld [de], a
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inc de
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@ -462,7 +462,7 @@ HallOfFame_InitSaveIfNeeded:
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ret
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ValidateSave:
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ld a, BANK(sCheckValue1) ; BANK(sCheckValue2)
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ld a, BANK(sCheckValue1) ; aka BANK(sCheckValue2)
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call GetSRAMBank
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ld a, SAVE_CHECK_VALUE_1
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ld [sCheckValue1], a
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@ -524,7 +524,7 @@ SaveChecksum:
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ret
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ValidateBackupSave:
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ld a, BANK(sBackupCheckValue1) ; BANK(sBackupCheckValue2)
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ld a, BANK(sBackupCheckValue1) ; aka BANK(sBackupCheckValue2)
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call GetSRAMBank
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ld a, SAVE_CHECK_VALUE_1
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ld [sBackupCheckValue1], a
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@ -677,7 +677,7 @@ TryLoadSaveData:
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INCLUDE "data/default_options.asm"
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CheckPrimarySaveFile:
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ld a, BANK(sCheckValue1) ; BANK(sCheckValue2)
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ld a, BANK(sCheckValue1) ; aka BANK(sCheckValue2)
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call GetSRAMBank
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ld a, [sCheckValue1]
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cp SAVE_CHECK_VALUE_1
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@ -698,7 +698,7 @@ CheckPrimarySaveFile:
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ret
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CheckBackupSaveFile:
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ld a, BANK(sBackupCheckValue1) ; BANK(sBackupCheckValue2)
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ld a, BANK(sBackupCheckValue1) ; aka BANK(sBackupCheckValue2)
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call GetSRAMBank
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ld a, [sBackupCheckValue1]
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cp SAVE_CHECK_VALUE_1
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@ -176,7 +176,7 @@ LoadWarpData:
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; MOUNT_MOON_SQUARE and TIN_TOWER_ROOF are outdoor maps within indoor maps.
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; Dig and Escape Rope should not take you to them.
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ld a, [wPrevMapGroup]
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cp GROUP_MOUNT_MOON_SQUARE ; GROUP_TIN_TOWER_ROOF
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cp GROUP_MOUNT_MOON_SQUARE ; aka GROUP_TIN_TOWER_ROOF
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jr nz, .not_mt_moon_or_tin_tower
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ld a, [wPrevMapNumber]
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cp MAP_MOUNT_MOON_SQUARE
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@ -71,7 +71,7 @@ PlayMusic::
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ldh a, [hROMBank]
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push af
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ld a, BANK(_PlayMusic) ; and BANK(_MapSetup_Sound_Off)
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ld a, BANK(_PlayMusic) ; aka BANK(_MapSetup_Sound_Off)
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ldh [hROMBank], a
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ld [MBC3RomBank], a
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@ -97,7 +97,7 @@ Init::
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call ClearSprites
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call ClearsScratch
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ld a, BANK(GameInit) ; and BANK(WriteOAMDMACodeToHRAM)
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ld a, BANK(GameInit) ; aka BANK(WriteOAMDMACodeToHRAM)
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rst Bankswitch
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call WriteOAMDMACodeToHRAM
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@ -3,7 +3,7 @@ ScrollingMenu::
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ldh a, [hROMBank]
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push af
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ld a, BANK(_ScrollingMenu) ; and BANK(_InitScrollingMenu)
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ld a, BANK(_ScrollingMenu) ; aka BANK(_InitScrollingMenu)
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rst Bankswitch
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call _InitScrollingMenu
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@ -2,7 +2,7 @@ RefreshScreen::
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call ClearWindowData
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ldh a, [hROMBank]
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push af
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ld a, BANK(ReanchorBGMap_NoOAMUpdate) ; and BANK(LoadFonts_NoOAMUpdate)
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ld a, BANK(ReanchorBGMap_NoOAMUpdate) ; aka BANK(LoadFonts_NoOAMUpdate)
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rst Bankswitch
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call ReanchorBGMap_NoOAMUpdate
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@ -47,7 +47,7 @@ OpenText::
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call ClearWindowData
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ldh a, [hROMBank]
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push af
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ld a, BANK(ReanchorBGMap_NoOAMUpdate) ; and BANK(LoadFonts_NoOAMUpdate)
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ld a, BANK(ReanchorBGMap_NoOAMUpdate) ; aka BANK(LoadFonts_NoOAMUpdate)
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rst Bankswitch
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call ReanchorBGMap_NoOAMUpdate ; clear bgmap
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