Zebediah Figura
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9417c7cfb7
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vkd3d-shader/d3dbc: Translate sm1 fragment outputs to system values.
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2023-09-21 19:16:31 +02:00 |
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Zebediah Figura
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1615e5a76b
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vkd3d-shader/dxbc: Map sm4 fragment outputs to system values based on their name.
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2023-09-21 19:16:29 +02:00 |
|
Henri Verbeet
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419c6364db
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tests: Add a small test for vkd3d_shader_build_varying_map().
There's probably room for improvement, but this at least verifies the
function can be called.
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2023-09-19 21:30:37 +02:00 |
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Giovanni Mascellani
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b8f2c3e1f4
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tests: Relax the precision of some tests so that they pass on MoltenVK.
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2023-09-18 21:04:06 +02:00 |
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Nikolay Sivov
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177ea3bcbd
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vkd3d-shader/hlsl: Produce 2D resource declarations and loads for tex1D().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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2023-09-13 23:11:11 +02:00 |
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Giovanni Mascellani
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61b403a032
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tests: Compile HLSL shaders at runtime in test_unknown_dsv_format().
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2023-09-13 23:11:04 +02:00 |
|
Giovanni Mascellani
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264ff9e2da
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tests: Compile HLSL shaders at runtime in test_unknown_rtv_format().
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2023-09-13 23:11:04 +02:00 |
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Giovanni Mascellani
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b1cae0dd1e
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tests: Compile HLSL shaders at runtime in test_multiple_render_targets().
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2023-09-13 23:11:04 +02:00 |
|
Giovanni Mascellani
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f7354ff9e3
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tests: Compile HLSL shaders at runtime in test_create_compute_pipeline_state().
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2023-09-13 23:11:04 +02:00 |
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Zebediah Figura
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e847df9528
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tests: Check the result of vkCreateGraphicsPipelines().
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2023-09-13 23:10:46 +02:00 |
|
Francisco Casas
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39563aa5b3
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vkd3d-shader/hlsl: Lower matrix swizzles.
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2023-09-13 23:10:38 +02:00 |
|
Francisco Casas
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60a3279318
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tests: Test matrix swizzles.
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2023-09-13 23:10:37 +02:00 |
|
Nikolay Sivov
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cab1f57e01
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tests: Add a test for fmod() with vector arguments.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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2023-09-07 19:15:26 +02:00 |
|
Nikolay Sivov
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1002a6b357
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vkd3d-shader/tpf: Use 'movc' to implement ternary operator.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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2023-09-07 19:15:25 +02:00 |
|
Nikolay Sivov
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c5d680d141
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vkd3d-shader/hlsl: Add tex1D() function.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2023-09-07 19:15:06 +02:00 |
|
Zebediah Figura
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a597dc8755
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vkd3d-shader/hlsl: Define lit() in HLSL.
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2023-08-30 22:49:03 +02:00 |
|
Nikolay Sivov
|
c39c5b3907
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vkd3d-shader/hlsl: Add texCUBE() function.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2023-08-29 22:07:56 +02:00 |
|
Nikolay Sivov
|
269747dbf3
|
tests: Enable compiler backwards compatibility mode only for shaders that require it.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2023-08-28 20:40:06 +02:00 |
|
Nikolay Sivov
|
18c1477464
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vkd3d-shader/hlsl: Ignore 'inline' modifier for functions.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2023-08-28 20:39:53 +02:00 |
|
Nikolay Sivov
|
30be83f911
|
tests: Add some 'inline' function modifier tests.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2023-08-28 20:39:53 +02:00 |
|
Evan Tang
|
f374934281
|
tests: Test CopyResource depth to color.
|
2023-08-24 21:43:59 +02:00 |
|
Nikolay Sivov
|
1153f6bb34
|
vkd3d-shader/hlsl: Parse "if" statement attributes.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2023-08-24 21:43:49 +02:00 |
|
Nikolay Sivov
|
9605993af3
|
tests: Add some tests for "if" statement attributes.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2023-08-24 21:43:49 +02:00 |
|
Zebediah Figura
|
926575a6f3
|
vkd3d-shader/hlsl: Force sm1 inputs to be 4-component only for vertex shaders.
Pixel shaders still have an appropriate writemask.
|
2023-08-24 21:43:44 +02:00 |
|
Nikolay Sivov
|
4f2e07a45d
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vkd3d-shader/hlsl: Allow 'const' modifier without initializer in the global scope.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2023-08-15 21:51:50 +02:00 |
|
Nikolay Sivov
|
7fd10bb6bc
|
tests: Add some tests for a 'const' modifier.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2023-08-15 21:51:50 +02:00 |
|
Francisco Casas
|
37cfbe47d7
|
vkd3d-shader/hlsl: Sort synthetic separated samplers first for SM4.
|
2023-08-15 21:51:31 +02:00 |
|
Francisco Casas
|
948c4145f5
|
tests: Test texture allocation ordering in complex scenarios.
|
2023-08-15 21:51:26 +02:00 |
|
Nikolay Sivov
|
25ff56769b
|
vkd3d-shader: Add constant folding for the 'dot' operation.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2023-08-14 18:38:15 +02:00 |
|
Zebediah Figura
|
bad72d1874
|
vkd3d-shader/d3dbc: Make sure all inter-stage varyings have a unique register index.
spirv will need this.
|
2023-08-03 21:20:22 +09:00 |
|
Zebediah Figura
|
b4bb3931c5
|
vkd3d-shader/preproc: Append spaces between tokens in macro invocations.
|
2023-08-02 20:19:21 +09:00 |
|
Zebediah Figura
|
250a24bd3f
|
vkd3d-shader/preproc: Strip whitespace when stringifying.
|
2023-08-02 20:19:20 +09:00 |
|
Zebediah Figura
|
6fc3ae2b5c
|
vkd3d-shader/preproc: Stringify text immediately in macro invocations.
|
2023-08-02 20:19:19 +09:00 |
|
Zebediah Figura
|
3a235b57f6
|
vkd3d-shader/preproc: Expand macro arguments in macro invocations.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=55361
|
2023-08-02 20:19:17 +09:00 |
|
Zebediah Figura
|
9b98489155
|
vkd3d-shader/preproc: Parse hash marks as two separate tokens when not in stringification contexts.
|
2023-08-02 20:19:15 +09:00 |
|
Conor McCarthy
|
1e178efa01
|
tests/d3d12: Add tests for GetResourceTiling().
Based on vkd3d-proton patches by Philip Rebohle and
Hans-Kristian Arntzen.
|
2023-07-31 21:07:56 +09:00 |
|
Nikolay Sivov
|
bfdd5c142d
|
vkd3d-shader/tpf: Add support for writing 'resinfo' instruction.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2023-07-31 21:07:50 +09:00 |
|
Nikolay Sivov
|
18731d71a6
|
tests: Add some tests for GetDimensions().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2023-07-31 21:07:46 +09:00 |
|
Nikolay Sivov
|
0b77b5f99e
|
tests: Add some tests for matrix packing compiler options.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2023-07-24 22:41:10 +02:00 |
|
Nikolay Sivov
|
01faf6ad9e
|
tests: Add test file syntax to specify compiler options.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2023-07-24 22:41:09 +02:00 |
|
Conor McCarthy
|
31ff1fa9b6
|
tests: Test releasing the command signature immediately after use.
D3D12 docs are silent on a required lifetime and immediate release
works in Windows.
|
2023-07-24 22:40:54 +02:00 |
|
Conor McCarthy
|
9014183100
|
vkd3d: Return a null handle from GetGPUDescriptorHandleForHeapStart() for non-shader-visible heaps.
|
2023-07-20 22:33:17 +02:00 |
|
Conor McCarthy
|
981034e6e4
|
tests: Test GetGPUDescriptorHandleForHeapStart() on a non-shader-visible heap.
|
2023-07-20 22:33:07 +02:00 |
|
Zebediah Figura
|
d077562f79
|
vkd3d-shader/d3dbc: Scan descriptors for constant register sets.
|
2023-07-17 22:56:39 +02:00 |
|
Nikolay Sivov
|
a18ace731d
|
tests: Add a test for side effects of ternary operator.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2023-07-17 22:56:32 +02:00 |
|
Zebediah Figura
|
a55973d695
|
vkd3d-shader/hlsl: Lower combined samplers to separate sampler and texture objects for SM4.
Co-authored-by: Francisco Casas <fcasas@codeweavers.com>
|
2023-07-17 22:55:51 +02:00 |
|
Francisco Casas
|
b8a85c6ad5
|
tests: Add lowering combined samplers tests.
|
2023-07-17 22:55:43 +02:00 |
|
Francisco Casas
|
ab37b27a7d
|
tests: Pass D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY when compiling with the shader-runner.
|
2023-07-17 22:55:43 +02:00 |
|
Francisco Casas
|
c58d666d1b
|
vkd3d-shader/hlsl: Handle resource components individually for SM 5.0.
|
2023-07-17 22:55:40 +02:00 |
|
Zebediah Figura
|
d4b5e79c8b
|
vkd3d-shader/hlsl: Skip unallocated variables when looking for reservation conflicts.
|
2023-07-13 23:00:03 +02:00 |
|